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#playtron
lydiaplain · 4 months
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Consonance in CMaj7min / Συνήχηση σε ΝτοΜείζονα-μεθ'7ης ✨🧬🎶🤩🎄 with playtron.
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playtronic au doodles
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Technically drawings, not doodles, but who cares
These are for an au I created btw
Id draw with the person as y/n, but I don't like drawing like that so I put oc that totally isn't practically me
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Console Strategy Tactics Games of 1993 - Super Battleship The Classic Na...
Released on both the SNES and Genesis in 1993, Super Battleship The Classic Naval Combat Game is a video game adaption of the classic board game Battleship as well as a new take on the board game Super Battleship.
Developed by Synergistic Software and published by Mindscape and Playtronic Industrial, Super Battleship is one of many video games adaptions of this classic board game. Classic Battleship is one most of you will know, a square 10x10 grid where you place your ships and choose a square where you think an enemy ship is located until either your own or your opponents fleet is destroyed. 
Super Battleship features 8 different levels with a total of 16 missions, each varying from sinking enemy ships in a certain number of turns, escort missions, destroying enemy bases and defending certain locations from enemy ships.
The gameplay of Super Battleship is the same as regular Battleship, with the game playing out turn based with players able to move their ships around the map from a top-down perspective. When in range of an enemy ship a small mini-game takes place where the player and enemy ships trade broadsides until one is either sunk or retreats from the fight. 
1. Intro 00:00 
2. Gameplay 00:15 
3. Outro 10:18
 Twitter (Gaming & AI Art) 
https://twitter.com/zero2zedGaming
Instagram (AI Art) 
https://www.instagram.com/random_art_ai/ 
For more strategy tactics game videos check out the playlists below 
Console Strategy Tactics Games of 1993 
https://www.youtube.com/playlist?list=PLFJOZYl1h1CF8WnopSCYYJuc5yovptH7D
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p5ravin · 16 days
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Playtron, in collaboration with Mysten Labs, has launched SuiPlay0x1, marking a significant milestone in the evolution of blockchain gaming. SuiPlay0x1 promises to revolutionize the gaming industry by introducing innovative blockchain technology and fostering a new era of decentralized gaming experiences.
The collaboration between Playtron and Mysten Labs represents a powerful synergy between two leading players in the blockchain and gaming sectors. Playtron, known for its expertise in game development and blockchain integration, brings valuable insights and experience to the partnership. Meanwhile, Mysten Labs, with its focus on blockchain scalability and infrastructure solutions, provides the technical foundation necessary to support the ambitious goals of SuiPlay0x1.
At the heart of SuiPlay0x1 is its innovative approach to combining blockchain technology with gaming mechanics, enabling players to truly own and control their in-game assets. Through the use of non-fungible tokens (NFTs) and decentralized finance (DeFi) protocols, players can trade, buy, and sell digital items securely on the blockchain, unlocking new possibilities for ownership and monetization in gaming.
SuiPlay0x1 represents more than just a game; it's a vision for the future of gaming, where players are empowered to participate in virtual worlds on their own terms. By leveraging blockchain technology, SuiPlay0x1 aims to eliminate traditional barriers to entry and create a more inclusive and transparent gaming ecosystem.
As blockchain gaming continues to gain traction and mainstream adoption, initiatives like SuiPlay0x1 are poised to play a pivotal role in shaping the future of the gaming industry. With its focus on decentralization, ownership, and community-driven innovation, SuiPlay0x1 represents a beacon of change in an industry ripe for disruption.
As players and developers alike explore the possibilities of blockchain gaming, SuiPlay0x1 stands out as a trailblazer, paving the way for a new generation of immersive, decentralized gaming experiences. With its official launch, SuiPlay0x1 invites players to embark on an exciting journey into the future of gaming, where the possibilities are limited only by imagination.
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taizona · 1 month
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Playtron
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gmlocg · 6 months
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169.) Green Beret (Rush'n Attack)
Release: September 4th, 1985 | GGF: Action, Arcade, Platformer | Developer(s): Konami Industry Co., Ltd. | Publisher(s): Konami Industry Co., Ltd., France Image Logiciel, Ocean Software Ltd., Imagine Software Ltd., Nintendo Co., Ltd., The Hit Squad, Playtronic Industrial Ltda., HAMSTER Corporation | Platform(s): Arcade (1985), Amstrad CPC (1986), Atari 8-bit (1986), Commodore 64 (1986), MSX (1986), Thomson MO (1986), Thomson TO (1986), ZX Spectrum (1986), NES (1987), BBC Micro (1989), Commodore 16, Plus/4 (1989), DOS (1989), Game Boy Advance (2002), Xbox 360 (2007), Nintendo Switch (2020), PlayStation 4 (2020)
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legiongamerrd · 8 months
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#Gamefemerides
Hace 32 años se lanza en América el Super Nintendo Entertainment System (abreviado oficialmente Super NES o SNES, y coloquialmente cortado a Super Nintendo). Es una consola de 16-bit desarrollada por @nintendolatam . En Japón se le conoce como Super Famicom, o SFC. EN Corea del Sur, Super Comboy fue distribuido por Hyundai Electronics. El sistema fue lanzado en Brasil en agosto de 1993 por Playtronic.
Aunque cada versión es esencialmente la misma, varias formas de bloqueo regional previeron que las diferentes versiones fueran compatibles unas con otras.
#LegionGamerRD #ElGamingnosune #Videojuegos #Gaming #RetroGaming #RetroGamer #CulturaGaming #CulturaGamer #GamingHistory #GamerDominicano #Podcast #Nintendo #SNES #SuperNintendo #SuperNintendoEntertainmentSystem #Mario #TheLegendofZelda #Earthbound #FZero #BreathofFire #FinalFantasy #DonkeyKongCountry #Wii #WiiU #3DS #NintendoSwitch #JRPG #RPG
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youtubegreys · 2 years
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Super mario 64 emulator with gamepad
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#Super mario 64 emulator with gamepad Pc#
Nintendo's initial shipment of 300,000 units sold out within hours, and the resulting social disturbance led the Japanese government to ask video game manufacturers to schedule future console releases on weekends. The North American logo has a striped background outlining four oval shapes.ĭesigned by Masayuki Uemura, the designer of the original Famicom, the Super Famicom was released in Japan on Wednesday, November 21, 1990, for ¥25,000 (equivalent to ¥27,804 in 2019). The four-color Super Famicom mark is part of the logo in the Japanese and PAL regions, with colors corresponding to those of the control pad buttons. The console was demonstrated to the Japanese press on November 21, 1988, and again on July 28, 1989. The magazine and Enix both expressed a strong interest in networking as a standard platform feature.
#Super mario 64 emulator with gamepad Pc#
Famicom Hissyoubon magazine speculated that Nintendo's early announcement was probably made to forestall Christmas shopping for the PC Engine, and relayed Enix's clarification that it was waiting on sales figures to select either PC Engine or Super Famicom for its next Dragon Quest game. 4, Dragon Quest V, three original games, and he projected sales of 3 million units of the upcoming console. On August 30, 1988, in an interview with TOUCH Magazine, he announced the development of Super Mario Bros. On September 9, 1987, then-Nintendo president Hiroshi Yamauchi revealed the development of the Super Famicom in the newspaper Kyoto Shimbun. Nintendo executives were in no rush to design a new system, but they reconsidered when they began to see their dominance in the market slipping. However, it took several years for Sega's system to become successful. Both systems were built on 16-bit architectures and offered improved graphics and sound over the 8-bit NES. The two platforms were later launched in North America in 1989 as the TurboGrafx-16 and the Sega Genesis respectively. To compete with the popular Family Computer in Japan, NEC Home Electronics launched the PC Engine in 1987, and Sega followed suit with the Mega Drive in 1988. It continues to be popular among collectors and retro gamers, with new homebrew games and Nintendo's emulated rereleases, such as on the Virtual Console, the Super NES Classic Edition, Nintendo Switch Online as well as several non-console emulators which operate on a desktop computer, such as Snes9x.Įarly concept designs for the Super NES are called the "Nintendo Entertainment System 2". Overlapping the NES's 61.9 million unit sales, the Super NES remained popular well into the 32-bit era, with 49.1 million units sold worldwide by the time it was discontinued in 2003. The Super NES received largely positive reviews and was a global success, becoming the best-selling console of the 16-bit era after launching relatively late and facing intense competition from Sega's Genesis console in North America and Europe. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the next generation. The console introduced advanced graphics and sound capabilities compared with other systems at the time. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The system was released in Brazil on August 30, 1993, by Playtronic. In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. In Japan, it is called the Super Famicom ( SFC). The Super Nintendo Entertainment System ( SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. Stand-alone: Street Fighter II: The World Warrior, 6.3 million.Pack-in: Super Mario World, 20.60 million.
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thesplintering · 2 years
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#RetroGaming Flashback! “Vegas Stakes” - 1993 - Dice and Playtronic for Super #Nintendo https://www.instagram.com/p/CjBmQqsPM4r/?igshid=NGJjMDIxMWI=
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robot-game-dev · 2 years
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Road Rugby Beautivat (2005, Playtronic) (PS1)
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fanceofficial · 2 years
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Taste of fruit & theremin…live soon on stage…when mind floats in electronic waves…#theremin #playtron #onemanband #musicexperiment #electrowavemusic #musicaindipendente #indiestyle #indie #indiemusic #newwavemusic #ableton #musicproducer #livegig #loveformusic #looping https://www.instagram.com/p/CWNWXHYjY52/?utm_medium=tumblr
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viciogame · 6 years
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🎮 DuckTales (Nintendo) Complete Gameplay: https://youtu.be/H5BGzQ9VrKM #Viciogame #DuckTales #Nintendo #Gameplay #Famicom #Disney #Nes #Capcom #LetsPlay
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whanklee · 4 years
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Az eredeti fejlesztők cáfolták, hogy dolgoznának a legendás platformer feltámasztásán. #BanjoKazooie #Playtronic Az eredeti fejlesztők cáfolták, hogy dolgoznának a legendás platformer feltámasztásán. A napokban felröppent a pletyka, hogy a Nintendo 64 korsazkban sokak szívét elrabló platform páros újra feltámadna, vagyis új…
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adrianners · 3 years
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Yooooo, are we doing Mighty Nein at renfaire headcanons? Hello, yes, let’s get this bandwagon rolling. I was a regular patron since I was about three, then from college through my mid-20s I was in cast at small faires and did guest performer weekends at some bigger shows. I miiiiss iiiiit! Let me live vicariously through the Nein!
Jester, age 18, wanted nothing but to be a princess. She blew her savings (plus some “loans” from her mom) on making an absolute wedding cake of a gown. She took improv classes through the faire’s training academy and the community theatre, and it all paid off with a role as a lady-in-waiting for her very first year in cast! And then she learned the truth: Being in the queen’s entourage is just running from one obligation to the next all day. Opening gate, morning joust, parade, children’s knighting ceremony, queen’s tea party, afternoon joust, closing gate, and in between it all an endless line of children who only have eyes for the queen. Rinse and repeat for eight weekends in a row. After a couple years of boredom, she retired Lady Fiona and took some time off to focus on art school. She came back after doing an MFA and opened a booth where she sells prints, pottery, and flower crowns. She is so much happier. Some weekends she vends in the fancy dress (and has never once broken any pottery while moving around her shop in a huge-ass farthingale).
Aaand the rest goes under a readmore to save your dashes:
Fjord got his start as a pickle guy. Yep. He also worked concessions, the garb rental shop, game stalls, you name it, until he developed the Captain Tusktooth character and got some buddies to start working on a pirate comedy act with him. He’s officially a stage performer and not regular cast, but he still enjoys doing street bits between shows. His favorite thing is weaving historical pirate info into the stories he tells children. He fucking hates Captain Jack Sparrow cosplayers.
Mollymauk and Kingsley started attending as playtrons in their early teens. They thought of themselves primarily as cosplayers, making a range of costumes from Doctor Who to mythical creatures to some really nice historical garb that fooled other patrons into thinking they were in the court. It didn’t occur to them that they could do this for real until one year a cast member grabbed them at closing gate and demanded their contact info for the audition email list. They played fauns and fairies in the enchanted forest area until Kingsley was recruited to Fjord’s show. Molly did the next season as a wandering fortune teller, which went so well that he saved up and made the switch to vending. He gives readings and sells the tarot deck he designed with Jester.
Caduceus works with his siblings in an apothecary-themed shop selling teas, herbs, and local honey and beeswax products. There’s no official demo schedule, but Caduceus is always glad to brew up a sample pot or explain the culinary and medicinal history of any herb on display. And yes, the Clays absolutely run a green funeral home in addition to the faire business. Caduceus can tell you all about that too, and that’s why the cheerful little shop is frequently full of goth kids who want to talk about death.
Yasha is a jouster. She often plays a villain, but the rare occasions when she gets to be the hero and win the day are her absolute favorite. A certain subset of children adore her even when she’s the bad guy, and Beau has been known to slip those kids a bouquet of wildflowers to offer Lady Storm. Yasha braids the flowers into her hair.
Beau is in the Robin Hood stage combat show. She’s played every role, including covering for Little John when the actor was out sick, but she settled in as Will Scarlet. A rennie since high school, she’s learned the tricks to all the game booths and lures patrons in by demonstrating how “easy” they are to play. When her schedule fits with the joust, she moonlights as a squire for her wife. Her own show is the only thing that can keep her out of the audience for the birds of prey demo.
Caleb has a shop selling handmade books and historical writing supplies. He runs daily demonstrations on calligraphy, quill-making, and bookbinding. He’s a newly tenured associate professor of history at his day job, and no, he does not remember what a full night’s sleep feels like. Newbies aren’t surprised at all that Beau, Yasha, Molly, and Kingsley get freaky at the afterparties, but they are a bit shocked at Caleb, who sometimes manages to drag Essek into the fun as well.
Veth is the mud lady. Kids either love her or are terrified of her. She’s good at knowing who will warm up to her with a bit of slapstick and who needs a gentler approach. Yeza mostly plays the role of supportive spouse, but he and Luc sometimes come in on the guest list and make it a mud family. The Brenattos are chemistry faculty at the same university (something in the SLAC to R2 vein) as Caleb. Veth takes great joy in spotting her undergrads and bothering them in-character. It’s rare that they recognize her under all the dirt.
Essek’s grandmother was on the very first organizing committee and worked as the artistic director for decades. His parents are the kind of nobles who take the role a bit too seriously and keep pushing for court garb rules that literally nobody else gives a shit about. Essek and Verin had full garb before they were out of diapers, and it was generally acknowledged that Essek was going to be the next king when the current royals retired. But then he abruptly took a job hawking for Caleb’s stall. Scandal! Caleb had stumbled on a drunk Essek at the closing party the previous year and got treated to an I’m-not-crying-dammit rant about how much he hated being the scion of the Thelyss faire dynasty. The job was supposed to be about giving him space to consider his priorities, but it turned out what he really wanted was to sell books and do calligraphy. He also wanted Caleb, which he worked up the nerve to admit after two seasons.
Bonus 1: Verin, meanwhile, is still in the court. He’s playing a cheeky flirt of a lord while trying to make much-needed changes to the administrative side in the off season. He understands why Essek needed to get away, but damn if the drama didn’t make things more difficult for him.
Bonus 2: Most of the M9 have other commitments that limit them to their big local faire, but Captain Tusktooth’s Nein Heroez (a.k.a. The Balleaters at 18+ pub shows) work the regional circuit. Jester and Molly share a tent to vend at a couple of the smaller gigs, and sometimes a friend or two will tag along for a chance to do faire without having to work for once.
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gmlocg · 6 months
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212.) Salamander (Life Force)
Release: July 4th, 1986 | GGF: Action, Arcade, Shoot 'Em Up | Developer(s): Konami Industry Co., Ltd. | Publisher(s): Konami Industry Co., Ltd., Imagine, Sharp Corporation, The Hit Squad, Playtronic Industrial Ltda., Konami Digital Entertainment Co., Ltd., HAMSTER Corporation | Platform(s): Arcade (1986), MSX (1987), NES (1987), Amstrad CPC (1988), Commodore 64 (1988), Sharp X86000 (1988), ZX Spectrum (1988), TurboGrafx-16 (1991), PlayStation (1997), SEGA Saturn (1997), PSP (2007), Wii (2007), Nintendo 3DS (2013), Wii U (2014), PlayStation 4 (2015), Nintendo Switch (2019), PlayStation 4 (2019), Windows (2019), Xbox One (2019)
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legiongamerrd · 2 years
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#Gamefemerides Hace 31 años se lanza en América el Super @nintendo Entertainment System (abreviado oficialmente Super NES o SNES, y coloquialmente cortado a Super Nintendo). Es una consola de 16-bit desarrollada por Nintendo. En Japón se le conoce como Super Famicom, o SFC. EN Corea del Sur, Super Comboy y fue distribuido por @hyundai Electronics. El sistema fue lanzado en Brasil en agosto de 1993 por @playtronic . Aunque cada versión es esencialmente la misma, varias formas de bloqueo regional previeron que las diferentes versiones fueran compatibles unas con otras. El SNES es la segunda consola programable de Nintendo, siguiendo al Nintendo Entertainment System (NES). La consola introdujo gráficos y capacidades de sonido avanzados comparado con otros sistemas de su época. El desarrollo de una variedad de chips de mejoras integrados en los cartuchos, ayudaron a mantenerlo competitivo en el mercado. #LegionGamerRD #ElGamingnosune #Videojuegos #Gaming #RetroGaming #RetroGamer #CulturaGaming #CulturaGamer #GamingHistory #GamerDominicano #GamingPodcast #Podcast #Nintendo #SNES #SuperNintendo #SuperNintendoEntertainmentSystem #Mario #TheLegendofZelda #Earthbound #FZero #BreathofFire #FinalFantasy #DonkeyKongCountry #Wii #WiiU #3DS #NintendoSwitch #JRPG #RPG https://www.instagram.com/p/ChmgX0ZvAHa/?igshid=NGJjMDIxMWI=
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