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#lifesteal peeps are villains
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Following that crossover idea, the first blgroup of hermits to join would be (the two oblivious people and the one trying to remain sane):
Scar as HoTgUy with the best aim ever
Grian as Cute Guy, HoTgUy's sidekick. Has Watcher powers but he hides them because no one needs to know how powerful he really is
Xisuma as Voidwalker. He can't breathe oxygen so he wears a whole suit of armor and a gas mask.
2nd group (the crazies):
Cleo as Medusa, a Naga with a fashion sense who also knows a lot about science for some reason
Doc as the Goatfather because I enjoy this alias more than I should, a crazy science guy who enjoys making monstrous robots... also owns a baby goat bc it's his brand
Zedaph as Zedaph, has sheep powers (e.g. kick real hard) and sheep features (ears, horns, tail). No one really knows how to deal with his craziness, so they just leave him be and regret it later
This is as much as I've got in terms of the HC cast, most Lifesteal members will appear as we go. !!!Cast is subject to change!!!
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Grian meets a guy, a bad guy
The rift spit him our in the middle of a park, in the middle of the night. Enclosed, shady, unprotected park with more than a few shady people walking around. He can already smell trouble in the air before he sees it.
Sadly, he sees it soon enough.
After getting his bearings and looking over his shoulder multiple times, Grian decides to leave his impromptu hiding spot behind some hedges and walk on the main path of the park. It's empty enough to warranty a safe place for him to rest and look for his friends after.
This small... inhibition, per se, of the rift –splitting them up and throwing them gods know where– has made this mission quite troublesome for him. While he could reach for his powers, tucked away in a metaphorical coffet, Grian likes a good challenge.
Finding Mumbo is a challenge in and of itself.
In the corner of his mind, he knows that he's being followed or at the very least, watched. No, he isn't paranoid. He just caught a glimpse of someone walking behind him at some point and when he turned to see –to ask for directions too– there was no one there.
He shrugs and continues walking. The entrance of the park is just up ahead, he'll probably make it without issue.
Aaaand that is where he is proven wrong, apparently, because he is shoved towards a tree trunk face-first, his back hitting the bark of it when he is spun around at the last second. The back of his head bangs against it, too, and goodness, he hopes there aren't any splinters in his head now.
His wings have been awkwardly caught between him and the tree. They're in a position where he can't flap them without risking all sorts of injuries that he can't heal. The rift took away all his equipment, inconveniently, meaning that he has no health potions on him and no weapon to strike back with when the cold blade of a knife is pressed to his throat.
He looks at his assailant, who is close enough to obscure everything from the neck down– Brown hair, gray, shining eyes, black mask pulled over his mouth and nose. Grian huffs a chuckle because this guy thinks his identity can be hidden that easily from him, which he finds funny. The guy, obviously, lacks a sense of humor. The blade is pressed firmer against his skin.
Granted, this is a stranger and there is no way some random guy would know that Grian has weird ways of knowing things but...
"Waffles or pancakes?"
That– That question leaves Grian at a loss.
"I– what..."
You'd think a man who has a knife to your throat would be demanding your bag or mugging you at this point.
"Waffles...", the guy insists, "or pancakes"
"Waffles?"
"Hmmm..."
For a second, Grian panics. Did he answer wrong? Was the answer neither "waffles" nor "pancakes"?
And then the guy pushes himself off of him and Grian subconsciously rubs his throat. Thankfully, the knife didn't do any damage there. That's good.
"Parker", the guy says, extending a hand to Grian. Is that his name? Grian doubts that it is. He shakes his hand anyways –if only to establish contact and leave a mark on him.
"That was really unnecessary", he tells Parker.
He takes the offered distance as a chance to examine the rest of him. Blue and yellow bomber jacket that has definitely seen better days and a simple pair of jeans. Grian wonders how many pockets the jacket has.
"Oh, it was completely necessary", Parker responds, stuffing his hands in his pockets, having out the knife away a second ago. "Waffles are superior to pancakes"
"Oookay, then", he hums to himself, unsure what to make of that. "Have you seen anyone who fell out of the sky by any chance?"
But he may as well use this guy as a way to find his friends, regroup and finally find Mumbo.
"Uh... no?"
Or maybe he can skip the first part of that list.
Oh and sure, Parker can look at him like he is the crazy one out of the two of them. That makes sense.
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I really love superhero aus but I also really love crossovers. And I've been thinking... what if there was a Lifesteal x Hermitcraft Crossover where everyone on Lifesteal is a villain and the hermits are the heroes?
It'd start with Mumbo. The disappearance of Mumbo Jumbo who no one seems to be able to find anywhere. Main suspect is: the rift. Convenient enough. Mumbo is clumsy enough to fall in by accident.
The hermits hop through, intent on finding their lost hermit, having zero (0) idea what they'll find on the other side.
They end up in Lifesteal, a city with incredibly high criminal activity, such as gun smuggling and heart trading.
That last concept is foreign to the hermits, who don't know what that is.
Lifesteal is just confused as to where the fluff all those people came from. Because a) everyone knows that if you die, you lose a life. The hermits don't. And b) everyone knows that if you walk the streets alone, you're either crazy good at stabbing or in a hurry. The hermits don't fall in either category.
The hermits are sus and the LifestealSMP gang are intent on figuring out who they are.
But in the end, where is Mumbo?
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First Contact is between Scar and Clown (HoTgUy and Jester)
AKA Scar makes an enemy on day 1
The hermits, upon entering the rift, are spit out in different parts of the city and left to fend for themselves.
Scar finds himself in the most peculiar of spots because of course he does. He ends up in an abandoned construction site, hanging off of an iron pole or the edge of the scaffolding (he can't tell from this position under the thing) and goodness did he not plan this far ahead.
Granted, none of them had planned ahead because there isn't anything to plan when you have no idea where you're headed. But this is just unnecessary.
He manages to get down at some point (it's difficult without his mechanical wings. At least he has his bow on him still– it's his whole brand!) and he stumbles around the site a bit bruised.
And then he stumbles upon a meeting of two people. There is an avian and a person wearing this weird, silly hat with horns and a mask he can only see the side of.
"Oh, people! Hello!", he exclaims, not hiding his excitement at the prospect of civilization.
The two strangers look him up and down, scrutinizingly. He notes that the avian's pair of wings are blue, yellow and another colour but it's a bit too dark to make it out. The one with the silly hat is taller than the other and Scar thinks they might be of the same height. The click of heels against the concrete floor clue him in on the fact that the "silly hat" guy is wearing heeled boots that add to his height quite a bit.
"Who are you?", the avian asks but Scar ignores him, instead locking on the other guy's outfit. It's jester-like and puffy with a corset but the mask is quite scary (with the toothy ear-to-ear and cross-slit eyes and all).
Scar, ever so oblivious to what "two shady guys conversing in an equally shady location" trope ends up in, decides that now is a good time to poke fun for conversation purposes.
"Oh! Are you a clown? Your outfit is very stylish! Could you tell a joke?", he says so fast that the two people in front of him are... confused, to say the least.
The clown is the first to snap out of their shared stupor.
"You're about to find out" he says in a low voice that would spook a normal person, pulling a serrated knife out of a hidden pocket of his outfit.
Scar, however, isn't a normal person. Barely any hermit could be considered normal, actually. The moment he sees danger, some inner instinct of his recognizes it (because if it were up to his consciousness, he'd be toast by now) and muscle memory pulls his HoTgUy bow from his back.
He doesn't need to aim because his body does it for him. Knock, pull, release.
His arrow finds the clown's skull and his body is pinned with surreal force on the wall behind him, right next to the avian.
They both stare as the body begins to dissipate in smoke and dust.
"OH NO, I KILLED A MAN", comes Scar's delayed reaction, followed by a very terrified screech of the avian.
"HOLY SHIT", the avian shouts in horror, wings flared and feathers ruffled. "Oh my God, I'm out!"
He leaves before Scar can apologize for the psychological trauma he just subjected an unsuspecting bystander (pffft).
Eh. He can make it up to them if he comes across them again.
Right now, he just needs to find Grian and Xisuma.
(He doesn't notice the added heart on his health bar, like he doesn't notice most things. Like the eyes that were peering at him from the dark corner over there)
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Lifesteal cast (subject to change/characters added)
Clown as Jester: a guy who hides his true identity behind a mask and a jester outfit. His senses and reaction time are constantly boosted.
Parrot as Parrot: a blue and yellow macaw avian, who can fly. Also the leader of the No Pants PP.
Spoke as ???: A shadow man. He can merge with shadows and use them as a means of transport if needed. Always wears a rainbow bandana. Always.
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