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#i can't help it. we're so similar
noxtivagus · 2 years
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thank god i don't have irls that are deep into ffxiv bcs . if they saw the mental breakdown i'm having thanks to that story hdjdkfdk :')
#🌙.rambles#[ ffxiv. ]#but maybe having a mental breakdown w someone to keep you company wld be nice at times 🤕#like imagine crying at 2 am or something. but w the comfort of someone holding you in their arms#holding your hand. petting your head. listening#i wish to stroke his hair as well....#ouchhh still thinking about the story#those words touched my soul so deeply#i think hermes is tied with emet-selch for first favorite character#i can't help it. we're so similar#my affinity for birds. blue. truth. acceptance. flowers.#for choices and decisions and the blame.#i want to ramble more about him but i'm at a loss for words#the images the words show to the reader. the emotions connected with them. the lingering thoughts#from start to end. every single word written and everything else left unsaid#i feel it so deeply bcs i relate with it so much. those emotions and thoughts and experiences as if they were my own#he's the top one character i kin now T_T#i rmber earlier this year his lines relating to /that/ flower really comforted me#the way they wrote that again here... damn that hurt#& his experiences with hope. and how it was destroyed#i know that so well#what does it mean to be kind? to be strong? to keep hope and continue on towards the morrow?#while knowing our end is assured. that despair is inevitable.#but we don't have to ( shouldn't have to ) deal with that pain alone. that's what ffxiv reminds me#sigh... to understand the universe. to learn of the meaning of life. but ffxiv reminded me that perfection is imperfect and painful#i'm a bit worn down oh my god i'll just watch some cutscenes of endwalker w him again n cry#HIS GENTLENESS. HIS KINDNESS. HIS VOICE. the music in that scene. the way he feels so alone. it hurts i know so well#EVERYTHING ABOUT THAT SCENE W THE FLOWERS. life and death... doubt in himself.#i'm crying. he. we're so similar it hurts so much i'm crying#i wish i could share my suffering with someone else one day. someday i'll accept that for myself as well.
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the-busy-ghost · 1 year
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Alright uninformed rant time. It kind of bugs me that, when studying the Middle Ages, specifically in western Europe, it doesn’t seem to be a pre-requisite that you have to take some kind of “Basics of Mediaeval Catholic Doctrine in Everyday Practise” class. 
Obviously you can’t cover everything- we don’t necessarily need to understand the ins and outs of obscure theological arguments (just as your average mediaeval churchgoer probably didn’t need to), or the inner workings of the Great Schism(s), nor how apparently simple theological disputes could be influenced by political and social factors, and of course the Official Line From The Vatican has changed over the centuries (which is why I’ve seen even modern Catholics getting mixed up about something that happened eight centuries ago). And naturally there are going to be misconceptions no matter how much you try to clarify things for people, and regional/class/temporal variations on how people’s actual everyday beliefs were influenced by the church’s rules. 
But it would help if historians studying the Middle Ages, especially western Christendom, were all given a broadly similar training in a) what the official doctrine was at various points on certain important issues and b) how this might translate to what the average layman believed. Because it feels like you’re supposed to pick that up as you go along and even where there are books on the subject they’re not always entirely reliable either (for example, people citing books about how things worked specifically in England to apply to the whole of Europe) and you can’t ask a book a question if you’re confused about any particular point. 
I mean I don’t expect to be spoonfed but somehow I don’t think that I’m supposed to accumulate a half-assed religious education from, say, a 15th century nobleman who was probably more interested in translating chivalric romances and rebelling against the Crown than religion; an angry 16th century Protestant; a 12th century nun from some forgotten valley in the Alps; some footnotes spread out over half a dozen modern political histories of Scotland; and an episode of ‘In Our Time’ from 2009. 
But equally if you’re not a specialist in church history or theology, I’m not sure that it’s necessary to probe the murky depths of every minor theological point ever, and once you’ve started where does it end? 
Anyway this entirely uninformed rant brought to you by my encounter with a sixteenth century bishop who was supposedly writing a completely orthodox book to re-evangelise his flock and tempt them away from Protestantism, but who described the baptismal rite in a way that sounds decidedly sketchy, if not heretical. And rather than being able to engage with the text properly and get what I needed from it, I was instead left sitting there like:
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And frankly I didn’t have the time to go down the rabbit hole that would inevitably open up if I tried to find out
#This is a problem which is magnified in Britain I think as we also have to deal with the Hangover from Protestantism#As seen even in some folk who were raised Catholic but still imbibed certain ideas about the Middle Ages from culturally Protestant schools#And it isn't helped when we're hit with all these popular history tv documentaries#If I have to see one more person whose speciality is writing sensational paperbacks about Henry VIII's court#Being asked to explain for the British public What The Pope Thought I shall scream#Which is not even getting into some of England's super special common law get out clauses#Though having recently listened to some stuff in French I'm beginning to think misconceptions are not limited to Great Britain#Anyway I did take some realy interesting classes at uni on things like marriage and religious orders and so on#But it was definitely patchy and I definitely do not have a good handle on how it all basically hung together#As evidenced by the fact that I've probably made a tonne of mistakes in this post#Books aren't entirely helpful though because you can't ask them questions and sometimes the author is just plain wrong#I mean I will take book recommendations but they are not entirely helpful; and we also haven't all read the same stuff#So one person's idea of what the basics of being baptised involved are going to radically differ from another's based on what they read#Which if you are primarily a political historian interested in the Hundred Years' War doesn't seem important eonugh to quibble over#But it would help if everyone was given some kind of similar introductory training and then they could probe further if needed/wanted#So that one historian's elementary mistake about baptism doesn't affect generations of specialists in the Hundred Years' War#Because they have enough basic knowledge to know that they can just discount that tiny irrelevant bit#This is why seminars are important folks you get to ASK QUESTIONS AND FIGURE OUT BITS YOU DON'T UNDERSTAND#And as I say there is a bit of a habit in this country of producing books about say religion in mediaeval England#And then you're expected to work out for yourself which bits you can extrapolate and assume were true outwith England#Or France or Scotland or wherever it may be though the English and the French are particularly bad for assuming#that whatever was true for them was obviously true for everyone else so why should they specify that they're only talking about France#Alright rant over#Beginning to come to the conclusion that nobody knows how Christianity works but would like certain historians to stop pretending they do#Edit: I sort of made up the examples of the historical people who gave me my religious education above#But I'm now enamoured with the idea of who actually did give me my weird ideas about mediaeval Catholicism#Who were my historical godparents so to speak#Do I have an idea of mediaeval religion that was jointly shaped by some professor from the 1970s and a 6th century saint?#Does Cardinal Campeggio know he's responsible for some much later human being's catechism?#Fake examples again but I'm going to be thinking about that today
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medicinemane · 18 days
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And maybe you'll be like "but if you don't trust businesses, how can you trust welfare?"
I fucking don't. My mom trying to get on food stamps fucked me up because a lady I never met without my permission got my SSN from my mom and started editing my files. My heart still races to this very second whenever I think about it, it kinda messed me up bad and I'll never ever ever see any kind of recourse
And I'm terrified that I'm gonna lose my medicaid just cause I inherited some money from my grandpa
And I've never even applied for disability cause it kinda doesn't matter finding out if I'd qualify or not cause of my depression, when the rules are so restrictive I don't know if I've even be allowed to keep my house
I do not fucking trust these things on a personal level. I feel like out of a lot of people I have the most to fear from them cause I'm on the edge of having things work, and that gets you punished
...but I need medicaid in order to have insurance (and when you strip out the finance side of medicaid, I love medicaid... they're honestly incredible insurance... I just... I just... dental is like 90% of why medicaid is so important to me, ever since I found out this state pays for it I've actually been able to do cleanings which is important to me cause I can't always get myself to brush)
And I think things like disability and food stamps are pretty damn important on a personal level, and honestly are also good for the economy cause they get people spending... it's practically a free cash infusion into the economy, cause these are people who need to buy stuff
There's just so much important stuff welfare does that it's worth dealing with government
No, what I want is more accountability so if someone gets my SSN from a 3rd party like my mom they're held to HIPPA styles standards where that's not ok to access my files without my permission (She changed my fucking address and tried to get medicaid to investigate me for fraud! Never even met me)
Like have some accountability there and in every situation
Secondly I want less punitive focused rules. I'd frankly prefer bezos get on disability than smack down some poor sod cause they got $2000 in the bank or cause their friend lets them live with them for free
If there's gonna be a cut off on these programs, it needs to be a solid step above the poverty line, cause... by definition I assume poverty line denotes kinda the minimum expected income people can reasonably live off of, and if you take away benefits people are gonna lose a chunk of money to covering that stuff themself, so you need a buffer before you kick people off
I don't fucking trust the government for a second, I've actively been fucked by them and on a personal level I avoid everything but medicaid and only that cause everything but the money is pleasant to deal with and I kinda need it (honestly if I was rich I'm not even kidding that I'd rather give medicaid like $400 a month than some insurance company, I sincerely like them as insurance)
But I'd trust them a lot more if they were less punitive, less out to hunt me down and gut me cause someone handed me a fiver or cause I started to get on my feet, and if government employees had concrete rules they had to follow that were actually transparent and enforced
Like 90% of my problems with welfare go away if they're held accountable and there's less "catch the welfare cheats" mentality going around
I don't trust the government in the slightest, but sadly there some jobs it kinda has to do, so I'd just rather force it to be an open book where the public can keep an eye on it and if they step out of line there's consequences (sort of like I don't trust most mega corps but happen to sometimes need stuff from them... did you know literally every cell service provider has been illegally selling shit like your location data to random people like bounty hunters, and the FCC just slapped them with a fine that's 0.02% of their yearly incomes and debated even doing that? I even can offer a source on that)
...I don't trust much of any authority cause they constantly fail me and kinda screw me. Don't trust doctors either, but I still gotta go to them, you know? ...they're just... they're real bad at listening... so many systems need systemic change
(You know who I really don't trust is the cops. I could point to so many examples. My uncle doesn't trust cops either, and he's an ex Fire and SWAT paramedic, he worked with them and we still got into a long conversation where he basically tore into them far better than I can)
(I don't trust authority that's not accountable)
#anyway; if I'm a lousy cheat or whatever least they can do is give me a gun so I can solve that problem#shit makes me wish I was canadian so I could take advantage of their sick implementation of assisted suicide#what should be a system that gives people a choice about the quality of their life; and I don't think should be relegated to terminal illne#...there was... think he was dutch; had been burned by his girlfriend all over his body; was in constant pain#and he ended up using assisted suicide in the end cause he was just in constant agony... think that's his choice to make#but of course the canadian system concretely pushes people; mostly the poor and disabled; to kill themselves#not theoretically; as in literally says word for word to them 'you should really kill yourself; just sign here'#it's sick; it truly is#but for any americans that want to dunk on it; I'm telling you we're no better#we have the exact same miserable desperation and people (again; mostly poor and disabled) into despair#only difference is we don't offer assisted suicide#the underlying issues in the US and canada are so damn similar; so much of what's happening ends up being the same#you can't act smug just cause you only make people want to die instead of also offering to help#that's like saying that you're the good guy cause while you did everything you could to drive someone to the brink#get them fired; slash their tires; just cartoon level villain stuff to personally harass this person... at least you won't hand them rope#we have such similar systemic issues to canada; and I am explicitly telling you that like the people in canada that have said#'I can't take it anymore; disability doesn't cover my expenses and I can't get any help... I'm at my wits end so I'm gonna go die'#I'm telling you that I feel that same way; just without any eugenics agency I can call up#I'm really working to get things stable; but it feels like I'm teetering on the edge of falling into permanent failure#and... and I'll actually tell you the amount even though I don't like to mention money... makes me feel guilty#my gramps left me $27k; which sounds like a lot; but I got 20 windows that need redoing (house has a lot of windows)#...if they ended up being 1k each; that's most of the money gone; if they end up being more...#and I got a whole lotta other stuff I've been putting off like plumbing around here; need to replace that faucet#it's an amount of money that helps; but it's an amount of money that isn't gonna last#...that's like a year of bills; and my mom already needs me to pay like $400 to the propane bill since she got behind#I want to use it to... to try and really get my feet on the ground; but it might loose me my insurance... it makes me want to die#and not to be a selfish bastard; but if I could I'd like to try and take and invest a bit to maybe build some passive income#given that... that a job never seems to work out for me cause I fucking suck and cause like... my insomnia has me up at 5:30 am right now#mm tag so i can find things later
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jonny-b-meowborn · 1 year
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I am genuinely so terrified of the fact that I have to find a job now. I'm trying to think of or look up a job that's suitable for my mentally ill autistic ass and I just. I don't know. Everything either requires some very specific qualifications that I don't have, or seems at best awfully exhausting, at worst literally putting me in danger. And I'm not even exaggerating, I genuinely think that working in retail, for example, could possibly kill me if I was forced to do that job for long enough. I sometimes get overwhelmed to the point of crying when there's too many other customers while I'm shopping, I can't imagine working in an environment like that. I suppose physical jobs could work, I've been to this blueberry plantation twice last week and mentally I was fine, but it was. So tiring. And you don't even make that much money a day, I don't think I could earn enough even if I did work there everyday, not to mention it's only a seasonal job. Right now it's fine for me to go there every now and then, but if I wanted to move out and become independent I'd have to get an actual day job. And that sounds impossible. The only job that sounds good to me is being an artist, it's not too mentally or physically difficult, and it's something I enjoy. But I'd have to get commissions constantly or start a small business or something like that to actually survive. And I'm not saying it's impossible, I know that people can live by being an artist, but it's so hard to get into that field. I wish I could do it but I dont know if it's possible for me. Makes me wanna cry. I hate this I hate that my brain isn't suited for this world and still I have to participate in all that shit that everyone has to do. My brain isn't made for working like that
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ice-sculptures · 1 year
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is it just me or does byler remind anyone else of korrasami
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alister312 · 1 year
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wah
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unusualshrimp · 1 year
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hey sorry i can't come to work today im thinking about the various implications of zombie horror and the way it affects people
#saw the post the other day about horror movies reflecting the greatest fears of society at the current time#..... it was so ouuugh#anyway zombie movies. fear of infection and pandemic type situations obviously#but also. a running thread in all Zombie Media ™ since forever has been like. someone you love got bitten and now u have to kill them etc#i think that's really interesting because it also ties into another thing about zombies: fear of being changed‚ involuntary#does the zombie know what it used to be? is the hunger filling an otherwise blank mind?#or is it just strong enough to override everything else?#what would that feel like though. both possibilities are unsettling because in case 1 you Die by most definitions#and something else looks like you and pilots your body around#actually that is very similar to imposter horror innit. ''guy in the team who got bitten but doesn't tell anyone until its too late''#and in case 2.... ooooihhhhhhh that's so much worse <3 you're alive you just can't do anything about it. just hungry#and now onto the third fear associated with zombie horror (and my favourite): the fear of being hunted‚ on a wide scale#think abt it. it's unclear whether humans actually count as apex predators. but population-wise we don't actually have A Specific Animal#- that hunts us#and that's not because we are fast or have sharp teeth or are adapted hunters. that's just because we're great at living in a society#and zombies are A Predator on a significant scale and we are NOT prepared for it#beecaaauusee--- [dramatic crescendo] they will exploit the *very* thing that made us so invincible in the first place!! 💞#one of the first signs of civilization is healed bones. cured sickness.#a human seeing another human looking sick/injured and immediately rushing to help. is a big part of why we've made it this far#zombies have our faces!!! they know how to walk and unlock doors and climb the stairs to our buildings#AND. AND. they're people you think you know. back again to the killing a loved one thing#that's so BRILLIANT as a tactic because the societal tactics that make people group together will now make them reluctant to kill zombies#WHICH IS WHY most media tries to dehumanize zombies in some way to make it easier. ohhhh they grunt and can't talk. they're slow.#they don't feel anything. they are not the person they look like. they're not even people. the alternative is much much worse#and i need it explored. what if they can run. what if they beg and plead that they're still the same person. what if they scream.#what if they say ''sorry i love you so much im sorry'' at the end. etc
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evakant · 2 years
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i know this is just me but i so don't understand posts that go "i love jiang cheng as a character but i know if he were real and i were to meet him it'd be on sight"...... like.... he's just a guy?
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iniziare · 2 years
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Shady’s back, tell a friend— god, it feels good to type on a regular keyboard again, behind, guess what, behind the third-biggest babe in my life, my desktop computer. I don’t know what it says about me that I put so much value in a stationary computer, does it make me more of a boomer? I sure hope so. Anyway, she is installed and while we’re still waiting on internet, my phone is being used as the common hotspot in the apartment and the signal is pretty strong, so apart from work preparations, maybe it’ll also allow me to set up some things because I’ve started a Game of Thrones rewatch; I miss my books. But also, this boomer misses dodging bullets here (and writing too, I guess).
Aka, hi, we’re in our apartment— I have almost forgotten to cook/eat every day for 4 days now, because I’ve been single-handedly at war with one really greasy kitchen. Two more cabinets to go, folks, then I will know some kind of peace (translation: save me, my back is absolutely killing me, and I’ve been, mostly, suffering in silence).
#[ out of character. ] whatever. i don't really care. i'm just gonna sit this one out.#[ aka; this apartment was inhabited by i believe two guys. ]#[ you can tell. ]#[ that's all i'll say. ]#[ ... no i actually have a lot to say. the toilet smells like one you'd find in a gas station. ]#[ and we're unsure what happened there-- so we're gonna nuke it with products. we haven't yet decided what products. ]#[ the entire apartment feels like one that has been decently heavily smoked in but doesn't smell like it. ]#[ or not anymore any way. ]#[ it's that residue-- it's similar to caked on dust feeling greasy? except it's on places where caked on dust just... doesn't stay. ]#[ also the kitchen was gross. it looked fine on the surface but holy shit i've had to do a lot of cleaning. ]#[ when i say almost non-stop-- i mean i don't eat until like late afternoon and i call it dinner. ]#[ i just can't focus on anything other than this damn kitchen with all of its wonderful storage that i'll happily use once it's all cLEAN. ]#[ guys pls send help. i need help-- i can't do this alone even though i've been doing it alone. ]#[ /breathes. ]#[ i will sleep and finish it tomorrow. then i gotta get a steam cleaner for these floors and tackle those with it and a vacuum. ]#[ i love the apartment a lot but /holy shit. ]#[ my back. :( ]#[ and i'm waiting on my bedding so i can properly sleep-- in a bed... i will sleep for 24 hours. ]#[ hi; welcome to me returning but also-- welcome to my burnout and also my cleaning woes. ]
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i had a really good idea for this assignment where i had to expand on something we learned during class and make a discussion post about it, and i got nervous writing it because i thought someone else might come up with the same idea and post it before i did
turns out i didn't have to worry because nobody else had a topic that was even remotely similar to mine, but i still live in fear of the day i end up in the same class as someone with the exact same knowledge in random topics
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noxtivagus · 1 year
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i get distracted so easily but i promise i'll get more done ! eventually aaaa 🫶🏼
#🌙.rambles#i find it so amusing how wnvr i have a new interest i always get into it so deeply#a week ago i listened to sm architects songs n searched up sm lyrics n read articles too n now this week it's#switched to the 1975 n i'm listening to sm of their songs too n reading even more articles n watching stuff n YEAH N#oh dear. i shld be doing my assignments due like 24 hours from now n they're easy n i'm nearly done#that's the thing i'm srs nearly done but i keep on getting distracted 😭 n then other stuff too i wna do but forget hflkasdjfd#can't blame me though bcs isn't there just so much to life? n other than all these responsibilities n. survival i suppose. in this society#i just want to live n. learn everything. understand as much as i can and be understood.#be at peace w all the contradictions in life.. 'always' is never possible but i do know i'll endlessly keep on going on until my end#sorry. that doesn't really make sense i just contradicted myself 💀 theres rlly just sm n. it's weird bcs.. i've rlly known extremes so well#like w apollo i have a twin i know how it is to have. such a deep and close relationship with another person. we're like#familial soulmates fr so ik how to direct my energy so.. yk yeah so IDK HOW TO EXPLAIN BUT#maybe a better comparison is. yk when i love something i'm super passionate about it. obvious i have phases here n then but#i have. a wide range of interests but. arghhh no not quite that as well. so.. the range n that intensity? coexisting?#n it's overwhelming often bcs it's too much. n in the past trying to do more than i could rlly drained me like. sm at the same time#but then yk that time for me where i mostly just played ffxiv. uh. help i don't know how to say it n then i forgot what i was gna write#ah. it's just a lot. i really can't write it enough. such is one of the limits of being human#but.. the strong thought i have of how these stuff make more important things more meaningful is just#at the same time there's. another thought that battles it w a similar intensity. n i feel too deeply i think too much of it#but if you were to ask me how i was doing right now i'd say. perhaps stressed yes but i'm doing alright right now. actually maybe not#HELP NO I'M NOT DOING THIS ANYMORE I'M CONFUSING MYSELF W MY OWN WORDS 😭 dw tho i am fine just rather frustrated with time#i want to do so much but yk i have these priorities that i need to do.. i mean. not really 'need'. but.#ah i just love thinking of how life is in relation to society n its people n then w. i forgot how to say it.. but yk. just the universe#it's so heavy thinking about these heavy things so often. the intense desire to understand n be understood..#to learn and to be learned. or maybe these songs r making me think of how. there's just so much. in life n death n everything#there's so much i don't know n again n again i keep on saying that while there's so much i don't know in every single aspect#there's.. people that r specifically one of my greatest weaknesses w just how unpredictable we are. i love it though but at the same time#it's uh. yeah. thinking of time n the past n present n future n how it's filled with so much is something that i want to#i want to take all of it in but it's also so overwhelming n i'm just at odds with my own self rn but i'm fine#words aren't enough honestly. but i want to convey it somehow. so i'll do what is right for me. in time.
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treasure-mimic · 8 months
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So, let me try and put everything together here, because I really do think it needs to be talked about.
Today, Unity announced that it intends to apply a fee to use its software. Then it got worse.
For those not in the know, Unity is the most popular free to use video game development tool, offering a basic version for individuals who want to learn how to create games or create independently alongside paid versions for corporations or people who want more features. It's decent enough at this job, has issues but for the price point I can't complain, and is the idea entry point into creating in this medium, it's a very important piece of software.
But speaking of tools, the CEO is a massive one. When he was the COO of EA, he advocated for using, what out and out sounds like emotional manipulation to coerce players into microtransactions.
"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high."
He also called game developers who don't discuss monetization early in the planning stages of development, quote, "fucking idiots".
So that sets the stage for what might be one of the most bald-faced greediest moves I've seen from a corporation in a minute. Most at least have the sense of self-preservation to hide it.
A few hours ago, Unity posted this announcement on the official blog.
Effective January 1, 2024, we will introduce a new Unity Runtime Fee that’s based on game installs. We will also add cloud-based asset storage, Unity DevOps tools, and AI at runtime at no extra cost to Unity subscription plans this November. We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user. We chose this because each time a game is downloaded, the Unity Runtime is also installed. Also we believe that an initial install-based fee allows creators to keep the ongoing financial gains from player engagement, unlike a revenue share.
Now there are a few red flags to note in this pitch immediately.
Unity is planning on charging a fee on all games which use its engine.
This is a flat fee per number of installs.
They are using an always online runtime function to determine whether a game is downloaded.
There is just so many things wrong with this that it's hard to know where to start, not helped by this FAQ which doubled down on a lot of the major issues people had.
I guess let's start with what people noticed first. Because it's using a system baked into the software itself, Unity would not be differentiating between a "purchase" and a "download". If someone uninstalls and reinstalls a game, that's two downloads. If someone gets a new computer or a new console and downloads a game already purchased from their account, that's two download. If someone pirates the game, the studio will be asked to pay for that download.
Q: How are you going to collect installs? A: We leverage our own proprietary data model. We believe it gives an accurate determination of the number of times the runtime is distributed for a given project. Q: Is software made in unity going to be calling home to unity whenever it's ran, even for enterprice licenses? A: We use a composite model for counting runtime installs that collects data from numerous sources. The Unity Runtime Fee will use data in compliance with GDPR and CCPA. The data being requested is aggregated and is being used for billing purposes. Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data. Q: What's going to stop us being charged for pirated copies of our games? A: We do already have fraud detection practices in our Ads technology which is solving a similar problem, so we will leverage that know-how as a starting point. We recognize that users will have concerns about this and we will make available a process for them to submit their concerns to our fraud compliance team.
This is potentially related to a new system that will require Unity Personal developers to go online at least once every three days.
Starting in November, Unity Personal users will get a new sign-in and online user experience. Users will need to be signed into the Hub with their Unity ID and connect to the internet to use Unity. If the internet connection is lost, users can continue using Unity for up to 3 days while offline. More details to come, when this change takes effect.
It's unclear whether this requirement will be attached to any and all Unity games, though it would explain how they're theoretically able to track "the number of installs", and why the methodology for tracking these installs is so shit, as we'll discuss later.
Unity claims that it will only leverage this fee to games which surpass a certain threshold of downloads and yearly revenue.
Only games that meet the following thresholds qualify for the Unity Runtime Fee: Unity Personal and Unity Plus: Those that have made $200,000 USD or more in the last 12 months AND have at least 200,000 lifetime game installs. Unity Pro and Unity Enterprise: Those that have made $1,000,000 USD or more in the last 12 months AND have at least 1,000,000 lifetime game installs.
They don't say how they're going to collect information on a game's revenue, likely this is just to say that they're only interested in squeezing larger products (games like Genshin Impact and Honkai: Star Rail, Fate Grand Order, Among Us, and Fall Guys) and not every 2 dollar puzzle platformer that drops on Steam. But also, these larger products have the easiest time porting off of Unity and the most incentives to, meaning realistically those heaviest impacted are going to be the ones who just barely meet this threshold, most of them indie developers.
Aggro Crab Games, one of the first to properly break this story, points out that systems like the Xbox Game Pass, which is already pretty predatory towards smaller developers, will quickly inflate their "lifetime game installs" meaning even skimming the threshold of that 200k revenue, will be asked to pay a fee per install, not a percentage on said revenue.
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[IMAGE DESCRIPTION: Hey Gamers!
Today, Unity (the engine we use to make our games) announced that they'll soon be taking a fee from developers for every copy of the game installed over a certain threshold - regardless of how that copy was obtained.
Guess who has a somewhat highly anticipated game coming to Xbox Game Pass in 2024? That's right, it's us and a lot of other developers.
That means Another Crab's Treasure will be free to install for the 25 million Game Pass subscribers. If a fraction of those users download our game, Unity could take a fee that puts an enormous dent in our income and threatens the sustainability of our business.
And that's before we even think about sales on other platforms, or pirated installs of our game, or even multiple installs by the same user!!!
This decision puts us and countless other studios in a position where we might not be able to justify using Unity for our future titles. If these changes aren't rolled back, we'll be heavily considering abandoning our wealth of Unity expertise we've accumulated over the years and starting from scratch in a new engine. Which is really something we'd rather not do.
On behalf of the dev community, we're calling on Unity to reverse the latest in a string of shortsighted decisions that seem to prioritize shareholders over their product's actual users.
I fucking hate it here.
-Aggro Crab - END DESCRIPTION]
That fee, by the way, is a flat fee. Not a percentage, not a royalty. This means that any games made in Unity expecting any kind of success are heavily incentivized to cost as much as possible.
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[IMAGE DESCRIPTION: A table listing the various fees by number of Installs over the Install Threshold vs. version of Unity used, ranging from $0.01 to $0.20 per install. END DESCRIPTION]
Basic elementary school math tells us that if a game comes out for $1.99, they will be paying, at maximum, 10% of their revenue to Unity, whereas jacking the price up to $59.99 lowers that percentage to something closer to 0.3%. Obviously any company, especially any company in financial desperation, which a sudden anchor on all your revenue is going to create, is going to choose the latter.
Furthermore, and following the trend of "fuck anyone who doesn't ask for money", Unity helpfully defines what an install is on their main site.
While I'm looking at this page as it exists now, it currently says
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
However, I saw a screenshot saying something different, and utilizing the Wayback Machine we can see that this phrasing was changed at some point in the few hours since this announcement went up. Instead, it reads:
The installation and initialization of a game or app on an end user’s device as well as distribution via streaming or web browser is considered an “install.” Games or apps with substantially similar content may be counted as one project, with installs then aggregated to calculate the Unity Runtime Fee.
Screenshot for posterity:
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That would mean web browser games made in Unity would count towards this install threshold. You could legitimately drive the count up simply by continuously refreshing the page. The FAQ, again, doubles down.
Q: Does this affect WebGL and streamed games? A: Games on all platforms are eligible for the fee but will only incur costs if both the install and revenue thresholds are crossed. Installs - which involves initialization of the runtime on a client device - are counted on all platforms the same way (WebGL and streaming included).
And, what I personally consider to be the most suspect claim in this entire debacle, they claim that "lifetime installs" includes installs prior to this change going into effect.
Will this fee apply to games using Unity Runtime that are already on the market on January 1, 2024? Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
Again, again, doubled down in the FAQ.
Q: Are these fees going to apply to games which have been out for years already? If you met the threshold 2 years ago, you'll start owing for any installs monthly from January, no? (in theory). It says they'll use previous installs to determine threshold eligibility & then you'll start owing them for the new ones. A: Yes, assuming the game is eligible and distributing the Unity Runtime then runtime fees will apply. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
That would involve billing companies for using their software before telling them of the existence of a bill. Holding their actions to a contract that they performed before the contract existed!
Okay. I think that's everything. So far.
There is one thing that I want to mention before ending this post, unfortunately it's a little conspiratorial, but it's so hard to believe that anyone genuinely thought this was a good idea that it's stuck in my brain as a significant possibility.
A few days ago it was reported that Unity's CEO sold 2,000 shares of his own company.
On September 6, 2023, John Riccitiello, President and CEO of Unity Software Inc (NYSE:U), sold 2,000 shares of the company. This move is part of a larger trend for the insider, who over the past year has sold a total of 50,610 shares and purchased none.
I would not be surprised if this decision gets reversed tomorrow, that it was literally only made for the CEO to short his own goddamn company, because I would sooner believe that this whole thing is some idiotic attempt at committing fraud than a real monetization strategy, even knowing how unfathomably greedy these people can be.
So, with all that said, what do we do now?
Well, in all likelihood you won't need to do anything. As I said, some of the biggest names in the industry would be directly affected by this change, and you can bet your bottom dollar that they're not just going to take it lying down. After all, the only way to stop a greedy CEO is with a greedier CEO, right?
(I fucking hate it here.)
And that's not mentioning the indie devs who are already talking about abandoning the engine.
[Links display tweets from the lead developer of Among Us saying it'd be less costly to hire people to move the game off of Unity and Cult of the Lamb's official twitter saying the game won't be available after January 1st in response to the news.]
That being said, I'm still shaken by all this. The fact that Unity is openly willing to go back and punish its developers for ever having used the engine in the past makes me question my relationship to it.
The news has given rise to the visibility of free, open source alternative Godot, which, if you're interested, is likely a better option than Unity at this point. Mostly, though, I just hope we can get out of this whole, fucking, environment where creatives are treated as an endless mill of free profits that's going to be continuously ratcheted up and up to drive unsustainable infinite corporate growth that our entire economy is based on for some fuckin reason.
Anyways, that's that, I find having these big posts that break everything down to be helpful.
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TADC: Thoughts on Jax in Episode 2
Thoughts on Jax after Amazing Digital Circus Episode 2 Dropped.
Massive spoilers below the cut. Just watch the ep before you read.
Amazing Digital Circus had an amazing second episode as we're introduced more to what the adventures are like, and what NPCs are like and ofc the existential horror of being a living AI only created for a source of entertainment.
Also, I love the dream sequence at the beginning, because we actually get some deeper insight into Pomni's thoughts on Ragatha. Feeling like her helpfulness is the guise of like "man, you're not cut out for this like the rest of us" which is typically something a lot of people who have been bullied in highschool perceive genuine acts of kindness and engagement. (which I kind of suspect Pomni might have been, or at least, been a shut-in and didn't have a lot of friends in her human life. )
Jax wasn't really the main focus of the episode, but it wasn't really until the end of the episode I understood his behavior and what this episode is foreshadowing overall.
Since while Jax isn't the focus emotionally, he is definitely the plot device to push things forward. And I mean, a plot device in a very active and quite literal way. He's the one that causes Pomni to clip out of the map, takes advantage of everyone and is just... genuinely an unpleasant person.
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I actually really like this.
As, I know the first episode in the digital circus, many people (me included) could perceive or analyze Jax's actions as someone who is "helping" in a roundabout asshole way. Episode Two has none of that here. He just wants Bloodshed, And I love that we're getting additional context on his character.
It's hard to tell how much fan reception Gooseworx saw of episode one before episode two hit production, so I don't know how much of the fandom perception of Jax had an influence on the writing process, but I can't deny that might have been a factor in assuring us "no he's not secretly helpful, he's just an asshole" But I'm just going to assume that this has been part of his characterization from the start and it becomes way more clear as the episode goes on.
But there was something in his behavior throughout this whole episode that seemed off to me. Like Jax was taking up a majority of the B-plot, while Pomni had the A-plot. So I was wondering why Jax seemed to be the protagonist with the B-plot when Pomni was the A-plot when they seemed to be so disconnected with eachother in motivations and telling us things about the characters.
But then it hit me when the episode ended and the two plots merged together.
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"who... knows... what could happen..."
And then it hit me.
Pomni finds comfort in an NPC who is going through a similar experience to her and can emphasize, despite their being other humans who have gone through the same thing, due to her self-admitting to being a loner in her human life. Well, she didn't admit it outright, but from how she perceives Ragatha's kindness as an act, or patronizing, it seems like she doesn't have a lot of friends...
Meanwhile... Jax... He treats the adventure like a videogame. Why shouldn't he? He's trapped in a videogame, right? But it really goes beyond that.
The fellow humans that Jax is trapped with, he treats THEM like they're NPCs, while Pomni treats the NPC like they're human.
Jax says to Gangle "Aren't you supposed to be the suggestible one?" Which you wouldn't typically wouldn't say to a person, right? That's something you would say more about a character that you maxed out the dialogue trees in.
He calls Pomni "His Bridge" even.
They're his objects. His tools, his own npcs he's exhausted the dialogue options on.
Jax dehumanizes the players in a way that Pomni humanizes the NPCS.
These are two opposite ends of the spectrum but what really sold it for me was Jax's reaction to the funeral.
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And Jax is the one member out of the cast who doesn't even show up to the funeral. (aside from Caine and Bubble but they are AI.)
He does NOT want to think about the Players as real people. And showing that opposite perspective compared to Pomni I think is much as important going forward.
Jax was the plot catalyst of this entire episode, and served the thematic theme of the episode quite well, even if it didn't look like it on first glance.
I absolutely loved this episode and I can't wait for more.
Also... Poor Pomni can't have shit in Detroit
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His Second Chance
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Everything was groggy when you finally came back, a sting in your neck making it painful to move.
Ignoring the pain the best you could, you looked around, only to see you were back in Miles' room.
But, not really. This wasn't your world.
Once it hit that you didn't wake up back at home, in bed with your Miles you sat up quickly, trying to move out of bed only to see your hands were tied and your ankles.
They weren't tied harshly, like the one who tied them with care, careful not to hurt you even when you moved around but strong enough you couldn't get out.
"What- what the fuck…" you muttered, trying to pull your hands free or get the knots undone before you heard a chair squeak and you froze.
"Don't worry about it. Can't get 'em off. Stop trying."
You turned your head quickly to Miles' chair, the back turned to you as a familiar deep and stoic voice spoke.
"Won't know if I don't try." You quipped back, trying to make whatever light of the situation you could, at least try to get you and Miles out alive.
And you could swear, you heard almost a chuckle come from behind that chair, quickly ended by the one sitting in it.
"...Why are you here?" He asked, quickly getting to the point as you scoffed.
"You're the one holding us here? We just wanna get home." You put it bluntly, going back to working on your toes as he wasn't looking.
"No." You could hear him say, the chair turning around as you worked faster before he saw.
"I mean, why are you here?" He asked, demanding as the chair finally turned.
You couldn't help but freeze as you saw his face.
It was Miles.
Your Miles.
But, not really. This Miles was visibly different and you could tell. This Miles was cold. This Miles just stared at you instead of smiling like yours did.
He was not your Miles.
Your Miles was knocked out somewhere, and needed you to get out of here.
"How are you here when you're not even supposed to be breathing?" This Miles brought you back from your shock, watching the confusion and realization sink in.
This was his world. The world where you guys disrupted the canon. The one with no Spider-Man.
So now you were forced to look at his suit, a suit similar to one Uncle Aaron wore when he was dubbed the Prowler.
"I'm not…we're not supposed to be here." You muttered, looking at everything and how similar it was to your Miles' room, down to every last picture of both of you in every same place.
"But you are." Miles bluntly reiterated, staring at you, his eyes going over and over your face like he was trying to find any similarities and any differences, he found all of one.
"You're the Prowler…? You can't be- you can't be the Prowler." You denied, stumbling over your words out of shock and shaking your head.
"Wanna know how I became the Prowler?" Miles somehow was amused by your shock and confusion, standing up to walk to you.
You couldn't find it in yourself to back away as he leaned down to you on the bed, his face close to yours as he stared into you.
"Because my dad died. And you died. Know what it's like to watch your girlfriend crushed to death with your dad on TV?" Miles muttered, his gaze never leaving you.
"And finding your body under all that?" Miles kept going, watching every reaction you did, your eyes darting around as you took in the new information.
"Now you're back…" Miles muttered, a small smirk can't help but to make its way onto his lips as he kept thinking of all the possibilities, the second chance he had now in his grip.
"Looking just as pretty as the day you left." Miles complimented, his smirk only growing as he used his fingers to pull your chin up to look at him.
"You think I'm gonna let that go?" Miles chuckled, amused at how you wanted to just leave, because he wasn't gonna let you.
"Miles. I'm…I'm not your (Name). I'm sure she loved you- but I'm not her." You tried to explain, shaking your head.
"But you are in some multiverse way. Right?" Miles laid the sarcasm on, his smirk slowly leaving as he heard how much you denied.
"Please. Just let us go home. I'm sure I loved you as much as you did me here, but you're not my Miles and I'm not your (Name)." You shook your head, a plea to understand.
"So please, let us go home." You begged one more last time as Miles just now stared at you, face blank the more you went on about leaving him.
Again.
"...How come he gets to have you and everything while I'm stuck here with what could've been avoided?" Miles scoffed, his hand making its way onto your cheek, feeling your skin he hadn't felt in so long.
"It doesn't work like that." Miles muttered, staring into your eyes, his hand lingering before he pulled away, turning his back to you and to the door.
"Miles! Please, just let us go! I- we don't belong here!" You yelled after him, desperate for him to understand as he activated his mask.
"You did once before. You'll do it again...But he won't."
Miles out on his glove, his mask over his face as your pleas fell onto deaf ears as he walked away.
He wasn't losing his second chance.
Not to that Miles, not to anyone.
You weren't leaving him again.
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luveline · 5 months
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your bombshell!reader x spencer is feeding me so well, i'm obsessed!! SJSJS since we've seen reader jealous, is it possible to have a fic where it's spencer that's jealous?
thank u!! fem!reader
Your outfit today is simple. Pencil skirt, dark stockings, hair pristine. The thing that catches Spencer's attention, holds it between two squeezing palms, is the shirt and blazer ensemble you've styled. It's cut to fit, sleek and dark and hard to look away from. 
You brush past the back of Hotch's chair with a sigh, clearly unaware of the attention you're garnering from across the way. “What's wrong with him?” you ask. 
“The same thing as usual,” Hotch says. 
“It's not like we've ever instantly solved a case. Gideon knows this takes time.”
Elle pokes her tongue into her cheek, eyes flared wide. She says a lot without saying anything, flicking through the police files in front of her dispassionately.
“How come you stayed?”
It takes Spencer a moment to realise you're talking to him. “What?” 
“You didn't go with Gideon?” You hold your chin in your hand. “Not getting along anymore?” 
Spencer isn't not getting along with his mentor. He would've accompanied Gideon to meet with a past mass murderer, only you're here, and so he'd found unrelated reasons to stay. 
“We're fine,” Spencer says, not wanting to say more and give himself away. 
“Well, he took Morgan.” You pout, your voice dripping to a wistful whine. “What am I gonna do now without him? None of you guys ever wanna play with me.” 
Hotch smiles to himself. Spencer's stomach ties itself in knots, a tight noose that grows tighter still when you notice his expression and lean in toward your superior. “What's that smile for, Hotchner?” 
“Don't you have emails to look through?”  
You hold your cheek in your hand lightly, fingertips digging into the soft of your cheek. Your smile is like a kick to the chest, achingly sweet on such a pretty face. “No…” Your pinky digs into the corner of your mouth. “I don't remember that being on my agenda today.” 
“Consider it an addition.” 
Is Hotch flirting back? Spencer isn't sure why that strikes him so hard. Maybe because Hotch would actually have a chance with you if he wanted it; your flirting with Hotch is more real than if it were with Spencer, because Spencer is a twenty-something know-it-all who still dresses like his mom buys his clothes. 
“It's a lot of emails, boss,” you say. 
“You have time. Start with the ones sent by Hughes and work your way down.” Hotch slides the login information across the desk into your reach. 
You look at it unhappily. Look up at him. 
Just being looked at by you is a full body experience. Whenever you look at him, he begs himself to play it cool as Hotch is now, to treat it as the affectionate playfulness of a friend rather than serious flirting. He'd have a better chance of being taken seriously by you if he didn't blush whenever you so much as breathed in the same room. 
He wishes he could respond calmly like Hotch. (He wishes you'd flirt with him and him alone. He buries that deep.) 
Envy eats at his hands. Pins and needles he tries to shake away. His movements draw your attention, and your smile worsens, which is to say sweetens, like seeing him again is a treat for the eyes. 
“You'll help me, won't you, baby?” you ask.
He goes a little blind. 
Hotch and Elle watch the encounter with similar parts pity and amusement. 
“You can read through them so quickly, I could really use your…” —you drag your fingertips down your face until your nails are at your jaw— “expertise.” 
“Reid has his own tasks–” 
“I can help,” Spencer interrupts. 
You drop your hand from your face altogether. “Thank you. Have I mentioned how much I missed you while I was away?” 
“Only five times,” Elle says under her breath. 
“They try so very hard to keep us apart. It's not fair.” 
Because unlike Reid, you don't have multiple degrees. You're still learning, and you can't be here permanently, but your talent, your knack for profiling, is unignorable. You're guaranteed a place on the team as soon as you can prove yourself to Strauss. Without a Gideon to vouch for you, that could take a while, and yet you're never jealous of Spencer skipping a few hurdles to get here. 
If anything, you admire him. “They don't understand our bond, that's all. And together we're hard to beat. Isn't that right, Spence?” 
Perhaps Spencer shouldn't be jealous. You don't call Hotch by anything so saccharine, after all. 
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confessedlyfannish · 7 months
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DP x DC Writing Prompt #9
"Are you sure about this?" J'onn asks, reading the discontent amongst the Kents. Clark and Lois each have a hand on their teenage son's shoulders, who several weeks prior was aged ten years old.
"We're sure," Clark says. He is not, nor is his wife. But his son is, who lays his hand on his mother's and squeezes. It is that surety that J'onn honors as he delves into the young (but not as young as he should be) man's mind.
The memories are hard to find but not gone, hidden behind what Jon can only see manifested as a glowing green wall. When he raises a tentative hand, the shield sparks green, but does no harm. Pushing through is like wading through the consistency of jello, which he finds an overall unpleasant experience. But he is unharmed as he passes through.
Before J'onn can sort through the memories he is all but sucked into the one at the forefront, where a Jon most similar in visage to the one recently returned perches on the edge of a building. Beside him lies a burger, partially unwrapped though uneaten, and a small soda.
As the memory builds out a sun sets on a small suburban town, and a muscled thigh knocks into Jon's, an older man with a shock of white hair and eyes the same light and color as the shield formed around these memories appearing. He's tall even sitting, likely about as tall as Superman, and looks to be in his thirties. A full body suit comprised of black and silver accents stretches across broad shoulders, a stylized D on his chest. He knocks his thigh into Jon's again.
"You said I couldn't go back," Jon says quietly.
"I lied," the man says lightly.
"You're lying now," Jon says, glaring at him. "I can hear your heart."
"Nice try, kiddo, I don't have a heart in this form," the man says, reaching a hand out, presumably to ruffle his hair. Jon dodges.
"I know you're lying. You would've told me. You would've helped me get home."
"Jon--"
"You're protecting Clockwork, aren't you?" Jon demands, eyes beginning to burn red. "That old coot decided it wasn't enough to play with you, he had to play with me too."
The man slaps a hand over Jon's eyes. "Breathe, like we practiced," he instructs firmly. Steam rises from where his palm meets Jon's eyes, but if it hurts he shows no indication. "In, 2, 3. Out, 2, 3."
Jon whimpers but heaves a breath, and the burst of red light dies down from between the man's fingers. His hand moves down to Jon's shoulder.
"I can't pretend to understand Clockwork's decisions," the man says, as tears begin to pool in Jon's eyes. "Frankly, I don't want to. I suspect they are hard decisions to make, sometimes."
"I don't get why you defend him," Jon says. "Dumbledore acting bastard."
"Language," the man says, lightly bopping him on the head. J'onn notes the boy actually winces, as if the blow hurts.
"I am upset with him, I hope you know that," the man continues. "But at the end of the day I'm also grateful. Because I got to meet you." He hooks an arm around Jon's shoulders, pulling him in. "And now you'll get to see your family again. And Sally, Arnold, and Damian!"
Jon sniffles, rubbing roughly at his face. He leans into the man's bicep. A trusted adult figure, then. One he's described his life to. A life, J'onn is sad to note, he appears to have lived for the past six years, as opposed to a sudden shift in appearance. Jon's next question all but confirm it: "Can I really go back? It's been so long. They'll be all grown up."
"Hey, of course you can," the man says, rubbing his shoulder. "I'm sure they've missed you so much. They'll be so happy to see you again."
Jon starts to smile. "I'm going home."
"You're going home!" The man laughs, shaking him.
"I can finally eat some decent barbecue again!"
"Hey!" the man protests, "The smoker blew up one time!"
Jon continues, beginning to get excited. "And Ma will make her jalapeño cornbread! I never could get it right, I can't wait for you to try it!"
J'onn notes the older man's smile fading, eyes growing sad.
"And Damian will definitely want to spar and oh, oh! With you on our side we can totally prank Batman! I bet Alfred will even help! And Mom gives the best hugs, Pops comes really close but Mom will be really excited to meet you, everyone will."
"Jon," The man says.
"I knew you'd be worried about it, but they'll want to meet you," Jon says, clocking his expression. "They'll be grateful. You, you helped me. You kept me safe and taught me how to be Superman. They'll love you, I promise."
"Jon, I can't go with you," the man says gently.
"I'm not saying you stay, but you can visit! I'm sure the Justice League can figure out a way to maintain a portal, they're super used to all that multiverse stuff. Once they have the coordinates, you can stop by whenever!"
"I can't go through the portal, Jon," the man says. "To other worlds, I'm a god. And gods can't interfere. The only reason I can continue to live here is because this is the world of my origin."
Jon gapes at him. "But--but,"
"You're going to see your Mom and Dad again," the man says. "And your brother, and grandparents."
"I can come here, then," Jon says desperately, pushing his way out of the man's arms. The man is already shaking his head. "I can!"
"You can't."
"Why, because Clockwork says so? He's a liar!"
"Because multiverse travel is never a good idea. If you got trapped here again--"
"I wouldn't,"
"You belong with your family,"
"You're my family!" Jon cries. The man freezes. "You, and Sam, and Jazz, and Tucker and Val and Ellie and Pops and Mads, you're all my family! I can't just leave you, I won't!"
"Oh kiddo," The man says, eyes wet. "I love you too. We all do."
"So I'll stay," Jon says decisively. "For all we know my world is a wasteland. Gramps wasn't exactly right in the head when I left. It's better to stay here."
J'onn notes a green vine unwinding from a nearby trellis. It slides down the eave towards the pair.
"You don't mean that," the man is saying.
"I'm sixteen. I can make my own decisions. I'm staying."
The man cups Jon's face. "Your parents did not have a choice in losing you. I'm willing to bet they're devastated. Because I'd be devastated, losing a kid as great as you."
"Maybe they're not even there," Jon says, but the words are half-hearted, and it clearly hurts him to say them.
"I know I seem like a pushover, but if I thought Clockwork was sending you back to anything less than your loving family, I'd destroy him first. And he knows that. They're going to be there, I promise."
"I don't want to go," Jon says. Behind him, the vine rises from the eave of its own will, poised like a cobra enchanted by a snark charmer.
"I know," the man says, eyes drifting to the vine. "I'm so sorry, Jon."
"For what?" Jon asks, as the vine attaches itself to the nape of his neck. His eyes roll back as he collapses into the man's arms. The man hugs him tighter than is strictly necessary.
J'onn expects the memory to now end, alongside Jon's consciousness. To his curiosity, it does not.
"For what it's worth," a young woman spits bitterly, vines supporting her weight as she slips over the side of the roof. "I still think this is horrible." Her eyes are red and miserable.
"Seriously, team punching Dumbledore in the face," A young black man says, appearing in the air supported by a woman almost identical in appearance to the man holding Jon, down to the suit colors. They land on the rooftop.
"Are you sure about this," the dark haired woman with powers over plants asks. "Because to be honest, Danny, I'm five seconds away from punching you in the face."
"Jazz won't speak to you for months," the girl, likely his sister, points out.
"Make it a year," the man says, crossing his arms.
The man, Danny, ignores them all. He cards a hand through Jon's hair. "He'll retain the experience, but not the memories?"
"Yes, he'll be a perfect little superhero, just as you taught him," the woman says, vines twisting agitatedly around her, wrapping around her thigh, wrists and neck almost punishingly.
"Sam," the man says. "He needs to go home. All of you know that."
"He doesn't have to forget us to do so!" the sister bursts, eyes flashing green.
"Remembering would be a torment," Danny says. "He'll know he was loved. That's enough."
"Danny," the plant woman says, sitting beside them both. She puts a gentle hand on his, both on Jon's back. "This is just a different torment."
"And if someone finds out?" Danny asks. He has been patient amidst their scorn, but now a tiny edge ekes into his voice. "A god's child, unprotected? Threatened? He would never stop looking for a way back, and being vocal about it could get him killed."
The others are silent.
"He'll be home. He'll be happy," Danny says. More powerful than a prayer. A directive. He raises his head past the child slumbering in his lap, past them all, face hardening, and says to J'onn: "And you will say nothing."
J'onn takes a step back, fear so thick he could choke on it flooding his very being. Thismanwillkillhim, thismanwillkillhim.
This man will reach through dimensions and kill him.
"Now, get the fuck out of my kid's head," Danny snarls. J'onn is pushed back with enough force he enters his own mind in a vicious whirl that leaves him physically on the floor, gasping.
"I'm sorry," he says as Superman rushes to lift him, and he's not sure who he's apologizing to. Green eyes will pierce his dreams. Vines will crush his throat in his nightmares, screaming silence, silence.
You will say nothing.
"I'm sorry," J'onn says, politely pushing Clark's hands away as he rises. He's already beginning to calm, because he understands. Those are consequences he will not face. He will do as directed. He looks at Jon Kent, bewildered but unharmed, clutching his mother's hand.
J'onn reaches down and dusts at his pants. "I'm sorry," he says evenly, ready to spin his tale. Perhaps the Kents will continue to seek their answers. Perhaps not. He will stay out of it either way. He has been warned.
You were loved by gods. And to keep you safe, they would quiet us all.
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