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#influence map
pichikui · 4 months
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Made this influence map last year-- I'm sure it's missing a ton, but these have been pretty integral. Wild that I found a lot of these artists through tumblr years ago. Template courtesy of foxorian on DeviantArt!
Sophie Li Sean Galloway Todd Nauck Jenna Salume Glen Murakami Grace Liu Mayumi Nose
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didididraws · 2 months
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my tablet is currently halfway across the country for repairs (my brother's the most tech-savvy in my family and asking him to take a look at it was cheaper than taking it to a shop) so i haven't been able to draw lately. i've made a bunch of traditional sketches in the meantime, but none of them are presentable enough to post here, so i decided to take a trip down memory lane and fill out one of foxorian's influence maps!
below the cut are the names of the artists featured here, as well as a little bit of director's commentary on how they've influenced me :]
yugo limbo (website, tumblr, twitter) - some time last year, i realized something profoundly unnerving: i actually... don't like the art in smile for me's original release all that much? that's not to say it's bad, just that there isn't a whole lot about it outside of maybe its architecture that stands out to me. which is REALLY WEIRD, considering i wrote a whole retrospective about how much this game means to me. art-wise, however, it was only after smile for me's release that yugo limbo's art evolved in a way that really resonated with me; i love how textured everything is, i love the way they simplify clothing folds and the way that skin wrinkles around the joints, i love their love for puppets; all of those things ended up worming their way into my art style and tastes one way or another, and i couldn't be happier!! it didn't feel right to leave smile for me out of the equation entirely, though, so i chose a piece that was both related to that game and that i felt reflected a lot of what i love about yugo's more recent art.
echobsilly (twitter, tumblr) - oh god, speaking of yugo limbo - god. i fucking love echo's art so much i have no idea how to even do it justice in writing. like many people i first found him through his smile for me/limbolane fanart and animations - and those are some of his best work, don't get me wrong, but i really wanted to include one of his original designs to make a point that he's just fuckin great at art in general. character design, facial expressions, body language, composition, LIGHTING... he makes it all just. so so so gorgeous. i always liked "painterly" art styles for lack of a better word, but i think his art is what first pushed me to embrace that more in my digital art. i also like how he talks about dr. habit like he's his dead wife. i'm very proud to call him a friend these days :]
japhers (tumblr, twitter, instagram) - i first found japhers' art in high school and he very quickly became a HUUUUUGE influence on my taste in character and costume design. one of the big reasons i never fully bought into the idea that men's fashion is inherently harder to design is bc so much of his art is already dedicated to exploring fashion Without the restrictions of a gender binary in place which is to say that he's really good at drawing buff dudes in frilly outfits. i also think he gave me more confidence to draw more intricate costumes without having to worry about super dainty and clean lineart, bc a lot of his art looks like it's kinda been carved/rendered out of sketches, and it is Gorgeous.
moe suppe (website, tumblr, cohost) - another artist i found in high school, albeit originally from a long-gone instagram account. his art is what kickstarted my desire to have some Roughness in my art, some Texture. it may not have stuck to my lineart, but it Definitely stuck to my rendering. it helped that i was going through a pretty big angel/demon phase at the time, which meant i was pretty immediately drawn in by his delightfully weird worldbuilding. i should probably read fear not now that it's an actual serial...
val wise (website, itch.io, twitter, instagram) - a more recent influence, but a pretty significant one nonetheless. i featured the cover of délicatesse here because it was the first thing from him that i had ever read, but in general his grasp on the human body really blows me away given how deceptively simple his style looks at first glance, especially his faces. the way fat and hair sits on her bodies, and how much it varies from character to character... it's beautiful without being So glamorous that it feels untouchable. his costume design is also great. i recommend his comics for low fantasy/ursula k. le guin fans who are Dying to see more fat characters in leading roles. i also just found out that i am of two hearts is free on itch.io, so i'll be treating myself to that over spring break.
partycoffin (tumblr, twitter) - if you have known me for any amount of time at all then this should not come as a surprise to you. i actually wasn't going to include partycoffin in this map at first, because while welcome home has inspired me in Many creative pursuits, i didn't think visual art was one of them? i definitely picked up some of clown's love for dramatic lighting and thinner lines with just a smidge of well-placed hatching subconsciously, though.
ryoko kui - probably the most recent artist featured here? anyways i have a confession to make: i have yet to read dungeon meshi. i just know that when i saw a post compiling a bunch of ryoko kui's sketches from her daydream hour series, i was so overwhelmed with this feeling of, like… "oh, yeah, these capture almost everything i love about women as flesh and blood people. when i draw women this is the kind of beauty that i want people to see in them." of course, ryoko kui is a great character designer in general, but something about her women specifically really speak to me. the earthier color palettes and rendering also do a lot to endear her art to me.
shuzo oshimi - specifically his art in blood on the tracks. something that really stood out to me in that series was whenever the shadows would get really intense, and you'd get these big blocks of black with just the faintest bit of hatching to soften out some of their edges. it was always very effective in creating this sense of claustrophobia. i really want to keep incorporating that in my more intense pieces!
person918x (tumblr, instagram) - i don't work with 3d art often and i don't see myself doing so any time soon, but the composition of person918x's pieces is something i take a lot of inspiration of. i also love his sequential art, as someone who does a lot of dream journaling it's sick to see the exact Vibe of a dream be put to (digital) canvas. i also firmly believe that he's one of the only people out there who knows what he's doing when it comes to using generative AI in art.
oops i made this list too long so now i have to put the last two artists in a new block.
10. meatgiri (twitter, instagram) - definitely the artist i've known about the longest out of this selection. i think i've been following her since…. oh god. since i was in middle school. way before she was meatgiri, even. i think her influence probably shows up the least in my art, but there are definitely some characteristics that stuck with me for a very long time (the lil block of black accompanied by one or two lines for shading on the neck, the looser lineart making it really easy to incorporate soft curves and sharp edges, the Eyes, etc etc.) i chose this drawing of her oc juniper bc i thought it was both reflective of her current art And a good embodiment of a lot of things i wanted to emulate from her art as a young'un.
11. dragan bibin (website, instagram) - specifically his 'deimos' series. much like with person918x, it's his compositions that really stand out to me the most, and you probably know by now that i'm a sucker for high contrast. i find it interesting though that he uses high contrast to obscure more than he does to highlight... helps a lot with giving the deimos paintings that air of Quiet Unease. another thing i want to incorporate in my horror-adjacent art! manmade environments gone wrong!
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baldwinboy5ive · 10 months
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@cookietastic introduced me to these artist influence map things and we both did one! Here's mine.
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monstroustea · 9 months
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a friend was talking about style influences earlier and it reminded me of this old meme and i wanted to do one!!!!! i'll talk more about each one under the read more, but if you want to do one, here's the link: https://www.deviantart.com/foxorian/art/Influence-Map-Template-174550753
Sailor Moon (particularly the 90s anime) - this is a big one! i remember drawing sailor moon in elementary school and playing pretend/LARPing sailor moon on the playground... the good old 90s anime style with the exaggerated expressions! cute girls! friendship! this general kind of soft, roundness to the style of the 90s anime? it has everything
Honey and Clover - this manga/anime means the world to me. i love the style, the way the mangaka draws emotions, but also the protagonist's story of finding himself? resonant. the manga especially is precious to me bc of the art tho, it has a sketchy quality that i love
Hey Arnold! - another childhood favorite... this one doesn't reflect on my actual style so much, but it's a big influence on the stories and characters i like and create. if i could make everyone watch only one cartoon, it would be hey arnold
this is a triple threat... Persona 5, sketchbooks, @meruz - if you look at more than one page of this blog, you can probably guess i like p5(r)!! a lot!! i love all the characters, even if you mostly see me drawing the protag and akechi bc i'm a shipper at heart lol... i'm always inspired by sketchbooks of other artists! especially proper sketchbooks, where they're messy and worked in and aren't curated to be "good looking" for people to look at. that said, this is a page meruz posted from one of their sketchbooks (go buy them) and i adore meruz's work! i got into their work a while back and their lineart really drew me in, the lineweight and use of spot blacks is delicious. i need to work more on those in my own art and meruz's work always makes me want to do just that
Dolls - and here we take a little detour from the obvious? i sadly don't own this doll :( she's a rune naito fashion doll and i want one so badly. i collect dolls, especially fashion dolls!! i love their designs!! i usually just leave them in their stock outfits bc those are part of the charm to me. i wanna draw my dolls more, but for now they're just a big influence on design and outfits for characters
Amanda Lafrenais - i've been following amanda for so many years i can't keep count anymore!! her style blends "western" and "anime" so well to me and also she just draws lots of pretty women?? also we love queens who draw different body types
Roleplaying (pixelated image from wiki-how) - i've been roleplaying, mostly just with my bestie erin, since i was like 14? i draw stuff inspired by our roleplays soooo much, whether it's from a scene or just "what if"s we threw around. erin is a brilliant writer, has great ideas, and she's basically the GM even tho it's collaborative writing-based rping lmao... im just like "erin come up with a plot and we can shoot ideas back and forth" lol
Drawfee - no idea anymore how i came across drawfee but it's a really fun and funny channel and i'll do some of their challenges on my own sometimes!! (my favorite is the 30s character from memory challenge, i'll have erin give me characters and time me) also they have a ttrpg-style series called Drawtectives that has great characters!!! also every time julia draws a scene im like "ah i want that to be me..."
The Golden Age of Illustration - i'm such a junkie for cartoons and anime and comics and such, i don't really know the classics OOPS... but in the past year or two i've gotten really into what's apparently known as the "golden age of illustration"!! roughly the 1880's to 1920s, there's a lot of fairy/folk tale art from this era and i'm obsessed with all of it. standout mentions that i love to look at the work of are kay nielsen and edmund dulac
honorable mentions are just... every manga i've ever loved. every artist i've ever obsessed over the art of. and HONORABLE honorable mention to drawingwiffwaffles who sadly hasn't updated in a few months... she got me back into traditional media tho and is a general delight to watch work
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ohkaydani · 1 year
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My Art influence map for this week's @ohkaycafe challenge
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flammedoudoune · 1 year
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Made an influence map like it’s 2010 and we’re hanging out on deviantart
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faeturtle · 1 year
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Influence map!! Had to do this for some hw on schoolism so thought I would share :D
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auryborealis · 2 years
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I randomly remembered this when I had a DeviantArt account ages ago and I don’t think I ever filled this out myself. The inspirations for my art style have definitely changed since then so I decided to do this. I tend to like drawing characters that are expressive in faces and gestures but also keep their designs simplistic enough for me to draw. Also, I credit Silent Hill as being the main kickstarter to my creative and artist self (honorary mentions: Pokemon, Cardcaptor Sakura, xxxHolic).
[ template here ]
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jimmyalonzo · 1 year
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My Influence Map I guess.......🤣🤣🤣 @pan-pizza
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sailor-toni · 4 months
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Based off foxorian's template, that you can find here
There is more than this but I was running out of room. I'll tagg some of the artist below
@atalienart
@krookedglasses
@asieybarbie
@abz-j-harding
@sully-s
ORKA
Dave Mckean
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ravene · 1 year
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Not the fanciest thing, but I tought I made this some days ago and tought I'd post. I don't really draw enough nowadays to get a lot of direct influence from things but I tough I'd make this as a bit of a guide to myself.
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Names of everything below:
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vizzyinks · 1 year
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My influence map from 2022!
I spent a lot of time surfing the web after some inspiration.
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skullydrawsstuff · 1 year
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So, it's one of those days where i grab a late trend...enjoy
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dyketennant · 1 month
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as someone who has obviously done extensive research on the topic i would like to present to you all...dyketennant's "which david tennant character are you" uquiz
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royalnightshadeart · 1 year
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Royal Nightshade's Influence Map (Part 1)
Hi again! This is Volt and we're back with another blog post! This time we want to chat a little about the artists and themes that inspire us; what makes "Royal Nightshade"? KingRhapsody and I want to share what we love. This is part 1 of 2!
Volt's Influence Map
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I'll admit, my influence map is a little all over the place, and there's a lot that I actually don't have on here- I wanted to really work my brain for the themes and artists that recur or that I constantly refer back to, so that meant not just reaching for a bunch of Disney or anime from my childhood and calling it done (Not that there is anything wrong with that).
More below the cut!
Artists
JC Leyendecker: (Top left) One my my current inspirations and has been for quite some years now. I learned about him and the way that he made art. He led quite the fascinating life. Some of my favorites of his are on that map, I love his finished advertisements and works for the Saturday Evening Post just as much as the quick studies he did. There is something timeless about his art that I love that I find to be the opposite of Rockwell's, which tends to lean very 'Americana' and 'Of That Time'.
A lot of the visual cues I try to implement from him are the sculptural brush strokes, as well as the very confident air about the characters he draws. There is something very statuesque about his work, and yet it isn't stiff or lifeless. He has a unique design sensibility that I really like. A lot of his work is quite like Art Deco, which I love in architecture.
John William Waterhouse: (Top Middle) I absolutely love his color mixing and his theming of powerful women and scenes from mythology. His work is looser and more ethereal than Leyendecker's. I find the running theme to be strong silhouettes and good contrasting and saturated colors. There isn't much else I actually have to say about him, except that I like to do master studies of his work every so often.
Frederic Leighton: (Lower Left) If you hadn't noticed, I love painters who create within the themes of classical art or mythology (more on that later). But Frederic here is actually one of my favorites specifically because of that. his colors and light are masterful, and I'd love to create powerful scenes like the one on the map of Hermes returning Persephone to Demeter.
Modern Media
I don't want to spend too much time here, because there's more modern media than I have room to cover. Needless to say, I grew up with toonami and Super Nintendo. So I chose some games and an anime that best suited what I feel represents a good deal of my influence from those things. Notable mentions are
Yu Yu Hakusho, a shounen anime you should watch if you haven't already, and definitely an influence on the way I approach characterization. If I had to tell you an example of what my favorite style is for 90s anime, I'd point you here, or to Cowboy Bebop.
Chrono Trigger is definitely a part of my formative years as a baby gamer. I took pretty well to fighting games, and I could sit here all day and talk to you about how much I love King of Fighters, but Chrono Trigger sums up what the vibes are when it comes to non-linear narrative, which is definitely what my comic is shooting for, but not in a time travel way directly. This game makes you think about the consequences of actions you can and cannot control in the flow of history.
And the music slaps.
Seiken Densetsu 3- Oh, I'm Sorry, Trials of Mana, was a game I played many times on an SNES emulator, fan translated. The characters and the various adventures you went on really inspired me! The colors in this game are so rich and I liked all the different locations and monsters. It makes me want to expand on the lore of the world in which Royal Nightshade exists. King has played this one too and he thoroughly enjoyed it!
My favorite characters are Kevin, (but then again I love werewolves) and Angela (because she shares my name and has cool magic, sort of a brat though). Please play it! The remake is not bad, but the original is great. Music also slaps, but not as hard as Chrono Trigger to be Honest.
Themes
And finally, I'm sure you've noticed peppered throughout the map is Hermes, who is honestly The Best. God of commerce, travel, boundaries and communication. I love him so much. Here at Royal Nightshade we stan a busy god.
In general, you'll see themes of mythology (Greek in particular although I love all sorts), as well as liminal spaces, fantasy and alchemy; the latter one is a big influence to me, given that the main character of my comic is an alchemist. I don't know. I love the symbolism, the theories, the philosophy, it's so easy and fun to make up themes within the umbrella of alchemy because it was so based in belief and what many early practitioners thought was the way to back up their theories.
I love mixing fantasy into reality in those ways and playing at the boundaries of science and magic. King tells me I'm really into 'science fantasy' themes, and I guess it hadn't occurred to me until he mentioned it.
This was a great exercise in exploring what I'll be bringing to the table here at Royal Nightshade! You can expect a little bit of everything from those inspirations.
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assiraphales · 6 months
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fuck it. fantasy old western au where zoro is a bounty hunter chasing down outlaws & pisses off the wrong sheriff at a saloon (axe hand morgan). he’s sent to the stocks, hours from dying from heat exhaustion under the hot desert sun, when young upstart monkey d luffy (in search of a stockpile of hidden gold that infamous outlaw gol d roger hid in the mountains) enters the scene guns literally a blazing
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