Track[DAILY:Jan,05.2024]
Ws:http://www.tanakasoushi.net/works/track_view.php?date=20240105&link=JAN,05.2024
Twitter:https://twitter.com/Tr_soushitanaka/status/1743799905326616585
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Crosswalk radial de Lindora #slitscan wobblygram https://www.instagram.com/p/CmKTNOTva5-/?igshid=NGJjMDIxMWI=
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Some shader practice that I did today using Unity's Universal Rendering Pipeline and Shader Graph. Trying to get a good facsimile of the slitscan camera techniques from Doctor Who.
The basis for this effect was adapted from this blog post outlining how to do the effect in GLSL for Unity's URP Shader Graph, where it was then modified to use gradient maps or alpha maps to serve as the shape of the tunnel and a few coloring and scaling/offset options to use for my own purposes.
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Track[DAILY:Nov,08.2023]
Ws:http://www.tanakasoushi.net/works/track_view.php?date=20231108&link=NOV,08.2023
Twitter:https://twitter.com/Tr_soushitanaka/status/1722755231019335754
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my old self would be so ashamed i used to eat 1 quest bar a day and now i eat an actual meal.. i’ve been feeling so disgusted so im going back to my old ways🤍🤍 please do u guys think that i can lose 25 pounds before december:/
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Cool & trippy slitscan video animation by Francois Vogel.
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pixeldisco slitscan stable branches in yellow
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