It's not perfect (disregarding the lack of bones in the neck/tail/body on the armature: the back toe is too long, it has generally really bad topology, the hands/feet are missing most of the bones they should have, and a few joints are in the wrong spot), bit I'm really happy with how it turned out and learned a lot while making it
Oh, Snap! 😲 I've accidentally made a TIE fighter, AGAIN! 😱😱😱
I was experimenting with textures and shaders trying to recreate a blueish look of the Star Wars Imperial Tie fighters and some other ships and vehicles paint, and I decided that default cube is not enough to adequately show the shaders nuances and fine details and the way texture/shader is distributed across the model and different geometry, So i decided to quickly come up with a spaceship design just for that, and yeh… That's how I got this one, now I have a new Tie Fighter design 🤔 I should probably make it fly in a video animation next time, since you know, a spare ship with baked textures just laying around is a waste 😅
For more of the art stuff I do feel free to check out my Linktree