Dc x dp idea 46
Danny and Dani are able to sense clones. Not like being able to hunt them but the vibes. Clones don’t feel right.
So really any ghost can tell. There age doesn’t match the body. They can feel that the soul or whatever had only been there for less then the age they are.
It does mean that if someone is like frozen physical but they age. They could tell the ages don’t match up. Neither have experienced anything like that. So they just always assume it a clone thing.
Danny meets Connor somehow.
Danny clocks him. Kinda groans and pulls out a pamphlet. Dani made him promise to give it to anyone he clocked.
Then he goes into a whole tangent about how he knows Connor is a clone. The look on his face cements it as fact.
Then asks how is your original or creator. They good. Or like need to go. Danny essentially questions his entire home life. Has to make sure he is safe.
Says he knows a guy who could help if not.
The pamphlet is Dani’s creation. One that has her number a way to contact Danny. The pamphlet guarantees her original will kick butt for them. (Danny is unaware of the part). The guy he knows is himself but he wasn’t going to tell them that. It also has a mandatory monthly check in. But don’t work she’ll come to you.
Danny does warn Connor she likes to pull pranks. Mostly on the originals or creators. Mentions how she and him destroyed the lab of the man who created her.
Dani just wants to befriend all the clones. Danny is willing to help her achieve her dreams.
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Hey do you think ya can explain Barnaby and his illusion smoke a bit? It seems really cool and I don't remember if ya talked about it in depth before
sure! this got a bit longer than i expected!
so i was thinking that Barnaby seems like more of a hands-off kinda guy when it comes to altercations. would rather sit back and make funny commentary! so if he Had to get involved, i imagine it would be from a distance and still in an Entertaining Way!
thus - illusion magic! for this au i've been picturing that he got his paws on some illusionary herb in his early teens. for making people laugh, you know! and help out with the farm - illusions could distract animals, convince them to move on to different pastures, calm the chickens for egg-collecting, etc!
Ms. Beagle didn't really approve, since smoking is harmful, but lucky for the both of them this particular plant doesn't deal as much damage when smoked as normal smoking materials would - like tobacco! something to do with the magic properties! so Barnaby mostly used it for chores (when his mama wasn't paying attention, ofc - it's still a bad habit in her eyes) and entertainment purposes.
how it works: on its own, it doesn't do much when burned. it's not like illusions will waft out of the pipe's bowl, or that sniffing it will give someone hallucinations. in order for it to work properly, the user has to inhale properly, form the Intent of what the illusion should be / look like / behave, then purposefully blow the smoke out with that thought firmly in mind. the reach of the smoke depends on the force of Intent, and the intensity depends on the amount inhaled. those that breathe it in / are surrounded by it will see hallucinations of whatever Barnaby - or whoever the user is - wants them to! it can be literally anything! whether or not the target is fooled depends entirely on the individual, but the herb is potent enough that most are convinced that what they "see" is real (auditory hallucinations only occur if the target breathes in the smoke)
upsides: this form of magic is great for distractions, cover, deescalation, and that kind of thing. if needed, Barnaby could stop a fight with one exhale! it's a pretty powerful trick! it also means that Barnaby has built up a tolerance to illusion magic over the years, so where most of the party would be tricked, Barnaby would be unfazed. the only one with total immunity to the form of magic is Wally!
downsides: if Barnaby uses too much in too short of a time, it will get to him. and since he breathes in the largest amount - undiluted at that - it can fuck him up! using it sparingly / using repeated small amounts doesn't do anything. the most it will do is make him feel slightly untethered, but he has an easy time ignoring it / shaking it off.
in mild cases of the magic getting to him, it's like a bad trip. his proprioception is messed with (basically he gets uncharacteristically clumsy & off-balance), he feels like he's falling, anxiety spikes, and his vision is just... off! there are blind spots (im talking actual blind spots, not spots of black), things are moving in ways that they shouldn't, he has mild auditory hallucinations. the others can help ground him by talking to him, touching him, and confirming what's real and what isn't.
in bad cases, it's like that but 10 times worse. on top of all of the previous symptoms being worsened, he gets extremely vivid hallucinations, and they're very often not fun! it's a simultaneous feeling of dying, going insane, and not knowing what the fuck is going on. Barnaby loses sense of where he is, who's where, what's happening. he can get lost in the hallucinations - he has no way to know that they aren't real. in these terrible trips, no one can really help him. they can't get through the hallucinations, and if they do, the magic morphs Barnaby's perception of them and they end up adding to the effects. honestly the best thing for him is to let him rest somewhere with as little sensory input as possible & leave him be until he starts to come down. physical contact does help, since Barnaby understands on an instinctive level that illusions can't touch him, but it doesn't help half as much as it does w/ the mild trips. and again, the presence of someone can make the hallucinations worse.
so! suffice to say! he doesn't like using the herb all that often, and it's why he Stays Out Of It unless absolutely needed. he has two pouches of the herb - one with the strong stuff, reserved for emergencies / one with just a tiny bit of it mixed in with Barnaby's own personal blend for recreational/everyday use. (he also has an emergency tobacco stash in his pack, but that's only for when he's completely out of his usual blend <3)
extra lil scribble that didn't make it into the lil doodle post... i broke his wrist...
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youre telling me a guy refusing to give up a position in a motorsport race has been the thing that's pushed you over the edge into disliking him. and not. the racist slurs. the ableist slurs. the derogatory comments about brazilians. the derogatory comments about women. his literal actual fascist girlfriend. his support of his fascist girlfriends dad (a friend of bolsonaro), who is also a fascist racist and the general casual racism of the whole family. i think its time to grow a backbone and some empathy. because being mean when making car go in circles is a fucking insane priority in context of the list of things that make this dude a bad person.
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so
i’m playing a knowledge cleric in my dnd campaign, and the religion we’re using is a really loose structure, half teacher half librarian kinda vibe (and yes i decided to play this character before the library school thing happened), but clerics are something a little extra than just a follower of a religion, right? like, you get your magic powers from your god, so i figure there’s something more happening there for whatever cleric you play
but me, i’m not one for pages and pages of backstory, i’ll figure things out while i’m playing but i mostly just give myself sketches and outlines to work off of, so i present my dm with ‘i had a dream that god told me to look for something, but i don’t remember what i’m supposed to be looking for, and i’m not even entirely sure it was god’
and that’s where we start the campaign, dude in his early forties with a fair amount of knowledge and a not-insubstantial understanding of people finally striking out into the world, and the first major event he runs into involves someone he trusted turning out to be a blood cultist, and he doesn’t really learn from that because surely that was just a one-off weird thing, like not every person you run into will be lying to you, that can’t happen
and it’s happened again and again and again - he finds someone who is scholarly, or helpful, or even of his faith, and he trusts that they’re genuine, or at least that they won’t harm him, and then he is betrayed and it’s getting worse and worse (bodies are starting to pile up around him and some of them are those he created, when he barely took the martial training offered at his temple, only accepting because any knowledge is knowledge worth having, but now death is at his fingertips), and he still wants to believe
the worst of it is that he’s been getting visions, and at first he believed they were from his god, because why wouldn’t he? who else could get inside his head this way? but he’s found that these visions (at minimum, some of them) are coming from a former brother of the cloth, someone who believes their god is lying to everyone and is willing to destroy the entire faith because of it, and he’s recruited so many people of my character’s faith that they can no longer be implicitly trusted, and they’re even being forced to attack and die for this man’s beliefs
so my character is finding that he can’t trust anything implicitly - his siblings of the cloth, the world they live in, even the thoughts in his head - and he still wants, so much, to believe in the inherent power of information, of knowledge, in knowing that even if it’s the worst pain you’ve ever known, knowing is still better than not knowing
and it’s so rewarding to play through faith in this way, to be presented again and again and again with the same choice, the same burden - do you trust this person? do you believe they are who they say they are? how many lies can you hear before you stop believing anything at all?
but lies can tell you the shape of the truth, and that’s all that my character can hold onto sometimes
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