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#i love that the adults aren’t generic grown ups and they actually have some depth within their own lives
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something unique about haikyuu is that it’s a coming of age story, but not just a coming of age story for teenagers. the adults are still growing and learning and juggling everything life throws at them. takeda-sensei seems like a composed, smart grown-up, but he still has to deal with the feeling of being ostracized by his colleagues. coach ukai seems like an intimidating authority figure, but that doesn’t stop him from being pushed around and spoken over by his family. it makes the show that much more comforting because not everyone’s arc finishes right after high school. also, it hugely adds to the show’s rewatchability bc you can see yourself in new characters as you get older.
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kahran042 · 2 years
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Encyclopedia Brown thoughts: book 23
Encyclopedia Brown and the Case of the Jumping Frogs
General:
This is the last EB book to feature a Two-Minute Mysteries rewrite - The Case of the Lawn Mower Races.
The Case of the Rhyming Robber:
Um, @brownencyclopedia, you know that the book outright states that The Poet doesn't commit crimes for the loot, but for the thrill of outsmarting the police, right?
What kind of highway doesn't have mile markers?
The Case of the Miracle Pill:
I think this is the only book where Wilford Wiggins appears before Bugs Meany.
I also think this is the only case where Wilford isn't explicitly stated to be a high-school dropout.
Even if Antiflow were legit, I can't see what effect a little pill would have on a major body of water.
The Case of the Black Horse:
As I said earlier, flat-Earthers deserve no sympathy or validation, no matter how young.
Whatever did happen to Farnsworth Grant, anyway?
Get it? His name is Waldo Emerson, like Ralph Waldo Emerson, and he wrote an essay? :rollseyes:
Considering that Waldo wrote a whole essay on his insane troll logic theory, I'd say that he's being serious. He's just an idiot.
It must take a lot of restraint for anyone not to punch Waldo in the face. He's a child and, more importantly, not real, and I want to do so.
I love the fact that Waldo's prize was a round globe. >:D
The Case of Nemo's Tuba:
Nemo Huffenwiz easily is the goofiest name in this series so far. And he's "pudgy", to boot. Poor kid.
"March of the Frosty Flowers" isn't real, a quick Google search tells me, and neither is Suchalicki.
Nemo's parents didn't buy or rent a tuba. In their page-skimming, @brownencyclopedia obviously missed the fact that the instruments belong to the school, and that students aren't allowed to take the tuba home. :P
Why does Nemo refer to Alma as "big Alma," other than to make her look bad? Is he jealous that she has a better name than him?
The conductor of the youth orchestra is the second Mr. Downing to appear in this series, and the third Downing overall. New headcanon: he’s the son of John Downing from The Case of the Old Calendars and the father of Lizzie Downing from The Case of the Manhole Cover.
As much as I hate to admit it, @brownencyclopedia actually has a good point here - it does seem more like Nemo is trying to sabotage Alma than the other way around.
The Case of the Ring in the Reef:
Pretty strange for Bugs and the Tigers to not come up until the fifth case when they're normally introduced in the first or second.
I knew that dead fish floated, but I didn't know that they eventually sank, or that they lost their color.
The Case of the Jumping Frogs:
At least it's acknowleged that Ribbet is a nickname right from the start.
Why would anyone want or need a college for frogs?
Yes, Stinky has been a problem at least twice before, but Alma has only appeared once and, as stated earlier, seemed like more of a victim than the actual victim in that particular case.
Nice to see some depth to Stinky and Alma, with them being members of the science club.
Why does every kid in this series say "grown-up" instead of "adult"?
The Case of the Toy Locomotive:
Sol is kind of a cool name. Birdie... not so much.
Another @brownencyclopedia mistake: The locomotive wasn't one of the toys that the chiddlers were playing with. It had been brought in by "one of the men in bookkeeping" and donated to the auction.
Sledge is Bugs Meany's cousin, so of course he's going to be the crook here. :P
I'm glad that Sledge got to keep the locomotive he paid for.
The Case of the Air Guitar:
@brownencyclopedia actually has a good point in pointing out how ridiculous the rules of this air-guitar contest are.
Only one kid in a group of six had a digital watch in 2003?
The story itself contradicts its own solution by pointing out that someone with an analog watch could keep time just as precisely as someone with a digital watch, seeing as the analog watches all had minute hands.
And, of course, I seriously doubt that all analog/digital watch-wearers would state the time in the exact same way, as is implied here.
The Case of the Backwards Runner:
I've said it before, and I'll say it again: Scholastic football teams at any level below college are a completely alien concept to me. Not good, not bad, just...weird. This could be because I went to probably the only high school in the United States without a football team.
Same goes for scholastic wrestling teams at any level below high school.
If you ask me, Felix and Rupert should just vilg and get it over with.
Five more books, and this project is fini!
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thethermocline · 3 years
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One thing I think is under explored is the unique contributions of each race in LotR. For example, humans are often disparaged because we’re human, so they don’t seem special or interesting like hobbits or elves or dwarves.
But I firmly believe that there are benefits to a race that dies so comparatively quickly. Like medicine; I am certain that in a world like Tolkien’s both the elves and the dwarves would have something to learn from humans about medicine and anatomy. Bluntly speaking, we’d be the race with the most corpses and so autopsies and mummifying rituals and so on would come from us.
Also, written language. I don’t know what Tolkien says about this and I don’t care; elves would pass things down orally or not at all, since they don’t expect to be going anywhere. Humans would want to leave a record. I am convinced that humans made the first written language and after a while (and probably some wars) the elves caught on that making records is a good idea. Not to mention time keeping. Elves have their own thing, so I hear? One yén is equivalent to 144 years, or thereabouts. If that’s true, then that would have likely been formalized after humans developed the calendar. Because the length of a month probably came from women tracking their cycle, right? Elf women might have the same cycle but I don’t know. Also, if you’re immortal and your race is the only one for awhile at the start, why would you care about time passing?
I do think they kept come kind of time table just to track the growth of baby elves into adults, but I don’t think it was super formalized. Even during the events of the books, I wouldn’t be surprised if many of the elves struggle to answer questions about time to mortals. They don’t know how to translate their experience of it; what counts as a long or short time if some people are immortal and others aren’t?
Not to mention, in terms of cultural differences, humans would find elves condescending, at least at the beginning of things. Because elves would mark an adult partially by a cessation of change, right? An elf grows into adulthood, and then that’s the body they’ll be in forever. But humans wouldn’t stop changing, so I bet that the elves were waiting for that first generation to grow into adults right up until they died of old age.
Though I do like to think that even after maturity, elves continue to accumulate growth very, very slowly over many centuries. I headcanon Legolas as being a young adult, since he’s canonically shorter than Aragorn, Gandalf, and Boromir. He’s both fully mature and able to go on quests but not quite yet fully grown.
And another things about human-elf relations. I bet as they figured out their differences there was some hostility on both sides. Elves would be trying to figure out why the Valar felt the need to make another race (only child has new sibling, wonders what they did wrong), which is something I think they wouldn’t be able to guess at for awhile. In the beginning humans would have seemed like a downgrade. Not as strong or fast, we’ll say of equal intelligence, and they die super fast??? As all of this became clear, I bet at least some elves were feeling like it was a cruel joke. I also imagine there were more close human-elf bonds in that first generation, before they knew how fast humans die. The shock and grief probably made some elves fade, which wouldn’t help the collective feeling of WTF. It isn’t for many generations after they removed themselves from elven guidance that humans would prove their strengths, I feel. Then on the other side – naturally – I bet the humans had some feelings of inferiority.
I mean, they would sort of have to. The elves raised them! They wouldn’t have understood their own natures except in comparison to elves. And with no other point of view, their mortality must have shocked and horrified them as much as the elves. And when someone has an attachment to someone else who they admire and are jealous and resentful of all at once…
So I think there were some hurtful things said/held as common belief that came out of that. For example, elves can die/fade from trauma/grief. Humans don’t, unless there is actual, physical damage. I’d bet the humans called the elves weak, and the elves said that humans are incapable of love. It would have been the humans, not the dwarves, who were first held to be unfeeling!
All races must seem a little callous to elves, actually. No one else fades from grief the way they do. And the other races would probably either buy into it a bit, the ~special depths of feeling reached only by the Firstborn~ or they would just call them weak of heart, to crumble so in the face of hardship.
Probably those two sentiments would slip back and forth according to the politics of the day. I can’t imagine such a thing often being seen completely neutrally.
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charleskenny · 3 years
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Earwig and the Witch Review
Controversy, confusion, bemusement. Which word describes the latest film from Studio Ghilbi? Earwig and the Witch marks a bold departure for the Japanese studio that’s ruffled a few feathers but is actually quite a sweet film.
NOTE: This is a review for the forthcoming Blu-Ray/DVD combo release from GKIDS and Shout! Factory and not the film as shown on HBO Max.
Necessary Context
Before we begin, I have to state that I actually like Goro Miyazaki’s previous films including Tales from Earthsea. I find he’s a perfectly competent director who’s suffered from a series of unfortunate circumstances least of which is being the son of perhaps one of the greatest filmmakers of all time.
Earwig is the first real attempt to depart from Ghibli’s hand-drawn style and it’s essential to approach it as such. Plenty of reviews bemoan that it fails to live up to Ghibli’s best, but that is an improper viewpoint to take because the film purposefully avoids such comparisons.
Goro (and his producers) are not oblivious to the economics of animated filmmaking and are well aware that CGI presents numerous advantages over traditional animation. Earwig is the studio’s first full-length CGI feature and they should be given some slack for at least trying.
Earwig and the Witch
Earwig and the Witch is based on the Diana Wynne Jones novella of the same name and is a natural fit for a studio that has both a feature with a young witch protagonist, and an adaptation of another of Wynne Jone’s novels under its belt. The film centres on an orphan called Earwig but endowed with the name ‘Erica’ by the orphanage matron.
Growing up in an orphanage in the British countryside, Earwig has no idea that her mother had magical powers. Her life changes dramatically when a strange couple takes her in, and she is forced to live with a selfish witch. As the headstrong young girl sets out to uncover the secrets of her new guardians, she discovers a world of spells and potions, and a mysterious song that may be the key to finding the family she has always wanted.
As I said above, you have to approach this film as a clean slate or you will be disappointed. The crew strike out on a different path from previous Ghibli films and tell a pretty straightforward story in a straightforward manner. There aren’t many higher themes or deeper meanings but that isn’t to say that there aren’t any takeaways either.
The Animation
The animation has come in for a lot of criticism that is, in my opinion, unwarranted and unfair. It is not Pixar quality, but then this isn’t a Pixar film and it wasn’t made with Pixar’s crews who have hundreds of years of experience between them, or Pixar’s hundreds of millions of dollars either. Indeed, the ‘Making of’ featurette shows a rather young but dedicated crew working with off the shelf software. When you see past the rough edges, the animation is actually quite well done. If you like silly faces you’re in for a treat. It’s perhaps a conscious decision to make the characters less detailed lest some uncanny valley creep in. Adults may notice this, but kids won’t bat an eye. If you can focus on what the characters are doing as opposed to how they’re doing it, you’ll be rewarded.
Backgrounds and props show a true attention to detail. The English countryside is rendered with an incredible accuracy that does match Pixar. The house itself (and the Mandrake’s rooms in particular) showcase a real flair befitting (spoiler) his musical tastes.
The Unusual Music
The music is, for want of a better word, perfect. Far from a classical film score, this is much more upbeat and contemporary. The original progressive rock songs (another departure for Ghibli) also add an ethereal feel to the film and are used at just the right points and add a layer of depth in conjunction with some character development.
The Quirky Characters
The characters themselves are an interesting bunch. Earwig is perhaps the most clear cut as a young, precocious girl who’s used to getting her way and is thrust into a situation where she does not. The Mandrake and Bella on the other hand, are far murkier and it is with the former that we see a lot of development over the course of the film. Thomas the cat is frustratingly plain. His role isn’t major and he serves as catalyst but not much else.
While the lack of development on Earwig’s part doesn’t jive with contemporary western thinking, both the director and Ghibli producer Suzuki Toshio state that they wanted to make her a character that kids could relate to. Indeed, the tagline for the Japanese poster above states that she "will not be put under anyone’s thumb". With this in mind, Earwig’s character makes a bit more sense and seeing her twist the adults around her little finger has to be satisfying for kids who, generally, have to abide by grown-up’s wishes.
The Story
The story is straightforward but, and it’s a big but, the final act is incredibly rushed. In the course of watching the film, I sensed the final act approaching and paused to see exactly how much time was left only to discover it was less than five minutes. So shocked was I that I had to double check to make sure my stream wasn’t broken but no, that’s all that was left. This exceedingly rushed climax and the loose ends left unresolved would be more frustrating if it also weren’t the case with the book the film is based on. Reading reviews for it reveal identical confusion with a rushed ending and loose ends that suggest another half of the story that doesn’t exist.
In this sense, the filmmakers were a bit too faithful to the source material and another half hour could have filled in a lot of gaps; especially since the big reveal is very exciting altogether. Except it doesn’t and any adult members of the audience will be left with questions answered but answers questioned. Kids on the other hand, should love that everything appears to work out for Earwig in the end.
Extras
The Blu-Ray/DVD release comes with a few extras such as the aforementioned ‘Making of’ featurette, full-length storyboards, and an interview with the Japanese voice cast. I found the ‘Making of’ in particular helped fill in a lot of hitherto unknown details about the film which really helped me see the film in the same light as the filmmakers.
Conclusion
Overall, I liked Earwig and The Witch. There’s a simplistic honesty to it of the kind that you don’t see in western films anymore for better or worse. It’s genuinely made for the kids in the audience which some may see as a detriment but is, in fact, a Studio Ghibli hallmark that Hayao Miyazaki has stated time and time again.
The film is a brave step into the unknown and what happens next is very much up for debate, but Earwig is a film that is worth seeking out and watching more than once.
The Blu-Ray/DVD combo (and regular DVD) is released by GKIDS and Shout! Factory and comes out this April 6th.
Originally published at https://animationanomaly.com/2021/02/24/earwig-and-the-witch-review/
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rainbowsky · 3 years
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hi rbs! im the anon who asked for non explicit fic recs. thank you very much for the rec, and of course also the person who saw it and had a whole list of of recs! I've almost got through them all and they rly are lovely and so sweet! It helped keep my mind off things as well :' ) based on what i know about you, im certain your recs wouldn't be the uhhh tasteless (?) kind of rated E, it's just me orz. i remember reading one of the fics on your rec list, the one with yibo turning into a cat, and still being pretty embarrassed and skipping that part... tho the story was super cute on the whole! ty again, and i hope you're well ^_^
This is in reference to a previous post.
More than a lot of things, fan fiction really is a matter of personal taste. As such, fic recommendations from one person aren't always going to fit into another person's comfort zone.
What's considered 'tasteful' is incredibly subjective. Dominant social groups often try to impose their ideas of 'taste' on the general public, and I actually find that more offensive than stories that feature themes I dislike (ABO, mpreg, gender switch, etc.). Everyone should be free to set their own boundaries within a consensual, non-harming social framework, and people shouldn't be shamed for their kinks and interests unless they act on them in a harmful way.
I definitely have boundaries in terms of what I feel comfortable with, but they're more about characterization, framing and tone than they are about what's actually happening in a scene. And it's not always easy to quantify what exactly makes it possible for me to enjoy one story while another story makes me squirm and cringe.
I could say, for example, "I don't like when a story is focused around sex or seems written entirely as a lead-up to a sexual encounter" and that would be mostly true, but there are exceptions. For example, I really enjoyed Venus despite the fact that it's pretty much entirely about a sexual encounter.
The best way I could put it to you is to say that I don't read explicit stories for the sex, and so if a story is going to be explicit it better really sell me on what's happening. I need to feel like this is what would naturally happen between these people, and it better read like interesting, well-written action that stays within the characterization of the participants or I will lose interest.
It makes perfect sense to me that grown adults will often have sex, and in the context of a story I am perfectly happy to read about how those things take place, and it doesn't bother me in the least. In fact, in many cases it gives the story more depth and the relationship more intensity and realism. I suppose I prefer stories that don't over-emphasize it, but there are also many stories that feature a lot of sex that are among my favorites.
As long as a story is sweet, interesting and well-written, and takes me on a journey I enjoy, I'm not going to get to caught up in what the author does with the relationship. And that's not even just about sex, it's also about things like affairs or breakups or arguments. If it's a good story that has a happy ending, I'm happy to let the author take me on that journey.
I think the thing a lot of people struggle with is, they just don't like that there is sex written about real people. I have to admit, I have a hard time relating to that perspective. The stories are fiction, and aren't pretending otherwise. I would no more be offended by a story being written about them having sex than I would be by a story being written about them going waterskiing. It's fiction.
Some people are offended by the idea of stories being written about real people at all, regardless of whether they're sexual or not, and again - I don't have that problem. I think it's fun to read about interesting people being placed in unusual circumstances.
If someone wrote such a story about me I would be flattered, not offended. Even if the story was horrible and a total misinterpretation of my personality. The very fact that someone wrote the story shows that something about me captured their imagination, that they found me interesting enough to inspire creativity. How could that ever be a bad thing?
So the misgivings other people have aren't the same ones I have. I feel 100% comfortable with reading stories about GGDD, sexual or not. Some things offend me or even repulse me, and that's perfectly normal. To each their own.
And people's feelings on this are subject to change, believe me. There was a time when I really wasn't comfortable with any of it. Now I'm recommending stories to people. Anything's possible. 😊
Glad you were able to find some stories you enjoyed!
For more of my thoughts on this topic, see this post.
My GGDD fic recs can be found here.
My Wangxian fic recs can be found here.
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that-scouse-wizard · 3 years
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David Willows MK 2
A/N: Just an updated version of David’s profile, complete with a few changes and a more in-depth description of certain characteristics. Hope you guys enjoy and if you’d like your MC to be friends with him, message me and let’s chat about it.
Some more things to note:
-Merula is not the mole.
-I’m using the female version of Rowan as David’s best friend because to hell with game restrictions. Also, she survives, at least... David’s Rowan does.
-Drastic alteration to the Quidditch storyline. Skye is in David’s year and a Gryffindor. Orion, Murphy and Erika are two years above David and are in Hufflepuff, Ravenclaw and Slytherin respectively. Also including Andre and Charlie while introducing Oliver Wood and Lee Jordan.
-It goes without saying but spoilers for my ideas. Some are kept deliberately vague and some aren’t covered entirely more so because I intend to write about it someday. Let me know what you guys think of those that are given though. 
-------------
General Information
Name: David Owen Willows (Formerly David Owen Hall, changed to mother’s maiden name in 1982).
Gender: Male
Age: 11-18 (1984-91), 19-25 (1992-98)
DOB: 30/03/1973
Species: Human
Blood status: Half-blood
Sexuality: Straight
Alignment: Chaotic Good
Ethnicity: White-British 
Nationality: English (maternal side of family is Irish, paternal grandmother is Scottish, paternal grandfather and father are English).
Residence: Liverpool/ Lancaster (during his Hogwarts years and depending upon who he’s staying with).
Wimborne (during his career as a pro Quidditch player)
Hogsmeade (final place of residence after becoming Charms professor)
Myers Briggs Personality Type: ENFP, The Campaigner
Character summary: Though he may come across as stand-offish at first, David Willows is a friend as loyal as he is bull-headed. A student of Erika Rath, he became known as Hound on the Quidditch pitch for his relentless pursuit of opposing players. A skill in duelling and the muggle martial art of muay thai (also a pair of knuckledusters) ensures David is a formidable opponent with or without magic.
Personality:
Aggressive: While he tries to reign in his anger, David is known to have a short temper when it comes to certain taunts. Chief amongst them, comparing him to Jacob. In his early years he was even willing to physically fight much older students despite the clear difference in both size and strength.
Aloof: For all of his first year and a good portion of his second year, David isn’t the one to initiate a friendship (except for Chiara but that was when there was no one else to really talk to while spending a night in the Hospital Wing due to the Devil’s Snare incident). However, while undergoing his first time as a quidditch player, he’s taught by Penny how to be a bit more social at pre and post-match parties.
Artistic: David was taught by his mother Rue to draw in greyscale sketches, something he improves on during his time throughout Hogwarts. In the midst of Jacob’s disappearance, his parent’s divorce and especially the stress that comes at Hogwarts, drawing provided an escape for him. His favourite things to draw are people and creatures.
Competitive: This aspect of David tends to come out the most when it comes to sport. With Erika as his mentor, he nurtures a healthy sense of competition as well as a determination to best the other houses and put Hufflepuff on top when it comes to quidditch.
Courageous: Largely as a result of his loyalty, David is willing to throw himself headlong into danger. The Sorting Hat didn’t nearly put him in Gryffindor for no reason.
Determined: When David sets his mind to a goal, he wants to accomplish it to the best of his abilities. In the case of finding Jacob however, it led to a sort of tunnel-vision, one that was finally broken when Chauncy and Philip succumb to injuries sustained under the sleepwalking curse.
Empathetic: Throughout his years at Hogwarts, David starts to empathise with people in his life. Even in the case of Merula, he sees how lonely she must really be and tries to reach out to her on numerous occasions. If he doesn’t fully understand it, he’d like you to share your feelings with him, at your own behest of course.
Loyal: In spite of a prickly exterior at first, once you win David’s loyalty, he’ll return it ten-fold. The type of friend who would take a bullet for you.  
Snarky: David has a sharp tongue, preferably he tries to shut down an argument with his wits. Only going for duelling when he feels it necessary. That being said, he isn’t shy about getting petty in a verbal spar, for example his response to Merula when first being taunted about Jacob supposedly teaming up with Voldemort: “At least that’s just a rumour, can’t say the same about your parents.”
Stubborn: A self-described ‘stubborn git’, David is quite notorious for not budging from his position once he thinks he has all the facts he needs. If he’s being especially difficult, just get Merula.
Appearance
Face Claim: Dave Franco (as an adult at least).
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Voice Claim: Paul McCartney.
Game appearance: 
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Physique: Athletic, broad shouldered and fairly bulky as a result of weight training with Erika.
Hair Colour: Dark Brown
Hair style: Chin-length (1st-2nd year), crew cut (3rd-4th year), short but long enough to slick back (5th year-present).
Eye colour: Dark brown.
Height: 5′11″ (as of 6th year)
Weight: Approx 80kg (when fully grown)
Scarring: A few small ones sustained during duels and the occasional mishap in quidditch, mostly on his upper body with a few on his legs. Sustains a burn scar on the left side of his waist during the battle with R.
Body modifications: Get’s the phrase “You’ll never walk alone.” tattooed on his right bicep at eighteen. Later gets a ram skull tattoo on his upper back just between the shoulder blades at age twenty. Finally, gets a shepherd crook just below the ram skull tattoo at age twenty-one.
Inventory: His wand, a pair of knuckledusters, a sketchbook, a pencil case containing stationary.
Fashion: He trusts Andre’s advice on what looks good on him though knows what works for him and what doesn’t. Partly influenced by his musical tastes (mainly punk, and rock and roll), has a love of leather jackets and slightly ripped jeans.
Background/ History:
Pre-Hogwarts:
-David was born in Liverpool, living in the suburb of Allerton. One of his favourite things to do was play football with Jacob and his dad.
-His mum would teach him to draw, most often on rainy days.
-Close to both of his parents as a result but it all changed when Jacob disappeared. He knew Jacob and his parents had arguments after being expelled but hadn’t heard any of it on account of the use of a muffling charm. Furthermore, Rue and Matthew were driven apart, Matthew blaming Jacob’s change in attitude and eventual disappearance on magic in its entirety.
-Sometime after Jacob disappeared and when the general shitshow stirred up by the Daily Prophet had died down, it was settled that Rue and Matthew would divorce. Given that David would go to Hogwarts as well, they thought it would be best for David to take Willows as his surname, hopefully not being recognised as Jacob Hall’s brother.
-This was fruitless, Rita Skeeter caught wind of the proceedings and sensationalised them, exposing the name change in the process. The stress and grief caused both parents to distance themselves from David in some way. Rue threw herself into work and became even more strict with David’s freedom while Matthew just left.
-David however, was fighting his own battles, it became known at his muggle school about Jacob going missing as well as his parents divorcing. This caused him to become quite reclusive from his classmates and would lash out at anyone who said a bad word towards him, especially if it concerned his family drama. He lost any friends he did have and refused to make any more.
During Hogwarts
-Year 1: He first meets Rowan, even being introduced to her younger brother, Alder (basically male Rowan). 
David, Rowan, Tonks, Diego, Chiara and Penny first begin to form what becomes known as the Hufflesquad. 
Also befriends Ben and Charlie.
Angelica Cole takes him under her wing despite not being in the same house and even shows David a group of trolls she’s been tending to in preparation for her apprenticeship in training security trolls.
Meets the Booths during the Christmas break and despite a rocky start, begins to develop a positive relationship with them even coming to an understanding with his dad.
During one of his expeditions with Angelica, he’s confronted by Needle, an acromantula that previously belonged to Jacob. 
Finally stands up to his mum properly, resulting in him staying with the Booths for the summer in Lancaster.
-Year 2: David meets those who are involved in the Quidditch scene at Hogwarts, including Erika Rath, who he briefly develops a crush on until he’s let down gently at the end of Year 2.
He duels Merula for a second time, winning once more, which makes her cry albeit in private. This then results in having his first encounter with Barnaby Lee, who confronts David about upsetting Merula. David tries to get past but Barnaby wraps his hands around David’s throat. Not actually choking him mind, more to get his attention. David panics as it reminds him of the Devil’s Snare that wrapped around his throat and lashes out at Barnaby.
David puts Barnaby in the hospital wing, much to the anger of Liz Tuttle.
The last Quidditch match for the House Cup between Hufflepuff and Slytherin is interrupted by the spread of the cursed ice. Ultimately resulting in Gryffindor’s victory in the cup for that year. 
Rue comes back, mentioning how Corey Hayden (David’s American cousin in this AU) would like to transfer to Hogwarts.
Year 3: Amelia comes to Hogwarts as a first year and gets sorted into Hufflepuff. Similarly, Alder starts at Hogwarts and is sorted into Ravenclaw. 
Amelia brings Dusty, her cat, along with her. However, Dusty goes missing shortly after arriving at the castle.
Later, in a COMC class, Barnaby mentions that he found a cat matching Dusty’s description. Initially, David is very suspicious to the extent of threatening Barnaby if he harmed Dusty in any way. Barnaby refutes this and returns Dusty to him unharmed, causing David to apologise for both for the accusation and the events that happened last year. Eventually, he even befriends Barnaby.
In a similar vein, when tending to some of his creatures on the reserve, he bumps into Liz and winds up introducing her to Needle. The two get a friendship going, David admiring Liz’s passion for creatures and Liz appreciating David for not finding her weird when she rambles about animals. To the extent that they go out on a few dates.
Close to the end of the year, he rants at Merula. Effectively asking the question of why she seems to hate him. Yet despite the rant he closes off with how he understands Merula, he’s been that lonely kid lashing out at the world and it’s not fun. Despite her reluctance to admit it, Merula knows David is right.
He gets the chance to verbally unload on Rita Skeeter for the articles she wrote about his family when she comes to the school looking to interview an interesting student. Later, several of his friends plus Merula of all people step in to put Skeeter in her place when she successfully provokes him into a fit of rage to make him look bad. The situation is eventually diffused by McGonagall.
Year 4: 
Corey officially transfers to Hogwarts from Ilvermorny after exchanging letters with David throughout third year.
Though David wasn’t particularly close to them, Chauncy and Philip (two of his dormmates alongside Diego) succumb to injuries sustained when they were attacked by a red cap under the Sleepwalking curse. When he learns the truth of what attacked them, David slays the creature.
David starts to realise he has a crush on Merula after assisting her in casting Expecto Patronum. Later in the year, he takes her out on a date to Hogsmeade, gets her a songbook for Christmas and even takes her out to the Celestial Ball.
Merula’s parents are freed from Azkaban by R, her mother even meeting Merula in secret throughout the year. During one of their meet-ups, she has a hunch Merula is starting to develop a crush on David (something which is true but not something she would admit it at the time). 
In order to eliminate this apparent threat to her family’s blood purity, she asks Merula to bring him to her in the Forbidden Forest under the guise of allowing the two of them to join R like she has. Instead, she subdues David with Petrificus Totalus, attempting to convince Merula to leave him, that David isn’t worth it.
Merula sides with David even though it pains her initially. David stays with her over the summer, where they try to figure out... whatever the hell their relationship is at the moment.
Year 5: Throughout this year he dates Merula in secret until Valentine’s Day. It’s here that she confesses she’s ready to have their relationship out in the open.
One of the most major event for David is Rakepick’s betrayal, he had actually grown fond of her as a mentor. Being stabbed in the back wasn’t a good thing for him.
The second is Jacob leaving immediately after David finds him. It’s hurtful and David becomes a bit reclusive for a while. Finally, he’s comforted by Bill, Orion and Erika, the older sibling figures in his life.
Year 6: Jacob returns, under the watchful eye of Alastor Moody, acting as the DADA  teacher for that year. Naturally, there’s tension between the brothers, which eventually resolves.
Jacob does join David for the Christmas break, where he gets along well with the Booths and reunites with his parents.
As well as this, R attempts to come after Amelia, resulting in the death of Alder Khanna. As well as being a devastating loss, it causes a rough patch in David and Rowan’s relationship when in her grief she winds up shouting “I wish I’d never met you, David Willows!” She only realises what she just said when the words leave her mouth but regardless, it causes a fracture within David’s larger circle of friends.
Eventually, the time comes for when David, Jacob and their allies take on the vaults like they had always dreamed of. Together, they face off against the guardian of the Sunken vault, an Ammit (based on the creature of Ancient Egyptian Mythology). Eventually the beast is defeated and they claim the treasure of the vaults, what seems to be the base of a necklace.
In a celebration at the Three Broomsticks, R attacks and murders Jacob. This sends David spiralling into grief, hitting his truly lowest point. He worked so hard, he rebuilt his family at home and forged a new one at Hogwarts, all the while hoping Jacob would be able to join them. And what was it all for? Nothing.
Before the school year is up... he snaps his wand and runs away from Hogwarts. Not to Liverpool, not to Lancaster, just anywhere but there. It will keep his friends and family safe or so he reasons. Deep down though, he thinks it’s cowardly.
During this time, he finds his way to Glasgow and starts sleeping rough on the streets all the while battling with grief, anger and self loathing. This goes on for two months before Moody tracks him down, apparating him to a secluded area of the Scottish countryside, kicks his arse and talks him down. Taking him to Grimmauld Place afterwards with the intention of formulating a plan to take the fight to R. 
Where he finds most of his remaining friends waiting for him. At first he staunchly refuses their help, feeling he’s already put enough people in danger. Yet they refuse to leave.
This is actually the moment where the Circle of Khanna is formed, this time named for Alder. Reconciling with Rowan after a serious heart-to-heart.
Year 7: ...Let’s just say R is going to regret setting David Willows on the warpath.
R’s destruction becomes widely regarded news, however David allows Moody to take the credit for it. Frankly, by this point he’s sick of any attachment to the Cabal and just wants to play Quidditch.
He’s able to pass his NEWTS and win the Quidditch cup for Hufflepuff one last time, resulting in him being offered the position as beater on the Wimborne Wasps.
Post-Hogwarts:
David and Merula work things out, moving in together. Though it’s odd with David still keeping at his Quidditch training and Merula now working for Gringotts as a curse-breaker. After winning the British and Irish League for the Wasps in 1993, he proposes to Merula which she accepts.
In 1994, they have a wedding in the summer time with Rowan being David’s best woman. They did plan on having kids until Cedric’s murder at the hands of Voldemort. With Quidditch cancelled and Merula being affiliated to Gringotts, both are approached to work for the Order. 
Though initially very hesitant, David agrees. Eliminating Death Eaters, rescuing their hostages and even fighting in the Battle of Hogwarts.
He returns to the Quidditch scene when it starts up again in 1999, helping the Wasps win the cup three more times. 1999 is also the year in which Merula and David have their first kid, Robin. After the latest victory in 2002 he discovers Merula is pregnant again, and his retirement from Quidditch is looming on the horizon. He’s convinced by Judith Harris (@judediangelo75) to teach for a few weeks over the summer at KC’s (@kc-needs-coffee) quidditch summer camp.  It’s here that he develops a love for teaching. Getting in touch with professor Flitwick to work as his assistant before becoming the Charms professor. 
In early 2003, he welcomes his son Nicholas into the world.
Family
Matthew Hall (father): 
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Face Claim: Ben Miller
A stern but fair man and CIMA-qualified accountant originally from Yorkshire, Matthew met David’s biological mother Rue when he was on a business trip to Dublin in 1956. Encountering her in a quiet pub being told “I’ve dealt with a real dragon today” when he asked if she was okay on account of how tired she looked. Matthew took it as a joke but Rue was being entirely serious. They struck up a friendship and began dating, eventually getting married in 1961 and having Jacob in 1964. 
initially, he was fascinated by the existence of the wizarding world but soon came to fear it after Jacob’s disappearance. Divorcing Rue afterwards and cutting off contact from David aside from agreeing to send child maintenance. However, after being chewed out by his girlfriend Lyra, he all but begs David to come visit him in Lancaster over Christmas in 1984. 
The reason being that Amelia’s magical abilities finally began to manifest, which became a cause of conflict between David and Matthew, largely from David thinking that was the only reason he was invited. Eventually, they come to an understanding and try to work on improving their relationship.
Rue Willows (mother): 
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Face Claim: Fiona O’Carroll
A dragonologist from Dublin in the employ of the Dragon Research and Restraint Bureau. Though she was strict, she was generally attentive towards David, being the one who taught him to draw.
After Jacob’s disappearance however, she became very withdrawn and austere. It was her way of opting for a ‘tough love’ approach, thinking she had been too soft and in her misguidance tried to control David’s life. Even then, she still grieved, frequently getting into arguments with David about his behaviour at school, bringing up Jacob when David tried to make her proud of him and other such things. 
During the start of the summer break between first and second year, David finally stands up to her properly. The words that get through to her are the following, “That stranger’s name is Lyra and she’s been a better mum to me in the weeks I’ve known her than you have for me in years.” and “I love you too mum... but I don’t know if I like you anymore.”
She does a lot of soul searching after that, staying with relatives in America for a year before coming back and promising to do better with her and David’s relationship.
Lyra Booth (nee Robinson) (step-mother):
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Face Claim: Ruth Wilson
A muggle and CIMA-qualified accountant originally from London, left widowed in 1980 after her first husband, Peter died in a car accident. She met Matthew when working at an accounting firm in Lancaster shortly after his divorce from Rue. After a couple months of knowing each other, the two began dating, Lyra introduced him to her children, who he hit it off well with.
She knew he had a son who he sent child maintenance to but it wasn’t revealed until Amelia accidentally made a plant pot explode in a fit of frustration that Lyra learned the truth. Consequently... she blew up at Matthew for as good as abandoning as his son. Insisting on inviting him around for Christmas.
While David was prickly when he first came around, he eventually warmed up to her and the rest of the Booths, being a positive maternal influence on him.
Jacob Hall (brother) (deceased):
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Face Claim: Tom Holland
David’s only biological sibling, a gifted though trouble-making student, first became interested in the cursed vaults during his first year when he was informed about the legend by seventh year Patricia Rakepick. In his sixth year, he stood up for fellow Gryffindor Angelica Cole when she was being bullied (at the time she was a first year).
His investigation into the vaults would put him into conflict with the mysterious cult known as R. A conflict that would put his family in danger and even cost him his life.
Alex Booth (step-brother):
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Face Claim: Jody Latham
The eldest of the Booth siblings, Alex is a highly protective big brother and was worried upon realising his little sister was going to be part of a world none of them had any knowledge about. He tried to make David feel welcome despite the younger boy’s hostility.
When David attempted to run away during his first stay with the Booths, Alex caught him in the act and made a deal, get past him and he wouldn’t tell anyone he’d left. Though David was tenacious, Alex stopped him every time even pointing out the flaws in David’s technique if he tried to physically fight Alex. After David finally gave up, Alex didn’t breathe a word of his run away attempt to anyone. David would take up Alex’s offer to teach him muay thai during his first visit.
Sarah Booth (step-sister):
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Face Claim: Emilia Clarke
The middle child of the Booth siblings and also the least welcoming, Sarah was most vocally against Amelia being part of the wizarding world. She treated David coldly at first, going on a grouse hunting trip with her friends the day after he arrived to stay with them for Christmas.
However, at some point, she caught him reading an old copy of a Shooting Times magazine and after some persuasion by Alex, took David clay pigeon shooting. Becoming quite impressed, and even a little endeared from how quickly he picked up shooting.
Amelia Booth (step-sister):
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Face Claim: Maisie Williams
A muggleborn witch and the youngest of the Booth siblings, Amelia was surprised to realise she possessed magical abilities. Though was even more shocked to learn Matthew already knew about it.
When she was five years old, she was involved in the car accident that killed her father. Resulting in her being scarred with a gash on the right side of her forehead, a similar one on her left cheek and a larger one that cuts across from shoulder to her chest. Though she repressed the memory, she did indeed see her father die, thus Thestrals are visible to her. Another thing the accident did was give her motorphobia, though can tolerate it as long as she’s A) In control of the vehicle and B) It’s not motorised.
However, she does have a love of cycling, she was taught to do so by her dad before he died. Similarly, gymnastics helped her get some of her confidence back after the accident and still keeps up with it. A love of plants and animals prompts her to excel in Herbology and Potions, then later COMC.
Allegiances
Hogwarts House: Hufflepuff
Affiliations: The Circle of Khanna, The Wimborne Wasps, The Order of the Phoenix, Hogwarts School of Witchcraft and Wizardry.
Professions: Beater for the Wimborne Wasps (1991-95)
Agent of the Order of the Phoenix (1995 - 98)
Resumes position as beater for the Wasps (1999-2003)
Charms Assistant Teacher (2003 - 05)
Charms Teacher (2005 - present)
Hogwarts Information
Class Proficiencies:
Astronomy: E
Charms: O
DADA: O
Herbology: E
History of Magic: A
Potions: A
Transfiguration: E
Electives:
Care of Magical Creatures: A
Muggle Studies: O
Quidditch:
Hufflepuff Beater (1985 - 91)
Hufflepuff Captain (after Orion graduates) (1989 - 91)
Extra Curricular:
Duelling Club (Becomes known as one of the best duellers in Hogwarts)
Art Club
Football Club (Founder)
Apparition Class (in 1991)
Favourite Professors:
Professor Sprout, his head of house and someone he feels he can go to if he needs advice. One of several people who warned him about being careful with Patricia Rakepick.
Professor Mcgonagall, his Transfiguration teacher and head of Jacob’s house when he was at Hogwarts. Though they disagree entirely on him tackling the vaults, he always pays attention in her lessons as while she’s often stern she can be a great teacher.
Professor Flitwick, as his Charms teacher, David always found Flitwick to be respectable. David especially respects Flitwick for teaching him Expelliarmus, even after he was honest in what he intended to do with it (i.e. use it in a duel against Merula). Also came for Flitwick’s help in developing Cometa.
Least Favourite Professors:
Professor Binns: Finds his droning entirely too boring and really only passed History of Magic thanks to Rowan.
Every other professor he’s either neutral on (Snape and Trelwany) or he likes but aren’t his favourites (Kettleburn).
Best Canon friends:
Rowan Khanna
Diego Caplan
Nymphadora Tonks
Penny Haywood
Chiara Lobosca
(David plus the above five make up the original members of the Hufflesquad)
Bill Weasley
Charlie Weasley
Erika Rath
Orion Amari
Badeea Ali
Barnaby Lee
Liz Tuttle
Love interest:
Erika Rath (crush)
Nymphadora Tonks (first kiss)
Liz Tuttle (dated briefly in third year but broke things off fairly amicably when they realised they were developing crushes on other people).
Merula Snyde (began dating in fourth year, later marries David in 1994)
Best MC friends:
Judith Harris (@judediangelo75): The closest of his MC friends, David and Judith first get acquainted by being pushed into friendship... somewhat subtly by Penny Haywood. Both of them catch on when Penny mentions they should try out for the Quidditch team. Both of them still go for it, bonding over a shared love of martial arts and proving they have the potential to be fearsome beaters.
Throughout their time at Hogwarts, David and Judith would demonstrate a fierce loyalty to each other, being as close as siblings. David even becoming godfather to her children, Bakari and Kendrick.
Cato Reese (@catohphm): David was first introduced to Cato by Penny. The two find themselves sharing very similar values, having a great love their friends and absolute ruthlessness towards their enemies.
Like anyone involved in the Quidditch scene at Hogwarts, David has a bit of a rivalry with him. Tending to trash talk him (though with no real weight behind it), Cato understands that David doesn’t mean it.
Katriona Cassiopea (KC) (@kc-needs-coffee): The two of them are sports fanatics, they could talk to each other for hours about Quidditch. While David definitely knows more about footy, he’s eager to learn about any sport, such as baseball which KC is highly knowledgeable about.
KC would be one of the first to jump at the football matches David organises during his time at Hogwarts. 
Lizzie Jameson (@lifeofkaze​): Like David, Lizzie is an avid fan of LFC. Even meeting up at some point with their respective partners to watch a footy match at Anfield, where Liverpool were playing. 
On the quidditch pitch, Lizzie is a chaser and knows she can count on David to keep the bludgers off her back.
If any of your MCs would want to be friends with David, let me know!
Rivals:
Merula Snyde (For most of his time at Hogwarts).
During Quidditch: Erika Rath, Skye Parkin, Andre Egwu, Charlie Weasley, Angelica Cole, Oliver Wood, Cato Reese and Katriona Cassiopea.
Enemies:
R (including Patricia Rakepick, Fenrir Greyback and Peter Pettigrew).
The Snyde family (minus Merula)
Voldemort
Death Eaters
Magical Abilities
1st Wand: Blackthorn, unicorn hair core, ten and a quarter inches, slightly springy and flexible. Snaps it in half shortly just before the end of sixth year, citing, “What kind of warrior can’t even protect his own brother?”
Blackthorn, which is a very unusual wand wood, has the reputation, in my view very well-merited, of being best suited to a warrior.
Unicorn hair generally produces the most consistent magic, and is least subject to fluctuations and blockages. Wands with unicorn cores are generally the most difficult to turn to the Dark Arts. They are the most faithful of all wands, and usually remain strongly attached to their first owner, irrespective of whether he or she was an accomplished witch or wizard. Minor disadvantages of unicorn hair are that they do not make the most powerful wands (although the wand wood may compensate) and that they are prone to melancholy if seriously mishandled, meaning that the hair may ‘die’ and need replacing.
2nd Wand: English Oak, Dragon Heartstring core, twelve and a half inches, unbending.
A wand for the good times and bad, this is a friend as loyal as the wizard who deserves it. Wands of English Oak demand partners of strength, courage and fidelity. Obtained from Garrick Ollivander while being accompanied by Alastor Moody.
As a rule, dragon heartstrings produce wands with the most power, and which are capable of the most flamboyant spells. Dragon  wands tend to learn more quickly than other types. While they can change allegiance if won from their original master, they always bond strongly with the current owner. The dragon wand tends to be easiest to turn to the Dark Arts, though it will not incline that way of its own accord. It is also the most prone of the three cores to accidents, being somewhat temperamental.  
Animagus form: A ram, specifically of a Dalesbred Sheep. Rams symbolise determination, initiative and leadership, factors that are put to the test more than once during his time at Hogwarts.
Misc magical abilities: Legilimens, Rue informs him of potentially inheriting her legilimens ability between third year and fourth year when he tells her of his delve into the Vault of Fear. David prefers not using it on people, rather using it to see through the eyes of animals as his great grandfather Reuben used to do.
Occlumency: Snape, at Dumbledore’s behest begins teaching David the art of Occlumency in fifth year.
Non-verbal magic: David began learning the non-verbal use of magic in fifth year thanks to professor Flitwick. Becoming highly skilled in it by his seventh year.
Spell creation: Assists in the creation of Stella Cascadia alongside Badeea Ali. Given how dangerous the vaults could be, he begins to work on another spell inspired by Stella Cascadia alongside several of his friends, Cometa, the comet jinx.
Boggart Form: Initially, Jacob as a death eater after hearing about the rumours of him taking Voldemort’s side.
From year four onwards, himself as a dark wizard as he worries about the path the vaults will set him on.
Riddikulus Form: Death eater Jacob’s mask turns into a pie that promptly splats him in the face.
Later, his dark wizard self in the uniform of Everton Football Club with a blue clown nose and wig to match. Since he’s a Liverpool Football Club supporter, seeing himself in one his rival team’s colours as a clown is hilarious to him.
Amortentia (what do they smell like?): A sea breeze and heather.
Amortentia (what do they smell?): Freshly mown grass and clear air after a rainfall.
Patronus: African wild dog, a symbol of his loyalty and relentless pursuit of his goals.
Patronus memory: -Attending the LFC vs Nottingham Forest semi final match of the Football League Cup at Anfield on the 12th February 1980 with his dad and Jacob. They drew 1-1 and LFC didn’t get through to the final but David was still happy to be there with both them.
Mirror of Erised: Jacob being back, alongside all of his friends and family. All of them are safe and well.
Specialised/ favourite spells: 
Cometa, a spell that David creates in sixth year with the help of Badeea Ali, Rowan Khanna, Merula Snyde, Diego Caplan and professor Flitwick. Inspired by Stella Cascadia, and using some principles from the Ice Jinx, the spell initially creates cricket ball-sized pieces of ice that explode into a mist when they impact against something. This makes it especially useful for blinding or disorienting a target. Later they develop the more-powerful Cometa Maxima in seventh year. Its main limitations are maintaining eye contact directed at the target (as is the case for all jinxes) and its general range is quite short (about twenty five feet) due to the “comet” (really a mix of ice, dust and gases) disintegrating quite quickly.
Protego Diabolica, A spell taught to him by Felix Rosier in sixth year, nothing says “Get away from my friends!” Like a massive wall of blue flame that incinerates enemies and leaves allies unharmed.
Expelliarmus, the Disarming charm taught to David by Professor Flitwick in first year is one of his go-to spells when duelling.
Protego, learned in order to protect himself from spells and other projectiles.
Healing spells: Largely taught to him by Chiara throughout their time at Hogwarts, healing spells have come in handy more than once when he needs to preserve his own or his friend’s lives.
Expecto Patronum, though niche, a spell that can get rid of a dementor is nothing to scoff at. Plus it’s a sentimental reminder of his friendship with Tonks.
Incendio, good as a fire-starter and a duelling spell, also reminds him of a time when Merula stood up to Rita Skeeter for him by burning her camera.
Misc Information
-David is a huge supporter of Liverpool Football Club (LFC), so much so one of his casuals is a club uniform.
-As well as Needle, David has other creatures on the reserve, Lucky (Knarl), Clop (Porlock), Bonita (fairy), Mori (thestral), and Chen (Chinese fireball).
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i-just-love-spop · 4 years
Text
Normal
@mochibunny360 requested “a glimbow story featuring glimmer touching bows abs for the first time”.
Summary: This... wasn’t normal, was it?
Maybe it was actually the sleep-deprivation.
But then again... maybe it wasn’t.
Glimmer shook her head.
Nope, it was definitely the lack of sleep.
There was just no way she actually had feelings for her best friend.
No.
Not happening.
[Takes place some time before the show. In which Bow and Glimmer are both disaster bisexuals not realizing they’re in love with each other. Glimmer is in massive denial. Bow ist just a genuinely good guy that has yet to understand that what he’s feeling for Glimmer might just be a little more than friendship.]
(This also has, like, one(?) curse word. Do I need a warning for that?)
“Well, that was... something.”
Glimmer needed a moment to catch her breath.
They’d been training for several hours now. She was exhausted and in desperate need of recharging.
Practicing teleporting with Bow was fun, and he then always picked random targets to shoot arrows at to practice his aim.
It worked pretty well.
Glimmer hadn’t accidentally teleported onto any trees anymore in a while, and Bow was getting better and better at actually hitting what he was aiming at.
At this rate, Angella might actually send them out on a mission eventually.
‘...okay, who am I kidding, mom’s way too protective, that is never happening.’
Glimmer sighed.
“Yeah, nice work. That was a great training session.” Bow offered her his hand and helped her up. “That last time teleporting was a bit much, huh? Are you okay?”
“Fine. Great.” She was still breathing heavily. “I just need a moment. I’ve definitely reached my limit for today.”
“Yeah, I think I have, too. I guess I have to be thankful that I can’t be magic-exhausted, just regular-human-exhausted, huh?“
He took her hand. “You did great today. I think your aunt is going to go crazy if we keep popping into and out of Mystacor like that, but this was so fun!“
Glimmer giggled.
“Yeah, aunt Casta hates it when we do that. Who knows, she might stop constantly knitting me sweaters if we keep this up! Everyone wins!”
Bow elbowed her.
“You like her sweaters.”
“...No...” He raised an eyebrow. “...Okay. Maybe?” Glimmer laughed and shrugged. “But I don’t need ninety of them.”
Her best friend laughed.
“Alright, fair point.”
Glimmer liked hearing him laugh. It made her smile. She looked at him... and caught herself staring.
“...huh. All of your working out has really paid off, hasn’t it?”
This was the first time she actually consciously perceived that he had abs now. And now that she‘d realized it, she couldnt unsere it and as a result could not stop staring at him.
Bow followed her gaze a little amused.
“Huh, yeah, I guess.” He gave his best friend a side-eye, then laughed. “Enjoying the view?” He teased her.
“What? Noooo. I wasn’t staring! At all! In the slightest!”
Glimmer went beet-red, but still had an immensely hard time tearing her eyes away from her best friend.
This was stupid.
Bow was her best friend, and she knew what he looked like, and there was no need for her to be embarrassed for looking at him.
Or for her to blush when he called her out for staring.
People could find their friends’ abs hot without it being weird, right?
Right?
‘...did I just think of Bow as hot?!’
This was terrible, and embarrassing, and what was even going on at this point?
She desperately needed a cold shower and some sleep.
This was just happening because she was sleep-deprived.
That was what was going on.
Definitely.
“Glimmer, are you okay?” Bow was still pretty amused, but also a little worried now. “You look like your face caught fire.”
“I’m fine. I’M FINE! I’m sorry I’m being so weird, I just... didn’t realize you had abs before, and now I can’t stop looking at them. Ugh, what is wrong with me?!”
Bow giggled.
“It’s okay, Glimmer. It’s okay. And you’re not being weird.“
It wasn’t like he’d never been there – he still vividly remembered the time he couldn’t stop staring at her chest when he realized she looked more... adult now.
That was normal, right? Realizing your friends were getting more grown-up and that their bodies were changing and becoming more attractive was normal. And looking at them a bit too long sometimes was, too. Nothing about this was weird at all in his opinion.
There was no need for her to feel embarrassed about anything.
“Do you, like... want to touch them or something?” He asked after a moment of silence.
It was a silly idea, really, but the way she was looking at him made it hard to think of anything else.
And it wasn’t like he would have minded.
He’d always liked having her close, after all...
Glimmer shrieked at the thought.
“What?! Nooo, not at all, I just-”
Bow laughed.
“I mean, you don’t have to, but I just thought... we’re always touching each other all the time anyway, aren’t we? We’re always holding hands, and hugging, and just... being affectionate towards each other in general. That’s just what we’re like. Maybe that would help you... feel less weird about it?” He shrugged. “I don’t know. Forget it. It was a stupid idea.”
The last thing he wanted was to make her even more uncomfortable than she already was. Especially since he actually thought that it was kind of cute that she was staring.
“...actually, I don’t think it was,” Glimmer mumbled after a moment. “And you kind of do have a point.” She looked at him nervously. “Are you sure it’s okay and not going to be... really weird or something?”
“It’s just weird if you make it weird. It’s okay, really.”
She sighed.
“...alright. Then I won’t make it weird.” Glimmer closed her eyes for a moment, stretched her hand toward him and touched his belly. She gulped. “Oh- oh wow. This feels nice. Like really, really nice.”
The pink-haired Princess felt herself blush again, but ignored it and just snuggled against her best friend’s chest, putting her arms around him.
Shit, when had he gotten this tall?
Bow giggled and rubbed her head.
“Feel better now?”
She shrugged, still not letting go of him.
“Maybe a little.”
He hugged her back.
“Good. Love you, you dork.”
“Awww. Love you, too.”
She let go of him and squeezed his hand. She definitely felt better now. And a lot less weird.
She still wasn’t sure what exactly that had just been.
Was this the first time she’d been staring at him? Or was it just the first time she consciously realized she was?
‘Why am I even thinking about this in the first place?!’
What was going on with her? Why where her feelings so all over the place when she looked at him these days?
This... wasn’t normal, was it?
Maybe it was actually the sleep-deprivation.
But then again... maybe it wasn’t.
Glimmer shook her head.
Nope, it was definitely the lack of sleep.
There was just no way she actually had feelings for her best friend.
No.
Not happening.
And even if it actually was... it wasn’t like she’d ever tell him. He was way too important to her to risk to ruin their relationship with a love confession of he didn’t return her feelings.
That was a big IF right there.
...because she definitely didn’t actually have feelings for him. Right? Right?!
The thought was pushed back into the darkest depths of her mind, where it had been safely locked up for a while now.
“Come on, let’s get inside, take a quick shower and then have dinner. Your mom is probably waiting for us already.”
Glimmer was extremely thankful for Bow interrupting her thoughts.
“Yeah, you’re probably right. Shower, food, and bed afterwards. I can’t wait!”
That was exactly what she needed right now.
Maybe ‘bed’ would also include a bit of obviously completely platonic and non-weird cuddling.
Who knew.
Bow smiled at her, and she smiled back, and before she realized what was happening, their hands were intertwined again.
Glimmer chose to ignore her heart beating out of her chest in order to just enjoy the moment.
Bow was right, after all.
They’d always been very touchy-feels with each other.
That wasn’t weird.
It was just their normal.
And they were both enjoying their ‘normal’ just a little too much...
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makeste · 4 years
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so, Heroes Rising.
I saw it. it was exactly as good as I expected it to be. which is to say, very, very good.
this post is going to be chock full of spoilers guys. all the spoilers. and I’m not just talking those “ho hum All Might and Deku work together to beat the villain who could have seen that coming” first movie-type spoilers either. if you don’t yet know what happens in this movie, let me assure you that it is big. like we’re talking some momentous fucking shit. so if you don’t want to know then don’t click on this! but do go see the movie if it’s playing in your area because holy shit! it’s so good! (and so worth seeing on a big screen, too -- it was awesome.)
also there are some manga spoilers here too, because this movie does take place during the later manga arcs, and I did discuss some of those little manga-only easter eggs below. so I’ve tagged this with “bnha spoilers” accordingly, but just wanted to mention that here as well.
so I’m gonna break this down into sections, I guess. first I’ll do a quick-ish summary of the movie just because that’s important for context (and if you’re looking for a real in-depth summary, I recommend aitaikimochi’s very detailed summary here).
a quick-ish summary of the movie
so the kids all get sent to some tropical island in the middle of nowhere because the hero who used to be assigned to that island retired. and so the HPSC thought it would be a good idea to send a bunch of kids to serve as interim heroes until they find another professional who can take over. that’s right, this whole thing is the HPSC’s fault. because they just love their child soldiers. before you can ask, not a single grown-up actually accompanied them there either. it’s just the kids. and just 1-A for that matter, so I guess 1-B all got assigned to their own tropical island and had their own adventures which will never be turned into a movie much to Monoma’s dismay. alas.
anyway this island has a population of like 1k and nothing ever happens there, so at least the decision seems kind of reasonable in that light! like they basically figure that the kids will spend a few weeks helping the island’s population track down all their missing pets (which, this island has like a dozen pets go missing every hour, I’m not even joking. like 90% of the calls the kids get are “HELP ME I LOST MY FUCKING PET AGAIN.” maybe if you all closed your fucking front doors every now and then!! one person lost their parrot. honestly Kouda should just immediately move here once he graduates and they’ll keep him busy 24/7 and he’ll get rich enough to live like a king). it never occurs to anyone to wonder if maybe these particular kids, who are certified villain magnets and literally aren’t allowed to go anywhere without a professional armed guard these days because villains always try to kidnap them, might not need at least one adult to go with them. everyone is just like “no they’ll be fine.” spoiler alert: they were not fine.
the two little kids in the movie are Katsuma and Mahoro. I was worried Mahoro might be annoying, but my fears were unfounded and they are both adorable. but Katsuma is like five and Mahoro can’t possibly be older than seven. and they basically live on the island all alone, because their mom is a Dead Anime Mom and their dad works on the mainland. so these two preschoolers are alone and unsupervised all the fucking time, and so I for one was not at all surprised that they get up to shit like prank-calling the 1-A Hero Squad about fake villain attacks, because that’s exactly the sort of shit you would expect unsupervised five and seven-year-olds to get up to!! geez!! their neighbors supposedly check in on them, but how much attention can they really be giving them if they haven’t even noticed that Katsuma’s been wearing the exact same clothes for a fucking week now.
anyway so the villain is named Nine and he’s the same old standard villain guy who wants to create a new world order with his pals and all their strong quirks. but his base quirk (which I think is the weather-related one, but it’s hard to tell since spoiler alert dude is rocking multiple quirks) makes him get all fainty and weak after a short amount of time, so he goes to the League of Villains to get stronger and Ujiko is all “sure thing bud I’ll make it so you can hold multiple quirks.” and so he’s called Nine because he can hold up to nine quirks. and he can do the AFO thing where he steals quirks from people! which is like a BIG FUCKING DEAL!? guys but whatever it’s a movie!
anyway so long story short he wants a quirk that can fix his whole here-I-go-fainting-again deal, and through a series of events I won’t bother to elaborate on, he figures out that one of the cute kids (spoiler alert it’s Katsuma) has a quirk that can do that, so he goes to the island to steal Katsuma’s quirk. and he and his buddies arrive and they fight class 1-A, and Deku and Bakugou protect the cute kids from Nine, and everyone else fights the other bad guys, and there’s a ton of sweet studio bones action and the kids are all fucking bosses and it’s fucking sick and I fucking love it.
and then in the end, Deku and Bakugou fight Nine but he’s too strong, so Deku has to give Bakugou OFA so that they can double team him with a OFA combo (with Deku using the embers) to beat him. and afterwards they pass out, and OFA is all “back I go into Deku because guess what I can do that!” and it does, and then Bakugou doesn’t remember anything when he wakes up. and then they all leave the island and move on with their lives and none of these events are ever spoken of again. and basically everything in this last paragraph is why some people were a bit “WHAT THE FUCK, MOVIE” about this movie (though that seems to have died down now that people are actually seeing it and not just judging it by the summary). but let me tell you guys I have THOUGHTS about all of this, but I will get to those in a bit.
so that’s the summary. now this next section is going to be some general thoughts and observations which aren’t particularly organized, but which I would like to now share. and then afterwards I will share my thoughts on each of the 1-A characters in this movie since they all got their chance to shine and it was great. but anyway.
general thoughts and observations
first of all this movie reminded me that BnHA appeals to a very wide demographic. there were a ton of kids at the theater (and I know they were there to see BnHA because they were all talking about it), but strangely enough the auditorium I was in was mostly older kids and adults! but what I figure is that since both the dub and sub versions were playing, the majority of younger kids (and/or their parents) opted for the dub. at any rate it was fun to see so many fans there and be reminded that my nerdy hyperfixation anime is actually super popular lol.
for anyone who’s been disappointed with the overall lackluster animation quality of the latter half of season 4, it’s because all of the good animators were working on this. “well whoop de do for them but was it really worth it?” you ask. and honestly... yes. yes it was. holy fucking shit. from the very first fucking scene, that answer is an emphatic, wholehearted “yes.” incidentally if you, like me, failed to do the requisite soul-searching to realize that you needed even more League of Villains car chases in your life, let me assure you that you do, and this movie has got your fucking back.
Hawks is here and of course, duh, he’s amazing. he’s just as sassy and smart as you could hope, and at one point he actually makes an out-of-nowhere deduction that was honestly a HUGE LEAP, but of course it was exactly on the fucking money because it’s fucking Hawks you guys, AND HE’S JUST LIKE THAT.
Endeavor has the scar, but he’s only shown with his Flame Face activated, so it’s hard to see unless you’re actually looking for it. I honestly think a lot of anime-onlies might not even catch it. well-played. same thing with the glove covering the fingers on Tomura’s left hand.
honestly, probably the biggest spoiler in the movie is this one scene where Nine realizes that Deku “is capable of holding multiple quirks.” like, the movie doesn’t actually confirm SIXQUIRKS!!, but it’s pretty damn close IMO. gettin’ cute with it. oh, movie.
also there’s one scene that briefly shows all of the vestiges/predecessors, who IIRC haven’t yet been revealed in the anime other than in that one Shinsou fight where they were all shapeless blobs. so that’s another spoiler I guess. but this is another scene which was only very briefly shown. still when you’re showing it on a 30-foot-tall movie screen you kind of can’t be subtle no matter how hard you try so. hm.
at one point Bakugou is lying unconscious on a futon getting medical treatment, and he’s still wearing his hero costume but his shoes are off, and he is wearing socks. this confirms the answer to the question that probably no one else other than me had, of whether or not he actually does wear socks with his hero costume. because sometimes he has this tendency to not wear socks. anyway so that’s an important fact that I took note of and stored away in my brain so I could write it down and inform you all of it. socks.
the 1-A kids are actually really fucking professional and they have this little call center-type setup with phones and computers where they can take citizens’ calls and coordinate their response teams. it’s legit. unfortunately for them all the islanders ever call in about are lost pets, as previously mentioned. they don’t deserve these kids tbh.
at one point Kaminari calls Bakugou “Kacchan” AGAIN and THEY CAN’T KEEP LETTING HIM GET AWAY WITH IT. except they absolutely can and indeed, should.
Katsuma is an Edgeshot fan and wears this little pin of him on one of the straps of his overalls lol. it’s fucking adorable. unfortunately Edgeshot is not in the movie so we don’t get to hear his sexy hero ASMR voice. I think this is my biggest regret about the movie.
speaking of Katsuma, he has the bravest moment in the entire film when he charges right toward Nine to stop him from hurting his sister. willing to sacrifice his quirk and his dream to save her and everyone else. and it’s actually the second time he volunteers to do this. he is so brave. I would die for him you guys.
so many people get bodyslammed into cliff walls in this movie but they’re all fine. the fuck are these kids even made of.
at one point a villager asks Shouto to make some ice for him so Shouto is all “okay” and goes and makes a GIANT MOUNTAIN OF ICE THE SIZE OF A FULL DOUBLE FRIDGE. because CLEARLY that’s what this man meant when he asked for “more ice.” this has left a lasting impression on me.
for the most part the movie actually makes a surprising amount of sense! there are actually very few plot holes, and I say this as someone who is very much alert for plot holes! that being said, every so often a scene still comes along that makes you go “really??” while holding both of your hands outstretched all “are you serious” (and I was very gratified to see that I was not the only person doing this at times! MY PEOPLE). but it was mostly just your typical stuff that you would tend to find in the manga as well. for instance, “holy fucking shit Shouto did you really just fucking murder that guy.” (spoiler alert, I don’t actually recall them clarifying whether he did or didn’t, so I’m just going to assume that he DID. Shouto is very sweet but every now and then he just stops giving a fuck and that’s when you have to back off.)
anyway that’s all the random stuff I can think of so now I’m gonna summarize my thoughts on each of the 1-A kids and their roles in the film!
class 1-A 
Satou doesn’t really do much, but his face scares a small child at one point and everyone in the theater laughed. I feel bad about it now. poor Satou. and even though I said he doesn’t do much, I should note before I get any further that every last 1-A kid does get at least a little screentime and some villain-fighting action, and he is no exception. but it’s mostly limited to punches, and of course, being bodyslammed into a cliff wall.
Hagakure doesn’t really do anything except help lead the citizen evacuation. and actually I lied in the previous paragraph because come to think of it, I don’t think Hagakure got any action scenes, so so much for that assertion. she didn’t even get to do her flashy lightbulb move. ah well one day she’ll be revealed as the traitor and then it’ll be her moment to shine.
Tsuyu has some good rescue moments, and this one cool bit where she grabs a villain with her tongue and yanks him into a river and Todoroki proceeds to freeze the entire fucking river (along with like half a dozen waterfalls), villain and all. it was a cool combo and I was all about that. also the kids use her disgusting poison frog snot to paralyze a dude so that was also dope.
Mineta doesn’t do anything egregious and actually has some really cool moments. his best is a combo attack with Sero and Ochako, but I’ll get to that in a bit.
Kouda is helping to save all of those lost pets!! all these cats and dogs and fucking parrots and shit. there’s also this one scene where a lot of birds come flying over suddenly and obstruct the vision of one of the bad guys, but I can’t remember if that was Kouda or not. but if it was then that was pretty damn sick, Kouda.
Kirishima does not get a lot of non-combat screentime, but he is there for those fights!! his big moment is also a combo (this movie could have seriously been called Combos Rising) with Todoroki where the two of them slide on a rail of ice similar to what they did in Kamino, and Kiri’s in front and activates Unbreakable to act as a shield for Todo. it’s super cool. also he does a lot of smiling at Bakugou like “oh, Bakugou!” in this way that’s just like. oh that wacky Bakugou, what are we going to do with him. chuckle chuckle. it’s cute and it’s nice to see someone else who is also way too tolerant of Bakugou’s shenanigans and just lets him get away with fucking everything because he adores him. I relate to Kiri a fucking lot is what I’m saying.
Ojiro’s tail is not made out of any substance known to man as far as I can tell. it just bends any fucking way it wants and can do whatever the fuck it wants and withstand all kinds of crazy shit. Ojiro actually has some really cool action scenes in this movie (we’ll get to the big one shortly) so props to him! but the fuck is up with that tail bro.
Shouji doesn’t do much, but he plays a key role in the final battle protecting the kiddos and he deserves your respect! also at one point one of the villains starts taunting him and is all “what’s up with your face I bet people were scared of you as a child”, which was fucking savage and completely uncalled for, and made the guy sitting next to me burst out laughing so hard I swear to god he started crying. smh.
Aoyama has not one but two fights in which he plays a key role! somehow he always seems to be at the vanguard. like his thing is firing off all his lasers until he’s exhausted and seemingly at death’s door, at which point the rest of the kids will show up to take over. he is very brave, and sparkly, and at one point he collapses holding his stomach and moaning “I think a little bit actually came out” which made me say “jesus christ” out loud while the entire theater lost their collective fucking shit.
Jirou does not do much, action-wise, until the very end when she and Ojiro (this is the big Ojiro scene I mentioned earlier) briefly take on Nine while the beaten-up Bakugou and Deku catch their breath and get their shit back together. let me tell you it was a RUSH watching Jirou take on a super powerful villain and I was HERE FOR IT. she blew up a bridge and then was almost immediately bodyslammed into a cliff but boy it was a ride while it lasted. also there is a scene where Momo is lying on a couch exhausted from overuse of her quirk, and Jirou is the one sitting there beside her watching over her, because they are gay, just a friendly reminder.
Iida is the glue holding all of this shit together. when the villains first arrive on the island and all the shit hits the fan, Iida is the one who stays calm and collected and dispatches 1-A to the various besieged parts of the island in teams as though he was Horifuckingkoshi himself. like how the fuck did he just know who to group together?? there isn’t any system to it, the teams are of varying numbers and degrees of skill and getting-along-with-each-other. but somehow it all worked out perfectly and I didn’t even question it. anyway so he also sees plenty of action and zooms around in his hyped-up new and improved recripro mode, and it’s great. I can’t remember if he gets bodyslammed into a cliff but let’s just assume yes.
Momo is right there with Iida calling the shots, and she also teams up with Aoyama in the final battle and makes not one, but two bigass cannons and shoots the fucking bad guys with them and it is everything. she also overuses her quirk in between the two big attacks by making a bunch of emergency supplies for the citizens, because she is too good and pure for this earth and we don’t deserve her.
Kaminari is mostly just used as a walking talking battery who tells jokes. there’s this guy on the island whose fucking tractor keeps dying and he keeps calling the 1-A hero agency to get a jump from them, so they send poor Kami over yet again and he puts up with it with a smile because he’s an angel. he does have one epic moment where Nine uses his lightning attack (he has a lightning attack, in case I forgot to mention that earlier) on Bakugou & Deku and then absconds, only for the two of them to catch up to him a couple minutes later all “JOKE’S ON YOU ASSHOLE WE’RE FINE!!” and he’s all “HOW!!” and it’s revealed that they anticipated the attack and made Kaminari serve as their personal lightning rod. and we cut to poor Kami sitting there in a field all crispy and doing his “whey” thing which got the most riotous fucking laugh in the entire movie because my theater was fucking shameless. Kaminari you poor brave boy I am sorry. god it was fucking funny though.
Mina had a ton of cute Mina moments which I can’t specifically think of now because it’s getting late (ETA: I wrote this up in two parts on Friday and Saturday night which might explain why it is so freaking long omg), but she was so great and I love her. but the moment that made me (and the rest of the audience) gasp out loud was when she was fighting one of the villains in a cave, and running around shooting her acid at stalactites to make them fall off and hit the villain, and being generally badass and such, but then all of a sudden the villain landed a good shot that hit her right in the leg and she gave this little cry of pain. and I swear to god it took everything in me not to leap to my feet and shout “NO, MINA!!!” because no!!!, but in the end it was all good because this moment led to...
Tokoyami losing his fucking shit, as Tokoyamis in dark caves whose friends are injured by villains are wont to do. so then he basically goes ape on the villain and it’s so great. Tokoyami is like genuinely tied with Todoroki as the third strongest guy in this movie, it’s insane. dude is so fucking strong?! also he does the flying thing from the manga too. so that’s another spoiler there for ya. these poor anime kids.
Todoroki exists in this awkward tier where he’s like at the very top of the very next character/plot tier underneath Bakugou and Deku, but he very clearly wants to be in the Bakugou and Deku tier, so he does things like inserting himself in between where they’re standing importantly, and saying both of their names while he is passing out. but in spite of his efforts the movie is all “no silly you’re in this tier” and puts him with Iida and Kiri and Tsuyu, and he accepts it with good grace in the end, but I’m pretty sure this is the real reason why he invited Deku and Bakugou to come intern with him immediately after this. just try and continue keeping him out of the main plot now, you two. anyway while I do understand why some Shouto fans were disappointed with him not having a big starring role in this movie, I think it’s akin to being disappointed that he didn’t have a starring role in Deku VS Kacchan Part 2. this was Bakugou and Deku’s movie from start to finish and that’s just how it is. but Shouto will most assuredly have his moment to shine sooner rather than later. also I seriously am pretty sure he just straight up kills a man in this film. fucking jams his entire arm down the dude’s throat and freezes him from the inside out?! this kid is still zero to sixty in the span of an eyeblink I swear to god.
Sero is ridiculously fucking cool in this movie you guys. like straight up balling out the entire time. holy shit. this kid is going to be a top ten hero and it’s time we were all done sleeping on him. also Bakugou calls him by his name for the first time ever because he straight up saves Bakugou’s life at one point and gets hurt doing so, so that made my fucking weekend, just putting that out there. and he and Ochako honest to god put up a real fight for the title of “sickest combo in the entire fucking movie” and I’m not even kidding, and I’m including Bakugou and Deku in that. but speaking of Ochako,
Ochako in this movie was almost too much for me to handle after reading the Miruko chapter earlier that afternoon lol. so you know that meteor shower move that she did back during the sports festival? she, along with Sero and YES, MINETA, pull off an upgraded version of that same attack in this film, and it is MISSION STATUS: FUCKING SICK. and in between that she’s just constantly floating people so Sero can then grab them with his tape and whip them around so they can do attack stuff mid-air, and it’s all just hype as fuck. and there were some good character moments with her too, but I’ve forgotten them all because it’s getting late now and my stupid brain is starting to prioritize sleep over writing this post. ah well.
so that’s 18 out of 20 kids! I left two out! you know which two! because they get their own fucking section because that’s just how it is.
Bakugou and Deku
well I actually wrote out all of my feelings about the whole OFA transfer, but they turned out to be essay-length, so I’m going to go ahead and put those into their own post. but here are all of my other random thoughts about Bakugou and Deku and their dynamic in this movie, which was fucking amazing.
I really need to get my hands on the fucking script for this thing, because I want to get a list of all of Bakugou’s lines, because I have a very strong suspicion that the percentage of Bakugou’s lines that are addressed to Deku and only Deku like they’re the only two people in the room (even though I assure you they are not) is significantly high.
and the looks. oh my god. he is constantly just watching him and making intense eye contact and listening in on conversations that have nothing to do with him WHATSOEVER because HE JUST LIKES LISTENING TO DEKU TALK ABOUT BEING A HERO AND STUFF, I GUESS.
there’s a scene where he’s holding a popsicle (rip to any headcanons that Bakugou won’t eat anything sweet btw) and sucking on it but then spaces out because he’s too busy listening to Deku talk to Katsuma, and at first his body language is all “la la la pretending I’m not interested” but gradually he straight up abandons the whole pretense and is basically turned fully around watching them for so long that the popsicle melts right off the stick and onto the ground and he turns around and just stares at it like it betrayed him. like, I’m not gonna go so far as to say that this popsicle is the proof of their friendship but it’s LIKE THAT.
Deku meanwhile has not one but two moments where they’re in the middle of a fight and he’s down after taking a particularly hard hit, and then something happens to Bakugou and he’s all “KACCHAN” and gets this fire in his eyes just like that because as usual you do not fuck with Kacchan when you’re around him. you just do not. YOU DON’T. meanwhile Kacchan is perfectly capable of taking care of himself but that’s never going to fucking stop Deku because Deku is ridiculous! ahhh Deku.
they are both good parents to their adopted island children and Bakugou protects them multiple times, and there’s even one scene where he saves them while letting Deku attack the villain, which is both teamwork with Deku AND saving someone, which is basically THE PINNACLE OF BAKUGOU’S CHARACTER DEVELOPMENT. thank you movie.
Deku has a scene with Katsuma where Katsuma reveals that he wants to be a hero but doesn’t have a very good quirk for hero-ing, and Deku tells him he can definitely be a hero. this is the scene that Bakugou listens in on while his popsicle melts away incidentally. anyway, to see Deku telling a small child the one thing that no one ever told him when he was growing up and that he wanted to hear so desperately almost made me tear up, quite frankly, and it was one of my favorite moments in the entire film.
the guy next to me kept laughing every time Bakugou brought up the whole “I’M GONNA BE NUMBER ONE JUST WAIT AND SEE I’M THE GUY WHO’S GONNA SURPASS NUMBER ONE THAT’S ME THAT’S THE GUY” thing, and I honest to god couldn’t tell if this person was a fan of Bakugou or hated Bakugou or what. but he just laughed. every single time. and I can’t stop thinking about it you guys.
Deku totally uses 100% OFA on his bad arm and that’s probably the biggest plot hole in this movie. BOY YOU DUMB. somehow he’s fine in the end though.
Bakugou breaks both of his arms too because OFA gonna OFA. I was actually really impressed/wincing because he kept fighting anyway, and we KNOW how hard his quirk is on his arms even normally. but he kept using it, and long story short I’m not sure how he didn’t manage to Deku his arms even worse than Deku. between this and chapter 262 it has not been a good weekend for arms.
at one point Bakugou decides he’s had enough of being bodyslammed into cliff walls and holds his arms up to the side of the crater(?) he’s in, and just... melts all the earth away until the crater is no longer a crater. or something. it’s hard to describe but it was the most insane thing I’ve ever seen.
Bakugou takes to OFA as naturally as he takes to everything. there was no processing time at all. just instantaneous. this isn’t even a plot hole to me, this is just Bakugou being Bakugou.
even before the OFA combo, there’s another sick BKDK combo where Bakugou grabs Deku’s hand and rotates him in the air using his quirk (it’s similar to what he did at the end of their second fight in Ground Beta) and launches him like a projectile. this fucking movie.
last but not least, the final fight scene with them all powered up is so vivid and colorful and movement everywhere and light and blurs and just ahhhhh. also, Might U at one point is just playing with no background noise. I don’t think a lot of other posts have mentioned that part; that not only is this music playing, but it’s the only thing you hear, no grunts or explosions or any other sound effects. just the music. while you watch these two work together like it’s the only thing they were ever born to do. it is everything.
conclusion
so that’s everything I can think of as far as my thoughts on the movie go, aside from the gigantic essay about Deku giving Bakugou OFA, which I will post immediately following this. so yeah. in conclusion I thought it was amazing, which is only to be expected I guess since it was relevant to virtually all of my interests. 10/10 would recommend, and please consider donating to find a solution to the ever-growing problem of children being bodyslammed into cliff walls.
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tiredassmage · 3 years
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Character Page 𓆰 Brooke
A character page for what is, at its core, something of another au for my main, Astor, buttt... it’s basically bc one day I had a random bought of inspiration and followed through on “what if I came up with a deer-like race for XIV” and... then I spent like two hours making lore for them and listening to whitetail deer noises on YouTube. So! He’s different enough to warrant his own lil page! ^.^ I will try to cover enough of this theoretical lore that things make sense, but hopefully without going... ridiculously overboard and keeping you here for hours over a race of my own brainworms. xD
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BASICS ---
Name: Brooke, technically like the water feature “brook,” but, somewhere along the line, someone thought it was spelled with an ‘e’ like the more common rendition of the name, and he did not have enough of an understanding of the written Eorzean Common Tongue to know the difference.
Age: It’s a little hazy, but approximately 28 summers by Shadowbringers
Nameday: 17th sun of the 3rd Umbral Moon
Race: Dryad
Gender: Male
Sexuality: Bisexual
Martial Status: Single(?)
OC Tags: ch: brooke
PHYSICAL APPEARANCE ---
Hair: Long, falling down about his mid-shoulders when worn loosely and dark brown. Typically worn with at least one braid, and often pulled back in some sort of fashion. Occasionally braids feathers or flowers into it.
Eyes: A pale crystal blue, almost gray. Often wide, curious, and warm.
Height: 5 fulms, 10 ilms, not accounting for a full grown set of antlers.
Build: Lithe, lean, and long in the legs - all traits rather common among his race. As a fully mature adult, Brooke generally grows in a full antler set featuring an average of 4 points that typically form a generally crescent moon-like shape. The typical adult male Dryad will grow anywhere from 4-6 points, while a female will grow 2-4.
Distinguishing Marks: Much of Brooke is rather... distinguishing, given the rarity of his people to the rest of Eorzea. They are generally a reclusive people, living deep within the woods and mountains from the land, migrating occasionally with the season and food supply, but rarely actually leaving. Given such, it wasn’t until prior to the Calamity that Brooke ventured beyond the bounds of his wooded home deep in the Shroud at the behest of his herd that he came into contact with the outside world. Given the antlers and the fluffy ears and tail, most... didn’t exactly greet him with kindness. He was odd and unlike anyone else most had seen. The Calamity has pushed their survivors from their homes and more into the light, but they’re still a relatively unknown factor. Many regarded him initially with the same judgements and mistrust afforded the beast tribes.
Outside of the physical denotations of his race, the only other marks one might occasionally find that could be helpful are the paints he still tries to find some time to don in honor of his kin and ancestors. Life as an adventurer has taken him further and further from his roots, but no further from his respect for their traditions.
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PERSONAL ---
Profession: Brooke initially left his herd, sent by their leader, to act as an emissary to the nation of Gridania in the days leading up to the Calamity. While the details of the time after Cartenau are yet fuzzy to him, he had not intended to abandon his post in the Calamity’s wake. In the world that remains, however, he is unable to ascertain whether any of his herd survived. By lucky chance, he has fallen in with the Scions of the Seventh Dawn, lending his strength and mixed arcane knowledge to their fight for peace.
Main Job: Brooke and his people are something of an enigma by standard definitions of magical practice. They are gifted in a wide variety of arts, and their semi-nomadic nature has brought them into contact with various remnants of ages past. In Brooke’s case, the closest standard classification may be Red Magic, as he possesses an affinity with a wide variety of skills typically associated with both White and Black Magic, though, unlike the duelists of the Red, Brooke still prefers to focus his energies through a staff or scepter than a blade.
Hobbies: Gathering is more a standard survival skill of his people than a hobby, so he would hesitate to classify his botanical knowledge and pursuits as such. Instead, he would much prefer to count his reading as his favorite one - particularly into history and prevalent folklore and tales. In his role as emissary, he sought understanding between his people and those sharing the Twelveswood with them, even if they had been doing so unwittingly. Thus, it was only natural he needed to seek an understanding of their customs as well as shed some light on his own. He finds the telling of history and belief systems fascinating, marveling at the many differences and nuances to be found within them.
Languages: Though Brooke possesses the Echo, he still struggles with languages, at times. He has steadily grasped a more firm understanding of the Eorzean Common Tongue, but it would not be wrong to say his Echo granted him a better understanding of the language and intentions of creatures, beasts, and elements than any language of man.
Residence: At times, it is still difficult to feel settled among civilization, but his efforts and work with the Scions have afforded him the security of a small residence within the protection of Gridania. At least the more seasoned adventurers aren’t so prone to gawping at his unusual appearance.
Birthplace: His herd lived somewhere deep within the Twelveswood. After the destruction reigned down by Bahamut though, he has found more malms of it unfamiliar to him than ever, and he cannot even be certain they survived - much less that their home may have.
Religion: Dryads believe in something one might call spirts, more than any gods. They revere natural elements such as wind, water, and earth and pay a deep respect to the balance of these things. Taking more than one needs and reckless destruction are considered sacrilegious to them. They host celebrations for each season, each having a representative and associated elemental spirits of focus - the closest one might find to a pantheon of gods in their beliefs. This is something he has held fast to even in the face of their many adventures.
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TRAITS ---
Extroverted / In Between / Introverted
Disorganized / In Between / Organized
Close Minded / In Between / Open Minded
Calm / In Between / Anxious
Disagreeable / In Between / Agreeable
Cautious / In Between / Reckless
Patient / In Between / Impatient
Outspoken / In Between / Reserved
Leader / In Between / Follower
Empathetic / In Between / Apathetic
Optimistic / In Between / Pessimistic
Traditional / In Between / Modern
Hard-working / In Between / Lazy
Loyal / In Between / Disloyal
Faithful / In Between / Unfaithful
PERSONALITY ---
Curious, warm, and soft-spoken, Brooke has a quiet love for life that some might find a little naïve. He’s a deeply passionate individual that does not often find a reason to hide the way he feels. He believes strongly in such things as the beauty of a star-dappled sky or a color-changing sunset. He feels strongly about preserving the ways of his people, finding a nostalgic familiarity in them as he uncovers the world beyond the wood. It has been daunting, at times.
But curiosity has kept spurring him forward. Seeing marvels like airships and linkpearls up close are strange, sometimes terrifying, but incredible experiences.
He endeavors to remain honest to himself and true to his beliefs. He does not believe in turning others away over superficial differences. If one is in need, that should be enough. Where they are from or what creed they follow should not restrict them from aid. It might make him something of an idealist, but if it is foolish to believe in and want such things, then he would gladly be a fool. He tries his best to remain willing to learn, and finds joy in understanding and sharing. He’d gladly listen to someone tell stories for hours, if it would make them happy.
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ABOUT --
Born and raised with his herd in the secluded depths of the Twelveswood, Brooke thought and new little of the world beyond the wooded reaches of their herd until he was well along to becoming a young adult. In the brewing chaos of looming calamity, their leader bid him go forth to their neighbors of the wood in Gridania in an attempt to reach an understanding and mutual aid. Such levels of destruction would doom them all, regardless, and she bid them not remain idle and wait for the coming darkness.
The troubling times would provide their own draws and setbacks to opening a dialogue with the Gridanians and their Seedseers, but, ultimately, Brooke would succeed in at least opening these discussions, revealing the Dryads’ presence within Eorzea with certainty and agreeing to aid in the developing struggles against the Garlean Empire.
What, exactly, followed is, as many others have described, something of a blur. The only certainty of the matter was that it left the young Dryad stranded alone in a wholly new and twisted realm that was all just... a bit funny. Familiar in ways... Entirely not in others.
He may just have ran afoul of a little cult. Y’know. Nothing major. Definitely not a voidsent interested in aether. Definitely not his. Or... perhaps he did. And perhaps he’s quite lucky he met an adventurer not keen on letting cultists lurk about in underground tombs or let unsuspecting strangers get turned into voidsent treats. Quite lucky, that! But... all’s well that ends well, right..?
With a little to be desired for a solid sense of direction and purpose, Brooke found himself once again woven into a greater tapestry of fate than he could have ever predicted. There were, thankfully, a few... passingly familiar faces along the way, it seemed, but still little in the way of ascertaining the fate of those he had left behind, grown up with.
But there was still their hope - hope for a better future, for a way forward, the dawn of another day they could enjoy and share with their loved ones. That had always been worth fighting for, so fight for it, he would.
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panharmonium · 3 years
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round 3 of in-progress naruto thoughts, featuring me crying tears about pretty much everybody
[spoiler policy disclaimer first, as always: i’m only still in the early stages of shippuden (we just finished the asuma arc).  i literally had zero interest in naruto growing up, so i remain unspoiled for virtually everything that happens past this point.  i would love to stay that way, so please don’t interact with this (tags included, because the notifications now show them to me automatically) with any spoilery commentary, including even general things like “oh i love this show but it gets less good after X point” or “X season is better than Y season” or any general assessments of quality/likability/etc re: future seasons.  Thank you! <3 ]
- well, folks.  i have apparently reached the point in my viewing experience where i am deeply emotionally attached to virtually all of the characters and i care when bad stuff happens to even the most minor of them, because the asuma arc really ripped my heart out and used my feelings as ping-pong balls
- that said - i have to admit, if you’re going to kill a character, that was the way to handle it.  it wasn’t glossed over or dropped like a hot potato; it had a huge arc attached to it and major development for the other characters involved and it came full circle at the end in such a quiet, complete way.  i was hoping from the very beginning that the answer to “who’s the king” was going to be “children” (all i could think about was asuma yelling at kazuma “children aren’t pawns to protect the king!” during the sora arc) and ultimately that ended up being true, and i found that so satisfying.  (painful.  but satisfying.)
- SHIKAMARU.  HERO.  i always loved him, but what an incredible arc he had.  and that episode, “team 10″ - WOW.  wow.  they really kicked it up a notch for that one - that was legitimately beautiful television, not just “good by naruto standards.”  gorgeous animation/composition/editing...this show is in fact capable of magic, when it takes its time.
- grow up, you three.  the shadow of death hangs over us all.  some deaths may be harder to accept than others, but if you can’t get past that, there can be no future!  
^^ this is legitimately my favorite line of the series.  i can’t stop thinking about it.  i love how tsunade is speaking from her own experience, and how she’s not wrong - nobody in this confrontation is wrong, really; shikamaru has his stuff more together than tsunade realizes, and tsunade is just telling the truth, and i just love how this entire line relates so closely to the thematic heart of this arc, which is the sanctity of children and the future they represent.  like...so many characters in this show have seen so much death and tragedy, but we see children/the promise of the future pulling people out of that hole and back into a hopeful place.  it’s literally tsunade’s whole story with naruto.  she’s speaking from the heart, and it’s one of those lines that you can feel resonate across the whole story.
- kakashi, once again, coming to destroy me with his level of devotion to the kids.  not even his own kids, this time.  when he shows up at the end of “team 10″ and offers to take over for asuma and go with shikamaru’s group - i lost my mind.  he’s been keeping an eye on those kids the whole time.  nobody told him about what they were doing; he has no reason to be out at the gates at that time of night - he’s been keeping tabs on them.  he knows exactly what they’re going through.  he knows how they must feel.  he wants to make sure they’re okay.  and when he sees that they’re in an appropriate frame of mind for what they’re planning (aka, not unbalanced by rage or grief or the desire for revenge), he immediately offers himself up as an adult support figure.  he inserts himself into that situation and assumes responsibility for making sure nobody gets hurt.  he puts himself into a position where he can escort them through this experience safely (in more ways than one).  he lets shikamaru take the lead and achieve closure, all while simultaneously monitoring the situation to make sure every choice the group makes is the safest, smartest thing to do.  and then in the battle, he puts himself in between the kids and certain death over and over again - he saves their lives so many times. 
the kids are so grateful to him for doing that.  they respect him so much for it.  they feel supported.  they feel looked after.  they feel validated.  three kids who just lost their adult mentor in such a sudden, violent way - for them to have another grown-up step in and temporarily assume that role, for them to feel a pair of capable, steady hands propping them up before they fall down - that is so important!
kakashi is beautiful to me because he takes every horrible thing that ever happened to him and turns it into an unwavering commitment to help other people navigate the same rocky waters.  everything he does is designed to catch people when they fall, particularly when it comes to children.  he doesn’t have to take that kind of interest in asuma’s team.  none of the other adults are monitoring them like that.  but he understands what they’re dealing with and he knows they could hurt themselves if somebody doesn’t take care of them and so he steps in and assumes that responsibility himself.  and then he does the same thing with team 8′s kids, too, in the next arc, when kurenai is out of commission.  he takes all of his own painful experiences and turns them into ways he can protect other people from stumbling into the same pits he fell into, and i’ll tell you this for damn sure - he’d rather take a deadly hit himself than allow another cohort of children to be wiped off the face of the earth before their time. 
i love that about him.  i love that he turns all of the trouble he’s seen into ways he can be a source of strength for others.  i love that he is always thinking about the kids.  that’s the whole point of this arc: children are king.  kakashi knows that just as well as asuma did, and the way he consistently throws himself in front of the children to keep them safe is my favorite thing about him.
- fucking LOVE that shikamaru turns down the feudal lord’s offer because he wants to stay in the village in case his friends need him.  i feel like this kind of choice is never portrayed as a good thing in media - it’s always shown to be better to get yourself out there, try something new, leave old things behind, take a risk, make a change, as if staying home is somehow the same thing as settling or wasting your potential.  i love how asuma lifts up shikamaru’s decision to stay rooted in his home as a worthy and admirable thing.  the will of fire, indeed.
- the EMOTIONS i felt every time kakashi was helping naruto figure out how to complete the rasengan....when kakashi tells him “i truly believe you are the only shinobi who can surpass the fourth hokage” and then while walking away yamato’s all “you sweet-talked him” and kakashi immediately sets him straight like “no.  no.  i believe he can do it.”  SOBBING.  
- “good old asuma.  he must’ve known you inside and out, huh?”  i’ll be over here crying in the club, folks
- kakashi having conversations with sasuke in his head was Too Much for me ;__;
- we watched a bit past the asuma arc and are now into the part about the gemstone lady but the only thing i have to say about this new arc so far is about jiraiya and honestly i’m going to have to gif it to do it justice.  that scene with him and naruto where naruto falls asleep on him just...struck me down where i sat.  i was actually about ready to cry for real.  my feelings couldn’t take it.  i used to not really care too much about jiraiya in the shonen jump days (and yes, there’s some stupid stuff with him that you have to just look past if you’re going to enjoy things) but i love him so much now and i am finding myself so moved by the way he is rejoining the village and (re)building his connections with the people there, and how much meaning has been brought back into his life by the opportunity to work with naruto in particular, and how like...i mean, this is just my own impression, because i haven’t seen his full backstory yet, but he strikes me as someone who’s been running away for a long time, who had very little hope for the future, someone who experienced some terrible things and gave up, just like tsunade, until he runs into naruto.  and now things have changed for him, and it warms my heart to see it.  i love watching him take naruto on training field trips, and i love the depth of care we see from him towards naruto now - a far cry from the “i don’t like kids” of early shonen jump.  i love seeing him collaborate with kakashi - tag-teaming their teaching and climbing in through the window to check on him in the hospital and teasing him about how silly he looks with a sheet over his nose.  i’ve just become so touched by his progression and by the way the establishment of these relationships with “his” kids and the village as a whole (bonds, connections, all the things that this show can’t shut up about) has almost been a...healing sort of thing for him and has changed his entire outlook on life and given him a new sense of hope/meaning.  
like.  i can’t believe i am out here having jiraiya emotions after how little i cared about him when i first met him, but...here i am.  
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kaikiky · 3 years
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Mini rambling essay on being "gifted"
I don't know how it is for other people, but I know that for me, growing up as a "gifted kid" really ingrained in me a desire to impress other people, not just with how smart and accomplished (and thus, correlatively, superior) I am, but by how advanced I am. So like, it wasn't enough to be smart compared to everyone in my grade, I had to be smart compared to even people older and more experienced than me. I got so addicted to praise and recognition for how smart I am that I felt compelled to pursue activities that would showcase how advanced I am for my age. Which in practice meant I would prioritize school-related activities over hobbies I genuinely enjoyed, or if I enjoyed something, I would incorporate it into my academic life somehow so I could use it to impress grown-ups.
I couldn't detach anything I did from the pursuit of acknowledgment for how smart and mature and advanced I was. And I was even to some level aware that this was my motivation, which meant I felt kind of artificial. But at the same time, I still felt superior to other kids my age who watched cartoons and did hobbies that were just purely for fun. I thought they were wasting their time accomplishing nothing. I wanted to be one of those kids who got held up on a pedestal for accomplishing so much before even going to college. That was my goal. I always wanted to be compared to a cohort far above my own, and deemed better. Because that's how it was when I was little and I was used to it, and it felt good to be praised (even when it also felt awkward and uncomfortable to be in the spotlight, shy little bean that I am). And stopping to reflect on that, of course now I see how toxic and stupid that is. I've stopped living my life as a competition in pursuit of praise and acknowledgment, but I can still sometimes feel that unconscious desire wriggle around inside me, because it got that deeply ingrained into my unconscious. And I'm also realizing that jumping ahead like that to try to rack up all the advanced smarts and accomplishments actually made me miss out on learning things better if I had slowed down to meditate and dig into the subjects more. Like, as a kid a knew a LOT, and in high school I knew a LOT and was capable of a LOT, but looking back, I feel like it wasn't the depth of understanding I really wish it was, the kind of depth that would have stuck with me better over the years and been more useful. I knew what I needed to know to impress people and graduate in the top 5 of my class, but I wish I had learned it all more to be able to incorporate the information into my life and lifelong bank of knowledge. If I wanted to use now the information I used to have of art history, world history, calculus, linguistics, etc., I would have to go back and refresh my memory, and then still learn more. Because I had to drop a subject once the next semester started. I was so busy trying to soak up everything I needed for each semester that I didn't have time to really let things settle, and there were always new classes to work on right after so I couldn't take time to go back and continue learning subjects that genuinely fascinated me. They were in the past. I had new exams to study for and ace. I guess what I'm saying is, I wish I hadn't been so determined to win a Smartness™ certificate and instead had allowed myself to delve beyond what the class wanted me to learn so that I could really become more of an actual "expert" in the subjects that mattered to me. I wanted to be recognized as smart more than I wanted to be usefully smart or specialized in anything. And I resent that the competitive culture pushed me to be that way, because I could have such a deep understanding of so many things by now, but instead I was racing to learn too much for the frivolous purpose of being impressive.
(Oh and to pull capitalism into the horror landscape, my motivation even in middle school was to be impressive enough to win a big impressive scholarship that would cover all my college expenses, saving my family from the burdensome cost. So if I hadn't been worried about the price tag on a college education, I also might not have been so focused on doing everything I could to compete in national exams that would win me a full ride. So there's that.)
And I wonder how many people go straight from high school to college then grad school just because that's the track that makes you impressive, because wow! you're getting a PhD when you're so young? You must be really really smart!! First of all, why is that the measurement for smart? Second of all, why is that what's impressive and not so many other things people can accomplish outside of a big degree? I'm rambling again.
I just keep thinking about all the things I could have a genuinely deep understanding of if for all this time I had allowed myself to pursue them to my heart's content rather than rushing to be at a basic level of knowledge that people five years older than me would have if they were smart.
And I'm much more attuned to the performative manner "smart" people speak in, like their primary motive is to show off in order to get the praise and approval they're used to getting as gifted kids. It doesn't work.
That kind of performativity was always obnoxious and cringey, even in elementary school kids, but hearing an adult do it is worse because it shows they never grew out of it. They're trying to sound advanced and impressive but instead they just sound childish, like a toddler going "Look at me! Look at me! Look what I can do!" and hoping to get their seniors to clap.
I'm sure even a shy kid like me managed to pull off a few cringey moments seeking adult praise, but I got over it. I don't understand how grown ass adults aren't embarrassed of themselves when they go on monologues full of jargon and unnatural rhetorical flourishes. And it makes me wonder, is that the real reason you're here? in this university? because you want that Pavlovian response where you say something above your reading level and the adult in the room goes, "Wow, you're so smart"? That's the only thing I think when I hear that kind of bs.
When I hear those people, they don't make me want to be around them. They don't make me want to learn from them. They don't sound like they would be a good source of information, they just sound like they want to lecture at you so you'll stare in awe and think they're so smart.
And the more I hear it, the more I think the world would absolutely be a better place if society didn't cultivate that kind of behavior, if it didn't promote competition in general smarts but encouraged the passionate pursuit of knowledge no matter what the subject of interest is, even from a young age. I would rather be in a world full of little scholars who can talk for hours about the things they love rather than listen to pedantic, condescending nonsense from ~aCaDeMiCs~ who love feeling superior and compete with people in their fields for who knows the subject better.
I want knowledge to be fun, and scholarship to be collaborative, not a fight to prove your research deserves attention because you surpassed the understanding of whoever came before you. I'm tired of academic writing being, "Here's what so-and-so said, and here's why they're wrong," or "Here's what so-and-so said, but here's where they're lacking in something that I, the insightful genius, have come to fill in." It's such a juvenile pissing contest dressed up in professionalism and fancy rhetoric. It's embarrassing and pathetic.
I used to think people getting a PhD at 25 or something was so cool and impressive, but I have so much more respect now for someone who has lived through a lot of experience and appreciates learning in a way that gifted kids rushing to be impressive don't.
I respect people who are secure in themselves and come to university looking to learn and absorb, and I feel sorry for people like me who came to university intending to perform smartness. I feel like I could have used my time so much more wisely if I had had a better understanding of what I could get out of college itself rather than using it as a means for racking up achievements and honors.
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heroes-fading · 5 years
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Why Veronica Mars Won’t Have a Season 5
My introduction to Veronica Mars came in the midst of my father’s death. I watched episodes in hospital waiting rooms before it happened, and holed up in my room afterwards. I found a lot of comfort in the strength that the characters provided. The scene of Logan at his mother’s funeral - maniac and trying to find the humor in it - is exactly what I felt at my father’s. I, like Logan, made jokes and tried shrugging it off. I was certain that this was some sort of cosmic joke, and I was on the receiving end. Veronica’s personality shaped most of who I was in high school - my dad passed away two weeks before I started. Her snark, intelligence, and resilience inspired me so much then. I found a wonderful community with fans of the show, and to this day as a semi-adult I love and adore so many people I met through the show.
When the movie was announced, I was ecstatic. I remember rushing to a bathroom stall at my high school so I could eloquently keyboard-smash about it with my friends, donating to the Kickstarter, wearing my t-shirt, going to the theater with my friend to watch it and livestreaming it the night of its release with my online friends. In a sea of horrible feelings and helplessness, Veronica Mars helped me feel empowered and supported.
That’s partly why all of this stings so badly and feels so much like a betrayal.
Logan Echolls fits into a lot of tropes I’ve grown to hate as a self-identified feminist who has zero time for bad boys. Men who “atone for their sins” to get with a leading heroine are ones I often find boring - so often they’re executed poorly and their past mistakes would be absolutely unforgivable in a real context. Chuck Bass, Damon Salvatore, Spike, et. all are characters I’m tired of seeing in fiction. Logan Echolls organized a bum fight, took out Veronica’s headlights, burned down a community pool, made a series of racist comments to Weevil, and generally had moments of being the absolute worst. But for some weird reason, I have a massive soft spot for Logan and he’s become one of my favorite fictional characters.
Maybe it’s because we’ve seen him go through much, change so much over the course of the show. Maybe it’s because the show actually held him accountable (as well as Veronica) so the redemption didn’t feel cheap or unearned. Or maybe it’s because I’m just a weak heterosexual hypnotized by Jason Dohring’s abs and my feminism only goes so far as who I think is hot. I hope it’s not the last one, but I’m sure some would argue it is! The point is -- healthy, going-to-therapy Logan feels earned after the deaths of his parents, his abusive dad killing his girlfriend, numerous beatings, and too many near death experiences to count. Logan went from being an obligatory psychotic jackass to a fairly well-adjusted boyfriend in a way that made narrative sense.
His offscreen death right after getting married to the love of his life? Not so much.  
The thing that stings about Veronica Mars’ final episode is not just Logan’s death - it’s what it means for the show going forward, especially its titular character. What made Veronica lovable was not her toughness as Logan’s final voicemail details. As season 3 Logan reminds us, Veronica isn’t invincible and she isn’t always right. What made her such a compelling character was what was underneath that toughness, and the people around her that highlighted that warmth buried underneath layers of trauma. In other words, what made her a marshmallow. Burnt on the outside, but gooey on the inside, as Wallace describes her in the pilot.
When we meet Veronica in the pilot, she’s been through a litany of traumas: her best friend’s death, a breakup, sexual assault and drugging, social ostracization, her mother’s addiction and swift exit from her life, a swift drop in socioeconomic status, and routine humiliation at the hands of her peers. But in spite of all of that, she’s still the girl that cuts Wallace down from the flag because it’s the right thing to do. She’s still the girl that worries about her father, has sympathy for Logan after his mother’s death despite all of his cruelty, defends and comforts Meg Manning after she endures the same bullying Veronica did, cares (often, initially unwillingly) about the people whose cases she takes, and bakes cookies for her friend after his basketball game just because. Even as recently as the books, Veronica bakes a cake for her terrible, abandoning mother on her birthday in spite of her replacing her and Keith with another family. She looks after her half-brother Hunter, even if he’s a painful reminder of her mother’s foibles. Veronica isn’t nearly as tough as she pretends to be, and that’s a good thing. That’s what makes her interesting and stops her from being like every other cynical hardboiled detective trope.
The people around Veronica - who support her, evolve with her, and serve as contrasts to her - are what help make her story so compelling. People who can tell her when she’s wrong (Logan, Keith, Weevil, et. all), who remind her of her soft side (Keith, Wallace, Mac, Logan), who can stop her from turning into a noir stereotype and cement her as Veronica Mars. People aren’t tuning in just to see Veronica snark at random side characters. Her personal journey in moving past her trauma and her relationships with other characters are what really makes the character who she is. 
Her journey, from the pilot episode to the movie, is realizing that she can’t just shove down and run away from her trauma. Over the course of her show, we see her form bonds with people in spite of her attempts not to - Wallace, Mac, Logan, and a variety of others. They help her, support her, and challenge her in ways that only serve to make her story more interesting. In the movie, we see Veronica realize she can’t keep running and she doesn’t want a cushy life as a New York lawyer with a boyfriend who doesn’t understand why she cares so much about what happens in her hometown. Neptune, as corrupt and corroded as it is, is her hometown. 
That’s why it’s such a spectacular slap in the face for the end of season 4 to offer the exact opposite. Veronica loses her husband (after finally evolving from the Veronica in the pilot who swore she was never getting married because she was so cynical about relationships) immediately after marriage. She leaves behind Keith, Wallace, and everyone else to chase unknown cases with unknown people in unknown places. As Rob has said, he saw this as the only way for Veronica to continue to be interesting - roaming the world solo as if she’s Sherlock Holmes.
This is not character progression. This is not driving the plot forward. This is regressing to a character to a point even before the pilot episode - a hardened Veronica who pretends she doesn’t care, who uses her trauma as an armour, and keeps people away from her. It undermines the central message of the movie - that Neptune is her home and in spite of her problems, she’s willing to fight for it. By killing Logan, Rob wanted to kill Veronica’s ties to Neptune. This isn’t an evolution - it’s a devolution. 
Rob Thomas has offered this option before - a Veronica exit vehicle sans everyone else, including only Kristen Bell snarking at a camera - in the form of the last-ditch FBI pilot. It was not well received by fans nor networks, and unsurprisingly not picked up or seen anywhere other than a reposting on YouTube. I think if he sincerely expects any other result from a similar future attempt, he’s lying to himself. 
If Rob Thomas wanted the male character-centric P.I. noir he initially planned on writing rather than Veronica Mars, he should have written that rather than allowed it to take over the Veronica Mars universe. Writing a woman with the same elements of toxic masculinity as male characters (a complete disregard for their own feelings, ripping themselves away from personal connections, framing “toughness” as superior and emotional development as a waste of time) is not feminism - it’s just lazy. “Strong female characters” don’t have to be made strong by undergoing trauma after trauma and shutting down until they’re a shadow of their former selves. Their male counterparts aren’t expected to have to deal with rape, death, ostracization, and every other possible form of trauma  - women sure as hell shouldn’t. 
Furthermore, the way that Rob Thomas has framed his fanbase is shameful. Veronica Mars fans aren’t just deranged fangirls too obsessed with Jason Dohring’s abs to care about the health of the story. This isn’t “not what we wanted, but what we needed” - we’re not an audience too stupid to know what’s good for us. We’re an intelligent audience when we’re giving the showrunners money, but when we’re disagreeing with the writing choices we’re just too invested in romance to “get it”. Predictably, these fans (who make up most of Veronica Mars’ fanbase that the showrunners claim to adore so much) are women. For decades, women have been stereotyped as media-consumers that only care about romance and thus can’t care about depth as if the two are mutually exclusive. This stereotype is incredibly sexist, especially given what this fanbase in particular has done for this franchise, and the continued insistence that these fans just don’t know what’s good for them or the show is incredibly condescending and transparent.
This fanbase poured $6 million dollars into a Kickstarter for a money, maintained energy for a revival and actively lobbied streaming services and networks for a continuation, and kept the fandom twelve years after the finale episode of its original incarnation aired. As much as some may resent how fan energy encouraged writers to see Logan evolve, or Logan and Veronica to sort out their issues, or anything else - these were choices the writers made and stood by for years. A sudden U-Turn in storytelling to go from “the fans were right, this dynamic is wonderful and we’re going to base our advertising around it!” to “well, it was never supposed to be about that” is a kick to the teeth to a fanbase that (literally!) gave so much. 
It’s not as if this is the first time the fanbase has been disappointed by a writing decision. Speaking for myself, I was heavily disappointed by the way sexual assault was handled on the original incarnation of the show. Veronica’s rape was handled by at first not framing it as a sexual assault at all in “A Trip to the Dentist” - Duncan Kane (her ex-boyfriend/potential half-brother at some point in time) having sex with her while she was unconcious was framed as just “feelings and nature taking over” because he was under the influence. In season 3, the writers decided that framing women protesting sexual assault on campus as deranged feminists who sexually assault men by inserting them with Easter eggs was a good choice. That Easter egg part was played for laughs by the show, writers, and leading cast member. 
Even the inclusion of Dick Casablancas for laughs - whose GHB was intended for his girlfriend and ended up in Veronica’s cup - doesn’t feel right. Ryan Hansen’s charm explains a lot of it, but the show seems to place a lot more blame on Madison for Veronica’s rape despite the fact she narrowly escaped the same fate at Dick’s hands. I was disappointed then, and I’m still disappointed with it now - far away from any romantic concerns of the show.
And my biggest problem with the ending of season 4 isn’t just that Logan is dead. I’m incredibly crushed and disappointed to see all of that character development be met with an offscreen car-bomb, but it doesn’t bode well for Veronica’s characterization and ultimate arc either. I fell in love with Veronica’s character first, and I don’t even recognize her anymore.
If the movie was a thank you to the marshmallows (both the fans and Veronica’s inner softness), the ending of the show was a middle finger to both. If the lesson from the series and the film is that you fight for things because they’re worth it and not because they come easily (whether they be relationships or towns), then the lesson from the revival is that the best thing to do is leave and take your bags. So much of the narrative was set up around Veronica accepting who she was and where she’s from - and the revival’s Veronica has finally been traumatized so much she’s packing her bags and giving up. That’s not toughness. That’s not strength. That’s certainly not saving the show or the character. 
That’s selling a grim story because you think it’s edgy. That’s trying to be subversive and failing, too focused on shock value to care about the characters. There’s a reason shows like Game of Thrones, Dexter, and How I Met Your Mother got such backlash -- they just don’t make narrative sense and the endings are far from satisfying. Making the fans happy isn’t a mark of bad storytelling, especially when the survival of your franchise has been so contingent on it. Sometimes, they actually do know what they’re talking about! And if you want a season five, maybe don’t alienate your fans to a point they don’t recognize the show anymore. Rob mentioned, “...I will have made a really bad bet if, en masse, the fans turn on the show. That would certainly be a tough lesson to learn.” -- I think he accomplished that! 
I wish the Veronica Mars that got me through the toughest parts of my life was still around. But I’d rather say goodbye to her forever than be faced with a cheap imitation. 
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danni-dollarsign · 4 years
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A Critical Look at “Pokemon: Sword and Shield” From a Casual’s Perspective...
A/N: Hey! if you’re reading this, then thank you! I don’t know why, but I thought to myself, “Hey, wouldn’t it be cool to write a pointless essay about a Pokemon game?” And then I realized today was the 1YR anniversary of SWSH, so I figured I might as well just do it! So even though I’m late and probably nobody will really care to read all this nonsense, I wrote it! If you’re interested in all the analyses of PKMN SWSH, but aren’t too invested in the technical mumbo-jumbo used by the more hardcore fans, then maybe you’ll enjoy this. 
Also, it’s worth mentioning that I’m literally just some rando on the internet saying my opinion. None of this should really be taken SUPER seriously - it’s mainly designed to provoke thought rather than try to argue any specific idea. So if I say something that you don’t agree with, you got two options: 1) Draft a constructive comment or DM to me and we can discuss calmly like adults, 2) shake your idea and ignore this. There’s really no need to get heated up over a video game essay, of all things, so let’s not do that lol. 
But other than that, yeah! If you’re interested in more stuff like this from me (in-depth analyses of Pokemon games from the perspective of a low-key casual), lemme know! I’d love to chat with anyone about this awesome series.
So, without any further ado, let’s get into the essay (warning: it’s like ~8k words).
Introduction...
Welcome to the wonderful world of Pokemon! Love it or hate it, Pokemon has had a huge impact on popular culture in countless countries in a number of different ways, sparking memes, dreams, and happiness everywhere! It holds a very special place in my heart - Pokemon was a game that I got to share with my two older siblings, was one of the first fandoms I got into, and was a big reason as to why I grew to love creative writing so much after writing a couple fanfictions for the games. I’ve been playing Pokemon ever since my brother gave me a copy of Pokemon: Ruby and have been a devoted fan ever since. While I may not be super into the strategy and damn near mathematical aspects of gameplay, I’d like to consider myself a relatively knowledgeable fan with enough extra knowledge to give a look at one of these games from a casual, yet analytical view. So what game other than the newest title, Pokemon: Sword and Shield, with its release anniversary being today? In this casual online essay, I hope to describe all my thoughts of Sword and Shield (which I’ll shorten down to just “SWSH”) from the perspective of the everyday Pokemon fan.
General Gameplay...
Many top-title games of Nintendo are best known for their simplicity: in Super Mario Bros, you’re a mustachioed red guy jumping on monsters to try and save some random princess (who may or may not be in this castle); in The Legend of Zelda, you’re a green elf-looking guy slashing wildly at monsters with a sword given to you by some old guy in hopes of defeating some ultimate bad guy; and in Pokemon, you’re a child wandering around the region catching monsters who also accidentally saves the world before becoming the very best (like no-one ever was). And while the games themselves have grown from that initial stylistic simplicity, some have lost that creative in-depthness in favor of being playable for children. This is probably the biggest issue with the newer Pokemon games as of late.
Regardless, let’s look into the playability of SWSH.
It’s played like your regular Pokemon game; you’re a kid who journeys to become the Champion of Pokemon Battling with your friend, catching monsters known as “Pokemon” with pocket-sized balls dubbed “Pokeballs.” But I’m sure you’re all aware of that information, and are instead asking “Well, what’s the deeper plot?” Yeah, no, that’s it. You’re a kid catching Pokemon to become champion - oh, and you also accidentally save the world from a power-hungry businessman - but that’s neither here nor there.
Plot aside, the game is a bit barebones. It’s pretty linear gameplay (literally linear - the map of the Galar region is almost exactly a straight-line waltz from Postwick to Wyndon, which is a bit weird after dealing with the giant, sprawling maps of earlier generations) where you travel from place to place, beating gyms and catching ‘mons, before getting into a couple scuffles and becoming champion. For an RPG-styled game, it comes off as much too simplistic for older fans (I’d even reason that it’s too simplistic for younger players, as well). While I will say, I don’t exactly miss the days of hopelessly wandering around a pixel city, trying desperately to figure out how to move on to the next town because the answer to the puzzle is hidden in this giant area that my little peanut-brain couldn’t figure out at the time. But it is a bit demeaning to get “Hey, do you know where to go?” and  “Hey, follow me so you don’t get lost!” and “Oh, yeah, want another tutorial on how to easily catch Pokemon for the fourth time in a row?” every two seconds in a city where there’s only two places to check out.
But we can’t really discuss the gameplay of Pokemon without discussing the highlights of the region. Ever since the transition from 2D to 3D, Pokemon games have begun a trend of gimmicks - which I like to call “battle enhancers” - that they use to add uniqueness to their games. X&Y had Mega Evolution, Sun and Moon (and USUM) had Z-Moves, and now we have Dynamax! As we all know, battle enhancers are the strategy by which the player uses some extraterrestrial/magic stone to physically enhance one pokemon at a time for a certain period of time - in the case of Dynamax, the pokemon either grows in size or changes in form, gaining the ability to use special type-based attacks for a duration of three turns.
Honestly, I think it’s a pretty fun mechanic! Dynamax combines the good components of both Z-Moves and Mega Evolution - new forms, awesome moves, and a ticking clock. It adds a bit more strategy to the battle enhancer, where the player actually has to plan out who and when to Dynamax (though it’s really not that hard - most everyone will save it for their ace or the pokemon with the type advantage at the very end of the battle, because that’s what you do). But it’s fun and creative, making the battle a bit more exciting when you see your beloved ace become gargantuan on a field while the audience chants in excitement. Initially, I was skeptical of the battle enhancer, but once I threw myself into the game and really got into it, I felt it was fun and cool for the region. My feelings were further improved when I learned that Dynamax was inspired by the idea that the Nintendo Switch had the potential to be played on the TV as well as in a hand-held mode. The idea of turning pokemon “big” on a “big-screen” is really just so cute to me, really. Overall, it’s a fitting concept that is paired well to the game when everything is considered.
But when you look beyond the Dynamx experience to find more content in the game… there’s really not much else. Many people (including me) were ecstatic to hear about the free-roam areas in SWSH - the Wild Areas. Here, you can do all the fun grinding stuff that makes Pokemon games a bit more challenging and fun - hatching eggs, shiny-hunting, running around in circles, Dynamax dens, etc. But when looking at other Pokemon games, that’s really it. Let’s examine Pokemon: Sun and Moon, for example. This game really shines not just for its refreshing setting and compelling plot-line, but also for it’s amount of cute and quirky mini-games to be enjoyed for a good while outside of the main story. Pyukumuku Chucking, Mantine Surfing, the Alolan Photo Club, Ultra Warp Ride Travel - a good handful of mini-games that appeal to different kinds of people! All of these mini-games aren’t just tossed in there, either - they have a fitting place in the culture of the world and add to it, rather than just reiterating it. But when you look for mini-games in SWSH, you won’t really find anything aside from just battling. Sure, there’s the Battle Tower, as well, but I’ll personally say that I’ve never been a fan of the concept of post-game NPC battle buildings. For a hardcore player, they might be fun, but as a casual who can’t devote the time to really dig into understanding how IVs and competitive breeding works, they’re really no fun. Not to mention that nothing is really being added or developed with these battle buildings; they don’t add to lore, they don’t add to the culture of the region, you don’t even really gain anything from it - they’re pretty much just places to battle the occasional familiar face and that’s it. While I’m sure plenty of people adore these facilities in the games, I’ve never been too partial to them (I’d even prefer those god-forsaken casinos over another goddamn battle frontier).
But my biggest problem lies with the release of the DLC. While I’m not against the idea of DLC in general, both The Isle of Armour and The Crown Tundra left a bitter taste in my mouth when I started thinking about the issue of playability in SWSH.
I have always been more invested in the storyline of Pokemon games rather than the battling aspects. Usually I’ve always just gotten through the main story, then wandered around to find extra post-game content or mini-games, and then moved on to other games. And that’s not necessarily a bad thing - I just figure that the games have served their purpose for me upon completion, so rather than bore myself wandering around and doing things that don’t interest me, I go find another game that has more story-based content. That being said, I finished SWSH in less time than any other Pokemon game (I’d say somewhere around twenty hours, complete with me running around in circles like an idiot before rushing through content intermittently); as a result, I was no longer actively playing the game by the time the DLC was announced.
I’ll be honest and say that when I learned about all that was being offered in both sets of DLC, I felt a bit betrayed. I’m well-aware that Nintendo is a corporate business, and therefore will always prioritize financial gain over their fans’ lasting enjoyment of their titles - that’s just a fact of life. But I couldn’t help but feel like I paid a bunch of money for the bundled titles, only to play a game that hardly could be considered worthwhile or satisfying without added headcanons or fan-works, and then get told that extra content is available that may or may not add satisfaction to the experience that’s already long since ended for me. It was just a bit disappointing - and I’m not talking about the whole “Dexit” deal (I actually was on-board with the idea of having no real National Dex - I felt it added realism to the games and would force players to get to know the new Pokemon instead of just choosing the same team they always have since Gen 1 or whatever). My gripe is that I paid for a whole game, wasn’t satisfied with the result, only to hear later that the content that I might have been missing is available to pay for? That’s incredibly annoying. Not to mention that I was further disappointed after learning about the contents of the DLC, but we’ll get into that later.
Overall, the playability of SWSH is very basic, but can be enjoyable if you suspend belief and just enjoy it for what it is. When it comes to storyline, it’s not much of a game, and doesn’t sport much post-game content besides battling.
Immersion and Ambience...
Many of my friends can attest that I tend to like silly, fantastical concepts because I personally love to throw myself into the universe being offered to me. Pokemon is really no different - the games have always sported a very immersive experience for me thanks to the combination of interesting regions and evocative music (especially the music).
I think that most every Pokemon fan has a specific region, city, and music theme that sparks a plethora of nostalgic emotions to the point of near tears. For me, that’s always been Pokemon: Platinum, the Twinleaf Town theme - just staring into the rippling reflection of the pond by the player’s home, listening to that beautiful synth clarinet playing that nostalgic melody - it makes my heart beat with so much fervent passion that I hardly have the words to describe it! And I think that sense of nostalgia - regardless of whether or not those memories are old or new - has always been a strong-suit for Pokemon games. They always have the ability to inspire such deep emotions in me and other alike in a variety of ways, further adding to the ability to immerse us into the game’s world. And whether your favorite area is as simple as Twinleaf Town in the Sinnoh region, or as agonizing as Rock Tunnel in Kanto, it’s the spirit of certain cities/towns/routes that further add to the immersion of the world in question. But how well does SWSH hold those values? Spoiler Alert: Not very well.
SWSH, in the end, is still a Pokemon game - so the setting is very vibrant and colorful and everything that can hold my attention for long periods of time. But the problem arises when one begins to progress through the game and continuously forgets what’s where and where’s what. A lot of the map is painfully basic (again, due to the literal linear nature of the Galar region) and the cities themselves kind of lack their own real originality. There was an attempt at unique cities that’s become iconic of the Pokemon franchise, but it doesn’t really stick. I think most people would agree with me that the only real memorable areas in the main game were Slumbering Weald, Ballonlea, and Spikemuth, and each of these areas have their own set of problems that also make them a bit difficult to fully enjoy. At their core, most all Galarian cities have the same basic set-up: basic green plants (if plants are in that area at all), the same brick roads that lead either to the gym or to a route leading in/out of city to another city, and a giant gym/key building in the center of it all. And that’s really about it. No real interesting buildings except for gyms and Rose Tower (and I guess technically the hotels), no extraneous locations that aren’t directly related to the plot or to gimmicks - it’s very bare-bones and really can take you out of the experience.
In a hard contrast, I’ll give the example of Generation 1’s region set up - every city has its own personality that also matches the feel of the region as a whole. Every city is based on colors, and each city is themed after that, respectively (i.e. Vermillion City, the city of sunsets themed around the color orange, is home to the Pokemon Fan Club and the kick-ass electric-type gym that initiates feelings of excitement; Lavender Town, the noble town themed around the color purple, is home to the Pokemon Tower and spooky spirits that inspire feelings of somberness and reticence). Obviously, this isn’t very realistic, but the trick isn’t to replicate reality - it is to inspire reality. The Kanto region is incredibly creative, and therefore is easy to immerse oneself into the world because it’s become a world we are actively interested in. We know that it could never truly be real or plausible, but that hardly matters when we are so enthralled with the colors and set-up and feeling of the towns. We don’t really get much of that in Galar. It probably isn’t such a great idea for your final city - being Wyndon - to feel blank and lifeless when compared to minor cities in the region. And even when we find cities that hold that uniqueness we desire like in Spikemuth or Ballonlea, there’s really no other reason to be there longer than just beating the gym. It’s sad, really. Spikemuth is such a interesting, creative-looking town home to such cool characters, and yet there literally is only one path to get in and out of the town - the town isn’t even given small houses to investigate like literally every other city in the region. It’s a waste of potential! The fact that I can’t investigate such a promising setting that inspires me really takes me out of the world, reminding me that this is just a video game in which you move from Point A to Point B. It’s no longer a fantasy world for me to explore, but instead a line at the DMV to get my Drivers’ License. The only real good thing about this is that fanfiction writers get so much free-reign when it comes to writing about the city - the only thing we really learn about the city is that it’s underfunded and gloomy and that’s literally it. I would have really liked to see more inspired cities around the region where things outside of the main plot can be done, but hopefully this is just a problem we’ll see in this region.
Probably the most important aspect of immersion (in my opinion) is the music. With the potential to make or break a game for me, I hold a lot of expectations on the music found in video games (I’ve been classically trained in music since elementary school, and have always had a fondness for video game music). Pokemon music has always been some of the most inspiring pieces of art in my life - whether it be the kickass battle suite of Champion Cynthia, or the somber piano melody of Emma’s Theme, the music of Pokemon has always been the first thing I notice and analyze whenever playing the latest title. That all being said, I have quite a few notes to make in regards to the soundtrack of SWSH.
I’ll start with the pros, first. Generally, every main title has had its own feel when it comes to the soundtrack - DPP was jazzy and smooth, Sun and Moon was based on popular Hawaiian music meshed together with classic Pokemon synths, RSE was all about the horn section (trombones and french horns all the way!). SWSH, at the end of the day, isn’t much different. The region is inspired by the UK, so it’s no surprise to discover that the soundtrack was inspired by popular British Rock. As a result, a lot of themes went really hard, keeping a hint of individuality even when some battle themes hosted similar instruments. The biggest appeal of the soundtrack, I believe, was found in the little moments, namely the cheers of the gym battle themes. I think it’s safe to say that most people get super hyped when they hear those rhythmical chants coming to life whenever in the final leg of the battle, right when you begin to Dynamax. That’s amazingly exciting, never failing to suck me into that exact moment to gather the power of God and anime to defeat my opponent. While I wasn’t totally rocking out to every single song that came on, I was pretty satisfied with the music of SWSH, overall. It’s not too bad, and hosts a few bops that I still seek out to get my blood pumping.
But, as to be expected, there are plenty of cons when it comes to the soundtrack of SWSH. I could go over this for hours and hours, detailing complex definitions of music theory and basic song comprehension, but I’ll just make this nice and simple: it was really bland.
Note that I said “bland” and not “bad” - the music is fine in my opinion, I just wasn’t feeling the same feelings as I had in previous Pokemon titles. It all felt like Pokemon music, but not much else. It was like remembering hints of a memory long-lost, but you don’t really care about to dig deep into your mind for context. Towns had music, routes had music, pokemon and characters had battle themes, yada yada yada, nothing really to write home about. If I had to pick a song that honestly, truly invoked emotions beyond “Oh it’s battle time, now”, it would have to be the Battle Tower Theme, and that’s most likely because it was written by someone else entirely (Toby Fox, also known as the creator of Undertale and composer of super hard-hitting jams). And the worst part is that I never would have even been able to hear the Battle Tower theme because I hate battle buildings (which is more of a personal problem, I know, but still). Honestly, I would have preferred hearing that theme as compared to Champion Leon’s battle theme - I feel like his champion theme was very bland and lifeless, simply holding all the required elements of a Pokemon battle theme just because that’s what has to happen. It’s uninspired, faceless, and corporate, only to be completely foiled by the unique blast of energy found in the Battle Theme, which just screams “Prove that you’re the best!” over and over to me (also known as a big theme in the Pokemon games, especially in SWSH).
That’s not to say that every other theme in the game was terrible. I much enjoyed Marnie and Piers’ battle themes, but for a different reason. As we know, Piers and Marnie host a more “punk rock” style when compared to literally everyone else in-game, a trademark of Spikemuth citizens. With their occasionally cold and prickly (no pun intended) personalities, their themes go a bit harder into rock-land as compared to characters like Hop or Bede. There’s no conflict of style there - it’s “punk” with “rock”, loads of guitars and bass with a hint of synths to keep that Pokemon flare, and fits a bit better in the setting of the world. Mild conflict arises when we start looking at characters who aren’t rockstars or idols - let’s look at Bede’s theme, for example. While it really isn’t a bad theme (it’s actually, dare I say, a bop), I wouldn’t exactly say that the resulting pieces fit neatly together like they do for the Spikemuth duo. Bede’s theme requires a lot of synths to accentuate his more flamboyant and immature personality, but also holds ties with the rock guitars while also trying so desperately hard to sound like a Pokemon song. Now, I don’t think “Pop Synth Rock” is anything bad, per se; I just feel like the added rock elements didn’t do much to add to the musical representation of our cliche jerk-face “rival”. It feels like the rock elements were an after-thought rather than a planned layer of musicality. I could really say the same thing about Hop’s theme, but then I would have to re-listen to Hop’s theme because I always forget what it sounds like even after listening to it a second before.
A big problem is that not many of these themes hold lastingly memorable motifs/melodies, which is a personal pet-peeve of mine in games where the music is highly esteemed. In pretty much every battle theme (except the generic pokemon encounter theme, which is the same melody in every Pokemon game, only with variations added to fit the music theme of the region) is just an on-going strip of notes that sound nice when playing the game, but if you tried to pick out the specific melody-line of that character, it’s a bit of work to really find anything. Let’s look at a more concrete example: Lusamine’s battle theme from Pokemon: Sun and Moon is up on my list of most memorable battle themes, and will do well without the extra influence of young me’s nostalgia seeping in like it would with earlier generations’ battle themes. Lusamine, as we know, was the elite antagonist of the game, being the leader of this esteemed Pokemon protection group who later is revealed to be using Pokemon for her own demented goals of perfection. Almost immediately, the player hears the signature accents of the harpsichord playing the prime motif before the piece digs into a full orchestration. It doesn’t sacrifice anything for the sake of “sounding like a Pokemon song”, nor does it sacrifice anything for the sake of keeping with the musical inspiration. Instead, it focuses on being exactly what it needs to be - a musical representation of Lusamine, hosting orchestra-based instruments (piano, violas and cellos, horns, violins, light pad synths, etc…). Most anyone can pick out a handful of memorable motifs from her theme (the main horns melody line, the harpsichord melody line, the mid-section cello and piano melody line, etc…), and those remain in our unconscious. So, it’s no surprise that when she becomes the “Mother Beast” later on, when the player hears hints of those signature melody lines becoming distorted in the madness of the new battle theme, it invokes a particular emotion that fits elegantly with the subject matter of the plot right then. In short, it’s musical storytelling done right. In SWSH, we don’t have that extra omph of emotionally-nostalgic motifs; instead, we just get songs that play in the background of this video game, and that’s really it. If you don’t like the song, good news - you’ll probably only hear it once or twice, depending on who the NPC is. If you do, then you’re out of luck for the very same reasons. This game lacks a very basic hint of soul to its soundtrack, which is really such a jarring idea especially when you realize that they paired up with a composer who arguably has mastered the idea of musical motifs (Fox).
This really isn’t just SWSH’s problem, either. I also went through a similar heartbreak in S&M during the final stretch of the main game; after battling Lusamine and saving the region from the threat of Ultra Beasts (more or less, anyway), we the player go to challenge the champion, who is revealed to be Profession Kukui since there really is no true champion for the newly-made league. It’s hard to go from an exciting, powerful battle theme like Lusamine’s to some generic, cardboard-cut-out version of a champion battle theme for Kukui. It’s hard to invoke any sort of emotional appeal when there’s no real inspiration to be felt in the music; with no emotional connection, there is no emotion. It’s, once again, just music that plays in the background of a video game. A similar experience happens in SWSH with the player’s match against Champion Leon; though we have the potential to gain an emotional connection to a Leon Theme motif, we don’t get that. Instead, we just get music that is programmed to be exciting for our championship match that will undoubtedly change our lives forever. Bland, boring, anti-climatic - all for the sake of coloring in the lines. This has been an on-going problem in Pokemon games for years in which the Championship Battle Theme is less interesting than the Evil Team Battle Theme, which probably isn’t a good idea. It’s annoying when your villain has a better theme than the literal strongest trainer in the region - it ruins the chances of likability for the region’s “good guys” and overall is anti-climatic when it is finally time to become champion.
Overall, the ability to immerse someone like me in a game is very important when it comes to retaining players. While SWSH isn’t the worst Pokemon game when it comes to immersion (considering the fact that I actually beat the main game, which I can’t say for other main Pokemon titles…), Game Freak certainly could stand to learn from the game’s shortcomings.
Creature and Character Design...
The monster design is arguably one of the most controversial topics when it comes to any Pokemon game. Some people only care about the designs of Gen 1, others accept everything but Gen 5, and a select few could rant for hours on the stupidity of literally every Pokemon design in the franchise. Regardless, the design of the Pokemon native to the Galar region is an important topic of discussion when analysing the potential for enjoyment of the game. After all, I’m an artist who loves drawing all my favorite characters as well as my favorite Pokemon, so understanding the designs of these beloved figures is vital to understanding the game in general. For sanity’s sake, I’ll only be discussing new Pokemon introduced in this region, and will be ignoring all previous pokemon that aren’t regional variants.
Overall, the designs of the latest Pokemon are satisfactory. Because of my tendency to always suspend belief in fantasy works, I’ve very rarely had much to hate about Pokemon designs (not even in Gen 5, though I don’t particularly like any of them aside from the game cover legendaries). SWSH didn’t really bring much to the table when it comes to brand-new Pokemon, but the ones introduced are fitting and interesting: the Dragapult line, all three starters (even if I did laugh for literal hours at the discovery of Cinderace’s typing), Wooloo and Dubwool, Yamper and Boltund - just to name my top favorites. And I was totally invested in the designs of the game cover legendaries, Zamazenta and Zacian, since they held cultural relations with the region’s inspiration and therefore had actual meaning within the game besides just being cool mythical creatures. Nothing really outright bothered me with the designs or pokemon choices in this game; as I mentioned earlier, I was okay with the idea of no National Dex for this region, and that all the pokemon allowed in this game matched with the region well-enough.
But, of course, it’s not without faults. I found there to be a substantial lack of original legendaries in this game - we only have three real legendaries to catch in the main-game, four if you consider the DLC. We had a similar problem in Pokemon: Sun and Moon, but it was later amended with the introduction of Ultra Beasts (which can technically be regarded as legendary Pokemon, albeit from another dimension and not technically Pokemon). In SWSH, we are only given the option of catching more than two legendaries if we buy the DLC - this is remarkably disappointing for those who are interested in seeing new, unique Pokemon designs. I know many fans are constantly frustrated with Game Freak’s tendency to overuse Gen 1 Pokemon, but the fact that nobody is bothered by the running trend of being able to easily catch a bunch of previous games’ legendaries is beyond me. It’s essentially the same thing, overly relying on the fanbase’s sentimental nostalgia rather than moving forward to create new creature designs. I know for a fact that so many people would have been excited to catch Pokemon with cultural significance (maybe like elf Pokemon that resemble that of Seelie/Unseelie fairies, or more Pokemon that resemble chess pieces, or maybe more Pokemon that follow a theme of medieval artifacts - there are many possibilities), so the fact that they skimped out in favor of making people pay for nostalgia is ridiculous to me. This was a majority of the reason why I rejected buy any of the DLC content - why would I pay for Pokemon I’ve technically caught before? I mean, I guess it can be more for the kids who have never encountered the older legendaries, but then again, wouldn’t it be more beneficial for your game to have Pokemon that actually represent the new region? Instead of just stealing other games’ legendaries for the sake of saying that you have them, they could have just worked a little harder to design maybe three or six more cool legendary designs and centered those guys around the two DLC locations instead of just having Calyrex for The Crown Tundra. At the end of the day, it’s really just a cash-grab; the only reason I could ever see myself understandably buying the DLC for SWSH would be because I wanted to interact more with my favorite NPCs, but then again, I can just look at screenshots on Twitter and feel just as satisfied.
But not all is lost in terms of designs. Now let’s get into my favorite design portion of this segment and discuss the NPCs.
First, we’ll dig into the rivals. Personally, I really enjoyed the rivals of this game; while Pokemon is definitely running on a formula, I still was able to find enough about the three rival characters to genuinely enjoy their presence whenever they came on screen. I suppose we can expect to keep seeing this new Pokemon Trainer Rival Formula: Kind of Annoying but Too Sweet to Hate BFF Rival (Hop), 2 Edgy 5 U Rival (Bede), and Some Pedo’s Waifu Material Rival (Marnie).
Hop is arguably one of my favorite Pokemon rivals of all time (right up there with Gladion from S&M). He’s one of the only Pokemon characters to get a realistic character development over the course of the game’s playable story, which really humanizes him and makes up for his occasionally annoying personality. Over the course of the game, Hop goes from silently residing in his brother’s shadow to learning to stand on his own without needed any outside validation; much to my surprise, it’s not some half-hearted transition. Hop doubts himself during the challenge, as evidenced not just by his dialogue but in the way he actively changes his team to try and be more competitive like everybody else. I remember feeling so heartbroken in realization that Hop stopped using his beloved Wooloo, which is rightfully paired up with the excitable boy. The idea that Hop uses Wooloo, a normal-type cute Pokemon that generally wouldn’t be used in a competitive team, really adds more dimension to his character; when he learns to enjoy himself instead of letting his doubts overtake him, he returns to using Dubwool and his favorite team, demonstrating how he would prefer to have fun as himself than be someone he isn’t. I found that to be a really wholesome theme to his character, one that we haven’t really seen in a Pokemon game yet - it was a pleasant surprise! Hop is sweet and kind, always wanting to motivate the player even when he’s in his own internal turmoil. With all that added with his adorable babyface and goofy/awkward preteen disposition, he really makes for a likeable rival character.
The next rival to be introduced is none other than our classic Mean Boy rival, Bede. He’s a character the fanbase is a bit more accustomed to due to previous titles’ rivals (i.e. Green/Blue/Gary Oak from in R&G/B, Silver from SGC, technically also Gladion from S&M…), so are quite a few expectations placed on his character as a result. Also true to the typical Pokemon Jerk Rival, he has a complicated homelife (he comes from an orphanage, as we later learn) and has a similarly complicated parent-child relationship to the leading antagonist of the game (in this case, Chairman Rose). Bede constantly assumes himself to be better than he is and isn’t afraid to be a total prick about it, choosing to bully Hop upon winning battles against him to boost his own inflated ego (though there’s hints pointing to Bede actually having rather low self-esteem). All things considered, I liked Bede as a character about as much as one can like a mean rival archetype, but I was more than pleased to discover his transition to a more likably mean-spirited character when he later returns to the game to challenge the player after being disqualified from the challenge. While we’ve had a likeable mean rival before (namely Gladion), Bede is something of his own entity with how he actually has an attempt at character development that leads him to a mini-redemption near the end of the game. He’s really the first mean rival to have a transition from total jerk to slightly-peeved tsundere, which was probably a good idea on Game Freak’s part so that we wouldn’t be left with a character we downright hated after the way Bede quite literally destroys Hop’s confidence. It’s nowhere near as impressive as Hop’s character development (which isn’t super impressive to begin with, but let’s ignore that fact for a bit), but it’s still interesting to see in a monster-catching game about being the best you can be.
And then, of course, we get to the cute-girl rival, Marnie, also known as the place where I get a bit mad again. I’d like to say that I absolutely love Marnie; she has an adorable design and interesting personality that captures my attention whenever she has screen time. But she serves one purpose in this game, and one purpose alone - being the main cute girl rival of the game. Marnie has the potential to be a similarly interesting rival (cute design that meshes “punk” with “cute”, has a wholesome and fun dynamic with her gym leader older brother, uses a Pokemon that isn’t considered to be a “competitive” choice as her ace, has a cool/cute personality…), and yet we probably only talk to her about five times over the course of the main game. Little is done with her character - in fact, the only real thing she does in the game other than becoming the next dark-type gym leader is that she helps the player sneak into Spikemuth after the gates have been shut by the remarkably-harmless Team Yell. I don’t think I’m alone in saying that I would have loved to have seen more done with her character. With the boy rivals being more fleshed out than her, it leaves a sour taste in my mouth because the female rival is the one left with a blank personality (and I’m not just saying that because she hardly smiles - that’s really one of the only things we get about her that gives her an actual personality). My frustrations are further exacerbated because this has always been an issue in Pokemon games, in which the girl rivals are so barebones for seemingly the only purpose of serving as some neckbeard’s waifu that they can input a personality they desire despite the fact that she’s canonically a minor. Why put in the time to give dimension to Hop and Bede, but not Marnie? And we know for a fact that Game Freak has to recognize the lack of personality given to Marnie, especially since they had previously come out with Lillie’s wonderfully sweet character arch in S&M and USUM. Personally, I feel that it was because they didn’t feel like having a more punkish girl character who also had traditionally feminine-coded interests (she’s known to have been distracted during the gym challenge by the boutiques) and ultimately decided to just not give her any further personality other than that, perhaps fearing that it would dissuade the gross creeper fanbase from latching onto her. But that’s really just speculation, so don’t take any of my nonsense too seriously. Really, I’d just rather we had a girl rival with more personality to match the other two rivals so it wasn’t so annoyingly unbalanced.
Moving on from the rivals, we get into the designs of the League Staff of the game. In most other Pokemon games, I’d never really been too interested in the gym leaders; they had always been more of minor bosses, just faces that you saw for a couple of seconds before pummeling their ‘mons and moving to the next city. But in this game in particular, there was a sudden transition from simple puzzle master to a full-on celebrity figure. I really enjoyed this! It was so nice to actually have some information on the gym leaders other than what type they sported; suddenly, they have personalities and interests - they become real to the player. Not to mention that there really is a gym leader for everyone to enjoy, thanks to their unique personalities and styles.
I’ll be a bit honest and say that some of their clothing designs are remarkably stupid for even an anime-based RPG game (I mean, I know we joke about Leon’s terrible sense of fashion in the fanbase, but can we just pause and ponder what Piers’ wears? I mean, a leather jacket with spandex? Metal boots and a work-out tank??? What is he wearing?!), but it isn’t exactly distracting. In Western cultures in particular, we can see a trend towards the glamourization of the “athleisure” style, or athletic wear designed more for everyday use rather than just working out. It was kind of fitting to see this be the primary style for the gym leaders, who can basically be described as hierarchical sports stars. Weird? Sure. But in the context of the world, it all fits together, and once again adds to the immersion aspect of the game.
Looking at our main antagonists, they are designed quite well. Chairman Rose is designed to be quite easy and fun to hate (at least for me) - he’s an important-looking businessman who’s very impressed with himself, paired up with a beautiful yet terrifying subordinate woman who does most all the hardwork for him (...actually, they kind of remind me of an antagonistic Cl. Mustang and Lt. Hawkeye from Fullmetal Alchemist…). They also had noteworthy battle themes that popped a bit more than other battle themes in the game.
While they hardly count as antagonists, I’d like to also make a brief mention of Team Yell. They’re more annoying than anything, which is a trend that I’m not too sure how I feel about yet. It was definitely more likable coming from Team Skull, that’s for sure. I would have liked Team Yell doing a bit more damage, having them be a bit more unruly and controversial before evening them out with the whole emotional appeal of them cheering on for Marnie in hopes of saving their ruined town. But they weren’t too terrible in my opinion.
I could talk for hours on the champion of the region, too, Champion Leon. He’s a really fun and charming character overall, less of the supremely wise and powerful champion that we’ve seen in older gens and instead being a more quirky but worthwhile opponent on the path towards the crown. But I definitely preferred him more as a character than as a champion; even though his team changes depending on your starter, it’s not too challenging of a fight if you know what you’re doing, especially when you immediately know what his ace pokemon is (something we don’t really learn in other gens about the champions). While I’m sure the idea of a powerful but transparent champion can be done, Leon doesn’t really stand up as a powerful trainer when compared to other champions in the franchise. But he’s definitely still a fun, interesting character concept that I am grateful for in this particular game.
When it comes to the designs of the primary NPCs and Pokemon, SWSH continues to talk that line just above mediocrity. Not too bad, not all that great, but definitely not something to be forgotten. I’d reason that the primary strength of this generation lies within the characters that are introduced.
Uniqueness vs. Status as a Pokemon Game...
In regards to the uniqueness - how well this game stands on its own as an individual concept rather than just another Pokemon game - I’m a bit divided. On one hand, I’m a bit saddened by the watering down of content and constant reliance on concepts from older games. But I can also see that SWSH introduced a lot of interesting ideas that have inspired so many fans for this generation. And while yes, this gen didn’t have much to offer in terms of new Pokemon, new scenarios, or new lore, I do think that it does hold its own when compared to the other games in the main series. New characters are introduced to the player, all of which having good (and bad) traits that allow for lots of fan-created content with their essence; a new look into a brand-new battle enhancer that requires a different strategy than those of previous battle enhancers; a new culture found within the Galar region that can inspire many more thoughts and theories on the Pokemon world as a whole in a number of ways. We cannot pretend that SWSH isn’t an influential game just because it wasn’t ground-breaking; even with my extreme distaste for the Black and White games, I still admit that they led to important decisions and ideas that led to the creation of games I did enjoy. So, as its own entity, I think that Pokemon: Sword and Shield really has a lot of offer and would probably be an amazing game for a younger player who’s just getting into the Pokemon universe.
But I think that a lot of us long-time fans can agree that this game doesn’t quite match up with the others in terms of giving those real “Pokemon game” feelings. The problem with big-titles like this is that the company tends to lose sight of what really makes a franchise so influential isn’t the stuff found at face-value. It’s not the creatures or NPCs or game mechanics or design or any of that garbage - it’s the feelings we get when all of those things reach that perfect harmony. It’s the rumble in my chest whenever I listen to that famous intro-sequence of my old Pokemon: Ruby game; it’s the fire in my eyes when I went back to challenge Pokemon Trainer Red for the tenth time that night back in my old Pokemon: Heart Gold game; it’s the tears I cried when I watched the only interesting character, N, leave my playable character after his emotional spiel following the defeat of Ghetsis in my long-since abandoned copy of Pokemon: White. At the end of the day, Pokemon is more of an emotion I get rather than a game I play, and I think this is an idea that few people can recognize for themselves. And while I’m aware that I literally just spent several thousand words bagging and praising this game for all those face-value aspects, I also know that when you add that extra little bit of care to your work, go a little further with a character you know someone will adore, or try something new with that new battle theme, there comes a sensation that goes beyond that of love for a silly fantasy game. I’d like to think it’s something akin to inspiration.
Conclusion...
In conclusion, Pokemon: Sword and Shield is far from perfect. With a number of faults and disappointments, I can understand why a lot of fans were less than interested in giving this game the time of day. But I also want to say that this game deserves to be understood and appreciate for what it is, for what it’s done. Who knows what sort of new ideas this game has inspired? Whether it be in the name Pokemon game or someone else’s passion project, I am confident in the potential that this game has to bring someone’s dreams to fruition. It already has inspired so much amazing fan-content from the community; after so many years of being away from the fandom, SWSH was the game that drove me right back, giving me the drive to once again indulge in my middle-school days of sketching out my latest comfort character or writing out a million headcanons in a way-too plot-heavy story. Many fan-creators in this community feel the same as me, I’m sure, so it would be untrue of me to say that this game was anything less than what it was: a fun, simple game that prides itself in its characters and potential rather than complex combat mechanics or some corkboard-plot nightmare. It’s a game meant to be enjoyed, so we must remember to find our enjoyment wherever it can be found. For me, Pokemon can’t really do much wrong, but also is held up to a level of expectations that I can’t quite understand even for myself. This, at the end of the day, is a video game from my all-time favorite franchise; so long as I can find enjoyment there in it, then it’s worth it. In a world filled with nihilism and cynicism, it’s nice to visit a land where you’re wise to try and be the very best like no-one ever was, to be the next best Pokemon Master.
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toaarcan · 5 years
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Scourge the Hedgehog: The Bad Fanfic Apotheosis
Y’all are gonna hate me for this one.
This is something of a followup to my previous post, Fiona Fox: Depth vs. Prominence, and inspired directly by the discussion I had with a friend in the comments section of the DA upload of it.
Part 1: Fanfic vs. Canon- Genesis of the Recolour Elements of the Archie Sonic the Hedgehog comic have long been compared to a bad fanfiction, particularly the parts of the story written by Ken Penders, though other writers like Bollers, Chacon, and Flynn have drawn that label too. I'm one of the people that's done it, and that's largely because I hold fanfic and official material to very different standards. There are certain things you can do in fanfic that you can't do in official material, especially with franchises like Sonic, and especially with more niche parts of said franchise, like a comic series. Of course, there are also certain things you can do in both, but you probably shouldn't. And Scourge is one of them. What exactly the process behind Scourge's creation was is something that's been debated. For a lot of people, he's considered to be a parody of the then-rampant "Sonic Recolour" fad, wherein fans would take screenshots of Sonic X, and other official artwork, and then edit it in Microsoft Paint, or another similar program, to create their own characters and stories. Now, this was long decried by other fans, myself included, as incredibly lacking in creativity and originality. It also had an "Ew, cringe" reaction, due to the often-shoddy editing, text-to-speech voices, and usually some top-tier mid-2000s Nu Metal for the music. These days, it's much easier to look back and say "These were mostly made by kids who were just having fun, and it's completely harmless", and it becomes apparent that a lot of the people that were making fun of them and criticising them were grown men, at which point you kinda realise that this "internet fad" was basically just bullying a bunch of children for not being up to the creative standards of some adults. Everybody was looking for the next Chris-Chan, but Chris-Chan is a near-unique entity, as only one other person alive has ever managed to combine that sheer void of talent with a monumentally repulsive personality, and that person is Ken Penders. But Sonichu is the least interesting thing about Chris, and Chris became the laughingstock that he is because of his inability to avoid posting his entire life on the Internet, which was something of a rarity in those halcyon days before the rise of modern social media. Sonichu was a gateway to the actually interesting content also on his channels, whereas these recolour-creators didn't have anything like that, just endless Windows Movie Maker slideshows. And, like, Chris was in his 20s when he became the Internet's punching bag for the first time, and while he's a horrible person, so were the people that dedicated their time and effort to trolling him- His story is fascinating, but it has no heroes. And into this collective cocktail of grown men shitting on preteens, so Ian Flynn introduced Scourge the Hedgehog. Is Scourge a parody of Sonic recolours? I sincerely hope not. The reason for that is twofold, and I'll discuss how his portrayal generally doesn't seem to be mocking those tropes further down the page, but the second issue with the idea that he is a parody is best explained by Sir Terry.
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Parody can never punch down, and as a then-24 year old man writing official canon for a franchise, mocking a bunch of 10 year olds on the Internet for making bad stories would definitely be punching down. And, as I said, nothing about the way Scourge is written is in any way poking fun at the tropes of these fancharacters and stories. It's pretty much all played completely straight. So not only do I hope Ian wasn't trying to mock these fancharacters, but there's also little reason to believe that he actually was.   He's not a parody, he is a send-up. And on the one hand, it's kinda nice to throw a bone to those kids. But on the other hand... is Scourge really the character you want to represent your part of the fandom in official material? A cruel, violent, abusive, vicious monster that spends his time palling around with a girlfriend that the writer reforged to be the most unlikable character in the entire comic? Yeah, can't say that's what I'd want if I were one of those people, but he seems to be popular enough, so maybe I'm in the minority there. But now we get to the meat of the problem. You see, the way Scourge is written is one of those things that you can do in fanfic, but you shouldn't do in canon. Part 2: What is a Mary-Sue? The term "Mary-Sue" gets thrown around a lot these days. It's gradually lost all meaning, and has slowly become a term for "Female character that I don't like," mainly used by whiny, easily-offended Broflake Youtubers, who get all pissy that Star Wars films aren't specifically catering to them, to the point that you only have to make a girl be good at something in a movie and these pissbabies lose their shit. I liked Episode VII and VIII more than I, II, or VI, get fucked. But what, then, is a Mary-Sue? And why is it relevant to Scourge? The answer to that first question is a lot more complicated than it might seem. Not just because there are now several different varieties of the trope, but also because the trope itself evolved as it began to be applied to non-fanworks, and additionally because the name itself is somewhat non-indicative. A male Mary-Sue can exist, though these are normally referred to as "Marty-Stue" or "Gary-Stue", or more cynically "The Protagonist". Check out the average Batman comic these days and you'll see what I mean. Originally, the term applied only to a self-insert character in a fanfic, that was an overly-idealised version of the author, dramatically overpowered, hugely popular, normally dating whichever member of the cast the author wanted to bone, or sometimes multiple partners at the same time, along with a few other traits. It's actually pre-Internet term, originating in a Star Trek fanzine when "Mary-Sue" was created as a parody of other fans' similar characters. Over time, the trope evolved to the point that, while the "author avatar" feature is still a pretty big indicator, it's not really necessary. So while there are probably plenty of people out there who want to be Batman, not every character that is a Mary-Sue is someone for the author to project themselves onto, and not every author avatar is a Mary-Sue. Generally, the important features of a Mary-Sue are now: 1) Receives a great deal of favouritism from the author 2) More powerful than the rest of the cast, often to the point of absurdity 3) Faces zero consequences for their actions. 4) Liked by characters that have no reason to do so 5) In a relationship with a character that has no reason to date them, previous relationships be damned. 6) Most importantly, the story will bend over backwards to give them easy wins, even in situations where they logically should struggle. You're probably starting to get where I'm going with this, and if you're not... Part 3: Creator's Pet Scourge is a Creator's Pet. He gets shown a fair bit of favouritism from Ian Flynn, primarily the guise of how much focus he gets. Scourge is the most prolific villain in Ian's run, aside from Eggman himself. While other, better villains like Mogul and Naugus were being imprisoned repeatedly until one retired and the other became a dog, and a huge chunk of the comic's remaining antagonists were being subsumed into the Eggman Empire, Scourge was only moving up, not only being the villain of Ian's first two issues on the book, but continuing to make sporadic appearances for the next twenty issues, before appearing as the new leader of the Destructix under Finitevus in the Enerjak Reborn arc, followed swiftly by a stint as the Big Bad in Bold New Moebius. Does he actually deserve this level of importance? You be the judge, but personally, I don't think so. Even within those stories, Scourge gets special treatment, the biggest and most obvious being Metal Scourge. Now, personally, I think Metal Scourge was a better character than Scourge himself, but the fact that, of all people, Scourge got a Metal counterpart before anyone else, including Knuckles, who had such a counterpart in the games for over a decade by that point.  Especially since, well... Metal and Mettle is a fun story, but it doesn't really do anything for Bold New Moebius as a whole, does it? It's basically pure filler, only really serving to add another dead Metal Sonic to Ian's list and stall the plot out for a bit longer. And, of course, the most clear indicator of Scourge's favouritism is that he was he first Archie character to receive his own Sonic Universe arc, and the only one to do so without needing two or three SEGA characters also making up the rest of the lead cast. "Lockdown" isn't a particularly good story, but its existence speaks to not just the insane popularity that such an unworthy character received, but also Archie's willingness to indulge that. Sonic Universe was largely intended to tell stories revolving around the members of the SEGA cast that, for whatever reason, weren't able to regularly appear in the main book. This... frequently got broken, with Sonic, Tails, Sally, Bunnie, Antoine, and Amy all taking centre-stage in the book before obvious candidates like the Chaotix got a look in, some of them twice over, but Scourge was the only time they were willing to try a story based entirely around one of their characters, and they gave it to the already extremely prominent Scourge. It's pretty clear that Ian loved using this character, and did so as much as possible. YMMV on whether that's good or not. Part 4: Scourge OP plz nerf Let's be real, he's overpowered as fuck. Now, overpowered characters aren't necessarily bad, but it's significantly harder to write an OP character than an on-average one, and Scourge didn't work out so well. From the moment he turns green, he's basically unstoppable. The one time he actually seems to remotely struggle is actually in 161, where he looks ever-so-slightly winded after curbstomping Sonic and Shadow at the same time. From then on, while he does start to slowly even out with Sonic, he also continues to utterly demolish basically everyone else, especially his easy conquest of Moebius. It's been suggested that conquering Moebius should be easy, because the big threats are all good, kind people there, but that somewhat ignores that there are anti-versions of the heroes kicking about too. All the (Mostly) benevolent rulers of the Primeverse should be tyrannical despots there, and there are excessively powerful entities like the Anti-versions of Merlin and the Guardians, not to mention whatever horrors Anti-Gerald would've unleashed on the world, and that's without the Suppression Squad themselves. While the comic has generally treated Sonic as being able to stomp the entire rest of the FF, well, who says it has to be a fight? Why the fuck doesn't Patch just poison him? I mean, the obvious answer is "Because then Bold New Moebius won't have a main villain", and sometimes contractual villain immortality has to be a thing, but a good writer should be able to avoid putting the characters in that position. Following on from that, Scourge gets to fight basically the entire FF and Suppression Squad at the same time, (Sonic and Amy are absent and Fiona is on his side), and he's winning until Sonic shows up. Then directly after that is the hedgehog brawl, and despite Sonic managing to get everyone against Scourge, he easily manages to escape and break out his Super form. Even after spending his time in the No-Zone completely powerless, Scourge manages to break out the moment he gets his powers back, despite the prison being full of characters who should be equally or more powerful than him, and the police force that caught them all, basically unchallenged. Scourge never faces an actual challenge in the comic. He never struggles, and the one time he actually loses? Ian makes up some new lore on the spot, which is contradictory to SEGA lore from the same year, and then uses that to have Sonic trick Scourge into depowering himself. Not only does Scourge never struggle with anything, but he also never actually loses a fight. Part 5: When will you learn, that your actions have consequences?! Probably never, because Scourge's actions never have consequences. Throughout his entire run, Scourge gets to go wherever he wants, do what he wants, with or to whomever he wants, and he never has to deal with the fallout of the decisions he makes. Absorbs the energy of a matter world into his antimatter body? He's better than fine, it only made him stronger. Turns up in Knothole with his secret girlfriend's hated arch rival by his side? Never mentioned again. Blows Fiona's connection to him, costing Finitevus' operation a potential spy in Knothole, where Knuckles is? Not even considered a factor. Ditches Finitevus to go and make Moebius into an egopolis? Finitevus isn't bothered, and supports Fiona's efforts to rescue him later down the line after than plan backfired on him. Blinds Patch in one eye out of jealousy/spite? The guy that poisoned Armand and Max, took a torch to Antoine's personal life, took advantage of Sally's frayed mental state, emotionally damaged Bunnie, and tried to assassinate Elias to get what he wanted lets him get away with it. Openly announces that he's going to destroy both worlds? Conveniently does it when he's alone with Sonic so nobody can tell Fiona what she's letting herself in for. He eventually does get sent to jail, but he breaks out with ease the next time he turns up. Because, y'know, that's just what we want to see. Villains never having to deal with karma. Part 6: What does anyone see in him? Scourge doesn't quite get the "everyone loves him" treatment, but he still gets a whole lot more respect than he's ever earned. Both Sonic and Zobotnik are portrayed arbitrarily deciding that maybe there's a shred of good in this monster, and this is the part where I stress that he's abusive again. Maybe if I repeat that enough it'll sink in. Despite knowing full-well the sort of person Scourge is, Sonic's response to Scourge's crappy cribbing of the "One Bad Day" speech is to try and turn it around and claim that Scourge only needs a tiny bit of decency to be a good person, and this is outright untrue, and given what we see of Scourge later, I'm frankly disgusted that Ian tried to pull this with a character he'll pretty much unambiguously portray as an abuser. Zobotnik's case is even more baffling. We're introduced to the guy in the Lockdown arc, and it's implied that he's effectively a tyrannical warden, ruling over the No-Zone with an iron fist, taking an almost sadistic delight in punishing the inmates. But yet, for whatever reason, he decides that it's a good idea to try and rehabilitate Scourge, for no adequately established reason. Even on the other side of the morality line, we have Finitevus, who apparently respects Scourge enough to not just make him leader of the Destructix during the Enerjak Reborn arc, despite him very clearly not being a leader, and not being liked by any of his comrades except Fiona, but then when he promptly ditches the whole plan toward the end, Finitevus apparently decides that he not only wants to get him back, but is willing to go to great lengths and risk losing the only team of mercenaries dumb enough to work for a guy who is quite open about his intentions to "purify the world with Chaos fire" in order to do it. And speaking of, the most egregious case of this comes again in Lockdown, where the Destructix all end up siding with Scourge. Across the second half of the arc, Scourge learns his new team's backstories, and despite them clearly showing traits and beliefs that should make them respect him less, this somehow works in his favour, and he manages to wrest leadership of the team from Fiona. Especially galling is that it appears that Fiona loses their respect early on because of her faith in Scourge, who to them, looks pathetic, but then they end up supporting him anyway, despite doing nothing to earn it. But wait, one's missing... Looks like it's that time again. Part 7: Oh right, he's an abuser. It's time to talk about Fiona. Fiona's heel turn is really, really effective at selling you on the idea that Fiona is a vile, cruel, and selfish person. It's a dramatic, "big bang" moment that, in basically a single panel, got an entire fandom to hate a character. Now for some it was more of a "Love to hate" thing, but there are plenty of people out there who just really hate Fiona for this single moment. And when you're introducing a new major villain, maybe that's what you want to accomplish. What it doesn't do, however, is sell you on her motives for taking that course of action. Fiona, for the rest of her existence, mainly antagonises Sally, whom she has no worthwhile connection to on either side of her turn, other than being the evil  Sally to Scourge's Evil Sonic, and stands around or clings to Scourge's arm, looking smug about her abusive relationship. And yes, it is abusive, verbal abuse is still abuse, and the implications that he's physically abusive are present too. I know this is something that Scourge's fans don't really want to accept, but it's true, and we're going to get into that later. For now, what matters is that this character's run as a villain mainly consists of: Fiona: "Hey Sugar-Queen, look at how much my boyfriend yells at me and insults me, and probably beats me when he's angry. I make smart decisions and you suck." We never come to understand why this character, who is so motivated by her belief that everyone will eventually double-cross her that she has decided to start lashing out at people before they can turn on her, is willing to put her faith 100% in someone so repeatedly deceptive that he first approached her by pretending to be someone else. Like, in terms of bad first impressions, that's up there with arriving at a job interview in full clown regalia. The comic makes no effort to show why these characters like each other. Scourge allegedly likes her because she chooses to turn evil and join him, rather than being born evil, but this clashes with not only the fact that Fiona is a genuinely good person before this, who makes a solid effort to stay loyal to her friends first, and is lured into villainy by him, but also the fact that she blames everyone but herself for her current situation, but especially with the fact that all of the foreshadowing for Fiona turning evil consists of people not trusting her because she has a shady history. Scourge claims to appreciate that Fiona is a good person that chooses to be evil, but the narrative has a clear message of "If you started evil, it doesn't matter if you try to become good, you will always revert to type." Which isn't exactly a good message, Ian. In return, all we get from Fiona's side is that Scourge "has no expectations of her and just wants to have fun", which clashes entirely with how we see them interact in subsequent arcs, where Fiona frequently looks disturbed or apprehensive, or just bored, while Scourge yells at her and threatens her for not meeting his standards. Seriously, why do people ship this? But okay, okay. Scourge is a good liar, and Fiona's established paranoia and history do make her vulnerable to manipulators like him, so maybe she falls for his lies and gets taken for a ride. That could happen, sure. Doesn't really explain why she becomes a horrendous person all of a sudden, but whatever. Maybe he convinced her to do it as a sort of hazing, and a means of ensuring she couldn't go back. That fits with his abusive nature (You might also notice that this the explanation I used in Revival). But why does she stay? And why does she refuse every out she's given? Why, after everything that pulled her to his side has turned out to be bullshit, does she remain devoted to him? Now, you can argue that due to the abuse and the manipulation she's suffered, she believes she has to stay with him, and that's a fair shout, but her appearance in Journey to the East is kind of a stumbling block for that theory, because we're shown a Fiona who is fully capable of functioning without him, and even after making efforts to establish herself... the next time we see her she's gone back for him. And now... well, it's time to talk about that "A" word I've been bringing up a lot in this section. Scourge is abusive. I've frequently referenced that he verbally abuses Fiona every time she displeases him across the book, but the most telling scene is this one from Issue 190.
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"You do not want to be sent back with me." Translation: "If I get sent back, and you're sent back too, I'm going to beat the shit out of you." Fiona (With her invisible left arm) isn't excluded from this threat. Fiona isn't surprised by this threat either. Nor does she not take the threat seriously. She looks like she's expecting to be struck. He beats her. And please, nobody say that "he's just angry", that's apologism. Now, I dunno if this was in the script, or if Fiona's face was something Yardley did on his own, but given that this arc ends with Super Scourge announcing his intention to destroy both Mobius and Moebius, simply because he can, regardless of the collateral, I'm willing to bet that this relationship wasn't a happy, stable one. But, unfortunately, this element was never made clear enough. Now, your mileage may vary on whether you think Sonic the Hedgehog comics are the appropriate place to discuss abusive relationships or not, but we've got one now, and Ian dropped the ball. This wasn't a Joker/Harley, where the pairing was clearly abusive but also sold DC/Warner millions of dollars worth of merch, this wasn't a RWBY, where Adam took three years to show up and had already won a huge number of fans from his admittedly cool design and powers, so people already liked him before they even knew what his personality was like. Ian had full control over this, no merch to worry about, and Scourge's prolific appearances gave him plenty of opportunity to make it clear that this was an ugly, repulsive thing that Fiona needed to get out of ASAP. And he didn't. Because panels like this, and all the yelling, clearly weren't enough for the fandom. No, you point this detail out to them and they'll make excuses, try to pretend it didn't happen, or just get offended, or worst of all, outright say they don't care and still ship it. We have fanartists who became real official artists creating stories where this garbage-fire pairing is used for sad feels, not because Fiona got stuck in a relationship with a controlling, violent monster, but because oh no they really loved each other and now Fiona's dead isn't it tragic don't you feel sorry for Scourge? No. No I don't. I feel sorry for the thousands of teenagers who support an abusive relationship because Ian was too cowardly to make it clear that the relationship in question was just that. Now, do I think that Ian is an intentional abuse apologist? No. Do I think he wimped out of taking the necessary steps to make it clear that this was bad because he didn't want people to dislike his shitty pet villain? Oh yeah, I do. Scourge's reputation was more important to Flynn than appropriately and sensitively portraying a destructive, damaging relationship between a woman and her monstrous partner. Well, I say "Woman", let's not forget that Fiona was meant to be sixteen, and realistically if you take her timeline into account she's more likely to be about fourteen. Real fucking classy. Part 8: Effort? What effort? So, now we get to our final criteria. And frankly, it's the easiest one to cover. From the moment, Scourge turns green, his life becomes a cakewalk. Everything he ever wants is handed to him with zero actual struggle on his part. Wants to be stronger than Sonic? He is. Zero side-effects to using a Chaos energy form from a mirror universe, or having a Super transformation interrupted, he just seemingly gets to be half-Super forever. Wants another leg-up on Sonic? Here's Fiona, sans personality. Sonic says he's just a lame ripoff of himself? He conquered a planet in a week, look at how cool he is. Also his team all roll over and make him their leader even though they hate him and they could easily kill him. He gets to walk through the entire FF/Squad teamup, and the Hedgehog teamup, and then when he gets to the No-Zone, Zobotnik, who has kept far smarter and more dangerous characters locked up for decades arbitrarily decides to reform him and gets completely suckered by him. The Destructix fully throw in with him, despite him never actually earning their respect. He never loses a fight where he wasn't depowered first. You know what the irony of this is? Ian has a character whom he is contractually obligated to never have lose for longer than an issue or two. And honestly, he wasn't awful at disguising that. Sonic gets a few wins that feel too easy, but for the most part, the issues with this rule mainly manifest in Sonic's limp responses to the tragedies happening around him, and a sprinkling of minor failures and pyrrhic victories ensure that the rule looks more like shoddy writing in a few places unless you're explicitly told about it. And even then, he still manages to make it look like Sonic struggles to attain those victories, that he has to actually put his back into it every time. He is challenged. Scourge isn't allowed to be challenged. That's the irony. Ian has a protagonist who he is not allowed to have lose, and Sonic still manages to be avoid looking like a boring invincible hero, while Scourge just never faces anything that can actually pose a threat to him. Powerful opponents crumple before him. Characters' personalities and development shift to suit his needs. The plot warps to benefit him. Because heaven forbid Scourge actually have to work for his wins. Who needs stakes when you can have the writer on your side! Part 9: In summation... I think you should've all twigged where this is going by now, so let's wrap up. 1) Does Scourge receive a great deal of favouritism from the author? Yes. 2) Is Scourge more powerful than the rest of the cast, often to the point of absurdity? Yes. 3) Does Scourge face zero consequences for his actions? Yes. 4) Is Scourge liked or respected by characters that have no reason to do so? Yes. 5) Is Scourge in a relationship with a character that has no reason to date him? Yes. 6) Most importantly, does the story will bend over backwards to give Scourge easy wins, even in situations where he logically should struggle? Yes. According to these criteria, Scourge the Hedgehog is almost a textbook example of a Mary-Sue. Which is probably why something as disgusting as him got away with so much. I guess, then, that his role in Revival, and a lot of the stuff before that, is the unfortunate reality of a Mary-Sue who suddenly has to deal with the fact that they're no longer getting that special treatment from the writer. That now their actions have consequences, that now the universe doesn't shape itself to their desires.
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chloemill · 5 years
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On threesomes, tacos and The Office
Well, it’s been a while, hasn’t it? (-me, every single goddamn blog I write) I’m not going to wax poetic on my lack of motivation because, well, I do that every single post and also every single day in the prison of my own mind BUT! Here I am. Let’s just get on with it.
As most of you know, I am single. [thunderous applause from the crowd] please… please, thank you so much, please let me finish. After a solid consecutive five-ish years spent in back-to-back relationships, before which I’d been a crippingly insecure college student content to desperately make out with whatever pasty and emotionally stunted upperclassman would squeeze my boob, I’d never really dipped my toes into the dating app world until the last seven months or so. And I have to say: I am… well? I’m disgusted. It’s no secret that women on the apps match with exponentially more men than the other way around, and given what I’ve seen of men’s profiles, it’s not hard to see why. Men are out here in the virtual streets acting like goddamn buffoons and still expecting sex to be bestowed upon them. It’s a travesty, and nevertheless, it persists. It’s often said you need to be the change you wish to see in the world. So I’ve decided to take matter into my own hands. I present to you: my definitive list of dating app pet peeves.
- The Office quotes. I have to get it out of the way first, or it’ll gnaw at my soul. We all love The Office. It’s one of the greatest comedies of all time. So great that every fucking idiot this side of the Mississippi lists it as one of their top three TV shows. Cut it the fuck out. No mention of it! No “assistant to the regional manager”, no “looking for the Pam to my Jim”, no “Employed at: Dunder Mifflin”, please, for the love of God, shut the fuck up. At this point I’d honestly rather see a blurry, unhygienic and unsolicited dick pic than read “Bears, Beets, Battlestar Galactica” in some mediocre looking Brayden’s profile. Oh, and if you think you’re off the hook because you quoted Parks and Rec instead? You’re fucking not, Tanner. Watch another show.
- “Kid not mine!!!!!!” Yes, my instinct was that a 24-year-old named Brett on a dating app created for the primary purpose of fucking strangers was going to upload a picture of his infant child as his main photo for which to attract female mates. I’m glad you clarified
- Grown, of age, adult, matured, human men using Snapchat filters and/or boomerangs. This might be the biggest one of all, and that’s saying something. A photo of a man with an artificially round cherub face and giant virtual sparkly anime eyes or, even worse, a squinty boomerang trying desperately to accentuate his weak jawline… sends a chill down the spine. I hate to perpetuate gender roles, but I feel I’m justified in saying straight men aren’t allowed to use Snapchat filters. And boomerangs are only for hot girls making kissy faces and clinking their drinks together - at this point, it’s basically cultural appropriation to use them if you don’t fit that profile. Please, I beg of you, summon a shred of goddamn dignity from the depths of your broken soul and delete the boomerang.
- Jumping off of that last one: emoji use. Again, I mean, I hate to impose the confines of traditional masculinity on anyone, but the monkey-covering-his-eyes emoji has never helped anyone seal the deal. I mean that.
- “Not looking for anything serious” Chad, you have the Macklemore haircut and are wearing American flag swim trunks. I promise you, no one assumed you were looking for something serious
- Mentioning tacos/pizza/[insert delicious and popular food item here]. Look, I am a feminist, and in the spirit of equality I must point out that women pioneered this trend and still perpetuate it heavily - a pattern sociologists have termed the “touch my butt and feed me tacos phenomenon”. However, men have latched onto it in what I can only assume is an eleventh-hour attempt to draw in this demo. Please cease and desist. Everyone likes tacos, Caleb
- The other day I saw a guy on Hinge say his ideal dinner guest was Peter Kavinsky and I’ve never seen anyone else say that but honestly fuck you dude. Fuck you
- When guys are trying to stay anonymous and post a low-quality shirtless torso pic without showing their face…? Has anyone ever actually swiped right on that? I kind of respect the blind confidence, but still.
- ”[insert height here]… because I’ve been told it matters” stop with the qualifier, just tell us how tall you are and go, you coward. Honestly, I think the ideal male dating app profile for me is just 3 grainy vaguely attractive pictures and “6’3” as a bio.
- “In town for the weekend… show me around?” Firstly, that sounds absolutely harrowing. Secondly, I’d respect you more if you just said “in NYC for 24 hours and trying to get it in” than pretend like you’re searching for Sacajawea to show you the new world. It’s NYC. Google it
- Any of the following descriptors: easygoing, laid-back, outgoing, “loves travel/fine dining/yoga/hiking/Netflix/some other generic hobby white people like to talk about”, intelligent, chill, fun, low-key, “up for whatever”, hard-working, humble, etc. These are not bad qualities per se, but anyone who describes themselves as such is 110% guaranteed to be deeply boring.
- I was just swiping to find some more overused descriptive phrases and someone’s bio was “the Earth is cylindrical”… you have my attention, sir
- Guys with accents specifying in their profile that they have an accent. I cannot tell you what an enormous boner killer this is. Do you know what’s a huge turn ON? Being into a guy and then meeting him for the first time and realizing he has a sexy ass accent. You know what’s not a huge turn on? A random English dude you didn’t match with leaving you a 45-second Instagram voice DM (this is a thing somehow) in which he hits on you and then goes “oh… and yeah… I have an accent. Crazy, isn’t it?” Yes, this really happened. Still accepting thoughts and prayers.
- Couples looking for threesomes. This is a delicate process and making a joint profile with “she’s bicurious. He’s straight. We both like kissing girls. Looking for someone to explore with :)” is not only cringeworthy as all motherfuck, but completely ineffective. Listen, I get it. I get that after four years, Tommy and Kayleigh are trying to spice things up. Order a pair of fuzzy handcuffs on Amazon and leave me the hell out of it. Also - every single one of these couples has a very… wide male/female attractiveness margin. Kayleigh can hit me up on her own.
I’m going to stop here because I’m just making myself depressed at this point. It’s really a jungle out there. The truth of it is we’re all braver than the goddamn troops every time we swipe, and I salute each of you out there in the trenches with me. May your monkey emojis be infrequent and your threesome requests be infrequent-er! If worse comes to worse, there’s always arranged marriage.
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filmsthirteen · 5 years
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Finding Myself through Cameron Crowe Films
  *Minor Spoilers*
    There are a handful of directors, writers, artists, and singers who have influenced my life. Yet there is only a handful of them who consistently released art that contributed to the person I have moulded into, (despite only being 19 and thinking this is the final version of myself). But one filmmaker in particular, resonates as having created films that were pressed play constantly as a teenager. That filmmaker is the man, the myth, the legend, Cameron Crowe. If it were up to me, he’d be Sir Cameron Crowe. An artist who had managed to shape multiple generations and accurately reflect on generations that once existed. From the early eighties, Crowe has contributed to the films that teens flocked to the theatre to see when they were released, and many years later, those teens would show their kids those films. Thus, I was thankfully brought up by brilliant films such as Fast Times at Ridgemont High, Say Anything, Singles, and Almost Famous. All those films manage to capture adolescence and young adulthood, through numerous characters, eras, and most importantly, through the use of music. Now that I’m in my final year of being a teenager, and entering the next phase of my life, I thought it was time to thank Cameron Crowe for guiding me through these seemingly treacherous years. 
    I was raised on eighties films. I always had the blessing of having parents who were really into films, and so I was constantly shown film after film. Many of them were teen films of the eighties. So, of course, there were many late nights of watching Pretty in Pink, Heathers, and Risky Business. Though Crowe's films obviously ended up in the mix, the first time I remember sitting down to watch one of his films ended up being around thirteen. My Dad got me one of those three pack special DVDs from Walmart, with Sixteen Candles and The Breakfast Club. Both of them I was absolutely obsessed with and made me long to be a teenager. Despite John Hughes being the legend he is, the third film, Fast Times at Ridgemont High, was the one that stuck with me through all four years of high school. I watched the film on my own the night before my first day of high school. I was starting that year off fresh; all my friends were going to the public school, while my parents shipped me off to the Catholic school the next town over, where I’d have to wear khaki cardboard material like pants, and polyester shirts in either green, white or blue. I worried my entire summer about the first day of high school; walking down halls I didn’t know, sitting beside people I never had the pleasure of knowing since kindergarten. On Stacy's (Jennifer Jason Leigh) first day of high school, American Girl by Tom Petty plays. Immediately I grabbed my iPod touch, added it to my iTunes, and played it on repeat on my hour and a half long bus ride, and into the doors of the school. Minus doing it with an older dude, getting pregnant, and brushing up my blowjob skills with a carrot in front of the cafeteria, I wished I was like Stacy. Having a cool job in the mall, somehow being gorgeous all the time (even during exam season?) and having a really sweet guy like Mark take you on a date to a really fancy German restaurant, seemed like an experience I deserved. But Cameron wrote about things in this film so painfully realistic to the high school experience, even thirty years later. I knew girls who went out with weird guys way too old for them, having plans for the future destroyed, and of course, having a teacher who thinks that everyone is on dope (which they're totally right about). It doesn't exaggerate the experience of a teenager, making the film so close to the truth as a film can get. Perhaps its due to Crowe actually spending the year as an undercover student, and honestly, all teen films should've been fact-checked like this one. 
     Less than seven years later, Crowe came out with Say Anything. Though my Mom loves this movie, and used to watch it whenever it would come on TV, it was the 2010 film Easy A that actually got me to watch the movie. I made it a point to go back and watch all those films that Emma Stone’s character lists off when discussing if chivalry is dead. Thus I ended up watching Can’t Buy Me Love, Sixteen Candles, The Breakfast Club, Ferris Bueller's Day Off, and of course, Say Anything. I wanted my life to be like an 80s movie directed by John Hughes, but I got it so much better, I got a life unintentionally directed by Cameron Crowe. And because of that, I fell in love with wanting to be that smart girl like Diane Court. I look back now on how much studying I did in high school, and how it paid off to where I am now. It’s important for filmmakers to add these characters, ones were they say that girls can be pretty and smart, not settling for the cliched pick and choose scenario. So I worked hard, writing endless essays, studying late at night for a math test, and juggled clubs and activities. But still, I wished to also have that and be wanted by someone. Like Lloyd Dobler, who wants Diane so much, its all he thinks about. But listen, for once I can say the character of Lloyd isn't some creepy dude, who has an obsession and is purely motivated by this girls essence. Again, there are way too many films with the lead guy being solely provoked by a woman's body. But when he gets her, he holds on, noting that her feelings are reciprocated. She could go off to Oxford, and he’d be right there. Perhaps love at this age is rare, but when you know, well you know. And that's a huge difference that my generation can see. Though many of us have grown up with divorced parents, constant cheating, and unreciprocated feelings, at such a young age, we shouldn't keep that from the actual emotions that we are meant to feel for another human. Maybe we are supposed to give it all, and as I watch this film, I’m not wondering what if Lloyd didn't go about the relationship as he did, I wonder how Lloyd and Diane are. Because like I said, he wants her so bad that he stands outside of her house after a fight, holding that boombox up high, blasting the best love song of all time, In Your Eyes by Peter Gabriel. I can’t even tell you the amount of times I’ve had that song on an endless repeat, but I can promise that I most likely broke the record the summer of ‘18. I longed to be sought after like Diane (cause who honestly doesn't want to be so enormously desired by someone you love?). By the end of the August heat, I laid awake at night, waiting for that song to be played outside of my window (actually would've freaked me out but still, the thoughts nice). But that song ended up being played during the fall, plenty of times in the cold winter days, and in the early spring, all the while so content with listening to it at this very moment. Sometimes boys and girls, it's good to just say anything (add wink emoji here). 
     Despite still being totally obsessed with all things of 80s culture, it's time to bring up that phase that wasn't ever a phase, but the depths of my soul. The tenth grade brought about my “grunge phase.” I got my nose pierced, splurged on Doc Martens, stocked my closet with various coloured flannel shirts and band tees. I wanted people to know that I listened to Nirvana, Guns n Roses, and Pearl Jam, despite it being on my shirt that I’d wear under my uniform sweater. My eyeliner was thick black, and my tweets were usually lyrics from some band part of the Seattle Sound. My Dad was in his teens when the Seattle sound came about, and thus as a kid, I spent many car rides hearing Alice in Chains ‘Dirt’ album, Pearl Jam’s the ‘Ten’ album, and Nirvana’s ‘Unplugged’ album on the radio. For me, I was the real shit when it came to this era of my life. And that became the perfect opportunity for my dad to introduce me to Crowe’s ‘92 film Singles. A group of young adults who all live in (a now extremely famous) the same apartment complex, during the height of the Seattle sound. Surprise surprise, they reside in Seattle. Honestly, there could've been no better film for my dad to turn on. With cameos from my bae Eddie Vedder and the late Chris Cornell, the film brings so much to the group of young adults who chose to immerse themselves in real boy bands, compared to whatever the other ones who sang with earpieces paired with synchronized dances did. No offence. Dealing with the idea of relationships, whether we are to settle or have fun in our 20s, Singles is supposed to be about Gen Xer’s, yet, I can see how many millennials still have this issue. There are plenty of girls I know who have used their ex’s t-shirts to clean their toilets, and though we aren't making dating VHS’s, they are perfecting their tinder profiles, hoping that actual human connection exists on the other end. The biggest point in the film that got me, (despite being sixteen trying to imagine myself in four years time), was the whole fear of what if you commit and what if you don’t? There are many ways you can mess up potential, and still, it lies within not calling after a date, or in our case, texting after hanging out. Sometimes we just need people to say and do the right things without having to tell them what is the right thing to do or say. And if it all works out, we’ll end up like Steve and Linda who move out the single bedroom apartment, and into never having to be labelled again as a single. 
     Eight years came about the semi autobiographical story of Crowe himself, Almost Famous. The film with the best soundtrack of all time, due to it having a budget of 3.5 million, compared to most films with budgets of about 1.5 million. Honestly, that's the best use of money in all of human history. And thanks to Zooey Deschanel’s duffel bag, we get to hear Simon and Garfunkel, Led Zeppelin, The Beach Boys, and everyone's favourite, Elton John. You cannot tell me you did not get goosebumps hearing Tiny Dancer being sung in unison by Kate Hudson, Billy Crudup, Patrick Fugit, Jason Leigh, and well I could go on forever about the well-casted film. Before watching the film, I remember that Fool in the Rain was my favourite Zeppelin song. But after watching it for the first time, I had probably had listened to Led Zeppelin’s song Tangerine a hundred times. If a film has such tangible (see what I did there) scenes, and a song contains such a powerful presence, then that is mastering filmmaking in my opinion. Thus, this film was watched during all sorts of moments in my adolescence. The time I wanted to work as a journalist for Rolling Stone, when I was in need of a change, and when I was absolutely alone and only a Cameron Crowe film understood me. And each time I was damn near tempted to be a roadie for a somewhat known band, who hopefully was opening for Black Sabbath. Actually, it was very much this film that got me more obsessed with concerts than I was before. I’d buy tickets as soon as they’d go on sale, mostly to smaller bands, that way I’d have a chance of being up close, and even meeting the band. Like William, I’d wait by the stage doors for the band. Dragging my friends to the concert at least twelve hours before the show would start, just so I could meet bands like Peach Pit, Pale Waves, Colouring, and well other indie bands that I’m sure slim to no adults know. Believe me, I’d wait a week for Black Sabbath if I could. But beyond that, I think that every young person deserves the life, encapsulated in this film; of just going out there and being absolutely free. You know, before life kicks in. And that's really what this film, amongst nearly all of Crowe's films, demonstrate. Get out there kid, put on those headphones, blast some Lynyrd Skynyrd, and just live before you die. Being obsessed with listening to classic rock, I devoured the only season of Paul Feig’s Freaks and Geeks, and had Almost Famous’s soundtrack on repeat. I owned a long green army jacket, and also a faux sheepskin sherpa coat. I was both Lindsey Weir and Penny Lane. I was walking down the two hallways of my high school, and the one street of my small towns downtown, earbuds in, Fleetwood Mac blasting. And through the many characters of these films, they reminded me that I’m here for the art. For the music from the Bookends album, the score of a Tim Burton film, and the tracks of a Tarantino picture. Like Kathy and Paul who went off to see America, Lindsey who goes off to a Grateful Dead concert with her best friend, and Penny Lane who is off to her dream destination of Morocco, I myself am off to see and hear the world. 
      It's odd to look back on these films that meant so much to who I was and who I’ve become. I’m in my last year of being a teenager, and I’m almost done university’ yet I still feel so attached to these characters I feel that I someway embodied. But that's not because I based my life off these characters Crowe created, it's really because Crowe based these characters off of people that exist in life. In those years of watching any teen film out there, Crowes (and of course Hughes) inspired me to look around constantly, taking notes on the friends I had spent lunches on Thursdays, discussing films with, just in case I’d make a film reminiscent about them. In my seemingly ordinary life, Crowe told me to go out and grab those who write seemingly precognition notes in your yearbook. Most importantly, Crowe told me to just let the music guide me through life. And for that, I got my life to be directed by Cameron Crowe. 
INT. Credits being to roll, as ELTON JOHN’S TINY DANCER plays. 
FADE OUT 
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