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#quintorius kand
gay-little-izzet · 1 month
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Maybe no one asked for this, but i hope someone will enjoy seeing a few bloomburrow-ified planeswalkers
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Featuring Narset as a Magpie, Quintorius Kand as an elephant shrew, and Dack Fayden as a black footed (and red handed) ferret
If anyone’s curious about why I choose these animals, feel free to ask, but I don’t want to bog this post with too much text unsolicited 😅
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incorrect-mtg · 6 months
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Quintorius: Professor, you wanted to see me?
Liliana: Ah yes, Mr. Kand. I hope you have been enjoying your ability to quickly traverse the multiverse.
Quintorius: It has been quite useful.
Liliana: Good, good. Now, for what I called you here for: my duties to Strixhaven have kept me on Arcavios and so I haven't been able to visit other planes as much as I would like. I was hoping you could help me by looking for a specific person. *hands him a dossier on Jace.*
Quintorius: Oh, I've heard of him. He's missing, right?
Liliana: Correct. If you can find anything I'd be happy to give you extra credits you might need for graduation or provide a recommendation letter for any of your post-graduation endeavors-
Quintorius: Don't worry professor! I'd be more than happy to look out for people you care about!
Liliana: First of all, how dare you imply I care about anyone. Second of all, thank you.
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bace-jeleren · 1 year
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QUINTORIUS PLANESWALKER REAL
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monorayjak · 6 months
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Lost Caverns of Ixalan Thoughts
Ok, so, I just finished reading through the Lost Caverns of Ixalan Story plus the side story that's been released. I just wanted to share some thoughts. (Spoilers ahead)
All in all, an interesting story, with lasting repercussions for both the plane and those who were a part of the story. But, the set leaves a lot more questions than answers, and seems to have added some things just because they could; looking at you Leonin - they were literally in the story for like 10 minutes and then promptly forgotten about.
The story of Kellan continues as a small piece of this plot, and I enjoy that it was woven in without him becoming a key player. He was just passing through and got pulled in, he wasn't a deus ex machina or a big part of the ending, he was just there. Really enjoyed the idea of Kellan building a rag-tag multiversal adventuring party throughout his travels, seems like it would be fun, IF they don't just make it him and Amalia. Because if they leave it as just them its just going to turn into a love story, and I'm fine with a love story, but it just feels shoe-horned in if that's the only reason.
Quint's search for the "Coin Empire" seems interesting, but also seems to come out of absolutely no where, like… last we saw of him his spark ignited. When and when did he learn about this empire? What seems so special about it? How is he so sure it connects across planes? How the hell did they travel across planes in the distant past? How did they end up where they did? What caught his attention about them? It just feels out of nowhere, and it would be fine if they had made him have the revelation of "Holy shit, these things are exactly the same as another site I was working on… could it be some kind of multiversal empire??" but no, they have him already fully aware of it out of nowhere. It could have been better implemented I guess.
Also, what the hell was with the descriptions of "long necks" just being there??? Are they talking about fucking Giraffes? Why do they never mention them in more detail than "fuzzy, strange looking, long-necked creatures??" Why??? Where they trying to hide something??? What was the importance of it?? Are they trying to say BATS somehow have really long necks?? But it couldn't be that because people call the bats, well, bats! Just… what???????
Liked the political intrigue we got from every side:
Vampires having a kind of Reformation level split in the church/government
The sun empire being ruled by a literal 4-year old (ADVENTURE!!!!!!!!!!!) who is being manipulated by two relatives
Huatli working to start a coup
Huatli, Elenda, and Admiral/Governor Brass working together to form a powerful enough force to stop another war
Saheeli being sent in Huatli's place and the fact she is from another world is used in the story by having her keep notes in her home-worlds language, with her also being the voice of reason to everyone without even thinking about it
Enjoyed the fact that Huatli is becoming a tired veteran after the race for Orazca, the War of the Spark, and the phyrexian invasion, and now just wanting a peaceful life with no more needless death.
Enjoyed the moments of Saheeli and Huatli being together, even we don't get many and I'm still not a fan they were desparked.
I found some bits of writing a bit lazy, notably:
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These lines are both in the same section about 3 paragraphs apart. There is no break between in the form of a viewpoint switch or anything. There was no reason to have this repetition beyond wanting to compare his use of it to something else and being too lazy to think up another one.
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This joke just falls flat. I understand Malcolm has talked like this the entire story, but it just feels so forced and atonal. And it isn't like they couldn't have good jokes in tense moments, for example:
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A funny and natural exchange in a very tense moment.
To top off the final bit, I do need to gripe about my BIGGEST annoyance in this set specifically. The discrepancy between both the description and depiction of the "Cosmium Eaters" and the multiple depictions we get of them. Like, this is the description of the lead-up to the transformations
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We have a mental image of a large bat god giving this power to Vito and his followers. Which is followed by this image.
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Which is fine. Its a great image showing the beginning of the transformation. The transformation, which is described as:
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Ok, so they've turned into man-bat like creatures. Cool, good. BUT, then we see this image in the next article, one where Huatli kills Vito.
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That isn't a Man-Bat like person... that's Vito with bat wings. Ok, so maybe the transformation was exaggerated a bit in the story... except
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No, it wasn't. So why the hell does Vito, as the first person to transform, look like his normal self but is written as if he's become some kind of horrifying monster, one which the characters mention they really only make out its him because he's holding the same staff as before. Why does no one else look like that? What do these people look like?????
Long story short, the story is a mixed bag I think.
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daily-glup-shitto · 5 months
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can't believe this appeared in an official wotc article
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sparkyyoungupstart · 10 months
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I hope Quint planeswalked to Ixalan and spends his time there the same way Jace did (confused out of his mind, gets jacked, leaves with a weirdcore goth girlfriend)
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dndnpcinfo · 1 year
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Quintorius Kand by TheBoxingHorse
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almostlookedhuman · 11 months
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nogatestowatch · 7 months
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Can you imagine if Quintorius sparked only to lose his ability to planeswalk almost immediately after
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goqmir · 3 months
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hey magic the gatheringers, ive been rebuilding my favorite edh decks and hyperfixating on them lately so i just wanted to make a pretty lil post about them offering them to anyone who wants to play em :) these are my favorite decks right now and ive just run through and adjusted the decklists of all of them in the last couple days so they're fresh and ready to perform <3
the first deck is Rocco Cast From Exile!
the third rework of this decklist with the new cards from CLU really cemented that this is my favorite deck i've ever made. Rocco, Street Chef plays kingpin to a unique Naya value pile built around playing cards from exile!
this deck is similar to Prosper, who is unfortunately the face of Cast From Exile-- but unlike Prosper, this commander and the other options for CFE payoffs you get in Naya are super interesting and cool :) you get [[Feldorn]], [[Pia Nalaar]], [[Quintorius Kand]], as well as fun cheapening effects like [[Liara Portyr]] and [[Tlincalli Hunter]] on top of the delightful cascade effects green gets!
you also get to play around with +1/+1 counters (Rocco might be the best commander of all time at like... putting +1/+1s on specific individual creatures honestly??) and the magic that is food tokens (which are getting stronger and stronger each passing set). furthermore, Rocco impulse draws for your opponents, which means you get to encourage them to make tough decisions! do they play their combo piece from exile, feeding your deck? (Rocco is so efficient that they will soon learn that the answer to that question is almost always no... but you can always pretend that you're playing group hug and giving them free cards until they figure that out!)
this deck gets a lot of mana and builds up a monstrous board state very quickly. as far as individual value pieces go, be on the lookout for [[Jaheria, Friend of the Forest]], [[Inspiring Statuary]], and [[Night of the Sweets' Revenge]] for ways to make an unreal amount of mana. [[Herd Baloth]] and [[Faldorn]] will get you tokens for every card played from exile, and i would say are the main things giving you a monstrous board. don't sleep on the cascaders and thieves either-- every extra card obtained from things like [[Bloodbraid Elf]] or the Etalis net you another Cast From Exile trigger!
Naya Cast From Exile is weird and awesome and I highly recommend playing and building in this design space :) there's a lot of Naya CFE cards that work but I cut from the deck, and they give us more cards and commanders for the archetype all the time. this is definitely my favorite deck i've ever made <3
the second deck i'd like to show off is my Oloro Control decklist!
i've always been the interaction player at the table. you might find that these decklists are a bit heavy on the interaction for you actually-- i truly believe disruption is like. so important. especially when you're playing for value rather than combos like i do ^_^
so here is my dedicated Esper Control decklist! Oloro is there to keep you topped off and to draw you cards-- by playing this deck it really does net you anywhere from 10-40 extra life in a given game in my experience just by playing him. and the card draw on Oloro is pretty insane, enabling you to find the necessary ramp and bombs to end the game after you've disrupted every combo at the table :) personally i don't like Oloro the character very much at all-- don't know why, but he's a little difficult for me to look at. i personally have a custom proxy that replaces Oloro with Grusha :3
this Control deck is all about gaining slow and steady value while ensuring the bad things aren't sent your way. there are some stax pieces here, but not very strict ones-- your goal is to remain innocuous while you get the mana and cards to play your bombs and your opponents hopefully go at each other. the bombs in question are things like [[Debt to the Deathless]], [[Expropriate]], [[Torment of Hailfire]], planeswalkers like [[Sorin Markov]], and creatures that amass you value quickly like [[Drogskol Reaver]] and [[Sunscorch Regent]]. you gain life, shut down your opponents, and force unwinnable situations or knock out opponents with big bombs. it's fun!
the third deck is Vadrok Inevitable Betrayal Combo!
Vadrok here is the final fruit of my obsession with the 0 cmc suspend cards I went through a few months back. after toying with pretty much ever one in turn, Vadrok is the one that stuck around because he plays so interestingly and truly warps your table's metagame if you bring him out enough times.
let's get into the weeds: the combo here is a pretty simple one-- Vadrok is one of (and the only legendary) engine that allows you to play cards from your graveyard without exiling them after, done by mutating. [[Inevitable Betrayal]] is a 0 mana cost blue spell that takes a creature from an opponent's deck and puts it onto the battlefield under your control. The combo, then, is a gradual one: use a spell to discard Inevitable Betrayal, and mutate onto Vadrok. each mutate plays Inevitable Betrayal for free, allowing you to cheat out an opponent's creature each time. this is strong.
the deck features a suite of tutors, a variety of ways to discard cards, and every mutate card in Jeskai (except the one whose mutate cost is six mana :P). the combo is surprisingly low to the ground and quick, allowing for turn one/two discards and turn three Vadrok mutates at times. however, it's often worth waiting to mutate Vadrok onto a creature with Hexproof to ensure little interruption as you swarm the board with your opponents' best hits.
this deck, of course, relies heavily on your opponents' decks then. which is why this deck is so metagame-warping-- even at more casual tables, you'll probably see your friends take their funny eldrazi and craterhoofs out of their decks because you're so prone to winning with them. personally, i find that delightful! i tend to cycle deck usage anyway, so it's cute to steal a bunch of things for a couple weeks, have my opponents edit their decklists to remove my hits, lose interest in the deck, and come back a couple months later and steal the good hits in their new decks, repeat :) its fun having a deck that warps metagames with its presence alone.
the final deck id like to talk about is my Silvar and Trynn Humans decklist!
mardu is delightful and for the longest time i couldn't find a mardu commander i ever wanted to build! finally though, i stumbled across these two :) the art on them is so gorgeous! i love ikoria.
this deck is very fun! the only typal deck on the list, humans is a very fun type to build around and you get access to so many bangers in mardu. this deck is all about building a board of as many humans as you possibly can, then sacking them all to put 17 +1/+1 counters on Silvar and start swinging for commander lethal. how that is done is different every game, with so many fun human pieces and interaction pieces that each game feels very distinctly different from the last more so than any of the other decks discussed on this post. furthermore, mardu offers my favorite interaction suite of all time, so it's always a pleasure to play with.
teehee anyway thats my decks ive been hyperfixating on! feel free to give em a try :) sqrrk!!
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markrosewater · 2 months
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Hello Mark! I humbly request the birthday trivia: my favourite PW is Quintorius Kand (hf for your teams btw), have you got any Boros-elephant data related thing for me? Thanks~
The first creature to be printed with the creature type Elephant wasn't in Alpha (War Mammoth was a Mammoth), but Arabian Nights with War Elephant. The second card printed with the Elephant subtype wasn't until 1996 (three years in) in Mirage. (There were three: Iron Tusk Elephant, Noble Elephant, and Wild Elephant.)
Happy Birthday!
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Quintorius Kand by Zoltan Boros
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incorrect-mtg · 6 months
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Huatli: So, were you able to find any more details on your "Coin Empire"?
Quintorius: Yes, the ruins in the core were very helpful. The biggest find was probably their unconventional method of warfare.
Huatli: Unconventional?
Quint: They'd just… attack at random, it seems.
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bace-jeleren · 4 months
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When you're trying to cook a character design for fanfiction, but then your brain is like "no, shitpost"
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xantchaslegacy · 6 months
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Lost Caverns Story Links
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vorthosjay · 6 months
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At this point, how would you say Quintorius Kand compares to his peers in terms of achievements at Strixhaven?
It’s hard to say without having heard from the others.
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