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#tilda rambles
tildexart · 3 months
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Still haven’t moved on from this btw
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untimelyambition · 10 days
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“watcher are a business! this was a business decision” well it clearly wasn’t a very fucking smart one was it
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Fuck it, here's 5 reasons to watch The Imperfects on netflix other than Abbi being ace (not because that's a bad reason, but because a show having representation doesn't mean it actually has a good plot):
Juan Ruiz writes comic books for a living, that he illegally prints through his university library
Tilda Weber is kind of a bitch, but she also genuinely cares, and she shows it in surprising ways
The villain is so unlike your typical mad scientist, but also addresses why scientists need humanities courses (Introduction to Modern Poetry, funniest character detail I can think of)
Abbi Singh's battle cry being "GUINEA PIGS BITE BACK!!!", absolutely iconic
Monster fucker rights, alongside plot of accepting even the most fucked up parts of yourself, and defining what it means to be human
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brammariek · 24 days
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WAIT WHAT she actually animates beyond the door even tho we can’t see her after we talk to her? I wonder if the devs had originally had her accessible for a time
SHE DOES! it's just a few seconds looking at each paintings, and you can see her through the focus if you stand close to the vault door, so she's very much there, and she's very much walking around.
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now since she doesn't have anywhere else to go (that we know of) I'm assuming she stays in the vault until Aloy brings Sylens "to heel" as she says. Thing is, you're not supposed to stay in an art vault for very long periods of time, because the air quality and humidity needs to be very exact for art to be preserved, the gasses in the air are not ideal for human lungs. When i visited a museum with my university, we were allowed entry to one of the storage vaults, to see how conservation works, and how art pieces are stored when not on display, and IIRC you're not supposed to stay there for more than... an hour, maybe 2 at a time? so that makes me curious as to how much of Tilda's body has been altered with the nano-tech the Zeniths have. (I haven't played burning shores yet, so i have no idea if more lore is revealed there, but my guess is that we learn a bit more about them)
Like the paintings were already really old when Tilda got her hands on them, the oldest piece being Lidded ewer, by Adam van Vianen, 1614, and the Aloy being born in 3021, that makes the piece at least 1427 years old by the time Aloy sees it, compared to it's 410 years today in our timeline. that is impressive conservation considering no-one was there to monitor the vault and it's content at all. like in comparison, art that is 1427 years old to us, is from 597 ad, that's when England adopted the Julian calendar, so wer're talking Byzantine art period, like the Hagia Sophia was built between 532-37 AD. and as a visual reference to what a lot of western art looked like around that time, here is a mosaic panel of Empress Theodora, from around the 540s, in the church of San Vitale in Ravenna.
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like this is the span of time we're talking about, this is so fucking old, and i just fhjdshafjkds have a lot of thoughts around that.
ofc we can assume that conservation tech was pretty evolved from what it is today, but i still believe human hands would have a large part in conservation... as an art-history student, i just have a lot of thoughts around Tilda and her vault FJKDSJLKF
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ceo-of-sloppy-men · 1 year
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I made a chart of all the fictional characters who live in my head rent-free... this is pretty telling
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Looking at these makes me so sad Lance is gone. This is one of my favorite moments in the game.
In another universe, I think Tilda and Sylens could've been great colleagues. Both of them are intrigued by the other (want to know what the other is up to). I think they saw value in each other's skills and were intimidated by not knowing what the other might do.
Tilda wonders how Sylens is so smart, and Sylens wants to know everything she does. But Tilda is not someone Sylens can control. To both him and Aloy, Tilda is more than their equal. She knows everything they don't.
Her and Sylens respect one another. Tilda knows Sylens is formidable and Sylens knows Tilda is, and they both know it's dangerous to underestimate the other. (Sylens and Tilda would play a very intense game of Strike lol)
But, I think their pride would hold them back. I can see neither wanting to admit wrongs or fault, and that would cause a rift.
(Bonus LOL for Aloy in the background looking between them like "This is so petty")
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teethstainedred · 2 months
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The Parent Trap, but it’s Aloy and Beta. Tilda and Elizabeth are divorced moms.
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rebouks · 11 months
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*sighs* becca, seeing ivan and tilda as friends helps a bit, BUT sam?! sam??? i don't even know the guy and i already dislike him because he's in the way of #TILTAN!
me is mad 😠😋 but i love u 😊
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and now... can i ask if we're going to see tris soon?
Pffffft.. who the fuck is SAM!!?? 😒😅
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This is Sam!! ft. Tilda doin a stare.. and YESSS we will see Triss soon, I miss him 😭🤗
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kummerquelle · 2 years
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Juan saying this quiet "te amo" just broke me. I'm crying in a corner. I've been ripped into tiny pieces. I'm feeling things.
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spaceratprodigy · 18 days
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yeah yeah always talking abt roseway and fallbrook arcs. we never talk about the fucking rage that comes out of her when dropping in byzantium btw
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tildexart · 4 months
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The Magnus Archives (Season One) Production Design Project
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Hello everyone! Let me introduce myself- I'm Tilda (or Tilde), and I'm want to be a production designer.
Production designers create the overall look of a piece of media. From costumes, lighting, environments, props, etc., these designers make sure that everything looks cohesive and sets the mood.
So, I thought it would be fun to put my skills to the test by designing season one of The Magnus Archives. My winter break started as soon as I became interested in the show. Needless to say, a new obsession and an abundance of free time go well together.
You may have seen these illustrations posted separately, this is a master post of the whole project. My thoughts, processes, and critiques are all included under the cut. If you read them, I hope you enjoy! If, not, thank you for supporting my work regardless.
The Characters
When designing these characters, I tried to avoid being influenced by fan interpretations. Though, that was a challenge (especially with Jon and Sasha). I found that I looked to my friends for inspiration. Certain elements (Jon's glasses) were based off of what they wore.
Pinterest was also useful for finding clothing and pose references. Some looks were based off of different actors- in particular, Tim was inspired by Nicholas Galitzine and Elias inspired by Matthew Lillard.
Jane was the most fun to design! I believe in making terrifying characters actually terrifying.
Elias's design needs the most work. Having now finished the show, I see that it doesn't fit him. The purple is overly saturated, especially compared to the set. He looks out of place! I'd reverse the color palette to mostly green/yellow with purple accents instead. Although, I will forever defend the purple tint in his gray hair.
The Set
Jonathan's office was a treat to design! Balancing the color and clutter was especially important. This room is meant to be claustrophobic and uncomfortable, but not overbearingly so.
The wood looks to be full of splinters, but not so worn that it can be thrown out. The chairs offer no back support, and the shelves make the room smaller. The goal was to represented Jon's mind. Intricate, messy, and suffocating (Note: that is more of a season two description).
One goal was to capture the look of an actual archive. Valuable times was spent researching the different kinds of storage, files, paper, etc. The texture and color had to be accurate.
A split-complementary color palette of blue-green, yellow-green, and red was used. Of course, I had to get green in there, and the varying hues and desaturated reds worked well for the wood and filing supplies.
Jane's ashes and the Web lighter on the desk place this set at the end of season one. I find details like this to be important, it's one of my favorite parts of design. There is much needed abundance of eye imagery as well. Most obviously in the carpet, but eyes are carved into the table and watch from the shelves.
My main critique is the lighting- the filters used could be adjusted as to not distort the colors of the boxes. They look inconsistent. The Web lighter could also be more obvious, yet it is small and pixelated.
The Props
I designed these as I re-listened to season one, and it is the most recent piece I finished. Combining the details described in the show with what the objects would have realistically looked like was interesting. That was most useful for the clown, the Ming vase, and Ex Altiora.
Each of these objects came from a specific time with a specific look. Ex Altiora was bound in calf leather from the 1800s, so those books were referenced. Same with the frills on the clown's outfit.
The Ming vase was especially interesting, as it is from the Jiajing period. When looking at photographs of Jiajing vases, I found that many of them lacked handles and had an hourglass shape. That was fascinating to me, as many artists depict a standard oval-shaped vase. Also, the vase's design is described as straight lines that create distorted patterns when looking at it. That effect was achieved using chromatic aberration and the liquify tool (chromatic aberration was used to create a vertigo effect on Ex Altiora).
My critiques are... nitpicky. minimal. The shading on top of the garbage bag is unnatural. The thickness of the gold engraving on Ex Altiora is uneven. The "I" in "Immediate Consideration" is not capitalized. Other than that, I'm happy with how the props look.
Conclusion
First off, if you read everything, thank you!! It is a lot, I know.
My greatest takeaways are that 1) ask for critique, always 2) research skills are necessary for design 3) references are your friend! Seriously guys, use your references.
I hope you enjoyed this project and I'm excited to share more of my work in the future!
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untimelyambition · 6 months
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how i look flying down the motorway singing a song about dismemberment
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artekai · 11 months
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melikochan · 2 years
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I want an Aloy/Tilda fic where Aloy is just very straightforward like “Tilda you’re doing it again, you’re being manipulative” and instead of angry or judgey it’s just like… Hey. I love you. Cut it out. Like she won’t take any shit, she’ll call it out, but it’s not a deal breaker. She just holds Tilda accountable And Tilda (very slowly) learns to be better.
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ashendalia · 1 year
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What if i base my Limbus Company OC's looks off of Pink bc i adore her androgyny
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Beta (speaking about Tilda): "There was an armchair she liked...she'd sit there and gaze outside while I looked through her things. We spent hours in that house..."
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This second play through really hit me in the feels.
Tilda likely shared so much with Elisabet in that mansion, her happiest moments.
As an expert programmer she could have recreated any place for Beta. So why choose her mansion?
We know Tilda misses Elisabet. Her recreating that mansion was likely a way to settle her grief, escape, and find catharsis in some sense of familiarity/nostalgia.
Beta loves Tilda's recreation of the mansion. She is typically locked up and her curiosity runs wild when she is allowed to get out and see new things.
Tilda knows she's not Elisabet but Beta still has her face and her mind. I think it comforted Tilda to have Elisabet's presence with her, even if she said nothing and just sat in the arm chair watching the sea, remembering how things used to be.
Beta also says this about Tilda: "...she hated it when I asked too many questions..."
I didn't notice this line before but found it very interesting this time around. I think it was an important clue showing how Tilda felt about Beta. (Then the whole "inferior" part happens at the end 😑)
Aloy does nothing but ask questions and Tilda readily answers. Tilda is open with Aloy because she sees her "ideal" Elisabet reborn.
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