Hey you! Yes, you! Do you like TTRPGs? Monsters? TTRPGs where you catch monsters and have them fight with the power of friendship? If you said yes to any of these questions then A Monster's Tail might be the game for you!
A Monster's Tail is primarily inspired by the Pokemon franchise, but is also inspired by games such as Digimon, Dragon Quest Monsters, and Jade Cocoon.
This game comes with an entire region to explore with your friends and over 60 Genmon (the name for the monsters you will encounter) to battle, catch, and befriend! And potentially more if certain stretch goals are reached!
The classes/jobs of A Monster's Tail are called Journeys. Journeys do more than decide your stats and abilities as a trainer. They also decide your character's goals and aspirations!
Journey as The Champion to be the very best like no one ever was, to catch them is your test, to train them is your cause. A classic I'm sure you're all familiar with.
Journey as The Idol to show off the beauty, grace, and sheer adorableness of your Genmon! Become a shining star in the world of entertainment!
Journey as The Professor to research and uncover the mysterious secrets of Genmon! Become the nerd you were always meant to be!
If all this isn't enough to convince you, here's one last thing...
One of the Starter Genmon is a magic Pomeranian called Pomiraiden that can shoot lightning.
*mic drop*
...
*picks mic back up because I'm not done yet*
As of the time of this post, you have 17 days to back A Monster's Tail. Fund it while you still can!
Have i ever ranted about Jade Cocoon on this blog before? It was such a wildly ambitious little game, between jumping on board the monster collector train so soon after Pokemon, having Studio Ghibli's Katsuya Kondo do the art, and to top it all off having the really fascinating monster fusion and pedigree system.
See, you could fuse monsters and get a mix of elemental types, stats, and a body and skin type(similar to Monster Rancher) AND there were model traits that would be merged as well. So on the one hand, you can fuse a dog and an ogre, and get a dog body with an ogre skin, or an ogre with dog skin BUT you would also get either a dog body starting to stand upright, or an ogre body starting to get on all 4s, and if you were to continue fusing those body types into that fusion, the posture would also shift according to the pedigree.
Because each monster could actually keep track of 3 distinct generations, 2 parent monsters, and 2 pairs of grandparents whose distinctive features would remain active in the monster's build, until pushed out of the pool by newer fusions. AND those features all have a youth and adult phase and grow into them accordingly with leveling up.
So for example, the first half of the first dungeon had 5 basic monsters...
And those 5 monsters could make 25 distinct fusions, including purebreds.
And technically, in the English version, each monster in each dungeon also has a less common color/elemental swap....
So ignoring redundant genetics from different parentage that's still 89 distinct fusions. And that's just fusing purebred wild monsters. ALL of these 89 distinct monsters can be further fused to make new fusions unlike anything already shown. And like I said, that's just the monsters in the first half of the first dungeon. And there are 136 basic monsters, purebred, named, and obtainable in the wild throughout the game(admittedly that's including recolors)
If you've never played it, and have a healthy tolerance for PS1 3d game jank and a love of cool monster collection games, I really cannot recommend Jade Cocoon heavily enough. It's a genuinely unique experience in the genre, and that's without even touching on the story.
for @lavendergalactic's event - day 7: a character you would die for
Vanilla icons
Vanilla was literally my favourite character as a child and she’s very very close to my heart today. Like. I don’t remember a lot of my childhood but I remember how much I loved playing this game because she was in it. I love my neurodivergent friend <3
Unfortunately I’m also very gatekeepy of this game because of her, since a lot of people who’ve actually played JC2 hate her. But hey. I love her so much, and she was a character who I connected to a lot. Still today, I see her like an extension of myself. So she’s dear to me. (And before anyone asks, no she is not a video game version of the vocaloid Gumi! In fact she appeared before Gumi did!)
Anyway, the event’s over now it seems. It was actually really fun, I really enjoyed taking part ^^ Thank you.
The best of my daily sketches from week 2. That's 14 days down towards the 45 day habit making. Some of these were my first real uses of the Pentel Pocket Brush Pen.
The Carsoros/Odoziers were inspired by the Hylics musical tracks revealed thus far, especially after I realized Carsoro's sprite has a face... OTL . Still exploring my Carsoro dragon idea.
Besides those, I'm (inaccurately) poking at my JC minion Basilisk. Have a Venusaur, pneumatophore, and Ba-Bird too.
One of my childhood games is Jade Cocoon. Although it was in a lot of ways a very janky game, it had a lot of very cool features that Pokémon still doesn't have today. Sometimes I wonder what things would be like if games with a cool mystic story had been popular instead of the bland storyline of Pokémon.
Although I say that, Persona and a couple of other series fill that niche quite nicely. Even so, Jade Cocoon is very dear to me.
This screenshot is the end to an old Jade Cocoon pre-release demo I found somewhere, btw.