Zlatko
I wanted to draw her on fire like how she sets Zlatko's house fire. Also Zlatko's creatures because they all have cool designs and I tried to figure what models they were, the only conclusion I could come to was they are amalgamations of current models, might make it into a separate post talking about that tho
Kara Detroit with the LGBT lights, I referenced aurora's "infections of a different kind" album art for the design btw :)
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my commission for @anonymousedward of a scene from their stupid, sexy hank series. had to go with the bbq scene and hank being a harlot for drinking from such a phallic glass!!! (it's just a beer bottle LMAO) i am loving this little series and i can't wait for more, and i had so much fun working on this!
be sure to check out my 鈽曪笍 (link in pinned post) for c/mmission info! direct link and full size image link in reblogs
ps: please direct all grievances about connor's attire to ed LMAO while they were explaining his fit to me, i was just like dear god leave this man some dignity 馃拃馃拃 but ed said NOPE, and honestly we love them for that 馃ぃ馃ぃ鉂わ笍
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Mental illness level: Had a biology test. Was supposed to write some sort of plant build and I couldn't for the life of me remember what it was called except that it had a "th" Sound
I wrote thirium
THIRIUM
YOU KNOW
THAT THING IN BLUE BLOOD FROM DBH
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"My heart is beating inside your chest. I'll always be with you."
"Set our people free, Markus..."
"What's the point of being free if no one is left alive?"
[image description]
a digital sketch of the characters north, markus, and simon from detroit: become human. markus is in the middle of the composition, from about the hips up, in his final outfit from crossroads, his back arched backwards slightly as he looks up. the skin on his face is metal where north鈥檚 hands touch him. north is on the left of the composition, slightly behind markus, she鈥檚 holding his face and looking to him with awe and worry. she鈥檚 in her final outfit from crossroads. simon is on the right of the composition. he鈥檚 positioned behind markus as well but slightly higher, his arm wrapped around the front of markus鈥檚 torso and holding his waist. his face is slightly obscured by markus鈥檚 face, he is whispering in his ear. there are 3 disembodied hands coming from the right side of the piece, reaching for markus, the middle hand holds his throat. the drawing is semi realistic, with thin, sketchy lines. no coloring.
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People aren't completely wrong about Kara's story being really weak, but i also feel like people dont realize the amount of missed opportunity in her section of the game.
Kara's story could've been AMAZING if only David Cage knew what he was trying to write.
Sooo here's some ideas ive been mulling over for a couple weeks about how id fix Kara's story.
1. Making Alice human
Even when i was blind to a lot of the bad writing in Detroit this plot twist made me so agitated and confused because there was no plot twist it was seriously just david cage lying to the player for 12 hours 馃槶 making Alice human would fix many inconsistencies in Kara's story like how she just chooses to ignore the fact that Alice is an android and acts shocked when she finds out. Having alice be human also opens up the story to a more interesting themes about the bonds that can be formed between humans and androids like holy fuck david did you forget the story you were writing midway through 馃槶 If Alice was human it could also lead to new game mechanics or plot where kara would need to take care of Alice's human needs like food and water which then leads into Kara being put into situations where she is forced to do the "moral" thing and sacrifice comfort or to fight for Alice's survival.
2. Giving Kara's section of the game an actual overarching choice
The biggest reason i believe people think Kara's story is so boring is because in a game that prides itself on letting its players choose their very own story Kara's story allows for the least amount of choices. Both Connor and Markus have overarching distrinct choices that lead to VERYYY polar outcomes. Connor has the ability to deviate or stay a machine and markus has the ability to lead a peaceful or violent revolution. The only distinct outcomes in Kara's story is if you make it to Canada or not and even that is just if you chose the /right/ choices instead of the choices you consciously made. I wish there was more opportunities for Kara to be really evil and fucked up but all in the name of giving Alice the world. I know you're able to steal and lie in various chapters but it never felt like it had any true weight to how kara or the story progressed.
3. Give Alice an actual personality
Throughout the entire game Alice kinda doesn't do or say anything of value like I've seriously lost count how many times she's said "im cold". It makes no sense to me how you get the relationship status of family with her as Kara when you genuinely know nothing about Alice. She doesn't talk about anything. Even as an android she like must've had some sort of interest programing to act like a child but she just never shares anything even with the people that are supposedly the closest ones to her?? I feel like her personality should've been dependent on the way youd approach Karas story. If kara is willing to do immoral things for Alice's sake I feel like Alice should also be fucked up and evil cuz like, shes a kid and kara is her role model of COURSE she'll try an be similar to her mama. If Kara chooses to sacrifice comfort for morals then Alice takes after Kara in that respect too. So not only would you be responsible for how Kara acts you'd also be responsible for the way Alice acts which gives the player the choice of do they want this little kid to follow in the wrong steps or not?
Some ideas i have for how the story should've gone
Todd brings Kara home after she gets fixed and she meets Alice for the first time. Alice obviously knows Kara but after attempting to make Kara remember her she realizes that Kara's memory has been wiped. Since Kara would've probably been the only person to care for Alice before she was broken this would lead to Alice having a breakdown where she realizes her only protection and source of comfort is gone. Alice would probably resent or be distrustful of Kara a little in the beginning because of this.
I feel like running away should've been a more difficult decision on Kara's part. She's just come home from being fixed and she's already deviated i don't think she fully knows what she wants to do with Alice. Especially when they've started off their relationship with nothing i don't think Kara should've been leaning into the whole mom thing. It would've made more sense if their interactions started off as Kara just making sure Alice stays alive and then over time their relationshio actually has room to develop instead of starting off as mother daughter and ending off as mother daughter.
These are only some ideas. Im obviously not a writer but i just really care about this game and feel like it had too much lost potential 馃檹馃檹
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imagining the beta-testing connor must've gone through in his pre-production phases. i wonder how many different people previous connors molded themselves into the "perfect partner" for, to test his capability for it. i wonder if any of those people miss him. i wonder how many people died during the development of cyberlife's most dangerous weapon- given full freedom to kill humans like a military android, but with the volatility of being able to think and make his own decisions. i wonder how many connors went deviant from having too much autonomy before they introduced amanda to keep him loyal. i wonder how many deaths cyberlife had to sweep under the rug each time an rk800 went deviant. i wonder what the NDAs were like when being let on to the rk800 project. i wonder how many developers had second thoughts.
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