hello today i am not thirsting over an old man but a younger version of an old dude : call this character development
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For years, I've been trying to put into words Why I give a single iota about Bendy & the Ink Machine, but it's such a tangled mess that no thread can be seperated -- they're all interwoven in a way that makes it hard to pick them out. The game, overall, makes me miserable, because I can see that there was love put into it, but a lot of it is thrown to the wayside in favor of a story that I think was retroactively improved by the sequel's recontextualizing of it, but is ultimately not worth the price of admission & majorly drops the ball.
It's easy to list things I don't like about it -- the gameplay is sparse, the combat is uninteresting, none of the chapters feel connected, the bugs that assault all my playthroughs & kill my saves are consistent & fill me with dread every time I open the game, the lack of thought in the contents of a chapter (chapter 3's wheel ""puzzle"" & the animatronic Bendy from chapter 4, in specifc, really grind my gears), which speaks to the amateurish & rushed way that the game was crafted -- there's a lot to hate, & it's easy to hate it. But I don't. Despite all that, I am compelled by this game, by what it's trying & failing & trying again to say.
It's really easy to understand why you dislike something. I couldn't have told you much about what I did like, in Ink Machine.
& then, I played Dark Revival. I didn't realize I liked the story of Ink Machine, until I played Dark Revival. It's a better made game, it's just not fucking interesting, to me, because it doesn't have a story worth tuning in to.
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Your Weekly TV Guide
On Monday you can expect:
2:30 PM: Star Control II - Helix
And Tuesday:
2:30 PM: SCII - Helix
Wednesday:
2:30 PM: SCII - Helix
Thursday:
2:30 PM: Just Desserts
Friday:
2:30 PM: SCII - Helix
Saturday:
2:30 PM: SCII - Helix
Sunday:
2:30 PM: SCII - Helix
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i go back and forth on rin's elemental nature. i really think fire suits her for thematic parallels to sasuke reasons and also i just think fire is cool and suits her whole. perception of her self and being weird about purpose deal. but water is also cool because i think rin deserves to bloodbend. elaine kind of beat symbolism where she controls other people to try and come to terms with how she can't control herself. the way to resolve this is to take the path of "nature can warp under stress or whatever" and let rin's og nature be fire, so she has that in the entire og timeline and also the team 7 sensei au (good because those are the ones where the sasuke parallels are the Strongest) and then in the akatsuki!rin au the whole almost dying thing somehow leads to her nature changing to water. which works well because that's the au where she is the weirdest about control and also masks. 👍
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