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#vw kit car
radracer · 4 months
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Meyers Manx
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2rakblog · 1 year
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from the nederlands ?
a buggy ruska wip, croquis
see daily sketch on my instagram 2rakvraiment
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clemsblog · 7 months
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jettacar · 1 month
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on to #10, and we've reached the first vehicle i've got next to no leads on! ^^;
nonetheless, here's everything i was able to gather about this mysterious caribbean car! 💙
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Happy little VW-based Meyers Manx buggy chilling on the field, spotted at the Goodguys Spring Nationals in Phoenix, AZ, March 2019.
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xr250r · 2 years
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Short Cut - Hang On
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seat-safety-switch · 4 months
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Hey friend. I know we all managed to escape the holiday season by the skin of our teeth, but it's time to start thinking about next holiday season. After a couple years, or in some of our cases, a few decades of feral snarls at anyone who comes near your house, people expect you to go out in the world and interact with human beings again. That means you need to update your "talk like a person" list.
When I first started socializing, I thought it would be easy. All I'd have to do is find another person and start talking about the things I liked. Then they'd talk about the things they liked. Then we would be instant friends and throw each other into a fountain and drink coffee together, like on teevee. Unfortunately, it didn't quite happen that way. It turns out that the things other people care about are really boring, and they think that the things I care about are really weird.
To survive, I've developed a sort of party planner kit, but it's only useful when you keep it up to date. Let me explain by way of an example. Here in Canada, a lot of people like ice hockey. It is a perfectly valid sport, but you are expected to have opinions about it in order to have polite discussion with people. I have developed exactly three opinions, and use them at random when interacting with new people. Unfortunately, the opinions need to keep up with the times.
In hockey, as in life, players move on or get injured, teams move to different cities, and the Zamboni® is no longer powered by a propane-fuelled Volkswagen inline four from the 1980s using an overcomplicated carb hat arrangement. See, that last one? I did it again. To help keep this from happening, I have to do some research, and update my bon mots to make sure that they're the bon most they can be. I do it around now, when my motivation is at its peak and it is too cold to interact with any other human beings. After spending about an hour googling for "who is the worst NHL player right now" and "A1 vw rabbit coilover conversion kits for british lever shock cars" – shit, I did it again – I have my inoculation against other people thinking I'm weird. You don't think I'm weird, right?
This can work for all kinds of other sports, and even business events, if you live in a country that hasn't yet invented sports. I strongly encourage you to figure out three facts about something that is popular, and use them in rotation like me. Hell, you can probably get away with two, as long as you immediately make up an excuse to leave as soon as you've run out of ammo. And that's what the holiday spirit is all about.
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Delta V, 1970. A project by German rubber and plastics manufacturer Metzler to create a targa-roof kit-car based on the VW Beetle. The prototype was presented in the US where Beetle-based kit-cars were big business but the Delta V appears to have gone no further, perhaps because of the complexity of the kit which had an estimated 10-week build time
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grumpygreenwitch · 3 months
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The Witches and Wizards Job 7-8
Around this point I actually read back and asked myself, "Is this moving too fast?" Then I remember the speed at which a Leverage episode actually moves and the kind of beating Harry usually picks up each book, and went, "Nah."
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1-2 + 3-4 + 5-6 + 7-8 + 9-10-11 + 12-13-14 + 15-16 + 17-18-19 + 20-21-22 + 23-24-25 + 26-27-28 + 29-30 + 31-32-33 + 34-35-36 + 37-38 + 39-40-41-42
SEVEN
The divide between magic and technology is a known quantity. Every wizard knows to stay away from most mechanical things; the more complex they are, the more likely they were to break. The more powerful the wizard, the quicker it was gonna happen. Even knowing these things, I hadn't realized how deep that boundary ran until I tried to find out anything about my prospective employers.
If it had been a magical entity, a spell, an artifact, between Bob and I we could have probably found out at least the basics, but Bob couldn't find out anything about the Leverage people. I wasn't crazy enough to try and scry something in Boston, never mind the range.
All I could tell was that Leverage was, apparently, a purely mundane affair. Based in Boston as they were I didn't doubt they'd run themselves into something other that the average human, but as the afternoon dragged on I began to realize I was going to have more luck finding out what, rather than getting any sort of information on whatever Deveraux and Ford actually had going on.
A smart man would have said no on principle. What little I could find out told me that if things had gotten so bad that an entirely non-magical outfit like Leverage had come looking for a wizard, then they were bad enough that walking away unscathed to enjoy that absurdly large paycheck was not guaranteed. Not even 50/50 odds.
But 50/50 was still better than no odds at all.
And I hadn't lied when I told Deveraux that I'm a curious man.
She'd written a number on the back of the card. Not a hotel, so they could have been anywhere. I eyed it while I called Butters and asked him to look after Mister while I was away. Then I called it.
"Harry." Deveraux actually sounded happy to hear me; it was refreshing.
"Train. The older the better," I told her. "That applies to any tech you want near me, too. Mouse comes with me."
"Yes, of course."
"The daily fee is… good." My voice cracked a bit despite my best attempt at sounding like it was not a holy-heck amount of money. I cleared it. "It's good. But I can't go longer than a week. One week and I'm coming back home, even if your problem's not solved."
"That's fine."
"And I need a basement."
"A b… A basement?"
"It's contained in case something bad happens."
"Ah." The fact she didn't ask questions told me containment was a common concern in both her line of work and mine. "Anything else?"
"I can't think of anything off the top of my head. I'm sure something will come up." Something did almost immediately. "A full briefing as soon as I'm there. No secrets, no lies. If I find out you've lied to me, I'll leave."
"We'll tell you as much as we know," she assured me, and I found myself believing her. "Welcome to the team, Harry."
It felt weird to be welcomed, to be made to feel as if I were part of a team that actually wanted me there. "When do you think you'll have everything ready?"
There was laughter in her tone. "When do you think you'll be packed?"
Three hours later I was at Union Station, being escorted off the oldest VW minibus in existence and onto a rail car that apparently I had all to myself, like something out of an Agatha Christie book. I'd packed Bob, my tools, a quick-spell kit, any books I thought might help, and a change of clothes. Mouse looked mournfully at me as the train began to move, and I couldn't blame him; it felt as if I were leaving a piece of myself behind.
I knew Chicago. It was home. I knew the people, the streets. I knew its seasons, its weather. I knew the hangouts of most of the dangerous creatures in it, both human and inhuman. I knew every layer of it, every mood, every current.
I knew very little about Boston except that it was a supernatural melting pot. Most creatures that crossed from the Old World or from Other Places and didn't come through the Nevernever landed in Boston; many stayed there, made lives there. There were inhuman families that were generations old, living side by side with the descendants of human immigrants. The divide between mortal and supernatural was as thin as my willpower in Boston.
Look, Deveraux had handed me a really big number.
The train never stopped. That struck me as weird, but then I'd never traveled first class on a train before, so I had no bar for normal. I tried to sleep, but the novelty of everything wore off a couple of hours into the trip, and panic began to settle in. What the hell was I doing? I was Chicago's wizard, not Boston's!
Well, it was done. The AC broke about halfway through the trip, but with the windows open I never even noticed. I got my books out and read, trying to give myself a crash course on the magical scene in Boston, so to speak. Mouse took over one of the windows and seemed to have forgiven me, head thrust out into the wind of our passage, jowls flapping and the plume of his tail wagging sedately. He scared the crap out of the one person I did see, a young man who brought me breakfast and lunch, somehow still warm.
The sun had just set when the train pulled into the Back Bay. I could feel the air buzzing all around me with an imperceptible, invisible charge, the ambient energy of hundreds, perhaps even thousands, of supernatural creatures crackling against my senses. I felt both supercharged and itchy, and Mouse shook himself furiously when we finally made it off the rail car.
There was a man waiting for me on the concourse. He was tremendously solid, the sort of build I used to wish for when I was young, heavy muscle under a worn leather jacket, faded blue jeans and comfortable curb-stomper boots. He had long, very fine brown hair and oddly guileless blue eyes. He had stubble matching mine and he straightened up from his lazy slouch with the ease of someone perfectly at peace with the world around him.
I couldn't see the bulge of a gun anywhere, but I was pretty sure this was Leverage's heavy hitter.
Then he grinned at me, and his whole face lit up, and I thought maybe I was wrong. "Dresden?"
"That's me," I admitted.
He offered his hand without hesitation. "Eliot Spencer. Eliot's fine. Sorry to drag you so far from home."
This man was a walking contradiction. His hands told me I was right. His attitude told me I was wrong. He was the nicest, friendliest man with violence as his main occupation that I'd ever met up to that point in my life. He meant every word of his apology. He was sizing me up for threats.
Belatedly, I realized that Boston was literally supercharging me. My senses, both magical and normal, were trying to run away with me. I had nothing else at the moment; I clung to the hand Eliot Spencer offered, to the strength in it. "Oh, you didn't, not really. Too curious for my own good. Give me a second, would you?"
"You ok, man?"
"Just a little… drunk on the night air," I said, knowing how that had to sound to him.
I was not expecting the change that went over him. It was seamless, instantaneous. One moment Eliot Spencer was welcoming me to his home like a ray of sunshine; the next he was all deadly intent, a sort of quiet, intangible menace radiating from him like the darkest light. "A problem?" he asked mildly.
It told me two things; one, that I was right after all and two, that whatever had brought me to Boston was big enough to have this calm, steady man on a hair-trigger. "No, it's…. Boston's busy. Boston's real busy when it comes to magic. It hangs in the air, makes it thick, and it's giving me a head rush."
"Chicago's not like that?"
"No. The Lake grounds it. Water's good for that."
"I could take you by the Charles if it would help - hey!" And just like that the ray of sunshine was back when Mouse came trotting back from wherever he'd gone to take care of his business. Eliot dropped down to a crouch. "Who's this, Mouse, I think?"
"Yeah. Just watch out, he's not always -" Mouse, tail a blur, charged the Leverage man with a delighted huff and proceeded to lick anything Eliot didn't vigilantly protect, making him chuckle. Well. That was new. And good news for me. "Friendly. He was also a lot smaller when he was a puppy."
Eliot straightened up, rubbing Mouse's head with rough affection. My dog looked blissful, tongue lolling to one side. "Bait-and-switched you, huh."
"It might've been, if he'd given me any choice in the matter."
"He's big for a Tibetan Mastiff," Eliot pointed out. "Wrong color, too."
"He's not. He's a Tibetan Temple Mastiff."
Again that brief pause. Eliot looked down at Mouse. Mouse looked up at him.
The Leverage man grinned again and rubbed Mouse's ears. "Eh, he looks dog enough for me. Anyway. If you're feeling better, let's get you settled. I rented a van."
"Cars get temperamental with me around."
"Dresden, if you can break down a u-Haul, I'll believe you're a wizard no further questions. Where's your luggage?"
EIGHT
Apparently the Leverage people weren't unfamiliar with what happened when you put magic too close to tech. I was put up in their 'temporary' quarters, a small house a lick away from their actual place of business, a loft over a bar by the incredibly Irish name of John McRory's Place.
The house was nice. It had a fenced yard that Mouse promptly claimed as his own and a finished basement that I promptly claimed as my own. The bedroom looked suspiciously like someone had ordered it directly from a catalog, sheets and all. The only other rooms that were accessible were one bathroom and the living room, which had been set up as a meeting area of sorts. The kitchen was empty. The other rooms were full of crates.
There was dinner from the pub waiting for me that night, and a phone in a manila envelope. I offered to share my beer with Eliot; the phone died with a sad little squawk before we finished it.
"That's gonna make things hard," he admitted wryly, examining the dead screen of the phone. "I take it a bluetooth's out of the question?"
"The more parts to it, the quicker it goes."
I saw him get very thoughtful. "What about size? The bigger it is?"
"How big are we talking about?" I asked mildly, sensing a chance to finally get some information as to what had brought me to Boston.
"TV screen," Eliot answered without hesitation, then spread his arms. "Yay big."
"What were you doing at the time?"
"Trying to get a composite from a bunch of blurry pictures."
"What happened?"
"It cracked." He grinned wryly. "Top to bottom. We took that thing out to the recycling in two halves." His jovial mood faded. "I don't like the look on your face right now, Dresden."
"You shouldn't." I was trying to think of creatures that could shatter a screen like that, with just their image, without actually being there. It was a short list; it was also a very scary list. "It wasn't anything else, it had to be the picture?"
"The man who works our tech is the best, hands-down. His equipment doesn't blow up like that without a good reason," Eliot said calmly, then put his hands up. "Wait, no, I'm supposed to let you rest tonight. You're gonna hear all this tomorrow morning anyway."
"I did nothing but sleep on the train ride," I told him. I won't lie, it felt nice to know the Leverage outfit, whatever their business might be, gave enough of a damn to give me the night to myself. Most people who hire me for that kind of money expected 24-7 service, never mind what kind of shape I might be in at the end of the day. "Tell me what you can."
He gave me one of the few measuring looks I've ever gotten that didn't have my harm at heart before he made a decision and tipped his head toward the pub. "Come on."
"Mouse, watch the place." Mouse flopped in front of the door and settled down with a yawn.
The front of the pub was roaring, but we came in from the back. Eliot knocked softly on a door, poked his head in and murmured something to someone in there. I caught a faint whiff of something sweet, almost like licorice - probably a storage room, and a bottle of liquor had broken and been cleaned up. Eliot got his answer; he closed the door and we moved on. He peeked out into the main floor and called out something I couldn't hear over the noise of the crowd before heading to a pair of elevator doors.
I stopped walking. "Uh…"
He paused, turned, and led me to the stairs, grinning. "You know, I don't even think about most of this stuff. Tech's embedded so deep into our lives."
"I just wish for a hot water heater that didn't break in under a week," I told him.
"Yikes."
"Yup."
"Just keep your distance from Hardison's tech," Eliot warned me as he led me into a vast, elegant little loft. The bare brick walls had paintings on them that looked… modern. Expensive. I didn't know enough about art back then to appreciate what they were. A spiral staircase led up to what was probably a bedroom, and behind it was a typical modern kitchen. Most of the open space was taken up by a very modern, very sleek meeting room sort of setup, a wall full of screens and a small curve of desks before it. "He's still sore about those screens."
"Screens? More than one?"
"Yeah, a second one a day after -"
A young woman came flying into the loft. "Where is he? Where's the wizard?"
"Parker, don't -"
She whirled and faced me, and immediately made a face. "Aren't you supposed to have a white bushy beard?"
"Not for another couple hundred years."
I hadn't expected my quip to bring her up short, but it did. She seemed to really think about it, and it gave me a chance to examine her. She was young, wiry, blonde, pretty. She had the same kind of intensity Karrin had, but her focus seemed to change from minute to minute.
"Oh. I didn't think about that. There have to be young wizards to get old wizards."
"Parker." Eliot sighed.
"No robes?"
"Not if I can help it."
"Fancy spell books?"
"I do have one of those."
"Can I see it?"
"Parker, let the man catch his breath." Sophie Deveraux looked cozy and elegant and beautiful in a flowing blue blouse and a shimmering gray skirt. She beamed at me and I felt warm and fuzzy. Look, I'm man enough to admit it, I'm a sucker for a pretty lady, particularly one that doesn't want me dead. "Harry."
"Miss Deveraux."
"Just Sophie, Harry, please. Are you sure you wouldn't rather wait?"
"I'm good. I got all my rest in the train ride. Boston's full of energy, and it's making me buzzed, I rather put some of it to work, get it out of my system -"
"Why do you carry a stick?"
I whipped around. Parker had my wand in her hands.
Hell's Bells, I'd never even felt the theft. My wand, and I would have never known she'd gone for it if she hadn't said something.
Something in my face clued Sophie and Eliot that things had gone very badly, very quickly. "Parker!" Sophie cried out.
With all the care of someone handling live explosives, Eliot closed a hand over the 'stick'. "We are trying," he told her, sticking to his calm demeanor like tar, "to make a good impression, Parker."
"Oh, fine. Should I give everything else back?"
I took the quickest stock of my person I'd ever taken in my life. Immediately I found another thing missing that I would have never thought could be taken from me without my notice. How in the hell -!
"Yes!" Sophie told her firmly.
"Well, he didn't have anything interesting anyways," Parker put out her hand with my wallet on it.
And my shield bracelet.
Eliot offered me my wand back, looking sheepish. "Sorry, man."
"I just - how?" Seriously. Never mind the theft, everything was coming back to me, nothing was broken, no one was hurt, I just wanted to know how she'd done it.
"Parker is the best in the world," Sophie said, somehow managing to convey warm pride and icy disapproval all in one. Parker squirmed uncertainly. "She should also bear in mind that as of now you're part of our team, and we don't pickpocket teammates."
Parker held strong under the tone of disapproval longer than I would have. "Sorry," she muttered with ill grace.
"No harm no foul if you teach me how to do it."
She grinned, just a little. "Deal."
"Also, where should I stand so I'm as far away from anything tech-y as possible?"
"Right there." Nathan Ford had arrived, and the mask was off. He still looked vaguely friendly, a little rumpled, somewhat distracted. But there was nothing hiding the ruthless ice in his eyes anymore, or the deep mistrust in the gaze he leveled at me. I was in his world, in his domain, I was his employee. The carrot had done her job, the stick didn't have to mind his manners anymore. "Right there's fine, mister Dresden."
Ford passed everyone by and moved to the kitchen to find himself, apparently, some coffee. "Where's Hardison?"
"He said he wanted to take a few more pictures of the cylinder we found at the museum," Eliot told him. "He's in the storage room."
"What cylinder?" Something was bugging me. It wasn't big, at least not big enough to pin it down, but it was there, nagging at the back of my mind like a toothache after too much sugar.
"There was an issue at the Isabella Gardner Museum," Sophie told me. "Someone tampered with the fire suppression system. They attached some kind of homemade cylinder to the system and it started pumping something out in the air, some sort of perfume." She shrugged lightly. "We don't know why, there was no need for it."
"Perfume?"
"Yes. Fernflower."
I was running the next moment, going on a guess and a prayer. The guess was that the closed door was the storage room. The prayer was that I wouldn't be too late.
The moment I hit the bottom floor a faint reek of sweet, rotten candy and burning flowers made me reel back, coughing, my lungs burning. I could definitely smell the fernflower; worse, I could also smell night's breath. This was some deep, deep magic. Deep and old. Someone had cooked up a Burning Witchwell, and Leverage had blundered right into it. Only luck had kept any of them from being magically inclined, but that luck had run out with the fernflower.
Eliot was right behind me, and he threw a hand over his face. He snatched a bunch of cloth napkins from a nearby shelf and shoved them at me. "What is that?!"
I ran on and shoved the door open to the storage room. There was a man kneeling on the floor before a table, wheezing. The fernflower fumes burned my eyes and I actually heard my skin hiss on contact with the night's breath, but I was running on Boston air. I was so charged up I barely registered any pain.
"Venti, ventum!" I shouted. Wind poured into the storage room. Everything went flying off the shelves. I felt my magic careen out of control, as supercharged as I was, and fought to bring it back under control. I didn't want to wreck the room, I just wanted to get the man to safety, away from the fumes.
"Hardison!" Eliot had already dashed past me, catching the man. He was lanky, lean, deceptively muscled, possibly an inch or so taller than me. His skin was very dark and it had gone blotchy where the night's breath had had time to settle down and sink in. He slurred something unintelligible and squinted intently at me; I couldn't even begin to imagine what he was seeing.
"Dresden?!" Eliot asked, spitting his own hair out of his mouth.
"Go, get him out!"
He didn't question me. I could have danced a happy jig at that show of trust. I backed out of the room; I was one step past the doorway when helpful hands slammed the door shut. "Does the ventilation system here connect to the pub?"
"No, it goes straight out," Ford replied.
"Then just put some…" The borrowed energy from the Boston ambiance ran out. I felt pain creep up over any part of me not covered by fabric. "Put some…"
"Sophie, put some towels at the bottom," Ford's voice was full of calm, focused competency. "Parker, go tell the front of house no one is to come into this room until one of us says otherwise. Eliot." There was a pause. "Dresden, is a hospital going to help either of you?"
"He's fine." Oh, that was Ford's shoulder under my arm, holding me up. When had that happened? "Unless he's got magic, he's just drunk. Sort of."
"And you?"
"I'm a little blistered." I was a little more than blistered, but I had the advantage of knowing the damage wasn't real. "No hospital. A bath."
"Alright. Let's get you and Hardison up to the loft, then."
I wasn't in any shape to argue. I got shoved under a spray of miraculously hot water. Someone peeled my clothes off. At some point I realized I trusted only two people in the loft, and one of them was helping undress me. "Wash your hands," I told Eliot. "Wash the clothes."
"Can we burn them?"
"Don't burn my clothes, I didn't bring any more." I stared at him suspiciously; well, there was only one person I trusted anymore. "Tell Parker to watch my things."
Eliot offered a sound of deeply amused disbelief. Somewhere nearby a man's voice was tunelessly singing what sounded like a church song. "Drunk?"
"Intox… Intec… Sort of. Fernflower gives you magic. See things. Talk to animals. Sorta thing. But it's eph… emph…. It fades quick. You gotta lace it with… other stuff. It It wasn't the weapon, the night's breath was."
"Night's breath?"
"Old plant. Burns up magic. Night's breath was fire. Fernflower was gasoline. 's called a… a Burning Witchwell."
"You aren't breathing right, man."
"Fake. I'll be fine when my…. when my magic comes back. Easy, in this place."
"Fake damage." At that Eliot did look disbelieving. "Hurt's hurt."
"Particularly if you believe in it," I shot back, then put my head up to the spray of hot water. "Oh, that feels good."
I heard Eliot snort in amusement. "Well, enjoy it while you can. Haven't blown up this heater."
"Give me a chance, I just got here."
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axesent · 1 year
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With the expansion of the model program in the 90s, Volkswagen shifted its focus to high-tech solutions in volume. It is therefore not surprising that even the smallest series – of the Lupo – became a technology carrier: with the three- cylinder money diesel in 3 liters, the direct petrol injector FSI and the GTI with 1.6- Liter four-valve. What VW boss Ferdinand Piëch was not enough: In 1998 he had – implant a real high-performance engine in the Lupo 15 years after the sharp trade wind –, which brought extensive new constructions with it.
Because the engine compartment of the Lupo surprisingly offered more space than the Polo, a 1.8 turbo could be accommodated there. No, not the five-valve with 150 HP as he was in Golf and Passat – the 225 HP EA113 engine of the Audi TT had to be forced into the front compartment! As a precaution, the front axle was moved forward by 15 mm, which minimally increased the wheelbase. Incidentally, a VR4, which was about to be ready for series production, was originally intended to be the basic engine for Lupo, Polo and Golf.
However, the front-wheel drive was not expected to bring the power completely onto the road. Whereupon an independent all-wheel drive – was developed, which has been known since the end of the 90s, Haldex system – and a redesigned underbody. Also new were the longitudinal double wishbone rear axle ( from Golf IV Syncro ) with differential lock, the wheel suspensions and disc brakes all around. An MQ250 six-gyng gearbox ensured the power transmission. Finally, more than 230 km / h of peak were determined for the 1,140 kg wagon.
For the light, more fluid body, you could use assemblies from the Lupo Cup racing vehicle. Larger intakes take into account the increased need for cooling air. Fender widening arches around the wide 2015/40 WR16-Zöller ( Dunlop ) to 6.5 J 15 rims. The track width grew by 25 mm at the front and 80 mm at the rear. The tank is filled using a quick release. The interior with the two racing bowl seats and the red Schroth belts – behind it a net-shaped cover of the luggage compartment – is bristling with colored accents. Including the » Lupo Sport « lettering – embroidered everywhere up to the cover of the warning triangle and first aid kit. None other than ItalDesign had supported the mold optimization.
It was seriously considered to bring the small speedster, which was designed as a two-seater, to the market as a » Sport « model in small series. But market research predicted too little sales – too bad. After all, the bright yellow car was seen as a pace car at the DTM – then the project was put on file. And forget. Here in the Volkswagen Classic magazine it is brought back into the public eye for the first time.
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radracer · 4 months
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70’s VW Chassis Manx
@nut_up_official
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airkewld · 10 months
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July 17th | Rockford, Illinois | 2204 Stage 1 RAISED PRObuilt Beam on a 1969 Baja
Got a call from Mr. Grimm who wanted to lift his 1969 Baja up front and noticed that we had a RAISED PRObuilt Beam available for his model. He was still running the factory 4x130mm bolt pattern on some custom wheels and he already had a bolt on disc brake kit for it.
The PRO's suggested a part number 2204 Stage 1 RAISED PRObuilt Beam with adjustable shocks and OEM PRObuilt Steering Box System. It was built in stock width and actually raises the vehicle 3.5" or 89mm and every PRObuilt Beam has adjusters in it to get the vehicle to the ride height that he envisioned.
One thing to remember with Ball Joint VW's, the ball joints only have so much articulation in the joints. All the way up, they are locked out. All the way down, they are locked out. Giving some room to allow the suspension to adjust to the road is recommended.
Also, the adjustable shocks allow for the driver to tune in the ride quality of the vehicle, something that was never an option before.
"I’ve been driving the car lately and everything’s smooth as silk!" - Mr Grimm stated in an email.
The PRO's only have one goal in our quest to rid the industry of subpar products. WoW our clients with our education, quality of product and quality of ride. Mr. Grimm, welcome to the #AirkewldArmy.
2204 Stage 1 RAISED PRObuilt Beam - https://www.airkewld.com/Stage-1-PRObuilt-Raised-PRObuilt-Beam-p/2204.htm
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clemsblog · 4 months
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aviatrix-ash · 2 years
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just want tot talk about more planes that are just little guys :)
the itty bitty planes are my favorite breed of plane. And although available as easy to build at home kits and the fact small and cute; many agile breeds with the smaller wingspans like the miniature Corsair, Sonex jet, BD-5, and Pitts biplane especially, can be temperamental and are best for a plane caretaker who has more experience with high performance and fighter aircraft. 
The CriCri and Aerosport, although similar in shape and size, are more docile breeds of small kit airplane. If you decide to care for one of these little guys, make sure you have some spare chainsaw engine and VW motor parts on hand as these are the more hybrid breeds of plane. If your Cricri does not have the micro jet trait, a standard blend of non-ethanol and 2 stroke motor oil is the preferred diet of this plane. If it does have the micro jet trait, standard JetA will keep them healthy. However, if your Cricri has the electric motor trait, do not feed them either liquid fuels, electricity is their preferred diet. :)
The Aerosport, if bred with the VW trait, may feed on a diet of standard premium non-ethanol MoGas with octane rating of 100. If it seems to run too hot on 100 octane, lower try a blend with an octane rating in the 90s. 
Reminder, for proper plane care; never allow a plane to share fuel with a car unless you know it is ethanol free. Planes cannot metabolize the alcohol additive like cars, and they will not only burn through it rapidly at high altitudes, but it can make them sick and at worst destroy their fuel lines and gaskets. :( If a plane is seen sharing a snack with your car, take them to your local mechanic right away! 
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photos-car · 7 months
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Porsche 924 - Une voiture qui continue de séduire les passionnés
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Comment la Porsche 924 a rendu la conduite d'une voiture de sport accessible à tous
La Porsche 924 est née du contrat signé par Porsche pour Volkswagen. Basé principalement sur des pièces facilement disponibles de la VW. La voiture devait_être la VW Type 477, également connue sous le nom de code EA435. Cependant, VW a choisi d’annuler ses projets tard dans le projet pour des raisons financières. Porsche a ensuite acheté les droits de conception pour 60 millions de dollars ! (10 millions de dollars de moins que le coût de développement) et a produit la voiture. VW ayant assemblé les voitures dans son usine d’Audi à Neckarsulm.
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Sous le capot de la Porsche 924 Moteur 4 cylindres 2,0 litres SOHC de 125 ch en Europe, 95 ch aux États-Unis, boîte de vitesses 4 vitesses, freins à disque avant et à tambour arrière. Porsche a amélioré les performances de la voiture pour répondre aux attentes du public. Les améliorations impliquaient freins à disque ventilés, suspensions sport, transmissions à 5 vitesses et moteur plus puissant. Parmi les améliorations apportées au confort vitres électriques, rétroviseurs électriques, chaîne stéréo améliorée, transmission automatique en option. Des éditions spéciales Porsche a pris d’autres mesures pour améliorer l’attrait de la voiture sur le marché. En commençant par des éditions spéciales telles que l’édition Martini (également connue sous le nom de Championship Edition, en 1977) ! la Limited Edition (1978) et l’édition Sebring ( 1979). Essayant de pousser cet effort plus loin, Porsche a travaillé avec quelques grands concessionnaires américains à partir de 1979 pour entrer et conquérir la scène D-Production du SCCA avec le D-Prod Kit Cars, connu en interne sous le numéro 933. 16 d'entre eux seront fabriqués. La plupart sont toujours là, mais peu sont encore en forme D-Prod. La classe ayant abandonnée dans les années 80. La majorité d'entre eux mis à niveau vers les spécifications GT3 pour les courses SCCA, ou GT5 dans Porsche Club Racing. La version Turbo La 924 Turbo, également connue sous le nom de 931, mise en service fin 1979. La compression légèrement réduite par rapport au 924 pour prendre en charge l’augmentation, et une nouvelle tête implémentée avec de meilleures caractéristiques de débit. Les niveaux d'amplification modérés, 8-10psi. Le moteur équipé d'un refroidisseur d'huile pour plus de durabilité. Le 931 venu avec un trans 5 vitesses depuis le début, mais avait les freins à disque / batterie de style précoce. Les performances accrues de la 931 nécessitaient les meilleurs freins à disque ventilés aux quatre roues, disponibles en option. Les versions ultérieures du 931 avaient des systèmes d'allumage numérique améliorés. Les 931 sont plus facilement identifiables grâce à la gaine NACA dans le capot sur le côté droit, les fentes d'aération sur le nez avant sur le panneau d'insigne au-dessous du badge Porsche. La Carrera GT
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Porsche 924 Carrera GTS 937 1981 En 1981, la 924 Carrera GT est sortie, la 931, également connue sous le nom de 937. La cosmétique préfigurait la 944, avec une large partie avant pour couvrir la piste plus large. Mais la largeur arrière strictement augmentée grâce à petites fusées, comme on le voit actuellement sur les voitures 911 GT2. La carrosserie supplémentaire entièrement en plastique et non en fibre de verre. Freins standard, mais avec des circuits légèrement différents en raison de la géométrie de suspension. Des jantes Fuchs de 16 "et des freins et des suspensions améliorés de série. Moteur plus puissant grâce à un intercooler et une compression plus faible. Le refroidisseur intermédiaire intégré au tube de charge , juste au-dessus du couvercle de la came. Cela pour minimiser le retard du turbo. Il était difficile de faire circuler l’air à cet endroit et la cuillère recouvrait le capot de la came. Seulement 406 exemplaires fabriqués, aucune importation officielle aux États-Unis, mais quelques-unes seront importées par des importateurs privés. Porsche 924 GTS et GTR La Carrera GTS et GTR , ceux-ci ne seront pas mentionnés par des numéros de modèle distincts. Car développés à partir de la 937 Carrera GT, et sont donc également considérés comme des 937. Contrairement aux autres modèles, ils étaientconstruits chez Porsche à Zuffenhausen. Le GTS avait un intercooler dans le nez, comme la 944 Turbo, mais avec des phares fixes en plexiglas. La puissance améliorée Le poids abaissé et la puissance améliorée, mais la voiture était toujours légale, du moins en Europe. 59 GTS réalisés, dont 15 en configuration Club Sport; des réductions de poids supplémentaires, un rollcage, etc. La GTR, une voiture de course de 375 ch, conçue pour les 24 Heures du Mans et de Sebring. La voiture a été entièrement modifiée pour la course, avec un accent particulier sur la suspension pour les courses d’endurance. Comme les crics d’air, le ravitaillement en carburant, etc. Site officiel Porsche https://youtu.be/LoIQXD6ijrU Read the full article
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brysons-cab · 9 months
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What to Expect in Forza Motorsport 2023
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With Fall just around the corner, lots of people are excited for the new racing game to come from the Forza series! Forza announced their new triple A racing game back in 2020 at the Xbox showcase and have announced that the official release date will be October 10th of this year.
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Forza Motorsports career mode this time will be showcased as their Builders cup. The Builders Cup will be a multi staged career with different stages of cars such as starting with lower performance like the VW golf and going all the way up to super car classics like the 2017 Ford GT. This career mode teaches you about the mechanics of the game as well such as how to tune your car and upgrade it during your mini series that you participate in as well as how to change the weather during your practice modes to get the most practice before the big race.
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Forza Motorsport will add in their multiplayer system a number of new experiences for the driver to get acclimated to. The introduction of Driver and Safety ratings is a long awaited system that people have been asking for ever because the skill based match making was never the best, but with these new introductions, Forza can make a system that will allow players to find others in the same skill setting as themselves. Forza has taken inspiration from some other games such as IRacing to have scheduled events for drivers to test their limits in. Two of the main racing series that will always be available will be the GT and Touring cars series. Along with these two main series, there will be rotating series that will offer a look into other spec racing divisions.
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The local mode and private multiplayer will still be similar to other Forza games, but the new motorsport has some extra features. Car modification and customization will be a new feature in the private and local multiplayer systems that will offer people to test their kitted out cars against their friends and have some 1 on 1 action against each other.
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Forza Motorsport is one of my most anticipated games for this year and I could not be more thrilled about how its looking to be when it launches. 500+ cars will be available at launch and have full customization options for them, which means we can make a racing series of the PEEL P50 with spoilers and splitters!!!!! I cannot contain my excitement for this game and I will 100% burn a hole in the side of my computer to make this game run. Can't wait to see you all on track!
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