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#tales of a dm
popsicletheduck · 1 year
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with no further context I present: memes from my d&d party during last night's game
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thethiefinwhite · 4 months
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I really like your artwork!
Aww! That's so sweet of you to say!
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Tfw you keep seeing the same person vagueposting about your friend, whom they treated shittily, and the overwhelming urge to post the entire conversation of them being an abhorrent, boundary-stomping jerkwad for the Trollhunters fandom to see in case this person has been badmouthing said friend to others, and to only be held back by the knowledge that it might make friendo upset if I were to post the screenshots without her approval...
Just let it be known that if a certain villain stan in the Trollhunters fandom is talking any sort of shit about Goldie in people's DMs, please know that this person is an unreliable narrator and is literally the only person Goldie's ever had to straight-up block due to them CONSTANTLY overstepping boundaries and trying to twist her words in an attempt to make her sound horrible. Normally I wouldn't comment publicly on this at all, since it happened over a year ago and there should be no reason to still be bringing it up, but the fact that I just saw ANOTHER vaguepost about the situation that was posted merely a month ago makes me worry that they might also be talking shit about her in DMs if they're still hung up about it after THIS long. And I don't like the idea of somebody doing that to my friend with severe mental health struggles who isn't even around to defend herself these days. :/
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raytm · 2 months
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i wanna write give this a like and ill come send u some asks. specify muse if you'd be so inclined <3
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hamletunfortunately · 3 months
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sometimes when i think of the infinights campaign i get so fucking mentally ill and want to cry and scream and shake and draw my feelings and talk to someone. but just because I think about how much fun it must have been to create and be apart of. imagine how much fun they all had while it was going on? oh my.goodness
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yourplayersaidwhat · 2 years
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Assassin, OOC: Just saying, this is basically a "Just shouldn't be happening. Why the hell did fate do this to me?" moment.
DM: Noted, I'll lodge it with the fate complaint office.
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omgitsren · 1 year
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I want the fairy tale.
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kosmiccarma · 8 months
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I'll add myself to the pool of ppl who (might delusionally) believe gojo ain't dead dead
#karma.talks#jjk manga spoilers#jjk 236 leaks#listen. I was cackling in the work parking lot this morning looking at the server leaks#1. narratively his death would serve nothing for the plot. and the whole fight wouldn't have moved anything forward#2. head ain't cut off. eyes aren't destroyed. shoko and angel literally still on the same continent. body could be healed easy peasy#3. gojo was saying bye to his dead friends instead of them welcoming him? so he could be goin' off to limbo#or have his second enlightenment hit within the next couple chapters to off sukuna once and for all. and get to kenny#and 4. uhh kenny??? he still exists gege. can't have a fight with him paired with anyone else tbh just wouldn't thematically fit#best of both worlds scenario: kids kill sukuna with gojo's resurrection#gojo goes on to fight kenny. kenny dies by the six eyes and/or infinity once and for all and gojo sacrifices the six eyes and/or infinity#so kenny can no longer body swap and will end the tale of his terror. geto comes back into consciousness for a couple more moments#OR his body is at peace once and for all and THEN gojo dies from wounds / overexertion of his cursed energy#OR gojo lives but remains a normal human w/o the six eyes or limitless. and this is bc he cheated death twice and that's the toll#gege make some of this happen or you've given a good side character a nonsensical death (within the scope of the story and character arc)#give it 10 chapters to see where this goes. if he's dead dead that's a fumble of an ending to their fight and a death scene#btw if anyone wants to talk abt this more just DM me I ain't fighting the tag system over more spoilers
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iphigeniacomplex · 18 days
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the way storytelling functions in tabletop games strikes me as very rich ground for folklore tellings. the role of teller is already an active one, full of decisions; the same basic story can and will be told wildly differently depending on audience, cultural context, intent, personal outlook, et cetera. i am reminded of angela carter's recollection of her childhood experience with immersive telling: "my maternal grandmother used to say, 'lift up the latch and walk in,' when she told it to me when i was a child; and at the conclusion, when the wolf jumps on little red riding hood and gobbles her up, my grandmother used to pretend to eat me, which made me squeak and gibber with excited pleasure." translating that to the collaborative storytelling format of a role-playing game feels like a return to oral tradition in a lot of ways. life COULD be a dream!
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popsicletheduck · 1 year
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me as DM, describing an NPC: she's got one or two more buttons on her shirt undone than strictly proper
one of my players: quiet, strangled noise
me: you good?
player: yeah, just having a small gay
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grey-joys · 27 days
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Wherever there is a @ship-ambrosia post about “hot” anime boys, there is a judgmental @grey-joys behind a screen somewhere
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brazilian-whalien52 · 24 days
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You're always posting Dorama stuff, can you give me a a recommendation list?
I into gays and don't like anything with dubious consent (or not consent at all), underage or incest (the two Thai Doramas I tried had both)
Pretty please you seem to know a lot of them
You're always posting Dorama stuff, can you give me a a recommendation list?
I into gays and don't like anything with dubious consent (or not consent at all), underage or incest (the two Thai Doramas I tried had both)
Pretty please you seem to know a lot of them
Hi, I would love to recommend some!
Thai Dramas
(Thailand has the most BLs and a lot of variety but also can be a little messy because the industry is still growing)
* I told sunset about you - about two teenagers that are rivals and are taking the college exams entrance. A classic come out of age story but also a brilliant masterpiece (acting, cinematography...)
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* My School President the series - A light High School romance. Has the vibe of club activities anime. They are all dumbass and it is wholesome, funny and full of music (the characters remind me of the mugiwaras).
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* Bad Buddy the series - One of the best titles. It is a college romance with romantic comedy Romeo and Juliet vibes. Two neighbors that the family hate each other meet again in college, but they are in rivals majors. First eps may be a little confusing but it picks up.
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* Triage the series - a time travel stick in a loop story. There is an age gap since the protagonist is a doctor, while the patient he is trying to save in the time loop is a college student. But the story is pretty interesting.
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* Not me the series - This one is about a set of students fighting against the oppression. White learns that his twin brother Black is in a comma and decides to take his place to find out who did this. However, he soons founds out that his brother is in a revolutionary group.
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* Moonlight chicken - A more mature story. It is about the owner of a chicken shop, his family and the new men trying to flirt with him.
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* A tale of thousand stars - About a spoiled brat that has a heart problem and ends up receiving the heart of a volunteer teacher. After the transplant, he decides to learn more about this women and changes to the little village that she was a volunteer teacher. More slow paced but a pretty story.
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* Be my favorite the series - the protagonist feel like he wasn't able to get anything he wanted in live. He gets an object that allows him to time travel to his first year of college and change his future. It is a funny romantic comedy with some good lessons.
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He is coming to me - A coming out of age story about a college student that can see ghosts (the age may feel weird because he first see the ghost as a kid but they are both the same age since the ghost died as a college sudtent too)
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Japonese
(Japonese dramas a lot of times I feel are more mature, for an older audience or they hit the fluffy first love stories)
* What did you eat yesterday - About being older and queer. A more domestic slice of life. Definitely my favorite.
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* My love mix up - this is an amazing first story! It is a light and funny romantic comedy set in high school. The characters are all adorable.
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* If it's with you - just a cute and sweet romance, also high school
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* My Beautiful man - this is a really good story, warning that the characters are more obsessive. Still you analyze their motivation and what is the story meaning. They are with each other.
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* Cherry Magic - A classic. Has a Thai adaptation that is also worth checking and an anime. The protagonist is a 30y that gets the power to read people mind because he is a virgin. And the story? Pretty funny and wholesome.
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* Our dinning table - Wholesome story. The protagonist becomes friends with a cheerful kid and his older brother and they bond over meals.
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Old fashioned cupcake - a really beautiful story about allowing yourself to enjoy things even when growing older
* Takara-kun and Amagi-kun - cute, cute, cute and adorable. Fluffy high school romance
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Korean
(Korean BL are usually the less problematics one. They are still small and I am not the biggest fan, but if you like their story most you can start without fear. The two first are the ones i like the most)
* Semantic Error - Romantic Comedy in a college setting. Fun to watch and the characters are interesting
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* The Eighth sense - Another unique queer story. It is about a boy that moves away from his small town to attend college and falls in love with his senior. Good acting, cinematography and chemistry.
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* Unintentional Love story - a recently fired office worker goes to the beach to take a vacation and there finds a recluse ceramic artist. It is a nice one to see
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* To my star - Cute and good to pass the time
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Taiwan
(Taiwan has more compelling plots but also is pretty messy so may be a hit miss)
* DNA says I love you - it is a hard story to explain, but it delivers really well complexity. The characters are interesting and the plot is different too.
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* Be loved in house - a romance story about a boss and his employee that do not get along but end up living together. The dynamic is pretty fun and no need to worry about power in balance.
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* History 3 trapped - the romance story of a policeman and the Mafia leader. Pretty fun to watch. I also recommend history 2 crossing the line (highschool volleyball romance) and history 3 make our days count (beautiful and amazing highschool romance but may make you cry). They are stand alone.
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* My tooth your love - Romantic Comedy about a dentist and his patient that hates to go to the dentist over traumatic reasons, but is forced by his sister. A little cheesey and cliche, but a fun watch.
* No.1 for you - about two university students that are rivals.
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Philippines
(I love their dramas but there isn't many)
* Gameboys - super funny but also can be quite heavy since it talks about the COVID pandemic. Two boys start talking online during the pandemic.
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* Like in the movies - beautiful queer coming out story. It is about a college student that moves out to an apartment but he does not manage to get a job, so to pay rent he agrees to fake date his neighbor.
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Chinese
(Chinese BL unfortunately are censored so you will not get any kiss of them or explicit romantic confession, but you can see the love is there)
* Untamed - the first of many, it is a cultivation story so it is complex at the start but really compelling and engaging plot
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* Word of honor - also a cultivation story about two shameless bastards. Gets your attention.
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* Guardian - it mixes some of the cultivation world elements with modern detective work. Funny and engaging.
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* The spirealm - the characters enter in a game about live and death. A little confusing but I really love the characters
I tried to make a list with more variety so you can choose from. If you want more recs later let me know. A warning would be that a lot of this stories are still growing so you can see some problems in them but it is worth giving a chance. If you want to ask over an specific taste you have in stories, let me know because I can see it better.
- So I didn't know if by "no underage" romance you were talking about underage x adult or stories with no underage sex. I decided to add high school romance to the list that do not have sex and there is no age gap.
Stories that are not bl but i consider so and recommend" Beyond Evil and Devil Judge
Some that I didn't finish so they are not in the list but a lot of people rec: The Sign (really good and with a more complex plot), 3 will be free (poly), Until we meet again (soulmates), 23.5 (GL), She loves to eat and she loves to cook (GL), Killer and Healer (Chinese)
If you finish both A tale of thousand Stars and Bad buddy they have a special together in Our Skyy
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ofstarsandskies · 2 months
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X2 Discovery Skit: Big Brother's Watching
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@mathcs mentioned Julius' teleporting and I just knew where exactly to put it. lol Omniscient Julius, while not even remotely canon, is nonetheless one of the funniest concepts to imagine. THOU CANNOT ESCAPETH HIS WORRY.
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mx-lamour · 4 months
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"CoS is actually a Western."
Hang on. I have something for this. (I was going to reblog this, but things got out of hand fast, so here's an entirely separate post instead. Be warned... it's long.)
I usually like to share just some of the most dramatic/cinematic moments from our game, and Ezra's perspective in particular, but hoo boy. Hopefully this will give you some insight into the utter weirdness that also went on through most of our campaign.
The party was traveling south, toward the ruin of Berez.
We notice a bizarre row of thin wooden walls on either side of the road ahead, propped up from the behind by long angled beams. Only a couple of small one-room structures jut out from the back of them.
The wheels of Ezmerelda's wagon creak lightly, crunching along the dirt road as we approach the anomaly. We can see that the front of the walls are painted to look like buildings. Amongst them are a few figures. A man wipes his brow with a handkerchief. Jaunty piano music wafts through the scene.
In a sudden shattering of glass, something crashes through the window of a building labeled "saloon". Ezra approaches the object now lying in the road. It's a thin wooden cutout, painted on one side to look like a man.
We look around. All the figures in this theatrical setpiece are painted cutouts, animated by a series of ropes and pullies. Dulan spies a zombie or two through the gaps between facades, operating the mechanisms.
This is undoubtedly one of Strahd's works.
For context, we were aware of two separate personifications of Strahd von Zarovich, but were still not entirely sure why the duality existed or what to do about it.
Our first was one we dubbed "Strahd von Strahd", an unhinged caricature with a deep and thoroughly exaggerated Dracula voice, who had encouraged us on other occasions to participate in small theatrical scenes (this wild west town was an escalation of a sort we had not yet encountered).
The other, we labeled "Business Strahd", who we had begun to speculate the existence of only after meeting Ezmerelda, and had only recently confirmed/witnessed at Yesterhill.
Ezra lights one of his shoddy cigarettes.
We peer through the busted saloon window. It's set up with a few tables and chairs, some of which are occupied by more ambient cutout figures. Off to one side, a zombie sits at a harpsichord. There's a man behind the bar, wiping the inside of a glass with a rag.
"Do we want to start placing bets that's Strahd in disguise?" Ezra mutters warily.
After some hesitation, we steel ourselves—Ezra casting a protection on himself—and bust dramatically through the swinging doors.
As we enter, we're startled by a tray lowering jerkily down to us on ropes from the ceiling above. Presented on it are a stack of black cowboy hats, and a pile of metal brooches shaped like stars, the word 'deputy' etched on each of them. A sign suspended between the ropes of the apparatus reads: Choose your role.
Kreig scoops up one of the shiny metal stars. Dulan, who acts like an elder brother around Kreig, joins him, and pins a star to his vest. There's a silly moment where Krieg sees this and goes to mimick Dulan, but then we remember the barbarian isn't wearing a shirt, so he kind of just stabs it into his pec instead.
Ezra dons a black hat. The tray raises back up into the makeshift rafters.
"What can I get you?" The line is flat and stilted. The human bartender is sporting a thousand-yard stare.
Kreig asks for water, since we've been traveling a while.
"Good choice. Three sasparillas."
Ezra sniffs at the substance this the poor man hands us, which was described as essentially a brownish watered-down apple vinegar. Kreig tries to drink some of it and resists the urge to make a sour face, in an effort to be polite.
While Dulan tries to chat with the barkeep, Ezra wanders away with his cup of swill to survey the rest of the setup. There are more zombies, dressed in western outfits, suspended from the ceiling. For now, the corpses hang inert.
The saloon doors swing open again, and Rahadin stands in the doorway. He's decked out in classy outlaw attire: black leather jacket, black boots adorned with shiny silver spurs, and atop his head is a black cowboy hat. But he still wears a sword on his hip.
He catches Ezra's eye and nods to him. "I don't know how you can stand to drink in here, ol' Dynamite McCoy." The background music and other ambient sounds abruptly cease.
Ezra lifts his glass slightly. "Ale's ale," he says blandly.
"I know what you mean, but I wish they would serve a better class of folk in this establishment."
"What do you mean?" Dulan chimes in.
"I mean that you two," says outlaw Rahadin, addressing deputies Dulan and Kreig, "are scum of the earth."
Dulan plays into it, puffing up his stocky dwarven chest. "I'm the long arm of the law in this town!"
"You won't talk so high and mighty when Gravedigger Jim comes into town." We naturally assume that this is in reference to Strahd.
"Them's fightin' words," Dulan declares, trying to figure out what the end goal of this playacting is supposed to be.
"Gravedigger Jim sent me to tell you, you've got one last chance to leave this town. If you want to see another sunrise, you'd best be gone by high noon."
"The junior deputy and I ain't goin' nowhere," Dulan retorts. "Go find yourself a new town to harrass."
The human bartender interjects lamely, "Now now. I don't want any trouble in here. Take it outside or be done with it."
Rahadin fixes the deputies with a look. "You've been warned."
He's about to leave. But Kreig pipes up. "Well, wait. Why don't we put aside our quarrels and you have a drink with us?" He plops a coin down on the bar. "A round for this... gentleman."
The barkeep pours another drink. Rahadin strides up to the bar and levels Kreig with a look. "You're not going to win me over with a drink, so what's your game, junior deputy?"
"No game, just trying to enjoy my day. It's mighty hot out there, so I figured you could use something to quench your thirst," Kreig says. Rahadin reaches for the glass, but then Kreig adds, "Unless you ain't up for it," in some unfathomable challenge.
At that, Rahadin takes the drink, throws its contents on Kreig, and sets the glass back down on the bar with a decisive thunk.
"Thank you," Kreig says. "I needed that." And pours his own drink over Rahadin's head.
Rahadin steps back, pausing to let the liquid drip off of him. "Thanks," he says dryly, and picks up a chair from a nearby table.
Dulan raises a hand. "Now, the barkeep asked us to take it outside," he says loudly. "This is a civilized place."
With incredible mid-swing restraint, Rahadin merely lays the chair down on its back atop the bar. He tells Dulan, "Your junior deputy would have preferred the chair," and walks out.
"As far as I can tell, you've just invited yourself to a duel," Ezra observes from his place far on the sideline.
"Get your kind out of my town!" Dulan grumbles emphatically, gesturing at Ezra's black hat.
With a pointed look, Ezra sets his own glass down on a table, turns, and walks out after Rahadin.
Outside, wagons have been moved into the road at either end of the set. A couple new cutouts, depicting gangs of tough-looking outlaws, have come into play. And Strahd is there, standing in the middle of it all, dressed in his usual Count attire, but with the addition of a black cowboy hat.
Rahadin reaches into a barrel on the side of the road and starts pulling out hand crossbows. He offers one to Ezra.
Strahd also acknowledges him pleasantly. In his most outlandish Dracula voice, he says, "Good evening, Ezra. You have chosen an interesting part to play today. Welcome to the other side."
Ezra plays it cool. He tips his hat in reply.
Back inside the saloon, the piano music resumes. The zombies in the rafters are lowered down and become vaguely animate. They seem to follow Dulan and Kreig, but do not attack. So Dulan continues to play the game. "You were born in this town," he says, rallying the mock townsfolk. "We will defend this town. No low-down cattle rustlers are going to take it from us!" The zombies grumble and groan in raucous agreement. There are ambient cartoon sounds of bullets loading into chambers, and cylinders spinning, despite a distinct lack of weaponry. A table is flipped on its side and hefted up by zombie arms. Dulan, Kreig, and the unlikely crew huddle behind it like a massive shield.
A hawk cries in the distance.
"Come on out of there, you yellow-bellied cowards!" Strahd calls richly from outside the saloon. "Face Gravedigger Jim!"
Dulan, privately reeling at the absurdity of all this, somehow plays that classic Western sound [wa wa waaa... wheeooo-oo...] to inspire Kreig, who rages as they stomp through the doorway with a gaggle of zombies and a table in front of them.
"Howdy pilgr—Oh no, they're rushing it!" Strahd yells. "Next cue! Next cue!"
Strahd throws his cape aside, and draws out not a crossbow, but an actual, literal hand gun. Something none of our characters have ever seen before. He aims, and just obliterates the head of one of Dulan and Kreig's loaner zombies. The other zombies keep moving, treading over the now mostly-headless corpse.
Kreig advances toward Rahadin, slapping the crossbow from his hand with the flat of his blade. "We can still settle this calmly," he says.
"You should have let me keep the crossbow," Radahin replies coolly. He draws his sword. "And, by the way... this is calm." The man makes three melee attacks.
"Gravedigger Jim!" Dulan improvises, "Unlike your name, you'll be hangin' from that tree, like your father before you!"
As an aside to Rahadin, Strahd comments, "He's totally off-script, but I love the energy."
Ezra takes another puff of his dwindling cigarette, playing the cool observer, letting the bosses handle it. He keeps his eyes trained on the barrel of Strahd's gun.
"You keep my papa out of this," Strahd banters, leveling it at Dulan.
Ezra's eyes flash when he sees the spark. The revolver backfires in a gout of flame that billows back at Strahd's face, igniting his clothing.
Strahd blinks. "Son of a bitch," he remarks. "Rahadin, you warned me, but I really wanted to give it a try."
Kreig attacks Rahadin, who vanishes in a puff of smoke. A molotov cocktail hurtles at Kreig from above, smashing to the ground by his feet. Kreig dives out of the way, glancing up at the trajectory to see Rahadin standing on a makeshift balcony.
Dulan pulls a rope from his pack and ties a lasso. He makes himself invisible.
"Why don't you let me give it a whirl," Ezra offers, extending his hand to Strahd and nodding toward the gun. "Those things can be a bit finicky."
In a miracle of dice rolls, Strahd practically shrugs as he relinquishes the revolver. The fire consuming his sleeve licks Ezra's hand in the exchange. Ezra doesn't flinch. With a breath like blowing out a candle, he extinguishes the flames.
Relieved of the gun, Strahd draws his sword instead. He and Rahadin converge against Kreig, Rahadin flinging a terrifyingly dark rusty dagger at the barbarian from aloft. Together, they take him down. Rahadin remarks, "I told you he would have preferred the chair."
Dulan catches Strahd with the lasso. He pulls on the rope, calling the remaining zombies to help him. "Pull!" he yells.
Strahd topples over. He rolls on the ground a bit, palms up in mock despair. "No! You have captured me! How can this be? I, the great Gravedigger Jim, will go out the same way as my pappy."
"This is why one shouldn't get tangled up in the wrong side of the law," Dulan declares.
Ezra makes his way over to Kreig. Goes to remove the nasty-looking dagger from him, but it falls apart in his hands, disintigrating into nothingness and leaving behind an infectious-looking oozing black wound in Kreig's hide. Ezra carefully burns it away, sparing him his descent into death.
Dulan and Ezra spare a glance at each other, trying to figure out where to go from here.
Rahadin watches the conclusion of the little episode with his elbows propped on the balcony railing, chin resting on a closed fist.
"Oh no, you won," Ezra says lamely.
Dulan leans down to Strahd, still wriggling on the ground. "You have to hang me," Strahd insists.
With aid of the zombies, Dulan sets out to hoist the rope up somewhere nearby. He avoids moving the lasso from Strahd's arms, so Strahd does it for him, positioning it around his own neck like he's adjusting a bowtie.
And then he hangs. He makes a dramatic show of gurgling and going limp.
"And, cut!" he announces, slashing easily through the rope and dropping gracefully back to the ground. "Good work everybody. You really studied the material this time. A marked improvement on your last show. Great work. Get some water, stay hydrated, and... we will move onto the next scene." And with that, he simply walks away.
Strahd makes his exit between two of the building facades. Rahadin turns, too, leaving through a doorway behind him on the balcony. The zombies de-animate and crumple to the ground.
Ezra hurries after Strahd, still intent on gleaning some additional insight. Throughout this encounter, the man has been wholly committed to his act, completely devoid of caution or care, never once breaking character. There's been no trace whatsoever of the Strahd von Zarovich from his own journal, nor their encounter at Yesterhill, nor even Vasili von Holtz. He would truly have to be the most talented actor in the world, or this is a completely different entity. So, who is he really? And why is he wearing Strahd's face?
Strahd is standing with Rahadin by his black carriage, giving him notes. "I think we need to do better next time. They seemed to be a tad confused. Maybe a bit more stagecraft. But they seem to be taking hold, starting to dig into their parts. Fantastic." Rahadin opens the carriage door for him and Strahd steps inside.
Ezra approaches them as Rahadin climbs up to the coachman's place. "Good evening, Ezra," Strahd greets him again. "You made an interesting choice today. I think perhaps you need more practice, but I like this new direction you are taking your character."
Ezra takes off his black hat and sets it on the carriage seat next to Strahd. He touches Strahd's arm. "I said I was here to help," Ezra reminds him, and surreptitiously casts Remove Curse, just to see what it will do.
It does nothing. He can't feel any difference, can see no change in Strahd at all.
Strahd pats Ezra's glowing hand amiably. "Oh, but you seem so hot and clammy. Perhaps you should see a doctor." He settles into the carriage, then, closing the door.
Before they depart, Rahadin leans toward Ezra, regarding him over his shoulder. "There are always more black hats available, should you decide it suits you, Ezra." He flicks the reins, and they're off. The ominous black carriage rolls north, back up the road.
In the background, Dulan had the spirit of the wizard Emari [it's a magic item situation] trail after Ezra. When Ezra returns, Dulan regails the group with the information Emari gleaned from the interaction [Dulan is the only one who can see/hear the wizard's spirit].
When Ezra was speaking with Strahd, Emari said, Strahd's mind was a minefield of incessant cacouphanous screams and wails. And Rahadin's thoughts were shielded completely from detection.
A direct reversal of a previous encounter we'd had with both of them.
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banannabethchase · 17 days
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yourplayersaidwhat · 2 years
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DM: When gravity levels up, you're all doomed.
Artificer: What happens when gravity levels up? Times-two gravity?
DM: I think the aura just gets bigger. Wait until it gets a damage effect, though - then you're all screwed.
Artificer: What happens at epic tier?
Ranger: You're all diamonds.
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