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#bg3 mechanics
waylaid-by-enemies · 2 months
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loki-zen · 9 months
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speaking of BG3, weird choice to make what is really the base functionality of a lot of the character archetypes not available at level 1.
like Rogue seems the most obvious example here; Cunning Actions are really the difference between Rogues and anyone else in the early gameplay (ymmv; i found that sneak attack wasn’t that good yet), so why do they need to spend a level as a shit fighter with more skills?
but then there’s all the subclasses that are IMO often at least as fundamental to how the character plays as their actual class, and you wouldn’t even know they existed from inside the game at the time that you’re making your class choice.
I mean it’s all fine really because respeccing is ridiculously easy (approve of this choice) but idk seems weird.
i’m sufficiently out of touch with modern D&D that i don’t know if this is an inherited thing from that or not
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zoneofsmites · 6 months
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Im of the full (possibly delusional) belief that Durge is not the species that they physically appear to be.
You’re telling me this being crafted from nothing but bhaal’s flesh and his blood - this demigod - is actually a dragonborn/tiefling/human/elf/etc.
No. This thing is bhaal’s flesh and it just happens to look like that. They’re an imitation of a species, they’re not truly a (full)mortal being, they have no heritage aside from bhaal.
As a result I’m sure there’s some…oddities.
For example, a demigod child, not fully mortal. I doubt they adhere to the lifespan of whatever species they look like. Looking younger than they should. (less so perhaps with long lived races like elfs and half-elves where that is par for the course).
A dragonborn durge that by all accounts looks like a blue dragonborn but their breathweapon is acid. A tiefling durge that seems to be a Mephistopheles tiefling but they cannot cast mage hand, instead smiting like a zariel bloodline tiefling.
An elf or tiefling durge that doesn’t read as fey or infernal trough identification spells. Because they aren’t either of those things. Perhaps they could read as divine but not quite.
Members of a race that durge is supposed to be looking at them and sometimes when making eye contact they read as wrong. And some kind of uncanny effect triggers in their brain.
Give me more freaky durge who isn’t really what they appear to be at all. Just a little murder demigod crafted from dead god flesh to be the shape of something else.
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gunpowdercarousel · 1 month
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Honestly MAJOR missed opportunity for Karlach to have some kind of permanent 'buff' that deals minor fire damage to anyone who touches her in melee. Like obviously it'd be strong for fighting beasts, because every time they hit her with claws/fangs they take damage, but just from a STORY-TELLING ASPECT?
How heartbreaking would it be when you're trying to cast Cure Wounds on her? In order to heal her, you have to hurt yourself and she KNOWS IT. You go to cast Longstrider on the party and you hesitate as you reach Karlach. Yeah, it's only a few points of damage, it's not that big a deal, but does she REALLY need it? Is it worth it?
You linger, hesitate. You realize you don't want to touch her. You realize that's what EVERYONE thinks when they see her. You realize she KNOWS You're hesitating, staring at her sheepishly as you try to think of whether or not it's worth the pain just to help her.
You learn to support her from a distance. Healing Word. It's not as effective, but you don't need to get hurt for her sake. And so she learns to get used to receiving help from a distance. Just words of encouragement. It's all anyone wants to give her. Maybe it's all she'll ever get.
Aid? Bardic Inspiration? You don't need to touch her to give it to her. You can keep her at a distance and not get burned. And you're still helping her.
It's just... cold.
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mostwantedpotato404 · 6 months
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SOB SOB SOB
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truly-sincerely · 3 months
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Obsessively reading everything in game by and about Gortash and the dude is
On a philosophical trajectory that ends in immortality thru technology / the machine
Doesn't have an original bone in his body, but he can backwards engineer anything
Halfway to being a decent scientist but doesn't have the education and is deeply impatient
Overconfident in the veracity of his own results and conclusions
Accurately predicted that the brain would metamorphose and become more difficult to control and then did nothing about it
Outsources his propaganda / arts and humanities
Charming, but he got there in a Pavlovian way (learned from trial and error and probably doesn't consciously know how he does it)
Vindictive af (learned / reinforced)
Darwinian (in the worst way)
Sociopathic, obviously, but extremely Rationalist about it
Never asks questions he doesn't know the answer to and probably thinks this makes him sound more authoritative
Completely incompetent as a strategist (but doesn't know it)
Not nearly as narcissistic / full of himself as he pretends to be
Thinks what he wants is praise but it's never enough because it's not actually what he wants (he wants to be wanted)
Bane makes him feel wanted (conditionally)
Durge made him feel wanted (unconditionally)
Understands intellectually that Durge got ambushed, but he feels abandoned
See also: thematic parallels between Gortash and
Silouv Yali (the Adamantine Forge & the construct Grym)
Oliver (in the shadow-cursed lands)
Astarion and Gale, obviously
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jeeaark · 18 days
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I couldn't really think of any fun shenanigans for this incident, but! I did think of a sad silly. Or at least Greygold is trying to make their situation seem silly. Neither of them are conflicted at all~
Anyway, everything is ✨fine✨ as long as nobody talks about the hollyphant in the room and they both entirely focus their short reunion together with returning Greygold back home.
Bonus cheesy goodbye:
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meanbossart · 2 months
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Because I love the idea of DU drow as a companion... how would you recruit him? Where do you find him, and what's his intro cutscene?
Hi, I've been thinking about this since I got this message :V
There's this nautiloid pod somewhere nearby the Owlbear cave right? So those things were just crashing all over the place, not just near the beach where the actual ship fell. I believe his pod could have had a similar fate and fallen somewhere off the beaten path.
Mind you that, In this scenario, waking up from the pod and onto the forest map would have been DU Drow's first-ever conscious minutes ever since having his mind wiped, so he truly has no fucking idea of what just happened - he just knows his head is in shambles and that he needs to survive for long enough for his memories to return, assuming they ever will. So, his immediate instinct would be to retreat away from where the people are.
I think underneath the bridge, where there's running water and some fauna/flora would be a good spot to find him. Players might take a day or two until they stumble across this weirdo companion and so they are more in the loop than he would be. You'd find a little blood-trail leading you down there, and eventually spot a fist's corpse with no shoes near the river - DU drow would be crouched down by the water washing blood off himself:
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While the rest of the party may have been picked off random places as they went about their days, this guy was busy being dissected and put back together over and over again - and there's no way Kressa bothered to dress him back up fully before he was taken away from her (me allowing the man to have pants on at all is a mercy onto you all) so he begins with no armor, but to make up for that fact he's the only companion who begins with a great-sword, which he would have stolen from the fist.
When you approach he is perfectly calm, In fact, he doesn't seem all that there. He stands up and appears half-ready for a fight, but lets you speak first. You can either ask what he's doing here, or about the corpse. You get more or less the same answer to both:
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If you successfully persuade him, he tells you with no particular tone of shame or remorse that you got him, he did kill him, however he claims he was attacked first. Whether you pry into his mind with the worm, or have a scroll of read-thoughts, you get the same narration:
"Behind the aloof facade, you find the drow's mind to be in a concerning state of disarray: dozens of thoughts racing, jumbled, all at once, each trailing into the next before you can catch a hint of substance. You don't find the answers you were looking for, just red goo."
You CAN however use speak to the dead on the corpse. If you do that, it's revealed that he is actually telling the truth; The fist found him and assumed him to be with the drow who raided Wakeen's rest. Otherwise, you have to either take his word for it, attack him, or leave him.
He will refuse your offers to join you/go to your camp until you reveal to him that you have been tadpoled - either through using the Illithid-worm option, or telling him upfront through normal dialogue. If you didn't peer into his head earlier, you will now, confirming to yourself and him that he's also been infected. Then, you can tell him you're looking for a cure, and he will agree to travel along. This gets you approval from Shadowheart, Karlach, and Astarion, and disapproval from Lae'zel, Wyll, and Gale.
If you attack, he's as easy a fight as any companion would be at that point. If you choose to leave him be/not tell him about your worm so he refuses to join, he will appear at your camp after two long rests, basically forcing himself to into your party unless you kill him. You find him hanging out around Withers and he tells you he's decided to travel with you from now on, and that he will make himself comfortable.
If you ask for his name, he tells you to just call him whatever you want to (cue like 5 joke dialogue answers - he responds to all of them with a snort and you get approval if you pick any flattering ones). Whatever you ask about him gets you a very blunt, vague response. If you have Shadowheart in your party/are playing as her, she implies he may be suffering from memory loss, finally prompting him to admit to it. Otherwise he only reveals this after a couple more long-rests.
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dailyadventureprompts · 8 months
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So I made the mistake of letting myself get sucked down a youtube shorts rabbithole (hell) and I ended up on a series of videos that were ostensibly poking fun at players who get into d&d through Baldur's gate 3 are: Haha, they're so dumb, they think they'll be able to quicksave and reload in ACTUAL d&d. LOL, BG3 players can't roleplay unless the options are presented for them, despite how obsessed they are with seducing npcs.
One of these things stood out to me though: The DM describes them entering a new room and the BG3 player ostensibly asks what they can interact with.. to which the DM responds " Oh you can't do that immediately, you'll have to roll me an investigation check"... which just gave me pause because it's a roadblock that I've run into again and again with oldschool DM after oldschool DM.
As a DM you spend so much time making interesting things for your players to interact with WHY THE HELL WOULD YOU GATE IT ALL BEHIND A ROLL? It risks the players walking into a space, all failing the check, and then having to mime through the actions until they stumble upon the material you wanted them to find 20 minutes after they got into the room. Repeat that for every chamber and you've wasted a good portion of your session effectively waiting for the level to load in because you arbitrarily decided they didn't deserve it.
Like, there is a necessity for some stuff to be hidden some times, which yes would require a check to uncover, but there's a difference between "you toss the room searching for the hidden switch that opens the trapdoor before the guards arrive" (which would require the roll) and " you can't perceive the body lying on the floor because you didn't actively tell me you were looking for one" (which is pedantry).
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galedekarios · 7 months
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i already talked about how tara was originally supposed to join the camp even if you played as a custom protag until that was cut for whatever reason, but seeing how gale's tent even now still has a pillow, a bowl, and a ball that were clearly meant for tara is... yeah:
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juusbox · 8 months
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how i imagine the guards feel when they witness durge & co definitely not doing anything illegal and have to stop them
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astarihoen · 7 months
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Having a Twilight phase when you were younger is the equivalent of getting vaccinated because I didn’t have one and now that cunty vampire from Baldur’s Gate 3 lives rentfree in my head 7 days a week 24/7
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a2zillustration · 3 months
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As it turns out you can just remove-curse Curse of the Sired but I felt like we needed a little ~flavor~
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bearhugsandshrugs · 11 months
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Is it Astarion flirting with everyone because he's horny or is it Astarion flirting with everyone because seducing people and luring them back to Cazador was his MO for 200 years and he has no concept of bonding with anyone beyond that
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invinciblerodent · 29 days
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Sigh, thinking about Astarion's mouth again........
Thinking about the lovely thematic contrast between the inherent danger presented by a vampire's maw, and this vampire's soft, sweet kisses... about the contradiction of vicious teeth ripping and tearing into a foe's flesh, and his gentle lips, so close to that cruel sting, kissing a lover's for hours on end...
Thinking about the way he moans ever so softly into kisses, and how despite all the throwaway lines implying his newfound fondness for romantic intimacy, in-game he only ever allows himself to kiss his lover when explicitly asked to...
Thinking about the slight unevenness of his top lip (that's also maybe just barely fuller than the bottom), about his smile lines, about those genuine, fang-baring laughs... about how being careful not to nick his partner with his teeth must be second nature to him, but with that new passion behind it, it's like he's thrown back onto that learning curve yet again...
Thinking about how his neutral expression (the one worn only on the rare occasions when nobody is looking) has his lips just slightly downturned around the corners, making him look naturally serious, and even somewhat melancholic...
Head in my hands, why can't I stop looking at this fictional man's (often literally) bloody mouth
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j-l-kepler · 14 days
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gotta love those character race tags affecting roleplay
ludo-narrative something something
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