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#also what the fuck even is my artstyle
haarute · 2 years
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daisuke please get my girl and her keyhusband in strive pls
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yotsuyafan1 · 8 days
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@codemiracle i drew this around 3-5 days before your birthday. the reason why i didn't get to show it to you is because i completely forgot about it💀 but anyways this involves that one hc where seth can turn into a rat :P (that is if you even remember it)
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galaxyofender · 2 years
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well. this took longer than i thought it was going to. have a silly little comic about martyn and doc!
(the bottles from the river bit is a reference to fallen london, if you’re wondering)
#galaxyofart#inthelittlewood#itlwart#some notes about the designs:#martyn's design is a simplified version of what it is supposed to be#because i appreciate my wrist thank you#that and drawing it as detailed as it is supposed to be looks weird with my artstyle being pretty simple#the golden cracks are scars! they're inspired by kintsugi and i love how they look so they are staying for my vtuber martyn art#now with doc. i ended up giving him a different outfit than the one we've been shown of him#mostly because i rewatched the little lore video like some idk five times and i still didn't quite understand what the fuck doc was even-#-wearing? so i decided to change it into something that made more sense to my brain#also also#i know that the overlap between ''watches gebsart'' and ''trafficblr'' is probably just me#but drawing doc felt like just drawing gebs without the mask#i think it's mostly the hair and glasses#so. if i ever draw doc without the glasses and make his eyes green it's a gebs reference!#but also that would work too even if it wasn't a joke about gebs? like. if martyn is mostly green with blue eyes (doc's color or at least-#-it is in my art) then it makes sense that doc would be mostly blue with green eyes#so having the other's color in their eyes would be a nice way to show that they are connected to each other?#okay now im done with rambling on the tags#okay no one last thing#with the FL reference. i want to make stuff about martyn in the neath now#he would be a nemesis ambition person i think#but im biased because that's my ambition too-#OKAY NOW IM DONE
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dailyoyo · 5 days
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all that said. despite so much of this stuff being heavily future-based. i find og jsr more fun to actually Play LMAO
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were--ralph · 4 months
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why exactly do you dislike generative art so much? i know its been misused by some folks, but like, why blame a tool because it gets used by shitty people? Why not just... blame the people who are shitty? I mean this in genuinely good faith, you seem like a pretty nice guy normally, but i guess it just makes me confused how... severe? your reactions are sometimes to it. There's a lot of nuance to conversation about it, and by folks a lot smarter than I (I suggest checking out the Are We Art Yet or "AWAY" group! They've got a lot on their page about the ethical use of Image generation software by individuals, and it really helped explain some things I was confused about). I know on my end, it made me think about why I personally was so reactive about Who was allowed to make art and How/Why. Again, all this in good faith, and I'm not asking you to like, Explain yourself or anything- If you just read this and decide to delete it instead of answering, all good! I just hope maybe you'll look into *why* some people advocate for generative software as strongly as they do, and listen to what they have to say about things -🦜
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if Ai genuinely generated its own content I wouldn't have as much of a problem with it, however what Ai currently does is scrape other people's art, collect it, and then build something based off of others stolen works without crediting them. It's like. stealing other peoples art, mashing it together, then saying "this is mine i can not only profit of it but i can use it to cut costs in other industries.
this is more evident by people not "making" art but instead using prompts. Its like going to McDonalds and saying "Burger. Big, Juicy, etc, etc" then instead of a worker making the burger it uses an algorithm to build a burger based off of several restaurant's recepies.
example
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the left is AI art, the right is one of the artists (Lindong) who it pulled the art style from. it's literally mass producing someone's artstyle by taking their art then using an algorithm to rebuild it in any context. this is even more apparent when you see ai art also tries to recreate artists watermarks and generally blends them together making it unintelligible.
Aside from that theres a lot of other ethical problems with it including generating pretty awful content, including but not limited to cp. It also uses a lot of processing power and apparently water? I haven't caught up on the newer developements i've been depressed about it tbh
Then aside from those, studios are leaning towards Ai generation to replace having to pay people. I've seen professional voice actors complain on twitter that they haven't gotten as much work since ai voice generation started, artists are being cut down and replaced by ai art then having the remaining artists fix any errors in the ai art.
Even beyond those things are the potential for misinformation. Here's an experiment: Which of these two are ai generated?
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ready?
These two are both entirely ai generated. I have no idea if they're real people, but in a few months you could ai generate a Biden sex scandal, you could generate politics in whatever situation you want, you can generate popular streamers nude, whatever. and worse yet is ai generated video is already being developed and it doesn't look bad.
I posted on this already but as of right now it only needs one clear frame of a body and it can generate motion. yeah there are issues but it's been like two years since ai development started being taken seriously and we've gotten to this point already. within another two years it'll be close to perfected. There was even tests done with tiktokers and it works. it just fucking works.
There is genuinely not one upside to ai art. at all. it's theft, it's harming peoples lives, its harming the environment, its cutting jobs back and hurting the economy, it's invading peoples privacy, its making pedophilia accessible, and more. it's a plague and there's no vaccine for it. And all because people don't want to take a year to learn anatomy.
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chisatowo · 1 year
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Thinks abt eternal gales
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robobarbie · 1 month
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Hello hellooooooo! We recently had a banner contest in the discord server, and I wanted to show y'all the awesome entries that didn't win. They're all really cool in their own ways, so I wanted to give them each a lil moment.
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(by @/jestie)
Love the focus on xyx!! He reminds me almost of what I'd think teenage him would look like. Very chill, sporty, and out with friends on a beautiful spring day. The linework in this feels really soft as well -- especially on those hat details. AND THERE'S CAT!! CAT!!!
All other submissions under the cut!
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(by @/hunddenseje)
I like the details in the flowers a lot for this one. The way people draw roses and how they choose those inner patterns is always neat. And the little plants and mushrooms on his shoulders are fun!! They go well with that striped shirt pattern!!!
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(by @/stintsy)
The way this artist circled the boys with that pink rosy pattern will stick in my brain for a while. It's v pretty, and it's like they opened a bush and found us in there for some reason. "Hello! Happy Spring!" Thanks boys please close it back up!!! It's my cry hour in the bush!!!!
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(by @/emmascient)
This person's artstyle is so unique and full of life. The little spots of light coming through the trees just adds to whole thing, too. And I really like seeing fanart of owl with textured hair!!! Also check out xyx's fucking biceps holy fucking sh-
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(by @/.mewo.)
Just a bunch of bros on their lunch break bayBEEEEEEEEEE!!! I like the detail of toast's coat tied around their waist and the fucking anti-societyboy shirt quest is wearing LMFAO. Also cat is ADORABLE in this. God. More cat art. Always need more cat art!!
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(by @/c1nnadoll)
Every time nightowl is drawn in a croptop, two months is added to my life. I just know it's true. God bless that cute ass flower crown and the perfect little peace sign. Man looks so stable and happy. I hope he had a nice day after this picture!!!
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(by @/fluffydeer21)
Toast and Quest look so content and cute with their flowers. And there's another neat rose with a lil interior pattern! Held, of course, by this artist's fave LI. Xyx looks pretty good with gold jewelry, I cannot lie. I have no idea why I made them green in game. LMFAO
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(by @/noneivly)
I like how this feels like a painting. Like those brush strokes and even the palette choice just look like something you'd see hung on a wall? It's really cool. Also the little detail of the chibi picnic boys in the background makes me giggle. Small!!!!! So fucking small!!!
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(by @/kiki_221)
The energy in this is excellent. You can almost hear them laughing together at Toast's expense (deserved I'm sure). I'd like to imagine they're all relaxing at a park after a big lunch. I hope they got to discuss all the good things that happened to them this week.
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(by @/01noxxie10)
Another excellent chillin in the grass pic! Purple actually looks really good on Quest. I don't think I've ever drawn him in that color before? So this image made me think about that a LOT. Also look at fuckin chill ass xyx. Calm beautiful motherfucker. Fuck you!!! Fuck you!!!
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There's two more images, but those are the discord banner winner and the one I chose for my twitter! If you want to see those excellent drawings, check out my twitter here or join the discord server here!
Thank you everyone for all the submissions! I treasure them deeply!!
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sukunasweetheart · 7 months
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the urge to throw trueform sukuna into the shoujo manga genre....
(fem!reader, sexual undertones towards the end)
it would be so funny yet so beautiful...i also think he would look so great in that flowery, feminine kind of artstyle <3-
in terms of cliche shoujo love interest, he's a lonely immortal god who is against everything that supports the notion of love... until he experiences what true love is like, for himself. you're his little servant toy that he mingles with for some time, until he realises something's wrong with his heart...
i love him for what he is, but wouldnt it also be lovely to see him in a softhearted story?? the almighty and powerful, but grows weak in the knees all because of one woman!
one day, imagine if he, the most renowned selfish man, with complete disregard for others, who had always valued himself vastly more than anyone else, comes to a point where he sees you in the way of an unstoppable attack from the wrath of an enemy, and rushes in to tank the would-have-been-fatal strike in your stead...
it happened in an instant. he didnt even realise he was moving until he had already been hit. he's bleeding for the first time in a thousand years. he's hit, and it should hurt, it should feel unpleasant, because he certainly wasnt planning to be hit, nor did he engage in this fight for his own pleasure, but for your protection.
yet, he feels relieved. you're tucked behind him safely, looking up at him with worried eyes, and he feels relieved, all because a weakling like you is alive.
after he sends you away to uraume (who gives you the stink eye), he promptly kills the opponent but becomes a little weakened temporarily afterwards as a result of the powerful attack
he's absolutely grumpy about having to be bedridden for a few days for recovery, often stares down at you with unreadable eyes, like he's in deep contemplation about his own feelings
oh fuck me, he thinks, when he finds himself wanting to comfort you as you're in tears over him, even though he's the one that's hurt.
its a confusing sensation, feeling like shit but also not hating everything about being in the centre of your concerns. look at you, feeling so guilty, so worried sick, fussing over him. as you should. he mulls over the incident where he uncharacteristically jumped in to protect you... but he's not one to over complicate things for too long. he'll just continue to do as he pleases, just like before. and if that involves showing you some affection, kissing you, holding your hand, shielding you from his woes... then so be it. if he's the strongest, if he's a god, shouldn't he also be able to save such a frail thing as you?
he orders for your presence in his bed to keep him entertained, but he doesn't even say a word when you're there laying next to him, he's only just staring at you and giving curt touches, like your body is a plaything to him. maybe palms your thighs and breasts, but it doesn't feel sexual at all.
"it's not so bad, having you in my debt," he suddenly says, as sukuna plays around with a lock of your hair. these new feelings he harbors, intrigues him just as much as they irritate him.
"i do owe you my life..." you tell him in response.
"so you're aware. and? what will you do about it?" he asks you.
"i'm not sure, my lord... what would you like me to do?"
"how sly of you, turning the question back onto me."
he thinks about it for a moment.
"well, i suppose there's nothing you could offer me but yourself," he says as he slowly undoes your robe, the other free hand grabbing your face.
"...and your everlasting devotion, to me."
as he's about to sit up to continue, your tiny hand pushes against his chest in resistance.
"you mustn't exert yourself, your wounds are still healing, my lord," you protest, much to his annoyance.
"cease your fretting. movement of this degree isn't enough to hurt me," sukuna sighs, grabbing your wrist and pinning it down against the sheets.
"i... i can do the moving," you tell him with determination, which earns you can amused smile.
"...oh? now that's certainly worth considering," he says, slowly letting go of you.
you carefully get up to straddle the larger man, sitting yourself down on his hips.
"alright then, my brave little devotee. entrance me."
and you do just that for him, all throughout the night. (it wasn't the first time, and it certainly wont be the last)
sukuna learns all about how some fragile things are worth keeping around.
at first, the relationship revolves solely around his own pleasure and satisfaction. but as the ice begins to melt, he sinks into a trap in which he's seeking more and more to keep your own happiness and your beautiful smile in place. he begins to hurt when you're hurting. it was exactly as he feared - his life becoming molded around one singular person who's somehow crawled their way into his heart-- his heart that should've been sealed tight.
at times, when his teasing goes too far, and your bright expressions dissolve into sorrow, his own mood drops considerably and there comes seeping in a crushing feeling in his chest.
he lifts your face up by the chin and says; "i'm only joking. don't make such a pitiful face."
but when he realises that you were merely feigning your hurt, giving him a little cheeky grin, he flies into a quick, but playful anger.
"you little minx. i've spoiled you a little too much haven't i? you're getting ahead of yourself."
he proceeds to lift you up into his arms, an extra hand keeping your wrists together, as he aims to litter his bite marks down your neck and shoulder.
"aah! forgive me, my lord!" you exclaim, writhing around in his tight grip.
but there's an audible giggle in your voice.
Masterlist
tagging; @vagabond-umlaut @yuujispinkhair @satkuna @skunaskitten @sukunastoy @theprettyarachnid @sunshine7queen @gojos-thot-patrol
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peacemaker-ic · 1 month
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What will you do if sims 5 is a realistic gameplay! Not cartoony (maxis match), this will destroy your business will you switch to alpha? That's really a good question lol.
Firstly, you assume this is a business for me, which it isn't. It's still a hobby and I plan to keep it that way which allows me to have much more freedom with my decisions.
I highly doubt TS5 will be realistic though (let's be honest here, it ages incredibly poorly and has a much narrower appeal because of the high-end hardware needed to deliver the look), also we have already seen pre-alpha Rene and it appears to be an evolution of TS4 art style. Even if Rene isn't TS5, I doubt they would have such drastically different art directions. The sims franchise has never been realistic, and always tends to have 'cartoony' undertones or overtures, so it would be a huge jump to make it anything but that.
But in the unlikely event it is? I probably would retire if I am no longer inspired to create. For me it's not about the style or being Maxis Match vs Alpha (fucking stupid argument if you ask me) but it's what I like personally. If I don't like the artstyle I won't make anything 🤷‍♂️
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el-pada · 4 months
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not gonna even dignify this with a direct response cause clearly you motherfucker lack basic reading comprehension
but hey! lets have a talk abt this
i mainly base my iterations of him (rise, mm and the space 2012) on 2003 which i stated and made clear multiple times here
so most if not all of the leosagi started with 2003, makes sense, its the most he ever interacts with leo in the franchise, they have lots of great dialogue and an interesting dynamic
you wanna know what else this iteration started?
making them the same age range by showing it in a flashback the same arc he is introduced in
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right there you can clearly see hes a kid in the same time the turtles were, the artstyle itself does make it confusing at times but like, even hearing him with the akward voice acting this is a kid (0:0 to 0:55)
they even refer to him as "young samurai" still in training
youtube
but thats not enough for you? fine, lets look at the comic design
now what are some of the main things that show up in his design?
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the scar
the mifune crests
now lets look at the comics!
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in the second chapter of volume 1 we get to see a teen usagi a couple years into his training, before working for mifune, what do we see here?
he still doesnt have his scar and mifune crests
he gains those after become a proper samurai, now we can look at history and see that a samurai was able to be trained as young as 15-16, assuming that was usagis age range we can reasonably line it up with the timeline of him serving mifune for a couple years, becoming a proper samurai then eventually losing him and gaining his scar
if we look at canon hes implied to be in his early 20s at most in the comics themselves (the artstyle just isnt kind to him), which is why i dont draw that iteration as leosagi, just draw inspiration from the character writing for usagi
now lets look at the 2003 design!
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see something here? thats right!
his scar and crests arent there
the main things that one can use to differentiate between his life as a teenager vs an adult are missing!
"oh but the scar is just stylized, and the crests arent there for simplifying the design"
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actually nope! the animators made a concious decision on his design, shown in multiple angles that its a weird eyebrow shape and not an actual scar!
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and tomoe's design shows that also shows they very much could add the crests and chose not to, which makes sense as this iteration has the most canon accurate to the comics take on usagis world
and what did i make sure to incorporate into my usagi design? thats right!
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no scar or crests in sight!
and if you really wanna get on my ass the fucking writer of rise liked my iteration on twitter lol
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so in conclusion suck my dick and balls and do some research before accusing me of something as nasty as that
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bogkeep · 16 days
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Would you recommend the SSSS comic? I know little of it beside the very beautiful artstyle and premise
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to answer the question of if i would recommend SSSS as a comic: yes, yes i would.
a description for those who don't know: Stand Still Stay Silent is a post-apocalyptic horror + adventure webcomic set in the nordics (norway, sweden, denmark, finland, iceland) that have been isolated from the rest of the world and gone back to their old gods. the the world outside of safe zones is full of trolls and beasts - humans and mammals that got infected by a horrible virus and turned into monsters. the story follows a ragtag crew that ventures into the old world (derelict denmark) on an expedition to collect books.
the comic updated every workday until it concluded in 2022, and consists of two Adventures. the creator had plans for many adventures with these characters in this world, but ended it after two when she wanted to take a new direction with her life.
what i love about it:
- the art is GORGEOUS. it's been a huge source of inspiration for me. open any page and it's a masterpiece, and you will ask yourself "how the FUCK did she update this FIVE DAYS A WEEK"
- the characters are wonderful and endearing. i just, i love them so much. i am so thankful lalli hotakainen exists he is one of my #1 blorbos forever
- the world is so cool. the blend of chunky sci-fi and norse mythology fantasy magic slaps. it goes so hard. i fell so hard for this comic when i got to the big ferry ship with a viking style dragon head prow added to it. it's everything
- it really really gets nordic cultures. it's difficult to explain all the dynamics and nuances but it just gets it. it brings me as a scandinavian a lot of joy to read a story that speaks to my heart this way. the attitudes, the language barriers, the cultural differences... it was so refreshing to me in a media landscape dominated by american stories. when the pandemic hit, i decided to reread the comic because i found such an odd comfort in seeing how it depicted the scandinavian countries reacting to, well, a pandemic.
- there's kittycats
what i don't like about it:
- the most glaring and obvious flaw is that everyone in the comic is white. there's not a single character of color anywhere, not even i background shots or the prologue. there's no mention of the saami people (the indigenous people of northern europe), either. i believe this was done in ignorance more than malicious intent, but the implications are Extremely Bad and it's been bothering me (AND MANY OTHERS) since day 1. that is the number one caveat i will give to anyone wanting to check this comic out. i've been in the discourse trenches and i am not going to excuse this. it's just bad!
- you can tell in the middle of adventure 2 that the creator has kind of lost interest in the work, around the time when she found jesus i guess. like, very few people can keep up work on the same creative project for years and years and years and i think it's fine that she wanted to drop it, but it's a bit sad to see the comic dragged to its end like a limp corpse, and feeling like the creator no longer really cares about the characters.
- minna sundberg has said and done some questionable things, presumably gotten somewhat radicalised over time, and has also converted to hardcore christianity which is what her new works are about. there's nothing about this in SSSS - there is a moment of christianity represented in the story in a sort of mythological sense, just like the other religions, but this was written before minna's conversion. her new works... are a Choice. i have much to say about them, and i have, and im not gonna rehash it now.
SO YEAH hopefully this will help you take an Informed Choice! i got into this comic in 2015 and was deep in the fandom and it's for better or for worse part of my soul foundation now.
i also recommend A Redtail's Dream, minna's "practice comic" before SSSS, based on finnish mythology and the kalevala.
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ouroborosorder · 1 month
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VFX ask! You've mentioned before that Jessica the Liberated has notably good bullet and glass shattering VFX, would you be willing to break down what makes them stand out?
Okay yes absolutely I will, and in order to do so, I am going to briefly talk about Arknights' history of guns because this is my feed and you can't stop me. This one will probably be long. I wanted it to be short. But it is not.
Guns in AK's worldbuilding are extremely rare, with only Blacksteel, Lateran, and collab ops wielding guns. So there's a sort of weight towards making the rare gun wielder... feel like they're using a gun, making them feel distinct from a crossbow.
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Early on, AK did this in a very very simple way. Simple, single color muzzle flash, impact spark, no visible projectile. All the guns worked hitscan, which did really help to sell the illusion of a gun, it hits instantly.
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Exusiai even amps it up a little and adds a visible bullet trail when she's in Unloading Mode!
But for a time, because of how rare guns were, that was kinda... It. After Nacho Cheese Executor, the next wielder of a traditional gun was the Rainbow 6 Siege Operators?? Really??
R6S is extremely important. Being from a shooter-ass shooter game, they had a lot of reason to make them feel like real guns. So what does Ash do? Well!
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That's a VISIBLE BULLET baby!
It's WILD that removing the single biggest trait about guns - that they are instant - does a LOT to actually help sell that it is a Real Gun.
But on top of that, they do a few interesting things. The muzzle flash isn't just a single flash, it's a semi-realistic looking muzzle flash that also releases sparks. The bullet trail emits sparks as well, eschewing AK's stylization for the sake of making it feel like a Real Bullet Trail. This really helps sell the
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Even on the impact, there's no Textures or traditional bursts to be found - instead it is black, white, and red sparks alongside a very very layered flash of light. This is really unique in AK, and it serves brilliantly to juxtapose the R6S ops within the world of Terra, while still being over-the-top enough to fit in within the game's cartoony artstyle.
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What's interesting is that these choices carried forwards in the future! Enforcer has very realistic-looking muzzle smoke with Ash's black/white/red sparks. Meanwhile, Insider has a visible bullet and sparks coming out of the muzzle flash!
Also I just barely noticed while writing this but all the Lateran use the shape of their wings as part of their effects! Exusiai's bullet trails are triangular like her wings, Ezell's impacts are dark iregular polygons with a lip like his, Insider's trail is rectangular like his, and Cool Ranch Executor's shots are shattered diamonds that fade to black as they get closer to him. Neat!! That's SUPER fucking cool.
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(Also notable is that Exusiai and Ezell's effects are the only lateran guns that don't have a predominantly white aesthetic. Just a little treat for Exu Errari Believers)
So, with a history of four ops with Real Guns and a bunch with weird magic guns, how do you make an operator whose gimmick is that she is definitively Terran who also uses a fuck ton of Guns?
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Jessica's muzzle flash is a realistic-esque flash that quickly fades into a burst texture. She gives off a few sparks like Ash does, but there are few of them, and they're really large for stylization. Also her bullet is much larger, but is distinctly a realistic bullet.
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I wish so badly I could get footage of this one properly but an image will have to do. The trail of the bullet is a rotating mesh spiralling like the bullet is rotating. Also the bullet itself is glowing, allowing it to stand out better against the background.
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And when it hits, hooooly shit. There's blurry, semi-realistic looking light textures flying off the enemy, sparks, and the same hitflash she has on her muzzle flash (cool asset reuse there!) They went all out to show the impact of her shot, since it is a Real Ass gun.
AND ALL THIS FLAIR AND DRAMA FOR JUST HER NORMAL ATTACK. THIS IS OFF-SKILL. When she's on-skill...
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WHOO. WHOOOO. WHOOOO.
The muzzle flashes become longer to sell a BIG impact, but they last MUCH shorter (this muzzle flash lasts one single frame), since all her skills are rapid-fire, making it feel like bigger shots in less time. The impacts become ABSURDLY BIG. And then. My absolute favorite part of the whole thing.
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(These are Not The Texture, but a similar, oft-mistaken cousin of The Texture.)
This fucking followthrough. Every hit on an enemy creates a burst of shattered glass and fire. I would not have thought of adding EITHER of these, but I love it. It's a great call to her art, it's unique and distinct, and even though it can be "where is the glass coming from" it's so cool i don't care. I literally saw it and gasped and went "I have never seen this before." It adds great color contrast, conveys the armor-piercing nature of her bullets, adds unique shapes, makes it look more chaotic, I can't praise these glass shards enough, I love them, they're so cool.
Fortunately for you, Jessica's skills all kinda look the same, so I don't have much more to say about this. I like that her S3's muzzle flashes create more chaotic sparks, creating the look of a wild, uncontrollable spray and pray strat. I like that she fires multiple shots and muzzle flashes but only shoots one bullet, but you rarely ever notice it because of the weight of the impact.
But I have one final thing to say.
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BEHIND HER IN HER S3 SHE HAS AN ACTUAL ROILING, BURNING, MOVING FLAME. WHY IS HOEDERER BEING SHOWN UP BY JESSICA. WHAT THE FUCK.
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sparkbeast20 · 9 months
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My thoughts on the 3rd PV
First, the CG with each kings..
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Beelzebub lending his coat to a sleep Bael: This is enough prove to tell me that Beelzebub and Bael's Relationship isn't bad or worse after Beelzebub left Avisos.
Like many others, I assume that Bael hates Beelzebub for leaving Avisos or letting Bael stand in for him as "King" of Avisos. Like I would've assume that Bael resent Beelzebub in a way, but after seeing the Chat feature vid and this CG. I think that even what Beelzebub did, their friendship is still strong.
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First appearance of Leviathan in a CG: *HOT, HOT, HOT!!!!!! GODDAMN HE'S SO HOT*
Anyway, yeah. This is the first time we ever see Leviathan in a CG form, because most of the time it's just the Legendary Card artstyle. And judging from the background we are in his castle/palaces. And we can see his coffin in the background.
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Seeing Satan in action: Yes!!! I love action stills CG.
All I can say is that, Satan is hot in this CG, and also, Mammon at the right side corner.
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Seeing Mammon in action: RIP that Angel
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This makes it clear that Hell has day/sun, and Mammon using his signature weapon which is golden fist summoned... Which (I think) that Tartaros have in common.
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The Pact marks are on their tongue:
So in the 2nd PV, where Satan is licking MC's finger, it turns out that MC was "Breaking" Solomon's contract with Satan. And now with this new PV. It shows that the kings and the 72 nobles' pact mark on their tongue.
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Unknown Character would I aren't sure if their angels or devil:
I chatted with my friends in discord and we assume that she'll either be one of Solomon's wives or failed angelfication.
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Devils turning into angels: *I love TF (Transformation scene/art)*
I got to say, wow... That looks painful as fuck!!
And no, the Avisos devil is a lesser devil and not Naberius.
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Gabriel leading the attack on hell:
RIP my theory that Satan knocked Gabriel out and dragging him into hell with us after their fight.
Seeing Gabriel with six wings is... well 🥵 "Klein, get your man!!"
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Paimon's Sex CG with MC:
If you were like me, you would've think that we are having a threesome with Paimon and another devil, but no it's not.
We are in front of a mirror, and Paimon is behind us, you can tell that the one that is showing Paimon's face is his reflection in the mirror. And the dark shadow in the middle of the CG is MC, cause you can see the purple hair.
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Zagan's sex CG with MC: *Oh shit his hot!!!!!*
Okay, what drew me was his quote, he is clearly referring to Solomon, when he said "Him" which hurts me... But again, it's better for the story that most if not all of the devils don't like us, because it makes developing a bond/relationship with them even more sweeter.
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Bonus simping... Put me into a chokehold with your arms Sitri!!!
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Ppyong can talking!!! and he sound adorable 🥺
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Minhyeok's death: (RIP to our Simp)
So this conforms that Minhyeok die and he is the "Plot device" of MC's story.
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Gabriel just comes out of the PC:
Just... Why XD
And that's it, I'm happy with this summary of the Prolog and story for... the first few chapters.
Don't be shy and share your thoughts on the PV, either by reblog this or sending an ask in my Inbox/
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just-null-cult · 5 months
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Dear noritoshi cult leader!!!!!! I wanted to know if you have any recommendations for other artists or content creators that post for our boy noritoshi?
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my devout cult member!!!!!!
I don't know many artists who are still active or still draw Noritoshi stuff. I mostly get my content from pixiv or pinterest even if it's.... severely rare.... and even then, they've only drawn him once, and that's all but it's something!
btw when I say some aren't active, I mean they haven't posted in a while. fingers crossed they cOME BACK PLEASE GOD I MISS YOU.
My list is in no particular order unless you count who came to mind first?? nonetheless, here are some Noritoshi artists that I know of/taken inspiration from
kamo_sympathy [Twitter] haven't been active for a while, but I still enjoy the stuff they have there. Very good!!
getou_0203_ [Twitter] also semi inactive. they're a Getou, Gojo, and Choso enjoyer too. how they drew Noritoshi is smth I inject in my soul.
ohayo_akachan [Twitter] again... kinda inactive, but still. I enjoy their content a lot while I can't really understand what they're saying. DeepL my saving grace.. their style is v similar to the anime style, which I find super cool!!
Gotharcheologist or @/alegnace [Twitter and Tumblr] They're a chosonori shipper and active! I really like how they draw Noritoshi and Choso. how they draw blood is so good, how they draw faces is so good, THEIR ARTSTYLE IS SO FUCKING GOOD
magical_candy15 [Twitter] They didn't post a lot, nor are they active as of now, but the few scenarios were really good and fed me in my drought for a while. I love u..
rin5su0605 [Twitter] A Todo×Noritoshi account with some love to the rest of the Kyoto group too! This person was active as of June 2023, but I'm using copium. I really like how they draw.. and the color choices oh my fuck.
mecuru_MECU (?) [Twitter] I'm a bit iffy on this one. They look to not be doing jjk anymore, but they were once into Noritoshi if you go to their earlier posts. Their linework is beautiful, like their colors! there's something about their work I really like.
and that's all I have, I think? I know there are others out there that i don't know or don't remember, but I'll probably add them over time if i find more or if anyone else has someone in mind to recommend in the comments of this post!
yoshida_jyu [Twitter] They mainly post in a comic format! theres also some Megumi×Noritoshi shipping so if thats your thing, this dude's your dude. i have no idea what theyre saying but they draw cute expressions. also draws mainly Noritoshi, Kokichi, and Megumi
16shelter [Twitter} also a Megumi×Noritoshi shipper. Little warning: their art can be nsfw/suggestive at times, so be careful w that if its not your thing. Their anatomy is good AND POSING im grabbing my pen.. also, this person finds Arata cute, so theres some art with him too!
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shadale-s-safe-space · 6 months
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I don't know much about you as a person, but from what I can gather you've had a long journey with art, but still have the motivation to continue even when its rough. I'm sure you didn't start out making masterpieces, so if its not too much trouble, do you have any advice for a 16 year old artist losing motivation? i feel like im stagnating right now and its awful
Idk man, all I can say is, draw watchu want without the care who's gonna see it or what they gonna say , commit to new ideas and care less about pleasing everyone, because I know that way too well, I started learning by drawing animals, flowers and nature, "you should draw something else", switches to furries " No you must do human portraits", draws humans *no one fuckin cares*, and I felt miserable drawing what I didn't want all the damn time just trying to please everyone and be liked, hell, I still do that sometimes cuz I'm a dumbass. When in reality, when you do your own thing is when you're the happiest, this internet bullshit? Yeah don't trust the likes and favs, people like what they find relatable, no one really knows how much time you've spent on your drawing or how much you love it, when a 5 min doodle you did could do more than a painting that took 2 whole days to complete just to be scrapped in a new speedy record, paint what you love for yourself and you only.
Don't be shy to learn new things, I have tons of stuff I don't post here cuz I know people wouldn't care about it, but here for this post, have this that I practiced when I felt too depressed to think of anything good and wanted to step back from the MD artstyle
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You'll see, you'll thrive when you draw what you want, and get yourself a drawing buddy! That way you'll stop focusing on the internet and more on each other, and each other's improvement. Tbh I struggled with that one. Since everyone I had were not into art irl, I somehow managed to find someone after 10 years of drawing alone. I honestly wanted more people to join in and make an improvement circle, but unfortunately that never happened.
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I found myself twice as productive now than ever, even though I'm not active here as much I am still drawing and making things, ofc giving you more comics! And other fun things in the future I hope.
If you're struggling to draw something just do it, man commit, i was uncomfortable drawing men and male characters for years, I've wasted so many years being "too uncomfortable" and draw a naked person like yeesh who fucking cares, it's for studying.
And ofc if you feel like you're not improving at all please, please experiment with your artstyle and try something new, please refresh your mind, I was stuck for years doing the same thing over and over, same colors, same 2px brush, drawing like a machine same shit over and over, I felt so stuck and lost, but also afraid to do something new, idk why, I guess I never felt good enough or deserving of it. I also didn't go to art school, I am NOT a professional, nor will i ever be in my opinion. Hell, me feeling like I'll never be good enough left me afraid to try and apply for art school, they were asking for sculptures, different mediums all that scary stuff and I was like, I don't.. know.. how to do those things... I can't build a portfolio in less than 3 months?!?! I don't even know how to use half of what they're asking for!!
In reality at the end of the day, art is what you make of it and no one can stop you, search for inspirations and don't be afraid to try, yes you'll fail fist 2 or 10 or hell even 100 times, but you'll come back with more knowledge than ever.
For ending I give you the most confusing drawing to ever exist [dw he's just sleeping on top of her and she's just ghasping for air but awe romance or sum lol] is it weird? Yeah but I had a fun time making it hahaha
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Idk I'm bad at putting my thoughts together, but hopefully some of this helps.
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angelicguy · 8 months
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was talking about it the other day but its sad how we are never going to get really big budget games w/ funky artstyles again. like if you look at the majority of big budget releases lately, they are all kind of going for the same thing as far as actual modeling goes- hi fi, super detailed complex models that try to portray as much detail as possible. which is fine for certain games, but it makes me miss the big swings devs used to take.
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take street fighter 4 for instance- despite being over 10 years old at this point, it still looks REALLY good. great art direction, has a weird painterly look so everything has a cool watercolor style to it, models are expressive, etc. and this was a BIG release, its not some indie game (where most big stylistic swings tend to be made nowadays).
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compared to street fighter 6, which is going for photorealism (with strong choices made as far as animation and color goes) it looks dated in the context of graphics generally, but looks WAY better than its contemporaries from the same time period. my fear is that street fighter 6 wont look that great in 10 years time.
side note, its also why street fighter 5 was really only loved by hardcore fans. it does nothing particularly well! its a halfway point between realistic and artistic to the point where it feels like a side-grade rather than an improvement or even its own original idea!
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whatever leaps were made in lighting and texture quality are essentially irrelevant here. fucking gross!
the thing is, i dont think this is a deliberate choice that devs are making right now. from what i can tell, recent rendering tech has made it way easier to achieve a handful of lately- hi fi LIGHTING, increased TEXTURE DETAIL and HI POLY COUNTS come to mind. these are cool, but if youre a dev who wants to make a triple A product, you kind of have to use whatever tech is on the table to make a product look cutting edge. none of those encourage taking wild stabs at cool art directions. devs used to use those cool art directions because it was the ONLY OPTION THEY HAD.
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classic case being windwaker right. the gamecube was a huge graphical leap from the n64, where even getting a model to look like something was a challenge. compared to ocarina of time, windwaker looks absolutely fucking incredible. it got a lot of pushback at the time for being too kiddy, but really the strength of its style is a result of doing as much as they possibly could with the platform they were working on. no high poly counts, the shading tech was relatively simple, and the textures (while a huge improvement over the n64!) are still basic compared to what we have today. windwaker still looks impeccable to this day, and even the HD remaster they made which, ahaha, improved WHAT
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LIGHTING and TEXTURE DETAIL. but without a real consideration for the original artstyle (or why it even existed... which was the gamecubes limitations) it just looks worse.
in response to this pushback (i think, idk i didnt work at nintendo at the time) they gave twilight princess a way more "realistic" look. but given the rendering restrictions of the time, it still has a fairly robust artstyle
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proportions are more realistic obviously, but in order to achieve that realism without the kind of lighting tech we have now the "lighting" is BUILT Into the textures. look at links sword, how it kind of darkens near the hilt, or how the shadow on the keese's wings is just kind of painted in specific areas. i would argue that twilight princess looks a LOT like street fighter 4 in that area-
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damn! they almost look like theyre from the same game! but twilight princess was celebrated for being "realistic" while sf4 was noted for having a funky watercolor style (thats built into the focus attacks even!). its so so smart, because the devs knew they couldnt go for photorealism (like so many games of the era tried at and completely failed at!) so they went for a mix of cool stylistic decisions that allowed a game to look GOOD in a subjective, artistic way.
Not that games don't try and apply artistic principles now, but its a lot less unique. look at mario odyssey
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its just a beach. and it looks great, its well rendered, but its just a beach. colors are clearly intentional and very pretty, but it's nothin that special right now, probably will look even less special in 10 years even compared to levels in the same game.
what im curious about is when are we gonna get back to that kind of artstyle meets rendering tech! if ever! current tech makes it so devs are kind of forced to go down the same boring path. look at mortal kombat 1:
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im sure there are some leaps in texture and lighting, but they keep taking shortcuts. all the faces are modeled after REAL peoples faces and they mocap for expressions/conversation, which gives a really boring look to it. the fact that mk11 and mk1 look so similar so many years apart (4 i guess isnt that much but there have been leaps!) is disappointing to me.
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then you have tekken 8, which is like the best looking game ive ever seen. for a while i found it hard to put my finger on why, but my brother said something really smart i feel- they made all of these models by hand. theyre essentially digital statues. they didnt pull actual face models, they just worked on their features until it looked correct. on top of the lighting and texture work, it creates a look not unlike the renders tekken has been using for years. which is convenient for them, because they can finally match the kind of real-time fidelity they've been chasing for like 30 years
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hell it looks BETTER than that. so what im trying to say is im hopeful that art direction will catch up with the kind of rendering tricks/strengths we have.
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i think tekken 8 feels like how soul calibur 2 probably felt at launch. does a lot of the same things given the time period
i still think hi fi rendering doesnt make for a good looking game, but rather where the focus lies for the player. for tekken it makes sense that they would focus their horsepower on detailed models and stages- youre gonna be lookin at that forever. look at elden ring
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texture wise, SUPER low res for 2022. maybe even 2020. but what they do with the horsepower is genius- they focus on scale to translate locations of objectives to a player while also reinforcing the feeling of adventure, on top of extremely strong choices in color and lighting. i hope, going forward, games focus on how they can use this kind of tech to reinforce a games "gameplay mission statement" while keeping strong artistic choices present rather than focusing on being able to wow someone with a couple of screenshots at the cost of BOTH of those things. im just ranting though french press got my ass
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