JACK THE GIANT KILLER
originally this was a kind of personal visual vibe test: I'm still turning some thoughts around about jack in my head (altho I have finished assembling the skeleton of a story and I'm looking forward to seeing what happens when I start to press at it) but I really liked how it turned out so I'm posting it as it's own illustration :)
the first post about this idea is over here, but I've fine tuned it down a bit so that the story begins with jack finding the body of a giant while he's out in the woods one day, and the story spirals out of hand before he can stop it.
it's been interesting to read up on jack tales from a literary analysis point of view while I figure this story out!! and through the power of more coffee, I think. I'm close to pinning down an underlying theme I'd really like to bite into. I just need to condense it down to a couple of sentences instead of several paragraphs.
and to close this post out, here's another excerpt from the j.g. ballard's the drowned giant that haunts me!
bsky ⭐ pixiv ⭐ pillowfort ⭐ cohost ⭐ cara ⭐ ko-fi
161 notes
·
View notes
I've recently been watching these very interesting Star Wars video essays on YouTube (yeah I know, a rare breed) and it brings up these comments Lucas has made about how he views Star Wars as almost like a silent film in terms of how important the visuals are to him in comparison to the dialogue. But this essay also points out how important Lucas finds all of the "rhyming" moments in his trilogies and the way he utilizes them to remind you of something else for emotional or thematic reasons. And there's so many of them, both in visuals and in dialogue, and it's interesting to consider how important this is to him, the repetition for a purpose as well as the storytelling through visuals above everything else and then to look at Star Wars since the Prequels came out and realize how little has really been able to match up to those ideals since then.
The ONLY thing that's come out since the Prequels that I think really hits these two things the same way is, in fact, Andor. One of the things I noticed about the way people discussed Andor as it was airing in a way I haven't really seen for any of the other shows or films was the visual SYMBOLOGY. So many times I saw people noticing the Imperial cog everywhere, from the aerial shot of Narkina 5 as the prisoners escape to the architecture of Mon Mothma's house. There were people picking up on the use of items in Luthen's shop that are familiar from other things to give this idea that Luthen is from another time, he's attempting to preserve this world he lost, that if you're not looking closely enough you won't notice what he's really saying or doing with this shop. The color choices for the different locations and people got analyzed because the people involved spoke about how they intentionally utilized color to SEND A MESSAGE about the characters and the world. We know that the people who made the costumes and sets really worked hard to treat Star Wars almost like a period drama and study the history of the franchise as if it were a real place so that the things they came up with felt like they belonged in this world everyone knows so well even if it's completely new. And of course there were all of the myriad references to things from Rogue One, the constant repetition of "climb", the sunset on the beach, etc.
Nearly EVERY SHOT in this show was created with so much intention behind it in order to say something meaningful about the characters, the world, this specific story they're in, and the overall saga of Star Wars itself. It's insane how much greater impact this show was able to achieve through the incredibly careful usage of visual symbols and thematic repetitions, much like Lucas did before them. It feels like they didn't just study the history of the galaxy far far away, but they studied the history of STAR WARS and what Lucas was trying to do and say with this story. They peeled back his onion a bit more and were able to create something that really has that same visual feel even when it's not created for a child audience. It also is experimenting with its narrative style through its structure and through Cassian's character being allowed to be somewhat more reactive than proactive, and while that didn't work for everyone, it does feel like it's following in Lucas's footsteps of experimentation through Star Wars. Push the boundaries of what Star Wars is and can be and what you can say with it.
But this only works because they peeled the onion back enough to TRULY understand all of the messages Lucas was sending with it. They got the heart of Star Wars and despite its lack of space wizards, despite the lack of most major characters in the Saga, this was a show that honestly got the message more than just about anything else Star Wars has put out since the Prequels. The choices between selflessness and selfishness, the themes about how you always HAVE to make a choice even when it feels like you don't have any (sometimes ESPECIALLY when it feels like you don't have any), and how important it is to make sure to choose the path of compassion above everything else. The themes of connection to others, the symbiotic circle and the impact even the smallest person can have on world around them, it's RIGHT THERE and it's CENTRAL to Andor's storyline.
So yes, it experiments a little with narrative structure, but it's possibly the most Star Wars thing to exist Revenge of the Sith because it honestly truly GETS what Star Wars was about, both in its themes and in its filmmaking. A lot of people said that Andor didn't feel like Star Wars to them, usually because of the lack of space wizards and the fact that it's not a story aimed at children. But to me, Andor is EXACTLY what Star Wars is and has always been. They're stretching the boundaries of what Star Wars can be, but it's saying the exact same things Star Wars has always said, it's just saying it slightly differently. This doesn't feel like fanfiction to me, not really. Unlike things like the Mandoverse or the books, Andor isn't just taking some of the toys out of the sandbox and going to play with them somewhere else. Andor is IN that sandbox. It's building a slightly different sandcastle, but it's still within the sandbox, using the same sand that Lucas did.
79 notes
·
View notes
I picked up Malevolent a few weeks ago since we were going into a TMagP hiatus, and holy shit this podcast gives me ten times more anxiety. I can't binge it. After every episode, I need to take off my headphones and step away for a bit.
But every interaction these idiots have brings me immense joy, so I keep coming back anyway.
88 notes
·
View notes
Lol the "sure sure" 🤣 But the Spanish version is even better, they put it quotations jajaja I can't! "Amigo de la infancia"! 🤣🤭
Lol this doesn't help my "they have a height difference" agenda~😌🤭 I know Kacchan wants to hold Izuku's hand. 😏
63 notes
·
View notes
Eida knows Sarada & Sumire are immune to her abilities.
Whats weird to me is that Eida just doesn't further question that Sarada & Sumire are acting so normal, like I would have never bought Sumire's excuse. NO SHOT!
I think Eida is protecting those two from her clingy little brother.
She has stated before that she wants to have actual friends, but probably knows Daemon would try to kill them potentially if he figures it out (that part isn't so much stated but it's the way he's looking at Sarada & Sumire when he's considering they may not be affected).
He's overprotective, clingy, & overpowered; a terrible combination for her to be around in this case where she would like some actual friends. He's also very eager to fight people!
She 100% went along with Sumire's bullshit excuse to keep those two safe from her brother. She literally pauses for a moment before agreeing with them!
We'll see how good the excuse is when the official translation is out, but I think Eida's playing along so she can have actual friends around her. She knows whats actually going on here, she isn't a fool.
130 notes
·
View notes