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#WHAT A GOOF!!!
absakilit · 10 months
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The boys! The grumpy boys!!
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tumbwr · 2 years
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do u ppl *think “etic” or “eee tee sea” **in your head when u read this? -> etc.
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electrozeistyking · 4 months
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i drew this while watching a hallmark christmas movie and has thus called it "n blacks out after getting kissed: the dollmark crisis movie"
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luna-lovegreat · 7 days
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So one thing I like about Time is that he will talk about his life and journeys
He talks about it! He'll tell the boys stories and answer questions. (...when asked)
Obviously he tells his family- Malon knows everything
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But he has also never held back from telling the boys stories or answering questions
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I'm still always cackling over him telling them about gerudo town- he is way too proud to brag about being a mischievous gremlin
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"I proved to be a greater thief than all of ganons tribe"- oh yeah. He's definitely the good influence. (That's sarcasm, Wars is the one good example for the younger ones.)
He just. He looks so smug to tell them about his experiences with the Gerudo- I love how often we see him just talking to them and answering questions about his life.
Even if it's clearly painful memories- he has still always told them
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*sobs*
Obviously Time talks to Twilight the most about stuff- and everyone knows that (to where Sky went to him for questions about Time)
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But the thing that get me the most is Wind.
Wind asked about... everything! Wind asked about his first journey and his life- and Time told him
The sheer transition from
"I was wondering... about your original journey"
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To
"You told me about your original journey. Everything you said... the sages you described, the old traditions, the old stories- all of it! ...)
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And this literally drives me insane because Time told him- Time told him everything! He told him about the sages, traditions- Time literally openly talked to Wind about his first Journey because he asked.
The Hero of Time's story had always been a tragedy- I mean... yikes. Trauma much? But I think people overlook this part of him- that he's older. All the hurt and scars are still there, but he has learned to talk about it to deal with it. And I think I know why- (Read)
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Malon Malon Malon Malon!!! Jojo showed this set up for their marriage- Time was and is traumatized. But he and Malon worked to talk through things. I mean. Can you imagine keeping secrets from Malon? I don't want to. I feel like she would throw a cow at me. Anyways.
It takes a lot to work through trauma and learn to talk through it. Malon claimed him tho, so I don't think he had a choice. But seriously- she helped him work through things as family. Which led to a successful marriage for both of them, and got Time to where he can talk about these things with the boys :D
But
Time is a troll, so although he will share his insane life stories.... he will also say he fought the moon with no more context, and tell his wife that they have a descendant but not freaking tell her which one it is.
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He's so insane I love it <3
Just don't forget this part of him... don't forget that rather it's sad or goofy or whatever- he will talk about his life. If someone simply asks
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:)
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Art and comic by Jojo @linkeduniverse au! :DDD
@adrift-in-thyme
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zarla-s · 3 months
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I love it when a group of Heavies being silly has a few Medics hanging around healing them, like they're just enjoying their husbands' antics (when they aren't being silly themselves). It's cute!
[patreon]
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osachiyo · 4 months
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how could anyone hate this lil guy he's just the skrunkliest little mipy :(
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conjuring-ghouls · 11 months
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He has no business being this dorky and cute
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bulbabutt · 11 months
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did you guys know where 87 donnie's lab was? i had to look up the floor plan. make that make sense smh
anyway! lets 👏 blame 👏 raph 👏 !
previous part | next part | all comics in this series (chrono)
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boss-poss · 6 months
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See, Lethal Company's real genius is that it somehow marries two normally opposed genres, those being horror and comedy together into something greater. Mechanically it's a multiplayer looter extraction survival type game. It's designed to create stressful and scary situations by forcing you to speedrun mini randomized dungeons while monsters hunt your character to meet a certain quota (our asses are not making quota). That's not the clever part though, no, that's giving the players the ability to fuck themselves over and the hilarity that comes from it.
Anything you say into your mic is said in the game world and can be heard by certain monsters. Many items, similarly, can be used to make noise and you can bet there is little impulse control when a player finds an air horn or gets a walkie talkie. The sound of a distant honk somewhere out of nowhere is not something most players are prepared for while in a pitch black maze. Sound in this game has a doppler effect, which makes it harder to hear the further away the source is, allowing screams to fade into nothing and unintelligible yelling heard for a second before vanishing. You must rely on your senses but those are, by design, limited and regularly tricked.
Because level layouts, monster locations, and item spawns are all random, it's insanely easy to get lost or lose track of thigs, especially in the dark and especially when panicking. Seeing a bracken for the first time will almost certainly send a player running in the opposite direction and get lost, if they even see it all. No one is prepared to have a hand wrap around their face and snap their neck in an instant. It's utterly shocking and will leave you gasping in surprise to first time you experience it.
Certain weather patterns make levels harder, some even nearly impossible (looking at you eclipse), and sometimes your options are avoiding deadly lightning or not being able to see due to fog. High level moons have excessively valuable loot but also feature the worst foes and cost a fee to access, forcing a compromise between greed, ability, and resources.
Dying, likewise incurs a penalties. Your team is fined for dying and not bringing the bodies back but if you all die, all your collected loot goes poof. Gone. A team wipe can and will effectively end the run in an instant if you do something stupid like stick around when you hear "pop goes the weasel" or try to pick up that funny looking roomba. You can almost feel the pressure weighing down on your shoulders when you realize you're the last one left and you need to get back to the ship or miss the quota.
The monsters likewise, are engines of terror that are comically effective killing machines with no cohesive theme to help anticipate them. The already mentioned bracken is one of the scariest things I've seen in a game, and those technically aren't even that bad. They're completely manageable if you keep your head on a swivel and pay attention to your surroundings. Coilheads are these mannequins with bobble heads that will path to and kill you in a microsecond the moment you aren't looking at them, weeping angel style. There's a thing called the ghost girl that I have yet to see but is apparently one of the most terrifying critters in the menagerie. Forest giants. If you know, you know.
All these little mechanics, these choices that are made by and for the player, create a maelstrom of unpredictable chaos that, like a buxom blond transforming into an orgasming pooltoy, turns what would be strictly serious horror into a unique form of dark comedy that layers over it like jelly on peanut butter. You are scared, you are on edge, and it only gets worse when you know what these things are capable of, but the sheer hopelessness is something you all have in common. It's funny how little hope you have. You will die. A monster will wipe your team. There will eventually come a quota you can't beat. You were doomed from the start.
So why not get silly with it? Why not try to fight that bracken with shovel? Fuck him. Why not just run past a turret and try to nab that fat jar of pickles? Why not wander off from the group? You're just as likely to come back with arms loaded and the quota met as you are likely to not come back at all. You're already dead, so take the gamble, do stupid shit, repeat this hell until you can meet its horrors with grim determination and put in the effort to afford that goddamn boombox. Dance. Just press 1 and dance the fear away.
You are all united in your mortality and duty, fragile sacks of flesh working to break even at the behest of perhaps the greatest horror of all: The company you work for. You are so preposterously fucked beyond all belief from every angle there really isn't enough adjectives to describe it. And that's comedy baby, when things are so bad all you can do is laugh.
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lulla-bee · 8 months
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three years of youth in a minute
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a2zillustration · 5 months
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I don't know much about dnd faerie lore (I don't know much about any fae lore tbh) but I like the idea that knowing a creature's real name grants you power over that creature. Even though Croissant is only half-fae and it's pretty clear a lot of fae rules don't really apply to them, they internalized the name secrecy thing growing up. So this is where their mind goes when Gale mentions his name isn't "of Waterdeep" after meeting Tara.
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[[ All Croissant Adventures (chronological, desktop) ]]
[[ All Croissant Adventures (app) ]]
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amelia-yap · 2 days
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hap borthday
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electrozeistyking · 4 months
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Tiny Disassembler Tries To Put Himself in Second Food Coma; Girlfriend Won't Let Him
(you better believe that first time was an accident)
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llamahearted · 9 months
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like it's no big deal at all
songs on repeat
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scintillyyy · 29 days
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i am once again banishing the idea that bruce was never affectionate with tim/was mean to him/was a cold, distant mentor to him. begone.
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mushtoons · 8 months
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haven't been able to post drawings on here lately so take this 30 min warm up doodle we did yesterday while getting ready to start commissions dhdjdj
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