The Palestine Sunbird Persists
The Palestine sunbird, also known as the orange-tufted sunbird (Cinnyris osea) is the national bird of Palestine, and often seen as a symbol of resistance and hope. This species occurs in dry climates, particularly desert, scrubland, and savannahs, but can also be found in orchards and gardens where flowers are abundant. In addition to the Levant, C. osea occurs throughout the southwest cost of Saudia Arabia and the coasts of Yemen and Oman in the south.
C. osea is a small bird, 8 to 12 cm (3.1-4.7 in) long with a wingspan of only 14 to 16 cm (5.5-6.2 in). Males weigh on average 7.6 g (0.26 oz) and females are slightly smaller, at about 6.8 g (0.24 oz). Males are quite easy to identify due to their striking plumage; their feathers are iridescent, appearing dark until they shimmer glossy blue or green, with orange tufts at the side of the breast. In contrast females are fairly drab; grey-brown with a lighter underside. The beaks of the Palestine sunbird are also noted for their distinctively long and curved, which they have developed to efficiently feed on nectar.
Although not directly part of the hummingbird family, the Palestine sunbird shares many similarities with the group. Its diet consists of nectar, and is supplemented with insects. Their tongues are long, and brush-like, and the shape of their beak allows them to reach down to the base of the flower. For flowers that are , they will use their sharp beaks to pierce the side and access the nectar directly. All this is done at very high speeds, but unlike hummingbirds the Palestine sunbird cannot hover in place, and must land in order to feed. Because of their primary reliance on nectar, the orange-tufted sunbird is an important pollinator in its native region. Adults are rarely predated upon, but eggs and young are often targets for lizards, snakes, and birds of prey.
Reproduction begins in June, and continues through October. Males establish and defend territories, and court females by singing to attract a potential mate, then chasing her until she perches to signal her acceptance. Following the pairing, the two construct a purse-like nest, sometimes with a porch-like structure, that hangs from a branch. In this nest, 1-2 eggs are laid, and are incubated primarily by the female, while the male provides her food. The eggs take 13 to 14 days to hatch, and chicks are taken care of by both parents for an additional 14 to 21 days. Individuals can live up to 5 years in the wild.
Conservation status: The Palestine sunbird has a large range and population, and is thus considered Least Concern by the IUCN. Its primary threat is habitat loss due to agriculture and urban development.
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Jorrit Vlot
Dula Alhashimi
Rana Hijawi
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The world is safe now.
You tell yourself that as Zhaitan clings to a tower of decay, crumbling beneath its claws as the canons aim true. The shots hit, cheers raise as the dragon topples down. Falling from view through the miasma it created below. No one can hear it hit the ground over the relieved shouts of victory ringing across the airships. But everyone feels it in a resounding rumble that shouldn't have carried through the air like that. The celebrating falters, confusion rising but not fast enough to prepare for what follows. The shockwave hits like nothing you've ever felt. Everything goes dark as the screams begin.
The world is safe now, Orr is not.
You wake up in the rubble as survivors try to make sense of what happened. The dragon is dead, but no one accounted for where all the consumed magic had to go. No one planned for this despite generations of preparation. Perhaps there's a reason for the dragons, you hear murmurs through the tents. But you didn't come this far to call it quits, and one land riddled with a decaying radiation can't stop the mission. The contamination in your blood won't stop you.
The world is safe now. Orr is gone.
Mordremoth stares you down from within his mind. You're like a weed that won't die, small and foreign but resilient and ready to take everything. The odds are against you with the team sent away, you can't face the gaze of the dead like last time. They're safe at a distance, you have to hope they got far enough as you defy the odds and strike another dragon down.
The world is safe, but there's a catch.
Trahearne shudders as your mind returns to your body, as you look around in wonder that there isn't a shockwave like last time. He's so calm as he explains the truth of it, defying how terrified he is of dying, of asking a friend to do this and stand at ground zero once again. But you stand just as calm, picking up the blade and telling him to close his eyes. You hope he'll rest well, wherever his life takes him next. As the blade cuts through, you know it's real as the shockwave begins just like last time. You brace for impact as much as you can.
The world is safe now. The desert is gone.
It's almost tempting to let Balthazar handle the rest, let the god walk a path of destruction to each dragon, sparing yourself further damage. But his path leaves so much unnecessary devastation...so here you are alone with another dragon. Well, not completely alone now. You have Aurene, though you're still not sure if that's truly a blessing any more. The two of you corner Kralkatorrik, the perfect trap laid deep underground in old sunspear ruins.
The world is safe now, until the dragon takes a last stand.
Waking up in wreckage is becoming normal to you. When did that happen, when did the panic vanish? No time to think on it as new plans have to be laid out. You chase him down, you and your dragon, to kill her grandfather and save the world again. Setbacks are numerous. It's harder to work alone on this one, so many soldiers are ready to see it to the end with you. You tell them they don't know what they're asking for and send them away again. Aurene, still a child, fights the dragon's minions nearly overwhelmed as you get to his heart and strike. You've never seen the explosion from inside before. It's so bright.
The world is safe now. The island is gone.
Is it worth it all? It has to be, you tell yourself, as people celebrate your victories in a shrinking world. Refugees who have fled the fallout zones don't seem to agree, but at least they're alive right? And you know you're almost done. Jormag and Primordus, opposites and twins, rise together and somehow feel like childsplay after the last one. Perhaps it's because aurene is an equal to them now. You don't dare to think of the devastation that would be left if she were to die now. Thankfully you don't have to as the siblings tear each other apart.
The world is safe now. The mountains are gone.
No one has seen the final dragon in ages, hidden away deep underwater until you stumble into the truth while chasing a lesser threat. Soo Won was so gentle once, but the void ravages all. It feasts on the magic you released so willingly into the world, your devastations have paved the way for this chaos.
The world is safe now, for the void to reform.
You've survived so much despite the odds, held together by the very magic degrading your bones and poisoning your blood. The void pulls at those strings as it taunts you through the voice of the dragon who started it all. It's the hardest fight you've ever faced. As Aurene pumps you full of power to survive, you wonder if your death would bring destruction too in this moment. But it's left a mystery as Soo Won falls and the void fades. There's a moment of peacefulness you've never felt before, the grandmother hanging on long enough to comfort her granddaughter. But she can't prevent the state of her death. The jade sea shatters beneath your feet as she dies.
The world is safe now. But how much of it is left?
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