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Monster Hunt: Roilwreak, Temperamental Elemental
WHATS SHAKING YOU WIZARD BITCHES, GUESS WHO BROKE CONTAINMENT AGAIN?? THAT'S RIGHT, ITS MEEE!!!
Beginning life as an apprentice's over ambitious and much procrastinated thesis project, this arcane entity has entered into a troubled adolescence marked by making itself a calamitous nuisance. Being a Weird ( an elemental composed of two contradictory natures) Roilwreak is possessed by a destructive restlessness that only seems to find an outlet in causing problems for others, whether it be in property damage, petty arson, or the disarray of arcane workings for the sheer shit-disturbing fun of it.
Adventure Hooks
Roilwreak spends most of its time in a warded enclosure on the grounds of the academy in which it was summoned, tended to by apprentices and occasional studied for its unique ability to interfere with different kinds of magical energy. There's a rumour that upperclassmen (and even faculty) sometimes sneak in after hours to bargain with the elemental in order to fuel their more elaborate rituals.. which might be how the Weird managed to escape this time. Pheraps the homebrew potion dregs and scraps of firecrackers from the nearby market can point at a suspect.
The elemental has given the academy the slip and disapeared into the city's pipeworks, resulting in minor flooding as pipes crack under unexpected pressure and a number of injuries as a pubic fountain boiled off into scalding mist. The local garison have put a bounty out for whoever can slay the elemental, but the academy just want it returned safely. It IS a sapient creature after all, and it can't help that chaos is in it's nature.
A villainous mage has heard of the Weird's powers and wants to make use of them, binding Roilwreak into a weapon or draining off its energy for some awful ritual. Having organized an infiltration (or perhaps the current breakout) it's a race to see who can catch the hyper-charged herptile first.
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nocternalrandomness · 2 months
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An Alaska Aggressor in a low level run through Rainbow Canyon in California
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My gender is a poorly written C program, in which a target 35–60% of the dedicated memory is assigned to femininity, 10–20% to masculinity, and the remaining 20–55% defaults to androgyny.
Its goal is to maintain a state such that femininity is at least the plurality, if not the majority, of the memory space, but occasionally it fails to do that for code reasons? idk I didn't program it and it's not open-source ._.
Observe:
[root@bryn ~ ]$ genderinfo Bryn's Current Gender Composition Femm - 40% [WARN] (LOW) Masc - 15% [ OK ] Andr - 45% [WARN] (HIGH) Closest estimation - enby, femme-leaning [root@bryn ~]$ _
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4$ USD and I’ll make a small, amateur little drawing of an OC for you. Im not very good but figured this would be fun, to draw some cute horses, and thats why im only charging 4$.
Will be in a small chibi sort of style. Deadline of 2 weeks at most, shouldn’t be much more than 1.
Please DM if interested! I look forward to drawing some cuties.
Please just make sure the design isn’t overly complicated, just a little skill level accomodation! <3
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Heya everyone! Today I've uploaded another superboss video from my Super Lesbian Animal RPG EXP Sponge All Quests challenge run! This is by far the hardest fight in the game generally from what I can tell and hoo boy this video was one heck of a time! Hope you all enjoy! ^^
youtube
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zackbuildit · 3 months
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Hi we're making a low level programming language with 6 bit words and 4 built in data structures does anyone have any interest at all. We just finished specifying what all 63 used instructions do today. we gon write an interpreter and/or compiler. It's taken us 2 months and tho it's the 4th low level programming language we've designed it's the first to not be an esolang and it's got a lotta capabilities and stuff and it kewl we very proud. It's inspired by Lisp, TI-BASIC (our first programming lang :] ), C, very slightly by 65c816 and other Nintendo devices' assembly langs, and by one of our past esolangs called Birdie which had really fun logic and stuff :>
Anyone wanna hear aboot it?
(it's called Weevil & it took us about two months to finish deciding and designing the 63 instructions we used, and it's designed in particular with arbitrarily large address space in mind so that the 6 bit word size isn't an issue)
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grgothoughts · 11 months
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In my previous post, I talked about a MSVC specific feature where one struct definition could be imported into another struct simply by declaring the imported struct in the other struct.
I discovered this behavior on MSVC because I am working on a way that is user-friendly to code in a more object oriented pattern in C.
I was thinking about class inheritance and how you can access directly to all the super class' members in C++ and I thought that maybe if I was to import a struct into another one I'd get a similar result in C. On Visual Studio it compiles just fine, but the moment you build with a other compiler, it just doesn't work; the compiler doesn't find the members imported from another struct.
I think it's a nice feature to have in places where you want to take a more object oriented approch but want to keep the freedom C gives you.
My approch to OOP in C is to split functionality and state. In the header file, the implementation struct is the struct containing the function pointers the user is expected to use, while the object struct is the states and data the object will hold. Exemple of adder.h:
typedef struct Adder {
int a, b;
} Adder;
const struct IAdder {
void(*ctor)(Adder* this, int a, int b);
int(*result)(Adder* this);
} IAdder;
There should be only one implementation struct per "class" as this is the only instance that should contain the function pointers for class Adder. It should not be modified at anytime during runtime, and so the unique instance is const. Exemple of adder.c:
#include "adder.h"
static void ctor(Adder* this, int a, int b) {
this->a = a;
this->b = b;
}
static int result(Adder* this) {
return this->a + this->b;
}
//We define the unique const instance
//of the implementation struct:
extern const struct IAdder IAdder = {
.ctor = ctor,
.result = result
};
And to use our adder class in main.c:
#include "adder.h"
#include <stdio.h>
int main(int argc, char** argv) {
Adder a = {0};
IAdder.ctor(&a, 3, 5);
int result = IAdder.result(&a);
printf("%i", result);
return 0;
}
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awesomecooperlove · 7 months
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🥴🥴🥴
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izder456 · 8 months
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i saw this fast inverse sqrt function somewhere online, and it fascinated me to no end. (the left is the fast inverse, and the right is the `math.h` impl)
`main()` is just some crappy test suite i whipped up for testing purposes
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the code in question was made for quake III arena’s gameengine.
here’s a video that explains it pretty well:
youtube
i was thinking, how would i achieve the same level of elegance, but in the context of lisp?
my notes (probably not super accurate, but probably still interesting to see how my brain tackled this):
thinking lisp brain here:
i came across this stack-exchange question:
i can treat the array as a sequence of nibbles (four bits), or a “half-byte”, and use the emergent patterns from that with the linear algebra algorithm in this post.
we can predict patterns emerging consistently, cos i can assume a certain degree of rounding into the bitshifted `long`. because of that, each nibble can have its own “name” assigned. in the quake impl, thats the `long i;` and `float y;`
instead of thinking about it as two halves of a byte to bitshift to achieve division, i can process both concurrently with a single array, and potentially gain a teeny bit of precision without sacrificing on speed.
i could treat this as 2x4 array.
each column would be a nibble, and each row would be 2 bits wide. so basically its just two nibbles put next to eachother so the full array would add up to one-byte.
the code is already sorta written for me in a way.
i just need a read-eval loop that runs over everything.
idk if it’s faster, if anything it’ll probably be slower, but it’s so fucky of an idea it might just work.
a crapshoot may be terrible but you can’t be sure of that if ya never attempt.
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we-are-a-dragon · 2 years
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Hamish (playing Thaddeus): Alright, now can we call Maria? We have the Tarrasque, in the flesh; the centipede that is supposed to surpass it and destroy everything; a madman partially mutated into a humanoid Tarrasque; and 30-40 more miniature Tarrasques that might be on our side.
Tati (playing Seraph): *hesitant* I absolutely agree that we have all the evidence we need. But if they're not going to wake up and be a problem for another thousand years, Maria will cut us off.
Hamish: Will she?
Tati: She said, and I quote, "If you abuse the Sending Stone I will not hesitate to destroy it."
Hamish: *exasperated* This is not abusing it!
DM: Look, I think I oversold Maria's goodbye. She's still happy to be friends, she just wants to live as if she's level 4. She's tired.
Adam (playing Billie): I asked if I could still call to catch up as long as I wasn't asking Maria for help, and that's when she threatened to destroy the Stone.
DM: Okay, that was a mistake. I just wanted to take away the deus ex machina. She can't be there as an option any time you want help.
Hamish: Has she ever actually done anything for us?
Tati: No. She's advised us a few times, but she's never actually helped. She just whines about how much we ask her stuff.
DM: You can still be friends with her. Just no big adventurer stuff. She wants you to forget she's high level.
Hamish: Either way, this is definitely within the realm of 'world is ending' stuff she said we were still allowed to call her in for.
Marijn (playing Godric): Let's sleep on it.
Hamish: *sighs*
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dailyadventureprompts · 2 months
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Adventure: A visit to Dawdlewall Fortress
Well there goes the neighbourhood... won't be too hard to catch it though....
Meet Clover, She's a primordial spirit of the land, and a very polite one at that. She embodies the place where the ancient mountains meets the lush green of valleys and lakes below, and her name is derived from an ancient elven poetic composition about her that refers to her mowing through the canopy like it was clover in a lawn.
In times of yore, a great hero awoke her to save their home from an invading army, simultaneously breaking the cliff-face free an undauntable defender. In the usual course of things a spirit like clover would have been unsummoned as soon as the crisis had passed, but the hero and all of their neighbours were just so taken with the gentle giant that they decided to let her stay.
Generations later, Clover has become a beloved local icon, gently grazing the surrounding forests while the fortress on her back serves as the region's seat of power. While most rulers of Dawdlewall have tried to live up to the hero's example the most recent; Gottfried Scarlett, Earl of Eastcress has turned out to be a bit of a bastard. Having ascended to rule Dawdlewall through a convoluted inheritance scheme, he intends to use his authority to wring the region dry of riches, backing up his power grab with kaiju sized threats.
Adventure Hooks:
The party can run into the earl's forces in a number of ways, having set up impromptu toll roads, shaking down local guilds, strong arming tavern staff for free service, ubiquitous "assholes throwing their weight around" type of behaviour. Things inevitably come to a head when the party delve a local dungeon and end up running face to face into the earl's "tax collectors" insisting that they need to pay a "delving fee". A brawl ensues, and the party either find themselves carted off to the Dawdlewall dungeons or on the run with a bounty on their head.
In attempting to fill his treasury as much as possible, Earl Gottfried has ironically made himself tremendously easy to rob. Wagons full of extorted gold make their way across the marshy roads towards the fortress snail. Though well guarded, these trusted troops are overworked and prone to error. Start planning your robinhood ambushes now.
As one of the many privileges granted to him by his new noble title, the Earl has seized control of the ancient hero's staff, which is the only means of communicating with Clover. He's already steered the oblivious primordial to crush a tiny logging hamlet that refused his unjust enchroachment , allowing the denizens to evacuate as a show of his magnanimity (also because it's hard for a giant earth-churning snail to sneak up on anyone). Seizing this staff is the key to kicking Gottfried to the curb (or off the edge of the Fortress, if the party is feeling particularly dramatic) but suddenly puts the heroes in a difficult position. Who can they trust with Clover's titanic power? Do they keep the staff for themselves or use it as a bargaining chip in the power vacuum left by their enemy's departure?
Artsource
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nocternalrandomness · 5 months
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The stunning black F/A-18F of USN VX-9 "Vampires" cutting through the Mach Loop on a low level run
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giovannigiorgio666 · 1 year
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I’m a goblin because I
Have a big straight slanted-uppercase L shaped nose. Louis Vuitton L nose
Have big oval shaped ears that are pointy at the top
Skinny-fat. Slim-thick but a belly like I’m in the beginning of pregnancy and long skinny(kind of) legs. 32-34in waist. But like I said belly
Pointed chin
Olive skin. Olive is a shade of green
I’m usually carrying a big stick
My eyes are big and wide but also kind of pointed on the ends
I cast fire spell 1
I’m dumb
I’m emotional
I do drugs
I live in a cave kind of
I steal a lot
I horde my stolen treasures
I’m always defeated by heroes
I’m a villain but not a powerful villain but like a one off you find in a dungeon or cave or forest that you fight when you’re a lower level
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dungeonsanddilemmas · 2 years
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I'm starting to write a book for funsies and I'm struggling to think of simple low level tasks that a dragon might give to their kobolds.
It has to be important enough that the dragon wants it, but not so important that they would go out of their way themselves to do it or ask someone more.......competent.
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hiscursedness · 4 months
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Purewater is just 20 cents this holiday, down from $2.99, my little gift to you!
It's a fantastic D&D adventure for 1st-level parties, who must delve into a corrupted forest to find the freshest water in the land.
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simplytravelprashant · 9 months
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aeroplane low level landing Is Trending Right Now
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