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#i have a skewed perspective on what makes a creature weird looking on account of being a bug fan
blazeball · 6 months
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i just rediscovered the pelican spider. give me 1-2 business days to stop laughing at how they're shaped and ill be normal again
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terramythos · 4 years
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TerraMythos' 2020 Reading Challenge - Book 2 of 26
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Title: City of Saints and Madmen (Ambergris #1) (2002)
Author: Jeff VanderMeer
Genre/Tags: Weird, Short Story Collection (kinda), Horror, Fantasy, Metafiction, Mushroompunk (yeah), LGBT Protagonist, First Person, Second Person (sort of), Third Person, Unreliable Narrator.
Rating: 8/10 
Date Began: 1/7/2020
Date Finished: 1/17/2020
This edition of City of Saints and Madmen is a collection of 4 short stories and a massive “appendiX” of other stories/notable worldbuilding pieces, all of which explore a fictional city called Ambergris. Ambergris’ world is not unlike our own, with technology that somewhat mirrors ours, but is nevertheless distinctly surreal and fantastical. One Ambergris’ most notable elements are creatures called the gray caps (or “mushroom dwellers”), who are basically humanoid mushroom people that play a role in each of the stories. 
More details and a look at each of the stories under the cut. 
Surely, after all, it is more comforting to believe that the sources on which this account is based are truthful, that this has not all, in fact, been one huge, monstrous lie? And with that pleasant thought, O Tourist, I take my leave for good. 
I’ve read VanderMeer before-- the Southern Reach trilogy (which he’s most well known for) is one of my favorite series of all time. While I haven’t seen it yet, the film Annihilation is loosely based on the first book, and I hear it’s quite good as well. This will be my first foray into other stuff he’s written.
While this may put some people off, one thing I really liked about this book was it DIDN’T paint a clear picture of Ambergris. Each of the stories focus on particular details their respective protagonists find important, so the view we have of the city is always incomplete. There are tenuous and sometimes contradictory connections between the stories that often made me wonder what’s true/real, a recurring theme throughout the stories. Several of the stories are works of fiction within Ambergris, which skews perceptions even further. To me, all of this made the setting much more interesting, and the actual revelations more rewarding.
My personal favorite stories were The Hoegbotton Guide to the Early History of Ambergris, The Transformation of Martin Lake, King Squid, and The Cage. I’ll go into more detail on all the individual pieces under the cut, but rating them individually doesn’t much sense due to the weird format.
The Main 4 Stories 
Dradin, In Love 
An unsuccessful missionary priest named Dradin comes to Ambergris to plead assistance from a former mentor. However, when he spots an unknown woman through the window of a shop, he becomes convinced he is in love and becomes obsessed with her. As an event called the Festival of the Freshwater Squid looms, the city itself begins to change in startling ways. 
From what I can tell skimming other reviews, this one trips people up because Dradin is just... a piece of shit. He’s terrible. There are some sympathetic traits to him -- he’s a fish out of water with no one to help him, he had a traumatic childhood, etc. But the more you learn about him the worse he becomes. He believes he’s superior to pretty much everyone he meets, has committed various atrocities you gradually learn about in the story, and he believes he’s in love with someone he’s never met and spends a great deal of the story fantasizing about her and their future relationship. It’s pathetic-- but it seemed pretty clear to me I’m not supposed to like him, so I read the story knowing that. 
Anyway, this wasn’t my favorite, but it is an interesting introduction to Ambergris. It’s from the perspective of an outsider, so alongside Dradin you learn things about the city such as the various religious sects, the gray caps, and the Festival. It is jarring when the Festival starts out as this whimsical parade and then goes full Purge for the rest of the story. That feeling pretty much lasts the rest of the book. 
The Hoegbotton Guide to the Early History of Ambergris 
The conceit of this one is that it’s a travel pamphlet written for tourists to provide a quick rundown of Ambergris’ early history. But the writer Duncan Shriek is so obsessed and passionate about the subject that he goes into way more detail than necessary. He also makes extensive use of the footnotes (often longer than the actual page) to (1) insult the reader, who he assumes is a stupid tourist who will skip them, (2) go on long rants about various other historians, and (3) go into intricate, intense detail or speculation about seemingly innocuous things in the main text. Honestly relatable. 
Personally, I love a good history text, so a well-done fictional one is lots of fun. The stylistic choices are engaging and a great characterization tool. The “story” really came together for me in the third act. Super eerie and surreal, and a lot of details about the gray caps and a vast underground kingdom-- but there’s still a sense of unreality, because the account exploring this may or may not be a fake. Anyway, I really enjoyed this one. 
The Transformation of Martin Lake
This one is technically two stories at once. Martin Lake is an unknown painter looking to make his big break in Ambergris, when he receives an anonymous letter inviting him to a beheading. Alternating with these novel sections are excerpts written by art critic Janice Shriek (recognize the name?) which analyze the creepy and grotesque paintings made by Martin Lake-- Ambergris’ most famous artist. 
This piece was by far my favorite of the main four. Janice evaluates various paintings created by Lake and speculates on the meanings behind them. The Gothic horror story sections star Martin, and the events within reveal the true origins of each painting. The horror story is very creepy and well written, and I really like Martin more than most of the protagonists. It’s also amusing to see just how incorrect Janice’s analyses are. Overall this was a very well structured and entertaining read. (Side note: to whom it may concern, this is where the LGBT Protagonist tag comes from.)
Also, Janice and her brother are apparently the central characters in the next book? I enjoyed both of them so I'm excited for that.
The Strange Case of X
A psychiatrist interviews a mental patient known simply as X, who believes he has invented the world of Ambergris, and he’s actually from a place called Chicago. 
I'm torn on this one because I feel I accidentally ruined it for myself. The premise sounds like a pretty cliche setup, but there's a  twist at the end that keeps it interesting. The only problem is I went into the story assuming that twist was the case. It's not even like I guessed it or picked up on hints or whatever... I just assumed the twist for whatever reason, so I got to the reveal and was just like "...yeah?" 
Anyway, this one’s a good read, just not my favorite. X is obviously a fictionalized version of VanderMeer. I didn’t find him as important in the context of this story, but notes found in his cell make up the appendiX. I *did* really enjoy the story excerpt within this one that starts like a children’s book with very simple sentences, then slowly evolves into more complex language over time until it’s like the rest of the book. The swap between third and first-person in the story, then the narrator commending himself on how clever he is, was pretty funny and good characterization. 
The appendiX 
Dr V’s Note + X’s Notes 
Technically this is 2 “stories” but they’re presented together. Dr V’s note is just an outline of the stories in the appendiX, which are apparently various notes, pamphlets, writing journal excerpts, and pieces of paper he found in X’s cell. He speculates on the meaning behind some of them. It’s a handy reference that I turned back to a few times. X’s Notes are literally just some misc author’s notes/ideas. The final note, though, draws back to the surreal scene I mentioned from The Hoegbotton Guide, which implies it is in fact real. 
The Release of Belacqua 
This one is about an actor named Belacqua who’s been typecast into a specific role, which he plays every single day. One evening at his hotel room home, he gets a super weird phone call from a woman looking for someone named Henry. Based on what happens in the story, I’m guessing Belacqua was probably supposed to be a character in one of the stories but got scrapped, and this story is literally about scrapping him. It was kinda meh for me. 
King Squid 
No, I’m not transcribing the entire title of this one -- it’s, uh, quite long. This one is sort of like The Hoegbotton Guide, except it’s a biological treatise written by a man named Frederick Madnok about the King Squid, which is Ambergris’ main economic staple. Like The Hoegbotton Guide, the author goes into intricate detail on what he considers important and makes extensive use of footnotes. The thing is, Madnok is clearly going through a nervous breakdown as he writes, and the footnotes and tangents grow weirder over time, often delving into vague memories and details about his home life as a child. 
I think this one really shines when you get to the bibliography and notice it’s longer than the rest of the story and seems to list every single book Madnok has ever read. Personally I found a lot of the titles funny, but you could be forgiven for skipping them. However, certain titles have side notes, supposedly to point out notable things about them. Some of these, however, are disturbing and clearly unrelated to the title. Eventually, Madnok goes into a full breakdown and starts to describe himself transforming into a squid -- a phenomenon he described earlier in the text. His breakdown, juxtaposed with the absolutely immaculate formatting of the story, really made this one stand out to me. 
The Hoegbotton Family History
The Hoegbottons are a merchant family. Their company Hoegbotton & Sons is basically the Wal-Mart of Ambergris and is present through multiple stories. This text is interesting for some context for the next story, but not particularly notable on its own. V’s notes at the beginning say as much. 
The Cage
One of the early Hoegbottons visits a mansion which has been condemned after an attack by the gray caps to purchase the remaining assets to resell. Among the items he finds a strange, seemingly empty birdcage which he can’t stop obsessing over. 
This was my favorite story by a long shot. It was insanely creepy and surreal with the best visuals in the book. There are references everywhere to fungi and decay, and there’s something very odd going on with Hoegbotton’s blind wife that defies explanation. And obviously, the cage itself and what’s going on with it is very disturbing. Contains very very very good body horror which is apparently just A Thing for me. Of all the stories this one had the most Southern Reach-y vibe. 
In The Hours After Death 
This one describes what happens to a man after he dies, and it’s not quite what you think. It’s a short piece and I liked the writing; very melancholy and surreal. It’s one of those stories that just incidentally takes place in Ambergris, but would be a good story outside of it, too. Until the end, that is, which ties it back to the gray caps in another creepy way. Thanks. 
The Man Who Had No Eyes 
This one is notable because apparently, in the original release, it was written entirely in code. You had to use page numbers, paragraph numbers, and lines in the rest of the book to decode it. Because this edition is an updated re-release which shifted the pages and format around, it doesn’t work anymore. Instead Dr. V provides a decoded version. However, some of the words are wrong, and the final paragraph is still in code (supposedly because V was afraid to keep going). I had to look up the story online to get the full picture. 
Anyway, I suspect this story is foreshadowing for stuff that’s going to happen in future installments. It describes the gray caps taking the city back over and flooding it, and how they mutilate a writer living in the city so he has to find alternative ways to keep writing. It mentions the goddamn cage again. It’s kind of fever-dream creepy. 
The Exchange 
Depicts a short story about the Festival of the Freshwater Squid (remember that?). Apparently this story is provided by Hoegbotton & Sons for people who purchase a safe house to avoid getting straight-up murdered during the Festival. The story itself is entertaining and has a great twist at the end, but what’s interesting is someone’s made extensive annotations to the piece describing the fallout between the author and illustrator. I found it most fun to read the base story, then go back and read the annotations-- it felt like I was seeing the same story from very different perspectives. 
Learning to Leave the Flesh 
This one’s referenced in The Strange Case of X. Unlike every other story, this actually doesn’t take place in Ambergris, but our world. However, like The Strange Case of X mentions, details and names from Ambergris seemingly appeared in the story even though he had no recollection of putting them there. 
Honestly, it’s an OK work of fiction but was probably my least favorite. Mostly it felt like lengthy flavor text for a story I’d already read. The ending was pretty good, though. 
The Ambergris Glossary + A Note on Fonts  
Putting these two together. The Glossary actually answered a lot of questions I had and clarified some events from the various stories. (”What the fuck is with the Living Saints. What the absolute fuck-- oh.”) It’s implied that some of the entries are written by Duncan Shriek. Hi, again. 
A Note on Fonts describes the various fonts from different stories as if it’s a wine tasting, which was hilarious. 
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My Podcast Idea: take 2
okay, so this is the second post I’ve made about it, because my first was all over the place and I missed a bunch of stuff. a few points to make first though so the rest is easier to read.
1) I won’t cover everything I’ve figured out in case I ever do make this into a real thing, and I don’t want to tell you guys everything that happens right now
2) I'm going to call humans two different things, humans (obviously) and deathworlders. the reason for this is that Aliens don’t refer to humans as humans, simply because that is not what they named them. Aliens refer to this insane species as “deathworlders”
3) I am going to refer to the main human character as TH (tiny human)
Okay now that I’ve covered that, time to talk about the rest of it.
Premise
So basically, the first idea I had was just this human being raised by these aliens who don’t know that this kid is a human, and humans are some mythical creature in that universe. obviously a lot has changed since then.
First off, I have TH actually living on this spaceship for most their life (Specific age isn’t hugely important, but I've decided that they've been on it since they were about four) and they can’t remember anything from before they were on the ship. 
The spaceship basically has the entire internet on it (Minus all the viruses I guess) up until the ship was sent into space. (So like when Tumblr has already loaded a whole bunch of posts, but then your internet crashes and you can look at all the already loaded posts but not any new ones) So TH knows a whole bunch about earth, they’ve seen tv shows, read books etc etc. so they know they’re human and a lot about earth. (However of course their perspective is skewed of course because they learned everything from the internet)
So I have no idea how spending all this time with no other humans around is going to affect this kid (obviously they’re going to be fucked up from lack of human contact) then I decided I didn’t want this kid to be completely alone (Because come on, the podcast doesn’t even start until they're fourteen, that’s like ten years alone) so I gave them robots. the robots are on the ship with them, they take care of stuff, but they also have AIs so TH can sort of talk to them, but still not the same as having real humans around. 
On that note, if you know anything about psychology and how this might effect them, please message me or something, I don’t want to mess it up I’d love to talk to someone who knows what they’re talking about
okay, so next event is first contact. so TH lands on this planet. (I can’t decide if it’s a crash landing or not, because it seems weird not to have it be able to land, but I’m also pretty sure they were expecting it to be flown by someone trained to do this you know?) So anyway TH is on the planet and is found by this pair of aliens.
time for the Obvious Problem.
communication. because, don’t get me wrong, whilst I love Voltron, the whole meeting aliens and of course they speak English, why wouldn’t they? is kind of ridiculous. I can only assume that the castle has a translator (Which does raise the question of why English would be in their data base, or any human language for that matter, but that is a long post for another time and on my main account.) so I need to figure out this language barrier quick
So after a long time of pondering, I figured it out. All aliens have translators, because while the optimal world would be where everyone spoke everyone’s language, it’s not happening. so when they meet this strange species they’ve never seen before they open up their translator and try to translate what they’re saying, and it works, TH seems to speaking a strange variant of an archaic language that they cannot identify the planet of (Yes I realise this is shady af, but I'm going to have an explanation for it, but not in this post.) So they’re just about barely able to communicate the bare essentials. 
so they manage to get across that they’re friendly, and that they’re going to going to help fix their ship etc. the issue is that they seem to have a really old version of English, so they use the ships data base to update their translator. now do you remember what I said earlier about the internet not being the best way to learn stuff. these aliens cannot tell fact from fiction, they do not know the difference between slang and not. 
So that’s gonna be a real wild ride
Anyways, back to plot
So TH is going to stay with Aliens while they fix up ship and figure out what’s going on with them
At one point I think they’ll be telling TH about deathworlders, maybe TH will be telling them about horror stories and stuff like that and they jus, “Oh, you mean like deathworlders?” and they just, “What the heck is a deathworlder?” and there I could have a spooky campfire stories sort of scene.
They start talking about what they want to do
TH says they want to find other humans and figure out where they came from
Aliens want to explore space
anyway long story short they find this map with a whole bunch of places marked down
they cross reference it with a map of all the planets they know of and some of the marked places are planets, both inhabited and not, and some are in unrecorded territory
Long story short they go fuck it, and leave in TH’s spaceship to explore the cosmos. Idk if they’ll pick up others to join their crew along the way
I definitely want them to have a person on their crew that is a human conspiracist. like how we have conspiracies about aliens, they have conspiracies that deathworlders exist
anyway along the journey they’re gradually going to piece together that TH is a deathworlder. theres gonna be a whole bunch of little bits that Ima put under another section.
“The real conspiracy was the friends you made along the way”
Anyway that’s pretty much all I've got for plot to share with you, so
TH is a deathworlder?
early clues:
TH has an astounding pain threshold. Like they injure themselves and it sounds excruciatingly painful and like they should see a doctor if what they say is anything to go by, but insist on just walking it off
Their ability to multitask is astounding, like they’re doing three things at once while also consuming their daily required nutrients
TH threw a piece of paper into a bin while not looking and acted like it was no big deal WHAT THE ACTUAL
As they start to question it: 
“Dude, you said deathworlders digest poison to build an immunity and weed out the weak”
“YOU HAVE PEPPERS GROWING IN YOUR GARDEN!”
“They’re for flavour.”
“THEY’RE POISONOUS!”
“I thought you said that deathworlders are so eager to fight they even fight their own genetics”
“PUNCHING THINGS AND SPRINTING IS NOT SOMETHING YOUR SPECIES SHOULD BE CAPABLE OF”
“and?”
“YOU HAVE ENTIRE RITUALS AND CEREMONIES DEDICATED TO THEM”
About the world
so basically whenever what I am going to refer to as the alien government (AG)discovers a likely place for an inhabitable planet to be they send out an exploration squad to see is there is one, they then send another group to go visit the planet and speak to them and ask if they wish to join their big group of planets, idk what to call it.
Nobody ever refuses, because why would they? 
Communication and transport is established and they are now a part of their clique. 
so all of the aliens are very peaceful
so the priority in tech is communication, transport, and exploration. 
there isn’t really anything in the way of weapons
it’s hard to get clearance to explore
Well more specifically it’s hard to get clearance for an exploration ship. TH’s spaceship is a loophole, because they aren’t a part of their government so they can't stop them.
which is why the aliens wanted to explore so bad, because no proper exploring is really done, it’s all just science and there should be a planet here, check it out.
you can get little ships for singular planet use about as easily as a car, but they’re effectively just used as cars because that’s the kind of thing they’re made for. you can also get ships for interplanetary travel, but only through established routes. that’s kind of the equivalent of getting an airplane.
That’s all I can think of to put in this post, I’d love to hear back from you guys with your thoughts, as I said, if you know anything about psychology and how TH might be affected by their situation please message me or something, I need help. also just feel free to message me, about this, about anything to do with my whole blog, or anything at all. or if you just want to talk. 
see you guys next time! And hey,
you’re beautiful
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