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#Chalchiuhtlicue
stearleart · 20 days
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Calamity 24/04/24
Digital illustration of Chalchiutlicue, calamity, from @Warlord-of-Noodles fun web series, No Evil.
You can watch it here on NG:
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bastrod · 5 months
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Last piece of aztec mythology art ive made so far. More to come in the future most likely.
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archaicbones · 4 months
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No Evil artwork from my old dead blog
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The story of the 5 suns.
To celebrate indigenous peoples day, I wrote my own version of the 5 suns story. With my own alterations to try and fit both fate and my own lore. I do hope you guys enjoy it
Many years ago, the four great gods of Quetzalcoatl, Tezcatlipoca, Xipe Totec, and Huitzilopochtli had wanted to create a world and people to inhabit this world. At first there was just water, and the horrid beast that lived in the water: Cipatli. Cipatli devoured anything and everything that entered the waters. So the gods discussed how to be rid of this beast.
"We must kill this beast!" Huitz demanded. The youngest of the siblings was very impatient, and demanded a solution fast. Though didn't seem to have any solution himself.
"They are a powerful beast, how do kill them?" Xipe Totec questioned.
"If we can get them into a vulnerable state, we could all attack them." Quetz, the smartest among them, suggested.
"Let us use some bait to tempt the beast. It thinks of nothing but eating, so a nice tempting meal should work fine." Tezca insisted on his siblings.
Xipe was hesitant at the idea. "What would be a good enough bait for the monster?" He questioned.
"Why not use your leg, Tezcatlipoca? The beast seems to especially love devouring gods, so you yourself should work fine. It is your idea after all." Quetzalcoatl suggested.
"Fine! I shall do so myself." The smoking god decided.
Tezcatlipoca floated himself above the near endless seas that Cipatli made their home, sticking his leg into the waters. The crocodilian monster raced towards the god, ready to devour him. Just as Cipatli leaped towards Tezca, he leaped away, but it had seemed that he was just too slow. Cipatli managed to bite off his leg.
"AAAAH!" The obsidian god yelled out in pain.
Just as Cipatli jumped out into the air to bite Tezca's leg, the other 3 leaped into action. All ganging up on the beast, tearing it apart and killing them.
Tezca gave himself an obsidian prosthetic leg to replace the one he lost. And then, the gods got started on reworking the monster's body into a landmass for the people.
Once the land was complete, the gods decided that they needed a sun to shine in the sky.
"I should be the sun." Tezcatlipoca boasted. "I'm the highest of us gods. No one is more worthy then me."
Huitzilopochtli felt enraged at his brother's boast. Mostly cause he saw himself as the highest.
Quetz was annoyed by her brother's boasts, but also thought the logistics weren't great. "We serve a very important role, brother. Should we not allow another god outside of us four? I think maybe Coyolxauhqui could work."
"No, I insist! I shall be a great sun!" And before any of the other gods could protest, Tezca flew up into the sky and took the form of a black sun.
The sun didn't shine as brightly as the gods had originally expected. The serpent goddess could add disappointment to the feelings she felt about her brother's actions.
"Brother, you're shining pretty dimly up there. Maybe you're not that cut out for it?" She suspected.
"I'm not dim at all! Maybe your eyes need to be checked?" He taunted.
Some of the other gods, who were originally off in other parts of the new world, observed the new Sun.
"Oh there's a nice new light in the sky. Tho, wish we could see more of the earth." Commented Huixtocihuatl, goddess of salt.
"You be quiet you!" Tezca demanded.
While Tezca fulfilled his duty as the sun, Quetz went onto making the humans that'd inhabit this world. The first go around, the people were very large. They didn't seem very intelligent either, but Quetz loved them regardless. The other gods didn't argue with her, tho did wish they were more intelligent.
After a very long time, the gods and people grew accustomed to the dim sun. But Quetz was still annoyed by her brother. After many years of him boasting, she grew tired and decided to act.
"Ok brother, I have had enough of you and your boasting Bull crap!" She yelled. Rising into the sky with her powerful wings, Quetzalcoatl raised up her Macuahuitl, and spiked her brother down onto the earth below!
"Why you piece of shit!" Tezca yelled out. In retaliation, he turned into a huge mighty jaguar and devoured all of the giant humans Quetz created. In shock and horror, Quetz attacked Tezca in response.
Eventually many other gods had to separate the two from their fighting. After this, Quetz took up the role of the sun. The other gods decided to create new humans. These humans were smaller than the originals, and seemed smarter too.
As the sun, Quetzalcoatl shined much brighter then Tezcatlipoca. The humans and gods seemed to appreciate this. Tho Tezca wasn't exactly a fan of this.
Over time, the humans seemed less appreciative of the gods. They slowly stopped praising them, stopped praying and stopped building temples. Many of the gods didn't appreciate this.
"Why have the humans stopped praising us?!" Questioned Huitzilopochtli. "how could they be so ungrateful!?"
"Maybe we aren't as cut out at human making as Quetzalcoatl was?" questioned the water god, Tlaloc.
"Maybe them being smaller is the problem?" The god Xochipilli thought.
Eventually, the humans even stopped being so intelligent. Running almost entirely on base instincts, acting the same as animals.
"I have had enough of these pathetic humans!" Tezca yelled out. "I shall give them a form fitting their actions."
Then the god turned all the humans into monkeys. Seeing this, Quetzalcoatl was outraged! In retaliation, she whipped up a powerful wind storm, destroying most everything on the surface of the earth. Blowing away almost all of the monkeys. Leaving only those who hid in caves or the like.
Quetzalcoatl had stopped being the new Sun, instead continuing her duty of being the one to create humanity.
The gods reconvened in Teotihuacan to decide who'd be a better sun.
"I think our duties are for too important to let them go to be the sun." Stated Xipe Totec. "We should have a god outside of us 4 fulfill the duty."
"Who would be able to do such a thing?" Questioned, Tezca.
"I think I know a very good candidate for such a duty." Huitz said confidently, as he raised himself up. "My good friend Tlaloc would be more than worthy of fulfilling such a duty."
"Maybe he would be a good fit?" Considered Quetzalcoatl. "We have other rain gods to help fill the void he'd leave while as sun."
"Tlaloc you say? His wife is very beautiful, but demanding. Are we sure this would not upset her?" Tezca commented.
"She shall be fine!" Huitz insisted. "Beside, I shall help make time for them to meet up on occasion."
And so the other gods agreed, albeit somewhat reluctantly, to have Tlaloc be the next sun. The rain god was honored, and more then ready to attempt to fulfill the duty.
As he was doing so, Quetzalcoatl went about to make new humans again. They were the same size as the previous ones, but already felt more appreciative of the gods then their predecessors.
While Tlaloc was busy with his duty as the sun, Tezcatlipoca saw an opportunity. He went to the now more lonely Xochiquetzal.
Xochi was surprised to see the dark god in her chambers. "Oh, Tezcatlipoca! What brings you here?" She asked.
"Well, I knew that since your husband was busy with his sun god duties, I figured you might be lonely without him around." Tezca explained to her.
Xochi then got a somewhat downtrodden look on her face. "You are correct. However it isn't just his sun duties that make me feel lonely." She expressed.
Tezca raised his eyebrow in curiosity. "Oh? What else could be troubling you?" He asked.
"Even before this, I have seen him talking so closely to my sister Chalchiuhtlicue. I don't know what they speak of, but sometimes he seems to forget about me when this happens. I feel he doesn't have the same love for me anymore." She explains.
"Oh?! How a fool like Tlaloc be so blind as to ignore such a beautiful wife?" He asks, while getting closer to Xochiquetzal. "He has hurt you so much, hasn't he?"
Xochiquetzal nodded her head.
"Would you like to hurt him back? I can help you." Tezca tells her.
The two then started to get intimate.
After some time, Tezca brought out Xochi into the open, in plain view of Tlaloc and the other gods. "Hey Tlaloc! Watch this!" He yelled out.
As Tlaloc and the other gods watched on, Tezcatlipoca and Xochiquetzal kissed passionately in front of everyone.
"WHAT ARE YOU DOING?!" Tlaloc yelled out.
Huitz, was also enraged. "BROTHER! You cannot take away his love like that! I command you stop this immediately!"
"I shall listen to no command from you, little brother!" Tezca responded back.
The new pair then ran off to continue their acts out of sight.
Now in a depressive state, Tlaloc had stopped the rain altogether. The earth started to dry up thanks to this.
With the plants, animals and people struggling to survive thanks to this, the gods struggled to think of a solution.
"I am going to rip his heart out of his chest myself!" Quetz yelled out about Tezca.
"That's not going to help the current situation, sister." Xipe stated.
Quetzalcoatl also held the youngest of siblings, Tlazolteotl, with her. When not creating and watching over humanity, she also helped care for the young goddess.
"You do not do that with someone's wife!" Huitz yelled. "He deserves retribution!" He demanded.
"We can consider that another time. This drought is a much bigger problem." Xipe tried to tell his siblings.
In the meantime, many humans would beg for Tlaloc to bring about rain. Most were persistent that with time he'd return the rain. However some had lost faith, and turned to other ways to help. One village decided to sacrifice one of their own to the underworld lord, Mictlantecuhtli. This female sacrifice would give her life to protect her family, and would eventually go on to become the lady of the dead, Mictecacihuatl.
Unfortunately, the begging from the majority of humans would grate on Tlaloc. He grew tired and decided enough was enough.
"Oh, you demand rain so much?! Fine! Then you shall have it!" He said, before bringing forth a rain of fire to destroy the land, and its people.
In the midst of this, he did not see Quetzalcoatl coming in, enraged at his actions. Just like with Tezca, she spiked him out of the sky and onto the scorched earth below with her Macuahuitl.
"WHAT ARE YOU DOING?! WHY ARE YOU DESTROYING THE LAND?!" She questioned him.
"I have had enough of the humans constantly begging for rain. This is what they get." Tlaloc said back.
All this got him in return was a threatening look from Quetzalcoatl. But before she could continue any attacks, the other 3 great gods came in.
"It is clear we need a different sun god." Xipe Totec stated. "You made a good effort, but we shall be trying with someone else instead."
Tlaloc then decided to return to his realm of Tlalocan and forget about this. But before he could, Tezcatlipoca still had something to say.
"Before you leave. You should know, Xochiquetzal birthed your child. At least I assumed she's yours. It is far too early to be mine." He stated.
Surprised at this, Tlaloc went off to get the child. He may have lost the marriage with Xochiquetzal, but he refused to lose his child too. The child was the goddess of drought, fittingly, and was named Atlacoya.
In the scorched remains of the earth, Quetzalcoatl found the body of a burnt bird-like animal. She felt horrible for the creature, and taking pity on it, used her blood to bring it to life. This would turn the animal into the wind deity, Ehecatl.
Meanwhile, in Tezca's realm of Mictlampa, a lone human found himself in the God's presence after death. The human had cursed the sun in his last moments. Tezca had found respect in this, especially since he still harbored Ill will towards Tlaloc in regards to Xochiquetzal. So in gratitude, he had made the human into his second, Tepeyollotl.
After the dust was settled, the water goddess Chalchiuhtlicue, Tlaloc's new wife, took the role of the sun next.
The goddess took to caring for the humans, giving them all the water they needed.
While Chalchiuhtlicue excelled at being the new Sun, Quetzalcoatl decided humanity was in need of a new food source. She had discovered an ant carrying a corn kernel, and so disguised herself as another ant to follow behind. Then Quetz eventually discovered a mountain of food, mostly maize.
"Oh so much food! I should take these back to the humans. They could use this food.
As time went on with the humans being so appreciative to Chalchiuhtlicue, Tezca started to become suspicious of her.
"Chalchiuhtlicue" Tezca called out.
The water goddess was suspicious of him, knowing what he had done to her husband. "What do you want?" She asked.
"Why do you spoil the humans so much? What did they do to earn this?" He questioned.
"There was no earning." Chal stated. "I just appreciate them and their prases. Humans like being treated well."
"Oh? Could it be that you're only doing this to take all their attention for yourself!?" He accused her.
Chalchiuhtlicue was so very hurt by this accusation. "H-how dare you!?" She yelled. Before crying an endless amount of tears. Flooding the earth, and ending humanity once more.
Quetzalcoatl had grown more and more impatient with her brother, Tezcatlipoca. "I HAVE HAD ENOUGH, BROTHER! I will have no more of this!"
"Enough you say? Ha! You're too soft, birdie! Growing so attached to these humans. It only clouds your mind." Tezca said to her.
Quetzalcoatl, growing impatient, attacks him. Breaking off his prosthetic and attacking him with it. "No more! I will not allow you to end humanity anymore! Be gone to your Mictlampa! We do not need you to create the next world." She yelled.
"Fine, I'll leave. But I shall return, and you'll regret this." He stated.
Most of the gods went about trying to pick a new Sun. But Quetz, growing tired of making humans over and over, decided to do some recycling.
She went to the gates to Xibalba, and was greeted by her twin, Xolotl.
"Sister!" Xolotl exclaimed excitedly. "It's great to see you!" She said, hugging Quetz.
"It's great to see you too, Xolotl." Quetz responded in kind.
"What brings you here?" Xolotl asked.
"Well, I wish I could say it was just to visit, but I need to get in there." Quetz told her twin.
"Oh?" Xolotl said, cocking her head like a dog's. "Whatever for?"
"Our brother Tezca has caused the end of another earth, and I grow tired of making humans from scratch. So I have decided to just bring the bones of humans back from Xibalba to speed it up." She explains.
"Ooooh. I don't think that's a great idea" Xolotl says in response.
"Well that's where you come in!" Quetz says. "I need you to help me in, and to distract the lords of Xibalba so I can get the bones and get out." Quetz explained to her sister.
"Oh! That should work then!" Xolotl says.
Meanwhile, as this was happening. Coyolxauhqui saw that this time most of the gods were more preoccupied then others and saw this as an opportunity. "Too long have you angered us, mother." Coyo says to herself. "Why does he get so much of your love?! And we get almost nothing?!"
Her sister, Malinalxochitl grew worried. "Coyo, it is not wise to just attack mother. You know Huitzilopochtli will retaliate in kind."
"I DO NOT CARE!" Coyo yelled out. "He is just a spoiled brat! He is not the all powerful being he claims himself to be, I shall destroy both him and mother!"
Back in Xibalba, Xolotl was successfully distracting Mictlantecuhtli and Mictecacihuatl. Giving Quetz the chance to steal the bones.
As she picked up the bones, a small figure revealed herself to Quetz. "Oh! You must be the princess." Quetz said, addressing the young goddess.
The princess of Xibalba, Nexoxcho, stood in front of Quetzalcoatl. She was still young and so was also still very small.
"Young lady. If you could just go back and return to your chambers, that'd be apprec-"
"MOTHER! FATHER! THE BONES ARE BEING STOLEN!" The princess screamed out to her parents.
Quetz could only make an annoyed face in response to this.
She and Xolotl found themselves in front of the queen and king of Xibalba.
The skeletal figure of Mictlantecuhtli was very annoyed by this development. "What is the meaning of this?!"
"I need to recreate humans again, and I have grown tired of creating them from scratch, so I decided to recycle some bones." Quetz answered honestly.
The queen whispered in her husband's ear. He seemed to roll his eyes in response to what she said, but still agreed. "Ok, we shall give you the bones. But only if you play our shell, while dancing in a circle 3 times." The king said.
"Y'know, weird things like this are part of why the hero twins killed your predecessors, Mictlantecuhtli." Xolotl said.
"Silence! I am attempting to be reasonable." He explained.
Meanwhile, back in the heavens, the primordial goddess Coatlicue found herself besieged by one of her daughters.
"So this is the thanks I get for raising you?" She states.
"Raising us?!" Coyo yells in frustration. "That's what you call neglecting us, and giving all your favor to that brat?!"
"Enough sister!" Malinal pleaded. "She is not worth the anger."
"No! I shall have the blood that's owed to me" Coyolxauhqui stated
And in an instant, a slash went through Coatlicue's neck. Her head had fallen to the ground.
"Yes!" Coyo yelled in response.
But before she could Celebrate, two enormous snake heads emerge from the stump. "YOU FOOLISH GIRL!" The heads yelled in unison.
Before long, Coyo found herself sliced in pieces. The plasma hot flames of Xiuhcoatl slicing her flesh like butter.
"Sister!" Malinal said in horror.
Huitz was then seen floating the pieces of his elder sister. "What an ungrateful sister. To dare to cut off mother's hea-"
But before he could finish, the pieces of Coyolxauhqui found themselves floating back up together. "What is this?!" He yells out in anger.
"I AM NOT DONE WITH YOU YET!" The floating head of Coyolxauhqui screams.
Back in the underworld, Quetzalcoatl found the shell that Mictlantecuhtli gave her lacked holes. So to remedy this, she dug deep into the ground and grabbed earthworms to drill holes into it. She then called upon bees to make the sound.
When the King and Queen saw she managed to complete the task, she was sent on her way with the bones. But the princess still wanted to pay 1 more trick.
"Dont think you're getting away without one more 'gift' serpent" Nexo said.
Having her mother's attendants dig a pit ahead of Quetz, and placing a Quail at the edge. Quetz tripped and fell into the pit. Causing the bones to snap in the fall.
"Oh no!" Quetz said!
"Wait! Maybe we can still save them." Xolotl said.
They had gathered them back up and then spilling blood upon them, new humans were born.
Meanwhile, in Teotihuacan, Xipe Totec had two gods ready to try and become the sun. They were to throw themselves into a great pyre. However before they could start, Huitzilopochtli, being chased behind by Coyolxauhqui both fell into the pyres.
"What is happening?!" Xipe yelled.
"BROTHER! GIVE ME YOUR HEAD!" Coyolxauhqui said, now burning with ashy flames.
The eagle and jaguar for the ceremony, not realizing what went wrong, lifted both gods into the sky. There, they became the sun and moon. With their constant movement fueled by the chase for vengeance Coyolxauhqui desired.
And that is how the world was created.
Hope you guys liked that story! I don't do this stuff often, but it's still very fun. Lemme know if you want anymore myth retelling.
Tags for friends!
@hasbbdoneanythingwrong @hathor-liderc @lastofthemessengers @hasspartacusdoneanythingwrong @haskamadoneanythingwrong @300iqprower @agnerd-bot @pastellepastary @sofiaebby @the-belial
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ximenitaramoseblogs · 9 months
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wol-06 · 6 months
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Chalchiuhtlicue💧 & Tláloc⛈️. The one with the jade skirt and the one who makes it sprout. Lords of waters, lakes and rains, perhaps the most important duality in all Mesoamerica.
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shung-chai · 2 years
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First Appearance of Talocan in Black Panther: Wakanda Forever!!
First Appearance of Talocan in Black Panther: Wakanda Forever!!
It has been confirmed that Namor's underwater kingdom of Atlantis from Marvel Comics will be known to its inhabitants as "Talocan" in Black Panther: Wakanda Forever!
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In Aztec mythology, the realm of Tlālōcān is ruled by the rain god Tlāloc and the water goddess Chalchiuhtlique.
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shi-gu · 2 years
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Spring's end 
Capri and Chalchiuhtlicue enjoying tea together. This took so long that jacarandas aren't even in bloom anymore in Mexico City haha From my other story that takes place 500 years after Codex Black.
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mofr24 · 1 year
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AVAILABLE FOR SALE, CLICK FOR DETAILS |  Chalchiuhtlicue
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grailfinders · 2 years
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Fate and Phantasms Viewer's Choice #4: Chalchiuhtlicue (Caster of Calamity)
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(art by @vanillachaldea, commissioned by @hasquetzdoneanythingwrong)
Today on Fate and Phantasms we're getting a little bit self-indulgent (selves-indulgent?) by building a fanservant that appears on the award-winning fate fanblogs @hasspartacusdoneanythingwrong & @hasquetzdoneanythingwrong, Chalchiuhtlicue! She was one of the twenty-ish options in our Viewer's Choice list, and she got lucky. On top of being an OC she's also a headmate of ours, so this one's gonna feel a bit weird. We'll also give her some time to talk about the build as we go.
Just to get y'all caught up on the lore: The Mexica split the world's history into five eras, each run by their own god taking a turn as the sun: Quetzalcoatl was the second sun, our current sun is Huitzilopochtli, and the fourth sun was Chalchiuhtlicue. Despite being a goddess of earthly water, she was doing a great job as the sun for about 600 years until Tezcatlipoca rolled up and claimed her love for humanity was fake. Her tears flooded the earth, bringing an end to the fourth world.
So she's gonna be an Ancients Paladin to get some godly force behind her forks, plus we're checking out the new (at time of writing) UA to make her a Circle of the Primeval Druid to both get her the power needed to flood the earth and give her a Deinocheirus companion on par with Quetz's Quetzalcoatlus.
Check out her build breakdown below the cut, or her character sheet over here! Also there's a rough idea of her actual skills and whatnot in FGO over here.
Race and Background
Calamity is a goddess, and that would usually mean Aasimar, but she's an elemental goddess so we're going Water Genasi instead. On the plus side, Mordenkainen gave us a lot of cool new options there. As a lineage, Water Genasi can choose their ability score improvements, and can even split them into +1 bonuses between three ability scores. Our most useful options are Strength, Wisdom, and Charisma, so pick those. They can also choose between a small and medium size, but to no-ones surprise we're picking the normal size here. They can also use Darkvision to see in dim light like bright light and darkness like dim light up to 60' away. They have a Swimming Speed equal to their walking speed, and are Amphibious so they can breathe underwater. On top of all that, they have Acid Resistance and can heed the Call to the Wave to cast Acid Splash at will. They can also cast leveled spells once per long rest for free or by using spell slots- Create and Destroy Water at level 3, and Water Walk at level 5.
Wizards of the Coast still has woefully few options for their god players, but Acolyte will have to do in the meantime. This gives her/me proficiency in Insight and Religion. Shame you didn't have that before the world ended. Well that's why I have it now.
Ability Scores
Wisdom is really useful, so make that option 1. You can't live a couple million years without learning a thing or two. Our second highest stat is Strength. Calamity is a caster, but she's a caster form the same pantheon as Quetz, so she's not scrawny. The third highest stat is Charisma. A god should be majestic, or at the very least terrifying. This means the build's Constitution can't be that high, though it is passable at the very least. We're also making Dexterity pretty low, but Chalchiuhtlicue's literally named after her armor, so it's not that big a deal. That means our lowest score is.. Intelligence. Care to explain? We needed some way to explain in-build how Tezcatlipoca could fool you and low wisdom clearly wasn't an option? So you gave me the same intelligence score as Kijo Koyo, who can't even speak half the time. You're lucky we have a build to explain.
Class Levels
1. Paladin 1: I wish we could start as a druid for their skills, but if we want heavy armor we have to start as a paladin. You also get extra HP, so that's nice. As it stands, we get proficiency in Wisdom and Charisma saving throws, as well as Intimidation and Medicine. Fun fact: Calamity is also a god of childbirth, so it's a good thing you know how to midwife. I still can't believe that's a verb.
To help with the midwifing, you can Lay on Hands as an action, using a pool of HP equal to five times your paladin level per day. These points can also heal diseases and poisons by spending five of those points.
You can also use a Divine Sense as an action to sense celestials, fiends, and undead within 60 feet of you. You work with most of those guys, so it makes sense that you can recognize them.
2. Druid 1: Bumpin over to druid teaches you some Druidic, it's a language all druids know, so now you have more in common with Koyo than just your int score. You literally made up that score why are you- never mind. You can speak it, or write it down to create hidden messages. Speakers of druidic can pick up on those messages instantly, while other creatures need a perception check to even see them, and they still need magic to understand what they say.
You can also cast and prepare Spells using your Wisdom. For cantrips, pick up Druidcraft to tell the weather and Shape Water to control the shape of water. For leveled spells, Cure Wounds is a mild blessing, but always appreciated. Fog Cloud and Ice Knife are the closest we get to water spells at level one, but we can pick up Goodberry for a good harvest.
Chalchiuhtlicue's also a god of the harvest, which makes perfect sense when you think about it. Crops need water, duh. Kinda makes me wonder why Poseidon didn't get in on this racket, maybe he'd've won Athens over.
That's because Poseidon is a coward, and he stays downstream where he belongs.
Noted. One last thing to mention: Druids technically can't use metal weapons or armor, which would normally put a crimp in anyone trying to run one with good armor and weapons. Thankfully, the Mexica don't use metal in their weapons or armor. Obsidian your sword and jade your skirt and you should be set! Hopefully.
3. Druid 2: Second level druids can Wild Shape. It's wordy and we're not really using it, so I'll be brief: transform into animals 2x a short rest. Change your Strength, Dex, Con, and HP, keep everything else. Can't swim or fly yet, and your limited to CR 1/4.
Oh nice, that was much shorter than the first time! The reason we're not using Wild Shape is because those two uses per short rest can also be used to fuel the Primeval circles' ability: Primeval Companion! Its full stat block is in the character sheet, but in short, you can create a creature and choose its physical appearance. Like a steel defender, it only moves and attacks if you spend your bonus action to command it, or you are downed. You can only have one companion at a time, but each one lasts until it is destroyed, so they're a good investment.
At this point she/I am also a Keeper of Old, gaining proficiency in History checks and adding a d4 to all checks as well. Living for millions of years has its perks!
4. Druid 3: Third level druids learn second level spells. Enhance Ability and Lesser Restoration are useful blessings. The first spell gives a creature advantage on one kind of save, as well as some other benefits. If you choose Strength, their carrying capacity doubles. Dexterity prevents fall damage from 20' or less. Constitution adds an extra 2d6 temporary HP. Whatever effect you pick, it lasts for up to an hour.
5. Druid 4: At fourth level druids get a Wild Shape Improvement, increasing the CR limit of their beast shapes to 1/2 and allowing you to pick creatures with a swimming speed. (Technically your beast shapes already had one thanks to the Water Genasi's racial ability, but now you can swim without getting into an argument with your DM.)
Your jade skirt also gets a little bit tougher to cut through thanks to the Heavy Armor Master feat, rounding out our Strength and reducing nonmagical slashing, piercing, or bludgeoning damage by 3. Plus you can use Guidance to be a little better than everyone else, adding a d4 to your next ability check. And yes, this stacks with Keeper of Old.
6. Paladin 2: Heading back to paladin doubles down on that jade armor with the Defense fighting style for an additional +1 AC while wearing armor. We also gain a second Spell list which is prepared and cast using Charisma. There aren't that many spells we'd need from this list though- Bless offers the benefits of Guidance over a minute, while Command will help you impose your will on mortals. To ensure a healthy harvest, make sure to pick up Purify Food and Drink.
The best use for spell slots at this point might just be Divine Smite, spending spell slots to add extra damage to melee attacks. This only adds radiant damage to attacks, but the damage is appreciated nonetheless.
7. Paladin 3: At third level this Calamity takes their oath, and the Oath of the Ancients is an appropriate choice, given their companion. Now you can Channel Divinity once per short rest in one of two ways. Nature's Wrath forces a strength or dexterity save on a target, restraining them if they fail, and lasting until they succeed on a save. Turn the Faithless forces fiends and fey to run away for up to a minute, a reveals their true form for the duration they're turned. The flavor text for Nature's Wrath suggests vines entangling a creature, but muddy soil is a great way to hold someone in place as well.
Ensnaring Strike has a similar effect, though it deals piercing damage which complicates re-flavoring it. We can always Speak with Animals though. What are you, Aquaman?
If you'd rather not use either Channel Divinity, you can use it to Harness Divine Power once a day, spending the use of Channel Divinity to regain a low-level spell slot.
Finally, you have Divine Health, giving you immunity to disease. But just in game. Wear a fucking mask, please.
8. Paladin 4: This level is simple, bump up your Charisma for stronger paladin saves and for another feature later on.
9. Druid 5: Third level druids get fifth level spells, finally giving us a boost in elemental power. You can turn your fork into an Elemental Weapon to add 1d4 cold damage to your attacks, as well as a +1 bonus to attack rolls. For larger bursts of water, Tidal Wave creates a 30' wide wall of water that crashes down on anything inside of it, dealing bludgeoning damage before spreading out and dampening fires in the area. For a longer-lived wave, Wall of Water creates a defensive barrier that gives disadvantage on ranged attacks through the wall, as well as halving fire damage. If hit by cold damage, the wall freezes, and can be broken apart.
10. Druid 6: As a sixth level primeval druid, her/my Primeval Companion becomes a Prehistoric Conduit. That means you can cast spells from the space of the Companion if they have a range other than self. Additionally, the Companion now has advantage on all saving throws caused by magic; if they fail the save they'll only take half damage, and if they succeed they take no damage instead. That's right, this 30' tall duck is now more agile than a monk! Don't ask me how that works out.
11. Paladin 5: As a fifth level paladin, we gain an Extra Attack each action for two strikes per turn. We also gain second level spells. Moonbeam and Misty Step are useful, but the only blessing we want more than a divine smite is Aid, giving a few creatures additional HP for several hours.
12. Paladin 6: Sixth level paladins get their strongest blessing yet, an Aura of Protection. Friendly creatures within 10 feet of us now gain a +3 bonus to all saving throws. That duck just isn't gonna get hit by anything, huh?
13. Druid 7: Seventh level druids get fourth level spells! Once again, there's actually quite a few we like here. Grab Conjure Minor Elementals to throw some living currents at people, or use Control Water to properly flood the place. One non-water spell we need from here is Guardian of Nature, which turns you into a primal beast for up to a minute. While transformed you get that scaly look from the profile pic, plus your speed increases by 10', your darkvision distance doubles, you make all strength-based attacks with advantage, and you deal extra force damage on a hit. Force damage could be anything! It could even be cold damage! If you can't figure out why permanent advantage on a paladin is huge, I can't help you.
14. Druid 8: Eighth level druids get another Wild Shape Improvement, so we can transform into beasts of CR 1 or lower that can fly. We also gain another Ability Score Improvement, so we can improve our Wisdom for stronger spells.
15. Druid 9: Speaking of, fifth level spells give us even more options, such as Cone of Cold and Conjure Elemental. We should also pick up Mass Cure Wounds while we're here to keep our followers healthy.
16. Druid 10: Tenth level druids get another cantrip, and there aren't any more watery ones so let's go out like your husband did with Create Bonfire. You also form a Titanic Bond with your PC, making it Large and giving it a swimming speed so it can keep up with you no matter the terrain. Also, once a turn after hitting a creature with an attack or spell you can force a wisdom save, frightening them if they fail. Turns out a walking apocalypse is scary, who'd've guessed?
Make another joke about my husband and I'll make sure you don't forget again.
17. Druid 11: Moving right along! Sixth level spells! Those are good. Pick up Investiture of Ice to make the area around you swampy difficult terrain, as well as giving you immunity to cold damage and resistance to fire. As an action you can blast out water in a 15' cone to deal cold damage, making whatever you hit too slippery to move more than half its speed next turn if they fail their constitution save. Also, pick up Heroes' Feast for a guaranteed great harvest and Druid Grove for a little home away from home. For 24 hours you can create several protective effects in a 30-90 foot cube of outdoor space. There's a lot of options so we won't mention them all here, but if you cast it in the same place every day for a year it becomes permanent.
18. Druid 12: Use your last ASI to pick up the Tough feat for an extra 36 HP now and 2 more every time you level up from here. Again, just because you're a caster doesn't mean you're squishy.
19. Druid 13: Frankly, I don't think theRE'S any spells we'd wanT frOm the seventh level list. Realistically, just upcast eleMental weapon or smites.
20. Druid 14: With our final level, another option appears to spend our higher level spell slots on, when we become a Scourge of the Ancients. As part of the bonus action used to command the primeval companion, you can also spend a spell slot for several benefits, all lasting an hour. The creature becomes Huge if there's enough space and gains 10 times the spell slot's level in temporary HP. (Amazingly, this actually downplays the size of the Deinocheirus. Huge is only 15' tall, while the real thing was almost 30.) The companion also deals 1d8 plus the spell slot's level in extra damage on an attack, and their speed increases by 5 times the spell slot's level.
Pros and Cons
Pros:
Your dino buddy is extremely powerful against magic, and is probably large enough to get full cover behind. Including your aura, your companion has a save with at least a +4 bonus in all three of the most common saves, as well as advantage with those saves and evasion to prevent damage from those attacks anyway. This is one dinosaur the meteors can't kill.
You're also skilled at supporting the rest of your party as well, without sacrificing self-sufficiency. While you can deal plenty of damage with smites and the like, you can also heal and bolster the party just as well.
This build is also quite good at shutting down movement in a way that only you can move through easily, flooding the arena to give yourself easy pickings against whatever you're hunting.
Cons:
Technically we've only got heavy armor and solid weapons through a loophole. Rules as written there's no way to get heavy armor without breaking some kind of druid law. TBF if you showed me real-life examples of jade armor of w/e I'd at least give you a some kind of homebrewed set of armor, but don't expect this to work in adventurer's league.
The Deinocheirus is strong against magic, not physical attacks. I'm told 19 AC is good, but only having 80 HP is not. At least we can make more. Also its damage sucks balls at high levels. Don't use this as an extra fighter.
Despite getting so much magic, we don't have any in-character ways to deal with flying enemies. Anything that can stay above sea-level will definitely be a problem for this build.
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sunnybunny33 · 1 year
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stearleart · 6 months
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Digital depiction of a young Calamity having some icy fun! Calamity is from @warlordofnoodles awesome web series, No Evil.
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15pantheons · 2 years
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Tlaloc: You deserve a reward for putting up with me.  Chalchiuhtlicue: You are my reward.  *meanwhile*  Tezcatlipoca: You deserve a reward for putting up with me.  Chicomecoatl: True, you can be really difficult at times.
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julianerui · 11 months
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I don’t know who I think about when I say water goddess. Might be Chalchiuhtlicue [Chal-chee-oot-lee-kway], an Aztec goddess of water, rivers, seas, streams, storms and baptism. They had baptism in older days. Human offerings, world going under, renewal of the world. Everything is there from early on, around our globe, in different cultures. The sun, of course it was seen as a god, ever-present, vital to our survival. Tonight I read about Chalchiuhtlicue for the first time, in a book for my children. It said “Her brother was mean to her, so she wept. A long time. For fifty years”. We laughed, this always happens when we read the exaggerations of myths. (It was not an exaggeration compared to how long it took the natural world to fill the oceans.) We read about Herakles too, and he “killed his wife and children”, and then this was not a fun story any more, also he killed several monsters that my kids like. Still, Herakles is a myth, but real people sacrificed real people to the gods. Things like that, perspectives. Why did she weep for fifty years? I found this:
“When Chalchiuhtlicue became the sun, she acted with great love towards her people. A jealous Tezcatlipoca accused her of faking her feelings towards the people in order to gain their adoration. This accusation devastated Chalchiuhtlicue, and she proceeded to cry tears of blood for 52 years, drowning the world in the process. Humans had to turn into fish in order to survive the deluge.
According to the Codex Ramirez, Chalchiuhtlicue cried so much that the heavens themselves fell. Tezcatlipoca and Quetzalcoatl had to turn themselves into massive trees in order to return the heavens to the sky.”
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Teot-tober day 11
Chalchiuhtlicue
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Chalchiuhtlicue is the goddess of lakes and rivers. 2nd wife to Tlaloc, queen of the Heavenly Tlalocan. Chalchiuhtlicue is a very kind-hearted goddess. Like how she was as the 4th sun, she's very sweet to humanity. Tho she isn't all sunshine and rainbows.
Chalchiuhtlicue also lords over waterborne diseases, and usually, if someone dies of that or drowning, it is her that is the cause. And while those who die of such ailments do go to the Heavenly realm of Tlalocan, it can still be scary to worry about that.
She is also mother to Atlatonan and Tecciztecatl. She tries her best to be a good mother, tho unfortunately despite her best efforts, her kids' behavior has become unruly regardless. With Atlatonan's rebellious nature and Tecciztecatl's ego becoming large issues for her and her husband.
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licenciadabruja26 · 8 months
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Maíz de mis amores
Símbolo sagrado de nuestra cultura continental es el maíz, alimento del cuerpo y principal sustento espiritual
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