Danny was born as a Halfa
So! Jack and Maddie are a little More insane in this.
When studying Ghosts, they become convinced that the only way to defeat the Ghostly Threat is to make a Ghost of their own. One who will fight on their Side. And they do believe that a "Good Ghost" is Possible, but only if fused with a Human to balance out the "Inherent Evil".
So, when Maddie gets pregnant they take the opportunity to try and make one of these theoretical "Halfas" by testing on the Baby in the Womb.
Jazz if Born, and she is not a Halfa. She is merely an extremely Liminal Toddler, so Jack and Maddie consider the experiment a Failure. They raise Jazz as per usual, and then 2 years later Jack and Maddie try again.
They have Danny, and this time he is a True Halfa! They did it! Now all they have to do is turn the Baby into the perfect Weapon against Ghosts!
Danny is raised less like a Baby and more like a Weapon. His Parents still treat him well, and give him some amount of love, but there is never any doubt in his mind that his only purpose in Life is to be the perfect weapon against Ghosts.
The only person who really treats him like something more than a Weapon is Jazz, who likes to sneak into his Room and play with him when they parents are out of the House.
(Later addition: They also have Ellie as a Kid a few years later, but because they messed up the process she is not as Stable as Danny is. She is 4 years younger than he is)
Then, they day he had been preparing for his whole life comes. When he is 10, a Ghost manages to sneak through a Natural Portal into Amity Park, and the Fentons send him to go deal with it as his First Test Run.
But when he gets there, he doesn't find an Evil Ghost bent on killing everyone in town. He finds a Teenage Girl, with blue flaming Hair, crying to herself.
(Idk how long ago Ember died, so lets just assume she died around 6 years before Canon)
He doesn't attack immediately, and when the girl sees him she invites him to sit with her. Against his better judgement, he agrees and sits with her.
She talks to him for a bit, and eventually explained why she was crying. Apparently she only died a few weeks ago and had finally found her way back to the Living World, back home. But when she got there she found that nobody really cared about her Death.
She had died in a House Fire, and because she had spent her entire night waiting for her Boyfriend to show up for a Date, she was too tired to wake up in time to escape.
Her Parents had obviously mourned, but her supposed friends and her boyfriend had hardly cared. In fact, it turned out that her Boyfriend had stood her up because he was cheating on her. So she had run off into the Park and sat down to Cry about it, where Danny had found her.
And Danny is confused.
His entire life, he has heard that Ghosts are Non-Sentient Killing Machines. That they don't feel any emotion aside from Malice. That they aren't People.
But this Girl is as Human as anybody else he has ever known. Perhaps even More Human.
He decides to ignore The Fentons Orders, and lets her go back through the Portal she had come through.
When he gets Home, the Fentons are less than pleased. They are Livid in fact.
Their Perfect Weapon was a Failure after all! It's too much like a Ghost to ever side with the Humans! It's just another Spook!
And they know what to do with Spooks.
They lock him up in the Lab, and decide to cut him open Later to figure out what went wrong.
They'll be successful next time.
Thankfully, their jeers to Danny are heard by Jazz in the other Room, and she doesn't like this one bit. So that night, she takes Danny and Ellie with her and Runs away. They need to get out of Amity Park, out Illinois even. They run and run, sneaking onto Buses, hitchhiking, even jumping on Trains.
Eventually they end up in a place called Gotham City.
...
Ages at the end.
Jazz: 12
Danny: 10
Ellie: 6
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The four Sages were called back into the past by Terrako and they remember it happening
Tulin got to meet his hero, Revali, and decided to be just like him, adopting his idol’s brash personality and drive. He practises Revali’s Gale and eventually comes up with his own way to show off his mastery of wind, and when trouble hits his home he rushes to fix it on his own to prove how strong he has become and because, like Revali, he can’t stand idly by while he knows there’s still things he can do.
For Yunobo, when he goes back and meets his ancestor Daruk, he is a very timid and reactive Goron. He needs a push from others to come up with ideas and carry plans through, and when bad things happen to him his first instinct is to use his fire magic as a shield, to wait until the threat has passed by or somebody else has come to save him. But when he is sent back in time to Divine Beast vah Rudania, for the first time he has to be the one doing the saving. Daruk encourages Yunobo and is proud of him from the moment they meet, and it’s this support that gives Yunobo the confidence to help fight against Calamity Ganon, and to start YunoboCo when he gets home.
For Sidon, meeting his family from 100 years ago is bittersweet. He is proud that he was able to protect his sister, and it’s a comfort to know there is a version of him who will grow up alongside Mipha because of his bravery and fighting prowess. But as much joy as he got from seeing her, hugging her, and hearing her voice again, it just reminds him of how unfair her death was, of just how young she was when she died and how he is now older even though he’s the younger sibling. And at the end of the war, when he’s returned to their original time, he has to readjust to her absence all over again, and in light of that is it really a shock he’d have her statue moved further away from his home? And it also explains why he’s so desperate to protect Yona from the sludge.
Riju in AoC still a new ruler to her people, despite her accomplishments in BotW, she still feels guilty over the temporary loss of the Thunder Helm and isn’t sure if she can lead the Gerudo. She has a lot of confidence but is quick to falter when things go wrong. Urbosa treats Riju as a capable fighter despite her young age, and teaches her that she should never give up, to keep trying even when her resolve falters. There is always something you can do, even when it’s just stalling for time until help can arrive. Urbosa guides her in mastering the Thunderhelm, and possibly begins teaching her to summon lightning herself after Kohga attempts to steal it, and at the end of their time together Urbosa tells Riju she’s certain she’ll lead the Gerudo well. Riju treasured her time being mentored by Urbosa so much that she considers what Urbosa would do during the Upheaval in her diary in TotK.
I think the entire reason Tulin was added to the DLC was because the TotK team had already decided that Tulin was going to be the Sage of Wind, and that since the other sages were going to meet their Champions Tulin had to as well.
At some point in the years between Botw and TotK Teba, Tulin, Sidon, Yunobo, Riju and Patricia were summoned back in time by Terrako to aid the Champions during the Calamity, and even though those events took place in a parallel timeline and had no bearing on the world they returned to, the Sages’ personalities at the beginning of TotK are because of their experiences during the Calamity and the bonds they made with the Champions.
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You know what's interesting to watch is that I feel like a lot of people have very thoughtfully and maturely moved away from "I don't like this specific character/ship/fictional work and here's a reason why it's problematic" but we still have a lot of "if you don't like this specific character/ship/fictional it's problematic" floating around (and the more extreme example, "everyone who dislikes this one specific thing is a bigot") and the latter is actually way dumber. Like, it is valid, in fact, to dislike a specific work because it has unfortunate implications; the issue is just that analysis cannot simply stop there. It is rather less valid to say "if you don't like this one specific female character you are a misogynist;" that definitely requires a lot of more involved analysis into what specifically their criticisms are, patterns in their preferences, and even then, you are only basing this on internet mannerisms; I think someone who has no favorite characters who are women is unlikely to be deeply involved in feminist causes irl, but this is technically possible, and it's very easy to find the reverse case of people who are terrible to real women and champion fictional ones.
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I've just finished Gotham Knights and I get that people aren't happy with the fucked ass haircuts but like, I do believe this is the most progressive and well written Jason Todd we've ever gotten in recent times. Even in recent comics. Like damn, bro goes to therapy, picked up his interests and hobbies again (e.g. the cooking and the reading and the shit talking) from his "Robin makes me Magic" days. Like yeah, he's still edgy, but he was murdered by a fucking Clown, he's allowed to be edgy. We got a Jason Todd that isn't diluted to "the angry black sheep character" archetype. He's healing, working on himself, his relationship with his family, and he's fighting his way (brutal and all strength and tact) to do what he stands for and what he believes is right. And his heart is just so big and full of compassion, but it doesnt blind him and make him wishful or naive. He's so well balanced in Gotham Knights. I hope this version of his character is written in future comics. I'm sick of DC writers making him this angry anti-hero who's only reasoning and purpose in life is to get back at Batman for failing him and so many others. Jason is allowed to be more than his trauma. Thank you Gotham Knights for seeing that.
I'm glad you enjoyed the game anon. I personally am not a fan, not because of Jason but because of the game itself. The dialogues felt stale, more reminiscent of tumblr "incorrect Batfam quotes" than the source material, and the NPCs felt dull compared to how full of life they were in the Arkham series (so much so I would hide in random spots just to hear them talking about the current game events, especially in AK). The most unforgivable bit to me was Tim not having ever fought the rogues because he's "young" - I've never seen anything more insulting and infantilizing for a character which already heavily suffers for being treated as the useless one, never allowed to participate in the game changing dynamics or to have meaningful arcs, and is relegated to being the cute little bisexual twink.
That being said it's a matter of taste, and Gotham Knights is surely a good game for those who prefer a wholesome loving family approach to these characters. Jason working on himself and going to therapy and having a good relationship with his "family" is surely what lots of people (especially in here) want to see. Me, I don't think any amount of therapy would help since therapy is based on shared human experiences and repetition of patterns, and Jason died and dug himself out of his own grave. That's not a trauma any therapist would have the means to help with. They indeed "diluted" the event in the game, changed the fact that Jason dug himself out of his own grave and was functionally braindead and homeless for two years, and made it so UTRH never happened in order for therapy to make any sense, because there is no reconciliation possible with a parent that slit your neck to save the person who broke all your bones with a crowbar and then murdered you.
It's kinda like when Wally went to therapy (canonically) after Barry's death. The therapist was a good one and he tried! But ultimately he didn't manage to make a real difference because Wally is the Flash, a super-powered creature with time bending powers who does things on the scale of absurdity, and who also happens to have had an extremely traumatic childhood and to have just lost the only person who ever loved him unconditionally. His problems have roots in reality but are out of the scope of any therapy method currently known to man.
And Jason is more than his trauma, but pretending his trauma doesn't inform his actions and can be solved with him "working on himself" is not an approach I hope they take in comics. I'd rather they went back to Jason doing things his way and protecting the people of Gotham in the only manner he finds helpful, because he experienced on his own skin (twice!) that Batman's methods don't work. I'd rather they allowed him to stop clashing with Bruce as main theme of his stories, and have his own plotlines in which he's in between a vigilante and a mafia lord (which they were doing with Dick by the way, before chickening out and have Slade bomb Bludhaven) with Bruce only as a cameo sometimes.
We have a high number of morally irrepressible characters who always do the right thing more or less. I'd like Jason to be something different, something darker, because there is a dramatic lack of grey characters and anti-heroes which were sanded down to either 100% bad guys or 100% good guys. I hate that, why can't we have nuanced choices and people struggling with the darkness they carry, why does everyone need to be a perfect "unproblematic" paragon of goodness who would never do anything wrong. We have A LOT of characters like that and I love them, I really do! But if everyone and their families are like that then it's really frickin boring!
Plus, I'd like the characters to actually struggle with their past traumas in a meaningful way, otherwise why even giving them those traumas to begin with. Give me Tim still grappling with how he couldn't save his father, give me Dick haunted by all the times he slipped and let go of the no killing rule in a way or another, give me Jason haunted by the tragedy of being abandoned by every person who was supposed to protect him and working from there to being the protector of everyone else.
That's what I hope DC would pick up and write about. I was never much for fluff and wholesome things unless it's in small amounts, I always preferred strife and complexity. But hey, I'm glad you enjoyed the game, at least one of us did!
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