Can you folks hurry up and surrender already? I’ve got a hot date with a smuggler captain and the bastard son of a supernova and that bounty on your heads is going to pay for one hell of a night out.
It’s tough being one of wildspace’s most prestigious bountyhunters: the action, the glory, the riches, the hot alien babes hanging off every word of your latest adventure... but the Eseris persists none the less. Born of a union of between an inspiration seeking painter and the majesty of the cosmos itself, this aasimar duellist now skates about the stars on a torrent of her own light, hunting down outlaws mostly for the thrill of it.
Hooks:
Our heroes first encounter Eseris as part of a random encounter, when their transport is ambushed by a bit of space-faring wildlife that’s decided to take territorial exception to their vessel. While the party is fighting for their life, Eseris spends most of the fight showboating and performing for the other passengers, stepping in to strike the killing blow or if the party REALLY needs help.
Some time later, after the party has earned the ire of some galactic warlord or planetary government, Eseris comes hunting for their bounty. Taking advantage of her ability to fly and the party’s ignorance around strange planear geography, the bountyhunter will attempt to separate them, incapacitating them in ones or twos before finding one last opponent to engage in a duel. While the coin helps speed her along towards finding her opponents, it’s the challenge that serves as Eseris’s primary motivation... and the party might be able to avoid being captured by persuading her that it would be more fun to overthrow whoever it was that put the bounty on them in the first place.
Though a talented swashbuckler in her own right, Eseris’s skills are only bolstered by the aid of a blade that can dance through the air and be controlled like one of her own limbs. Forged from an alloy of starmetal and her own living light, this sword leaves quickly fading after-images with each swing, each of which is just as solid as the original. Should the party be able to get on the bountyhunter’s goodside ( which involves buying her some drinks and making an absolute idiot of themselves), she’ll point them in the direction of where she got it.. a strange celestial operating a forge on a lonely little moon out in the vast night.
picking an aasimar Guardian (and depicting him as an old 6f guy with white hair and a beard) is SUCH an inspired choice for this cambion tav run
(esp given the end of act 2 and squidward being absolutely full of shit)
a little smth i sketched & gathered for my dnd group, kitty & spaghetti!! ft. my firey aasimar, surt, dhampir rogue ophelia, astral elf fighter aurelia, tiefling necromancer laurence and triton ranger nyreen!
i wanted to introduce the new girlie occupying the headspace so i returned to these two picrews!
TAGGING: these have made the rounds but if u would like to make more or if you haven’t done this yet please feel free to tag me! i always love seeing peoples ocs 💫