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#we would love a bigb village
mcyt-builds-contest · 2 months
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Can i just say gg BigB Village voters? It was really close! I'm actually having a lot of fun with the "campaigns" to make our favorite builds win :D
Hello everyone can we all please appreciate BigB for that magnificent village! He did such a great job on the hermitcraft server he's probably one of my favorite hermit!
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dayables · 2 years
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It was never about the prank
Or the 3rd life Grian and Scar are in love essay.
Grian and Scar’s alliance, friendship, love affair, early in the game is based upon Grian owing Scar his first life as an apology for the prank that killed Scar. Grian sets the deal as, “I am in your service until I lose my first life. I’m your teammate. I’ll do whatever you want to do.” Grian is also, a terrible teammate in many respects. He tries to ruin all of Scar’s deals, he kills three people when Scar just wants to steal BigB’s cookie. Grian is, a truly terrible at “being in Scar’s service.” and “doing whatever he wants to do.” Grian is staying around Scar because he likes Scar. If Grian did not enjoy the deal, Grian would find ways around the deal.
Before the prank, Scar only proposed taking over the sand biome to Grian. Grian doesn’t say no either. He only proposes they monopolise dark oak saplings instead. Desert Duo’s alliance was never about the prank. It’s about loyalty and passion and just like all romances, it ends in either marriage or death.
If there’s one thing about desert duo, it’s that their loyal to a fault. There are so many quotes I could pull to prove this point. One example, in episode three following Scar’s death. He offers poppies and lilacs and asks: “Can we still be friends?” There’s uncertainty in the question. This would make sense considering the fact Scar’s the first red life on the server. By the rules of the game, the answer is no. The one time Grian cannot justify breaking the rules of his own game, is accepting his place by Scar’s side as a friend not as a debtee. Also to mention the flowers again, lilacs mean: Do you still love me?, grief and optimism. Poppies mean: eternal love, sacrifice and remembrance. The flowers say many things Scar does not say: I still love you, I hope you love me still but I think you don’t.
In the finale, Grian asks Scar at the battle of Dogwarts, “Is this it? Is there where we show our true allegiance too each other and that’s it? We turn on everyone?” Every alliance before this fight was temporary. Scar and Grian only ever cared for each other and pizza. While they knew Scott, Jimmy and Joel were on their side there was never a care in their alliance. Just the knowledge they had a common enemy before they turned on one another. All of their allies were brought together by war. Scar is Grian’s “True allegiance.” Scar is the only one Grian cares about and vice versa. They were recluses who others had to seek out. Desert Duo never had the opportunities for friends because they had each other they never left that desert.
So let’s talk about the desert. The sand land, the fallen kingdom was a desolate and expansive. There was no desert village, there was no pyramid. The sand land was nothing more than Monopoly Mountain, Pizza, Scar, Grian and cacti. There wasn’t a single sign of life besides the prickly cacti, not even a singular dead bush. It slots right in with their isolation. There was no reason for anyone to come to the sand land unless to see Grian and Scar and as I said before, Grian and Scar only left it to gather resources. Everything was always about the sand lands and Grian and Scar and Pizza were the sand lands.
Finally, you have the betrayal. When Scar threw everything he and Grian had over the pieces of paper Grian has been calling useless the entire series.  In this moment both Grian and Scar’s worlds tilt on their axis. Grian has been betrayed by the man he pledged himself even when he no longer had too. Scar stops basing his actions over the pieces of paper. Bdubs had the ‘no kill pass.’ But Scar “didn’t know what to do” after Grian. Scar had a plan to kill Bdubs when Grian returned. Scar didn’t want to take Grian’s final life and when Scar didn’t fight? Neither could Grian. Scar asks if they can, “fix our sand castle.” And Grian asks, “Can we win together?” It’s in the very fabric of their characters: Grian doesn’t want to kill Scar and Scar doesn’t want to kill Grian. They just… have to kill each other… to figure that one out…
Then it ends. It ends exactly how it began. Grian killing Scar. It ends with just the two of the. It ends in the desert because they could never wash off the sand. It ends beside Pizza’s grave. It ends in a fight with fists and a fight on their own terms because they never cared about the rules which dictate they should be fuelled by bloodlust.
It doesn’t end with a prank because the prank was nothing more than a prank. The tragedy, the end and the beginning lie in the fact its Scar’s blood on Grian’s hands and he never wanted it there. Except the second time round, there’s a weight heavier than guilt on Grian’s hands. There’s loss as well.
In conclusion, they loved each other. By my fucking god, Grian and Scar loved each other. It’s weaved into their story so deep it’s impossible to uproot it all. They were fated to die by each other’s sides, that there would only ever be one victor and they chose to love anyways. They chose each other, were loyal to each other, never doubted each other in the face of a death game and yeah.
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sirinoya · 7 months
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I love ur theory about the 3x3 hole being related to the end portal, it just makes so much sense
Like oh there’s end dimension this season? And now there’s a 3x3 hole that goes deep in the ground? You know what else is 3x3 and deep underground? The end portal
and with the way minecraft stronghold generate in rings and how the closest ones are at least 1000 blocks out, there probably isn’t a stronghold in the world border (which is always set around 0,0), assuming that the world border doesn’t go 1000 blocks out
if I remember correctly, grian said there was a possibility of an end dimension, so maybe it’s a possibility because the players have to create the portal? Via tasks given by the secret keeper?
sorry I just saw ur theories and it set off several chemical reactions in my head
yes yes yes! and i think that the hole having to go all the way down makes sense, too; end strongholds spawn at any Y level where they aren’t poking out of the ground, so that would cover all bases.
grian states that quote “[he] did ask for there to be an end possibility in the seed” unquote, so i’m assuming that he means within the world borders! mainly because i assume all world seeds that the life series used have strongholds. however, you’re definitely right; even assuming that they got the farthest possible natural spawn, (±500, ±500), and kept that as the spawn, the closest stronghold is at least 1408 blocks away from (0, 0), so that’s, like, a thousand blocks. and i’m relatively certain we can assume that the world border isn’t a thousand blocks, so the options (operating under my assumption) are one, an artificially-generated stronghold (probably unlikely, seeing how grian said “in the seed”), two, an artificially-made end portal (more likely, due to bigb’s task parameters, but still pretty unlikely due to reasons stated above), or the spawn’s not nearly as close to (0, 0) as it usually is…
well, either that, or there just wasn’t strongholds generated previously. i know in vanilla there’s no way to do that while keeping villages, nether fortresses and the like, but the life series does have mods, so i’d take that constraint with a grain of salt LOL
maybe!!! that’s a really cool theory, i’d absolutely love to see how that would play out. it’s already been proven that the secretkeeper can give items that can’t be picked up naturally in survival (ex: grian’s infested stone), so something like that really wouldn’t be too far off, would it…?
don’t apologise!! your theories just set off fireworks in my head, and i’m so excited for session 2 to see how everything goes 👀
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3lsmp · 26 days
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PROLOGUE - SIDE; SHADOW
The shadowland kingdom has been a prosperous land for many centuries. It has a wealth of traders and markets and farmers and forgers, It's people get along well and they work hard within their daily lives. Queen Lizzie is known to be a kind person. Her leadership is a beacon of hope to all her people. Her people we happy. And Lizzie was happy for it to stay that way. Until-
"MY QUEEN- YOUR HIGHNESS- THERE'S-" shouted a panting Ren, who had seemingly come running to find his queen. He leaned against the tall marble doorway and caught his breath, gasping for air. (Lizzie made a mental note to remind him to exercise if a little running had him this worked up..)
"Come, sit with me." She gestured to a seat opposite her at a small table upon the balcony they both stood on. It overlooked the lush forests and frothing rivers of her kingdom and was often a place she came to when craving a moment of quiet. "As you know, this place is meant for relaxation. Do you care to explain why you've come in huffing and puffing like so?" Ren slowly and tiredly made his way over to the table, sitting across from his queen. He tried his best to look presentable, fixing his neckerchief and adjusting his glasses. "My lady, the shadowiest of queens.. There's a problem of the utmost importance you must know of post-haste."
She raised an eyebrow. It must be something bad if Ren had come running like this.. "Alright, go on. What is this problem?"
Ren looked at her, his face painted with worry. "One of our people, a farmer from the southern village, has been slain."
That wasn't good. It was never nice to hear one of her people had lost their lives, and in the southland no less, that village was a mostly peaceful place.. How could someone have been killed there? "Is this not a matter to take to the guards? I'm sure the chief knight would solve this quite efficiently."
"I've spoken to Sir Bigb, Milady. He set out with a platoon immediately." The brunette nodded.
That certainly was odd. This whole thing was starting to feel slightly fishy. "How strange. Why would Bigb go in person himself?" She stood and paced back and forth on the balcony, feeling herself become more lost in thought. Before she could get too lost, however, a lower ranking knight came barrelling outside onto the balcony to meet them. Quite similarly to Ren's entrance prior, the knight was huffing and seemed to have been in quite the rush. "Your highness!! The southland murder- It wasn't murder!" She felt all her tension disappear. Thank goodness she didn't have to send her dear knightly friends out to hunt down a murderer. That was such a relief.
"Lovely, I will resume my relaxing afternoon then. I wish this farmer's family my sincerest condolences for their loss."
The knight shifted on the spot, with a large gulp he spoke up.
"No, M-Ma'am. It wasn't murder. It wasn't a murder because that man was.. Was maimed. Maimed by a werewolf."
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mylifeactually · 5 months
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Butterfly Effect (Third Life Au)
In Third Life, it's often expected for Grian to team with Scar and Martyn to team with Ren, but everything changes when Martyn teams up with Scar after taking fault for the creeper explosion, owing to protect Scar until he turns red himself. Grian decides to pair with Ren after seeing the man struggling to stand up for his enchanting business. The server is chaotic as the usual allyship is thrown into a loop. Trust is on thin ice and the line between friend and foe blurs.
The beginning will be similar to how third life starts, but small details will be changed as this is an au and fanfiction.
Ao3 link if you prefer to read it there!!
Chapter One
Martyn's green eyes shot open as his head rose from the ground. The sun glowed from the sky, brightly shining onto his face. The grass was soft, and Martyn was left confused. Martyn rustled his blonde hair, fixing his bandana to remove any strands from his face, and lifted himself from the grassy terrain with a massive grunt.
Martyn kept his ears open, listening in for a single noise that caught his interest, perhaps some villagers he could begin to trade with, but he heard something much more enjoyable. A man has already started to speak, narrating his actions, perhaps so he doesn’t feel lonely. Martyn doesn’t mind; he would love to mess around with this guy.
Martyn heads forward, slowly creeping in this guy's direction, steps silenced by the wind blowing. Martyn knew he had the opportunity to encroach upon him as Martyn leaped in the air and grabbed the man’s shoulders.
The man flinches and spins around, tripping on his feet as he falls to the ground. Martyn has a boisterous laugh stumble out of his mouth, and he gets to stare at the man’s face.
It reeks of familiarity; he swears that he knows who this person is, and as his laughter ceases, the man stands up, grumbling under his breath.
“Not funny, dude.” The man scolds, and immediately, Martyn recalls who this is.
“Oh, BigB? It’s been forever since I’ve seen you!” Martyn exclaims, the smile never leaving his face.
BigB gets a glance of recollection onto his expression, his lips quick into a half-sided grin, before tossing his arms around Martyn in a loose hug. Martyn politely hugs back, happy to see a familiar face.
“How has life been treating you since Evo?” BigB asks while pushing back Martyn. Although Evo had forever been a sensitive topic for every member who left that cursed place, the realm still could give Martyn and BigB some fond memories.
“It’s been good, just been..” Martyn’s expression goes blank, and BigB’s brow quirks up at this. Martyn tries to put words to how anything that was currently supposed to be going on within his life was, yet nothing is connecting in his head;
That was odd.
Martyn clears his throat, “have you kept up with anyone else from Evo? Perhaps they are with us here.”
BigB scoffs, “Maybe, but if we were fortunate to get all of us out when the sun is in the sky, it would be a lucky day; we all know Grian is a night owl.”
Martyn chuckles, “That was Grian; I do miss him.” Martyn notices the mood souring, so he escapes from the conversation, pounding his fist into a nearby tree to collect wood.
Evo mechanics were similar to this, even before they jumped into the watchers’ portals. You would be hitting trees, and it would remove the logs and give you wood; you could collect saplings and plant another one, and it was a cycle that made life more manageable than needing an ax to get the wood.
Martyn needs a brand new ax, though; grabbing the wood he collected and pulling up an inventory bar in the corner, he could see a small bar he could make a crafting table; once it’s produced, it holds heavily within his hands, with a groan he stumbles a bit and throws it to the ground.
BigB runs over and starts working at the crafting table. Martyn jokingly pushes him away. “Who said you could use my crafting table?”
“I said so when you almost gave me a heart attack earlier!” BigB exclaims, continuing to craft himself a wooden pickaxe. Martyn disregards wanting to make himself an axe and instead goes for a pickaxe.
Once the pickaxe is entirely crafted, Martyn digs his way through some dirt to get to what his heart currently wants to make his advancement: some good old stone. Once collecting his stone, Martyn turns to Bigb with a proposition.
“I think the two of us should stick together; we can allow someone to join us and throw them to the wolves later on, but it will be the two of us all the way.” Martyn, although liking Bigb, still has his fingers crossed behind his back.
It’s nothing against the man, but he feels some weakness with an allyship so early, and instead, he will take advantage of it for the beginning and team up with a more exciting offer later on.
“We found each other first off; I don’t see a problem with teaming up, Evo buddies to the end.” Bigb solidifies that with fist-bumping Martyn, a massive grin on his face that feels contagious to Martyn.
Martyn returned to the crafting table and created his stone pickaxe, initially mining down in the spot he had dug up for some stone, searching for a mine shaft below. Martyn wishes Bigb a farewell and goes deep below, hoping to find a good haul.
Martyn tightens his bandanna as he heads back up, heat rising to his face as his forehead drips with sweat. Martyn put his blood and sweat into his work but felt rather lonely and had gotten sick of the torches being his sole company. Martyn didn’t find anything suitable, but more stone never hurt a soul. He’ll go back down after getting some proper fresh air.
As he climbs his way up, he hears Bigb laughing with someone else who has some mischievous giggling. Martyn takes a second to try to listen in, but before he can adequately hear who is up at the village, a loud “Hey Martyn!” is shouted down towards him.
Martyn panics and shouts, “Oh my word!” clutching onto his items to keep them all in one place. Martyn heads up to glare at the person who jumped him, but he cannot stay angry at the face before him.
Grian, a face he hasn’t seen in forever, stands before him, loud cackling spilling out of his mouth. Martyn is pleased to see him and offers a hug; Grian takes the offer and embraces Martyn in a tight hug. Martyn has to get used to those wings of Grian’s again; those things are massive.
Once Martyn releases his grip, he asks, “Are you just going to bother us, or do you want to help find some valuables?”
Martyn hopes that came off as a joke, and with an inner sigh of relief, Grian takes it as one, keeping a broad grin on his face. “I’ll help; I suppose you need my luck to get some diamonds.”
“Whatever, man, I’ll come down with you too,” Bigb states with a roll of his eyes.
Martyn nonchalantly shrugged and took the lead. The trio, consisting of Martyn, BigB, and Grian, descended Martyn's staircase tunnel; the dim glow of torches flickered on the walls.
Martyn, with his stone pickaxe, noticed some diamonds shining below him. Martyn's inner monologue cheers for him before he realizes his pickaxe will destroy the diamonds. Without even needing to ask, Grian is passing him an iron pickaxe.
“Woah, how did you get your hands on one of these already?” Martyn exclaims.
“Did you not notice the iron golem in the village? Bigb and I took that mob down for some iron while you were away.” Grian states, shrugging his shoulders as if to say, be more observant next time. Martyn tries not to let that one bruise his ego.
“How about this then? I will give you and Bigb two diamonds each, and you both can make yourself a diamond sword.” Although Martyn wishes he could keep the diamonds to himself, he agreed with Bigb to ally with him, and Grian gave him an iron pickaxe. It seems like a suitable deal.
Both Bigb and Grian’s faces light up as Martyn tosses the two of them diamonds. Bigb looks surprised at receiving them, holding the diamonds out as if he expects Martyn to snatch the two of them out of his hand.
“Are you seriously giving me this?” BigB questions, brows furrowed in worry that it’s all some punchline to a joke.
“We are the blue sword boys! So we can all be good allies together.” Martyn tells them, “And besides, I’m a bit of a coward; it never hurts to start making teammates early when it comes down to it.”
“Well, Martyn, you just sealed a pact.” Grian grins; the man never seems to stop smiling today. “For that, I will give you one of my most prized possessions.”
Martyn’s eyes grow to the size of saucers as Grian tosses down a golden apple. Even with just the torches lighting their way, the darn thing still has a beautiful reflection; with shaky hands, Martyn scoops up the apple and holds it up by the stem. After admiring the apple, he tucks it away.
Bigb gives a low whistle, releasing a small nice under his breath. Grian stands and waits for some form of appreciation from Martyn.
“Thank you, dude. Way to make Bigb feel like a third wheel, though, yikes.” Martyn jokes, and they all laugh, Taking the time to enjoy each other's company and joke around, breaking apart after a moment and going off into the mines to do their own thing.
Martyn nearly died in the mines, and if that didn’t tell him that this whole realm was a trick played by the watchers, maybe his amount of lives could confirm that for him. Although narrowly avoiding a timely death from skeletons, creepers, and endermen alike, his body instantaneously started collecting the noises being made by each being.
Martyn feels embarrassed to admit it, but he can properly mimic any creature/person he gets into the general vicinity. Sure, he’s been told that’s cool and to use it to his advantage, but it’s rather embarrassing when he accidentally parrots someone’s voice right into their faces. Instead, Martyn tries to use these as harmless pranks.
Martyn tells Bigb, “I think it would be all in good fun to start messing with any new people, prank them a bit with my ability.”
Bigb catches on immediately and is on board with the idea; he seems more enthusiastic than Martyn ever could be. “That is so funny; I’ll keep it a secret.”
Martyn decides to wander back up to the surface, hoping to see more friendly faces; what he stumbles upon significantly affects his temper. A pen is full of sheep with a sign that states, “Tango and Etho’s Homestead.”
Their homestead? Who do these guys think they are? Bigb and Martyn claimed the village before them, and he has Bigb to back him up once he sees these guys' faces. They will be Martyn’s first prank victims after the stunt they have tried to pull. Martyn crafts some sheers and starts to collect wool from the sheep while waiting for these thieves to return.
The two of them act shocked to have stumbled upon Martyn waiting there. The one with the mask and a rip-off of a good anime Martyn enjoys has his brow tilted curiously. The other one with blonde hair that seems ready to ignite in flames has his mouth slightly agape in surprise, watching Martyn chop off some more wool.
“Step away from our sheep!” The blonde one, whom Martyn assumes is Tango, exclaims.
Martyn laughs. “Well, technically, you put these sheep in my village, so now I own these sheep, so thanks for the donation.”
Martyn continued to shear the sheep nonchalantly; Tango and Etho exchanged perplexed glances, caught off guard by Martyn.
Etho, the one with the mask and anime-inspired attire, crossed his arms. "What do you mean, your village? We found it fair and square."
Martyn raised an eyebrow, pure agitation forming on his face. "Fair and square? My friend BigB and I spawned here first. You must have missed the memo. We're the rightful owners around here."
Martyn begins shouting towards Bigb, “Back me up here! We spawned here first, and these chumps are trying to say they found it!”
Bigb runs over, ready to defend the land with Martyn; Martyn couldn't help but feel satisfied seeing his friend stand by his side. The banter between the two groups intensified, with both sides defending themselves.
Etho, adjusting his mask, retorted, "Well, it doesn't matter who spawned here first. We're here now, and we're not backing down."
Feeling the heat of the moment, Martyn seized the opportunity to prank them with his ability to mimic a creeper sound. With a subtle wink at BigB, Martyn, holding his shears, stepped back, maintaining an intense gaze on Tango and Etho. Suddenly, the unmistakable hiss of a creeper echoed through the air, catching everyone but Martyn off guard.
“Oh, Tango, behind you!” Martyn shouts, hoping that indeed confirms which one of them is Tango.
Tango's eyes widened, and he instinctively reached for his sword, ready to defend against the unseen threat. Etho, too, tensed up, glancing around for the source of the sound. BigB even turned around for a second. Once they all realized where it came from, they turned to look at Martyn as he cackled.
"Even though I saw it coming, that creeper sound got me," Bigb admitted.
Martyn chuckled, pleased with the success of his prank. "Gotta keep things interesting, right?"
Tango, with a scowl, decided to chime in, "Martyn, you jerk!"
Martyn put on an innocent expression. "I don’t know what the problem is exactly."
Martyn knows what he did wrong, but will he ever admit that to these scoundrels? Not at all; they deserved to get their hearts racing in fear.
Etho, still recovering from the shock, shook his head with a fierce look. “You even made me jump!” It seems to Martyn that Etho is holding back laughter, probably not to show Tango that he finds the current situation rather amusing.
“How did you even do that!” Tango demands to know, and Martyn couldn't resist adding another playful joke to the encounter.
Martyn turned to Tango with a devilish grin and said, "Hey, Tango, whatever you do, don't look me in the eyes."
Still wearing a sly smile, Martyn began making eerie endermen sounds. Tango's eyes widened, and he couldn't help but chuckle nervously at the unexpected turn of events.
"Okay, that's just creepy," Tango remarked, glancing around half-expectantly for virtual endermen.
Martyn decided to admit something, hoping it would keep these intruders wary of him. "It's a useful skill, you know. Imagine if I ever have to get into battle. They won't know what hit them."
As the sun descended, casting a warm glow over the landscape, the thought of their rivalry over the village hadn’t wholly left Martyn’s mind. Martyn continued to joke and fool around with them, but he still wanted to send them on their way on the gloomy night.
Martyn, taking the chance to relax, was soon interrupted by the approach of a group of unfamiliar figures. The female zombie hybrid leads the way with an air of mysterious confidence. Behind her, the man with an "I" on his shirt exuded a calm and collected demeanor.
However, the man with the brown jacket truly captured Martyn's attention. The casual yet confident air about him and a well-defined physique that could only be described as impressive left Martyn momentarily distracted. His eyes lingered a second too long, and to his embarrassment, the man noticed.
Caught in appreciating the guy's well-defined abs, Martyn blushed as the man shot him a wink and a smirk. Quickly looking away, Martyn tried to regain his composure, realizing he had been caught staring. The man, seemingly unfazed, continued his casual conversation with the group.
Even after that small spectacle, Martyn's initial wariness lingered, and the zombie girl’s cautious gaze didn't go unnoticed. The zombie’s response was more measured as if she was still sizing up the situation.
"We heard there's a lively village around here. Mind if we join the fun?" the girl asked, her tone careful and observant.
With a forced smile and exaggerated cheerfulness, Martyn replied, "Absolutely, you're more than welcome. The more, the merrier."
However, there was a hint of insincerity beneath Martyn's seemingly warm welcome. His eyes, despite the smile, had lingering signs of mistrust.
Martyn couldn't resist playing another prank; he wanted to mess around with them and see how that was planned. The creeper noise would probably get Martyn in trouble with his overly functioning brain, but he would like to mess around.
Waiting for the perfect moment to interrupt the conversation, Martyn mimicked the hissing sound of a creeper. The group, engrossed in conversation, didn't notice Martyn's sly grin. As the creeper sound echoed through the air, everyone, including the newcomers, jumped in surprise.
The zombie girl quickly recovered, her eyes narrowing as she realized what had happened. Scar, on the other hand, let out an audible yelp, his eyes wide with shock. Martyn couldn't contain his laughter, revealing the source of the unexpected prank.
Still slightly salty about the prank, The zombie girl introduced herself with a forced smile. "I'm Cleo. Thanks for the warm welcome."
Martyn, detecting Cleo's subtle annoyance, flashed a cheeky grin. "Anytime, Cleo. Just consider it a way to keep things lively."
Undeterred, the guy with an "I" on his shirt stepped forward with a grin. "I'm Impulse, and that was quite the welcome you've got here."
Still recovering from the surprise, the other new guy offered a good-natured smile. "Well played, I'll give you that one."
"And what should I call you?" Martyn inquired with a playful glint in his eyes.
The guy, Scar, returned the banter with a charming smile. "Scar. And you?"
Martyn, offering a teasing grin, replied, "I'm Martyn.” he replied, holding eye contact for a moment longer than necessary.
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liloinkoink · 1 year
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For lamp light I know we don’t really get to see what they where like before they got separated but what was there dynamic and roles who was the healer was there one and what are there races are they all human what are alignments also what are the classes what did they contribute how did they meet their not the focus but do you have plans and what ever they’re up to are Jimmy and big b together I think grian will be important and b if he meets ren but jimmy is the outlier what magic do they have
well. to start. the thing about Lamplight is it's a renchanting AU. so honestly, i didn't think very hard about Jimmy, BigB, or Grian, or what the four of them were like as a party prior to Torchlight. it wasn't the point of the story, so... my focus has always been elsewhere (read: with Ren. it's with Ren. I love Ren)
that said... all four of them are human. i imagine there was no leader when they traveled together, because like. have you Seen the way these guys act.
on that note, they were never a cohesive and balanced adventuring party out to like, save the world or do any Lofty DnD things. theyre childhood friends taking some quests and exploring for fun. i doubt they ever took massively dangerous quests before ending up at Dogwarts. i doubt they had a healer, either--they really were mostly just doing Extreme Camping
theyre like, genuinely not particularly noteworthy as far as adventurers go? these arent heroes of the village. they're just some dudes. theyre stronger and more athletic than your average civilian, but they're not Chosen Ones
as for class... i dont actually know Jimmy and BigB well, i dont really watch them, so. i outsourced. i asked my friend who likes bigb what class she thinks he should be and she said "i dont know anything about dnd." i asked my friend who likes jimmy what class they think he should be and they said "i dont know anything about dnd." the answers they eventually came back with were ranger and warlock, respectively, so i guess those (tho admittedly, i dunno warlocks are a Thing in lamplight, so maybe sorcerer for jimmy)
which, related, the classes and magic system work different in Lamplight than it does in Actual DnD, mostly because I also dont know much about Actual DnD (which probably shows). the classes are pretty loose and mostly vibe-based.
the magic system is... i will explain what i have for it eventually, because i'm quite fond of it, but honestly, it isn't super complex or well-defined. it's exactly as thought out as it needs to be for Ren to function, because this fic isnt meant to have a massive and fleshed out world. i'm no eiichiro oda, i'm not trying to fill every inch of the vast ocean. i'm really only interested in the space around ren's campfire
all this to say... i didn't work out the details of bigb or jimmy's magic super well.
what i had in mind for Jimmy is vaguely that he can conjure up little ethereal shapes, like wings and probably other little things like that. nothing that would do any real damage, like a weapon, but he can enhance himself a bit with his magic
BigB i'm even less sure of. i can't remember if i had anything in specific in mind for him at all, except that it would also be about manipulating the space immediately around him. magic users can usually only do one sort of magic/spell, and theirs were both centered on themselves and enhancing themselves/their immediate surroundings
as for Grian, answers about him can be found here
finally, for your questions about the actual current plot... good questions! glad you're interested! suppose we'll have to wait and see!
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kozzax · 3 years
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third life happy ending au.
a third life that is peaceful. a third life where things went just slightly differently. a third life where they're allowed to be happy. a third life that, instead of a tragedy, becomes a story of love and friendship and the bonds between people growing and changing over time. a third life where people built up their landmarks, their homes, not out of the terror of another attack but out of their love for each other and their want for their friends, their family to have a place to stay
ren and martyn run a successful enchanting business empire. the red army isn't an army, rather, it's what ren and martyn wanted for dogwarts from the early days; members of the "army" running stalls within dogwarts' walls. the renchanting duo spend their days managing the empire and laughing with their friends; hardly a care in the world. even those outside the red army come to dogwarts for trade, not just of goods but also of stories and laughter and smiles
cleo and bdubs finish the crastle and go on to develop the village further; transforming the broken down shambles into a home. impulse joins them, his loyalties free for all to know, and convinces villagers to live in these newer houses with a warm smile. he and tango develop redstone protection around the village to ensure their neighbors' safety. the village is not a desolate wasteland, forgotten by everyone; rather, it is a meeting place for when server members have free time; a place to take a stroll with your friend and catch up in a more leisurely setting than the bustling dogwarts empire
the hobbit kingdom is fully decorated, just as we see it in the after. they host bonfire nights and go around the server on "beautification projects", planting flowers and trees and shrubbery everywhere they go. the hobbit kingdom itself is secluded outside of bonfire nights, a quiet home for jimmy and scott to live safe away from anything that may cause them harm. the two of them spend hours by their pond on a regular basis, tending to their animals and to their crops and basking in the fact that they're both alive, that they both exist, that they're allowed to be happy.
grian and scar turn the desert into a thriving oasis, both of business and of literal oasis-ness. they have their monopoly on sand and cactus and they develop the desert to reflect this. the walls never go up. they have trade agreements with dogwarts. they may blow things up sometimes, but their explosions take the form of things like the boomers; exploding large areas to make way for people's projects. every once in a while they'll have lighthearted beef with another group, but it never escalates beyond some lighthearted ribbing and it's always brushed over by the next gathering, replaced with more warm laughter and snarky grins
whitecastle stands tall in the swamp, reinforced with bone blocks. pineapple pizza sits on top of a throne within it. impulse's room is labelled with a lopsided sign and a smiley face; tango's just the same opposite it. the swamp is littered with redstone testing made up to look presentable, and the redstoners often spend hours on end tinkering in different rooms of white castle on different inventions. it's a common sight for one of the other server members to walk into whitecastle looking for one of their friends and instead find these three in one of their redstone test rooms, passed out on top of each other in the middle of their project.
cookie peak is more than just a peaceful meeting place or a strategic vantage point. the third lifers meet there for potluck dinners regularly. bigb spends his days in the mines, gathering as many resources as he can before going to one of his scheduled meetings with a smile and a gift in hand. the others always tell him he doesn't need to bring a gift, that they're just happy to get to see him, and he responds with a warm smile and a "i know".
skizz point grows into a spire visible across the map, a landmark of epic proportions that it would be impossible to miss. many late night escapades end in one or more of the server members bunking with skizz for the night, spending hours laughing and playing card games and developing inside jokes between them. the top floor is an exclusive red army hangout area, everyone else jokingly banned from it on account of "you just aren't cool enough, sorry homie"
joel has his hands full with the wolf army, but he's never alone. he spends his days building on joel peak; first a doghouse for his wolves to live in and then more and more of his little area. its not uncommon to see other server members just sitting on a bench he set up, chatting with him and keeping him company while he builds. he gives dogs to each member of the server, warm gifts of the bonds between all of them.
i just think. they should be allowed to have a happy ending.
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myrmica · 2 years
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tangotek grian and impulsesv :3
hi jules this ask is from ages ago sorry. i love you
Grian - Which game rules/mechanics would you like to keep, and which ones would you like to change/take away?
the biggest problem with the last life rule set is that it works against the players’ ability to tell a satisfying story (which is the exact reason that the basic concept of 3l/ll is good, because you have a natural mechanism for conflict and a set ending that everyone is working towards so it becomes a story all on it’s own)
this has been brought up by other people, but most things only happen the way they do in last life because The Rules Say So. it’s the difference between jimmy being exiled from the southlands as a consequence for his own actions, and grian being exiled from the southlands because... he got murdered? it strips agency away from the characters. red lives are forced to break alliances for no good reason beyond “well, we have to!”
“red lives are dangerous” is the concept at the heart of 3l/ll. alliance with a red life has a built in risk factor because it forces you to trust someone who has the ability to kill you, it’s that simple. the boogeyman negates this entirely by making that same thing true of any relationship with literally anyone
something like the boogeyman does functionally need to exist. you need to incentivize action in the early game or else it could be god knows how long before people start dying, and early deaths would be primarily a result of mobs or accidents. in 3rd life the lenience towards green/yellow players killing took care of this, so i understand wanting a better solution and the boogeyman does fix this specific problem, but...
my point is that if the most memorable parts of the season end up being when people are working around having to follow the rules... that says something. there's a reason why etho and bdubs were so impactful to the audience.
the way that different characters interact with the rules in last life is what defines them. cleo holding a grudge against bigb despite the rules of the boogeyman mechanic stating that it throws alliances out of the window says something about her as a person, and that’s why it’s so good. i don’t think the players should have to be swimming up stream in order to have moments like this. some characters benefited from bending the rules, but most characters suffered from following them.
(obligatory disclaimer that martyn’s stuff is only as canon as you want it to be, but i enjoy running with it) on an in-universe level the watchers introducing the boogeyman, getting stricter, and certain characters refusing to play along IS satisfying to watch. if you’re deriving themes from last life, the players retaining autonomy and love for each other despite the game working against them in every possible way is the most obvious one. i’m fine with last life the way it is, i just hope a potential season 3 finds a good solution to some of this, especially because martyn has made it clear that they’re aware of the problems with alliances in ll.
as an aside, i also wish life trading was used more sparingly or treated with more weight. it made for a lot of good and/or funny moments, but it removed the level of finality that losing a life had in 3l
TangoTek - Are there any new game rules/mechanics you’d like to see?
this is a harder question because you could do ANYTHING. if we get a season 3 i want it to feel different from the past seasons the same way 3rd life and last life feel different from each other. there are a million possible gimmicks.
i don’t mind the idea of giving the boogeyman “you must kill someone this session OR ELSE” thing to red lives instead because it would make them more active threats, but i’m sure that has it’s own set of drawbacks. saw someone suggest this + the possibility of rolling one life at the beginning of the game which could work
ImpulseSV - Are there any specific features/biomes you’d like to see on a world map (eg. village or no village, there’s an ocean monument, the world is made completely out of biome without much vegetation so the struggle for resources is harder, there’s a wide range of terrain, etc.), if any?
snow biome... entirely tundra. wide open, sparse vegetation and 0 cover. it's a location we haven't seen at all yet in either season, it would create the feeling of a harsher environment (an interesting through-line if you consider the introduction of the boogeyman mechanic in ll as the watchers becoming increasingly cruel with the way they run the game). i just think it would be fun. though practically the new 1.18 world gen is probably enough on it’s own
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Heyo, reporting back to request a continuation of a continuation of a continuation, if you wouldn't mind! Aka, please more 3rd Life Villainpulse angst, I'm so invested (and very curious as to whether his latest murder attempt was an actual success, or if he really should have stuck around to verify the death...)
i genuinely rly love this! i’ve got such plans for it now that i think i’ll make it into an actual proper fic.
i’ve also now posted it on AO3, titled Stand For Nothing! link here
Impulse is getting concerned. It’s been over five minutes and no death message in chat. It should’ve happened by now. He had been worried about being found near the scene of a death — it’d already been about five minutes since the meeting and someone would’ve gone to find Skizz, so his items would almost certainly be found — but now he’s starting to think he should have stuck around anyway and made sure the job was finished.
He had been intending to stay here at his villager trading centre until the death notification came up and then he would run back to Dogwarts and play the distressed best friend.
But no death message. So his plan has to change.
When he makes it back to Dogwarts, he finds Ren standing outside the Renchanting building, his face pale. When he spots Impulse, he quickly beckons him. “Impulse! For the love of god, where’ve you been?!”
Impulse blinks. With no death message in chat, what can Ren be so worked up about? “W-What? What’s happened…?”
“Skizzle’s been attacked! We heard an explosion outside our walls and when we went to check, we found him out there, passed out. He’s in a critical condition but Martyn’s with him now and hopefully he’ll recover.”
Impulse can only stare at Ren with an open mouth and a pit in his stomach. Somehow, in all the possible outcomes he pictured for this scenario, he never imagined Dogwarts would actually find Skizz alive. After three perfect murders, it seems he got careless.
“O-Oh my god,” he manages to choke out. “C-Can I see him?”
“Not yet, but Martyn will tell us when we can.”
Ren takes him down into the living area under Renchanting. There, Etho is pacing back and forth in front of a closed door, clearly deep in thought, but he glances up as Ren comes in. “Ren, you found him.”
Ren nods, even though it wasn’t really a question. “Any word?”
“Not yet. Martyn has three healing potions in there with him though, so I’d say Skizz’s chances are really good.”
Impulse has to strain to keep his expression steady at that. “G-Good. That’s good.”
Something changes almost imperceptibly in Etho’s expression, but Ren, clearly not noticing, rubs Impulse’s back reassuringly. “He’ll be okay, Impulse. Don’t worry.”
All Impulse can do is nod, not trusting himself to speak.
Finally, after what feels like hours, the door opens and Martyn appears, his body blocking the view inside the room. “He’s awake,” he reports, a very serious look on his face. “Ren.”
Ren quickly ducks into the room, but when Impulse starts to follow, Martyn blocks him. “Not you,” he says coldly. “Etho, stay with him, please.”
Impulse’s heart freezes. There’s only one reason Martyn would stop him from seeing his injured best friend.
Skizz has told him everything.
He takes a step back and bumps into something behind him, causing him to jump.
“What’s going on, Impulse?” asks Etho casually, an only-just-discernible undertone of danger in his voice. “You seem a little tense.”
“My best friend almost died,” Impulse replies coldly, but even he can tell his words are unconvincing.
“Indeed. I wonder how that happened?”
“I don’t like what you’re implying, Etho. Why would you have any reason to suspect me?”
Etho just folds his arms and says nothing, infuriating Impulse. “You said I was the only person on this server you really trust!”
“That was before I joined these guys. I’ve had a weird feeling in my stomach about you for a while, Impulse. Something hasn’t felt right since this whole thing started, but I assumed it was just me trying to apply rationality to this irrational world. But one thing never changes, Impulse. No matter how much you try to change it.”
Impulse falls silent, scowling at the ground. He’s already given away too much in his tone and expression.
He glances sideways at Etho, who has his eyes fixed on the door Ren and Martyn went through. Realisation dawns on him: Etho isn’t expecting him to put up a fight. Etho thinks he has nowhere to go.
Now is the time, then. He can’t afford to wait any longer; when Ren and Martyn come back out here, it’s over. Impulse knows he can’t take on three people at once. This is his last chance to escape alive.
So when Etho shifts position a few seconds later, Impulse strikes. Before he can react, Impulse sweeps Etho’s legs out from under him and shoves him into the wall as he’s falling. Without waiting around to see the result of his attack, Impulse takes off running.
He makes it out of Renchanting and is just about to run down the hill towards the crastle when an arrow whizzes by him, nicking the sleeve of his t-shirt and causing him to lose his balance. Suppressing a scream, Impulse topples down the hill and lands in the shallow river at the bottom. He tries to continue onward but has to stop as he puts weight on his left foot and realises he must have twisted his ankle during his fall.
Gritting his teeth through the throbbing pain, he looks up in time to be able to dodge another arrow fired at him by the figure on top of Dogwarts’s wall.
He has to keep going.
Every step on his left foot is agony but he pushes himself on, half-galloping down the hill on the other side, the crastle in his sights.
“Bdubs!” he shrieks as he draws near, his heart racing. The Red Army is likely right behind him. “BDUBS!”
The person he’s calling rushes out of the castle over the drawbridge just in time to catch Impulse as he finally loses his balance and pitches forward.
“Impulse! You’re soaking wet!? What the-?!”
“Th- They’re coming for me,” he croaks. His eyes flicker up and he spots two faces in the windows on the second floor. It’s time for the performance of his life. “Dogwarts turned on me! They think I killed Tango and Cleo a-a-and made you kill Joel!”
“What?!” gasps Bdubs. “That’s ridiculous! Why would they think that?!”
“I-I don’t know but th- They’re gonna kill me, Bdubs…!”
“Not on my watch!”
Bdubs quickly ushers Impulse inside the crastle and into the waiting arms of Jimmy. Together, the two guide Impulse upstairs and lay him down in the bed Grian has placed in a position safely away from the slit windows.
“What happened, Impulse?” Bdubs asks softly. “How did they turn on you?”
Impulse takes a shaky breath. “Something happened to Skizz. He… He got attacked. Then he told everyone it was me and that I’d killed Tango and Cleo and manipulated you into killing Joel.”
“First of all, that’s utterly ridiculous,” Bdubs snaps. “I killed Joel because he was about to kill you. And second, why on earth would you want to kill Tango or Cleo?”
“I-I think you might’ve been right, Bdubs. I th-think Etho was responsible for Cleo’s death. And now he’s got Dogwarts trying to make me a scapegoat.”
Bdubs’s gaze darkens. “Despicable little-.”
“BDOUBLEO!”
“Stay there,” says Bdubs.
He strides to the window, flanked by Grian and Scott, armed with his crossbow. “What do you want, Ren?”
Down on the ground, having left Skizz in the care of BigB, stand Ren, Martyn, and Etho, staring up at the castle. The latter two hold bows, while Ren is armed with a sword and shield.
“We know Impulse is hiding out in there,” Ren announces, with the regal but dangerous air of a king. “Hand him over to us, Bdubs.”
“No way in hell,” Bdubs snaps back. “He told me everything!”
“We can guarantee you he did not,” responds Martyn steadily. “Not the truth, anyway. He’s using you, Bdubs.”
“YOU’re the ones using HIM! As a scapegoat!”
“Impulse isn’t the angel you think he is, Bdubs,” Etho says darkly. “You’re protecting the person who killed Cleo.”
“No, YOU killed Cleo,” snarls Bdubs. “And I bet you killed Tango too and tried to blame it on me! You’re just trying to frame anyone you can so you can get away with it!”
Despite the pain and stress he’s experiencing, Impulse can’t help feeling proud of himself. The seeds of doubt and suspicion he’s sown between Bdubs and Etho are paying off now.
“Bdubs.” Ren’s voice drops slightly as emotion creeps into his tone. “He attacked his best friend and left him to die. If we hadn’t found him in time, Skizz would have succumbed to his injuries alone and terrified in the middle of nowhere, murdered by his own best friend.”
“What exactly is Impulse’s motive supposed to be, here?” Scott asks suddenly. “You say he killed Tango and Cleo, orchestrated Joel’s death, and tried to murder Skizzle. Why exactly would he want to do that?”
“Skizz claims Impulse said it was because Tango “knew too much” about something,” Martyn says. “Some kind of secret that Impulse is keeping. And that Cleo’s and Joel’s deaths were “necessary to push the war forward”. That’s his motive, Scott. Impulse wants war, and he doesn’t care who he hurts to get it.”
“We ARE talking about the same Impulse, right?” demands Bdubs. “Our Impulse? The sweetheart who wouldn’t hurt a fly? Are we sure Skizz didn’t just misremember? He's a little unreliable like that. Maybe he said it was someone else who-.”
“Don’t you dare!” Martyn bursts out suddenly, his voice filled with the most venom anyone had ever heard it. “Don’t you DARE say that! You weren’t there, Bdubs! You didn’t have to fix his broken ribs and his fractured neck and his shattered arm! You weren’t there when he finally woke up after several minutes of crying out and panicked breathing like he was having a nightmare! You didn’t hear the way he cried, how terrified he was when he told me what happened, the raw agony in his voice! That’s not the demeanor of someone who MISREMEMBERED! Skizz has gone through hell today and it’s all Impulse’s fault! So I’m not leaving here without his head, in one form or another!”
“YEAH!” Ren yells in agreement, hitting his sword against his shield. “No more arguments. No more wasting time. If you don’t give us Impulse right NOW, we will declare war on you and take him by force.”
Inside the crastle, Impulse’s heart skips a beat. This is it: the moment of truth. Either everything he’s been working towards will finally come to fruition… or Bdubs will hand him over and he will die.
Bdubs straightens up, a steely look of determination appearing in his eyes.
“Then consider us at war.”
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