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#smg4 a.s.swipe
dreamteamredstinger · 4 months
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A true battle
Featuring alot of new faces. and plenty of old faces
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duckapus · 9 months
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If Mario was in... Big Run
Disaster has struck once again as the Mushroom Kingdom is overrun by Salmonid invaders! It's all hands on deck to drive them off and figure out what brought them there in the first place, with the Crew obviously on the front lines of the conflict...though some are there for slightly less altruistic than others, with Mario, Bob and Swag in particular seeing it as an excuse for the world's biggest seafood cookout. A course of action that Meggy and Boopkins can't even really fight against this time, seeing as it's apparently actually respectful of Salmonid culture.
Anyway, things get so bad that Joe Boopkins shows up to assist, which is apparently exactly what the Salmonids were waiting for because they manage to ambush him by bringing both Cohozuna and Horrorboros out seemingly from nowhere. The two King Salmonids manage to overpower their fellow Kaiju and drag him out to sea, so most of the Crew, the Guards and Jubjub chase after them while everyone else stays behind to handle any Salmonids who didn't retreat along with the Kings. Also Jubjub makes friends with a Smallfry at some point during the battle so now the Boopkins bros have a roommate/pet/third brother, depending on who you ask.
The rescue squad follows their enemies to an island fortress, where they discover that this particular group of Salmonids are being led by Admiral Sergeant Swipe, who returned to the sea after his defeat in "the Ballad of Dusty Grumpton," got shipwrecked and saved by the Salmonids, and somehow earned their trust and respect enough for them to follow his every command. So, of course, he got the idea to use them to finally capture all three Boopkins, concocting his current plan so he could both neutralize the incredible threat of Joe and use him as bait for his sons.
The standard combination of epic final boss battle and stupid memey bullshit inevitably ensues, and the fortress gets completely blown up while Joe carries the good guys to safety.
And the final shot is of a boat crewed by Haltworkers fishing A.S.Swipe's mangled-but-barely-living body out of the sea...
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dreamteamredstinger · 9 months
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Some more art of my smg4 story, featuring A brand new villain! with info on both of them And A 3 posters at the end
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duckapus · 8 months
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Monitor's Duty
For the past few weeks, Hal has been investigating the Haltmann Works Company in his downtime due to their involvement in the release of the Goomba Who Sold the World, though he's had to be rather sneaky about it. Partly because, as the whole thing was technically above board, there's no legal precedent to investigate, partly because going up against a company as powerful as Haltmann is a dangerous prospect, but mostly because the Chief's been keeping him on a short leash following his involvement in the Estrella case.
The leads he's following in this episode eventually lead him to a file of video logs labeled "Project HMG," which show Susie preparing to research the God Box fragments she received from TV Adware, and then her slow descent into madness as she realizes what she's been given, starts coming up with "her" plan to usurp the SM64 universe's Meme Cycle (which will prove she's a better mad scientist than E. Gadd...somehow (again, she's not in her right mind at all here)), recruits A.S.Swipe, the tax evasion Yoshis and the Goomba (also she notes that beyond his usefulness as a source of information she's also given him a job as the head of Accounting. Haltmann does not waste resources, no matter how traditional a "you have outlived your usefulness" betrayal is for evil mad scientists), and makes headway on perfecting the cloning tech and figuring out how to generate Meme Energy. She notes that the Noids are an important step in both directions, and that an "Experient DST-19" has shown a surprising amount of promise for the former, given the condition the donor was in.
Unfortunately, Hal never gets the chance to tell anyone about this, because he ends up getting captured by Susie personally. And she could just get rid of him, but again, Haltmann doesn't waste resources, so she decides to reprogram and...upgrade him instead.
I mean, come on, he's a robot named HAL! He's practically asking for it!
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duckapus · 10 months
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The Balad of Dusty Grumpton
On a trip to the (actual for real this time) Wild West, the crew encounter the somehow still alive Admiral Sergeant Swipe and his new posse of waddle dee gunslingers hunting what looks like a Legally Distinct Sumo Bro, which Boopkins quickly identifies as a Grumpton, the desert-dwelling counterparts of the Boopkins. After they help him get away from the hunters, he introduces himself as Dusty Grumpton, deputy-in-training to the Sheriff of Littol Beeg Bluff. They decide to help him get back to town, where they meet Dusty's boss Sheriff Koopster (just a normal Koopa Troopa with a cowboy outfit, sheriff's badge, and mustache), who explains the situation the town is currently in.
It turns out that before A.S.Swipe showed up, his waddle dee gang had already been low level troublemakers, but nothing Koopster and Dusty couldn't handle. But then a few months ago Swipe took over, using the promise of big payouts to shift their goals from simple banditry to the poaching of rare creatures that he's more used to, and between the gang's knowledge of the area and current target (not to mention their sheer numbers), and the Admiral's resources, experience and leadership, they've become a force to be reconned with, even managing to capture Dusty's baby sister Gabble, which is why they'd found Dusty getting chased by them; he'd tried to save his sister on his own and got overwhelmed.
The crew offer to help save Gabble and get rid of Swipe and his gang, with Boopkins being especially gung-ho about it.
(that's it that's all I got. this was all just to make a counterpart character to Boopkins and I didn't come up with an ending.)
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