Yukine's journey toward acceptance of the life that was robbed of him, this time with finality, exemplifies the emotional and beautifully rendered arc that has defined his character.
Yukine finally accepting the reality of his death. Yukine stepping out from the fridge that contained memories of what was once his life. Yukine freeing himself from the shackles of his trauma. Yukine running to protect the person who cherished him the most in the world. Yukine standing up to an abusive father. Yukine wholeheartedly apologizing. Yukine's growth, and Yato tearing up as he stretches his little arms to pull him for an embrace.
Yukine's gratitude for what Yato did for him is evident throughout the series. He was given a name more precious than any other. He was treated like a human--an ordinary teenage boy. And life after that was one exciting journey after another. Now, Yukine can no longer be entirely consumed by the horrors of his past because he knows that his reality with Yato is so much brighter. Far brighter.
Yukine could break out from that refrigerator because of the true, sincere, and nurturing love shown by the only father figure in his life. Yato has said multiple times throughout the series that Yukine was his priority above all else, and Yukine was the only person he swore to protect the most. Hell, he even went straight to hug him after Yukine apologized for turning into that form! Yato did not need to summon Yukine. Yukine came to protect Yato on his own decision. As he always did.
The journey to their healing will be painful, and this chapter shows that Yato and Yukine will face it together. No more secrets and no more miscommunications. They will help and be by each other's side as they always have, not only as god and shinki but, this time, as family.
"I will not let him die. Not Yato. No matter what happens... I swear I won't let anyone take him from me!" -Yukine, Noragami Vol. 17 Chapter 67.
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That moment when you finally decide to watch that comedy show/film that everybody is praising saying it is absolutely brilliant but then a lot of the jokes are about making any fat character the punching bag of the day/the whole thing:
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☆ Rt-tober Day 19 - 26 ☆
no. 528 - rhythm doctor! RT [ *unsteady button smash* ]
no. 569 - Barbie! RT [ *hi Barbie on loop * ]
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no. 5 - catboy! RT [ this looks better than the sketch ]
no. 19 - Fell! RT [ :0 bones ]
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no. 26: Genshin Impact AU! RT [ black duck of the post ]
no. 31: Bugsnax! RT [ * sigh* bunger... ]
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no. 231 : Dimentio! RT [ would've known this lad if I made it past the tutorial. ]
no. 57.2 : AA AU! // mayor // RT [ *smash* ]
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also though this dentist is genuinely the best dentist we've ever had.
she was really understanding about us having issues with toothpaste and we asked if she had any recommendations for alternatives we could try to see if those help and she gave us some options to look into so that's cool.
she also took our medical trauma into account and kept checking if we were okay throughout the appointment and asking if we needed to take breaks and we've never had a dentist do that before.
she warned us about what each tool would feel like too and actually warned us if something was going to be painful which like, I would in fact rather be warned that "this is going to be uncomfortable in this way" and "yeah this is gonna feel really bad for a few days but that's normal" than have someone try to reassure us that it won't be that bad only for it to get really painful.
our next appointment is to have a tooth removed and she explained the procedure to us and how that normally goes, and then we asked if we can take the tooth home afterwards and I can only assume from the look on her face that she's never been asked that before, but she was like "yeah I don't see why not, it is yours after all" so that's cool
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pros of learning how to play fighting game:
undergoing a learning experience, trying out something entirely different from anything i have previously played
i get to look at a little guy do cool things on my screen :)
cons of learning how to play fighting game:
i am clumsy as all hell with the inputs
the order in which you press and/or hold buttons to create inputs is less like trying to get a sequence of movements right and more like playing a rhythm game (down then while not letting go of down press forward then let go of down and THEN press an attack button on the other side of the keyboard). i suck at rhythm games. hell world
sometimes, the damn things just... won't register? at all? you do a half circle to forward input and the game says "half circle forward? oh, sorry, that's ensenga :)" or, worse, "too slow, that's a regular heavy slash move :)". brother. why must you do me like this.
the area between the knuckles of my ring and little finger hurts like a motherfucker (though this has hurt in various areas since at least this morning, but i'm willing to bet that practicing quarter and half circle inputs for at least an hour did not make the situation any better)
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