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#and if the void so chooses - it can present part of itself to that person as often as it likes.
lesbianphan · 19 days
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The Myth of Sisyphus and PHILosophy (lol) - a brief essay on two nerds playing a game that might not be that deep but hey who's gonna stop me from pushing this boulder up the hill of writing this?
Disclaimer: it's finally my turn to use my useless degree that included a lot of literary analysis for something extremely important to society: analyzing Dan and Phil content!!! yay!!! This is about to be incredibly nerdy and waffly, but like what else are you doing with your time anyway on phannie tumblr?? (pls read it, I just reread Camus for this for the first time in years okay I'm dedicated to my craft)
"The struggle itself towards the heights is enough to fill a man's heart. One must imagine Sisyphus happy." Albert Camus
As a part of Camus' essays on absurdist philosophy, The Myth of Sisyphus deals with the pointlessness of existence, through retelling the story of the greek myth about the titular character who, as a punishment for defying Death, was condemned to spend eternity pushing a boulder up a hill just to watch it fall back down. That may sound bleak, such is the futile nature of getting up every day and doing tasks, after all.
However, that's not really what the essay conveys. As the quotation provided in the beginning shows, Camus' takeaway about the myth of Sisyphus isn't about how easy it would be to take the option of not engaging at all with the repetitive tasks that make life what it is, or even focusing on how disappointing this pointlessness is. It's about how the journey of getting up everyday and motivating yourself to hit the peak of the hill is all there is to life, really. The absurd conclusion is, ultimately, that pushing the boulder up the hill everyday is what true revolt against the senselessness of the universe is. If there is no reason, we make the reason by climbing up with our rock everyday.
We choose to be happy every day and appreciate our rock, our hill, our existence as a whole. We choose to believe Sisyphus is happy, and, as disappointing at it may sound at first, it's worth it to live your existence, as long as you decide to appreciate your present more than your future (the destination, that elusive peak of the hill).
In Dan's words, you decide to have "just one good night" together every night on tour, you appreciate the journey of climbing out of that mental health hole again. You climb up that hill again and again, because it's worth it, and there are things - bigger than yourself or your personal boulder or even your destination, - that are worth fighting for every day. You embrace the void, and have the courage to exist today, not tomorrow atop the hill.
As Camus' Myth of Sisyphus was, admitedly, one of the inspirations behind We're All Doomed (and it shows!), it makes it even more intriguing to inquire about how much of their reactions to that particular game about Sisyphus informs their perspectives on the world and their personal philosophies.
As a disclaimer, I must add: I don't claim to know Dan and Phil personally, and I only have acess to the parts of them they decide to share, the performing side of them. So, quite obviously, I can be fully off the mark on this one. Still I think it's interesting to dive into, if not for accuracy, at least for better understanding of the personas they portray online, and how their worldviews bleed into it.
The first big point a lot of people brought to the table is the shift in Dan's philosophy ever since writing and performing We're All Doomed and (most likely) a lot of therapy and work on himself over the years. Gone are the days of existential crises being treated as a joke, or mental health in general being discussed without care for what the audience may take from it. During the video, it's quite apparent that he tries very hard to mantain that voice of reason (sometimes breaking it out of frustration, which is fair!), to somehow guide us into an understanding of what this philosophy means to him personally and to his self-proclaimed magum opus WAD.
This is relevant, of course, insofar as this becomes the thesis of the video, silly gameplay and jokes aside. So I couldn't not mention it here, as it's extremely noticeable and commendable of him to now have a different kind of perspective towards the topic of mental health, in this more mature era of their content. You can tell it's relevant to him to try to get the point of the myth across, in a way that tells his audience, as much as it tells himself, that giving up isn't a choice. You must keep pushing that boulder and you must believe that Sisyphus is happy, and so will you be during that journey up the hill. Even when it falls down again and you meet frustration, you pick yourself back up and keep trying to enjoy the present once again.
Secondly, regarding Dan's behavior during the gameplay, it's notable that he gets extremely frustrated when the boulder falls down (who wouldn't?). However, he always tries to catch it and put it back in the path upwards, instead of throwing his hands and giving up like Phil seems to do. This shows, very loosely, how he handles frustration in his own life: trying to fix things and get them right on path again. It's sometimes the most difficult choice to make, but it's extremely corageous to just keep trying in face of extreme frustration. We've seen it all over gaming videos, but also on his own personal projects getting shut down, and Dan still insisting on carrying on creating things that are personal to him, even in face of rejection.
Phil, however, seemed to give up out of frustration extremely easily, so much so that Dan kept pointing it out how he'd let go of the controls and let it happen. It might not mean much, but since he himself claims he gives up on things that are too difficult, it might just be an aspect of his personality to literally let go in face of things he perceives as impossible to achieve.
It is also notable that when he made a mistake, no matter how competitive they usually are on the surface, Phil decided to ask Dan for help, or try to tag out entirely and hand it over. This may not only be related to frustration, but also to knowing how to ask for help, and also a belief that Dan is "the strongest one out of both of us" and he will be there always to help (quite adorable). Dan's tenacity in front of difficult situations is a great complement to Phil's anxious eagerness to hand over the controls when things get overwhelming.
It's interesting to point out how their personal worldview influenced their gameplay as well. Dan was focused, sharp, driven to get to the top of the mountain by keeping in complete control of the boulder at all times. He held on tight to the challenges and kept going, and he wasn't afraid to run back and catch himself enough to try again. Phil's style showed something very interesting about him that is notable in gaming videos in particular: Phil's propensity for making little goals and celebrating the little things in the path to a goal.
Getting through one obstacle that was once difficult is enough to make Phil seem content with his progress. He celebrates every little step of the journey and, in that way, it's easier for him to appreciate it naturally. He's focused on the little tasks more than the big picture, and that makes the experience more enjoyable. His goals shift, of course, as they progress through the level, and the difficulty ramps up. Even so, he's still more likely to point out that's the farthest they've gotten and, hey look at this ramp, let's get through this ramp and then we've won, because that's my goal right now, and that's enough to make me happy in the present.
This counterbalances Dan's more bleak outlook wonderfully as well. While Dan is focused on making it to the top of the hill, and gets extremely discouraged seeing there's a lot more ahead they'll never get to experience, Phil's view is that they got through that one challenge and, surely, next time they'll get through one more, and so on and so forth. Focusing on smaller things is, ultimately, a good way of finding happiness in the process of pushing up that boulder.
Moreover, Phil's brief comment about how you could "make up little stories in your head" is also extremely telling of the kind of person he is. As Camus' philosophy claims: the only way to live with an absurd world is by living through it and learning what it means to be happy in a world that doesn't make sense. In Phil's mind, a bearable way to get through the harrowing experience of every day existence is making up stories, which matches up with his creative mind. Art and creation are indeed things that can make life worth living, and it seems that even subconsciously, that's the path he'd choose against the pointlessness of repetition. The joy of creation is, certainly, and extremely human and beautiful way to find meaning in life.
The most interesting point I'd like to raise, though, is how they got through that game together: as much as Dan accused Phil of distracting him, it was interesting to see that he didn't notice that's entirely the point. The boulder falling down is nothing compared to the stories we share, the conversations we make. What is important is the journey you take, and hearing about your best friend's weird school inter-sports anecdotes, even if you have to start over because you got distracted.
And that's entirely the point I'd like to leave this of with: pushing up that boulder is only worth it if you learn to live, if you learn to love, if you learn to enjoy the present moment, instead of focusing on that ever elusive destination. Therefore, what makes not only the video interesting, but also the game bearable at all, is their interaction with each other. Much like in life as partners, Dan and Phil would, obviously, climb that hill together. They would find the joy in the little moments together, laugh, yell, get frustrated, pick each other back up again in moments of frustration, and keep going up that hill together.
The only way to live is if one imagines Sisyphus happy. The only way to exist is if you decide that, no matter what, you'll create your own meaning. The only way is to find joy in the now instead of later. The only way to make those grueling day to day tasks happy and fun, is by choosing hapiness. Dan and Phil have, in every sense, decided to keep climbing up that hill of existence together. It may be slow and clumsy and loud at times, but it's their own experience. Ultimately, the only way to experience that gaming content is by imagining Dan and Phil are happy to make it for us, and that we can all share a little bit of our hill in moments of laughter and community. That's what makes life worth it in the end.
A/N: this may be the weirdest thing I've ever done, pls accept me for who I am, thank!
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progenycursed · 1 year
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Progeny Cursed Chapter 7
The Pure Vessel grapples with an infuriating paradox and its terrifying revelation. Kingsmold 009 doesn’t want history to repeat itself but no one can know. 
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Run forward will get hit by attack Want to dodge attack
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*Nervous* ~inhale~ No think and no choosing means no tactics means can’t dodge attack <pain>~exhale~ Started at {that? time} to {this? time} When do rest?
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Openings Could parry Could jump nail bounce Could circle around strike No thought and no choices means no tactics  ~sigh~
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[*angry*] WHAT?! *furious*{dodge openings} IS tactics!  *furious* tactics is thought and pure vessel don’t think! *enraged* could have dodged whole time [*livid*] could have not hurt whole time
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*irked*<sore> ~huff~ *aggravated*~choke~ *fuming* but openings is tactics and dodging is tactics and TACTICS IS THINKING!
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*indignant* Pure vessel no think and Pure vessel no choose But fighting pure vessel can tactics Pure Vessel MUST use tactics!! *irate* HOW can tactics not be thought!! *steaming*~heavy breathing~
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*mad nervous*If radiance can infect thinking minds then how (I) not get infected? *panic fear* ~panting~ If (I) infected then Hallownest fall, bugs die, all dead siblings mean nothing *dread panicking* ~hyperventilating~ how not get infected? Will (me) infected hurt? How become empty? How will no think? How fight with no emotions? How become pure?
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Not pure Not pure *panic* ~hyperventilating~ Not good enough Not pure (I) terrible *panic dread* Not pure Never pure *dread* *dread* can be pure one
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It aways bothered me in game how the pure vessel was supposed to have ‘no mind to think’ but they were trained in combat. Which means they had to understand and implement combat tactics. Which requires thought! When is the best time to use this move, or which would be the better direction to dodge in. And clearly they use tactics because in the Pure Vessel fight in Godhome, if you nail bounce on their head too much, they jump up to impale you with their horns! Thought!! Paradox!!! Bullshit!
This chapter took longer than it should have, because it turns out, when creating a masking layer for line art, any part of the lines that you don’t color over fade. So when you merge the layers, which you have to do or the lines have an outline, the lines fade and look terrible! And undo doesn’t fix it! And I didn’t figure this out until the second time around. So- grrrrr. 009 parts were supposed to be easier and faster to draw, but nooooo, I had to get creative with it. 
Void Translations Quick guide:  () a person  [] a void callout  {} memories ** emotions <> physical reaction  ~breath~ Lines/arrows in speech: single line=direction. Double line=a word/part of the sentence.  Solid line=present tense. Dotted line=future tense. Hollow line=past tense 
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ruthlesslistener · 2 years
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*grabby hands* Give me your Thoughts(TM) on Ghost's ascension to godhood as the Lord of Shades
[cracks knuckles] alright so you know how the Kingsoul only becomes the Voidheart after Ghost recovers their memories of their birth, and witnesses their sibling betraying them to become the Hollow Knight, a position of utmost sacrifice? I believe that represents the start of their ascension to true godhood because it is the moment where they reject the cause of their birth (PK's vessel plan), and choose to take their own path, where they accept their nature and embrace the void instead of pushing it away to chase the dreams of the God of Soul. It's significant, because they choose how they want to live instead of following in the path that a tyrant set for them, and so inherit what was denied to them- autonomy. They become their own person, they accept what they are, and, in doing so, step out from the shadow of the Pale King to become a Higher Being of their own right.
Because think about it- a charm is canonically formed from an extremely strong desire made manifest, notably often death wishes or dreams that present themselves so intensely that they manifest into a physical form. The Kingsoul represents the union of two Higher Beings, so it's a charm that was likely formed at the conception of Hallownest, and thus represents the Pale King's heart- his will. When Ghost changes that into the Voidheart, that essentially represents them wiping away the desires of the old king in order to replace it with their own. They LITERALLY take the reason they were born- the reason for their suffering, and the death of all their siblings, the reason that demands them to be mindless and inert- and they overwrite it to make it their own. They forge their own path. They cast a big ol' fucka you in the direction of the Pale King, drown his rule in void, and then make it a part of themselves so that they can call their siblings forth from the shadows to wreak vengeance on the goddess who tortured their kin. It's a similar moment of power to when they first seize the charm's other half (by beating PK's corpse off of the throne, taking it from him, and then sitting on his throne above his inert body), but its even more significant because that is the point where Ghost chooses to become their own person, and to cast off the shackles that their parents put on them once and for all
(PV choosing to follow in the path that the Pale King set for them could also be why they inherited the title as the God of Nothing, rather than purely the Void itself. Nothingness is still a powerful realm to be in control over, but they did not take the Abyss that made them and make it their own, which means that they ultimately failed to become the Lord of Shades, while Ghost's independence is what earned them control over that domain)
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A Review: Baby Reindeer
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Donny — a struggling comedian, craving for an audience — met his abuser whom he thought was going to pave his way to fame. Later in his life, he met Martha, a 40-something-year-old lady who became his stalker. Martha is basically a classic stalker. Showing up at Donny’s workplace, sending him hundreds of emails every day, trying to insert herself into his life, harassing every person who dared to get near him. At the end, Donny had to choose to sympathize with her, or save himself and his loved ones.
At the first glance, I thought what made the series so compelling to me is the fact that it is based on true events. I’m a sucker for true crime stories, so it is only natural for me to put this right into my watchlist. I played the first episode and thought, “Maybe this is too boring,” but I stayed put. I have to say I’m glad I continued watching.
Donny takes us on his journey of dealing with Martha as well as his own demons. On a faithful day, he came to a police station for one reason and one reason only, to report his stalker. Perhaps what triggered his epiphany was when the police officer asked, “Why did it take you so long to report?” That one question alone prompted him to look deep into himself and faced him with internal issues that he had tried to burry at the back of his head, issues he hadn’t quite figured out yet.
The question was always, “Why?”
Why did it take me so long to report?
Why does she keep following me?
Why am I so ashamed of myself?
Why did I let her?
Why did I let him?
Why is she doing all this?
Why am I not happy?
In the end Donny realized that him and Martha are just trying to fill a big void within themselves. To Donny, Martha symbolized the attention he’s craving — just like his abuser. Obviously not the right kind of attention, but it certainly made him feel noticed. She made him feel seen. To Martha, Donny was her stuffed baby reindeer she got as a Chrismast present when she was little. The doll reminded her of those days she would hold it tight whenever her parents were having an argument. The doll symbolized a feeling of comfort and safety. Donny made her feel like no matter what happened, she would always have him to make her happy.
All in all, I think what makes this series very compelling to me is how candid Donny spoke about the issues he’s dealt with, allowing us a peek into his journal. What feels like Donny narrating us, guiding us through it all, was just him having a heart to heart conversation with himself. The series itself is not just about a man telling his story, it is also about the importance of knowing ourselves — acknowledging our issues, what made us who we are, stop blaming ourselves on the harm other people caused us, taking accountability on parts where we hurt others, and making peace with our past. In the end, we have the power to allow ourselves to be freed.
I also need to give a huge shout out to Richard Gadd for his bravery in telling his story, as well as his remarkable story telling. Sometimes an amazing piece of art comes from a very dark place, and he certainly did turn his tragedy into something worth appreciating. Something we can all learn from.
I’ll give this series a 5/5 stars
⭐️⭐️⭐️⭐️⭐️
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the-gay-prometheus · 2 years
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Here have some creepy AU Victor and Unnamed Bastard Bird(tm) art (catified victor because I've given up on drawing human beings)
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"It's always there. Watching. Waiting. An eternal reminder of the one promise I refuse to keep."
Sometimes, the dead really should stay dead.
(pretty much listening to the new champion theme from LoL on repeat for this one because hooboy it creepy [and also incredibly fitting... which I only just realized now :| ])
#living for moments when reanimated Victor can be truly absolutely unhinged#abhorred creations#frankenstein au#victor frankenstein#catified#(sure alright i'll give context):#basically bastard bird here is a void where originally the souls/spirits/consciousness/energy of the dead would go to be recycled#unfortunately it became sentient#anyways- i won't go into tons of detail but#basically the only time you would ever see it is just before death#there is one exception - that being the method for creating what the alchemists call the 'elixir of life'#part of that involves invoking some fun ritual stuff on a dead creature of your choice (typically a bird - hence - bastard bird)#and it will briefly assume a physical form via that dead thing so it can give you a piece of itself to add to ye olde potion#but now there's another exception#if that elixir is used to reanimate someone - that someone is still technically dead#their soul/spirit/consciousness/energy/whatever exists both in the void and in the reanimated person themself#but that also means the person is *connected* to the void#and if the void so chooses - it can present part of itself to that person as often as it likes.#Agape is a special case since technically he's a whole new life so his soul/spirit/whatever didn't exist beforehand#He's still connected to the void and it manifests as shadows in his peripheral vision or the way all his dreams are backed by a night sky#but Victor is considerably more connected to it due to being trapped in that sort of limbo space#and it's also fuckin pissed at him for not keeping his end of a bargain#so it likes to make life extra hellish for him by hanging out around him a lot and being a constant reminder that-#he's still in the mortal world#and that means he still has a promise to keep.#Anywho lore about the void is still a WIP so some of this may slightly change but eh. still.
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edensrose · 3 years
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❝ 𝐓𝐎𝐌𝐎𝐄 𝐁𝐎𝐘𝐅𝐑𝐈𝐄𝐍𝐃 𝐒𝐂𝐄𝐍𝐀𝐑𝐈𝐎𝐒: 𝐑𝐄𝐅𝐋𝐄𝐂𝐓𝐈𝐎𝐍 [𝐑𝐄𝐀𝐃𝐄𝐑] ─────
includes: yokai!reader | my yokai oc 
words: 694
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“He didn’t remember me,’’ 
The statement leaves behind a bitter sting on your tongue. Even after days of the encounter, you still cannot bring yourself to accept it. The thought of the particular fox yokai now seeing you as a stranger - it brought agony to your very core; your entire being. 
“That’s gotta hurt…’’ Mutters the female to your right. Her lack of volume indicates her seldom-shown sympathy. The woman beside you is pale in complexion yet with contrasting rivers of ebony mane flowing down her shoulders and to her waistline. This lengthy head of hair is accompanied by a pair of pointed ears and a wavering tail. Two amber irises stare back at the tengu, with diamond-shaped pupils. 
She slides down her seat with a purse of her lips. “How are you handling it?’’ You need not spare her a glance to acknowledge the hesitance lacing her voice. Instead, you opt for drifting your view to the timber floor. 
‘Horribly,’ 
“Decently.’’ Your own words shock you. How can something that falls from your own lips lie to you? “I’ve been making peace with it.’’ Repeatedly, your tongue betrays you, as if drowning in a sea of pride. Despite these claims, the woman discerns your dupe. 
“Bullshit.” 
‘Ah. That’s Nat for you.’ You are almost appreciative that she saw through the phony. After all, how could you?
How could you be holding up decently when the first person you considered a friend - never mind that. The first person who you recognised as family; does not even remember your name? Tomoe was never a partner in crime. He was more - so much more. 
“Fine,’’ you exhale. “So I’m not fairing as well as I lead on be to, but Nat-” “Lead on to be? Duple bullshit.’’ A frown presents itself on her face. “You’re upset that your loverboy from centuries ago can’t even recognise you, face it.’’ Her account is both blunt, yet contrastingly sharp. “Firstly, he was not my ‘lover boy’.” Your head hikes in reprisal. “Secondly, I…” Now, your words fail you. 
“You know I’m right,’’ Nat grumbles. “Although, what’s pissing me off is that you choose to do nothing about it.’’ A spark to your spine. “What?’’ Your eyes lock onto the ginger orbs ahead of you. “What in the hell does that mean?’’ The hiss gives rise to an unsettling rigour in the room - yet the fox fails to falter. Her head dips to pour a fusion of herbs into a long, slim kiseru and raise the end to her lips - a hideous habit that prompts you to wrinkle your nose. You will never understand the appeal of those smoke-spluttering sticks. 
Fortunately enough, her head peaks and provides an escape for your gaze - you focus on her pale, slim face. Although considered a companion, for the most part, the yokai seated beside you had a tendency of pushing your buttons. “Speak, Vix.’’ Words coated with venom like that of a viper, jaw rigid, you demand an explanation. Fervent hues clash with ardent in a vigorous exchange. 
“If I didn’t know any better, I’d say you’ve lost your edge.’’ The woman deftly taps on the thin wooden pipe, allowing a blend of ash-stricken powder to escape. “Serpent.” She retorts the favour of name-calling. Your fingers curl, nails digging into your palms. Yet… her subsequent words render you speechless. 
“Ever since that day you’ve laid around, aimlessly moping, like a wet noodle.’’ Her brows narrow. “You’ve done nothing to aid the situation, you’ve accepted defeat. I must say, I expected more from you, Ebonīsunēku.” The statement perforates your pride. It hurdles you into a void of weakness. 
Weakness.
‘Unacceptable.’ 
Heels press to the floor and force your knees up. You straighten your spine, mimicking the poise of a cobra. “I have not accepted defeat.’’ A boiling heat swirls within your belly as you strut towards the door. “Weak? I’m anything but weak.’’ The sound of wood slamming resonates throughout the miniature minka. 
The fox sits in stillness before a toothy grin settles on her face. “That should finally get her to do something.’’ 
With that, she raises the kiseru to her lips. 
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I really wanna talk about homestuck in relation to this post but like, idk if I wanna add to it because it might be a total derailment of the topic but homestuck is such a weird apocalypse narrative.
like... the way it handles it is so odd because earth itself is not very well characterized before the characters leave it. the characters themselves are massively well characterized, and that takes up the bulk of the narrative, but like... we never even hear them talk about school? or much of anything more than their shared interests and what's immediately happening to them. and in a way, that is kind of authentic. because when kids get together to hang out, the last thing they ever wanna talk about is dry, boring stuff about their mundane lives. they'll mostly just yell memes at each other, talk about anime, play video games... it's possible to simultaneously know nothing about your friends, but feel closer to them than ever, because you're mostly around for the parts of their life that they want to experience when they're having the most fun. you see them as they are when they have the most agency to choose that. and that might be totally divorced from the reality of how their day-to-day life unfolds.
in this way, homestuck presents these characters as people who have shed that mundane portion of their lives. they are now left with only the part that they typically share with their friends. and in reality, if a SBURB type apocalypse were to literally happen to you, it'd be traumatic as hell. but this is the place where homestuck chooses to ask you to suspend your disbelief. let's just believe that John didn't have any other friends or family to think about when the world ended. let's pretend they left zero people of any interest whatsoever behind. all they are shaking off is the society that they were obligated to participate in so mundanely. they no longer have to make any compromises with anyone... they get to fully center themselves.
okay, so that's obviously not entirely true... playing SBURB is a cooperative experience, and being friends with someone doesn't always mean that your relationship is easy. but homestuck allows the narrative to become self centered. it's about one individual and the tiny sphere of influence they have, among solely the people they've developed meaningful bonds with. it allows them to become a case study.
so when the world ends, the world is not necessarily what matters. what matters is the identities of a few specific individuals who we spend a lot of time cultivating our own connections with as a reader.
and that all becomes incredibly interesting when you consider classes and aspects.
basically, in terms of the post linked above, classes and aspects are the harry potter houses, the factions, the "what bender are you" or MBTI type... they're not the only way you could categorize the characters, but they're the most universally applicable to all of the characters that are important in the narrative. and what's interesting is just like... what classes are for, and how complicated it actually is to know what aspects are, or what they mean.
starting with classes, these are basically a series of archetypes that are specialized so that everyone has a role to play that makes them uniquely valuable to a collective. if we're considering this in terms of DnD, you can think of what classes might make for a balanced party, and how having a balanced party makes it satisfying to play the game. no one player could handle everything on their own, and at the same time, everyone feels needed. nobody is useless.
this already seems fundamentally different from some of the means of categorization that I listed above. a lot of these systems are meant to divvy up the characters into societally recognized in-groups and out-groups... people who can be identified as allies or enemies. even if the groups are ascribed certain archetypal skills, the goal is rarely so explicitly for the archetypes to work together, or cover each other's weaknesses. Avatar is probably what comes the closest to this idea, with its underlying endeavor to find harmony between the elements, but homestuck uses classes both as a way to communicate unique specialization, and as a way to unify the characters by their need for support.
and that's a little weird isn't it? these characters just shed all of their obligations to a broader society, and we're taking that as a freeing event... right? but there is a difference between society and community, and while homestuck might use the destruction of society as a catalyst for adventure, it uses the formation of community as the driving force behind the story's progression. the characters are all motivated to work together and help each other... and that doesn't always mean that it works. even within a community, one person's drive to center themselves and their own personal growth can trample others who were trying to do the same thing. perhaps not everyone in the community consents to being cooperative. perhaps the difference in archetype could drive someone to become competitive instead. and these are all value-neutral observations... no archetype is specifically acknowledged as being evil, even when they have friction with one another.
basically... this is character writing. and I find it funny that these broad categories that kids like to identify themselves with are seen as ways of flattening characterization into broad strokes like "the brave one" or "the sneaky one" or what have you, because in the case of classes, the characterization becomes deeper. and I think that's because the categories are used well... the characters all have specific relationships with the stereotypes they're ascribed by others, and the archetypes they're told they must fulfill. the classes don't define them, but they do give them something to contend with. can they fulfill their role? can they live up to their purpose? is there a place in the story for someone with an archetype like theirs? do they want to be this?
aspects get even trickier, and for this I might just link to a video I really love that covers a lot of the thoughts I've been having. it's kind of front loaded with a lot of technical talk about computer science and philosophy, and tbh I love that homestuck does actually link up those concepts with so much of it's presentation, but the main bit that intrigues me is the way the video talks about aspects as irreducible components of thought. like the periodic table of elements, but for ideas.
this drastically elevates the importance of each character's assigned category, and makes it function so much better as a tool for characterization. because, like, the aspects are actually really abstract. when someone says their aspect is "wind" or "light" you could take that 100% literally if you wanted to... but by the time you've read enough of homestuck to connect those to John and Rose, you probably understand that it's not that simple. and other concepts, such as astrology, have taught you that this is the sort of system that you're supposed to interpret, right? what is a capricorn if not a loose collection of traits that give you a certain vibe? that's what we're working with when it comes to aspects. otherwise, how would you know what void, or doom, or mind are? tbh it's actually pretty genius that astrology was worked into the comic as an aesthetic element, just so we'd all be mentally primed to do this kind of categorical interpretation... hell, even the actual signs themselves constitute a framework with which you could analyze the characters, like, how does Nepeta display typical leo traits, or how is Vriska a stereotypical scorpio... it all still works, even as you understand that each individual is more complex than the traits which support that interpretation.
in this way, the aspects are never really explained exhaustively verbatim, and are almost solely defined by the traits you've observed from individual characters, who act as representatives for what these categories actually are. or at least how they function in this instance, which is what's relevant. it's not just superpowers, and it's not just archetypes... it's both at the same time, and you come at them from a character-first perspective when you're trying to figure out what they mean. the characters inform your knowledge of the categories, and the categories act as a framework for analyzing the characters. and I love how homestuck tricks you into assuming that it has a lot of little rigid categories for the characters to slot into, and how quickly it becomes apparent that everything is way more abstract than it first appears. and yet, it all still means something. and it's really interesting to, say, compare two different time players to try to piece together what is typical for that archetype, while also accounting for their class, and trying to understand how that changes the roles they play and the ways they behave. and then you have the trolls' caste system on top of that, and the astrology angle I mentioned earlier, and there are honestly so many overlapping ways to think about it all, and I think that's the point.
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lightrises · 3 years
Text
"Only in allowing her to pass..." — Hornet, The Radiance, and the means by which Hallownest turned its victims against each other
A quick note: I read Hollow Knight as an anti-colonialist text. As such I'll be touching on topics related to colonialism as it's depicted in the world of the game, and said analysis will reflect both a sympathetic take on The Radiance and a critique of The Pale King that won't pull its punches. If this sounds up your alley, hello and thank you for the read! Let us be sad about these bugs together.
———
So!! A while back I realized something about pre-canon that felt rather... "curious" is one way to put it, I think. To wit: for all the effort and scheming and determination The Pale King poured into trying to get rid of The Radiance, neither of his plans involved directly killing her.
Was that his long game? Well, sure, that seems clear enough. His tack changed from luring the moths away from their god and creator to a more literal form of incarceration once the infection became a factor, but at its core the end goal never really changed—The Pale King very sincerely wished to destroy Radiance via obsolescence. The Seer lends us foreshadowing to confirm as much:
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[Image descriptions: Two screenshots from Hollow Knight, showing the Seer and Ghost in the Seer's alcove at the Resting Grounds. Across both screenshots, the Seer tells Ghost the following: "None of us can live forever, and so we ask those who survive to remember us. Hold something in your mind and it lives on with you, but forget it and you seal it away forever. That is the only death that matters." End description.]
(Which, by the way and given the context, talk about an extremely unsubtle allusion to cultural genocide huh!!! Whew.)
In any case, we're left with a whole bunch of machinations which build up to... well, two very roundabout attempts at committing deicide. That's kind of weird, all things considered! Why not just do the deed in one fell swoop and get it over with?
This could be for any number of reasons. Maybe the king was devoid of the means to instantly kill another higher being. Maybe his personal sense of scruples stopped him short of signing off on MURDER murder (although, y'know, the aforementioned genocide + eternal imprisonment = still cool and copasectic apparently!). Maybe the long drawn-out cruelty was the point. Maybe the idea of playing fuckign 4D chess with the circumstances was too delicious for him to pass up—that man did love to tinker and stick his claws where they sure as hell didn't belong—or maybe it was a little bit of All The Things. Who knows!!
But interrogating The Pale King's methodology on this count isn't what I'm here for, at least not really. The main reason I raise this question at all is that in her own way, Hornet did too.
"I'd urge you to take that harder path... "
See, going by The Pale King's actions and what The White Lady explicitly says, they both foresaw two outcomes wrt the infection: it can be allowed to spread, or it can be contained. At Teacher's Archives, Quirrel acknowledges the fact that Ghost is expected to do... something about this, but he doesn't elaborate on what HE thinks that's supposed to be apart from the obvious "Gotta bust into Black Egg Temple first". Hornet is the one person who presents to us—to Ghost—what's framed as a third option: confront and destroy the infection at its source.
And she doesn't bring it up like it's just another tactic for Ghost to consider, prim and indifferent to what they would do. She nudges them towards it, actively, up to the point where she throws herself into the fray against Hollow at a juncture that's uniquely dangerous to her and her alone just to make that option feasible.
Even when she's couching it in disclaimers that this is still Ghost's decision to make (and let's be fair, she's extremely not wrong about that lol), no one can pretend Hornet is unbiased. It's obvious in that buttoned-down Hornet kind of way that she is way the hell done with the increasingly tenuous stalemate that's kept Hallownest's desiccated corpse from collapsing in on itself. Personally it's hard for me not to read some Toriel Undertale-esque "My father was too entrenched in his own foolishness to pursue any course of action that would have DEFINITIVELY ended this" shade into her stance here, regardless of whether that's strictly true in canon.
And that bit—Hornet's hopes for an end to Hallownest's stasis, moreover her grim calculation of what needs to be done to get there—that's the bit I find super interesting but likewise tragic and depressing as shit, on multiple levels. In no small part because a) canon itself gestures towards Hornet feeling conflicted about the very plan she's pushing, and moreover b) she has at least two (2) damn good reasons to feel that way.
So, what do I mean by that? Let's look here first:
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[Image description: A screenshot from Hollow Knight, of Hornet and Ghost inside the Temple of the Black Egg, standing in front of the unsealed egg itself. Hornet has been struck by the Dream Nail and her dialogue is displayed as follows: "... Could it achieve that impossible thing? Should it?" End description.]
As the curtain is about to drop on things one way or another, Hornet thinks,
... Could it achieve that impossible thing? Should it?
Now, looking at that last bit it's easy to go "Oh no, Hornet's worried that Ghost won't survive killing The Radiance!" And I do think that's part of it: Hornet is, categorically, not her father. By endgame it's clear she's not content to view her Void-borne siblings as tools to be used then disposed of. She's also well aware that as a healthy autonomous Vessel amongst the countless dead, Ghost is the only person left alive who has a fighting chance against The Radiance. Knowing someone is the only qualified candidate for the job doesn't make encouraging them to embrace a probable death sentence any less of a bitter pill to swallow, though. And odds are on that this sentiment extends to Hollow too, who IS going to die no matter what happens here. To put it bluntly, it's more than reasonable to conclude that Hornet hates the absolute fuck out of this.
But I don't think that's all there is to it either. Remember what I said earlier about The Pale King's bids for genocide? Well, it's not like the man deigned to limit his efforts to just the moth tribe.
"We do not choose our mothers... "
On top of everything else—an infected Hallownest being all she's ever known, the fact that she only exists because of the infection, the list goes on—Hornet has spent her life wedged into a position that's been uncomfortable and terminally unglamorous at best: she is both a daughter of her father's kingdom and of Deepnest.
Deepnest, which like the moths and many others was here long before the wyrm and his lady wife swanned onto the scene and the God Become Bug laid claim to everything the Light touched plus a considerable amount of change. THAT Deepnest, which has fought claw and thread to retain its sovereignty against same-said settler king, and for which Herrah not only surrendered her life but also agreed to bed her worst enemy, all in hopes of securing a viable future for her people (put a pin in that last part by the way, I'll come back to it soon).
Two Worlds, One Family (Ft. An Indigenous Woman Trying Her Damndest To Work With What She's Got Versus An Imperialist Who Only Signed Up For This Because He Needed The Political Favor THAT Badly, So It's The Height Of Dysfunctional Actually). Fun times!!!!
The baggage this entails for Hornet is gnarly enough without implications made by The White Lady and the pre-canon timeline of events and even Team Cherry's dev notes that the king may well have looked at baby Hornet, gone "YOINK", then ensured she spent the lion's share of her childhood reared within the pearly auspices of his Pale Court*. That would be rather advantageous for Him Specifically after all, the potential to mold a born foe into a future ally and even have her trained in combat under the same tutelage as her doomed sibling. And far be it from him to stop a grown Hornet—his own flesh and blood too!—from making Deepnest her forever home if she so pleased. He totally wouldn't be reneging on his "fair bargain made" by doing this one simple thing until Hornet came of age, not t e c h nic c a l l y.
If that is indeed the case, there's a non-zero chance Hornet's formative years were a hot mess of cultural alienation and being a good deal more privy than most to just how much of a bastard her father could be. There's an equally non-zero chance that at some point she stood or sat within earshot as The Pale King finally, finally dropped all pretense and euphemism to name the Light for precisely what (for who) it was.
See, in conjunction with the question that started this whole dang train of thought I've been asking this one too: Does Hornet know? When she speaks of confronting "the heart of [the] infection" does she know she's talking about not just a literal person but someone very specific? The Radiance, who god though she may be shares skin in the game alongside Hornet as a native woman screwed over by the same settler king, likewise deprived of her kin and saddled with a life gone horrendously pear-shaped?
I'll assume for the sake of exploring the possibility and because I think it's a likely one anyway that yes, Hornet does know. She knows, and despite everything can't help empathizing. She might even look at Radiance and see bits and pieces both reflected and slightly inversed in her own mother: Radiance was forced to the sidelines while her people—her children, the brood she was meant to lead and care for—died out under The Pale King's rule, and it's no stretch to assume she's at least as upset about that as she has been about everything else; Herrah too took drastic measures for her people's sake, trying to head off annihilation by relegating herself to the sidelines in an act that was as much calculated risk as an attempt to find wiggle room and leverage in the face of a nasty proposition.
A calculated risk that, if things continue as they are, might well amount to nothing as the rest of Deepnest gets eaten alive by the infection. It survived The Pale King's advances for so so long, only to fall here. Herrah's sacrifice would be for naught; the other tribes—themselves the king's victims—would keep succumbing to the infection too.
And this is where things fall apart.
"... or the circumstance into which we are born."
Let's be clear: I think Hornet is wise enough to know what's what here, that all the carnage and suffering falls on her father's head for starting this slow-motion trainwreck in the first place. Hallownest wasn't always Hallownest. This domain was Radiance's home first, along with many others. It was the worm-turned-king who rolled up on the scene unsolicited and decided this was a ""'problem""" that had to be """solved""".
But the fact of the matter is that he's gone and The Radiance is here, raging, seemingly inconsolable. Above and beyond being Deepnest's rightful heir, Hornet isn't in a position to countenance more splash damage even if the grief and fury fueling it makes perfect sense. She can understand without ever bringing herself to love Radiance, and she can bend her knee to practicality even if she hates the everloving shit out of it because the fact that it "has" to end this way isn't fair.
This lends itself to one last awful conclusion: that Hornet has probably considered and (rightly or wrongly) discarded the possibility that Radiance can be saved, at least not without dragging more collateral along for the ride. If even her mother and every other enemy to the king seemed to dismiss talking Radiance down as an option way back when... well. Why should Hornet hope for any better after things have escalated so far?
Again, it's practical. A practical net good is what Hornet strives for. And again, it fucking sucks.
For extra tragedy points, this makes Hornet's extended crypticness around Ghost followed by her last minute casting about for a reason to tell them "Wait, don't; not just yet" that she never voices even more of a gut punch. She can't bring herself to burden Ghost with the context that haunts her so, least of all when it might weaken their resolve to go through with what (she thinks) needs doing.
It's the "same song, different verse" which led to the mantis tribe and Deepnest being pitted against each other: Hallownest rigged the game so that two women who could have been powerful allies—who have a mutual vested interest in driving out settler rule—wound up poised as enemies instead. And how awful is that? The king for all his being extremely fucking dead still gets the last laugh, because outside of a miracle the game never manifests Hornet can salvage what her mother started and look forward to a future where Deepnest pulls itself back from the brink if and only if The Radiance dies.
Resolution comes at the price of a completed genocide. Add two more dead siblings to the unconscionable pile thereof, while we're at it. That's what it boils down to whether or not Hornet can bear to articulate it as such, and there's no grace or even a properly bittersweet ending to wring from this clusterfuck. And that is rough.
———
* This has been better explained elsewhere, but a quick rundown: The White Lady tells Ghost that Hornet and Herrah "were permitted little time together." On its surface this can be taken to mean that Hornet was still very young when Herrah was shipped off to Eternal Dreamland—except this doesn't jive with the fact that we meet Hornet as an adult. If the stasis kicked in once the Dreamers went to their rest, which in turn halted the aging process for every living bug in Hallownest, AND before all this Hornet experienced little by the way of quality time with her birth mother... I think you can see where I'm going with this.
To top it off we've got Team Cherry weighing in ominously from their dev notes on Herrah: "As part of the agreement for her alliance and her role as a dreamer, King gave her a child (Hornet). Was she allowed to keep this child or was she taken away?" This isn't confirmation by itself of course, but given additional canon details (see above): Can I get a "yikes" in the chat fellas.
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riathedreamer · 3 years
Text
Zero is Null
A discussion of Zero’s love-hate-relationship with RvB and struggling independence; including a hotdog too big for the bun, tragic backstories, a single bow-chicka-bow-wow, and a cookie at the very end.
Welcome to what will be a lot of text. Basically, it will explore why Zero fails as an RvB (with emphasis on RvB) season. I will not be the first one to bring forth some of the points, and I promise to be fair and civil and fun. This isn’t supposed to be a piece of hate – in fact, I’m writing this because I love Red vs. Blue.
Okay, first of all, to increase your fun – take a guess on just how much of Zero is spent on fight scenes. You see, I’ve calculated the exact amount, and I will reveal it later, but for now, take a guess and remember the number. Maybe you are the winner!
Alright, time to share my thoughts. Wait! Since I suffer from anxiety and have this one annoying voice pretending to be all those critical statements my opinion could be met with, let’s give it an actual voice and address the points throughout this review.
“Why would I care about your opinion, Ria?” – I don’t know, you’re the one who clicked Read More.
“Your opinion doesn’t matter!” – Of course, it doesn’t! Geez. Do you think your opinion matters, though? Listen, we’re on Tumblr, the actual equivalent of screaming into the void. And it’s fun, too!
“If you don’t like it, don’t watch!” - *activates Uno Reverse Card* “You can’t talk about something you haven’t watched!”
“You’re just a Hater” – Actually, this is a point I’ll come back to. Like a cliffhanger. Also, at the end of this, there’ll be a cookie. But this will also include me talking about the stuff I like, because, surprise, Zero is not without talent!
“You just don’t like it because the Reds and Blues aren’t in it!” – Actually, that’s a good point, so instead, this review will start with a sole focus on Zero and discuss the problem that lies within that story. Then we can address why the lack of OG cast is understandable and problematic and weird.
But first! Backstory.
When the first 5 second teaser dropped back in spring (you know, when we were young and innocent and the world didn’t feel like an apocalyptic movie yet), I held onto that one image of what I thought (hoped) to be Grif and Simmons in the sunset, hopefully addressing Grif’s hateglue arc, but boy was I wrong because a) that’s not Simmons, that’s Sarge, and b) the image was from a PSA since the Reds are not in Zero.
Actual face-reveal of me below:
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Admittedly, when I heard that the Reds and Blues were not going to be the main characters (or even show up), it felt like a gut punch. However, I actually found myself getting excited due to the creators’ hype. I want to praise them for this. It’s been a while since an RvB season was talked so much ABOUT before its release; it had advertisements, it had creators and voice-actors talking about it. Please. More of that in the future. Their passion rubbed off on me, and that deserves recognition. So it pains me that this was clearly a passion-project, and then when I gave it a try, I didn’t want to touch it again for weeks.
Here’s the thing. I cannot whole-heartedly say that Zero is bad. It’s not gonna melt your eyes. It’s not even so-bad-it’s-good. For me, it’s meh. It’s a Saturday-morning-cartoon aimed for a younger audience with a rushed plot and clichéd characters. The problem is that it calls itself RvB, and with that title comes something to live up to – but more importantly, something to continue.
My main issue is that Zero forces its story into existence by ignoring established content rather than adjusting to it. Let’s call this for the hotdog-too-big-for-the-bun syndrome solely for the sake of the bow-chicka-bow-wow that’s coming now. Bow-chicka-bow-wow. Many of the separate issues I will dive into all add to this hotdog-issue, so I will scream “Hotdog!” whenever this is the case so we can all keep track of my argument.
You can continue the story of Red vs. Blue without the Reds and Blues. While that would personally crush my heart, it can be done. There’s a story of Red vs. Blue that can be continued. The world can be expanded, the previous actions of the Reds and Blues can be explored from another angle.
So.
How does Zero do this? It doesn’t.
I just want to make it clear that new elements can definitely be added when it comes to worldbuilding. That’s literally the point of sequels. But Zero’s settings are presented with so little grace and with no connection to previously established worldbuilding. We get Alliance of Defense and GLASS thrown in our face as very big important organizations – yet we’ve never heard of them before. A big central plot point of RvB is the UNSC and Project Freelancers, and those were introduced naturally with the plot. We already have big established intergalactic organizations. What is AOD’s connection with those? We aren’t told. We are just told they exist and expected to accept it, no questions asked. If this was a whole new world and story – fine. But when you need to build on an already established worldbuilding, you need more grace than this. Chorus was a whole new setting, but it was explained, and it was connected to the previous plot. Same with Iris. Same with Desert Gulch. In Zero, it feels lazy. It feels forced. These organizations are just there because the story is built around them (HOTDOG).
This vagueness when it comes to wordbuilding is also reflected in the settings - we have a desert, a training base, a lab, temples, Tucker’s workplace, and we do not know if all those are set place on the same planet. If that is the case, what is this planet’s relationship with Chorus? Is it Earth? And most importantly, what is the deal with the temples? Why are they connected to Tucker’s sword if it isn’t the same planet. Are they made by the same aliens? Are people okay with this? Why haven’t these temples been explored before? Chorus makes sure to establish this, while Zero doesn’t, adding to a growing amount of confusion.
Okay, so no connection with previous worldbuilding. What about characters? I mean, we got Wash and Carolina and Tucker! So we have RvB characters, it gotta be RvB! Technically – yeah. But it feels dirty. These three characters are not here to be characters. They are here to be props to the new cast. They are not given any development. Their presence isn’t even that important, and if this was a whole new show, they could easily have been replaced with an unknown face. Worst of all, they feel miswritten.
Carolina and Wash are working at a new military organization? Leaving the Reds and Blues behind? To help people? First of all, fucking bad idea, Carolina, the last time you left the Reds and Blues alone, they changed the timeline. But most importantly – Carolina and Wash just joined this new super elite military organization? After being mistreated and manipulated by such an organization in the past?
Carolina is there to introduce the characters. That’s it. We are force-fed their personality by having her literally read out loud their personality. There is no gentle introduction to the new cast. We are not allowed to get to know them naturally. Why show when you can tell, huh? That’s Carolina’s role. That’s why she is there. To introduce the cast and explain their story. That’s it. (HOTDOG).
How about Wash? He is there to get beat up and be a damsel in distress so that the new cast has a reason to explore the plot. Oh, and that brain damage that was the consequence of previous seasons – gone now. The guy who literally has trauma from having an AI explode inside his head is fine with having a computer inserted into it instead. Because that’s needed. To explore his brain damage wouldn’t work now when his role is to be a prop to lure the new cast for one episode and then be put onto the bench for the rest of the runtime (HOTDOG).
And Tucker – he is there to die for a second and have his sword taken from him. That’s literally it. And for the few moments he is there, he feels like old super flirty Tucker, which erases the character development he went through in previous seasons. Okay, so Tucker dies, and then not dies, and then he is put on the bench with Wash where they can sit and talk or whatever (‘cause holy shit, the new cast is not allowed to that), because he isn’t important. The sword is. Tucker is just a prop, even more than his sword is (HOTDOG).
Damn. Wash gets beat up. Tucker gets beat up. Dies. Gets his sword taken away. Almost seems like a Red’s wet dream. Sorry not sorry, Blues, you were done dirty.
So there are miswritten old characters. Even worse is the retconning. The plot needs a “normal” Wash, so, bam, magic computer solution. Never mind Wash’s trauma and character traits. Never mind the logic of the new worldbuilding which also includes a character suffering for years to heal an illness. But the brain damage that was such a big consequence that it became the main part of the plot of the last two seasons – gone. I mean, a gunshot to the head can be healed by CPR. That’s canon. But no one gave Wash CPR so it’s a big thing, okay. It was canonically a big thing, and Zero erased that. This is not me saying that a Cerebral Enhancer couldn’t work in the RvB universe. Imagine it being done right. Wash struggling with the choice of getting used to his disability or accepting the possibility of help - at the cost of reliving his trauma. The struggle between what to choose - what should he choose when he wants to help as many as possible, the sacrifices he thinks he has to make, the way it could have been used as a part of his character growth. But in Zero, the enhancer isn’t a part of Wash’s character. It’s there so the story can work without having to deal with the previous plot’s consequence (HOTDOG).
Same with the sword thing. They sorta explain it by having Tucker flatline, but it’s weak. Honestly, I find it sorta offensive. What about Locus’ sword as well? It’s twisting previous lore to make the new plot work (HOTDOG). (Also, are we not gonna talk about the ultimate power being Spencer Porkensenson’s helmet? Have the writers forgotten Spencer Porkensenson? Have we as a community forgotten Spencer Porkensenson?)
If you have Red vs. Blue in your title, you cannot ignore what you inherit from it. You need to respect the worldbuilding, the established characters, and the previous plot. Zero does not do this.
Let’s talk about the Triplets. No, really, let’s do it. I don’t think I’ve ever talked about them before, because season 14 was a mixed bag for me (that I have now learned to appreciate. Thank you, Zero.) because I have heart at the size of the Grinch and can only love a few characters at a time, and that did not include the Triplets. Can’t even remember their names. Well, I can, but I can’t for the love of me remember which state is which, and my tongue is twisted every time I try to say Ohio, Iowa, and Idaho, and I know it’s on purpose. I know it is. And it got me good. That being said, the fandom actually embraced them really, really well! Seriously, I’ve seen more content for the Triplets than for Zero as a whole.
Why talk about the Triplets? (Was Iowa the lesbian? Or was it Ohio? Fuck.) Because like Zero, they introduced new characters with a story of their own. The Reds and Blues didn’t play a role. But here’s what I feel like the Triplets got right. They didn’t change the settings to force their narrative. They used stuff already established (Project Freelancer), added their own story as a continuation of that. They even included old characters in the beginning (Wash and some other Freelancers) but it felt natural and it didn’t feel like it happened at the expense of the old characters. Wash’s writing felt natural, and his presence wasn’t needed to tell these new character’s stories. He wasn’t a prop to them. He was there to establish the setting and to establish the relationship with these new characters, and then he and the other familiar faces (helmets??) left, and we as the viewers were left with these new characters. And the new characters told their own story by themselves. It felt like, hey, here’s something you know – remember Mother of Invention, and remember Wash’ lower rank, but now, try to imagine being even lower rank than him, aren’t you curious about those fates? Now let’s hear their story! It was new, it was something else, but it didn’t wreck what came before it, and it stayed true to the classic vibes of RvB.
As I said before, the hotdog-issue is my biggest problem with Zero. It infuriates me. I will return to this. But there are more issues, even if we try to look past the title-related problems.
If we try to imagine Zero as its own story and universe (as it should be, in my opinion), it still earns the meh review from me.
These isolated issues include awkwardness, the writing, lack of self-awareness, and pacing. First of all, holy shit, this is a tell, don’t show. Nothing is subtle, nothing is allowed to develop. It’s like the show thinks you are six years old with an attention span of a goldfish. You are not just led by the hand – they have literally pulled off your arm by the end of the show. We are force-fed every bit of information, every bit of personality from these new characters.
The voice-acting is a mixed bag for me. Sometimes it’s pretty good, sometimes it’s not. Some of the problems can definitely be blamed on the dialogue that you can only do so much with. It’s not good. I can’t remember any good jokes (the one joke I really appreciate was the cast on armor, and that was freaking visual humor. That was so RvB. Kudos to that. It was fun. More of that, please.), and RvB is known for having memorably good lines. This is a show built on good, clever, funny dialogue. Zero does not deliver. You have to sit through clichéd lines – “You’re not my dad”, “I trusted you”, “Come with me”, “It can’t be!”, “She’s way too powerful”, and “We have to do this together” – performed unironically. I cringed more than I laughed. Worst thing is that Zero could be a good parody. Sometimes, it feels like it is. One-dimensional characters, a villain wanting ‘the ultimate power’, very overpowered characters, bad one-liners, etc. But Zero takes itself seriously, and I was one of the people rooting for Jax to show up at the end and yell “Cut”. That would have been a funny-as-fuck twist. A spin-off parody. If I can’t have “Sarge the Movie”, I would have taken that and loved it. I would have forgiven everything. “We put so much info into finding that power, but we had no idea what it was” is really a line in the finale, and I cannot believe this is real in a show that somehow still tries to present itself as serious. What a plot.
We have to talk about pacing. God, first of all it should be stated that RvB is a mess when it comes to pacing. I honestly get what they were going for. Sometimes, RvB has come across as a bit boring when you get three episodes stretched over three weeks without much going on. I know season 11 did not have the warmest welcome because it was seen as boring until the finale. But when you see season 11 as a whole, as a movie, as a part of a trilogy, it works so well. Zero is more focused on being episodic. They want something to happen all the time so we will stay tuned. The thing that will happen – a fight. Oh god. The fight scenes.
I have done the math. I have run the numbers. I deserve a freaking cookie for this. Are you ready?
If you put all the episodes together, you have a runtime of 106 minutes. HOWEVER, with the introduction of credits in every episode, you gotta account for this. Removing the credits, this gives us 94 minutes of actual runtime. Out of that, 45 minutes are dedicated to fight scenes. That means 48% of the show is fight scenes.
If I wanted that many fight scenes, I’d watch Death Battle. Except the actual RvB Death Battle episode has a runtime of 20 minutes, and out of that, 5 minutes is dedicated to the actual battle. For the people who hate math – that’s 25% of the actual runtime.
RvB Zero has more fight scenes than a show called Death Battle. Take that in.
The pace suffers from this. Where’s the time to explore the characters? Where’s the time for good dialogue? All I can think of is this:
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I get that RvB is a show that’s literally making fun of itself by acknowledging all their characters do is stand around and talk. I get that you want characters to do more than that. But for the love of Church, would it kill the new characters to stand around and talk? For just a minute? Stop fighting, I am begging you, stop fighting! Am I a pacifist now? Am I purple? Have I joined Doc’s team? What has Zero done to me?!
The good thing though is that fight scenes are very good. They’re entertaining. However, they seem to deconstruct themselves when we need to get a fight scene in every episode. Usually, the few fight scenes in an RvB season were in some of the most climatic episodes. In Zero, I can hardly keep up with the pace because they won’t stop moving. Fight scenes aren’t plot. They aren’t character development. You need more than just fight scenes. They entertain, but there’s a limit to that.
Noël Wiggins, the co-writer, stated the inspiration was a Saturday-morning cartoon. They nailed that vibe. If that was their goal, hurray, they have accomplished something! Because of the poor plot and constant fight scenes, it feels like you could just switch on the TV and drop in at any moment and let yourself be entertained by the cool and colorful soldiers punching and kicking each other. I will admit that the fight scenes entertained me. But they don’t make it a good season.
If I were the six-year-old with the attention span of a goldfish that the show believes I am, I honestly would enjoy it. The stiff dialogue and the constant tell-don’t-show makes you feel like an audience that’s not supposed to do anything else but admire the flashy fight scenes. I miss the cleverness of RvB. I miss the characters I get to connect with as I see them grow.
I miss the tone of RvB. Because this isn’t RvB to me.
It’s not that RvB hasn’t changed its tone before. Holy shit, I sorta do want to experience the absolute shock the RvB fandom went through when s6 aired and they were given new characters and serious plot. I would have loved to experience that, but I was too busy being ten years old. The Freelancers seasons also introduced a new tone and more fight scenes with very talented fighters compared to the Blood Gulch gang, but a balance was kept by having half of the season still revolving around the Reds and Blues. But Zero – Zero is so much change. And it’s on purpose. At least this has been made very clear from the beginning.
They constantly seem to appeal to new fans, rather than be directed towards older fans of the show. If you want an entirely new audience with a season with a new cast, new worldbuilding, and new tone, I’m confused as to why they don’t just make a new show. The hotdog-problem begs for this solution. This story and environment and characters feel so out of touch with the original RvB, that with a few rewrites and lack of Halo-armor, it could just be a new show. Problem solved.
If not this, then present it as a spin-off. In all ways, it feels like a spin-off (again, see everything marked HOTDOG). But the creators refuse to do this, and I don’t understand why. I could forgive many of these issues, had they officially separated themselves from canon.
Ah, what’s the idiom? You can’t both swallow and blow? (You can hear the Bow-chicka-bow-wow in the distance). Something about eating cake and having it. Forgive me, English isn’t my native language. POINT IS why are you calling yourself RvB while actively fighting against the core essence of RvB? In my humble opinion, you can’t be both. Marketing it as a spin-off would have granted it some defense when changing, well, literally everything, and I just, would someone please properly describe why it isn’t a spin-off? Isn’t this season marked by its association with the plot of RvB rather than a continuation of it? Zero presenting itself as not a spinoff feels like a toddler clinging to the hem of its mother’s dress while forcefully running away from her, ripping the dress in the process.
When they do connect with the original RvB, it leaves a bitter taste in my mouth. When they let Carolina, Wash, and Tucker appear for a moment, it feels like luring viewers in with the RvB title. Look at me. Look at me! I’m not saying this is the case. I say that it gives me the annoying vibes of being lured, rather than letting the characters be a part of the show for their own development, rather than having RvB in the title to continue its story. I should not be getting these vibes at all. But I am.
If you want to use RvB in the title, something from the core of RvB needs to be embraced. Things can be changed. They should. Something new should be brought in. But there’s a limit to how much you can change and replace and twist until it would have been better with an original show. As a season of RvB, it should tell the story of Red vs. Blue.
From my perspective, Zero fails to do so.
It pains me that the old cast has been replaced, but as stated earlier, a season could have worked without them. However, I do not like the take that one should be excited about all the new characters. That it isn’t a big thing that the OG cast got replaced. That we should just deal with it. Just, try to imagine another show suddenly replacing the main characters with characters we’ve never met before. Imagine RWBY suddenly only focusing on a new team of huntresses with the previous main characters reduced to an Easter Egg presence, or Camp Camp suddenly being about a new team of campers, no warning given. Can you imagine the outcry? So maybe let’s agree that a replacement of the main cast is a big thing and should be addressed and it’s valid to be upset about this change.
Could Zero have worked? It’s hard to answer this. How can I accept something as RvB if the season actively pushes away the core of RvB aside for an isolated story that could have been told in any other media? As a spinoff, I could have ignored it. To enjoy Zero, I have to fully separate it from RvB in my mind, and then it’s alright. S’not good. But it’s not bad. It’s entertaining enough. I really ended up liking Raymond and Tiny, and there were a few good jokes, and the fight scenes were admirable (but too much) and I love the creators’ passion. But it’s not RvB. I also wish that the new characters had been attached to previous worldbuilding, for example soldiers on Chorus or agents from Project Freelancer. That way we could build on familiar lore which would have decreased the confusion and added a much needed connection with the previous seasons of RvB.
God, the anxious voice is back (by the way, it sounds like Tutter from “Bear in the Blue House”).
“You’re racist” – I hope not. Literally, I do not want to be. Tell me if I’ve ever crossed some lines, because I swear, that is not my intention, I will apologize and most of all, change and do better. I included this because I’ve seen this take thrown around in the big ugly mess that is the fandom clashes regarding Zero. And racism is problem within RT community (this includes AH and RvB, sorry, I just use RT as an umbrella term for the latter), and I’m not saying it hasn’t been a problem with this season. Writers should never be harassed, and never-fucking-ever because of their skin color, and voice actors shouldn’t be treated like they are responsible for the choices of the show. But I was legit nervous to post this review, and I hope it’s been factual without feeling like personal attacks on the creators because that has never been my intention. I was delighted to hear about the diversity behind this project, and Torrian’s passion legit blew me away because it’s been a while since I’ve seen that for an RvB project. I’d hoped for it to be good, and when I feel disappointed, it’s for the reasons stated in this analysis. That said, Zero is made by a diverse cast and it’s made with love, and both of those things are so, so great, but it does not mean that Zero cannot be criticized. It can, and it should. It’s a product, just like all the other seasons, and fans are allowed to discuss it – both what they loved, and both what they found troublesome. And to repeat previous points, and be respectful, always, fuck racists, and never-fucking-ever harass the staff behind a season, what the fuck is wrong with you if you do this.
“Don’t you get it, it’s different because it’s trying something new!” – Hey, remember the philosophical question: if you replace all the parts of a ship one-by-one, is it still the same ship when you’re done? If it doesn’t include the Reds and Blues, if it ignores previous plot, if the old characters feel miswritten, if it values animation over dialogue, if it values fight scenes over comedy, if it wants to be Fast and Furious instead of Red vs. Blue – is it still Red vs. Blue? Because it doesn’t feel like it to me.
“It's been 17 seasons, it’s time to let the Reds and Blues go so someone else can shine!” – I simply do not understand us having been with the Reds and Blues for 17 seasons should be an argument to let them go, rather than be an argument as to why their absence hurt like hell.
“The Reds and Blues ran out of things to do!” – Did- did they, though? I mean, if we were discussing pretty much any other show, I’d probably agree that they were running out of content. But for the Reds and Blues… I think the PSAs nailed it this year! I’m not kidding, I had more fun watching the Reds and Blues discuss how to do laundry than watching Zero. You could literally give me an hour of the Reds and Blues trying to bake a cake or clear a gutter or simply settling down with an ordinary life, and I would trust them to make it worth the watch.
“The flaws were due to the fact it’s only 8 episodes long!” – Look, I can only judge a product the way it’s presented to me. I cannot come up with excuses for it. If they had 8 episodes to work with, they need to come up with a plot that works with this runtime. Seriously, this excuse cannot work when 48% of the season is spent on fight scenes. They could have used more runtime, sure, but the show needs to be able to pace itself and be planned accordingly.
“The OG cast couldn’t be a part of this year, hence Zero!” – That might be true. But. Would one year without RvB kill it? Is Zero necessary? Again, I just can’t judge excuses for the show. But trouble with the cast has been an issue before. Season 15 solves Geoff’s sabbatical by actually making Grif’s absence a part of the plot. Zero’s lack of Reds and Blues just feels like this excuse to tell a story that needn’t be a part of RvB.
Am I a hater? I guess? I greatly dislike Zero for the critique stated above. I do, however, not harass the creators and no one should ever do that. However, I have to admit that I feel there’s been this weird rejection of any critique of Zero where everything’s been brushed off as haters gonna hate, including the critique stated above. And I think that’s a problem because critique, as hard as it can be to hear (and I know this. I’m an author of original works. Weird flex, I know), is valid and necessary and shouldn’t just be shrugged away. As always, both sides of the fandom should always be respectful, but my own opinion is that addressing the flaws of Zero should not be controversial.
Does this super long rant/critique/whatever mean you cannot enjoy Zero? Gods no! I almost envy you if you enjoy this season, but holy shit, feel free to love it and tell the creators that you love it! Me pointing out the issues I have with the season shouldn’t be stopping you. I loved (and still love) s15 when it came out, and it was majorly rejected by the fandom. There were many, many critical posts, people were going on about how RvB should have ended with s13, and it evolved into the writer receiving death threats (me, once again: never ever harass the creators, assholes). But I didn’t tell people to stop being negative. I actually agreed with many of the flaws that were pointed out, and I enjoyed the season despite this, because that is possible. We, as RvB fans, should agree that RvB, is... I mean, it’s not the greatest, most flawless of shows, but we love it nonetheless. So go ahead and love Zero. This is not a stop sign. This is my opinion that you chose to read.
Wait, I promised you a cookie, didn’t I? Well, you’re not getting one. Why? Because I’m a Red and this is my chance to piss off a Blue. As Caboose wisely said: “Well, at least I don't go around... knocking on people's non-doors... and promising them cookies... and then NOT. GIVING. THEM. COOKIES!”
Blue Team sucks.
End speech.
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cudan2 · 3 years
Text
We’re Only Human
Spring Break Shadowing Part 4
Carlisle Cullen x Reader
Word Count: 2,040
Summary: It’s the last day of shadowing with Dr. Cullen, but you’ve come to realize a little more about how you feel towards him. Cue crushes and a little bit of chaos along the way.
A/N: I finished the semester and can actually dedicate time to writing this again because instead of being on spring break, I’m now on winter break. I also chopped this part in half because it was probably going to be over 6,000 words otherwise and that’s just a lot compared to the previous ones. Bear with me, guys. Another note - I’m thinking about posting this on Ao3 but will rewrite it because I don’t know what I was thinking when I wrote this in present tense lol. 
Anyways, this is #8 on my headcanon list.
Masterlist
XXX
You don’t know how it happened, but time is on your side and you’re running early this morning. The sun has just risen and casts a warm glow across the hospital as you make you way to the Starbucks, determined to be the one to buy Doctor Cullen his drink for once.
Meeting him here every morning has become a tradition, a tradition that involves him getting you breakfast every day you’ve shadowed him this week. The two of you would chat about various topics while walking to where ever he had to be next. Sometimes you would prod his brain with more medical-related questions, occasionally he would tell stories from his past, but regardless, his every word had you captivated.
Alright, perhaps it wouldn’t hurt to finally admit that you may or may not have developed a tiny crush on Doctor Cullen. To be fair though, this is your last day shadowing him and it’s not like you’re ever going to see him again anyways. You feel a pang of disappointment at the thought, but it soon disappears when Emily greets you at the counter.  
“Hi, Y/N! Where’s the doctor today?”
“I was running early today, so I figured I’d grab both of our drinks.” You place your order and ask the barista what Doctor Cullen’s “usual” was.
“Oh that?” she laughs. “He gets boiling water. It’s a little weird, but I just assumed he makes tea with it.”
Boiling... water? You think back to the last several days and try to remember what Doctor Cullen even did with his drink. He definitely never made tea with it. In fact, you don’t think he’s ever taken a sip out of the cup before throwing it away.
“Then I’ll be adding a grande boiled water to my order,” you tell Emily and thank her before she moves on to the next person in line.
You wait to the side for your food and see Jaime standing there too. He’s wearing a backpack and a faded college sweatshirt thrown over his scrubs, and you’re reminded of how many years left of school you have before you can even call yourself a doctor. You wave to him, and he pulls an earbud out from his ear with a sleepy smile.
“Hey, what’s up?” he greets you.
“Nothing much, just grabbing something to eat before the day starts. I’m surprised to see you here though. What happened to morning rounds?”
Jaime lets out what you can only discern as a mix between a hollowed laugh and a groan and tells you about forgetting his coffee at home. “Don’t even get me started on this morning. My car died on me, so I had to get an Uber. Lo and behold, there weren’t any Ubers around either, so ya boy eventually took not just a taxi, but a taxi and the train. By the time I got here, I realized my coffee was still on the counter at home, and so now I’m here.”
Damn, and you thought mornings were rough for you.
“Sorry to hear that! Did you get in trouble for being late?”
“I called Doctor Cullen myself and told him what was happening. He was so understanding, god bless, so I’m in the clear for now.
At the mention of the doctor, your thoughts instantly go back to blond tresses and a brilliant smile you already know you’ll miss when you leave the hospital for the last time today.
“Yeah, he’s pretty great, isn’t he?” you say a little too dreamily. Jaime gives you a knowing look and you rein it back in, hoping you haven’t exposed yourself already.
“You know, I think he’s going to miss you the most when you leave.” You don’t even get the chance to react when Jaime continues on, “Don’t get me wrong, Lily and I will definitely miss having you around, but the man really took a liking to you a lot faster than he did with us.”
“What do you mean?”
“He always kept us at an arm’s length before you came around. All of that personal stuff you get out of him would have taken him weeks to tell us before, and that’s if we’re lucky. He just seems more comfortable around you,” Jaime shrugs. His coffee is then called out, cutting off anything he wanted to say next. “That’s my cue. I’ll see you later!”
You take a moment to mull over what Jaime said. From your perspective, Doctor Cullen has treated you exactly the same way he does with everyone else. You don’t dare to over think what Jaime could be saying – over thinking never leads to anything good. And yet, the damage is done. The seed has been planted and now you can’t help but wonder about what made you stand out to the doctor.
Your own order is called, and you’re pulled from your thoughts with the smell of warm food.
Now armed with two beverages and a pastry bag sandwiched between your fingers, you make your way to a nearby table to wait for Doctor Cullen. Your wait is soon cut short though, as you see him walking towards you out of your peripheral vision. The clouds shift and the sun shines through the windows again. Its golden rays pass over the doctor, and for a second, you swear you could see him shimmering in the sunlight.
You squint strangely and blink a few times. Get it together, you tell yourself. Over thinking is clearly playing some weird psychological tricks on your eyes, and you still needed to be on your A-game.
“Hey you,” he flashes that familiar smile once more when reaching the table you are settled at. “You’re early today.”
“I am. It even gave me the chance to get you your water.” You hand him the cup with a smirk, having made sure to put a sleeve on it earlier because unlike Doctor Cullen, you actually have hands that hold the risk of being burnt.
“Ah, I see Emily has divulged one of my secrets with you. Thank you, Y/N, you really didn’t have to.”
“It’s nothing,” you insist. Seriously, water is free at Starbucks. “Think of it as a small thank you present. It’s the least I could do for the amazing surgeon that let me follow him around for the week.”
“Hmm, I think you may have meant the amazing, extremely kind, highly skilled, and not to mention, quite dashing–”
“Okay! No need to flatter yourself,” you laugh, trying your best to refrain from rolling your eyes. In all honesty, you can’t describe him any better. Add in attractive, intelligent, compassionate, way too humble sometimes, and it would be the perfect recipe to recreate another Doctor Cullen.
From there on, your daily routine at the hospital continues without a hitch. It’s a morning filled with back to back surgeries and question after question thrown at you from the doctor. There is no doubt that he is keeping you on your toes – literally and figuratively. You have to admit though, you are pretty proud of yourself for being able to answer the majority of his questions.
Your feet swing aimlessly while you spin around in a padded chair in Doctor Cullen’s office. Your laptop is open on his desk, displaying a blank document that’s meant to be your personal statement. It has been a little over an hour since he left you here to attend a mandatory meeting and you are starting to get antsy.
Aside from several stacks of files and other various papers, the desk lacks the small trinkets you would expect to see. As a matter of fact, the office itself is surprisingly void of anything personal. There aren’t any pictures of family, friends, pets, not even of a possible wife. There are no decorations on the wall either, and if it weren’t for the leather briefcase leaning against the side of the desk, you’d never believe this office belonged to him. No wonder he spends as much time as possible outside of this dismal room.
As you continue spinning in the chair, you bring up a paper fortune teller made earlier from a sticky note. You choose a color, two subsequent numbers, and flip open the flap to reveal the fortune.
Brunch date with Dr. Cullen.
The things you do to kill time. Your friends would never let you live this down if they could see you now.
Just as you’re about to go another round with the fortune teller, the door opens and Doctor Cullen walks in. The fortune teller goes flying out of your hands and onto the floor next to you as you jump in surprise and halt the spinning.
“Sorry about the wait, Y/N. I’m afraid the meeting took longer than expected,” he says, his words laced with a hint of bitterness. Luckily, he didn’t seem to notice you nearly jumping out of your skin. Not wanting to draw attention to the fortune teller on the floor, you leave it there for now and start packing up your stuff.
“I presume you found a way to entertain yourself?”
“Kind of? I tried starting my personal statement again. It’s really not coming together,” you laugh dryly. Too preoccupied with turning off your laptop and putting it away, you don’t notice that Doctor Cullen walking around to the head of the desk where you are until it’s too late.
Oh crap, the fortune teller. Of course, he just has to notice it too and picks it up with a curious expression. You look up, and he’s standing there with it in his hand.
“Did you make this?”
You leap up from the chair and snatch it out of his hand before he can examine it any closer. There is no way in hell you’re letting him open it.
“Uh, yeah... It’s just something we used to make in elementary school – nothing special!” You try to play it off as cool as possible and slip the fortune teller into the small trash can underneath his desk. “So what’s next on the schedule?”
He takes a moment before answering you. You see his eyes study the way your fingers nervously fidgets with a loose thread on your shirt. He seemingly brushes off the interaction that occurred and responds, “Pre-op. I believe this one will be much different than the others you’ve observed this week.”
“What’s different about it?” you ask. Doctor Cullen starts to leave and holds the door open for you.
“You’ll see.” You don’t have to look at him to know he’s smirking.
He shuts the door and you start walking towards to the surgical department when a hand abruptly pulls you back just a little too hard. You trip over your own feet in the process and in some miraculous, but also really unlucky, sadistic, cruel-of-the-universe sort of way, land in Doctor Cullen’s arms. Goosebumps form up your arms where he’s holding you, and you can’t tell whether it’s from the temperature difference or the fact that your face is only an inch away from his chest.
You are absolutely mortified to say the least. Heat begins crawling up your cheeks and if there was a witness, they would have seen you quite literally jump out of the doctor’s arms.  
“I’m so sorry, Doctor Cullen! I didn’t mean to trip and fall and–”
“No, no, please, Y/N. It was of no fault of yours. I admit, I wholly underestimated the extent of my strength in that moment.” You stare at him, still dismayed at what happened, but it seems you aren’t the only one feeling like a deer in the headlights. “Can you find it in yourself to forgive me?” he asks, smiling meekly.
“It’s fine, these things happen. We’re only human after all, right?”
“...Right.” There’s a moment of silence that goes on for longer than you prefer, and you can’t help but feel like you’re the punchline of some inside joke. You don’t dwell on it though. There’s really only so much social embarrassment you can handle in one day. “Now, if there aren’t any more near-accidents,” he points in the opposite direction and says, “we’re headed to the children’s hospital.”
Oh.
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itsclydebitches · 3 years
Note
I’m not sure at what point I would side with someone who disobeys someone’s choice, but I can safely say if I were Jaune I would’ve been “Shut up, Penny! I’m healing you!”. No offense, but fuck Penny’s choice. What about JAUNE’S choice to not want to murder a defenseless hero, especially after little prompting and for no actual good reason. It also doesn’t help that they have done that when killing her WOULD have been necessary. Kill her when she’s hacked? No. Kill her…just because? Yes!
The scene relies very heavily on us buying into the idea that there’s truly no way to save her... even though Jaune has a means to save her right there at his fingertips and the only excuse for that not working is “it’s too late,” even though that’s never been an excuse before. Yes, Penny as a fictional character an autonomous person gets to decide what’s done with her body, including whether or not she receives potentially life-saving, magical medicine, but the scene did a terrible job of persuading us that she’s making an informed choice. How does she know it’s too late to heal the human body she’s had for 20 minutes? How does she know ten seconds of Jaune’s semblance isn’t enough get her out of the fatal zone? And most importantly  — because this part is canonical text rather than just viewers like me picking apart the world building  — Penny is someone who at least twice this season has asked to be killed/abandoned for the sake of her friends. We have set up a pattern of her not valuing her own life enough to accurately judge when it’s worth giving up on it. Penny was wrong that Ruby had to kill her  — Jaune’s semblance saved her then. Penny was wrong that Weiss needed to leave her behind  — the others rallied to continue the fight. How do we know that Penny isn’t, for at least the third time, wrong about Jaune not having time to heal her? Yet instead of allowing Jaune to challenge that, the scene has him accepting this instantaneously. 
Which, I want to emphasize, isn’t just a problem for Jaune’s character  — in comparison to someone like Ruby, if makes him look far too eager to jump on mercy kills as a solution, something that doesn’t jive with his role as healer — but it also makes the scene all about him. I’ve already discussed on here the problems with making Jaune Penny’s first savior (the hack), then making him the mercy killer (instead of Pietro, Ruby, etc.), and then having him fall into the void (Volume 9 is now presumably no longer a Team RWBY focused season), but as you say, anon, we also have this issue of Penny’s choice reframed as Jaune’s choice. Ultimately, it’s not about what Penny chooses because, as with every other situation in Volumes 7-8, she is presented as having no agency here. Penny can’t kill herself, primarily because the group took away her self-destruct sequence! So instead, Penny is put into a position where she has to beg Jaune to do it for her. Her choice relies entirely on his choice, waiting on someone else to help her, just like Penny had to wait for Ironwood to clear her name, for Ruby to speak on her behalf, for someone to find a solution to her hack, etc. How is this moment any different from what Penny has gone through for two seasons when she was still dependent on someone else’s say-so to enact her own choices? Even if we put all that aside, we’re left with the scene itself emphasizing Jaune’s dilemma far more than hers. By making Penny sure and Jaune unsure, all the emotion pours into his decision: Jaune’s emotions are emphasized as he realizes the horror of the request, Jaune’s eyes and Jaune’s sword are the symbols that represent his grief, Jaune’s tears are the focus alongside Penny’s blood. Jaune is the one we see enraged, but Penny remains hidden in death. That’s not a scene truly about Penny, it’s a scene about Jaune having to kill Penny, a truly horrific decision that the writers now have to tackle in Volume 9 to maintain any semblance of emotional significance, leading to more screen time for him. So for me, I’m left thinking: “This moment makes no sense based on the rules of the world, it horrendously undermines Ren’s earlier message of every life being worth fighting for, Penny didn’t have any more agency here than she has in the past, Jaune was forced by the narrative to do something so horrific a lot of fans are uncomfortable with that moment, and putting him in that position continues to emphasize the importance of a minor character compared to our title team... why was all this necessary again?” 
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ahalal-uralma · 3 years
Text
Reality Of Dreaming
Dreams are a necessity of both light and dark matter: the very matter of deconstructing what is all around us, watching it all disappear to a black space, the void, and allowing objects to reappear upon a more enchanting or deadly surface.
They are an awakening of desires or dreads within ourselves, manifesting and taking shape in another world, a world we build, but you have to realize this realm is not the reality or escape you are looking for.
At some point, you have to hear that faceless voice tell you “the real escape is always a physical experience and it’s out there, to which you must always go back; this is only a blank canvas your mind is painting on, telling you what you want and need—it’s the manual to ‘this is what build you’ and ‘that is what will destroy you’ so read the instructions mindfully.”
Yes, this is all in your mind—it’s your greatest and truest weapon. You escape merely by your will to do so and that is all. No sword or gun will work without the intentions of your mind; no fight or flight will ever matter that isn’t thought of first; and neither, will the world that you choose to operate in.
On a fundamental level, Dreams are an internal, not external experience; as dreams are a part of our internal foundations, a mechanism of our minds; whereas escapism, presents itself as a physical expedition through which our most bodily existence must hope to transcend to the next external experience.
To escape is to “break away from control.” What we seek to escape from typically correlates to a sojourn set within the corporeal dimension we live in. Our physical ability to escape only feels internal, because we have deeply imprisoned the reality of escape. Its an oxymoron to think “I’m free while I sit in this cage.”
Many of us are fed the deception from birth, “that you can not leave here physically, except through your mind”—when the reality is you can leave anywhere, at any time, except your own mind.
All external obstacles are ephemeral and do not touch the eternity of your mind’s own power. What can be touched or felt can always leave. Your mind can’t be touched, or felt, and thus it remains boundless.
Your body is the artist of escape. Your body is always moving to another state of being. It is manipulation to spin the idea that you have no control over your circumstances, or by some way, your mind is the adversary to your core existence.
It’s a lie designed to permit complacency with suffering. You do not trust your perceptions and put the control of your mind, and body, alike into the grasp of another.
You will not be free to act of your own will if you are taught not to trust it. You have created the chains for your captors to hold you in. They always hope you’ll forget you’re the one with the key to unlock yourself.
You are always in control of what you think. You can not escape that truth. Another person can not change it. You can, however, always escape that which can be touched or felt. You can escape from your dreams, but you can not escape to them.
Dreams as a mechanism are not escapism, simply because you can’t ever escape the foundation of your mind; as your mind is your brain’s awareness of reality; but, your will is another matter.
Your will is the power to create. Your will allows you to do anything or nothing. It can deny reality in favor of fantasy. A fantasy can become a nightmare or a nightmare a living dream.
By your own will you can create your escape. It can fight control with control. Or it can design complete abandon. You can change your reality through will power. You can alter what touches you. Your dreams will teach you that, but you must be listening to what is being taught. It’s not enough to look at or away from the canvas.
You will always remember and use your dreams, if you will yourself to do so; or at the very least your dreams will remember you and use you, because they know you will have willed yourself otherwise to do so. Dreams do not teach you to limit your will, but to expand and sharpen it. A strong and sharp will is a limitless weapon.
When you enter a dream world, you never truly leave it. You can not leave yourself, even though you might possess the power to deny you exist. The Dream World will follow you if you try to forget it. It goes wherever you are going. It knows every strength and weakness. It knows and tests your limits. It is an intelligent and defiant thing.
You can escape, but can you flee fast enough? That’s the question you ask one day and shudder for the answer. Is it a flower or skeleton that responds? What excitement your dreams inspired within your sleep can expire quickly upon the waking realization—“and now it breathes my air.” What then must you say or do?
This is why it’s not an escape to dream. It is not because dreams are inherently physical, but because they’re so intrinsic to everything that can be said or done. What goes into our dream world, sometimes comes out of us. We think our dreams and our dreams speak of us.
When we escape, we want to put something behind or out-of-reach of us, we don’t want it to touch us, but the purpose of Dreams is to bring everything forward and center.
Dreams will always touch us where no one else is looking. Sometimes, they will whisper into dark corner’s sweet-nothings or offer us a dance beneath the starlight; other times, our dreams walk down a cold corridor carrying a smile and a scythe.
Be careful what you take as a tool for painting, for creating, in the dream world; eventually, something will start breathing. The Dream World is the immortal world created by your subconscious. It will live forever after you die. Once it exists it is indestructible. If you try to end it, it will reform to destroy your vacancy.
Be careful what images you desire in your dreams, because it might be the image that follows and kills you in the physical world. It might ask you for a tender kiss or it might be the last time your feet touches the ground. 
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outbythehighwind · 3 years
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The Misconceptions of FF7: A Cloud, Aerith & Tifa Analysis Part 3/5
Link to all parts: https://outbythehighwind.tumblr.com/post/640347336477966336/the-misconceptions-of-ff7-a-cloud-aerith-tifa
This post will examine the kind of love that Cloud has for Tifa.
I determined last post that his love for Aerith is that of a true and powerful friendship, but can, in interpretation of the narrative (which, unlike plot, is up for player interpretation), additionally be romantic. Regardless of the interpretation, it does not change the plot – that Cloud is romantically in love with Tifa. My emphasis from the prior post is that friendship, along with Eros (romantic love), is one of the highest forms of love, and its meaning & significance has sadly been lost in the world today. So I once again urge that people forsake this notion of ‘competition’ that one girl must win ‘all’ of Cloud’s affections (which is a betrayal to his character, for not all love need be Eros), and that at the expense of ‘winning’, his relationship with the other is belittled. With that in mind, let us proceed to part 3.
Cloud’s Eros love, in the plot sense of FF7, is Tifa.
“The event of falling in love is of such a nature that we are right to reject as intolerable the idea that it should be transitory. In one high bound it has overleaped the massive wall of our selfhood; it has made appetite itself altruistic, tossed personal happiness aside as a triviality and planted the interests of another in the centre of our being.” – C.S. Lewis (on Eros)
I have already established that Tifa is Cloud’s driving force. The weakness he attributes to himself resulted from his inability to save her at age 9 when they fell off Mt. Nibel’s bridge. His desire for strength came from his desire to be able to protect her, and coupled with his “sealed up secret wish” to win her acknowledgement, 14-year-old Cloud left to join SOLDIER.
The depth of Cloud’s feelings toward Tifa (whatever they may be at this stage) is emphasized in the circumstances: that they were not close and yet at 9 years old he had such strong desire to protect her; that over the next five years – despite their minimal interaction – he fervently held that conviction; and that the conviction grew to the point where, the moment he heard of Sephiroth’s strength (a way for him to act on it), he left to join SOLDIER.
A common misperception is that Cloud only wanted general acknowledgement – from Tifa and the other kids and villagers. He did want general acknowledgement, yes. But let us consider the Lifestream revelation summarized in the 12 screenshots below.
When Tifa asks Cloud why he joined SOLDIER, a dialogue occurs between the Cloud she is speaking to and his inner voice in the white text (his true self that they are presently trying to reach). Note that Cloud’s inner voice only ever speaks to Cloud; nobody else can hear it. Here, ‘real’ Cloud (the voice) says to “Ex-SOLDIER” Cloud – ie. Cloud from his inner subconscious says to himself – with both emphasis and exclusivity – “Who? You know who! …You, that’s who.”
“Ex-SOLDIER” Cloud then repeats aloud, “You…” to Tifa.
The context is of the singular person pronoun, in elaboration of Cloud’s statement “someone would notice.”
“You” is exclusively Tifa.
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When Tifa is surprised and exclaims why her, Cloud brings up a time in their childhood that she does not recall right away – which he will reveal to be the Mt Nibel bridge incident. Immediately before showing her that memory, ‘little’ Cloud appears (the other manifestation of Cloud’s true self, as I noted earlier). ‘Little’ Cloud invites Tifa into this memory when Tifa engages with “Ex-SOLDIER” Cloud again, who reveals a “A sealed up secret… wish… Tender memories no one can ever know.” This wish is his answer to Tifa’s “Me? Why!?”
Cloud still holding this desire at present is evidenced in that it is “Ex-SOLDIER” Cloud – rather than ‘little’ Cloud – who states this. ‘Little’ Cloud is able to engage with Tifa. Were it his sealed up secret wish alone – something Cloud had only once desired – then he (‘little’ Cloud), not “Ex-SOLDIER” Cloud, would have been the one to tell her.
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We are then taken to the specific memory of the day Tifa’s mother died and the accident on the Mt. Nibel bridge; the moment Cloud began his obsession with gaining strength in order for that sealed up secret wish to be realized (as he saw it).
I’ve already discussed his feelings of weakness and failure with regard to protecting Tifa. So I will just point out the last screenshot below in light of the sequence before it, where he says “Then even Tifa would have to notice me…”
Tifa being singled out as the “Who” he wanted to be noticed by has already been confirmed. This statement does not alter that exclusivity. Rather, it is Cloud’s affirmation to himself that his goal will be realized through the means of ‘strength’; if he becomes ‘strong’ then he will be acknowledged by others, he will be worthy – and surely then, even Tifa would have to notice him.
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Cloud promised to be Tifa’s personal “hero”. What he has already resolved to strive for becomes a binding, personal promise between them – having resulted from, to his surprise, Tifa’s suggestion. This promise is both the heart of the entire internal plot (saving Cloud) and what brings Cloud and Tifa into the external plot (saving the Planet).
“Hero” to Cloud is synonymous with “SOLDIER”. “Ex-SOLDIER” Cloud therefore feels enabled to keep the promise, and joins AVALANCHE (and the fight for the Planet) with the sole primary purpose, as it had always been, of protecting Tifa.
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Even while Cloud’s ‘real’ self is trapped in his subconscious and his memory is muddled, Tifa’s uniquely distinct importance to him is enforced throughout “Ex-SOLDIER’s” journey. Alongside this is the emphasis of his reliance on her – that Cloud, striving to be strong for Tifa, sees Tifa as his source of strength.
He hopes in himself because Tifa knew him.
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He trusts only Tifa in what is true pertaining to himself.
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It is when Sephiroth breaks through the trust between them that Cloud’s entire identity shatters (both “Ex-SOLDIER” Cloud and ‘real’ Cloud are lost). Sephiroth plays to Tifa’s confusion surrounding Cloud’s identity and her doubt in her own memories that do not align with Cloud’s. It is when she cannot give Cloud an answer that Sephiroth is able to convince Cloud of the lie that he is not the “Cloud of Nibelheim” she grew up with – synonymous with him not being Cloud the being at all.
Sephiroth, whilst successfully manipulating Cloud, is still threatened by their bond. He keeps an illusion over Cloud where Cloud cannot hear Tifa’s voice as she screams for him to not hand over the Black Materia. Later, Cloud will hear her voice above the cries of all souls within the Lifestream.
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In the Lifestream, Cloud and Tifa cry out to one another simultaneously and Cloud draws her into his subconscious. This is revealed in both versions of their night under the Highwind, and is thus an emphasized plot matter – the big difference being that in the low affection version (see the red textboxes below) Cloud is thinking out loud rather than speaking directly to Tifa.
The English translation is vague in the fourth screenshot (“I think I’ve heard about it too”) – the Japanese being 俺も、聞いたような気がするな (which literally translates to “I feel like I heard it too”). “It” is referring to Tifa’s voice outlaid the fifth screen – “At that time, it was Tifa’s voice…” (あの時、TIFAの声を). Cloud chooses to introspect rather than engage directly with Tifa.
In the high affection version, the same term is used: he says to her that it was her voice (TIFAの声が) calling him from “the sea of consciousness in the Lifestream” (ライフストリームの意識の海から). The English translates this as: “You were calling me back from the consciousness in the Lifestream”, which, in both high and low affection alternatives, refers to all souls within the Lifestream (for Tifa quotes that her and Cloud were “surrounded by all those screams of anguish” when they were separated in their fall).
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The point I wish to get across is this: that in both versions, Cloud’s subconscious cries out for Tifa and simultaneously hears her crying out for him amidst every scream from those returned to the Lifestream. We see this scene play out not as Cloud, but as Tifa, and the black void emphasizes their complete separation. Yet Cloud, in comatose state, unable to communicate physically at all, manages to draw her into his very subconscious.
Now here is the thing most players miss:
Aerith – as Cloud knows for certain – is also in the Lifestream, and having maintained her full consciousness rather than merging with the Lifestream like all these other souls crying out, would be capable of reaching both Cloud and Tifa more easily than they can reach each other.
Is she aware of their situation? Undoubtedly, she would have been watching over them throughout their entire journey since her passing. Does she somehow help behind the scenes? Quite possibly, and very likely. Aerith is already implied to be the reason Cloud survived the week before he washed up on the shores of Mideel (Cid is told by one of his finders, “That boy must have one powerful guardian angel watchin’ over him”).
So I like to think Aerith had a part in Cloud and Tifa’s survival too – but we’ll leave that one to theory. Just a thought.
Whatever transpired, only Tifa could reach the ‘real’ Cloud, and I have no doubt that Aerith knew this. So Cloud reaches Tifa and Tifa reaches Cloud, with all of their being each crying out for the other.
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Now, we come to the long debated ‘scene’ – did Cloud and Tifa make love under the Highwind?
I believe the answer to be, under the high affection version, yes. But that is irrelevant to this discussion of whether their love is romantic – for that experience is not a plot matter (occurring in one narrative alternative), and may operate without Eros or as part of Eros. Of course, in Cloud and Tifa’s case, it would have stemmed from their Eros (my point simply being that it is not a necessary ‘proof’ of their love).
But before considering the high affection alternative, let us turn to what we can find in the low affection scene. The scene also results in Cloud and Tifa sleeping against each other. After they board the airship the next morning, they find Barret, Cid and Red XIII and the following conversation ensues:
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Tifa then runs to the window and faces the other direction in an awkward stance, while Cloud turns away also and scratches the back of his neck. “Were you listening?” If nothing romantic was said at all, as the argument goes, what then is there to make of their embarrassed reactions?
In the high affection version, this conversation with Barret, Cid and Red XIII plays out the same up until the point where Tifa responds. Instead of saying, “Were you listening?” she asks “Were you watching?” and then falls to her knees in embarrassment.
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There is a reason there are two versions of this scene and it is not whether Cloud and Tifa ‘get together romantically’ at all. Rather, it is what transpires – according to the player’s agency (for their earlier decisions result in either narrative) – around Cloud and Tifa’s sealing of their romantic relationship (Cloud’s feelings having already been brought to light in the Lifestream):
        In the low affection version, they declare it with words (that their friends listen in on).
        In the high affection version, they declare it, like they have been declaring it the entire game, through actions (which their friends, to their dismay, end up watching).
Now, with Cloud’s love for Tifa having been openly revealed in the Lifestream, this night under the Highwind is centered on the revelation of her love for him, and upon that love being mutual, the sealing of their relationship. The version the player ends up with is therefore dependent on the affection points earned with Tifa throughout the game.
These points being ‘low’ simply means they do not make love as they do in the high affection alternative, despite high emotions with the impending doom of the Planet. Like Gold Saucer, the narrative can differ. Their love coming together, however, is part of the plot.
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Sephiroth’s manipulations through Tifa’s doubts – the catalyst that caused Cloud’s psyche to shatter – is paralleled in the Lifestream with the restoration of his psyche. After Cloud’s “sealed up secret… wish” is brought to light, Tifa is able to fully overcome her doubts over both Cloud and herself. And it is then that they return to the Nibelheim incident, where Cloud regains his true self. It is when Sephiroth broke Tifa that Cloud broke; it is when Tifa overcomes herself (“You weren’t created five years ago. My childhood memories weren’t all made up!”), that Cloud gains the strength to both recover and accept his true self.
They share a oneness and complete mutual reliance on one another in pertinence to their very personhood.
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So far runs Cloud’s love for Tifa that it is at the core of his identity. While he cannot recall who he is even within his own subconscious in the Lifestream, his inner voice (true self) recalls Tifa as the motivation at the core of his being.
There is no ‘you and me’ in pertinence to Tifa and Cloud. There is only ‘us’. And alongside this reciprocative Eros (which I will soon examine on Tifa’s part), exists a friendship that surpasses that which Cloud has with anyone else. They are wholly absorbed in each other, and they are side by side in vision. Tifa is his rock as much as he is hers, fighting beside him in every sense of the word; she is his best friend.
Let us now turn to Aerith and Tifa:
https://outbythehighwind.tumblr.com/post/640347336477966336/the-misconceptions-of-ff7-a-cloud-aerith-tifa
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tsskyx · 3 years
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Unmeta
You know what’s ridiculous? This post was originally supposed to be an essay, an entire thesis backed with unshakable logic that I wanted to become my magnum opus. But as it turns out, I’m pretty terrible at doing that sort of thing. The first day I’m full of enthusiasm, while the next day I reread what I wrote and I delete it all again. It’s terrible.
For this reason, I’ve decided to just start with the opinion part. Instead of laying out the facts and easing the reader into it, I’ll just blurt everything out in one go. Instead of neatly organizing everything, I’ll write my thoughts as they come to me.
(Update for 2/Oct/2021: I no longer remember when I made the first draft of this post. Maybe it was in 2018, maybe even as early as 2017. Who knows. This post existed in my drafts since forever. It is time to finally publish it. It contains very little information, very little evidence for anything or logic or facts, it’s just a one big opinion piece that I began writing years ago out of frustration. Frustration not aimed at the game itself, nor at Toby or anyone else, but at my inability to decouple the “meta” from Undertale and thus causing me to disassociate from the characters that I loved, when I didn’t plan to do so. All I ever wanted is to make sense of the Undertale world, instead of giving its inhabitants a meta-existential dread. In a nutshell, for the Undertale world to be self-contained, the 4th wall must stay intact, and the mechanics of the UT world mustn’t resemble a video game. That’s basically the gist of this post. Proceed with reading.)
You know Undertale meta? All the 4th wall breaking stuff and whatnot? The stuff that makes the game so awesome?
What about it you say?
It’s not real. I don’t think it is. It cannot be.
Tell me, has Undertale personally impacted you? Was it more than just a game to you? I know for a fact that for many people, it was much more than that. So tell me, is it fine by you that despite presenting itself in this way to us, it still sort of cops out of this at the very end? (By which I mean, when we learn that we aren’t Frisk. That we’re just someone controlling them.)
Some say that this cop-out, this act of “disassociation”, is necessary for our psychological journey to end. And I agree. We cannot dwell on this forever, else we lose our minds. But what I meant is something much more... materialistic.
Let’s take Oneshot, a game that’s arguably even more meta than Undertale. Oneshot embraces the 4th wall. It labels us a god. It portrays the game itself as an in-game machine. And yet, it feels real. Despite all this ridiculousness, the story feels real and possible. Kind of like The Matrix. Perhaps think of everyone in Oneshot except for the main character as a Matrix program, while Niko is the only user hooked up to it. It still feels real, because Niko is real, because there exists a real world they can to return to.
But Undertale floats somewhere between being real and being a fairy tale, a mere bedtime story. The reason is its lax handling of the 4th wall. Say, if Undertale were to be considered a “real” possibility, as in, entirely fictional, but still believable, kinda like The Matrix, kinda like any science fiction, or just fiction in general, what would it be like?
I’ll tell you, everything would have to be real, everything would have to look exactly how we see it. There’d need to be turns, there’d need to be save files, there’d need to be so many bizarre things, it probably wouldn’t take long before the NPCs themselves realized their own nonexistence, probably around the time they developed computers and video games. It’d be so similar, they’d have to be either stupid or under some kind of spell to not realize that their entire world is just one giant video game. Especially Flowey. Some say that he has already realized this, as his dialogue hints towards this. Which puts a super unfortunate spin on his condition. Furthermore, the entire game could be described through its Game Maker code. No need for laws of physics, just observe the if-else statements!
It would also mean that Frisk is controlled by a third unknown entity. If we were to take everything we do to Frisk at face value, it must all be them. Except... after a true reset, everything gets reset, even things about Frisk, such as them expecting the whoopee cushion prank. So... Frisk isn’t in control. But Chara isn’t either. Take for example the final fight against Asriel. Chara appeared pretty enthusiastic during it. What if someone were to reset the timeline during the fight? Either it wasn’t them who did so, or they were just pretending to be entertained, or perhaps they aren’t the narrator in the first place even.
No matter what, there will always be an instance where Frisk forgets, and where Chara doesn’t do something when they could have. Once you mess with the game enough, their personalities stop making sense.
This gradual breakdown of the narrative as I keep attacking the logic of it from every direction imaginable is a symptom of something far bigger. The fact that unlike The Matrix or Oneshot, there is no “real world” in this game. The virtual part of it is what the game is trying to make us focus on. It’s all there is. There is not even a hint of “another” world in the game, a world that wouldn’t be governed by these terrible rules. And even if there was one, even if you consider what Sans said to be that world, even if you considered Deltarune to be that world, there is still no guarantee that everything will be okay. What if the characters - your friends, aren’t real in this actual real world, what if they’re all just computer simulations? There’d have to be an entire population hooked up to a virtual reality for everyone to be “safe” as I’m putting it in this hypothetical real world, which sounds not only ridiculous, but like a direct ripoff of The Matrix.
The game has made Frisk the main character. Why, when making Sans the main one, the one who at least has a possibility of coming from a “real” real world, would be far more logical?
Because it lacks logic. Undertale is an experiment. Toby Fox is not a genius. He was just messing around, he didn’t think of literally every tiny little logical detail (contrary to what some individuals would like to think), he just explained enough for most of the story to make sense. But, no matter how you spin it, this fundamental flaw will always be there. The story tries to merge you and the protagonist, before disassociating you from them. Even if you always were disassociated from them, how can the in-game world be real, when other aspects of your reality weren’t disassociated yet? Where’s the disassociation for battles and turns, for save files and time travel, for stats and everything? How can Undertale claim to be complete, when it isn’t? ... Perhaps because it is not claiming to be. It’s an experiment after all. And I don’t mean “incomplete” as in a single update / new game can fix it. I mean the premise itself is already broken from the start. And while there are many fictional worlds which function on a similar level of meta, Undertale is the only one that appears to irk me mad. I don’t know why. Maybe I love the characters. Maybe I love them very much. Maybe I love them so much, that I wanna write a fan fiction about them. And maybe, just maybe, this tiny little issue is making this dream of mine impossible. Undertale is a story conveyed through game mechanics. Choosing any other medium breaks everything down and the author needs to invent their own rules. There’s simply no way around it. Unless someone has the balls to program a fan game of their own, there’s just no way to resolve this without adjusting the canon a little bit, to make it “a little bit more sensible” as some would put it. Just a small nudge, a lil’ nudgie wudgie to the canon mechanics AAAAAND we’re in fanon territory. Excellent, better go all out.
Here’s my head canon, my little “adjustment” of the canon rules. Thanks to it, I can once again think about Undertale as a real world, I no longer need to philosophize over the meta like I did above, I can all put it past me:
Saving, loading, resetting? Regular sci-fi time travel.
The save file? The parameters of the time machine.
LV and EXP? Another set of properties of the machine, though it could be properties of the soul too. I’m undecided on that note. But either works, that’s what’s important.
Chara destroying the world through LV? No, screw that, Chara merely tuned Frisk out. And the black void was the inside of their mind as Chara denied them access to their own body.
The intro? Literally never happened, no one “saw” it. (The past was still real. It’s just the intro that never existed.) The outro? Literally never physically occurred, Frisk wasn’t “stuck” on the ending credits, unable to go further, fuck that.
Flowey? No screw everything meta about Flowey, there exists a perfectly logical explanation to everything he says, and if not, such as in the genocide run with him hinting towards people watching but not acting... he never said that in the first place!
Same with turns, the battles don’t actually look that way, there are no turns, what Sans perceives and abuses as such is just an illusion, the actual battle against Sans is absolutely fluid. And him pausing at the end and not letting us go is him keeping his guard up, until falling asleep and giving us an opportunity to sneak near him and strike. We don’t need turns to explain it. And what he said about turns... just ignore it! Ignore everything that directly proves me wrong! Because resolving that fucking conundrum IS more important than being logically consistent, and you can’t change my mind on that. Screw logic when the foundation of the entire fandom, of every UT-related fiction, is at stake here.
And I shall call this philosophy... the Unmeta. Because it attempts to undo the meta. Hence, “unmeta” for short.
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tawakkull · 3 years
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ISLAM 101: Spirituality in Islam: Part 83
Faith: A particular perspective
The word “faith,” “iman” in Arabic, in the framework of descriptions or from the point of view of science and epistemology, comes from the root “emn ü eman,” which means to be safe from fears, to believe, to promise, to trust, to procure the safety of others. It is a word that has the meaning of being safe and sturdy. Believing in God, attesting to His existence, making a confession in the conscience and making a proclamation from the heart, these are some of the meanings that are conferred upon this word from the point of view of linguistic tradition.
A person who puts faith in God is called a “mumin.” A mumin is the attester and representative par excellence of all the characteristics that we have seen above—here we could also talk about the issue of the relationship of deeds and faith, and whether deeds are included within the description of faith, but for the moment we shall not dwell on these topics. Mumins are indeed heroes of attestation, proclamation and representation with their common sense, their ability to see and perceive, their pure intellect that has been enlightened by revelations, their vast and objective comprehension, their strong and encompassing vision, their fastidiousness and sensitivity in matters of responsibility, their determination and resolution against evil, their pursuit of greatness throughout their entire life and the safeguarding of these high ideals, the ability to keep alive their feelings, awareness and will, their curiosity that leads to the penetration of the essential meaning of things and their deep understanding in interpreting phenomena, their believing and trusting in God and being known among people as people of trust, their attestation to the existence of the Just One and their ability to always stay true to Him, their being known as people who can be trusted with anything and being remembered as people of credibility to whom one can turn at all times, their being remembered thus and being accepted by the all as thus, their being the means for the remembrance of God and also being understood as people who direct those who around them toward Him. They are heroes of attestation, proclamation, and representation, in the true sense of the word.
Even if every believing person is not a hero of faith and Islam to the same degree, it is clear how significant the feeling of belief is for each individual. For a start, this feeling is of the highest value in the nature of humanity, with regards to creation. Even though those who do not believe try to be fulfilled, satisfied, or more precisely, try to find distraction, they feel themselves to be in a vacuum. All time and space is a vacuum for them, today and tomorrow are all the same. Such people feel this vacuum deep down in their soul, they voice the smothering feelings that turn to senseless ravings thus:
All is emptiness; the ground is a void, the skies are a void, the heart, the conscience is a void; I want to hold on, but there is no where in sight to hang on. 
And a believing soul, giving expression to the chilling nature of the denial of truth and any attempt to conceal it, yet at the same time, expressing the peace that faith promises, simply calls out thus:
A rusted heart which has no faith is a burden for the breast. 
A votary of the heart who is determined to dissolve the corrosion of these rusted hearts, on the other hand, will say: “Genuine pleasure, enjoyment without pain, happiness with no sorrow is possible only within the sphere of faith and its truths,” so “those who want to enjoy the pleasures of life should enliven it with faith, adorn it with the deeds that God has prescribed for humanity and protect it by avoiding deeds that He has told us not to commit,” for “when one manages to direct oneself toward the path of eternal life, however miserable and troublesome one’s life may be, as one considers this world to be the waiting lounge for Heaven, one accepts everything contentedly and gives thanks” (paraphrased from Bediüzzaman). Such people would enlighten our horizons with their healing words and cause our hearts to feel the magic of faith.
With regards to its content and essence, faith is a fruit which has been picked from the realm of life and presented to our souls; it is the heavenly river of Kawthar, from which our hearts have been made to drink, a meaning soaked in by the lips of our hearts, a monument of divine light in our hearts, shaped by the ruler and compass of meaning, feeling, conscience and understanding. Heroes of faith who repair and restore their hearts and feelings with faith and understanding have already discovered the secret of turning their world of the mind into the heavens; they have entered the route of eternal happiness and have been freed from all other quests. Since “there is always the existence of a spiritual heaven in faith, and a spiritual hell in blasphemy and sins … then indeed, just as faith carries the spiritual seed of the Tree of Heaven, so too does blasphemy store the spiritual seed of Hell” 
In fact, if a soul has taken wings by means of faith, it will not loiter in any other doorway, nor will it stoop so low as to beg from another; a person with such a soul will not bow their head before anyone else; they will act bravely in the face of everything, to the degree of the strength of their faith. Indeed, “faith is both light and power. Those who attain true faith can challenge the universe and, in proportion to their faith’s strength, be relieved of the pressures of events.”[1] This is because “faith leads to testifying to God’s uniqueness, this testimony leads to submission, submission leads to putting oneself in God’s hands, and this last leads to happiness here and in the hereafter.” Such monuments of faith use their hearts like spiral staircases that lead to the realms beyond the heavens and with this, they beat their wings in the direction of the angelic heights where angels and spirits[2] meet. At times, the angels and spirits whisper things in the ears of these people, and at times they present the spirits with garlands of comprehension and become people of distinction in that realm. And if such people have been able to deepen their faith with learning and have adorned that learning with spiritual tastes, then, indeed, it is then that they start to fly to horizons that even angels yearn for; they are always on the look out for destinations that Lord would approve of … spending their time with those deserving in Heaven and dreaming of the “highest Heaven.” To be of a value great enough to be lifted to the highest Heaven with the light of faith and to attain a value befitting Heaven is the destiny of those who have faith; to stoop down to the level of dark denial and to become one of the people of Hell is the unfortunate end of the blasphemer; the latter is a topic unto itself, but it would take too many pages to make this analysis here.
Those who can see people of faith with their particular depths, remember God through them. Those who feel their breath find life as if they have been visited by Messiah and those who listen to the voices coming from their heart become intoxicated on the wine of the words, as if they have reached the company of the Sultan of Eloquence. Indeed, a soul which has completed its garments with faith and what faith promises is no longer in need of anything else. Through being elevated toward God, such a person is still powerful in weakness with the will of God, rich through His wealth in their poverty, and despite being small, is one of greats. This is due to the fact that such people depend on the eternal will of their Master when their powers of choosing and will are not sufficient. They trust in His will upon matters which surpass their abilities; when shaken in matters of this life, they take refuge in the orchards and gardens of life eternal. When the anxiety of death envelops their horizon, they throw themselves onto the open climate of eternal life. Faced with matters which they cannot resolve with their intellect and understanding, they resort to the glowing climate of the Qur’an, which finalizes the solution. They never experience despair, never feel emptiness; they never come face to face with everlasting darkness. Their experiences and lives are like a song of pleasure and they turn their face toward the Creator with thanks, just like bountiful ears of corn.
Perfect people with faith are not dependant solely on their own consistency or personal states; such people open up to everyone with a prophetlike resolve, embracing everyone and binding their life to the earthly and otherworldly happiness of others to such a degree that they will neglect themselves and live like a friend of the Prophet; scattering light onto their surroundings with the internal light that is like a candle, and maintaining a route which at times may be contrary to personal benefit…indeed, such people always look for places that are dark, like the night. They fight with darkness and oppression, always burning, as they burn, they feel the pain inside, and while their heads may be bowed, neither the continuous glow of their flame, nor the gradual expiration of the flame prevents such people from enlightening others.
Devotees of faith who have managed to raise their flags at the entrance to the way of faith tread the whole world in one bound. They reach the heavens, hold conversations with the stars … they are in contact with the sun … they befriend the moon … and they walk through large stretches of space, toward the “Perfect Companion.” As they walk, their faces are always looking at the ground in humbleness and their breath is that of humility. Indeed, it is as if they have donned feathers taken from the wings of angels, they soar at inconceivable heights; but neither the dizziness of such heights, nor the fact that they are on a par with spiritual ones confuses their thoughts—the purest of the pure. Their heads are always inclined toward their breast, with the feelings of Prophet Adam, with a neverending sigh and hope on their lips, they are like a red rose of the deepest hue. And they glow with varying colors when they turn toward the Just One, as if they are looking toward the sun; when they feel His majesty; they sweat like dewladen leaves of the morning. It is as if they have heard the sounding of the Sur,[3] the fanfare of the Judgment Day.
Those who watch such people find a window through which to gaze upon All-Clement in all His actions, to turn toward eternity and to transform their worlds into nests of love. They display a variety of lights in the darkest night, in those nights where one awaits the dawn and in gardens swept by autumn. They present bunches of roses and flowers to those around them gathered from the emotions in their breasts.
Such people sometimes shape their feelings with majesty and benevolence, they sometimes cool their scorched breasts with tears; their tears flow as if to make the path more welcoming to their wishes and expectations, and they experience approaching happiness with the hope and faith that these aspirations will soon come true. They are always ready to go beyond distances, in accordance with the vastness of their faith. They keep time with the rhythm of their heart, making wings for their reason with feathers from the wings of their heart; they overcome in one step the seemingly insurmountable obstacles in which reason and earthly comprehension are embroiled, and they reach the apex of the world of meaning.
The adherents of truth are always at peace, even when they are surrounded by motifs of grief and sorrow. They do not suffer long from grief, nor are they familiar with unending sorrow. With their bond to God and their intimacy with Him they are able to break the grip of grief with ease; they smother sorrow in its own sorrowfulness and if they have troubles, they adorn them with “sacred sobriety” and watch the pink hues of the spiritual beauty without distress, binding anguish to pleasure, and pain to the glory that is promised by trouble. They are able to transform the groans of pain to joyful sighs, and even when they are most distressed they are able to recite poems of happiness to those around them with the language of their hearts. When they capture the essence of this way and thus sanctify their first breath, with their second breath they bind their hearts to their minds, making their intellect speak with the tongue of the heart and making their voices heard even on the remotest stars and beyond, thus making all the spiritual ones listen to these calls to prayer, a song not heard before. Even believers can hear and enjoy them; as long as the believers keep their horizons free from the stain of sin.
[1] Nursi, Bediuzzaman Said, The Words, Twentythird Word. [2] Martyrs and the ones who are believed to live in a different dimension. [3] Israfil, one of the Archangels, will sound Sur, the trumpet at the Day of Resurrection.
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Bulgaria brings a mentally reassuring anthem to Rotterdam 2021
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I’ve said so that VICTORIA herself sort of agreed to have done “Tears Getting Sober” if she was allowed to, but for one I have to thank that EBU said that the artists can’t have their 2020 songs back? You’ll see why when I get to the review after two boring paragraphs of text with technical info, for the country that is Bulgaria!
ARTIST & ENTRY INFO
Victoria Georgieva (or VICTORIA, but I can’t be arsed to continuously capitalize her name so I’ll just say Victoria from now on) was born a singer, for she started to sing at the age 11, went to a specific school of angel voices (no really that’s what it was called), and tried to go to the X Factor while a liiiiiittle too young until realizing that she needed to wait for a few years, and wait a few years she did, and went on to the X Factor again.
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She didn’t win, but she still got to sign a contract and sing some stuff in Bulgarian before she decided to rebrand, started singing in English, and completely decided that ballads is her style. She cannot really do upbeat most of the time. So you can’t really have a bop from her in the future. (Well except that there’s a couple of songs in her discography that I personally classify as “bops” but they’re more like... idek sad bops?? but they can be danced to, but I get her, she doesn’t do anything that’s more loud and upbeat and clubby and summery kind of - in short, nothing you can go “YAAASSSS QUEEEEEN” over to.)
The entry she ended up singing, “Growing Up Is Getting Old”, is what I can describe to be about overcoming the emotional twists and turns inside of you as you grow older, because as it turns out, it ain’t what you thought it would be - but if you push just a little further, you realize that if you’re growing up, maybe the life isn’t so bad, afterall - you are able to get up. Somehow. It was written as part of Boris-Milanov-led songwriting camp held during summer, and a lot of people seemed to be a part of it because multiple different folk have songwriting credits on the potential Bulgarian entries this year.
REVIEW
Let’s get this out of the way immediately. I prefer “Growing Up Is Getting Old” to “Tears Getting Sober”. The former sounds a lot less irritatingly underwhelming and a lot more positively overwhelming you with warm emotions and sunglow. “Tears Getting Sober” was a song I could never really connect with - maaaaybe the last chorus is much better on there, but it doesn’t do much for me either, I guess.
Their 2021 forray however is a much different kind of thing - once again, going for lyrical non-cliches, Victoria tells a tale about her inner turmoils and continuing in life, in a way that’s personal to her and also kind of relatable to all of us. We all have these moments of fear and anxiety and nervous systems aching. If only there was someone who’d tell us that we’re worth saving... thanks a lot Victoria, you’re the MVP. Filling in the void that Netherlands from last year had brought us but not anymore - another personal song about getting old and having those kind of feelings inside - and doing a great job at taking the baton in the right way (even with featuring the word “grow” in both of the titles, neat coincidence).
Not only the lyrics feel like a hug, the song just emulates ray of sunshine and golden glitter coming down from the sky, Molly Sanden style. The violins in the G major key playing so precisely, building up momentum throughout the entire song, slowly but surely - starting with the ticking clock in the first verse that may have subtle violin in there; and the first chorus is just so simple piano, and then the second chorus has a tinge of electronic something, and the last chorus goes full in with the backing vocals boosting the song, after Victoria performs the quite magnificent bridge... now I don’t have synesthesia but I associate music keys with colors, and to me G major would always come across as something yellow or orange - “Growing Up Is Getting Old” is a perfect example of why’s that for me. And obviously, Victoria’s love for harmony-humming (even if there’s just one instance of it after she sings “star crossed soul”) complements the song to a T.
And it turned out to be a much better choice than last year’s. Maybe finally a female ballad I am getting behind.
Now I wanna know why the bookies don’t appreciate THIS entry as much as last year?
Granted, now it’s 2021 and the environment is so much different, and the songs have changed, and the dynamics have changed, and now there’s suddenly more competition at stake. And for Bulgaria it fares quite much more underwhelmingly - well, at this moment they’re like 6th, which isn’t bad, but there’s a lack of sung praises coming its way, not quite a feat that “Tears Getting Sober” actually achieved, being the bookies fave right before the cancellation of last year. In general the year has been pretty dry for the previous winner picks like Iceland, Lithuania and this, but I can’t say that the previous winner bets from 2020 are all that dead either? Though I gotta say that Bulgaria wasn’t gonna win 2020 anyway, so it’s a lose-lose in this case.
Also I just can’t at that music video being a little dramatic at the beginning, with the cancellation of Eurovision being presented as if it were a worldwide disaster during which we all shall lock ourselves into bunkers and wait until the better days, eventhough the panini is not war and war supplies kit is not just enough to survive it. But it seems like that the world is quite literally falling apart, as evidenced by Victoria going through all kinds of pathways away from her living room, meeting a  (presumably) mini version of her somewhere in between, and literally surrounded by the shaking environment by the last moments of the song
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before we realize it was just reality recursing from the TV’s point of view that Victoria was watching all along, and then she leaves the living room again, but in her world, everything is normal and she could just go wherever she wants by car. Even I can’t come up with a storyline ending that’s somewhat intertwined and all plot-twisty and more confusing than that. But props to her team I guess
Approval factor: Let’s say I somewhat approve this message. Follow-up factor: For the sake of argument let me just say that Bulgaria is moving on a great path, eventhough the former entry leaves me cold, at least the current entry keeps me warm at all times, like a cup of cocoa and a good blanket. Please Bulgaria, never run out of sponsors. Qualification factor: I’ve seen one or two people throw around the “surprise NQ” tag for this song and I don’t get why??? There’s no way that the tense atmosphere of semifinal 2 would sure-fire-ly kill Bulgaria, even if they have a lot less chances to win this year than they had the last one. There can be some shock NQs indeed though, and if there are, I am paging... uhhhhh Finland? Idk why but you might see what I mean if I ever get around to reviewing “Dark Side”. Bulgaria? Never. It may not win the semi but it will cradle around the top 7 somehow.
INTERNAL NF CORNER
That’s right, Bulgaria managed to do both.
At the time when one other of Bulgaria’s songs got released, within the *Special* Eurovision September 1st-onwards range, people naturally succumbed to their primal instinct of asking whether that’s her Eurovision song... only for Vic to probably announce this early on that no, it’s just *one* of potential ESC entries she’s harbouring. And the remaining potential ones were all on her debut EP. Who actually got a more well-orchestrated schedule for everyone to follow, and yet, people were much more keen to cling on the first EP song out of the gate, “Imaginary Friend”. Now I get that the fans of that song were super upset at the revelation that IF is not going, but it is a technically strong song for the sake of being a technically strong song, and I don’t want to think that Victoria is only forced to choose the songs that can win for her, so she’s such a sweetheart for gravitating towards a song she could dearly care about. So props to her team saving the initial winner for last to be revealed, lol.
Though wasn’t her personal favourite a Billie-Eilish-lite-upbeat-kinda-track Phantom Pain?
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Which was also my personal favourite?
Look, I know that favouring the only non-ballad in the whole lineup (well “Ugly Cry” is also not quite a ballad but its beat is kinda so-so, so I tend to ignore it) is kinda sus, also, y’all are sick to death to Billie Eilish comparisons, but I do believe that Billie would never be able to do an “Imaginary Friend” while Victoria could do a “Lovely”. This makes me remember the cover art of Billie’s debut album where she sits on her bed, dressed in white, and so is Victoria on this very MV, with strange shit going on behind her in the mirror. To the mirror, her reflection acts creepy, back again.
The other 2 I don’t feel like caring about enough, sure they got their cred, sure there’s one entry properly crediting Milanov (who seems to not have an actual entry this year that’s purely attributed to *him*, as opposed to 3 last year, 2 of which were performed by acts that returned this year????), sure there’s the funny thing about having a funeral song where out of this and Finland only Austria managed to send a quote unquote “funeral” song, but I think the funeral song would’ve sounded better if the pre-section of it on the “Phantom Pain” video was THE “funeral” song itself, and not whatever was that other funeral song.
In between there was a public sort of survey where people could submit feedback and positive words to Vic’s choices to help her decide - I didn’t get to vote but I feel fine with the winner eitherway, and that counts for something! And the end result was revealed at the very end of Victoria’s very own rooftop concert.
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The colors on the circle thingy of this, they were meant to symbolize all Bulgarian entries up to Victoria’s 2nd one, in pictograms that kind of reminded me of Coldplay attributing every song on ‘Mylo Xyloto’ its own little symbol.
The concert was not only full of music and also adverts for the inaugural sponsor iCard (that also included some element of foreshadow in between the suspense, you’ll see why), but also the Bulgarian folk talking before each song, saying all the positive nice words they can for Vic; that she’s talented, and that they were so excited that Bulgaria was doing well in the odds last year prior to cancellation, bla bla bla... also some people were proud of voting for Bulgaria outside Bulgaia, and they made puns about the forthcoming songs on the concert that they were introducing, and so on, and there was also someone called Dara, whom I really want to be sent by Bulgaria one day to show off that they’re not afraid of doing trashy-esque bops that don’t necessarily win
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Also they reminded me that Lucy from No Angels (aka the sole reason Bulgaria 12′d Germany in 2008) still exists.
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Also Azis.
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There was also an intermission where Eurovision 2021 acts could say all the nice words to Victoria on their own part. And several artists chose to... how shall I put it... use up their several seconds rather interestingly. Like how The Roop would say something real quick only to delve into more of their usual “let’s dance, let’s discoteque! *hand scissors* ;P” self-promo, and Senhit carelessly being allowed to say whatever she wants in Italian without subtitles <3 Sorry sis, they’re only given to people from another white-green-red flag-color country.
About the iCard foreshadow... so there’s their advert about Victoria waiting in the line to get something in the Soft Vocals Store, and people ahead of her giving her money the standard oldfashioned way, and the old lady at the counter is... slow, to say the least. After a good amount of time spent waffling around, Victoria finally pulls out the iCard application and pays for the imaginary items she wants, then narrates some stuff about said application, and a Eurovision entry of hers plays when the old lady is at home, spending time in front of TV enjoying the music. Before the concert, the song that played was “Tears Getting Sober”. The advert played once more before Victoria’s big entry decision and entry MV reveal, and in place of the 2020 entry, “Growing Up Is Getting Old” was the one that sounded out loud... Now you may think that there were attempts at some sort of spoilage here, but after that ad before the concert EP NF result, there was this other advert starring Victoria that played “Imaginary Friend” at the end, a last-ditch effort to trick viewers into going “see? just because that ad played the chosen song doesn’t mean it’s the chosen song!! this song could as well be a chosen song as well!!” yeah no shut up GUIGO IS the chosen song kthxbyebye.
ANY LAST WORDS?
Having said all that praise, I actually have “Growing Up Is Getting Old” fairly low on my ranking. It’s just because the year is so damn good and I have a lot more songs to care about more than this, but I appreciate the gesture that this singer is sending very much. Good luck on your road to conquer Europe, Victory-ia, I’m sure you get the best of the experience and all, because you would deserve it.
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