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#but again. only if it was shadow dragon or the tellius games
mori-no-majou · 11 months
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‘nooo they can’t make an animated zelda movie! if they make a zelda movie it needs to be live action!’ biting you biting you biting you biting you biting you biting you BITING YOU BIT
#urusai majou#it's the videogame equivalent of 'lord of the rings would be better if it was more like game of thrones'#for the record though zelda is something I don't think could ever be adapted into a movie regardless of medium#and I'm saying that as someone who was genuinely charmed by the mario movie#I think the difference is that the mario games have a very consistent identity so like. there's a clear list of criteria there#just make it cute and colourful and not ashamed of what it is and you're golden#zelda on the other hand is a lot more personal. it's a story you're specifically supposed to insert yourself into#everyone has a different idea of who link is#it's telling that the internet can't even agree on whether or not link should have verbal dialogue. much less how he'd sound if he did#adapting it into a movie would naturally mean losing that in favour of one fixed canon version of link#which eiji aonuma has specifically said several times he doesn't want#so like. yeah somehow I'm not altogether sure there is anything to the rumours tbh#and as far as live action nintendo adaptations in general go. have you Looked at the art styles for any of these games#literally the only nintendo ips that wouldn't look straight up weird in live action are metroid and Maybe fire emblem#but again. only if it was shadow dragon or the tellius games#anything else and you'd run into the same issue of steamrolling players' choices with a fixed canon#uhg idk. ultimately it all boils down to the mentality currently floating around that live action movies are the zenith of art#and they're just. not#sometimes the ideal medium for a story is the one it was originally written in#and zelda is definitely one of those things tbh
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ym-loreposting · 7 months
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The blood of Grima
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Despite being heavily steeped in the setting of Archanea and to a lesser extent Jugdral and Tellius, the place of the central antagonist of Fire Emblem Awakening, the Fell Dragon Grima, in the wider setting was unclear. His origins are never explained in the game and the best thing we had for a long time was a passage from the Art of Fire Emblem Awakening:
"According to oral tradition, Grima took the form of a huge dragon who may have been a descendant of a tribe of earth dragons who had a very advanced culture on the continent of Archanea tens of thousands of years ago." -The Art of Fire Emblem Awakening (page 213)
This suggests that Grima may be a type of Shadow Dragon (like Medeus turned into during the War of Liberation and in New Mystery of the Emblem and Loptous was heavily suggested to be as well), given his association with darkness. However, art and databooks such as these are not the best source of information as they are prone to mistakes and inventing information. In the case of this book for example, it is suggested that Tiki named the Fire Emblem of Archanea/Ylisse as such (page 215). This is never mentioned in Awakening and it is also obviously incorrect to anyone who has played any of the Archanea games.
Awakening also implied there was more to Grima than being a Earth or Shadow Dragon, since it included a disturbing detail in his design that is only revealed when he is low on health. Behind a plate of what is presumably exoskeleton lurks a gigantic, disturbing human face:
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A mysterious creature with unclear origins and two faces thus. It was not until 5 years later that answers were given about the origins of Grima in Fire Emblem Echoes: Shadows of Valentia. In the post-game, Alm and Celica venture into the depths of the lost city of Thabes (a location that also appeared in Shadow Dragon and New Mystery of the Emblem) and find tablets detailing the story of an alchemist named Forneus. He used his own blood and that of a Divine Dragon to create a perfect being in his workshop, but the being overtook his thoughts and drove him even more mad than he already was. At the bottom of the Thabes Labyrinth, it is revealed that this creature is Grima, though in this game he is only called "The Creation". He is defeated by Alm and Celica's army, but afterwards the following message is displayed:
"The horror has passed. Yet still a foul air lingers, filling this place with a sense of dread..." -message after defeating the Creation in Shadows of Valentia
This of course foreshadows the return of Grima a thousand years later during the Schism (the backstory war of Awakening) and Awakening itself.
This backstory contextualizes Grima a great deal and gives him a proper place in the wider lore of Archanea. It also explains why he has a large human face: he is part human. However, one question does remain: where did the Divine Dragon blood come from?
One detail in Fire Emblem Awakening that stands out is that Naga and Grima share their Awakening ceremony. The Fire Emblem or Binding Shield is needed to revive Grima as much as it is to summon Naga's spirit, even though the object is only ever tied to Naga in the lore. It was made by Naga from one of her fangs to keep the Earth Dragons sealed in the Dragon's Table asleep and the gemstones in it are tied to Naga as well according to Awakening:
"Yes, there are five of them—Argent, Sable, Gules, Azure, and Vert. Each holds a portion of Naga's power." -Tiki in Chapter 16 of Awakening
A connection is suggested between Grima and Naga, but once again Awakening fails to elaborate on this. However, Shadows of Valentia might give the answer. It is notable that Grima was created in Thabes and his creator, Forneus, also lived in Thabes. This city in the middle of the desert is the oldest known settlement in all of Archanea/Ylisse. According to the timeline of Archanea that was first given at the end of Mystery of the Emblem and has since been (partially) been seen again in various supplemental material such as the site for New Mystery of the Emblem and the deluxe art book for the western release of the first Fire Emblem game, Naga died at Thabes some 3100 years before the events of Fire Emblem Awakening.
Forneus mentions the following in the tablets he left behind: "At last, blood from a divine dragon! Its power is terrifying. Beautiful." He obtained the blood from somewhere, but it isn't specified from where. It seems likely then given the lore from Mystery of the Emblem and the weird connections between Naga and Grima in Awakening, that the Divine Dragon blood Forneus used to make Grima was in fact Naga's. Obtaining blood from a dead Divine Dragon would also be a lot easier than a live one.
Grima, who was once shrouded in mystery, is thus a being unique in the Fire Emblem series. He is a sort of homunculus: a horrible amalgamation of human and Divine Dragon blood, donated from Forneus and most likely Naga. And he looks pretty horrifying too with that big human face.
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aimlessarchery · 9 months
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TOA Anniversary Munday!
Celebrating TOA and the people who contribute to make our group what it is.
Repost, don't reblog. Only fill in what you feel comfortable sharing!
Happy anniversary, TOA! Here's to many more years spent together.
tagging: anybody/everybody!
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Name: Maddie
Pronouns: they/she
Birthday (no year): January 12
Where are you from? What is your time zone? US East Coast, EST
Roleplay experience: probably about ~10 years on-and-off between forums, chat rp, and tumblr
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Got any pets? two dogs! Seamus is an Australian Shepherd, and Keegan is a rescue mutt. I love them both very dearly
Favorite time of year: Fall
Some interests and things you like: drawing/painting, RPGS, video game music (listening to, finding notation of + transcribing for piano)
Some funfacts & trivia about you: i'm left-handed and an eldest sibling, which means i accidentally taught my younger sister how to play guitar hero backwards
What non-Fire Emblem games do you play? oh man. childhood favorites that stick with me are Pokemon, Kingdom Hearts, and Final Fantasy. I've dipped into Tales of, though the only one I've completed is Vesperia (beloved game). Octopath Traveler 1 and 2 are both amazing. Splatoon is my favorite shooter. I've gotten lost in Pillars of Eternity for hundreds of hours. I think my fav Elder Scrolls game has become Oblivion for some reason. Sometimes I dive into sim games like Planet Zoo or Two Point Hospital for a bit. I like video games!!
Favorite Pokemon type & Pokemon: hard to pick a type, but some of my favs are Ampharos, Ivysaur, and Furret!
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How did you get into Fire Emblem? downloaded the Awakening demo and played it like 10 times in a row. decided that buying myself the game was going to be my first "treat yourself" purchase when i moved out for college
What Fire Emblem games have you played? completed: Sacred Stones, Path of Radiance, Radiant Dawn, Awakening, Shadows of Valentia, Three Houses (VW, CF, most of AM) actively in progress: Blazing Blade, Three Hopes, Silver Snow route of 3H started, but only barely: Gaiden, Genealogy, Shadow Dragon (DS), New Mystery of the Emblem
First Fire Emblem game: Awakening
Favorite Fire Emblem game: Tellius Duology (hard to separate them for me haha), with SOV as a strong contender as well
Any Fire Emblem crushes? ...and if I was also a little aquiver with python from lukas's performance in the SOV DLC what of it
If you’ve played the following games, who was your first S support? - Awakening: Stahl - Fates: Azama - Three Houses: Shamir
Favorite Fire Emblem class: hmm...archers and mages, maybe. it's always satisfying when the chip damage is enough to save a front liner from retaliation, and even more satisfying when a crit or adept procs and the ranged unit is like "nah dw i got this"
If you were a Fire Emblem character, what would be your class? my gut says wind mage. idk why tho besides the lack of athleticism needed for a physical class lol
If you were a Three Houses character, what would be your affiliation? Golden Deer!
If you were an Engage character, which Emblem would you Engage with? I have not played engage but i want a ghost ike to be my bestie...
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How did you find TOA? Lucius was over at my house and pitched it to me one night while we were reminiscing about FERP on tumblr. pulled up the rank chart on my computer to explain it to me and everything lmao
Current TOA muses: Python and Caspar
Who was your first TOA muse? If you don’t have them anymore, could you see yourself picking them up again? Python was my first! He's definitely the one I'm most confident in, and I see him as kind of my "bedrock muse" for now.
Have you had any other TOA muses? I had Reyson for a short-ish time!
Do you think you have a type of character you gravitate towards? I think I'm still feeling out the difference between "types of characters i gravitate toward liking" and "types of characters I gravitate toward writing". I do think I feel most comfortable writing supporting characters with enough backstory for me to tease out and build up from there!
What do you believe you enjoy writing the most? I love character connection. Whether it's spoken aloud or not, I like little moments where I can have my muse compare a character to someone else they know, or see each other in a different way. I also love when characters have conflicting views and motivations and have to deal with that in one way or another!
Favorite TOA-related memory: KKE Team Guard coming together for that crazy rapid-fire chat that Ree sprung on us for the finale is definitely a strong one! It was so fun seeing different characters shine throughout the conversations, and on my own end I loved having an opportunity to let Python lose his cool for once >:3
How do you pronounce TOA? each letter pronounced individually: tee-oh-ay
Got any delusions that didn’t see the light of day in TOA that you’d like to share? I've only got fleeting thoughts that I would have to let simmer longer, especially when I would have to let someone go to fill the slot (I have accepted that 2 is my personal limit). That said, I've got a few guys hidden behind my back on the off-chance that I feel like it's time for a change ;0
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fayesdiary · 6 months
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oh you found a really good FE ask list, but since it would be a bit crazy to ask for every question let's go with...13, 24, 25, 31, and 37
Thanks Lore, made it myself😂
13) What do you like most about Fire Emblem?
Oh, that's... suprisingly hard to say because Fire Emblem's one of those series who's more than the sum of its parts.
But then again, I think I'd say the fandom. Or at least the niche circle I found here on Tumblr.
I found a lot of new friends here and really helped me open up at least in this space online wish i'd work irl too, but most of all... this series really opened my creativity in a way that no other piece of media ever did. Something about it feels... really approachable from a transformative standpoint.
Thanks to it I opened this blog, which led me to make lots of new friends (love you Lore btw <3), made some essays and thought pieces and most of all, I wrote fanfiction and art! Two things I always thought I was too talentless to make! And no matter what, Ill always be grateful to this franchise for me, despite how much the mainstream fandom sucks ass. Fuck 'em anyway, ignored them ever since before 3H release.
Speaking of this franchise inspiring creatvity, I always admired from afar the lovely folks at Feuniverse. The amount of hacks and fangames is astounding and I can't believe how many people made straight up fully fledged games from hacks! Maybe one day I will join her if I ever feel motivated enough. Maybe. I want to play more hacks at the very least, especially because FEE3 is one of my favorite fan events.
24) An FE title you wish would be remade?
Geneaology would be the obvious answer and don't get me wrong, I absolutely do want to see it remade and believe it inevitably will one day...
But if I have to be honest I want a rerelease of the Tellius games first because they're the hardest to play even through... illegitimate means if you're say, like me and only have an old laptop to emulate them with. Whether they'd be remakes or simple remasters, I don't really care as long as they play as they should.
25) Any general or specific headcanons you have?
Dragons have a lifespan of 100 times that of the humans.
It's never stated how much longer dragons live compared to humans, but given that Tiki is 1000 years old as a child and 3000 as an adult, i find the 100x multiplier fits really well and helps keep track of dragons' age more clearly, even if Fòdlan and Elyos dragons do seem to live longer than even that.
So by that logic in dragon years, Tiki is 10 in Shadow Dragon and in her thirties in Awakening, Nowi is 12 and Myrrh is 14.
Doesn't completely fit, but it sure helps visualize things more clearly.
31) Some moments of Fire Emblem you keep thinking of?
Speaking of the new things, um, the Twisted Joke, Engage ch11 and 17, most of the Engage endgame really. And Slayde bravely taking on a bunch of children in the Echoes prologue traumatizing the shit out of them and still getting his ass kicked (by Mycen, but still)
37) What's a weird theory or headcanon you have?
Rhea copes with her daily life through recreational drug use given that quest where she gives weed herbs to distressed students
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silent-partner-412 · 1 year
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I’m having a weird time with Shadow Dragon.
First and foremost, this game is fine. It’s fun even. It’s nice to play a game in this series that doesn’t feel like it’s constantly out to get me again, and I’ve been enjoying the gameplay and maps plenty enough. Also, it’s been fun seeing where a lot of iconic archetypes of the series have originated. Using Ogma and Navarre reminds me of playing FE6 and using Dieck and Rutger, Merrick with the Excalibur feels like using Asbel with the Grafcalibur, Cain and Abel are fun cuz they’re the OG Christmas Cavs, etc. Simply for the sake of understanding legacy it’s been interesting to play this game.
Except… I don’t know, the fact that all the units feel like other units I’ve used before in addition to the fact that the maps are like… just fine? It all makes this game feel like I’ve played it before, but in better/more interesting forms. Everything else about it other than the core gameplay feels lacking in heart or care, which is extremely weird for this series. I haven’t gotten far in the game but so far the games the story reminds me the most of are FE6 and FE7, which basically means it’s boring and hard to care about. Which like, fine. I was never expecting this game to have a mind blowing story, but not having even support conversations really stings. By this point in the series it was more or less a standard, and in the few games I’ve played that don’t have them the main plots were able to pick up the slack, but it really doesn’t seem like this game’s plot is gonna do that (we’ll see though, I’m only at I think Chapter 8).
Moving on though, the graphics and presentation are, to be quite honest, horrendous for this series’ standard. The character designs and art style are extremely unappealing, the maps have this realistic aesthetic that has aged terribly, and it all just looks bad altogether. This game directly follows the Tellius games chronologically, which on its own feels weird because how the hell do you go from Radiant Dawn to the muddy grossness that is this one? But even then, the GBA games look significantly better. The SNES games look significantly better. I think the only games I could say it looks better than are the NES ones, but even then comparing to the NES games feels like punching down. It’s just bizarre, because if you’re going to remake the first game in your series, why do it like this? This doesn’t feel like a celebration of the series’ roots, it feels like they did whatever was quickest and easiest because they don’t have a lot of resources to work with (which to be fair, they probably didn’t).
This game, as a remake, feels like it has the opposite problems of Echoes. That game felt like a love letter to Gaiden in terms of its presentation, story, and characters. It ultimately failed for me because it was awful to play, but it’s hard to not feel the amount of care that went into that game. I don’t feel any of that with Shadow Dragon. I think I’ll end up ultimately liking it more than Echoes since the gameplay is, at worst, fun, which is more than Echoes could say at any point while I was playing it. What can I say, gameplay is the most important part of a video game to me, and this game has that at the very least. But it has almost nothing else, which is a real shame.
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glowingbadger · 2 years
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My lovely friends, I am sorry to say that I have not played Genealogy of the Holy War or Blazing Blade (I have played like half of Binding Blade, but that's hardly enough to have a grasp on a character voice imo)
I'll do a quick run-down below the cut here of which FE titles I have played, and maybe I'll decide on a way to add this info to my pinned post for reference at some point.
Shadow Dragon: played to completion, not a lot of characters with strong enough voices to write though
Echoes: played to completion, definitely some great characters in here
New Mystery of the Emblem: played a handful of levels and was enjoying it, but got distracted and haven't finished- definitely going back to it when I can
Binding Blade: as stated, got about half way through then got distracted. Also one to go back to.
Sacred Stones: played to completion, though this was a LONG time ago. This is the oldest FE title I would consider having enough developed character writing for me to reliably write for most characters, but it's still case-by-case
Path of Radiance & Radiant Dawn: both played through more times than I can count, my favorites in the series to this day, always ask me for Tellius characters
Awakening: played to completion, though again, a little while ago. Definitely a good handful of solid characters here for writing purposes
Fates: played through all routes completely, not a huge fan and not many characters I'm very invested in, but there are definitely some I'll write so it doesn't hurt to ask
Three Houses: I mean, you guys know where I'm at with this lmao I've played all the content that's out there and will write for almost anyone
Three Hopes: Working on it! Though it doesn't add many characters, so that's only relevant for plot purposes.
Tokyo Mirage Sessions: played to completion, but I haven't decided 100% how I feel about writing these characters. They're said to be 18, but they're also still in high school, so... jury's out still.
Warriors (the first one): Got several levels in and put it down for a while cause it sucks and the character roster is trash. Eventually I will finish it, if only out of my desire to play every FE title.
Heroes: up to date and playing casually, though if I write for the original characters from this game, they're likely to be short drabbles cause there's only so much material to work from for most of them.
Other than that, if you don't see it on this list, I did not play it and cannot write those characters. Thanks!!
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teaveetamer · 3 years
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Hi I'm new to fire emblem's gacha game, and I wanted to ask, does this gacha fandom know future characters in advance before the banners drop? I'm so excited that they seem to have everyone in rotation and I wanted to save until my sleepy butler boy Dwyer is on a banner!
We do not know characters in advance! However we can get a pretty good read on the games that are coming next because IS generally rotates between them pretty evenly (except for 3H, they've been interspersing a lot of 3H so they will often show up at random times.)
So like for example, in July we could accurately guess that the banner was going to be Awakening or Fates because those two games were the ones that had gone the longest without any new content. Next month we're likely getting Awakening, Shadow Dragon, or Tellius (TMS is also in the running but IS really doesn't seem too keen on giving us new TMS content).
New Heroes banners include exclusively characters that haven't been added to the game in a base form yet, barring a few exceptions. So when it comes to New Heroes banners the only thing we know is that none of them are in the game yet in a non-seasonal form.
This Redditor does a concise graphic that depicts the top characters in each game that still don't have any version in Heroes. Obviously this list isn't a guarantee that these characters will get into the game on any particular banner, but it gives you a good idea of who might be most likely.
So good news and bad news! Dwyer is pretty high in the rankings for Fates and could be a likely pick for a future banner (we'll have more accurate data come January when we all vote again and we see how the votes for other characters come out). Bad news is, unless we get a Fates seasonal banner some time soon and they decide to go with him instead of one of the more obviously popular choices like the royals, he's very likely not going to be on a New Heroes banner for at least another year or so. Good news again though: if you're F2P you have plenty of time to save up for him!
The other bad news is that IS tends to heavily favor female characters though, so generally speaking if your fave is male you're going to have to wait longer for them.
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thepathtoyou · 3 years
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This blog now has about enough posts to warrant an updated pinned, so... hi again and welcome (again) to my FE music blog.
Beneath the cut is this blog’s taglist.
I sort songs here by...
GAME
Shadow Dragon and the Blade of Light || Gaiden || Mystery of the Emblem || Genealogy of the Holy War || Thracia 776 || Binding Blade || Blazing Blade || Sacred Stones || Path of Radiance || Radiant Dawn || Shadow Dragon || New Mystery of the Emblem || Awakening || Fates || Shadows of Valentia || Three Houses
Smash Bros. || Tokyo Mirage Sessions #FE || Heroes
CONTINENT
Archanea || Valentia || Jugdral || Elibe || Magvel || Tellius || Ylisse || Fates || Fodlan || Zenith
THEME TYPE
Narration || Preparations || Player Phase || Player Phase Attack || Enemy Phase || Enemy Phase Attack || Recruitment || Boss || Near Victory || Chapter Clear || Overworld Map || Credits || Vocal
You can use the Mod Fav tag to peruse my personal favourites.
As well, I like to tag songs by title, but for a few different reasons that isn’t as reliable a way to find a specific song as these three. I don’t tend to tag Awakening’s song titles on account of them being very long and unusual; sorry about that.
As a bonus, I like to tag character names on songs that are very associated with them (if I do this, I tag only by first name.) Also, I like to tag songs that remix or heavily take after another song with the latter song’s title (e.g. Respite in Battle is also tagged with Lover’s Conversation 1.)
The “Theme Type” category is likely to expand as I continue to post. Well, that’s it for now. Enjoy my blog.
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crystalelemental · 3 years
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I know it's way too early for this kind of speculation, but what do you think FE17 will be? the Genealogy remake would be interesting, but that'd possibly damn FE18 into a Thracia remake, much like Shadow Dragon/New Mystery. unless they decide to make it into 1 game, which doesn't sound probable to me. maybe they'll make a new story, with less, uh, questionable morals to keep the new 3H fans interested into the franchise? will they keep the calendar, the instruction stuff, or go back to the laid back way of Awakening/Fates/Echoes? you don't have to give a long answer if you don't want, I'm just musing a bit here
“You don’t have to give a long answer,” as if that’s ever stopped me.
What do I think it will be?  I have no idea.  But given its popularity, they could be considering it like a Tellius situation, with a prequel game.  I don't think they can go sequel (more on that in the other response), but prequel with Seiros as the focus, going from the Red Canyon Massacre to the end of the War of Heroes?  Sign me up.  I would love more on that.  And I adore games that focus on side stories (Thracia, Blazing Blade), so I'm super on board for a fleshed-out side story about that period in Fodlan.
I can't say what they'd try to do with gameplay, but I do think they'd keep a sort of "home base" kinda thing at a minimum.  The instruction aspect of Three Houses was very specific to that game, and truthfully, I don't know if it will maintain.  Not to be how I am constantly, but I hope it doesn't.  I really feel like the monastery exploration and having to fine-tune instruction for students was more tedious than anything, and ultimately didn't add much to the gameplay experience.  I also feel like the calendar was kind of a bad call too.  A lot of events, as they're laid out, feel like they should be happening back to back.  But because of the calendar focus, you have situations where it implies you traveled far off to engage in a big battle, but then just walked back to the monastery for a whole month before marching out the same direction.  I don't think it blends events together all that nicely.  Frankly I think Fates' decision to have a pocket dimension where you can take care of your bullshit was a better way to hand-waive the question of how you're able to backpedal and stock up in the midst of a campaign.
That said, any non-remake game, and possibly even the remake game, will take inspiration from Three Houses in the same way Fates and Echoes did from Awakening.  The massive success of Three Houses is guaranteed to be an anomaly to them.  They still don't know why Awakening worked, I doubt they'll know why this one worked.  So I anticipate a lot of character tropes and storytelling angles will be reused in future games.  They'll try to mess with perspective and the idea of hidden history muddying the morality of things for sure.  I don't think there's any benefit for them to go back to more clear-cut morality.  Even if there's a lot of fan argument about it (Edelgard and Dimitri fans), that's never a bad thing.  That's still attention being drawn to your game.  That's still discussion around it.  No press is bad press, and this game is still more popular than the rest of the series ever had been.  So they'll keep characters like Lysithea, and Bernadetta, and have that attempt at a complex plot, and a bunch of mysteries that never get answered, and oh god every MU is going to be like Byleth now oh god oh fuck.
But personally, I want the next game to be a Genealogy remake.  I have issues with Genealogy as a whole, both gameplay and story-wise, and a remake could salvage at least some of that.  Support conversations definitely could, and a changing of certain story elements would be nice, although Fallen Julia's already in FEH so like...there goes my greatest hope.
That said, I don't really want them to do too much?  Like, Echoes added a few characters, and while those are some of the best in the game, a lot of that I feel like was to add any sort of significance to Alm's journey beyond the end goal.  Alm's route would be boring as all hell without Berkut, so his inclusion was a massive benefit to the game.  But I can't think of a situation where my qualms with Genealogy is "This just isn't engaging enough, we don't have enough people."  Genealogy almost has too many characters.  If anything their bigger problem is that characters and themes they set up are never utilized.  So it's more about reworking the narrative a bit rather than needing to include things to make a blander game stand out, you know?
I definitely don't think they'd combine Genealogy and Thracia.  I mean they could, but I don't think it's a good idea.  Genealogy, again, has too many characters already.  Combining the games leads to the question of where the hell Leif's army is, and that's adding like 50 characters to the roster.  Since you deploy every unit you have in Genealogy, that's...way too much.  They'd have to completely rebalance the game.  Not to mention Thracia doesn't play at all like Genealogy, and is way too long to be a brief side-story or DLC exclusive.  There's just no effective way to integrate the two.  I think it would be better to just make the game after that the Thracia remake, which...honestly is the best possible outcome as far as I'm concerned.
Binding Blade may not have come to the west, but people know Roy, and this series started over here with Blazing Blade.  We know a lot of Binding Blade information, by virtue of dedicated fans being upset the logical continuation of their starting point never got translated.  Comparatively, Genealogy and Thracia are pretty damn isolated, and it shows in their CYL placements.   They're not well known games at all, and gameplay-wise, they're really awkward and (in my humble opinion), not actually fun to play at all.  A remake is ideal for those games, because it gives them a chance to gain more attention and popularity in the general public's eyes.  Which is good!  Genealogy does have a worthwhile story to tell despite my gripes about its problems, and I honest to god thing Thracia's one of the best stories in the series, with one of the best protagonists in the series.  These games deserve more recognition than they get, and they're not gonna get it until they get remade to be more accessible.
It also dawns on me that the "less questionable morals" may have been about Genealogy's whole incest thing.  Listen, I get it, but they can't take it out.  I don't say this lightly, but that is like...the central point of Genealogy.  The awakening of Loptous is a matter of converging its bloodline, which had only one surviving member.  You really cannot work around this one, without making things either too confusing or too stupid.  If they really felt the need for that, they might back off of the remake entirely, which would be to their detriment.  But considering the Byleth/Rhea situation, I don't think they'll have much trouble.  And besides, it's pretty clear that an act of incest was the catalyst for almost destroying the continent, so I think it's safe to say the game doesn't agree with the practice.
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eirichele · 4 years
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🔥 fire emblem. if ur feeling generous, one opinion per game u have played, if not thats fine
ok generous answer under the cut akfvkffgfjk
shadow dragon: maybe not the most aesthetically pleasing, but unironically the most charming sprites in the series. i want to feel again what og smug cain made me feel when i first saw him. 
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old/new mystery: om is so much prettier than nm. if i had to replay a mystery id replay the older one. like theres no kris and the sprites are much more dynamic and the portraits are better and theres something so charming about it that fe12 couldnt replicate
echoes/gaiden: ok definitely not an unpopular opinion here in tumblr but in other fe communities i guess but celica was just a million times better than alm. she made stupid mistakes but like. he was literally perfect. he had no flaws bc they removed his ONLY flaw in gaiden (that he was too trigger happy) like. at least celica was well rounded and allowed to be human. honestly i felt avatar vibes with alm he could do no wrong and had faye like OHjhjh alm… just terrible
genealogy: overrated in every way but world building and plot. the characters are… not that good even if i adore a couple of them. worldbuilding and plot do kinda live up to the hype but its just not a memorable cast and for me characters are very important in fe
binding blade: probably one of my least favourite fe games tbqh. the plot is fairly exposition heavy and boring with roy/merlinus/guinevere over and over and i just dont feel this cast at all except for the lords (YES LILINA IS A LORD) and karel bc he fucks. a couple of minor characters like lucius’ kids and echidna are nice but the rest are 1:1 archanea archetypes. im probably in the minority that wants the remake to be tweaked immensely, if we get a 1:1 remake ill be disappointed
blazing blade: people say hector > eliwood for the wrong reasons fr… like the more i grow up the more i realize hes like. a huge power fantasy even tho i still love him for how he grows up to be in fe6 and his nicer moments in fe7
sacred stones: the royals are all super interesting but im eh about everyone else (excxept tethys). magvel cast is one of the most beloved and i see people hyping like. the minor characters and and i just cant relate. mayhaps i need a replay but 🤷‍♀️
tellius: oh boy my favourite fe game but i still hate how it handled race. furry civil rights but the one recurring black character is a caricature. ok tellius. very stinky of you.
awakening: i think it doesnt deserve the hate it gets in like ‘elitist’ circles. maybe its legacy but the game itself is ok. its by far one of the most fun fe games and it deserves some credit for revitalizing a series that was tbf starting to get a little tedious gameplay wise. i still hate what it did to the franchise re: shipping, children, avatars, etc. but ylisse was probably one of the most fun times ive had w a fe game and i still hope we can channel that fun into something actually good like a tellius-level plot
fates: i hate the weapon system in this game. its one of the few things people praise about it and i want it to burn in a fire. i dont have time to learn which weapons do which debuffs fates. go get a plot instead of wasting my time
3h: it is just………………………………… not very good. even verdant wind which is my fave route is starting to show all the cracks under any real scrutiny. this game needed to be delayed bc being rushed Shows and its legitimately like people admiring a cardboard cutout of a car… it looks nice from afar but thats it
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mismagireve · 6 years
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WIPs/Drafts/Concepts
going under a cut because this fucker is long
like 60-stories-and-their-summaries long
Works In Progress
He Who Invites—Police Detective Ryotaro Dojima is pulled into the strange magical side of the Inaba Murder Case when he sees his nephew’s persona casually hovering above him one night.  Focuses largely on Dojima’s development and his interactions with the Investigation Team in the real world as they plan their next moves.  Five out of ??? Chapters published.
Everything Stays—The Fell Dragon Grima interacts with his fellow dragons in the kingdom of Askr.  A writing challenge to tell a story in 300-700 words each.  Somewhat on hold until more dragon units are added to the game.  Two out of Fourteen stories published.
Drafts
Words Spoken In Wormwood—Members of the Rose Cult have not overlooked Amadeus’s strange eccentricities.  They may not know what he is, but they know that he’s almost certainly not human.  Several cultists discuss Amadeus’s relationship with the Hero in a bar one night, leading to uncomfortable revelations.  Oneshot; draft has 1,751 words so far.
Can You Hear Your Heart Sing?—When you get close enough to your soulmate, your heart can’t help but sing in sheer joy at finding the person that is destined to love you forever; this causes problems when your soulmate is your also the person destined to be your enemy.  Slowburn Heropulchure Soulmate AU.  Multichapter story; draft has 722 words so far.
Somewhere Ages And Ages Hence—In exchange for being declared dead and saved from being imprisoned or executed for a crime they didn’t commit, the Reader puts their life in the hands of a strange man in a Rose uniform living out in the woods with his daughter.  Oblivious to his true identity (but not his true form), the Reader slowly falls in love with their new family.  Second-person Slowburn Reader/Sepulchure story, set during Book 3.  The Calamity Saga is unfortunately canon in this one.  Contains smut.  Twoshot; draft has 4,534 words so far.
Don’t You Dare Call Me Daddy—Though initially only taking the job for extra textbook money, Hero has to admit that it has some nice benefits.  Like getting pounded into a mattress until she can’t see straight by her old highschool history teacher.  Heropulchure Babysitter AU.  Contains smut.  Oneshot; draft has 508 words so far.
In Which The Lowblood Prince Saves A Dragon From A Princess—Prince Karkat of Prospit is sent to diffuse a situation between two princesses.  This would be fairly easy if not for the fact that one of said princesses was a dragon.  Old-ass Homestuck fic draft from 2015.  I think this was going to be fefkat.  Oneshot; draft has 1,481 words so far.
Fic Concepts
DC Comics
Not Quite Bat Son—When a new hero from Fawcett City is welcomed into the Justice League on a probationary membership, Billionaire Bruce Wayne feels a pang of nostalgia for the old city and decides to check in on how his godson Billy Batson is doing after so much time away—only to find that Billy’s guardian Ebeneezer Batson had thrown the boy to the streets nearly an entire year ago, and his whereabouts are unknown.
Tim And Dick Write A Yaoi—Sequel to The Bat And The Billionaire.  Dick Grayson and Tim Drake, the former and current Robins respectively, attempt to write their own “janky brucebat romance story” after the discovery that a market for such stories actually exists sends them into howling laughter.  The boys quickly grow bored of their story, but other players in the Batman mythos slowly find and add on to the document until it is completed.
Ain’t You Ever Hear Of A Harlequin Bat?—Harley Quinn’s dumped the Joker for good, and her new boytoy Bruce Wayne is keeping her safe in the public eye while her new partner Batman keeps an eye on the Joker’s activities in Gotham to make sure it stays that way.  Look out Gotham City, Harley Quinn maybe be fighting crime instead of causing it these days, but joining the Batclan hasn’t done a thing to reign her in.
The Adventures of Supergirl—Kara Zor-El finds a small drone with a voice coming out of it, claiming (reluctantly) to belong to a hero named Querl Dox from the 31st century.  Though initially not wanting assistance and not wanting to interfere with the past respectively, the two quickly become partners when a supervillain attack turns out to be more than Kara can handle by herself.  Querl’s history documents say she saved the world countless times; they never said she didn’t have help.
DC Comics: Black Dadam Initiative
The Prince of Kahndaq—Though not exactly planning on ever stepping down, Black Adam is still a practical enough man to plan for the possibility that he might have to anyways; that plan includes the task of choosing an heir for the throne of Kahndaq.  With no living descendants and no living mortals worthy of his kingdom, Black Adam comes to realize that the only being alive that could truly make a claim for his throne is current champion of Shazam: Billy Batson.  Not that Billy is going anywhere without his co-champions to back him up.
Welcome Home Uncle Teth!—After 5,000 years hurtling through space, the last thing that Black Adam had expected to see was not that the wizard Shazam had chosen a new Champion, but that said champion and his companions would welcome Black Adam with open arms as if he was some long lost relative instead of an enemy.  Perhaps—perhaps he might wait a bit to destroy them all.  It... has been an awful long time since anyone was happy to see him...
Ben-Adam—In accordance to ancient Egyptian belief, it takes, on average, 3,000 years for a soul to be able to reincarnate in human form once again.  But perhaps in certain special cases, a soul may choose to delay its return to human form.  When Black Adam returns to Earth after 5,000 years away, he finds one of his children waiting for him:  Billy Batson, a child living on the streets with the power of Shazam and no memory of his past life.
Fire Emblem Heroes
The Villain Of This Story—The Fell Dragon Grima is summoned to Askr, and the Order of Heroes finds that he can’t be sent away.  Not wanting to waste a perfectly good unit, the Summoner takes it upon themself to make an ally of the old god, show him that humanity has more to offer than pain and empty promises—and perhaps find love?  Grima/Summoner.
Love Like You—A series of cute oneshots of Grima and the Summoner in various situations.
We Are Ready (We Are Many)—Legion finds himselves smitten with the Summoner after they unwittingly become the first person to treat him and his brothers with unconditional kindness.  When Reese and Clarisse join the Order of Heroes, he can’t help but feel... jealous as his Summoner offers them the same treatment.  Contains smut.
Imposter—This masked swordsman, prior to what he says, cannot be Marth.  Camus has fought Marth, and while this stranger is close, he isn’t the real deal.  From what Camus can tell, he isn’t even a he at all...  Camus/Lucina crackshipping.
Penance—Titania finds the Black Knight in Askr long before any of her fellow mercenaries are summoned, and while she knows that his life is Ike’s to take, there is no way that she can bear to let the man live even a second more.  At least, no way until she realizes that the Black Knight wants her to kill him; there’s no valor in killing a man who wants to die.  Which, she supposes, leaves them at a bit of an impasse.  Titania/Zelgius crackshipping.
Google: How Do I Escape Another World?—A college student finds herself embroiled in a sudden inexplicable war as the Summoner of Askr; too bad she comes from a world without Fire Emblem so she doesn’t know who or what anything is.  At least she has her phone with her to look things up in the real world and keep in touch with her friends... Kiran/Bruno AU.
Fire Emblem Echoes: Shadows Of Valentia
Creation Of The Brand—The brand of a Divine Dragon signifies a blood pact between dragons and the men that worship them.  In the early days of the nation that would become Rigel, a young tribal leader petitions her god to grant them someone worthy of becoming King.  Reader/Duma.  Contains smut.
All But Invincible—Zeke finds his memories returning much quicker after joining the Rigelian army under Jerome’s command; unlike in canon, this time he makes sure to tell Tatiana about what he’s discovered, leading to changes in the upcoming war with Zofia.  Tatizeke AU.
Sable Blood—Tatiana finds a coffin washed up on the beach, and the man isn’t human: he’s a vampire.  A young vampire, one with little power, and littler bloodlust still.  Instead of wanting to dominate the village, he’s indebted to it, and begins working to make their home an easier place to live... Something that catches the eye of the vampiress Nuibaba, whom holds this region under her iron grip.  Tatizeke AU.
Hello?  Hello?  Are You There?—In modern day Valm, long after all the gods have died and all the magic is considered little more than a myth, Tatiana moves into a house on the coast after returning to her old hometown—and finds an old ghost haunting it as she sleeps.  Tatizeke AU.
Fire Emblem Tellius Saga
Black Dawn—Sothe didn’t come in time and Micaiah was unable to escape enemy capture, leading the soldiers to bring her to a surprised General Zelgius visiting from mainland Begnion.  Not seeing any way to free her without revealing himself, Zelgius kills the soldiers and escapes with Micaiah, joining the Dawn Brigade and continuing his master’s plans at the cost of his life in Begnion.  Micaiah/Zelgius AU.
Absolution Of The Queen—Yune is able to heal the Black Knight before he perishes from his wounds, and Zelgius survives to see the end of the war.  Micaiah gives him a public pardon when she is crowned Queen in order to not deprive the struggling people of Daein of one of their few heroes, something Zelgius finds too forgiving to bear.  Then she requests that he marry her in order to strengthen the throne.  Micaiah/Zelgius AU.
The Branded King—Zelgius is normally able to smother his conscience without much issue, but one order from Ashnard suddenly strikes a chord.  The Mad King challenges his knight to a duel to the death for his ideals, and claims Zelgius as his heir upon losing.  Later, an attempt to reconcile his dual identities leads Zelgius to both cut off his ties with Begnion and reveal his true nature.  Thus begins the reign of the Branded King.  Micaiah/Zelgius AU.
What We Talked About—Ike did return from his journey one day, though he never again set foot in the nations of man.  Part of the reason he’d left was to find himself after living so much of his life fighting a war.  And part of it was to learn to become someone that could stand on equal footing with the woman he loved.  Ike/Lethe AU.
Happy Family—Lillia is able to hold on long enough for Greil and Elena to flee Daein.  Zelgius accidentally bears his brand to Greil, who offers him a chance to escape.  Lehran’s Medallion never changes hands with someone who could not withstand its power.  And the world is a happier place.  Everybody Lives AU.  Micaiah/Zelgius.
White Dahlias—Faced for the first time in his life with someone whom not only understands him, but appreciates his company, the Black Knight falls quickly and completely for his maiden.  It was easy to shove his feelings aside at first for the sake of the mission—but then he started coughing up flower petals.  Micaiah/Zelgius Hanahaki Disease AU.
Diplomatic Relations—Micaiah was never spirited away to Daein, but declared a bastard child and thrown into the ranks of the servants with only the grace of Prime Minister Sephiran keeping her from being executed instead.  Years later, an envoy from the country of Daein arrives in Begnion, and Micaiah encounters the Black Knight while tending to her royal sister.  Micaiah/Zelgius No War AU.
I Can Read Minds, You Know—There are many things that the Black Knight does not tell her, and she is willing to allow him his secrets.  However... her knight is not nearly as guarded with his emotions as he thinks he is, and they’re becoming a bit distracting.  Micaiah/Zelgius.  Contains smut.
Dragonfable
Red Bloodied Armor—Formerly written for NaNoWriMo, in serious need of rewriting.  While on the voyage home from yet another failed attempt at finding out who she used to be, Serenity’s carriage is attacked by a dragon, forcing her to take cover in a nearby castle in the woods.  Though her monstrous host is all too happy to let her stay as long as she wants and keep his daughter company, without any means of contacting the outside world, there’s no way she can leave.  And on top of that, there seems to be something else going on in the castle that no one wants her to know about... Serepulchure Beauty And The Beast AU.
A Warm Heart(h)—Xan never did recover his spark after the Hero defeated his Magman and headed to Serenity’s Inn for a job as promised.  Though admittedly terrified at first, it didn’t take all that long for the innkeeper to warm up to him.  Everyone deserves a second chance, right?  Serenity/Xan AU.
Dragonfable Awakening—Serenity joins the army after a a small detachment saves her from bandits on her way to garner trade deals for her inn.  It works out well enough: the people are nice, and she’s quite useful as a cook and a healer.  On top of that... there is a certain wyvern lord who just keeps catching her eye.  Serepulchure Fire Emblem Awakening AU.
Fate/Doom Knight—Serenity tried out the summoning circle on a lark.  Magic wasn’t real, and surely summoning spirits wasn’t either.  So why is there suddenly a very tall man in red armor in her living room asking if she’s his master?  And what the heck is a Holy Grail War?  Serepulchure Fate/Stay Night AU.
Firefly—A Star Captain wakes up in a field shortly outside of Falconreach and finds himself a stranger in a strange land.  How did he get here?  How can he get home?  At least the locals seem friendly enough...  Based loosely on conversations with @tmae3114.  Serenity/Sys-Zero AU.
Basking In The Aftermath—There are few things more enjoyable after a successful hunt than going out to the nearest tavern, having a nice meal, and getting absolutely plastered with your brother-in-arms.  Throw in some casual sex on top of that?  Now you’ve got a dragonslayer’s idea of a good time.  Hero/Galanoth.  Contains smut.
Skyrim
Gods Of Dov—Two women wake up in a cart heading to Helgen, and hundreds of miles away, a man outside of time wakes in a field.  Together, they are not only Skyrim’s only hope of stopping Alduin, but the only hope of all of Mundus.  Skyrim AU where the protagonists are Galanoth, Kensington, and Daeris.  Based on a heavily modded instance of Skyrim and mine and @hnybnny’s AQW headcanons.
Ancient Alphabets—Miraak has a name on the inside of his wrist that no one can read.  His soulmate’s name.  It is faded and white; his soulmate hasn’t been born yet.  His fellow priests console him as the years go by and his soulmate has still not been born, but Miraak is a very patient man.  He can wait.  He can wait all that he needs to until the time comes that the Last Dragonborn finally meets him.  Miraak/LDB Soulmate AU.
To Steal A Champion—As Nightingale of Nocturnal, the Dovahkiin is far better at thievery than the average mortal.  Better enough, apparently, to steal the bonds tying Miraak to Hermaus Mora for her own use.  She was just trying to keep Mora from killing him so she could kill him herself; now what’s she supposed to do with a Champion?  Miraak/LDB AU.
Fate/Stay Night
The Holy Childcare War—Heroic Spirit EMIYA is summoned in the Archer class, but his Masters are both a young Rin Tohsaka and a young Sakura Matou before her family ever traded her away.  Still wanting to prevent his future from ever occurring, Archer decides to take his two small masters and run before their father can ruin their lives and set the catastrophic events of the Fifth Holy Grail War into motion.  Unsanctioned fan sequel/retelling of the Fate doujin “Childcare is War”.
Sakura Doraku—Kariya Matou wasn’t going to win the war, and he knew it.  But that doesn’t mean he can’t save Sakura.  Sacrificing his own soul and all of his command seals to power the required miracle, he was able to grant his servant Lancelot Independent Action A+, allowing him to linger in the material plane and protect Sakura indefinitely.  Seeking to obey his Master’s final orders and redeem himself for his crimes, Lancelot steals Sakura away from the Matou family and raises her as his own for the next ten years—when Sakura is chosen as a Master for the Fifth Holy Grail War.
Oleanders In June—As magus from an old but nondescript family, Pepper Malone never thought she would get to see a Holy Grail War, much less participate in one.  So when the war starts up in the middle of her hometown, she’s going to need all the help she can get just to survive it; especially with her monstrous knight of a servant jamming up the works.  OC/Berserkerlot.  Contains smut.
Pokemon
Seelonce Mayday—At the behest of her doctor, May finally sets out on her pokemon journey through the Hoenn region in hopes that the changing scenery, fresh air, and possibility of bonding with new friends and pokemon might help lessen her depression (in conjunction with regular medication of course).  Partly a retelling of ORAS with a splash of Emerald thrown in, partly an attempt to work out my own issues vicariously through helping May overcome hers.
So Now You’re The Very Best, What’s Next?—With his pokemon journey over, it’s time for Red to return to school like every other kid.  But, what other kid can relate to what he’s been through?  Blue might’ve become Champion just the same as Red did, but he didn’t take down a criminal organization while he was at it—and speaking of criminals, what’s Red’s mom going to say about Mewtwo...?
Raphael—Byron meets a new drinking buddy one night, a man with long white hair and bright blue eyes.  He meets the man again a few nights later, and a few nights after that.  It’s nice to have someone to talk to that gets him so well, but he can’t shake the feeling that maybe there’s a connection between his new friend and the sudden string of people being rushed to the hospital for nightmare-induced insomnia.
Transformers
Cadmus—Professor Sumdac is long dead from a lab accident, and his daughter Sari is tossed out from the company she apparently has no claim to.  Trying her best to survive on the streets, Sari finds a family in the old disembodied head her father used to keep in his lab.  An unsanctioned fan rewrite of My Big Sister The Spider.
Heterodyne—Soundwave escaped the Shadowzone much quicker than expected, though with no Megatron to serve and no war to fight, he’s left at a bit of a loss for what to do now... At least, until Knock Out vouches for him to the Autobots and reminds him that there are plenty of Decepticons who’ll be coming to Earth that don’t agree with Megatron’s order to disband.  Though his new life working with former enemies is less than ideal, at least Soundwave doesn’t have to put up with Starscream anymore; not that Miko isn’t a menace in her own right.  Junewave AU.
Black Noise—There is a temple hiding deep in the woods, and a monster hiding deeper still.  A monster bound in human form nearly thirty years ago from what June hears the locals say.  And now this monster is holding her son hostage in exchange for her help in returning it to its original form.  Reverse Beauty And The Beast Junewave AU.
Deep Cover—Vorns upon vorns after an incident in Autoboot Camp lead to him losing his memory, Longarm Prime begins to fear that he may secretly be a Decepticon spy after finding hints of an additional alternative mode.  Turning directly to Ultra Magnus for advice on how to deal with this potential information leak, Longarm learns that not only was he a spy—he’s Megatron’s right-hand man.
Miscellaneous
Feral—The Dark Warrior Project was not a complete failure, but it could hardly be called a success.  With most of his body changed and most of his mind locked away under a haze of dark eco and pain, a very different Jak is rescued from Baron Praxis’s prisons—leading to a very different revolution of Haven City, and a very different ending for many of the players involved. 
What’s In A Name?—No one actually calls themselves Guild Girl or High Elf Archer: Goblin Slayer is just terrible at remembering names.  Though oddly, he does still call himself Goblin Slayer rather than a conventional name.  Priestess, or Lucidia rather, wants to know why.
It’s Not About Goblins (But I Do Care)—Guild Girl and Cow Girl put up a good fight, but Priestess has won Goblin Slayer’s heart.  Unfortunately, Goblin Slayer’s backstory has left him with a few... issues regarding intimacy and displays of affection.  At least he’s trying?
Disarmament—What is there left for the Doom Slayer to do when all the legions of doom have been slain?  What is there left to live for now that he’s finally completed his goal?  There’s a brave new world out there in need of repairing after Hell invaded.  Maybe it’s time to help picking up the pieces.  A speculative ending to the 2016 Doom reboot series.
Original Concepts
Inside The City Walls—One hundred years ago, a man named Mackeroy Neren protected the country around the Walled City from vampires.  When he left for a hunt and never returned, the City ceased almost all trade, and rarely ever opens the Walls.  But—something’s gotten into the City.  Something’s lurking in the shadows.  And one Patrice “Patty” Argall finds herself wrapped up in the middle of it all.
God’s Stone Crown—For unknown reasons, several players of the popular VRMMO God’s Stone Crown Online find themselves trapped as their characters within the game world, where things are much different than actually playing the game would lead one to believe.  There are many unfinished dungeons within the game that turn out to merely be unmapped within the world: maybe one of them could hold the key to escaping the game? Co-created with @nostalgiamascot.
The Miracles of Saint Maylis—302 years ago, Saint Maylis converted a demon to the light of the church, training him in the faith as she would any other.  300 years ago Saint Maylis lead an army against the encroach of a great evil, and never returned.  Now, the evil is returning, and the only one who can truly stop it is the only one left who was there: Sir Penetratus Iseley, the First Miracle of Saint Maylis.
Another Day In Kingfisher Bay—Welcome to idyllic Kingfisher Bay, home to a thriving superhero/supervillain population.  Would you like to spend your days cleaning up blood because one of the heroes took shelter in the wrong apartment again?  Get abducted by an alien overlord?  Or perhaps have a supervillain for a neighbor?  Try anything and everything here in Kingfisher Bay!
Journey To The Demon King—Yuliya is a simple cleric, tasked with guiding the Chosen Hero on his journey to slay the Demon King when they rise again.  So why is everyone so convinced she’s the Demon King’s next coming?  Do you see any horns under this habit???
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tsukai22 · 3 years
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I have a personal list of Legendary contenders for FEH. Fae... was not one of them. Then again, I’ve only played 5 of the main series Fire Emblem games (10, 13, 14, 15, 16) so my knowledge on the others is lacking.
Also, the existence of Distant Stance is annoying because it’s a strict upgrade of Distant Counter - which 2 of the units in my main team use. Now I have to summon for it instead of saving orbs for a potential Soleil alt.
Also, my current list of legendary contenders if people are interested:
Legendary character candidates for each game: Shadow Dragon - Caeda Valentia - None Jugdral - Deidre, Quan?, Finn?, Reinhardt (pls no) Binding - Idunn? Blazing - None Sacred Stones - Lyon Tellius - Elincia, Sanaki, Sothe, Tibarn Awakening - Male Robin*, Adult Tiki* Fates - Male Corrin*, Xander, Leo, Camilla, Takumi, Hinoka Three Houses - Female Byleth*, Rhea TMS - Itsuki, Tsubasa
As a bonus, two sets of Mythic candidates for each game:
SPOILERS AHOY!
Prominent Mythic character candidates for each game: Shadow Dragon - Medeus Valentia - Grima* Jugdral - Loptous, Forseti Binding / Blazing - None Sacred Stones - Formortiis, Morva, Vigarde Tellius - Sephiran/Lehran, Ashunera Awakening - None Fates - Anankos, Rainbow Sage Three Houses - None TMS - M-DEUS Heroes - Everyone
Non-prominent Mythic candidates for each game: Shadow Dragon - Anri, Artemis, Mostyn, Iote, Marlon, Cartas, Ordwin Valentia - Forneus Jugdral - 12 Crusaders, Salamander, Galle Binding / Blazing - Aenir, 8 Legends Sacred Stones - None Tellius - Lorazieh, Solhaut, Hols Awakening - None Fates - Moro Three Houses - 12 Heroes of Fodlan, 4 Apostles, (8) Children of the Goddess, 10 Elites and a partridge in a pear tree TMS - None
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gascon-en-exil · 6 years
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A Not Actually Definitive Ranking of Fire Emblem Games
So after a lot of deliberation I’ve decided not to revisit last year’s Zelda ranking project on a full scale for FE, but that doesn’t mean it’s not something I really wanted to do. 2018 is the year we’re going to get alternatively hyped for and disappointed by FE16, after all. With that in mind have an abbreviated list that will end up being one very long post. I’ve got games to gush over and an anon or two (and very likely actual followers…eep) to piss off, so here we go.
The “personal favorites of the series, love revisiting them” Tier - FE10, FE2/15, FE4
I’m never going to argue that Radiant Dawn is a perfect game or even just a perfect FE game, but damned if it doesn’t manage to do so much right all at once. An extremely ambitious story that builds off its mostly conventional predecessor in a variety of interesting ways, deconstructing a bunch of series narrative standards (life in a defeated country kind of sucks and there are people that don’t warm that quickly to young and inexperienced rulers, go figure) and taking an eleventh hour hard right at Nietzchean atheism as read by a Pride parade. Kind of falls on its ass by the end, but every experimental FE story does the same thing so I can’t fault this one. I love the army switching as motivation to try different units almost as much as I love the oh-so-exploitable growth and BEXP mechanics. Its Easy mode also hits a sweet spot for me of being challenging enough to not be a complete snore while also allowing the freedom for all manner of weird self-imposed challenges that don’t even require grinding. By all accounts Hard mode is one lazy design choice after another, but I don’t play at that level so no complaints here.
Never played Gaiden, but to its credit around half of the unique gameplay mechanics I like in Shadows of Valentia were also in the original: the modest army size, the novel approaches to inventory management and magic, the pretty basic class system with just a hint of nuance. The remake threw in some hit-or-miss questing, dungeon exploration, and achievements, but all the rest was either a solid addition or a continuation of NES-era annoyances that I could live with. And the story…SoV makes me dislike the DS games even more just because this game does so much with so little. Even leaving aside the mostly great voice acting there’s a bunch of new content that characterizes almost everybody and makes half of them (the men, anyway, because this is a remake of a Kaga-era game and therefore misogynistic as can be) gay because why the hell not, and then some development that constitutes the only solid attempt at worldbuilding Archanea-Valentia-Ylisse has ever really gotten and also retcons some stuff from Awakening into making sense. It’s even got some solid DLC with lots of character stuff for the Deliverance, the least sucky grinding of the 3DS games, and probably the only context in which I’ll ever be able to comment on anything from Cipher.
No remake needed for Genealogy of the Holy War to make it competitive with the rest of the top tier - just an excellent translation patch and the standard features of an emulator. I’ve never watched Game of Thrones and probably don’t plan on it, but I gather that this game provides the same essential experience with less blood and female nudity and marginally more egalitarianism for all. I can forgive it for being the original Het Baby Fest since you’d be hard-pressed to find a single entirely healthy and well-adjusted individual anywhere on Jugdral and I relate to that just as much. Screwed up family dynamics for everyone! It’s also arguably got a more fun breeding meta than either of the 3DS games, lacking Awakening’s optimization around a single postgame map with very specific parameters or Fates’s high level of balance that ironically stymies analysis. This is another game for interesting inventory management and unit leveling that isn’t too obnoxious, which mostly makes up for the maps taking an eon to play through even with an emulator speeding through those enemy phases. This would be a strange game to remake, but if it got a localized one of the same caliber as SoV I fully acknowledge that this could climb to the #2 spot. SoV would probably have the queer edge though unless they do some strange things to the plot or just make Gen 2 really gay…but then again Gen 2 is the part that’s more in need of fleshing out as it is. (Also, this game has So. Much. Incest. That’s not even really a kink of mine especially as it’s all straight incest, but I just find that hilarious in light of how Tumblr’s purity culture speaks of such things.)
The “good games, but don’t come back to them as much” Tier - FE7, FE9, FE8
Blazing Sword is not here for nostalgia purposes, especially since when I first played the game at 14 years old most of what I like about it didn’t really register. It was just that game with RPG elements that I liked and permadeath that I didn’t, and it took a few games after that for me to become an established fan of the franchise. Massive props for putting such an unconventional spin on a prequel to a textbook FE; this is a game in a series about war in which no war is fought, how crazy is that? We actually get to see the backstory of FE6′s tragic antagonist, even as it’s completely tangential to the plot of this game and so just feels like random Jugdral-esque family drama without context, and on top of that we get the first hints of interdimensional travel and kinky human/shapeshifter sex several years before either of those became controversial talking points about how they were ruining the series. I am so there. Lyn doesn’t matter to the saga, but her character arc is distinct and self-contained and also she picked up a disproportionately large fanbase while being bisexual and biracial so go her. Eliwood is sympathetic and homosocially-inclined even if his growths frequently make me want to cry (at least he gets a horse unlike his similarly-challenged son), and I can live with Hector even if I could have done without his lordly legacy. Throw in some average-for-the-time gameplay with just enough variety across the two routes and even more good character work *waves at Sonia and Renault and Priscilla -> Raven/Lucius and Serra and…* and it’s all in all a solid experience. The ranking system can go die in a fire though, which funnily enough it did after this game. Yay!
Like most early 3D games - except on Gamecube so it’s even more embarrassing - Path of Radiance has aged terribly by every aesthetic measure aside from the soundtrack. It’s also painfully slow, and my computer can’t run Dolphin apparently so an emulator’s not going to fix that for me. Those obvious flaws aside, it’s still an entertaining game, and more importantly it���s the prologue that had the crucial task of setting up all the pins RD knocked over in stellar fashion, whether we’re talking about the basic storyline that actually isn’t or the many het relationship fake-outs (more so in localization…I guess we’ll never know if NoA was actively planning that when they pushed Ike/Elincia like they did). PoR is also a love letter to Jugdral in both gameplay and themes, albeit an occasionally critical one. The jury’s still out on whether Jugdral or Tellius succeeds the most (fails the least?) of the FE settings at developing a complete world with a nuanced and resonant saga narrative, but that Tellius manages to be competitive while being kind of clumsy overall with racism and shifting the series’s overarching motif of dragon-blooded superhumans to one of kinky interracial sex is pretty impressive. The less I say about Ike the better since it’s only his endings in RD that save him for me; suffice it to point out that his worldview and general personality were clearly designed to appeal to a demographic that does not include me.
And finally comes The Sacred Stones, truly my average benchmark FE as I like it but struggle to have any particularly strong feelings on it one way or the other. The story is standard but has a few intriguing quirks, like the light vs. dark magic meta, surprise necrophilia, and how the main antagonist’s sexuality sort of depends on which route you take (except he’s still never getting laid so does it really matter?). It also seems to have been the first game to have made a legitimate effort toward the kind of replayability that’s normal for RPGs, what with the branched promotions, the route split, and the actual postgame. That’s all much more engaging than just filling up a support log. The gameplay is also more polished and (I think?) more balanced than the other GBA games, if one is willing to overlook the minor issue of Seth. Let’s see…something something twincest that’s now an IS running gag, something something guys talking intimately about their lances, something something SoV did the whole dungeon crawling with monsters bit better but I can forgive SS for not taking it that far. Moving on….
The “they have Problems” Tier - FE14, FE13
Probably qualifies as a fandom heresy, but yes I’m putting Fates first of these two. Fates is in every conceivable way for me the “You Tried” game, because I had such high hopes for it from the moment we got the earliest promotional content. I was expecting a World of Warcraft-style conflict between two morally grey factions with myriad convoluted grievances against each other messily resolving themselves one way or the other according to player choice (though note that this is already somewhat damning with faint praise as no one’s going to call WoW a storytelling masterpiece), with Conquest in particular a true villain campaign that I imagined might play out as European Imperialism: The Game. What we actually got was…not that, not at all, but amid all the complaints about plot holes and idiot balls and moral myopia most fans seem to have forgotten just how much there is to this game. It’s three full stories that together average out to be just about passable, with possibly the biggest gameplay variety in the series that fixed most of Awakening’s more broken elements (pair-up, children being unquestionably superior to the first generation) while also adding in new features that undoubtedly appealed to someone or other like Phoenix mode and the castle-building aspect. I can even mostly forgive the obvious growing pains Fates exhibits in terms of queer content, as they were pretty much inevitable once the developers realized that (almost) everyone was picking up on the subtext and that that approach just wasn’t going to cut it anymore. Again, they tried, and if the results included face-touching fanservice and plot contrivances left and right and two-way cultural posturing that inevitably crosses over into real world racism at some point I can still step back for a moment and acknowledge that Fates began as a distinctive, high-concept setting on par with Tellius and Jugdral that was willing to do something different with the narrative norm (for two of its routes at least, and even so I’m not begrudging Birthright its conventionality because that grounding is important overall). And who knows? Maybe a later game will come along and retroactively make this setting coherent.
Fates might have more sexual fanservice, but if there’s any FE that I feel ends up a slave to fanservice in a broader sense it would be Awakening. Yeah, I get that when it was in development everyone thought this would be the final game, so it makes sense that the finished product turned out to be a nostalgia-laden greatest hits piece. It’s still hard to forgive Awakening for feeling so insubstantial, doubly so since it ended up revitalizing the franchise and now it and Fates are everywhere. It’s got a plot that only makes some sense in light of SoV and possibly on a meta level (following my theory that the plot structure is meant to mirror FE1-3 in sequence), the first iteration of an Avatar dating game heavily coloring the characterization and support system, and a queasily feel-good atmosphere that allows almost no character to actually remain dead and centers everything around the self-insert and the power of friendship. So much for the series’s traditionally dim view of human nature and recurring theme of the inevitability of conflict. What’s more, in spite of its theoretically broad scope (including a criminally under-explored time travel plot with a bad future) and numerous call-backs to older games Awakening does surprisingly little for developing the series’s most frequently-visited setting. I think it was in large part how generic this game has always felt to me even before release that I never got very hyped for it and as a consequence was never very disappointed by it. It’s just….there, with its nostalgia and its chronic “no homo” and its host of hilariously broken mechanics. I wonder if we’d have ended up viewing Awakening more favorably if it really had been the last game? Eh, probably not.
The “needs a remake or needs a better remake” Tier - FE5, FE6, FE3/12, FE1/11
I don’t have a specific order for these, except that FE1/11 is almost certainly the bottom since 5 and 6 have remake potential and, lack of localization aside, New Mystery was a better remake than Shadow Dragon.
I still haven’t fully played Thracia 776, but I’ve watched and read through Let’s Plays and have read more than enough analysis and meta on the game to where I can definitively say that I wouldn’t enjoy playing it too much and don’t feel all that emotionally connected to the story except insofar as it relates to the overall Jugdral saga. The concept of a standard FE plot that ends with the playable cast losing is an intriguing one, though they really could have done better than the weird non-ending that is this game’s final boss. I’m also not as invested in Leif the fallen aristocrat as I usually am those types of characters, possibly because it’s a foregone conclusion that he eventually gets his kingship anyway. I would like a remake, hopefully one that smooths over some of the original’s mechanical roughness and also makes a bunch of characters gay because the material’s certainly there in places, but I also admit that I’d rather have a remake of Genealogy first. Or, for that matter….
Binding Blade doesn’t have the potential for an amazing story-driven remake that Thracia does; after all, it’s basically a soft reboot of FE1 with an equally bland lord saved by his Super Smash Bros. fanbase and possibly his weirdly large harem. That said, there’s a fair amount of character potential and worldbuilding opportunities what with the series’s first true support system and the content of its unorthodox prequel. Even by itself I feel like BB does more to sell Elibe as its own distinctive world than any of Marth’s games ever did for Archanea, and that’s even with the reality that like the Archanea games this playable cast is inflated with some really forgettable characters (that seem to have followed a semi-rigid numerical quota by class in this instance. It’s weird.). This game never really stuck in my mind as a good playable experience either, not helped by the fact that it feels simple and antiquated compared not only to the GBA games that followed it but to the Jugdral games that preceded it. Good on them for throwing out some of Thracia’s more unwieldy mechanics, but did they have to throw out skills, hybrid classes, and varied chapter objectives too? The space limitations of the GBA couldn’t have been that severe.
While I’ve been spending much of this post ragging on Archanea, I will say that (New) Mystery of the Emblem has some interesting character beats, like the resolution of the Camus/Nyna/Hardin tragedy, Rickard and the situationally bisexual(?) Julian, and some of the antics of Marth’s retainers. I did like bits of the remake’s new assassin plot even if most of it is cribbed from the Black Fang; Eremiya’s no Sonia, but Clarisse and Katarina have their moments. Also, Kris isn’t that offensive to me since I was never all that engaged in Marth’s inconsistent personality and from what I’ve seen his/her supports don’t all devolve into a dating sim. New Mystery has a broader array of characters than either the original or the previous remake, without requiring the player to kill off characters just to get some of the new ones. That said, the reclassing in the DS games is still broken and allows the player to strip even more character out of their personality-deprived units. I’m getting to the point where I’m having trouble separating the two actually, so I’ll just go ahead and remark that I think everyone can agree that Shadow Dragon is the worst of the three remakes so far, with no supports, the aforementioned killing of units, a prologue that adds to the story but only exists on Normal mode and also requires you to kill someone off (seriously, what is it with this game? Is it commentary on the necessary sacrifices of war that they tried forcing on the player for one game until they realized it was a terrible idea?), the needless removal of features from earlier games like rescuing even as others like weapon ranks and forging were left in, that first clumsy iteration of reclassing, and little to nothing that I can see as elevating the story above the standard fantasy adventure fare of Dark Dragon and the Sword of Light that might have been good in 1990 but didn’t look so hot in 2008. Archanea just feels so lifeless overall compared to every other setting in the franchise, to the point where I don’t even feel that guilty about putting the first game in the series way down at the bottom when over in the Zelda ranking I raised the NES games above ones I found more fun to play solely because of their historical significance. Isn’t FE1 arguably the first tactical RPG? I feel like I should appreciate it more, but I just can’t. *shrugs*
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thesummonerofaskr · 6 years
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Salt 2: Tharja
Rant under the read more.
Oh Tharja. How I hate thee. Let me count the ways. I was ready to do a rant upon this character back during the Enduring Love gauntlet after she won, the only character to take two wins after multiple gauntlets and prove that people absolutely enjoy psychopaths more then they love to admit. And I mean... I like psychopathic characters to a degree as well. I’m just more aware that if half of these characters I like were real, they would deserve to die in horrible, painful manners. But Tharja... Tharja doesn’t click with me. I don’t find her entertaining. Still, I decided not to do the rant then because I figured it would prove nothing. She took her second win and surely wouldn’t be in another gauntlet for a while, right?
Well now we have Winter Vs. New Years. And since as with any gauntlets they do internal eliminations first, we already have a million people predicting that the final match will come down to Winter!Tharja vs. NewYears!Camilla. And needless to say, while I am loathe to admit it, I do understand the anger and frustration that comes from the fact that the reason these two characters are so popular has less to do with personality and more to do with their physical assets. Because a lot of people who play this game consist of two groups, those groups being prepubescent straight men and prepubescent lesbians who see big tits and immediately rate that character high because “daaaaaaaaaaaaaaayum!” Meanwhile Faye from Shadows of Valentia has a similar personality with a more modest character design, yet notice how many people despise her because she isn’t built like a supermodel. A good number of these people who hate also like Tharja and/or Camilla. You wanna talk about double standards?
Now to be fair I know there are reasons to like Tharja. I like Camilla. And Faye, while cute, doesn’t get a lot of writing outside of her obsession for Alm. But if I had to take any of these girls in real life, it would definitely be Faye because she’s not ready to murder Celica for her man. That being said, though, why do I hate Tharja personally? I like Camilla. I like Henry. I even like Peri. It doesn’t get more problematic then Xander’s literal problematic servant. What’s my beef with Tharja?
Well for starters her personality doesn’t appeal to me. Tharja is dark and broody. She intentionally acts this way because she doesn’t care for social contact and because she feels it is the way a harbinger of death, destruction, and doom is meant to act, heavily contrasted with her fellow Dark Mage in Awakening in Henry whom is upbeat, cheerful, and has a bad joke or pun at the ready even while committing horrible acts of atrocity. Both are morally bankrupt as far as ethics go, but who sounds like the more entertaining character out of the two? Camilla may be as obsessive as Tharja, but she’s also got more charm in her unbridled and unquestionable love for her family as well as her adoration for children and animals. Tharja’s just kinda... dull to me. She’s either dull or scheming. All of her good acts feel forced because it doesn’t seem like the character she is. It’s similar to Peri’s support with Odin. Most of her supports involve her being heavily problematic and being scolded for her practical murder fetish, yet when Odin does it, she’s apparently leading a group designed to rehabilitate the disorderly such as her. I love Peri for being more entertaining, but she’s a psychotic bratty womanchild! Where the fuck did that come from?! But for Tharja, that’s nearly every support she has. The only one where you could see her being that nice is with her stalker crush Robin. Speaking of which...
My second gripe is that it’s never explained why exactly she’s obsessed with Robin. Nor is there any real way to headcanon it either. I once posited it might have something to do with Grima, but was then reminded that Tharja is willing to destroy Grima for Robin, meaning she cares for the man more then the dragon. So why is that so? I don’t know. Nobody does. Compare that to her expy in Fates, Rhajat. Corrin saves Rhajat when she’s a little girl from a life-ending experience. Then they save her again during the Faceless rampage. Rhajat was already smitten the first time, but the second time around sealed her obsession for Corrin. Camilla’s obsession? As she explains in her support with Niles (another popular character whom I despise, go figure), she saw Corrin as a scared, lonely child who now had the entire world against them as a Hoshidan in Nohr. During the Concubine Wars, she was a living weapon against her half-siblings, unloved by her own mother and hunted by her other family until the bloodshed ended and she was able to live peacefully with Xander, Leo, and Elise. She doesn’t want Corrin to feel as alone as she did and so she utterly smothers them with affection. She knows that her other three siblings can handle themselves since they also lived through those bloody times, but Corrin is this sweet, naive person who can’t even murder Hoshidan prisoners on King Garon’s orders. Clearly they need more affection and more time to grow in Camilla’s eyes. Faye doesn’t have as much writing either, but there’s at least enough to headcanon why she’s obsessed with Alm. She might’ve had a regular old crush on Alm as a child, but then Slayde comes to Ram Village ready to kill Kliff, Gray, and Tobin as well as her, though it’s implied in his dialogue and the dialogue of his men that she was also considered a target for rape! Because God knows the women can’t be spared in pre-Tellius Fire Emblem stories.That would naturally be a very traumatic experience that was delayed long enough for Mycen to come save them by Alm acting like this brave hero, charging out and punching Slayde in the face despite the fact that it would’ve cost both him and Celica dearly if Mycen didn’t show when he did. Psychologically speaking, Faye could very well see Alm as an anchoring point, something comforting to her now scarred psyche, and thus that dependency manifested itself into an obsessive desire that causes her to become more and more unhinged when she goes into battle alongside Alm and the others in the name of the Deliverance. But if I keep going on about how much I like Faye and how much I wish she’d gotten more development, we’ll lose the topic completely, so onto the final reason I hate Tharja.
You know what all of these characters I like do that Tharja doesn’t? They respect their children. Camilla loves children. Faye doesn’t have children as far as I know, but I imagine she would love them even if she does disappear for days on end because of that mangled psyche of her’s. Henry and Peri both end up surprisingly good parents despite their usual disturbing behavior. Even Niles, whom I stated above I do not like, is a good father... well as good as a Fates parent can be. Tharja, however? Tharja openly experiments with magic on her daughter. And here’s the thing. We’re not counting the Tharja in the future who went mad with grief and started experimenting on Noire to “make her stronger” or whatever. In Noire’s support with her father, she’s come down with a runny nose and it’s Tharja who cursed her with it. Progressing further reveals that he tried to get her to undo the hex only for her to move it to him as well. Noire gets upset because that was how it was even in the future and thus it seemed to her that nothing was changing, so by their A-Support, her father goes balls to the wall and takes all of Tharja’s cursing implements, which makes Tharja chase him around violently and this... lifts Noire’s spirits because it’s different. I’ve seen people try to defend this by saying “it’ll make Noire stronger,” but that is often used as an excuse by abusers to defend what they do to their children in real life. It hits too close to home and I find it absolutely disgusting that this is used by some of her fans to excuse her actions. A few others have mentioned it should be taken as goofy, but again this is a character who seemingly values tradition over mischief. I doubt that she meant her anger to be taken as if in jest. So as far as I’m concerned, she did it because she knew she could, because she knew Noire had taken it before, and because she figured Noire made an easy guinea pig, making her a shitty mother and a disgusting human being.
I can forgive a psychotic personality in fiction. I can forgive obsessiveness. I can forgive violence, especially since I can be quite an aggressive person myself. I can forgive a lot of things in fiction as long as the characters are entertaining. I don’t expect to make people like Peri or Camilla if they hate them. If either of those two were real, I imagine the former would need to be put to death immediately and the latter put in a psyche ward at least if not put to death as well. But Tharja isn’t just dull, uninteresting, and morally bankrupt. She also represents how disgusting some people will get in order to defend her. You can tell me how disgusting I am for liking Peri because “I’m woobifying a serial murderer,” even though I haven’t called her anything short of disturbed and monstrous, but I won’t try to turn around and convince you that it’s not her fault since her father raised her to kill people and encouraged her as a child to murder her butlers and maids since it made her happy. He should be put to death too, sure, but Peri is far too broken to realistically save and only Fates’ stock writing could even hope to try. I’m not gonna tell you to dislike Tharja if you’re reading this and like her. I only hope you have proper reasons to like her whilst accepting that she isn’t a hero, she isn’t a nice person, and she isn’t morally just in her actions.
Or you could like her because she has big tits, I guess. Seems to be the go-to reason for Tharja/Camilla fans.
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So, a possible wave 2 of DLC for Fire Emblem Warriors. Also some ranting.
I’m not saying there is going to be a wave 2 of dlc but since a lot of people seem to think there will the chances are pretty good. If there isn’t, KT is going to be dealing with a fuckton of pissed off fans. Also, there is some things I need to get off my chest so I put it under the cut with my speculations. You’ll know when I start ranting when you see it, hahaha.
I believe in a potential wave 2 the devs will do Awakening, Shadow Dragon, and  Echoes. The only things I see them doing for Fates are costumes and maps (if that) because Fates has too many characters. With that in mind, here is who I would like to see in the hypothetical Awakening pack (I haven’t played either SD or SOV and probs never will, unfortunately):
Inigo and Severa-their moms are or will be in the game. I don’t think IS would let KT get away with not adding them-especially Inigo, because he’s more popular than his mom much like Owain. Any concerns the devs might have about putting these two in can easily be addressed:
Too many swords? Use alternate weapons. Give one of them an axe and let them go to town with it. They did it with Lissa, Frederick, and the little Fates sisters so I don’t think the dev would shy away from doing it again.
KT didn’t want to add second gen units? Too fucking bad: Lucina and Owain are there as well as Cordelia and Olivia, so they’ve got nothing to lose by adding these two.
“Oh, the devs aren’t gonna add these two because they’re saving the mercenary moveset for Ike in the sequel”: What. The. Fuck. Believe it or not, I’ve seen posts on forums that say something similar to this (not many, thankfully; usually at least one person disagrees with them). I don’t know what logic this follows, but it is completely absurd to me. Why, in the ever loving FUCK, would they do that?! And “they’ve done it before” isn’t a valid argument. In fact, that same statement was used to argue that the NPC squad would be free DLC but look at what happened. I doubt the devs would even CONSIDER that as a reason for not adding a mercenary like Inigo and Severa. While there is a possibility that they are saving the mercenary moveset for a sequel, I doubt they would save it for one fucking character, no matter how popular he is. The only class I do see being saved for a sequel would be the beast units because the laguz did have a big part in the Tellius games from what I’ve heard. And when the wave 1 Awakening pack releases (and the leak is to be believed) I have a feeling that a lot of Awakening/Fates fans will be requesting Inigo and Severa to be playable. In fact, there has been a fair amount of people doing just that already. Please note I mean no disrespect to the poster. I just honestly don’t understand their logic.
moving on...
I don’t know who would be in the third slot. Maybe Gaius because the other Summer Scramble Squad members (Chrom, Cordelia, Tharja) are there. I don’t give two shits about him though; I’d rather see Henry.
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exalted--zealotry · 7 years
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Have you thought about doing a verse where Anri's alive in Awakening? Like he survived with amnesia or something, or stayed away once he realised Ylisse was better off without him?
( ooc. FYI, everybody, don’t expect answers like these to be common at all– it’s just a topic I thought to be interesting. It’s very long, I feel, and there’s going to be some spoilers for Awakening, Shadow Dragon/Mystery of the Emblem, Echoes and the Jugdral duology, with major spoilers for Jugdral, so it’s going under the cut; if you’re not interested, or haven’t played either Awakening or the Jugdral games yet and want to play those games as blind as possible, feel free to skip this post! You have been warned.
Oh, and this is also an experiment to see whether or not I’m making a fool of myself by trying to add in HTML to certain places where it may not work– )
In all honesty, anon? No, I hadn’t; not until I saw this in the inbox, and I did a little bit of pondering. It wasn’t too much, and not for too long, but I’ve come to the conclusion that it would be better off for Anri to be dead prior to and during the events of Awakening, unless it was an AU that heavily altered the timeline to the point where the events of Awakening never took place to begin with; while it would be easier RP-wise to have such a verse, I think that would betray some of Awakening’s themes. It’s been a while since I last played Awakening, so I may be somewhat rusty when it comes to the plot, but I have two main points for this:
1. In Awakening, Chrom’s father was stated to be a warmonger, which is why he’s remembered poorly by pretty much the entirety of the game’s cast who remembers him. In a Skype conversation with a few friends of mine– names won’t be named, but they’ll know who they are, with one person in particular hopefully helping me out if I missed something or got something wrong– it’s mentioned how eerily similar some of the actions Chrom makes after the game’s timeskip are to actions Anri would take, with the most notable I feel to be Chrom’s utter lack of hesitance to Robin’s plan to burn the ships during chapter 14 of the Valm arc; after all, they are Plegian ships. Even before chapter 14, this is present– either in the cutscene before before chapter 12 plays, or the cutscene after chapter 12, Chrom absolutely refuses to go to Plegia for assistance; he only goes to them for help when he realises that there’s simply no other option in the fight against Walhart. And do I really need to mention Chapter 9? I won’t for the sake of not spoiling those who haven’t played Awakening yet– which is probably like 7 people or something– but I will mention that in Chapter 10, Chrom is absolutely unwilling to surrender to Mustafa, who was essentially Awakening’s Camus archetype and deserved so much more screen-time. Chrom makes it absolutely clear early on that he aspires to be like Emmeryn, but the way he acts throughout pretty much the entire game goes against that goal, and from what I remember, it’s not until near the end of the game where one of the Khans– either Flavia or Basilio, but I think it was Basilio– calls him out on it. With these details in mind, I think it would be better if Anri stayed dead during the events of Awakening– the man is remembered as a hated warmonger by his own children, Chrom specifically, IIRC; if Chrom were to find an amnesiac Anri, or an Anri who became a hermit, then I feel it’d be a detriment to Chrom’s character, as he’d be able to confront the man himself and air his feelings and grievances– but he can’t. Chrom would never get those answers; based on the Art of Awakening artbook, Chrom is 6 years younger than Emmeryn, and 4 years older than Lissa, as revealed by an illustration with an age 14 Emmeryn, age 8 Chrom, and age 4 Lissa. It’s stated in-game that Emmeryn was crowned Exalt at the age of 9, close to 10 IIRC, making Chrom only about 3-4 years old when Anri died, and making it highly likely that Lissa was born after her father’s death, so Chrom and Lissa would’ve grown up hearing so much hatred and vitriol said about their father– it’s likely that’s how they’ve known him their entire lives.
2. IIRC, it’s never exactly stated why Chrom’s father went to war with Plegia in the first place, although I imagine the most likely belief among the community is that the Exalt was made aware of the Avatar’s birth and the implications of that, so he rode to war to stop that; for this point, I’m going to go a lot more subjective and headcanon-y, which is why I’ll refer to Chrom’s father as Anri from this point on– this goes slightly into detail about the Grimleal breeding programme, but if you want more depth about that, I recommend reading the post(s) written by my close friend Jessica, over at @i-nsubordination; this is also where the spoilers for Marth’s games, Echoes/Gaiden and the Jugdral duology come in, so if you want to stay unspoiled for those games, please stop here. Given that I imagine Anri to be a deeply religious individual, who’s incredibly devout to Naga, I believe that his war on Plegia was, more than anything else, crusade, if you will– a holy war, if you catch my meaning; specifically, the part of Plegian religion revolving around Grima– I’m, of course, referring to the Grimleal. For those who have played or know the synopsis behind Genealogy of the Holy War’s story– referred to as just ‘Genealogy’ or ‘Jugdral’ from here on, even though the latter would like infer both Genealogy and Thracia 776– then you should be aware of the Grimleal’s method of producing an Avatar for Grima through a breeding programme is very similar to the Loptr Sect/Loptyrian Cult’s method of creating a vessel for Loptyr– even though the Grimleal almost certainly would’ve done theirs entirely internally, as Arvis worked with Archbishop Manfroy to make his ideals a reality; Manfroy blackmailed Arvis with his knowledge of Arvis’s minor Loptyr blood, most likely to ensure Arvis’s co-operation. Then Deirdre’s kidnapping and mind-wiping by Manfroy happens in/during Chapter 3 of Genealogy, where she’s left in close proximity of Velthomer castle… where she’s found by Arvis. This is not a coincidence.
“So what?”, you may ask. “What does the story of Genealogy have to do with Anri?” Well, for my interpretation Anri, such stories– alongside the rest of the story behind Genealogy, the tale of Marth’s granduncle, the original Anri– and Anri’s namesake– alongside the tales of Marth himself, and the first Exalt– were all stories he was raised upon, and stories he obsessed over growing up, as these all involve his bloodline; from Tiki and Robin’s B support in Awakening, it’s stated that Chrom is less like Marth and more like ancestor who lived a millennia before Marth; due to the lack of confirmation that the Elibe and Tellius games exist in the same timeline as Jugdral, Archanea/Valentia and Ylisse/Valm, it’s highly likely that this ancestor mentioned by Tiki is none other than Sigurd. This support also confirms that Marth is a distant ancestor of Chrom, dating back two millennia before the events of Awakening– then again, Falchion and the blue probably should’ve done that already, alongside the fact that the Halidom is located roughly around where the various different incarnations of Archanea were, alongside Pyrathi and Caeda’s home, Talys– ironically, Anri and Marth’s homeland, Altea, became part of Plegia instead. The Exalted bloodline also means that, of course, Anri would grow up hearing the stories of the First Exalt, from the previous millennium– just to make that crystal clear, Marth is not the First Exalt. How do we know that the First Exalt lived a millennium before Anri and the events of Awakening? Simple: Grima, and the length of time Grima has slumbered before awakening– that is, before he woke up, hence the lack of capitalisation. Gaiden and Echoes are stated to take place a year after the events of Shadow Dragon; the canonicity of Echoes’s Act 6 is questionable at best among some, since Echoes would seemingly have you believe in the cutscene after finished Duma that the Valentian Falchion remained lodged inside Duma’s skull. However, if the entirety of Act 6 is canon, then that means Alm, Celica and co. managed to ( seemingly ) slay Grima at the bottom of Thabes Labyrinth, likely using Falchion in the process. The stats of the Falchion obtained in Act 5 of Echoes matches the FE1 and FE3 versions of it’s Archanean counterpart in terms of might, while forging it gives it stats equal to the Archanean Falchion from Shadow Dragon DS ( the actual Falchion, not Nagi’s Falchion ) and New Mystery– 12 Might, 100 hit and 0 crit; of course, the Falchion used to seal Grima away by the First Exalt was once the Archanean Falchion, not the Valentian Falchion, but this could imply that both Falchions could get the job done, as both Duma and Mila are sealed in the Valentian Falchion, making it likely that the Valentian Falchion could also seal Grima away. However, in order to reach Grima, the Sage’s Shield must be removed to open a door; it is almost guaranteed that, a thousand years after Alm, Celica and co. leave the Thabes Labyrinth, Grima awakens to wreak havoc across the world, until put to slumber once more by the First Exalt, a thousand years before the events of Awakening.
What’s the point of Anri waging war against Plegia, you may ask? Simple: Anri wages a holy war– a crusade– against Plegia, much like Sigurd and Seliph, in order to combat the still-slumbering Fell Dragon– this time, with the intention of slaying it for good; a way to not only live up to the legacy of his ancestors, but perhaps even surpass them, and ensure his place in history– Anri wanted to be remembered as a hero– but, even more than that, Anri simply wanted to fulfill what he believed to be the will of Naga; he went to war with Plegia because he believed that wiping out the Grimleal was the right course of action– Anri simply would not have an epiphany, and lead a hermit’s lifestyle. But he failed to stop Grima’s return, and he died, which allowed for the events of Awakening to take place. It is for this reason, and I feel for the better of Chrom’s character, that Anri is one of the most important characters in Awakening not seen in the game, alongside Robin’s mother. And it’s why I don’t plan on making a verse where he’s alive during the events of Awakening.
If you’ve stuck with me this far, thank you so much for reading! I have one last thing to say– nothing concrete, but still something interesting; in The Sacred Stones, during Eirika and Saleh’s B-Support, Saleh mentions an important figure in the history of Caer Pelyn– Nada Kuya, the warrior princess. Saleh states,  “I’ve been told she was a strong woman, beautiful and proud. She spoke with the voice of nature, and she lived at one with the earth,”; “well, in ancient times, Caer Pelyn was invaded by a foreign nation,”; “ and leading the charge against the invaders was Nada Kuya. She carried a narrow sword made from a fang gifted to her by the dragonkin. With her dragon blade in her hand, she drove Caer Pelyn’s enemies away.” A princess who fought back against an invading force wielding a sword made from the fang of a dragon… If that doesn’t sound like Marth, I don’t know what does. While this doesn’t confirm that they’re related, or that Magvel is also a part of the Jugdral, Archanea/Valentia and Ylisse/Valm timeline, it’s food for thought. )
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