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#subscription based design services
metaficco · 8 days
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3 Benefits of Getting a UX Design Subscription
Introduction
Leadership in digital design is at the forefront and is a must. Organizations are always looking for new ways to improve their online presence because the requirements of their customers are changing, and technology is advancing rapidly.
A subscription to UX/UI design services can aid in improving your UX/UI design processes and several benefits can be gained in this scenario.
Here are three compelling reasons why a subscription to UX design may revolutionize your design process.
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Unlimited Designs at Your Doorstep
Imagine having an entire team of expert designers at your disposal, ready to take your idea and produce it into a working product at any time.
That's precisely what an unlimited design subscription has in store for you. Through such a service, businesses can have a retinue of designers who can make appealing user experiences across all platforms.
The sky is the limit with regard to the creation of alluring marketing materials, slick website designs, and exciting experiences for mobile applications.
Businesses can now speed their design tasks with the unlimited design service and avoid the hassle of recruiting and maintaining staff. Other than saving businesses time, the service allows them to focus on doing what they do best—deliver top quality products and services for clients.
2. Unlimited Revisions:
One of the biggest problems in the design process is reaching perfection. On the other hand, modifications may be time-consuming and expensive when using a standard design firm.
What is a game-changer is limitless modification for companies who want to polish their ideas up to the highest standard.
Subscriptions in UI UX design give the business the go-ahead to request as many revisions as possible until they are fully satisfied with the outcome.
It means that designers assure that every element of the design reflects the client's vision, be it the color palette, the layout, or even the user experience. The other value of the iteration process is that it enhances the quality of outputs and collaboration between designers and clients to come up with a perfectly tailored solution.
3. Budget-Friendly Alternative:
In today's highly competitive business landscape, cost-effectiveness is an essential element for any business. With subscription-based design services, organizations can afford to hire the best designers in the business at affordable rates.
Businesses can take the monthly or yearly subscription plan that will be best for them, instead of spending an exorbitant amount on individual design tasks.
Businesses can scale their design effort according to their needs by subscribing to the UI UX design subscription. Using subscription-based design services enables you to adapt to the dynamic company requirements by not having to overspend. You can create less design work in slow times or more in busy times.
Conclusion
From the above information, it can be concluded that businesses aiming to enhance their visibility on the internet can derive great benefits from availing of a UI UX design subscription. A wholesome package for accelerating the process of design is provided in subscription-based design services, which include unlimited design services and modifications, cost-effectiveness, and scalability. Through the power of subscription-based design services, businesses can unleash their creativity and deliver user experiences that are remarkable and resonate with their target audience.
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staff · 8 months
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Tumblr Supporter badge: Show your loyalty with Pizazz
Many of you have asked for a way of supporting Tumblr that works like regular donations. Well, this is that, with a little whimsy thrown in for good measure. Imagine. A badge that gets shinier and shinier with your continued support—and helps Tumblr stay Tumblr. 
Enter the Tumblr Supporter badge. Part of a move towards a more user-led business model, this is a new auto-renewable subscription that allows you to wear your support of Tumblr in style. 
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How it works:
The Tumblr Supporter badge is a special badge that works like a recurring donation subscription service. As a supporter, you get a specially designed badge based on how long you have been supporting Tumblr in this way. Your supporter badge will evolve from Steel to Copper, Gold, Platinum, and, eventually, Oil Slick. As your support continues, you will collect these badges at each milestone, to be displayed as you choose on any of your blogs.  
There are two subscriptions, monthly and yearly: 
Monthly: Start at Steel and progress through the different badges at each milestone, eventually reaching the coveted Oil Slick.
Yearly: Start at Platinum (it's like you've jumped ahead a year. Look at you, cheating time). You'll progress straight to Oil Slick at your next payment milestone after a year.
Pricing:
Tumblr Supporter Monthly: $2.99
Tumblr Supporter 3 Months: $7.99 ($1 OFF)
Tumblr Supporter 6 Months: $15.99 ($2 OFF)
Tumblr Supporter Yearly: $29.99 (15% OFF)
More details:
This monthly or yearly subscription will renew automatically at each interval unless you choose to cancel. 
If you cancel your subscription or a payment fails, you'll still have your badge, but it won't show up unless/until you restart your subscription. If/when you do so, you'll pick up right from the badge level you were at when you ended your subscription.
This is currently being rolled out for mobile and web in English. We’ll be rolling out to other territories in the coming weeks.
That’s all for now. We hope you enjoy this new badge as much as we enjoyed coming up with it, so we can keep making odd little tchotchkes for you to enjoy. Stay weird, Tumblr <3 
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craftemo · 2 years
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Craftemo provides the best unlimited Web, UI, Graphic service in India. A designing platform that makes you stand out with its unlimited Web, UI, Graphic Design Service with unlimited designs and unlimited revisions on a subscription-based model. We are also associated with India's famous b2b, saas, software and e-commerce brands.
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canmom · 6 months
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Hypothetical Decentralised Social Media Protocol Stack
if we were to dream up the Next Social Media from first principles we face three problems. one is scaling hosting, the second is discovery/aggregation, the third is moderation.
hosting
hosting for millions of users is very very expensive. you have to have a network of datacentres around the world and mechanisms to sync the data between them. you probably use something like AWS, and they will charge you an eye-watering amount of money for it. since it's so expensive, there's no way to break even except by either charging users to access your service (which people generally hate to do) or selling ads, the ability to intrude on their attention to the highest bidder (which people also hate, and go out of their way to filter out). unless you have a lot of money to burn, this is a major barrier.
the traditional internet hosts everything on different servers, and you use addresses that point you to that server. the problem with this is that it responds poorly to sudden spikes in attention. if you self-host your blog, you can get DDOSed entirely by accident. you can use a service like cloudflare to protect you but that's $$$. you can host a blog on a service like wordpress, or a static site on a service like Github Pages or Neocities, often for free, but that broadly limits interaction to people leaving comments on your blog and doesn't have the off-the-cuff passing-thought sort of interaction that social media does.
the middle ground is forums, which used to be the primary form of social interaction before social media eclipsed them, typically running on one or a few servers with a database + frontend. these are viable enough, often they can be run with fairly minimal ads or by user subscriptions (the SomethingAwful model), but they can't scale indefinitely, and each one is a separate bubble. mastodon is a semi-return to this model, with the addition of a means to use your account on one bubble to interact with another ('federation').
the issue with everything so far is that it's an all-eggs-in-one-basket approach. you depend on the forum, instance, or service paying its bills to stay up. if it goes down, it's just gone. and database-backend models often interact poorly with the internet archive's scraping, so huge chunks won't be preserved.
scaling hosting could theoretically be solved by a model like torrents or IPFS, in which every user becomes a 'server' for all the posts they download, and you look up files using hashes of the content. if a post gets popular, it also gets better seeded! an issue with that design is archival: there is no guarantee that stuff will stay on the network, so if nobody is downloading a post, it is likely to get flushed out by newer stuff. it's like link rot, but it happens automatically.
IPFS solves this by 'pinning': you order an IPFS node (e.g. your server) not to flush a certain file so it will always be available from at least one source. they've sadly mixed this up in cryptocurrency, with 'pinning services' which will take payment in crypto to pin your data. my distaste for a technology designed around red queen races aside, I don't know how pinning costs compare to regular hosting costs.
theoretically you could build a social network on a backbone of content-based addressing. it would come with some drawbacks (posts would be immutable, unless you use some indirection to a traditional address-based hosting) but i think you could make it work (a mix of location-based addressing for low-bandwidth stuff like text, and content-based addressing for inline media). in fact, IPFS has the ability to mix in a bit of address-based lookup into its content-based approach, used for hosting blogs and the like.
as for videos - well, BitTorrent is great for distributing video files. though I don't know how well that scales to something like Youtube. you'd need a lot of hard drive space to handle the amount of Youtube that people typically watch and continue seeding it.
aggregation/discovery
the next problem is aggregation/discovery. social media sites approach this problem in various ways. early social media sites like LiveJournal had a somewhat newsgroup-like approach, you'd join a 'community' and people would post stuff to that community. this got replaced by the subscription model of sites like Twitter and Tumblr, where every user is simultaneously an author and a curator, and you subscribe to someone to see what posts they want to share.
this in turn got replaced by neural network-driven algorithms which attempt to guess what you'll want to see and show you stuff that's popular with whatever it thinks your demographic is. that's gotta go, or at least not be an intrinsic part of the social network anymore.
it would be easy enough to replicate the 'subscribe to see someone's recommended stuff' model, you just need a protocol for pointing people at stuff. (getting analytics such as like/reblog counts would be more difficult!) it would probably look similar to RSS feeds: you upload a list of suitably formatted data, and programs which speak that protocol can download it.
the problem of discovery - ways to find strangers who are interested in the same stuff you are - is more tricky. if we're trying to design this as a fully decentralised, censorship-resistant network, we face the spam problem. any means you use to broadcast 'hi, i exist and i like to talk about this thing, come interact with me' can be subverted by spammers. either you restrict yourself entirely to spreading across a network of curated recommendations, or you have to have moderation.
moderation
moderation is one of the hardest problems of social networks as they currently exist. it's both a problem of spam (the posts that users want to see getting swamped by porn bots or whatever) and legality (they're obliged to remove child porn, beheading videos and the like). the usual solution is a combination of AI shit - does the robot think this looks like a naked person - and outsourcing it to poorly paid workers in (typically) African countries, whose job is to look at reports of the most traumatic shit humans can come up with all day and confirm whether it's bad or not.
for our purposes, the hypothetical decentralised network is a protocol to help computers find stuff, not a platform. we can't control how people use it, and if we're not hosting any of the bad shit, it's not on us. but spam moderation is a problem any time that people can insert content you did not request into your feed.
possibly this is where you could have something like Mastodon instances, with their own moderation rules, but crucially, which don't host the content they aggregate. so instead of having 'an account on an instance', you have a stable address on the network, and you submit it to various directories so people can find you. by keeping each one limited in scale, it makes moderation more feasible. this is basically Reddit's model: you have topic-based hubs which people can subscribe to, and submit stuff to.
the other moderation issue is that there is no mechanism in this design to protect from mass harassment. if someone put you on the K*w*f*rms List of Degenerate Trannies To Suicidebait, there'd be fuck all you can do except refuse to receive contact from strangers. though... that's kind of already true of the internet as it stands. nobody has solved this problem.
to sum up
primarily static sites 'hosted' partly or fully on IPFS and BitTorrent
a protocol for sharing content you want to promote, similar to RSS, that you can aggregate into a 'feed'
directories you can submit posts to which handle their own moderation
no ads, nobody makes money off this
honestly, the biggest problem with all this is mostly just... getting it going in the first place. because let's be real, who but tech nerds is going to use a system that requires you to understand fuckin IPFS? until it's already up and running, this idea's got about as much hope as getting people to sign each others' GPG keys. it would have to have the sharp edges sanded down, so it's as easy to get on the Hypothetical Decentralised Social Network Protocol Stack as it is to register an account on tumblr.
but running over it like this... I don't think it's actually impossible in principle. a lot of the technical hurdles have already been solved. and that's what I want the Next Place to look like.
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alithographica · 1 year
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Re: Redbubble & Alternatives
Redbubble is doing some nonsense and I've deleted my account. I barely bothered with it anyway, was mostly there for people who've asked for specific images as posters.
Anyway in doing that I sacrificed the $4.35 that was still sitting in my earnings. They only let you cash out at $20, so rather than drum up sales and therefore make Redbubble more money, I'm gonna do what I feel is $4.35 in anti-publicity for them. 🥳
tl;dr there are new fees that hurt artist income at all sales levels. Redbubble is either looking to cut costs and raise profits for funsies, or is in serious financial trouble.
About the new fees:
Redbubble offers their services to artists by allowing artists to control their profit margin above a certain baseline manufacturing fee. This was pretty cool! There's now an additional fee that will be charged starting May 1, 2023. It is not an upfront fee that requires you to pay out of pocket, but it does directly cut your profit margin. How badly? Well...
By Redbubble's own example, if in one month you sell $300 in products that you had set at a 25% margin, you'd previously earn $75. Under the new structure, that earnings level means you pay a $28 fee, so you will now be paid $47. That $28 represents a 37% cut off what you were supposed to earn.
There's a full fee table in that link, but other highlights include a $1 fee if you earned $2 (aka 50%!) and big sellers who'd expect to take home $400 will now receive $320 (an $80 fee, 20%).
It also puts you in a weird spot that earning $1 more in a month may bump you to the next tier, causing you to actually take home less money. Make $1 more, end up losing $11. Make it make sense. 🤨
About the new tiers:
Each shop is evaluated and labeled Standard, Premium, or Pro. Premium and Pro shops are not subject to the new fees, but there's no clarity on how to move from one tier to another. Redbubble says it's under your control but it's clearly not. Many artists are reporting that they have accounts with next to no sales that have been labeled Pro, and accounts with thousands of annual sales that are labeled Standard.
Action items:
Look, I'm not gonna tell other artists that they have to close their shops, or tell buyers not to buy from Redbubble if your favorite artists have chosen to stay. What you do with the above info is up to you.
What I will say is that many artists are leaving because the new pay structure sucks. I encourage people who buy from Redbubble to expand their support to other sites.
Attrition is arguably their goal here—they know people will leave over this, and that'll probably lower their costs and lower competition for the remaining accounts. But goodwill is lost easily and they're playing a dangerous game on betting how many stay vs. leave. I'm out.
Feel free to leave your feedback on Redbubble's feedback form here, but it feels slightly like yelling into the void.
Alternatives:
tbh I don't have a good read on things. If you do know of any recommended (or unrecommended) print-on-demand sites, speak up!
I will say that as of now (April 2023), based on my research:
🟢 INPRNT sounds like a winner if your game is art prints and stickers. Does not have any wearable products like t-shirts.
🟡 Etsy + Printify/Printful might be viable? Etsy always had higher profit margins than POD marketplaces, but it's a bit more work and they also do weird things occasionally. Also has a listing fee so if you're the type to upload a ton of designs, pricey.
🔴 Teepublic is owned by Redbubble. Doesn't have the tier/new fee structure as of now but might be imminent. Have also heard their customer service sucks.
🔴 Society6 is going to charge artists shipping costs, and there's going to be a (mandatory?) subscription service launched in the fall, so that's not a winner anymore either.
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thankskenpenders · 6 months
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I feel like a recent years have shown that fan reaction has influenced the way Sega handles Sonic in some ways. Frontiers for example in a lot of ways feels like a reaction to complain. So a lot of fans have had about mainline Sonic games.
With that said what do you think about Sega making a multi-character 3D action game Sonic and then slapping it on a platform that has some of the least amount of player reach despite being a mainline platform?
I would be very curious to know more about the development behind Dream Team for sure, but as far as I'm aware the game was more than likely made specifically for Apple Arcade from the very start with heavy involvement from Apple, rather than being a project Sega was shopping around that just so happened to end up as an Apple exclusive.
I have to assume that this game would not exist at all if it wasn't an Apple Arcade project. Hardlight is very much Sega's mobile game division first and foremost, so it's unlikely (if not impossible) that Sega would've had them working on a 3D Sonic platformer for consoles and PC when that's Sonic Team's job. And Apple Arcade's subscription revenue is basically the only home for mobile games that aren't chock full of ads, microtransactions, and wait timers these days. So while it could theoretically get ported elsewhere in the future, it's unlikely that Dream Team ever would've gotten made for any other platform.
Like, there are already two Sonic games on Apple Arcade. Sonic Racing (based off of TSR) was one of the earliest releases for the service and has always been heavily promoted as one of Apple Arcade's flagship games. Later they also did Sonic Dash+, a version of the existing endless runner game with the ads and microtransactions stripped out. I have to assume that these games have done well on Apple Arcade, and Apple simply looked at that and went "Hey, what if we got them to make us an ORIGINAL Sonic game?" Apple Arcade also appeals pretty heavily to parents who want their kids to have something to play on their iPads that isn't cram full of microtransactions, and Sonic remains extremely popular with kids.
But beyond that, why they landed on a full 3D platformer with SIX playable characters, some amount of story, and a new style of level design that takes some influence from skate parks? Who knows. Maybe some folks at Sega Hardlight were just dying to make something like that, and the Apple gig was their opportunity to make it happen after so many years being stuck working on glorified Skinner boxes. Or maybe Apple thought a 3D platformer would be good to diversify their portfolio. Again, I'd be very curious to learn more
(Also, honestly, as annoyed as I am that I have to play Dream Team on my iPad instead of my PC or a console, I do find the talking point that "no one will be able to play it" extremely silly. There are billions of iPhones, iPads, Mac computers, and to a lesser extent Apple TVs out there. Billions. With a B. Apple Arcade reportedly had over 100 million users last year. That's quadruple the number of subscribers Game Pass had, even though if you asked the average gamer they'd probably assume Game Pass was the more popular one! Exclusivity is always frustrating, and I sympathize with folks annoyed that they don't have any devices that can play it, but the fandom deciding that "only six people will be able to play this" is completely divorced from reality.)
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rustbeltjessie · 3 months
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Hey friends—I, once again, could really really use some $$, and I decided to add a poll for traction cuz that seems to work on other people's posts. Anyway. I'm not in dire dire straits, in that my rent and utility bills are paid for the month, and we currently have food, but I'm basically entirely out of money otherwise. I need to make sure I can put gas in the car (it's almost on empty, and my kids both have doctor and dentist appointments coming up in the next couple weeks), as well as have money for other bills, household goods other than food, and anything else that might come up. My goal right now is $150-$300, but of course more than that would be even more helpful, as it would leave me in a better place heading into March.
Ways you can support me:
I have a Ko-fi, where you can purchase things I made, commission me for a custom collage, or hire me to proofread or line-edit your writing. If you're looking for zines to read, I have many. My main project right now is a year-long zine subscription, where I send you 1-3 mini zines every month. It's never too late to sign up—you can do it month-by-month, a six-month subscription will get you any combination of past and future zines that total up to six months' worth, and if you sign up for the full year at any point you will receive all past and future issues. February's zines, which will be sent out sometime in the next ten days, are going to be one containing a couple excerpts from the novel I'm writing, and another that's a remembrance of an old friend and a favorite band. I also got a pin (badge) maker for my birthday, and I've now put some of my designs up for sale on my Ko-fi.
Speaking of pins: I'm unofficially offering custom pin commissions. I'm not offering the type of service where you can send me your own design and I'll make hundreds of pins from it. What I mean is, for a base fee, you can commission me to design a custom pin for you. The base fee will include one pin made from the custom design. For an extra fee, you can pay for up to 10 more. If you are interested in something like that, please DM me, or email me at coeur(dot)de(dot)fantome(at)gmail(dot)com.
And, as always, if you appreciate the art and writing I share for free on my blog, in my Substack, and elsewhere, you can just tip me—either directly through Tumblr, or via Ko-fi, P*yP*l, or V*nmo.
P.S. If you live outside the US and need help calculating shipping costs, or you want to order something/hire or commission me but you prefer to do it outside Ko-fi, please DM or email me.
Ko-fi: ko-fi(dot)com/rustbeltjessie P*yP*l: coeur(dot)de(dot)fantome(at)gmail(dot)com V*nmo: (at) JessieLynnMcMains
And, as always, reblogging/boosting this post helps, too. 🖤💗
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isabelle51 · 5 months
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Atlassian US Financial Reporting Requirements: A Comprehensive Overview
Atlassian, a global software company that helps teams collaborate and build together, is now officially an American company. As a result, the company is subject to the financial reporting requirements of the US Securities and Exchange Commission (SEC). Atlassian's financial reporting practices are critical to the company's operations and the interests of its stakeholders.
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Atlassian's financial reporting overview includes revenue recognition policies, compliance and controls, and public disclosure practices. The company's revenue recognition policies are consistent with generally accepted accounting principles (GAAP) and are designed to reflect the economic substance of the transactions. Atlassian's compliance and controls are designed to ensure that the company's financial statements are accurate, complete, and reliable. The company's public disclosure practices are designed to provide timely and accurate information to investors and the public.
Key Takeaways
Atlassian, a global software company, is now officially an American company and subject to the financial reporting requirements of the SEC.
Atlassian's financial reporting overview includes revenue recognition policies, compliance and controls, and public disclosure practices.
The company's financial reporting practices are critical to its operations and the interests of its stakeholders.
Atlassian's Financial Reporting Overview
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Atlassian Corporation Plc is a global software company that specializes in developing tools that help teams collaborate, build, and create together. As a publicly traded company in the United States, Atlassian is required to comply with the financial reporting requirements set forth by the Securities and Exchange Commission (SEC).
Regulatory Framework
The SEC is the primary regulatory body responsible for overseeing the financial reporting of publicly traded companies in the United States. The SEC requires companies to file periodic reports that disclose important information about their financial performance, operations, and management. These reports are made available to the public and are used by investors to make informed investment decisions.
Atlassian is required to comply with a number of SEC regulations, including Regulation S-K, which sets forth the requirements for the content and format of disclosure documents, and Regulation S-X, which sets forth the requirements for financial statements and other financial information.
Filing Requirements
Atlassian is required to file a number of reports with the SEC, including annual reports on Form 10-K, quarterly reports on Form 10-Q, and current reports on Form 8-K. These reports are filed electronically through the SEC's Electronic Data Gathering, Analysis, and Retrieval (EDGAR) system.
In addition to these periodic reports, Atlassian is also required to file certain other reports and forms with the SEC, including proxy statements, registration statements, and beneficial ownership reports.
Overall, Atlassian is committed to maintaining high standards of financial reporting and transparency in accordance with SEC regulations. By providing accurate and timely financial information to investors, Atlassian aims to build trust and confidence in its business and drive long-term value for its shareholders.
Revenue Recognition Policies
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Atlassian follows the Financial Accounting Standards Board (FASB) and International Accounting Standards Board (IASB) guidelines for revenue recognition. The company recognizes revenue when it is earned and realizable. Revenue is earned when the company has delivered the product or service to the customer, and the customer has accepted it. Revenue is realizable when the company has received payment or has a reasonable expectation of receiving payment.
Subscription Model
Atlassian offers a subscription-based model for its software products. Under this model, customers pay a fixed fee for access to the software for a specified period. Revenue from subscription fees is recognized ratably over the subscription period. Atlassian recognizes revenue from subscription fees when the subscription period begins, and the software is made available to the customer.
Licensing and Support
Atlassian also generates revenue through licensing and support services. Licensing revenue is recognized when the license is delivered to the customer and the customer has accepted it. Support revenue is recognized ratably over the support period. Atlassian recognizes revenue from licensing and support services when the product or service is delivered to the customer and the customer has accepted it.
In summary, Atlassian's revenue recognition policies adhere to the FASB and IASB guidelines. The company recognizes revenue when it is earned and realizable. Revenue from subscription fees is recognized ratably over the subscription period, and revenue from licensing and support services is recognized when the product or service is delivered to the customer and the customer has accepted it.
Compliance and Controls
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Atlassian, as a public company, is subject to various financial reporting requirements in the United States. The company adheres to these requirements to ensure transparency and accuracy in its financial reporting.
Sarbanes-Oxley Act
One of the most significant financial reporting requirements in the United States is the Sarbanes-Oxley Act (SOX). Atlassian is compliant with SOX regulations and has implemented internal controls to ensure compliance. These controls are designed to prevent financial fraud, ensure accurate financial reporting, and protect investors.
Internal Audits
Atlassian also conducts regular internal audits to ensure compliance with financial reporting requirements. These audits are performed by an independent team of auditors who evaluate the company's financial statements, internal controls, and compliance with financial reporting regulations. The results of these audits are reported to the company's Audit Committee, which oversees the company's financial reporting and compliance efforts.
Overall, Atlassian is committed to maintaining compliance with financial reporting requirements in the United States. The company's internal controls and regular audits help ensure accurate financial reporting and protect the interests of investors.
Public Disclosure Practices
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Atlassian Corporation Plc is a public company that is required to comply with the US Securities and Exchange Commission (SEC) regulations regarding public disclosure practices. The company is committed to maintaining transparency and providing timely and accurate information to its stakeholders. This section will discuss Atlassian's public disclosure practices, including earnings releases and investor communications.
Earnings Releases
Atlassian issues quarterly earnings releases to provide financial information to its shareholders and the public. These releases include consolidated statements of income, balance sheets, and cash flow statements. They also provide information on revenue, gross profit, net income, and earnings per share. Atlassian's earnings releases are available on the company's website and through various financial news services.
Investor Communications
Atlassian communicates with its investors through various channels, including its website, investor relations department, and quarterly earnings calls. The company's investor relations department provides information on the company's financial performance, corporate strategy, and other relevant information. Atlassian's quarterly earnings calls are webcast live and provide an opportunity for investors to ask questions about the company's financial results and operations.
In summary, Atlassian is committed to maintaining transparency and providing timely and accurate information to its stakeholders. The company's public disclosure practices include quarterly earnings releases and investor communications through various channels.
Frequently Asked Questions
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How does Atlassian disclose its financial performance to investors?
Atlassian is required to disclose its financial performance to investors in accordance with U.S. Securities and Exchange Commission (SEC) regulations. The company publishes its financial statements, including balance sheets, income statements, and cash flow statements, in its annual report. Additionally, Atlassian files quarterly reports with the SEC on Form 10-Q and current reports on Form 8-K as necessary.
What are the key highlights from Atlassian's most recent earnings report?
Atlassian's most recent earnings report was for the third quarter of fiscal year 2022. The report showed that the company's total revenue was $740.5 million, up 30% from the same quarter in the previous year. The report also showed that Atlassian's gross margin was approximately 82% on an IFRS basis and approximately 85% on a non-IFRS basis.
What sustainability practices are included in Atlassian's corporate reporting?
Atlassian is committed to sustainability and includes information about its sustainability practices in its corporate reporting. The company's most recent annual report includes a sustainability section, which outlines its sustainability goals and progress towards those goals. Atlassian also publishes an annual sustainability report, which provides more detailed information about the company's sustainability initiatives.
Where can I find the transcript for Atlassian's latest earnings call?
The transcript for Atlassian's latest earnings call can be found on the company's investor relations website. The website also provides access to recordings of past earnings calls.
What information is provided in Atlassian's proxy statement?
Atlassian's proxy statement provides information about the company's annual meeting of shareholders, including information about the proposals to be voted on and the nominees for election to the board of directors. The proxy statement also includes information about executive compensation and other matters related to corporate governance.
How can shareholders access Atlassian's annual financial statements?
Shareholders can access Atlassian's annual financial statements on the company's investor relations website. The website includes links to the most recent annual report, as well as archived annual reports from previous years.
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dustbunny105 · 3 months
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This being the first day of Black History just reminded me to plug my new favorite indie yarn dyer. Mary of Republic of Yarnia is a literary historian who creates colorways based on historical artwork depicting Black people; so far, she has collections for colorways inspired by Medieval, Renaissance and 1700s artworks. She's also open for custom orders and offers a variety of bases to choose from. Her site offers a monthly subscription, which gets you at least one skein a month of a specially designed colorway, a write-up on the figure it's based on, suggested patterns for crochet and knitting and the occasional extra bit such as cute stitch markers, as well as discounts on all orders. I'll also vouch for her customer service.
Over on Twitter, she'll be spotlighting a different Black figure and the colorway inspired by them each day, as well as offering deals.
So, if you're interested in Medieval art history and beautiful, high quality yarn and would like to support a Black woman-owned small business that stands for all stripes of social justice, please consider checking out Republic of Yarnia!
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beardedmrbean · 2 months
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Apple has been fined €1.8bn (£1.5bn) by the EU for breaking competition laws over music streaming.
The firm had prevented streaming services from informing users of payment options outside the Apple app store, the European Commission said.
Competition commissioner Margrethe Vestager said Apple abused its dominant position in the market for a decade.
She ordered the US tech giant to remove all the restrictions. Apple has said it will appeal against the decision.
The European Commission's decision was triggered by a complaint by Swedish music streaming service Spotify, which was unhappy about the restriction and Apple's 30% fee..
Ms Vestager said Apple had restricted "developers from informing consumers about alternative, cheaper music services available outside of the Apple ecosystem".
"This is illegal under EU antitrust rules," she said.
However, Apple said it would appeal, adding there was no evidence consumers had been harmed.
"The decision was reached despite the Commission's failure to uncover any credible evidence of consumer harm, and ignores the realities of a market that is thriving, competitive, and growing fast," the company said in a statement.
"The primary advocate for this decision, and the biggest beneficiary, is Spotify, a company based in Stockholm, Sweden.
"Spotify has the largest music streaming app in the world, and has met with the EC [European Commission] more than 65 times during this investigation," it said.
Spotify attacks Apple's 'outrageous' 27% commission
Spotify called the fine handed out to Apple "an important moment" and said it sent "a powerful message" that "no company, not even a monopoly like Apple, can wield power abusively to control how other companies interact with their customers".
Apple said the Swedish company pays no commission to them as it sells its subscriptions on its website and not on the app store.
Spotify had argued that the restrictions benefit Apple's rival music streaming service, Apple Music.
Digital Markets Act
In January, Apple announced plans to allow EU customers to download apps outside of their own app store, as the introduction of the Digital Markets Act (DMA) drew closer.
The aim of the European Union's DMA is to help competition in the technology sector and to try to break down the stronghold the likes of Apple and Google have on the market.
The tech companies were given six months from August last year to comply with a full list of requirements under the new legislation, or face a fine of up to 10% of their annual turnover.
The firms have until later this week to comply with a raft of changes announced since the start of the year, as Apple, Meta and TikTok pursue challenges to aspects of the law.
Law professor at EDHEC, Anne Witt, told the BBC the DMA will have a "significant impact" on the way designated platforms operate within the EU.
"It is a more effective but also much blunter legal tool in the fight against market concentration in the digital economy," she said.
Last week, Spotify and 33 other companies operating across a wide range of digital sectors wrote to the European Commission with a renewed attack on Apple's "lack of compliance" with the DMA.
"Apple's new terms not only disregard both the spirit and letter of the law, but if left unchanged, make a mockery of the DMA and the considerable efforts by the European Commission and EU institutions to make digital markets competitive," it said.
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metaficco · 17 days
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mariacallous · 17 days
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The algorithm has won. The most powerful social, video, and shopping platforms have all converged on a philosophy of coddling users in automated recommendations. Whether through Spotify’s personalized playlists, TikTok’s all-knowing For You page, or Amazon’s product suggestions, the internet is hell-bent on micromanaging your online activity.
At the same time, awareness of the potential downsides of this techno-dictatorial approach has never been higher. The US Congress recently probed whether social media algorithms are threatening the well-being of children, and new scholarship and books have focused fresh attention on the broad cultural consequences of letting algorithms curate our feeds. “I do think it reifies a lot of our cultural tastes in a way that at least I find concerning,” says Ryan Stoldt, an assistant professor at Drake University and member of the University of Iowa’s Algorithms and Culture Research Group.
In response to the growing sense of unease surrounding Big Tech’s mysterious recommender systems, digital refuges from the algorithm have begun to emerge. Entrepreneur Tyler Bainbridge is part of a nascent movement attempting to develop less-fraught alternatives to automated recommendations. He’s founder of PI.FYI, a social platform launched in January that hopes to, in Bainbridge’s words, “bring back human curation.”
PI.FYI is born out of Bainbridge’s popular newsletter, Perfectly Imperfect, and a simple conceit: Humans should receive recommendations only from other humans, not machines. Users post recommendations for everything from consumer products to experiences such as “being in love” or “not telling men at bars you study philosophy,” and they also crowdsource answers to questions like “What did you read last week?” or “London dry cleaner?”
Posts on the platform are displayed in chronological order, although users can choose between seeing a feed of content only from friends and a firehose of everything posted to the service. PI.FYI’s homepage offers recommendations from a “hand-curated algorithm”—posts and profiles selected by site administrators and some carefully chosen users.
“People long for the days of not being bombarded by tailored ads everywhere they scroll,” Bainbridge says. PI.FYI’s revenue comes from user subscriptions, which start at $6 a month. While its design evokes an older version of the internet, Bainbridge says he wants to avoid creating an overly nostalgic facade. “This isn't an app built for millennials who made MySpace,” he says, claiming that a significant portion of his user base are from Gen Z.
Spread, a social app currently in closed beta testing, is another attempt to provide a supposedly algorithm-free oasis. “I don't know a single person in my life that doesn't have a toxic relationship with some app on their phone,” says Stuart Rogers, Spread’s cofounder and CEO. “Our vision is that people will be able to actually curate their diets again based on real human recommendations, not what an algorithm deems will be most engaging, therefore also usually enraging,” he says.
On Spread, users can’t create or upload original text or media. Instead, all posts on the platform are links to content from other services, including news articles, songs, and video. Users can tune their chronological feeds by following other users or choosing to see more of a certain type of media.
Brands and bots are barred from Spread, and, like PI.FYI, the platform doesn’t support ads. Instead of working to maximize time-on-site, Rogers’ primary metrics for success will be indicators of “meaningful” human engagement, like when someone clicks on another user's recommendation and later takes action like signing up for a newsletter or subscription. He hopes this will align companies whose content is shared on Spread with the platform’s users. “I think there's a nostalgia for what the original social meant to achieve,” Rogers says.
So you joined a social network without ranking algorithms—is everything good now? Jonathan Stray, a senior scientist at the UC Berkeley Center for Human-Compatible AI, has doubts. “There is now a bunch of research showing that chronological is not necessarily better,” he says, adding that simpler feeds can promote recency bias and enable spam.
Stray doesn’t think social harm is an inevitable outcome of complex algorithmic curation. But he agrees with Rogers that the tech industry’s practice of trying to maximize engagement doesn’t necessarily select for socially desirable results.
Stray suspects the solution to the problem of social media algorithms may in fact be … more algorithms. “The fundamental problem is you've got way too much information for anybody to consume, so you have to reduce it somehow,” he says.
In January, Stray launched the Prosocial Ranking Challenge, a competition with a $60,000 prize fund aiming to spur development of feed-ranking algorithms that prioritize socially desirable outcomes, based on measures of users’ well-being and how informative a feed is. From June through October, five winning algorithms will be tested on Facebook, X, and Reddit using a browser extension.
Until a viable replacement takes off, escaping engagement-seeking algorithms will generally mean going chronological. There’s evidence people are seeking that out beyond niche platforms like PI.FYI and Spread. Group messaging, for example, is commonly used to supplement artificially curated social media feeds. Private chats—threaded by the logic of the clock—can provide a more intimate, less chaotic space to share and discuss gleanings from the algorithmic realm: the trading of jokes, memes, links to videos and articles, and screenshots of social posts.
Disdain for the algorithm could help explain the growing popularity of WhatsApp within the US, which has long been ubiquitous elsewhere. Meta’s messaging app saw a 9 percent increase in daily users in the US last year, according to data from Apptopia reported by The Wrap. Even inside today’s dominant social apps, activity is shifting from public feeds and toward direct messaging, according to Business Insider, where chronology rules.
Group chats might be ad-free and relatively controlled social environments, but they come with their own biases. “If you look at sociology, we've seen a lot of research that shows that people naturally seek out things that don't cause cognitive dissonance,” says Stoldt of Drake University.
While providing a more organic means of compilation, group messaging can still produce echo chambers and other pitfalls associated with complex algorithms. And when the content in your group chat comes from each member’s respective highly personalized algorithmic feed, things can get even more complicated. Despite the flight to algorithm-free spaces, the fight for a perfect information feed is far from over.
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cyle · 10 months
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I'm curious and I've gotta ask: do you know anything about the old MMORPG "Star Wars Galaxies"?
tl;dr it turned into a cautionary tale about chasing new users at the expense of alienating existing users, and among MMO gamers over a certain age, it's infamous
however, it's the exception, not the rule: the majority of the MMO market's history seems to show that a game and/or service -can- survive major changes, -if- those changes are gradual and continual, mixed with changes desired by the existing userbase, and not fully committing the product to a niche already filled by another company's product
that said, Tumblr doesn't have a lot of time to be gradual with its efforts to adapt, considering Automattic has already been nursing it at a loss since 2019...
but on the bright side, the current chaos among social media platforms offers some opportunities and wiggle room that never really opened up in the constantly overcrowded MMO market. like, some Tumblr users seem to think imitating Twitter in any way is a bad business plan, and they cite the fact Twitter is failing. but Twitter isn't failing because of its sidebar design, it's failing because of Elon Musk. imitating certain aspects of it is just free real estate at this point
funny you should mention SWG, i know it quite intimately. the official SWG forum was the first message board i ever joined, and i was highly active in that community for many years. up until very recently, i was still hosting a message board that was started as an SWG fan board. the people i know from that are some of the people i've known longest through the internet, and in my life actually, so it's close to my heart.
to unpack your thoughts here though, i think SWG is an interesting case study that actually supports our strategy, but really it doesn't quite fit because it's fundamentally a different model. MMOs are primarily subscription based (they were when SWG was out) or now freemium, and tumblr and most social media is funded by advertising. the underlying monetization mechanics are totally different, leading to totally different priorities.
if people on the internet were willing to pay to fully fund a social media network, either through a freemium model or a subscription, removing itself from VC funding and advertising, then the comparison between MMOs and social media platforms would make a little more sense. then it'd be much more easy for us, inside of tumblr, to prioritize existing paid customers, when those customers are a significant (or the primary) revenue stream. that would be pretty amazing!!!
and from my perspective, the "current chaos among social media platforms" is much smaller than it seems. i think the media just enjoys writing about this stuff, and overblowing it, and platforms like meta and tiktok are doing silly things mostly to grab that free attention. while certainly more people than ever are willing to try out other platforms, the raw numbers of how they retain / "stick" when they do make that move seem to be abysmal so far.
if anything, right now on the internet, the stage is perfectly set for something radically new to come along and completely blow away the incumbents, including meta and tiktok. i think web3 has already failed (thankfully), and AI is a tool (not a platform), and VR is too expensive and inaccessible, so something else is gonna pop up and become big. it's been a long while since a truly amazingly innovative product came along to shake the foundations of the internet. we're overdue.
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craftemo · 2 years
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Craftemo provides the best unlimited graphic design service in India. A designing platform that makes you stand out with its unlimited graphic design services with unlimited designs and unlimited revisions on a subscription-based model. We are also associated with India's famous b2b, saas, software and e-commerce brands.
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acceptccnow · 9 months
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Unlocking Next-Level Payment Gateway Solutions
Article by Jonathan Bomser | CEO | Accept-credit-cards-now.com
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In the swiftly evolving digital landscape of today, businesses increasingly rely on smooth credit card payment gateways to offer customers convenient and secure transaction experiences. The world of payment processing has undergone remarkable shifts, with technologies continuously evolving to meet the demands of modern commerce. From handling high-risk merchant processing to pioneering e-commerce payment solutions, this article delves into the critical components of uncovering advanced payment gateway solutions that cater to the diverse needs of businesses.
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Unveiling a Resilient Future As businesses continue to expand their digital footprint and embrace digital transactions, the significance of robust payment gateway solutions remains unparalleled. Credit card payment gateways serve as a seamless conduit connecting consumers and merchants, enabling efficient and secure real-time transactions. By proactively embracing industry trends and harnessing innovative technologies, businesses can unlock the full potential of advanced payment processing systems, propelling them toward a resilient future.
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mugbearerscorner · 1 year
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Open For Digital LEGO Commissions! (Boosty.To)
Hi y'all, Mugbearer here.
Due to current events pertaining Russia's invasion of Ukraine (FreedomToUkraine!) I have very little ways of helping my family aside from receiving donations and subscriptions to a service called Boosty.to.
I am willing to offer Digital LEGO Art commission services to those interested, with a fixed $50 fee paid upfront to one of my active Donation Goals.
Here are examples of my works:
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What I require:
Clear, coherent reference images. Redesign requests and/or additional designs will warrant an extra fee.
What you get:
An image depicting a high-quality render of your commission against a simple background (color fill, maybe "floor plane" and some gradients).
(Optionally) An instructions booklet as a separate service. Prices are calculated based on the final design's brick count, examples here: https://themugbearer-commissions.carrd.co/#pricelist-ins
How long does it take:
4-5 hours scattered across several evenings, but no longer than 30 days.
Reblogs are appreciated! Donations and subs are welcome!
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