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#indie pogo
gabedut · 8 months
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Just some Fraymakers art I made on their Discord
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bryanvegaslash · 3 months
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Vegaslash's Tournament of Champions
Week 3 ( First Rounds )
The Ultimate Winner of the Tournament will receive an Illustration made by me.
Check the Twitter link bellow to cast your vote:
Agent Jones VS Henry Stickmin ( Crossovers Against References )
Reindog VS Stardrop ( Bring your OC to Work Day )
Zoro VS Date Masamune ( One-Eyed Dragons )
Zer0 VS Ash Warframe ( Trigger-Happy Space Shinobi )
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7grandmel · 1 month
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Todays rip: 16/03/2024
RipStarter
Season 3 No Album Release (Read More) Daniel's Kruis (Main Theme) - Indie Pogo
Ripped by - ̗̀Dead Line ̖́- (@deadlinesmb)
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Requested by fezaki! (Request Form)
For all the faux-deep analysis I do on here, for all the intricate readings into rips to find meaning that many times ABSOLUTELY wasn't there (Fun trivia: I learned recently that Joke-Explainer™ 7000 Fusion Collab starting with a song from Pokémon RSE was not meant to be a reference, it was complete coincidence), for all the musings on lore and theming and emotional highs...it's just as nice to cover rips that are pure, simple fun. Especially when they're from Dead Line in particular! The ripper is no stranger to being featured on here, and the running theme in rips like Medley Rush #7, vs SAYU (Based Version), and indeed also RipStarter, is that he's got a real knack for wearing his heart on his sleeve in a way that can be properly felt in the rips.
With this affection in mind, it should come as no surprise that both Sonic Rush and No Straight Roads are among Dead Line's favorite games (not to mention the copious amounts of Super Monkey Ball rips they've made that I'm yet to cover, with the game being their all-time favorite!). Yet Indie Pogo, the game featured today is a bit of a different case - Dead Line himself directly contributed to the game's development! I'm unfortunately unaware if them joining the development team happened before or after RipStarter released, but be it retroactively or not, that extra bit of involvement makes the rip feel all the more sweet. It's a love letter to a project Dead Line felt even more attached to than most, one they went above and beyond to celebrate when, comparatively, it still wasn't really much of a smash hit success in terms of sales. As a mixless rip of the main theme, RipStarter aims to be the DEFINITIVE Indie Pogo rip - something that I absolutely believe it achieves.
I mean, there's things to gush about right as things begin. The melodyswap to The Noble Haltmann is fantastic on its own, but paired with the custom-made visuals of Susie Haltmann bouncing as if she were a character in the game herself, it allows the rip to almost feel as if this is how the SiIvaGunner channel itself would be represented in IndiePogo. All topped off with the use of Dead Line's dearly beloved Sonic Rush samples, a trademark immediately reminding us of who's behind the rip. And like, it's honestly fun around to just watch Susie bounce around to that edit alone! Rip visuals don't need to be as absolutely out-of-this-world as ULTRA S+G to enhance a rip, and the good vibes that RipStarter already has are just amplified by the good time Susie and friends are having. And friends? Yes! Because after just a minute or so, Soulja Boy and PSY one by one join in on the rip, expanding it into both a melody swap and a mashup. Both Soulja and PSY are some of the most popular mashup sources to use for a reason - its incredibly difficult to make them sound bad - and their contributions here only add to the fun vibe the rip already has whilst bringing very fun animations in tow.
Truth be told, much like many of Dead Line's favorite games, I have no real connection to Indie Pogo. Yet the guy's affection and care for the game is too sincere to not understand - the good vibes of RipStarter transcends needing to care about the indie game its from to work as an effective good time. It warms my heart to see Dead Line continue to push their interests with full force like this even as recently as Season 7, and I can't wait to get to learn about more incredibly cool games in the future because of that initiative.
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etheweirdo · 11 months
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Been in a fighting game mood since I got back from Combo Breaker. Here's an assortment of fighters woah.
characters from top to bottomKinoko from Ultra Fight Da Kyanta 2
Wizard from Your Only Move is Hustle
Shovel Knight playable in Rivals of Aether
Welltaro playable in Indie Pogo
Captain Cat Kit from Rakuga Kids
Neco Arc from Melty Blood (I never played this one oops)
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jacquirebriggs · 1 year
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Thought I’ll announce my departure with a bunch of SFW commissions be requests I sent on DeviantArt throughout 2022.
Reuben (Request 14 by the Original Artist) By NawDraw who sadly deactivated all of her social media this year. It’s a shame since I have sent a second request to her. I wonder what even happened. Velocicane: Something random from a doodler in the Indie Pogo Discord back when I was excited about. The request isn’t what I have in mind.
I actually requested Shovel Knight having Orcane’s head upside down like the Galar Fossils. The doodler took it in a different way and I lived with it because the artist though it is cursed. That art was Velocispider and Orcane being combined like the Galar fossils. OG source is in Discord, but the old Indie Pogo channels are gone, so no linking back.
Z (By yuji-shirogane) A commission I have done to show condolences of having internet accessibility issues due to corrupt Indonesian government. Probably the most metal art I have requested and of course Z need lots of love. Link: https://www.deviantart.com/yuji-shirogane/art/Comm-Z-931238024 I think that is all. I will update more whenever I remember what else I requested and if more requests I sent to artists on DA actually happened.
I know Tumblr was treated better than what is happening with DA, but at the same time, I am losing interest being in here. Not even looking up non-Crystal Story stuff is going to be enough to convince me to stay here or there... I am getting zilch attention to my stuff I posted here. so I am running out of energy to post here...
I will come visit and post something when I feel like it, but it is going to less often from now on... Thank you for the memories. I will miss the few people I met and made friends with...
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the-indie-owl · 2 months
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Listening to Pogo Music makes Me think so much of TAWOG memories right about now.
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lunaviathan · 2 years
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Me and my friend Indi (Indigo) played hk yesterday, except we each had one joy-con to use like a three-legged race, our idea turned out so galaxy brain that I had to draw a little vessel oc for our shenanigans, plus some paraphrased moments as comics!
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No name for the vessel yet, if you have an idea do tell!
Edit: I forgot to mention, me and Indi are gonna be continuing the save file, so I’ll be drawing the little them periodically as we play
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theindieinformer · 6 days
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This Week In Indies: April 22 - April 26
This Week In Indies: April 22 - April 26 4/23 - Tales of Kenzera: Zau 4/24 - Pogo Rogue (EA) 4/24 - Oddsparks: An Automation Adventure (EA) 4/24 - Rotwood (EA) 4/25 - Another Crab's Treasure 4/26 - Manor Lords
Welcome to This Week In Indies, a peek at the indie offerings on Console and PC you can look forward to playing in the following days. As always, you can always scope out our further-reaching 2024 release list to see what awaits in the impending weeks, months, and year. It’s hard to follow the stellar list of games that we had last week, and while today’s list isn’t as deep as its predecessor,…
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ryunumber · 6 months
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Spooky from Spookys House Of Jumpscares/Spookys Jumpscare Mansion
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Spooky has a Ryu Number of 5/4/does not have a Ryu Number.
(explanation below)
Look, it's complicated. Things will be more concrete when Cross Impact hits Early Access.
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Fair warning: this explanation is a bit more involved than normal, because the research hole this sent me down had me sincerely doubting my own base competence.
So, from the top: Spooky's only eligible appearance is in her own game, Spooky's Jump Scare Mansion née House of Jump Scares, as her only other appearance, period, seems to be as a trophy in Indie Pogo.
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Naturally, this makes SJSM's specimens as the only connecting points. I've identified three that could work:
Unknown Specimen 1 is just White Face from IMSCARED.
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This seems to be a dead end, as White Face's only other eligible appearance seems to be in the Nightmare Mode of Cooking Companions, as part of a menagerie of other horror game characters, including SJSM's own Specimen 6. But all of those also seem to be dead ends, and Specimen 6 just gets back to where we started, so that's probably no good.
How about Unknown Specimen 5?
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Named Lisa. Sure looks quite a bit like Lisa from P.T. and once-prospective Silent Hills. Let's say it's that Lisa. What else has Lisa been in?
Apparently just P.T., which wouldn't be altogether unsurprising given, you know, all that happened with Silent Hills. Even the Lisa decoys for Metal Gear Solid V showcased in the Tokyo Game Show 2014 trailer didn't make it to the final game.
But there are still other P.T. references that did make it. Namely, that pleasant radio transmission, interruptions and all, can be heard from some radios in MGSV.
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Now, given that audio-only appearances are broadly eligible, you could make a case that whoever's reading in this transmission is a character themself, which would in turn connect Lisa to The Phantom Pain, at which point calculating the Ryu Number is just a matter of hashing out who exactly is and is not in MGSV. The only issue I have with making this connection is that the audio is basically reused wholesale from P.T., which arguably makes it more in line with an archival recording, which is not eligible, than bespoke radio chatter, which is eligible, but hey, whatever, I've peddled dodgier. Why the hell not.
So in the search of a route with less caveats, let's consider what I've identified as the last possible eligible connection, Specimen 8. This cervine bundle of fun can be seen in Lost in Vivo as part of Lost Tape 3.
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It turns out there's another character in Lost in Vivo who's been in something else: Sotiris. It also turns out that the "something else" in question is, uh,
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the EEK3 2020 Virtual Show Floor. Which, to the best of my knowledge, is never referred to as a game, so if that matters to you, then we're done, and Spooky either has the aforementioned route through Lisa or nothing.
If you're willing to say that the virtual show floor is a game, which does not seem to be an unpopular opinion, then good news! There's a clear path to Ryu. You just have to go through Skully, who cameos in Toree 3D,
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to the titular Toree, who's a guest character in Lunistice,
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to Kit, the main character of Lunistice, who cameos in CrossCode,
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to Lea, whose Ryu Number of 2 is already established, which gives Spooky a final Ryu Number of I'm sorry, I'm being handed a note.
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Oh. Well fuck me, then, for not considering that the realities of game development could lead to a scenario wherein a character from an in-progress game could make cameo appearances in other games, only to be scrapped entirely before their would-be source game is released. Clearly, this is what the kids refer to as a "skill issue".
And the best part? This chain is so long that I'm genuinely expecting to have overlooked something really obvious that gives a shorter number, because the documentation I found on indie-ass indie horror game crossovers is spotty. So if you have any information that could shorten this more substantial than "White Face is graffiti in the full release of FAITH", send it my way. I'd rather be definitely wrong than dubiously correct.
Anyway, Toree's set to be playable in Cross Impact, so when that's released to the wider public most of this nonsense I just spewed at you will actually come into play. Until then, make of all of this what you will. If you'll excuse me, I need to go fucking distort.
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flightyalrighty · 4 months
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What have been some of your big inspirations/points of education* with your comic work?
*could mean learning resources but also just, good advice you got once or improvements to your workflow you figured out
Thanks for this ask!! :]
I went to the School of Visual Arts, where I majored in Cartooning! A lot of what I learned, I learned from Indie Cartoonist Jason Little and DC/Marvel Editor Joey Cavalieri, both of whom taught multiple classes I've taken (mainly fundamental stuff but there were also some extra classes with them like Jason taught my Digital Comics course and Joey taught my History of Cartooning class). I learned how to draw trees from Jason. And from reading Pogo.
I've drawn a lot of inspiration in my storytelling from both Bone and Hellboy, mostly! Both Jeff Smith and Mike Mignola are masters of pacing in comics, and if you happen to be unfamiliar with their works, I can't recommend them enough. Besides those two, the rich, moody internal monologues of Spider-Man: Blue and Spider-Man: Evolve or Die are things I often think about when it comes to dialogue writing. That and (at least when it comes to writing Rouge's dialogue) my older sister. Just, like, in general. Pay attention to how the people around you speak. It helps a ton when figuring dialogue.
Hellboy is getting mentioned again because Mignola's heavy inks are something I like to look over in order to learn from and improve myself. Hellboy, Carl Barks's Donald Duck comics, Asterix & Obelix, Will Eisner's various works, Calvin and Hobbes ALL have this beauty in their inking that can really inspire. Personally, I'd like to get a bit messier with my inking. Messy inks feel so alive. They're so visually interesting.
For colors, I highly recommend this book. I've read it and re-read it as much as possible. It may be for painters, but cartoonists can and should learn from all kinds of art forms. The works of Moebius were also mega foundational for me in learning how to color my comics. The man knew his palettes and how to not confine himself too much to what's "realistic". Speaking of painters (you may roll your eyes at this one) I'm also a fan of Frank Frazetta.
For panelling, I only have one true inspiration, and that's the work of Tess Stone. I grew up reading Hanna Is Not A Boy's Name. It changed how I viewed the limitations of panelling forever. Of course, it may be harder to find that comic these days, so here's a snippet:
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Basic advice: really really take your time taking in art that you like, and try to reverse-engineer how it was made in your head. Heck, even if there's art you DON'T like, overall, but has elements you DO like, you can learn from that, too!
Okay! Sorry for rambling! Now here's the thing you're actually here for:
How To Think When You Draw collection of REALLY GOOD tutorials for whatever you need, these guys helped me out a ton when I was figuring the jungle scenes early in Infested.
This Pinterest Which Has Absolutely Everything You Can Possibly Think Of For References And Inspiration Sources.
An Extremely Good Font Site That Is Used By Professionals In The Comics Industry To Letter Their Comics.
The Most Important Book Any Cartoonist Can Read
A Different Book By The Same Man About Making Comics (for free, thanks Internet Archive)
Perspective For Comic Book Artists, thanks again Internet Archive
As for workflow... Man, I wish I could give you any kinda advice on that. I'm struggling with it, myself. I guess I've got two things?
If you have multiple deadlines for, say, multiple commissions or something, or you're trying to put out a weekly comic, but you're also doing something else, break the day up into time slots for each project, and switch the moment it's time to. Keep yourself on that schedule. I'm not very good at this.
I draw pretty detailed thumbnails, so sometimes I'll skip the penciling step in comics and blow up the thumbnail to ink over that. It's faster for sure! It's not always the right solution, however.
Thanks for reading! I hope any of what I've said helps at all!
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wilbursoot-updates · 2 years
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Review of Lovejoy’s performances at the Manchester Neighbourhood Festival!
It’s the sort of festival that plays perfectly for those ‘I was there’ moments. Opening up not only the Dork Stage at Gorilla but basically the festival itself, Lovejoy are phenomenon the world needs to catch onto fast. Led by frontman Wilbur Soot, what first exploded with a feverish online fanbase is now front and centre live – today’s set notably their first outside of Brighton. Snaking queues across the city prove it, and from the moment they kick off a frenzied set – it’s nothing short of emphatic. Drowned-out singalongs, pogoing masses and arena-sized screams welcome a group who already stand out from the pack. ‘You’ll Understand When You’re Older’ and ‘It’s All Futile! It’s All Pointless!’ are but two examples of a band already creating their own distinct world – and with another roadblock gig at the festival in the books for later in the day, Lovejoy’s blend of mid-00s Los Campesinos-styled indie-pop has them primed to be THE band of a whole new wave.
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cleolinda · 10 months
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Weekend links
My posts
Bad pain week. We do what we can. That's mostly posts about the strikes right now.
The strikes
Oh boy.
To keep this section manageable, I highly recommend looking (in terms of my own tags) at #wga strike (writers) and/or #sag aftra strike (actors), or #strikes if you would like to see everything in one place. (A variety of tags are being used sitewide.) There's also a UPS strike coming up.
The week started off with "The endgame is to allow things to drag on until [WGA] union members start losing their apartments and losing their houses." The week ended with Ron Perlman hearing about it.
Scabby the Rat reporting live from SPN News Network
Major points from the SAG-AFTRA press conference re: how shitty the studio/streaming side is
The effects we may see (awards shows, indie movies, reality TV, media unions outside the US continuing to work because they may be legally unable to join the strike)
The Oppenheimer cast timed it so they would be seen walking off the London premiere after the strike was called. Bear in mind that "the big actors who don't need more money" are needed to draw attention to the plight of the other 98% of the guild who need health insurance, the rights to their own likenesses, and fair wages
What I said: Always remember that the people hoarding the money can make the strike stop at any time. Get mad at the right people. And I'll reemphasize that here: You don't have to just sadly and patiently wait for your shows to come back. You can get mad. You can start asking why the FUCK Disney or Netflix or whoever is so CHEAP that they'd rather postpone or cancel their billion-dollar shit than PAY WORKERS.
Reblogs of interest
It's Disability Pride Month, and I need to reblog more about that. But I haven't been posting as much of anything this month as I did last month because: disability flare-up. Whee.
Evernote, don't you even think about shutting down
Never over what Sleepy Hollow did to Nicole Beharie
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I'm not really versed on what happened with the AO3 DDOS attack, but this poster and their grandmother were: "She took matters into her own hands. SHE FOUND AO3"
The BBC Bad News Banger
Thrashy-thrashy-thrash
The sacred texts
A tumblr glossary: blorbo, glup shitto, eeby deeby, plinko horse, scrimblo bimblo
The classic that started a SFF subgenre: Humans are space orcs
The Mushroom Post by way of Avatar: The Last Airbender
SATAN IS NOT A FUCKING POGO STICK
Personal tags of the week
Wet Beast Wednesday was particularly good this week
Kenergy
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bryanvegaslash · 1 month
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Vegaslash's Tournament of Champions!!!
Week 9 ( Semifinals )
The Ultimate Winner of the Tournament will receive an Illustration made by me.
Check the Twitter link bellow to cast your vote:
Shantae VS Rayman ( Hairy Magical Guardians )
Spark VS Lilac ( Indie Speedsters )
Reindog VS Stardrop ( Bring your OC to Work Day )
Piranha Plant VS Chomper ( Mean Green Buffet )
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neoyi · 7 months
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01. The Magician ♤
The Magician symbolizes creativity and self-confidence. You have all the tools and resources you need to help you in your journey. There's not a solution or an obstacle that you cannot counter with your bag of tricks.
I've noticed fictional depiction of tarot card tends to place the hero in the position of The Magician, dependent on their level of skills and/or experience. Shovel Knight isn't some newbie, the guy's obviously had hundreds of adventures and the necessary chops to remain as versatile as he did.
If this had been a straightforward journey starting with Reize's "Fool" card, then Shovel would be the next guy he'd meet, serving as a older, better version of what the boy can become if he learned something from him.
While most of the knights he fights stick with One Gimmick, Shovel Knight lives up to his Indie Super Mario legacy and embodies anything that he can get his grubby hands while combating his foes with his One Gimmick, and that shovel has range (it's a weapon! It's a digging tool! It's a pogo! It's a blocker!)
For a man of shovelry, it's not about the tool he uses, it's how he uses it.
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♦️ THE LIST: ♦️
0. The Fool
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etheweirdo · 1 year
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The contest this was for ended so here’s a bunch of animations I made for an Indie Pogo Moveset Contest
If you don’t know Indie Pogo I bet this makes no sense!
Here’s some slight context for it:
https://docs.google.com/presentation/d/1mGks3mah05dxxcm-RYq1tYgbdfjj3gJ-X1OICEP_1Ac/edit?usp=sharing
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snowhavenstudios · 11 months
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📝Devlog May 26th - Snowhaven Studios
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Hello everyone!
Our team has been working hard to make awesome games, so we wanted to share what we have going on behind the scenes this May. 
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First, we’d like to highlight a brand update that we announced recently on Tumblr. Our studio has shifted from away from a more narrow focus of games, to a variety of genres from varying perspectives. This has been an important transition for our studio as it reflects the diversity in our games, which we feel is important for our growth as an indie studio. This ties in with some of the awesome games we have coming out, so read on to hear more about it!
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Our biggest accomplishment for the month was that we updated the Love’s Crescendo demo! For those of you that don’t know, Love’s Crescendo is our latest upcoming rhythm game VN hybrid that features rhythm game mechanics and the blossoming romance between Valerie and Cadence.  Some of the new additions to the updated demo includes: dynamic animations and camera movement, speaker highlights so you know who is talking, and UI improvements to make the visuals more appealing!
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You’ll find the overall gameplay of the mini games to be a lot smoother this time around, including a ready/start animation to prepare you for hitting the notes. There’s also a How To Play screen which helps players learn the mechanics before diving in. Check out the new demo by clicking here. Another notable event for this month was the character reveals for Love’s Crescendo. We shared all of the characters, some for the first time that aren’t found in the demo. If you’ve been following our development on Twitter and Tumblr, you’ve probably come to the conclusion that all of the LC characters have spectacular hairstyles, and you’re right about that! 
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We also celebrated the anniversary of My Sweet Confession earlier this month. Dara @pogo-a-gogo made celebratory chibi art for Hana and Ichika to celebrate the release of our beloved yuri game. My Sweet Confession is a wholesome yuri dating sim about rekindling friendship and hopefully turning it into something more. You can play My Sweet Confession by clicking here.
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Last but not least, we’re making steady progress on another upcoming title, Drops of Death, a murder mystery VN where the killer is randomly chosen at the start of the game–with a romantic twist where players can date the killer.
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We’ve been working on the routes for the main cast, including Detective Singh, Fawn, Edwin, and Natasha. The artwork for these characters is also a work in progress, including the main character Adrien, an MC with customizable pronouns. 
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We’re happy to share these character CGs! Enjoy~ And we hope you look forward to more Drops of Death updates along with other game updates next month! - Snowhaven Studios
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