I’ve been wondering something about Rayne’s world. Is it like another dimension, or a different universe entirely? I remember reading that she traveled between worlds. How does she do that?
Also a semi-related question. Do Legendaries in that world function the same as in other worlds? Like do they fulfill the same roles, or do they differ in any way?
Lastly, are Legendaries in your universe(s) immortal? I know that Rayne killed a bunch of them, but would they have died eventually anyway, or are they functionally immortal and can only die by a deliberate act? Is there a special technique you have to use? (I’m not planning on killing any of them I swear)
Sorry if that’s too many questions, I started thinking of more and more as I wrote this XD
What is Rayne’s World?
As a pre-warning I’m going to apologise for my blatant misuse of the word ‘Universe’. I know what it means, and the space and physics loving side of me hates that I’m misusing it, but I cannot think of a better term to explain it, so sorry in advance.
Okay, so to start with I’m going to explain what I consider Universes and Worlds! A Universe is a collection of Worlds (and some inbetween space, such as the Distortion World, Ultra Space, etc) and each Universe only has one Arceus and Creation Trio.
A World, however, is more comparable to the ACTUAL definition of universe - like the one we live in! The Pokémon, Pokémon Mystery Dungeon, and Poképark games would all be three separate Worlds for example! Furthermore, Pokémon Diamond and Pokémon Pearl would always take place in seperate Worlds, due to conflicting events.
Basically, if something would count as an alternate universe or alternate timeline, it’s a new World! If you’ve seen my Toyhouse, Canon Compliant and Hydra’s World (or as we’re calling it here, Rayne’s World) are both different Worlds in the same Universe, whereas Gods and Servants is another Universe entirely!
How does Rayne travel between Worlds?
Well, to answer that, I’m going to have to talk about another character entirely, as Rayne’s story does not begin with herself.
It begins with a Hisuian Decidueye, partner to the main character of Canon Compliant’s events of Pokémon Legends Arceus. This Decidueye is called Tansy, and after the events of PLA, she was frustrated that Arceus did not send her Trainer back to the present, and decided the reasonable course of action would to be to fight Arceus to show them that they were in the wrong.
This did not work, and Tansy was killed by Arceus after a hard battle. Impressed by her strength, however, they decided they could use her to help subdue rogue gods in others Worlds. Tansy was reborn as an Alolan Decidueye, and given a blessing so that she could not truly die - she would instead travel to another World when she was either killed, or subdued the rogue god in that specific World.
However, Tansy eventually stopped enacting Arceus’ will, and yet the god was not ready to lose out on her strength just yet. Tansy’s corpse had remained in Arceus’ realm, and so they decided to make an artificial soul to inhabit it and use its power. A soul that had Tansy’s skills and her blessing, but none of her personality, only a desire to make sure the gods did not step out of line and cause major problems. This being, now inhabiting inside of Tansy’s repaired body, was sent out into a random World to wake up. Initially, they did their job very well, but eventually became jaded by the amount of rogue gods they saw, and decided the obvious solution was to kill all of the gods before they turned rogue.
As I’m sure you will have guessed by now, this being was Rayne, although she is fully unaware of her origins. As far as she knows, she woke up in a field with amnesia, and has always been able to travel between Worlds either through death, or killing the ‘correct’ god.
However, after she became determined to kill every god in the World that we know as Hydra’s World, Arceus limited her blessing, and she was no longer able to travel between Worlds. Instead, she now returns to that same World, after a period of a few days to a few months.
Legendaries in Rayne’s World
Short answer to that; the Legendaries & Mythicals in Rayne’s World are actually recruited from other Worlds, and although they typically have the same powers as the others of their species, in their new World they are expected to be doing the jobs of multiple gods.
Long answer: there were eight gods who travelled to Rayne’s World (a Meloetta, Shaymin, Landorus, Tapu Fini, Hoopa, Celebi, Jirachi and a Yveltal), as well as Lilith the Darkrai, the sole known survivor, due to allying with Rayne. Furthermore, there have been three gods born (a Marshadow named Darci, a Jirachi named Goose, and a Hoopa named Currant) and a single demigod born (Sotis, Rayne’s child), making the total number of divine beings thirteen.
The Jirachi, who is called Shallot, is currently sleeping, but their job was to take the light from Luci’s corpse (a Necrozma who assisted Rayne during the mass deicide, and later betrayed her) and redistribute it. However, some of that light was already used up, leading the world to have shorter days and winters of darkness.
Shamin, Landorus, Celebi and later Goose are in charge of making sure enough plants are growing in the world for food, as winters are extremely cold and lack sunlight, easily killing the majority of plants. Additionally, Landorus is in charge of making sure storms do not become too destructive.
Tapu Fini is in charge of making sure the seas do not become too violent, as well as currently holding the objects housing the souls of Treasures of Ruin to prevent them from reincarnating - their seals did not last forever, and they eventually broke free, causing a lot of death and destruction to a world that is already very sensitive to that. The reason why she was chosen to be the holder of them is that none of them can get access to their element underwater, so they are unable to reform their bodies!
The Yveltal, Mara, and her son Sotis, are effectively performing the role of the full Aura Trio by ensuring both life and death stay in balance, rather than just death, as they normally would as Yveltals. It is their job to monitor how many have died, prevent unnatural revivals or gaining of immortality, and in the worst case scenario deliberately revive Pokémon to avoid their World from completely dying out - humanity is already extinct, as well as a few Pokémon species, and the population is very low in general.
The Hoopa, named Allium, and his daughter Currant, are in charge of obtaining any objects someone may need from another World! Furthermore, if you want to leave this World, you will need to talk to Allium and convince them to use their rings.
As an adult, Darci uses his powers to both deliver messages between the gods, as well as explore the world, both surveying the state it is in and bring anything he finds worrying up to the others, and trying to find items that may be useful! She also provides Z-Crystals, as her body naturally forms them!
Lilith, both due to not being fully trusted due to her past (although is she is trusted far more than Rayne, due to her genuinely being kind, and as far as the other gods are aware, never actually killing another god, only helping Rayne and Lilith plan) and causing nightmares as a Darkrai, does not officially have a job. However, she is often the one the other gods elect to talk to Rayne, as they are close friends.
Meloetta basically works as the overseer of both the gods, making sure no one is having any interpersonal issues (which is very common, unfortunately) and that they are both doing their job and not abusing their powers against mortals (something Rayne has made clear that she will not tolerate). Basically she’s their manager!
Overall, they are doing a LOT more work than they typically should be doing - either by covering domains related to theirs, or a much larger territory than they would usually. It is apparent that the gods are stretched thin, as their World is far less habitable than others, but fortunately the remaining Pokémon have adapted to these harsh conditions!
Legendary/Mythical Immortality
Arceus and the Creation Trio are the only ones who are truly immortal in every sense of the word, as they are less living beings and more part of the Universe itself, and need to uphold its order.
However, Mythicals and Legendaries lifespan range from long-lived to immortal to being able to revive themselves! They are all able to be killed, but how difficult a task that is depends on who you are killing, especially if you need them to stay dead.
Generally, Mythicals tend to only be long-lived, and will eventually die by natural causes, whereas Legendaries are immortal and have to be killed by outside means.
You’re correct in that some of them do need a special method to be truly killed though! Victini, due to being the Victory Pokémon, is very hard to kill in direct battle, as that is a situation where there is a winner and a loser. However, indirect confrontation, such as poisoning or natural hazards, would circumvent that issue!
Furthermore, Xerneas and Yveltal have to be killed twice to avoid them simply reviving themselves, by destroying their tree and cocoon respectively.
Most of them, however, only require you to be strong.
Thank you for asking all of these questions by the way! It’s nice to know what may need elaborated on explanation wise, and all of your questions I have genuinely thought about before!
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☆ from gold, i am undone
{☆} characters tsaritsa
{☆} notes cult au, yandere, drabble, gender neutral reader
{☆} warnings blood, implied self harm, implied suicide attempts
{☆} word count 0.9k
You weren't meant to be here.
You can feel it in the marrow of your bones– it weighs you down like heavy shackles, gold bleeding from your pores until it is all you know. The taste of ichor on your tongue, the warmth of its invasion beneath your skin, that gleam of gold that lingers in the color of your eyes like specks of dust.
You are changed, and you are whole.
But you are so unbearably broken.
A shattered piece of porcelain hastily put back together with gold to fill the cracks.
Decoration, in the end, for you are not fit to walk as "mortals" do. This gold had filled every empty crevice of your body, spilled the red into your frantic hands and made you bleed so it's callous gold could make room inside your body. It has taken from you many things, given many more, but you scratch and bite and tear until it drips onto the floor and even then it never leaves. It stains the floor no matter how hard you scrub– a permanent reminder of the sickening gold that molds you into something that used to look like you– that does look like you. Desecrated, yet so horribly divine.
All you see is a monster.
Something new, something old.
A hollowed out shell, wounds left to rot and fester until you suited the image of the Creator they bore upon statues and murals, the Creator worshiped in prayers spoken in hushed whispers and joyous chants praising your magnificence.
But what magnificence is there in detachment? What joy is there to be found in carving a God out of a human? They kneel like lambs before the shepherd, but the flock has made you– and you want to unmake them. Unweave the tapestry of their being stitch by stitch until it all falls apart and the world knows the cost of casting molten gold into the shape of a human, knows the price that has been left unpaid.
You want to take it from them. Watch them squabble and pray, blind sheep stepping into the wolf's open maw– to tear the seams of their being until the world is unwound by your heavy hands.
But you know it will not satisfy you.
Nothing does anymore.
You are no wolf. Only the shepherd who guides.
And with every drop of blood spilled, they ripped the humanity from your very bones until your body was the cast in which they made something anew– something gold, something horrific. A monster as much a God, a beast as much a man.
There is nothing left but absolute authority.
You try again and again to mend this act of desecration, to peel back the outer shell and rend the gold from your marrow– but your body cannot, will not, die. It mends itself back into place no matter how damaged, and all you feel is the uncomfortable tug of your body forcing itself to live. You cannot die, but were you ever truly alive at all?
Yet with every cycle, you know only one constant besides the thrum of golden ichor in your veins– cold.
Ice that burns, ice that spreads and festers and devours. Claws that pull you apart until the gold runs thick, teeth that burrow into your bones and rip it out from the source..eyes that witness the fall of a God with reverence– hungering, all consuming reverence.
You welcome it.
It is the first time you felt pain since you were cast into an image of a being you were not meant to be. The sting of cold upon your skin makes you shiver, your body tries to reject it, but you want to welcome it– for a brief moment that lasts only as long as it takes for you to blink, you see the glint of something familiar in the reflection of her empty eyes. Something achingly, horribly familiar– something human, all the more terrifying for it.
Even when Teyvat itself crumples like paper beneath the weight of her sins – of this desecration anew, this wretched heresy – you allow her hands to do it again. You grasp her hands in yours like chains, willing her to shackle you, willing her to pull you apart and make you whole again. To break you until the gold cannot put you back together again.
You long, each time, for those eyes like spears that lodge into your skin– burrow deep and sting deeper, making gold flow like water. You long for the biting tongue, the cutting words and those teeth like weapons– long to see the spite and anger and impure disgust aimed at the woman of silver who leads you down a hall that ends only in damnation. You follow each time like the lamb led astray by the wolf, but you do not wail in betrayal when she sinks her teeth into your throat and devours you whole.
For is it a sin if you welcome it? Has their God sinned, in the eyes of the flock, for welcoming such heresy with open arms? For allowing the wolf into their home?
Is it a sin to be broken beneath the only hands that have loved you?
Is it a sin to want to love, too, those hands and teeth stained in gold?
Then you shall be damned, you swear it. Damned, but gold no more.
For death is the closest you have ever felt to being human.
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