Me, casually browsing Pinterest: oh cute dog, seems familiar *continues browsing before coming to an absolute halt* WAIT FUCKIN MACHETE-??
(I see the beloved gay Catholic hounds everywhere (/pos), though I’m not sure if you’re like,, cool with those folks reuploading your art ^^; )
As a side note, I needed a topic for a research project and your art has sent me on the wild trail of the historical prevalence and spread of different hound species in Medieval Europe and the Mediterranean. Your lads are officially peer reviewed XD
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Thumbing back through your hyden tag over breakfast (love doing tag spelunking and piecing together story bits)- and noticed the ‘x-ray’ post, catalyst stone lobotomy confirmed 👀? (Admittedly. I do not know how the brains of rabbits are shaped)
"Lobotomy" is a bit much, but there may have been a few pesky side effects here and there. Maybe some minor difficulty sleeping, occasional clumsiness. He only really started to notice it in his 30s.
Who knows if it's even the stone, though? He was always sickly. His health declining could just be inevitable.
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I rly wish i could draw your characters but my hands have a physical aversion to drawing lines, what if i wrote you some sort of short story or something? It probably wouldnt be more than 1000 words since like, i have 18 million things going on, but like, if i were to, what should i know?
OHHHH MY GODDD?? I would absolutely LOVE that ;_; <3 <3
I'm assuming you'd want to make something about Team Fate (my explorers team)? In that case, I don't think there's a ton of information you need to know; all of their personality traits and quirks are implied in the art I've made of them, so I don't think you could go wrong!
here's a guide I quickly put together!! hopefully it's somewhat helpful
(more rambling below)
So basically, my pmd teams pretty much follow the canon personalities they have in the games: for example, Piper (eevee hero) has a very reserved and quiet personality just like the player character in the games, and doesn't speak or emote much - but she talks and laughs the most around her partner.
Clementine (vulpix partner) is pretty similar to the explorers partner; she's jittery and nervous, but loves to ramble about adventuring to Piper (who loves to listen). She scares easily, but feels stronger with Piper - so in a way, they basically complete each other. They balance out each other's weaknesses, and give each other strength.
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𝗚𝗮𝗹𝗲, 𝗶𝗻 𝗮𝗻 𝘂𝗻𝗱𝗲𝗻𝗶𝗮𝗯𝗹𝘆 𝗶𝗺𝗽𝗿𝗲𝘀𝘀𝗶𝘃𝗲 𝗽𝗮𝗰𝗲, 𝗯𝗲𝗴𝗶𝗻𝘀 𝘁𝗼 𝗲𝘅𝗽𝗿𝗲𝘀𝘀 𝗮 𝗺𝗮𝘀𝘁𝗲𝗿𝘆 𝗶𝗻 𝘁𝗵𝗲 𝗪𝗲𝗮𝘃𝗲 𝘁𝗵𝗮𝘁 𝗱𝗲𝗳𝗶𝗲𝘀 𝗵𝗶𝘀 𝗮𝗴𝗲. After ridding himself of the orb at last, in fact, the wizard becomes a force that's once more unstoppable. He can cast spells without a word, capable of summoning infernos with a wave, and the ease in which he harnesses storms is frightening, but only as frightening as it is an art. Of course, Gale, however, had proved long ago his more prodigious talent. Still, to see him in action beats just listening to this talk. Gale is powerful, relearning all that he'd lost with alarming speed, and that's all a testament to his blinding brilliance--and, of course, his ingrained ambition. With the orb, the wizard had to limit all manner of casting. He had to sate his hunger, was forced to draw back as to not tempt fate, and with the orb in place snuffing his most powerful spells, was something of a tempest in a thick glass cage. However, with the orb finally gone, those limits have at last been lifted. He had became a level 12 wizard with a hell of a handicap, and with that handicap absent beyond its lingering scar, it's like all his previous mastery finally returned--and with force, mind you, like a strike of lightning. In a way, one could compare him to a runner stripped of their weights. He'd learned unparalleled control with an arcane bomb strapped, but now no longer fearing his imminent explosion, is free, as goes the metaphor, to cast a god damned marathon. And Gale is learned. Rather, he's disgustingly learned. He knows all schools of magic, is qualified to teach every field in Blackstaff, and he doesn't serve his city or own his own floating realm, but he'll once again become archwizard in those ways that matter--in his ability to cast and his hellish ferocity. Maybe he won't become as great as he had been with Mystra, but as a former chosen, it's a helluvan accomplishment. In time, Gale Dekarios becomes Gale, professor at Blackstaff, but as a testament to his ability, the city again warms to the idea of Gale of Waterdeep--because she's really only one Gale one could possibly need.
Of course, he doesn't advocate for the title... But it still delights him.
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Currently cooking up Ocgram stuff and I'd like to ask if this thing reads enough like a Furry 12 year old, vaguely therian-adjacnet Catthing or do I Really Need to crank it up?
NOTT!!! THIS DESIGNS IS SUCH A BANGER FR!!!! i really like how the hair gives their head a cat-like shape!!! and the sash acting as the tail is just!!!! SO CREATIVE AND COOL!!!!
i would say this is totally giving the vibes, absolutely!!! personally i would crank it up just a tiny bit (give them smth like a few small whiskers maybe?? or maybe one of those cat-themed protective masks?? tho it might get too on the nose if you're going for smth more subtle), but the way it currently is it's already very good at representing it!!! it's giving the message without straying too far from a normal human design in a kind of subtle-but-not-really way, and without the use of many props (most people just default to giving the characters paw-gloves lmao), i really dig it!!
if you're looking for a bit of inspiration, i would suggest looking at some designs like niko from oneshot and gin from yttd, they do the Furry-Therian-Adjascent-Kid design really well!!!!
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Day 3: Four fully-furnished starter tiny homes at varying budgets!
Most starter homes are meant to be blank canvases, but I wanted some that already had personality so you could jump right into playing. I was also inspired by “smallest home possible for X Sims/Y budget-” YouTube videos for TS4 and wanted to try it in TS2! Edit: I forgot to mention- as usual, these are CC free.
§20k Starters for up to 8 Sims
The first two are both your average 20k starter designed to house large families. The blue house has three bedrooms, two bathrooms, and is furnished for four Sims by default, while the red house has four bedrooms, two bathrooms, and is furnished for eight Sims (!) by default.
Both have a whole 10x10 worth of backyard space, because that's kind of important when things are so crowded - but if you want to shave off even more space or money, the actual houses are built such that the lots can easily be shrunk with the Lot Adjuster to just 10x10 total.
§19,650 - 3 bedroom, 2 bathroom
§19,952 - 4 bedroom, 2 bathroom
Both lots have the same downstairs layout, while the red house has a smaller upstairs landing to facilitate an extra bedroom. By default, the red house assumes two baby/toddler residents, but you can sell both cribs and the potty to afford two more beds whilst staying under-budget.
The back yards are half-”paved” in free-to-own terrain paint in preparation for any outdoor furniture you might want to place. I recommend making use of neighbourhood decorations for free landscaping! Obviously they look boxy and a bit funny on their own, but they look good placed in a row, or squeezed into a small space in an already-populated suburb.
BE AWARE that neither house includes burglar or fire alarms/sprinklers; however, the blue house will leave you with enough Simoleons to afford both. You could also choose to buy enough supplies for a cat and/or a dog with the budget left over.
The staircases have been placed with Nopke’s mod which allows Sims to pass underneath spiral stairs, functionality which should stick even if you don’t have the same mod (unless you buy new stairs). However, the house still functions even if Sims can’t pass underneath the stairs.
The little 2x1 space by the back door ended up being quite useful in such a tight layout, especially the 4-bedroom, like so:
But if you use an open staircase mod, feel free to consider this alternative layout:
§10k Starter for Single Sim or Couple
This one is perfect for newcomer Sims saving up for a bigger house, retired Elders who want to leave the family estate to their adult kids, or frugal Sims who simply have no desire to start a family.
§9,919. The layout is not so large as to feel lonely but not too small that Sims can’t entertain a guest or two. No backyard to this one - it’s a true 1x1 lot.
§2k Shelter
And the ultimate budget challenge - trying to make a decent shack for Sims under 2k. I actually love how it turned out; it looks so cute and cottage-y from the outside and feels so cozy and safe on the inside.
§1,956. No shower, but Sims can sponge bathe in the sink if they get desperate. The toilet is outside but that’s honestly preferable in such a small space. Most of the walls are actually made from roofing to keep the price down but the house is fully weather-proof.
This looks a little silly - but it works! Sims can access the toilet through the cutout provided under this extra roof. Put some neighbourhood deco trees around for privacy and for the woodland fairy cottage vibes. This lot was mostly just a fun challenge, so it’s not super practical, but I do think it could be useful for down-on-their-luck Sims who need a place to crash in a hurry.
Download 4 Budget Starter Tiny Homes @ SFS
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