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#i guess? idk but its important
Copy/Pasted from my other pages, a little update on my art and mental health, and wanted to leave my situation on a slightly more positive note than this morning.
So my Apple Pencil/stylus has died for good today. I've been having issues with it for months now, and today was officially it's last day. There's nowhere nearby to take it for repairs, and I'm more than likely not going to be able to send it away to be repaired. I've had this thing since 2019, and in the past three years it has served me incredibly well. I won't be able to reopen any commissions until I either get it replaced or figure out how to mimic my style on Procreate in a different program. Replacement is definitely not going to happen any time soon, especially so close to Christmas, so idk when I'll be comfortable with my art in FireAlpaca or SAI2 again. Pretty much all of my WIPs on my iPad are going to remain unfinished for a while.
I'm very upset at the moment, not just from my stylus. A lot of stuff has happened over the past few years, this has been the worst year yet, and all of it is making me reconsider every step I've taken as an artist. I'm not well, I haven't been well for years, and I won't be well for many many more. I don't really have a good way to vent nor anyone I feel safe with to vent to, and I don't really know how express what I'm feeling on my own. I don't make vent art because I hate how it makes me feel, plus I can barely bring myself to pick up a pencil when I'm like this anyways. And while I can still write in a state like this, writing about my problems just makes me spiral further into depression, anxiety and paranoia. I literally have a doc titled "Why My Life Sucks, From Before I Was Born to Now." If that isn't unhealthy idk what is. This situation particularly stings right now. Yesterday I made my list of what I wanted to do in 2023 in an attempt to feel more positive and hopeful about my future, but I've already been set back before the new year even started. I'm not at risk of hurting myself or others, but ngl it'd be pretty nice to simply not exist right about now.
Sorry if this was a downer to read, but I wanted to give an update on my art situation and let everyone know what my headspace is like atm. For what its worth, I'm not "giving up" in any sense of the phrase. I'm definitely taking a break from any serious work on my stories or reopening commissions, but not forever. I'll still be making silly doodles and reacquainting myself with my screen tablet and FireAlpaca or SAI2. I have a lot of editing I want to do so I can update my deco and themes for my pages and blogs. And I've also realized there's also a lot of writing requests building up on my fanfiction blog, so I could also tackle that. Even though it feels like positivity has brought my life nothing but negativity, I'm still trying. I've been a pretty decent therapist for myself after all these years, why would I stop now lol
Happy holidays everyone 💖
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m-kyunie · 1 year
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Happy birthday to these two 🙏💕🌸 & CLAMP day!!
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aroaessidhe · 1 month
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2024 reads / storygraph
Those Beyond The Wall
sequel/companion to The Space Between Worlds, set a decade later
character-focused sci-fi set in an area divided in two, the rich protected city on one side and everyone else in the post-apocalyptic desert
follows a woman who works under the Emperor in Ashtown, keeping the peace
when mangled bodies start showing up with seemingly no murderer, she’s tasked with finding the cause, and finds out that it’s the result of corruption spanning both cities and multiple worlds
explores oppression and messy revolution, police violence and apartheid
bi & polyamorous MC
#Those Beyond The Wall#aroaessidhe 2024 reads#space between worlds sequel!!! honestly I’m not entirely sure how I feel about it….. In general I enjoyed it and I think it had#a lot of important things to say but also maybe highlighted some weaknesses(?) in both books?#or - I guess just the fact that the sff stuff (which skews a little more magicy here) is kinda small scope relative to its potential#and more there to serve the plot and characters. Which actually maybe is the point. idk- there's def mixed reviews lol#it has a messy unlikable MC (like actually - when half the weak ass reviews are saying the MC is annoying you know they are Actually a#complex character) and some interesting relationship dynamics#it is pretty solidly a sequel - I wouldnt read this without reading TSBW#cara does show up in here& tbh her characterisation felt quite different to me? unsure how I feel about that? but maybe it's the biased POV#also to be clear: polyam MC; not a polyam romance or anything#(there's - kinda a romance? or various feelings floating around and she 'ends up' with someone. feel like i would have liked that to end#more subtley but that's probably my personal taste lol)#man some of the 1 star reviews of this are kinda.....just racist though. can we get some measured critique in here#as I said i am not entirely sure how I feel about it but not quite in a way I can articulate.... idk! i think it's worth the read tho#it's maybe one of those revolutions that feels solved a little too easily in the end - but then also is it solved or is it just that the#narrative has to end at a certain point
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qqchurch · 8 months
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hearing about ppl malding over vtubers clearing AC6 faster than them and this was the first post I saw and I'm like "yeah, that tracks"
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presiding · 5 months
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a doctor turned serial killer turned doctor again, an actor who paints, a gang leader, a mining baron, and a vice overseer walk into the room.
oh yeah and they lead karnaca now.
dishonored 2 is my fav game but i think it's mid, story-wise. here's why dh1 works and why dh2's overarching story sorta misses
tl;dr: story integration is critical for gameplay that offers audience payoff, but emily's personal arc from dishonor to honor is inconsistently demonstrated in the story, and is not an interactive part of the gameplay.
essay/long version under cut >
recap: what's dishonored's deal
[skip if you want] dh1 is an underdog story: corvo is an honorable man swept up in the machinations of a callous city, so his canonical ending being 'this child will rule over an empire' isn't about the child's rule but rather about corvo's reputation being restored in a more hopeful city, due to his & the player's rejection of the violent connotations of the tagline 'revenge solves everything.'
similarly, in dh1 DLCs, daud's story arc is that of an anti-hero: a dishonorable man who realises too late he has done irreparable harm. he sees the error of his ways after a single monumental death, and eventually a single life redeems him when he/the player stepped in to circumvent a terrible fate for a child, enabling her to rule unfettered.
daud & corvo come to a satisfying conclusion within the extent of their narrative arcs. it doesn't matter that a child on a throne isn't really a fix for a decaying empire - the player's actions throughout the city of dunwall was what mattered - and these stories could be framed as parables. in that sense, young emily as a ruler is a metaphor for a hopeful future for the city & empire.
dishonored 1 & its DLCs are also great examples of storytelling with perfectly integrated gameplay - you, the player, worked towards the outcome that redeemed the protagonists.
in your efforts to save young emily, you either achieved a good outcome (corvo) or prevented a worse outcome (daud).
bringing us to dh2 -
what's emily's arc
emily's arc is a coming of age: we're introduced to a reigning empress who questions her role & skillset ("am i the empress my mother wanted me to be?"), then her titular fall from grace occurs. from there, she learns to reject the violent, selfish connotations in 'take back whats yours' tagline (a la daud & corvo!) while rediscovering why her rule is critical to the empire.
emily's rule is no longer metaphorical, but:
a literal thing for audience assessment (is emily a good ruler?) AND
the crux of her storyline.
at the beginning of dh2, emily is introduced as a disengaged leader ("i wish i could just run away from all this;" "i dont know if whether i should sail to the opposite side of the world, or have everyone around me executed"). the antihero has a precedent for the dishonored series in daud, so it's not at first glance an issue*, however, the fact that emily has ruled poorly reframes corvo & daud's endings as being less than ideal (a moralistic retcon) *we could talk here about how ready an audience was in 2016 for a flawed women as a protagonist, hell, even in 2023,,,
throwback to the beginning of this essay when i said:
'this child will rule over an empire' isn't about the child's rule but rather about corvo's reputation
emily's story arc, unlike for daud & corvo, is literally about the quality of her rule. we're no longer in metaphor territory (ironic phrase): a parable-style ending doesn't work.
does emily become a good ruler
we know she becomes a good ruler because the game says so. it is narrated to the audience via a (literal) word of god in the space of 30 seconds, after the final boss. the outsider tells us that emily becomes known as Just & Clever.
drawing a distinction here - this narration is not the same as the player actively being involved.
the player does not throughout the game become aware that emily has made political allies. during the game, she doesn't talk to these characters about saving karnaca or being a better ruler to the empire (there's a few lines might imply it, but you need to be actively looking and being careful to wait for every voice line. it's a far cry from daud & corvo's fight to save emily being unmissable - even though daud doesn't know at the beginning that's the goal).
how does the game show it
you can coincidentally not kill most of your subjects and never be aware that emily is looking to restore karnaca by means of instating a council - it's never brought up. it *couldn't* be brought up, because that council serves under the fake duke (armando), who is the last person she speaks to before she leaves for dunwall. its her suggestion that he rules karnaca, but armando's condition is that he will rule as he sees fit.
to back up a bit, emily's canonical method of restoring karnaca is by banding together key allies - hypatia, stilton, [byrne &or paolo], pastor, under a council beneath the duke's body double. they are passionate people who would each individually make worthwhile advisors, but if you think about those characters sitting at a table trying to reach an agreement, it feels like an assortment of people that emily didn't kill along the way and doesn't feel organic (up to interpretation). it's not stated if emily herself banded this council together, but logically she must have (worth a mention these are mostly characters that you as the player had reasonable rationale to kill during a high chaos run, except pastor). the underlying concept may be that karnaca's power is returned to its people - which is interesting given that the monarchy remains and armando's decision is final.
this overarching solution could also be taken as a critique to dh1's 'put your kid on the throne,' which is another reason its worthwhile looking at how emily was shown to be a better leader. obviously my point isn't that her solution was bad given the circumstance, but i mean she has very little agency here in all. if emily was shown to be more controlling as a leader, this could be interpreted as character growth, but that's not the case.
coming of age
how do you learn & grow when you can't specify your failings? emily doesn't really touch on her shortcomings as an empress. she non-specifically worries delilah makes a better empress than her. it's hard to argue her worries are meaningful when someone good at their job will still worry when lives are in the balance.
emily's best 'aha' moments (eg. crack in the slab comment about gaining perspective) are consistently undercut by a conversation with sokolov or meagan afterwards in which she demonstrates she hasn't learned anything (before the grand palace, emily condemns 'toadies sucking up to me' and is reminded by meagan that she's part of the problem). the story is confused about what it's trying to say about emily's progress, and when she's meant to show progress, if she was meant to show any progress at all. it could be argued that emily was never even a bad ruler, she had just been fed misinformation about the problems in karnaca and been the victim of slander by her political enemies. the game doesn't make this clear - it's easier to argue that the opposite is true given that her allies only have criticism.
worth a mention here that the heart quotes about armando - a fake ruler - interestingly mirror emily's character concerns. "see how he sighs? his life is a gilded cage." but this essay is already long.
while corvo & daud spend their games (and through the gameplay) 'earning' their redemption, emily is being led by the NPCs around her to a conclusion and a fix for the political mess in karnaca: meagan & sokolov guide emily to her missions, and there's no recurring quest for emily to investigate possible allies. she is able to gather the people she hasn't killed to herself by manner of... post-game narration. during the game, she's primarily concerned with getting her throne back.
an easy fix: if there had been less dialogue & narrative focus on emily's failings perhaps the ending would have felt more satisfying. it has the feel of cut content, but i don't know what was cut to be able to comment on it.
so what went wrong?
i can't help but wonder if arkane were worried they would lose a certain demographic if corvo wasn't playable (may have been deemed too much of a risk - 2013 was a different time), and so they had to take out story elements that were unique to emily's growth as a character/empress, because the usual storyline/gameplay integration had to work for both characters - in other words, gameplay that made sense for both corvo & emily was prioritised before emily's story & character development. which is a silly problem to have in a game that added character voices for the sake of improving characterisation - maybe emily's tale would have felt more akin to a parable if she had less lines that betrayed her ignorance (to the disdain of those around her).
i wish more care had been taken with emily's story. most players will never really notice the large variety of different endings - they're not particularly satisfying in and of themselves.
it's ironic that one of Emily's complaints is about her father/protector being overbearing, when his (parallel universe) presence in the gameplay may be one of the reasons her own narrative arc falls flat.
what are the upsides here
changing tune from what didn't work - don't you think the concept is fantastic? it's a great idea overall - can you imagine if the coming of age storyline was better integrated into the game?
it's valuable to talk about the integration of story and gameplay and characterisation from a craft perspective. dh2 genuinely is my favourite game - it's beautiful, the imm-sim design philosophy makes the world a delight to explore, the combat gives endless creative options for tackling any fight, there is a far greater diversity of cast in an in-text canonical way. there's loads to love!
i love emily as a dodgy leader, to me it adds interesting dimensionality to the outsider's narrations - of course in dunwall there's never a neat happily ever after! emily, like the outsider, both work well as characters who hold ultimate power but aren't necessarily worthy of it - and this makes perfect sense for the dishonored universe's morality & critiques of power. however, within this grey area there's still plenty of room for a satisfying ending, which isn't what we ended up with, whatever the true reason for that was. and also, damn, emily's a marked assassin empress, if she can't lead well then who can?
while dh1 was criticised for its narrative simplicity, dh2 in contrast and in hindsight shows us that simplicity isn't so bad - there's satisfaction in gameplay achieves a clear, simple narrative goal.
#are you a dh1 enjoyer but less so a dh2 enjoyer?#have you ever wondered why you don't love dh2 as much?#here's 1.8k words that might articulate some of that.#light reading.i guess#this essay wasn't meant to cover everything - just the core of the plot and why its important to integrate story & gameplay#and to compare dh1 & 2#dishonored#dishonored 2#dishonored 2 spoilers#emily kaldwin#daud#corvo attano#this week i'm cracking things out of my drafts!#<333 don't get me started on doto.#some of this might be contentious. idk i try to live in a bubble#the meme version was easier to read i know i know#this essay would have been a lot longer had i integrated more references from the game#i know a few others have said this but imagine if they went a different way with emily#like she realises shes not fit for the job and maybe no one is and says fuck the system cause shes got a rebellious streak#and does a kickflip on the monarchy and institutes something else. i dont even care what. make it funny#and then for the sake of continuing the trend we spend dishonored 3 undoing the horrible leadership emily instates <3#i think they really loved emily as a character. i FEEL the love i believe its there.but didn't think enough bout how she would be perceived#there's a good couple comments from baldur's gate 3 devs about how much work goes into writing women to account for sexism#there's more that i could have added to this essay but for brevity's (ha.ha) sake i'll leave it there#other textposts about this game that i see around tend to romanticise dishonoreds story a little more
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skitskatdacat63 · 5 months
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This is a special genre of f1 picture(to ME.)
#ive talked a lot about helmets lately oops#i guess i just rly have an obsession with how they're an extension of the driver#and a representation of them and their only sense of personality and individuality when theyre all geared up#so theres something to me about the separation of helmet from driver like in these pics#of course theres pics of the helmet on its own for model kinda pics(like all the pics i used for my past project posts)#but this is its own genre. helmet doing its own thing. helmet away from the vicinity of its owner#helmet being protected from the elements. it has its own carrying bag. it gets an umbrella. etc etc#the first pic made me on the lookout for pics w a similar vibe. IDK WHY BUT IM RLY OBSESSED WITH IT#having a severe helmet fucker era </3 i look at these and i feel very weird about them 😭#not included cause its a differnt genre but also thinking abt pics where someone other than the driver themselves is holding their helmet#theres something weirdly intimate to me about it. its too reminiscent of that one painting of the germanic warrior holding the roman helmet#<- DO YOU GET WHAT IM IMPLYING HERE.#anyways. i digress. helmet being taken care of and protected is cute to me#its such an extension of the driver so its kinda funny ig that they get their own photoshoots#also yeah these are all nando helmets bcs i couldn't find pics from other drivers that i thought had the same vibe#and i think its interesting how these correlate with whom the photographer is and the level of popularity of the driver#like are you popular enough that someone will see your helmet apart from you and think its important enough for a pic?#and its so interesting comparing pics from the same time from different teams#bcs you can see how different the motivations of the different photographers are based on what the pics are like#well blah blah blah helmet kink blah blah blah#f1#formula 1#fernando alonso#helmet
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plumfumble · 22 days
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watch pokemon horizons its nice and sweet
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potatobugz · 1 year
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south park but they are like teen agers (warning: scarey warning: frightening)
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sparring-spirals · 1 month
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There is a universe in which i was caught up properly on CR whenever what the fuck went down and Imogen verbally and definitively declared that- after everything leading up to this and the back and forth and indecision- that she'd be willing to take down her mom if need be. and i would have been deeply insufferable and writing 20+ separate meta posts and liveblog yelling posts and shitposts. This is not that universe so instead we will put this post here where i can have wildly uninformed (aka 20 eps behind) Emotions about it until someday i actually catch up.
(I know. i accidentally wrote potentially wildly off base/deeply out of date meta again. what can i say. i like shaking the concept of An Imogen (even if it is Outdated Imogen) in a jar. sorry.)
Because i was watching long enough, I think, to see Imogen in the throes of the hope for something better, to understand that Imogen was viewing her mom was a figure and an idea and an answer, that would make things easier. Her mom was- gone, so early. And so her mom, in her mind, was not a person she was an idea, and there was so much hinged on that! Dogged determination and anger at her father and a deep seated dislike of the powers in her hands and head even as they gave her a guilty rush. There were promises there that maybe no one else had made, but Imogen believed. Things built up. Expectations made. Lore crafted, even unconsciously, around someone who was, yes, important to Imogen, but more importantly: Missing. Gone. A blank slate to be filled in. A promise of an answer guide to open questions.
And then she meets her mom, and Liliana Temult goes from a figure to a person- with all the bells and whistles and rough edges. She meets her mom and her mom turns her away. Tells her to run. Tells her she should go. Tells her to leave.
And Imogen doesn't. In the same way she kept visiting libraries, keps asking, kept pushing for answers when it was just about her magic and her headaches and the voices. Imogen always, always wants to know. She keeps digging, she keeps trying, she reaches out, over and over and keeps trying to touch this figure in mist until she's real under her hands, and. Evidence piles up- of deeds gone wrong, blood on her hands, a figure standing next to Otohan (her friends bodies scattered, lifeless, around Otohan). She keeps reaching out, keeps trying, and is rebuffed, over and over. Things get worse and the skies get redder and magic goes dead and she's still- unsure, because what if there's a better reason, what if there's a better way, there has to be a reason, why. There has to be, right- maybe if- maybe. Maybe-
Its just like- a person as an idea. As a symbol. As a promise. One you build yourself up around and towards. One you talk about, not talk to.
And then the fog clears, and they are a human.
(And she's your mom, and she's not what you imagined. She's done you wrong. She's done your loved ones wrong. She's hurt you. She's hurt others. She's going to keep hurting you. She is going to keep hurting everyone. She is too far gone to reason with. She is not listening to you. She is flawed. She is. dangerous. She looks so much like you. You look just like her. You are so similar. You have always known you were similar. You always hoped. You.
Are not her. You are not hers. She is not yours. She is not who you thought she was. She was always someone else. So are you.)
Imogen walks through the bases pretending to be her mother. Liliana is a known face- a powerful one, a figure people fear. A well known silhouette. Imogen slips into the shadows of it, sometimes, when it serves her, but we know- she knows- its all an act. All a lie.
Liliana, after all, is alive, and well, making choices that she believes in and fighting for things with a dogged determination maybe only matched by her daughter.
Imogen knows this. I think. There's a part of her that maybe wishes that wasn't the case.
"There is no loyalty with this blood." And after all- only living people bleed.
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llitchilitchi · 27 days
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I get hating certain political systems and trying to abolish totalitarian regimes but at the same time many of them are so interwoven with our history and society they have become tropes and when I consume media with a setting where the monarchy is absolute and revered then I am playing my part and sucking that princeling off
#litchi.txt#there are games that address this kinda stuff! and thats good! its good that there are games talking about how this is bad!#but at the same time when I go into a game knowing I will be the prince's sword and shield I dont expect the game to be anti-monarchy#despite having pretty strong opinions on many a thing I tend to put most of them away the moment I engage with media#imperialism bad. monarchy bad. doesnt mean I cant enjoy roleplaying in a game where I help these systems#because guess what its fictional and not everything needs to be a strong statement about politics#sometimes we just... wanna vibe with a setting#I am so very thoroughly exhausted from the politics in this country and where things are going I just kinda need that no brainer gameplay#even if it means working as the secret police for an emperor#even if it means replacing one dictator with another#because its still a game#a lot of people talk about imperialism-monarchy-colonialism with these things because they are a big issue even today#and they are important to talk about!! in real world!!#but I rarely see people be this upset about like religion etc which like. thats also a massive problem.#idk Im just tired of trying to look at fanart of all my fantasy medieval games and people being upset that the games#are not super anti-monarchy despite the marketing being literally 'you are the emperor's bestie. you help him out and go on a quest.'#'your quest is to manipulate local government to support the emperor and do his bidding'#like idk how That is supposed to be a game that addresses it properly#and maybe it does but ig since the MC doesnt look at the player and go REMEMBER KIDS! THIS IS EVIL AND BAD AND WHY MONARCHY SUCKS#it doesnt count??? I guess???
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theskymahtin · 6 days
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I can't stop thinking about the Watcher thing it's just so fascinatingly bizarre . like so many components of that decision and how they handled it were so bad and so completely out of left field for how they've operated in the past I am baffled . Someone put these guys under a microscope Stat
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mildcicada · 13 days
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#when i was first coloring him in he was gonna be golden chinchilla colored but then i was like ehhh jonah magnus should be red/orange but#elias should be gray ...so i just desaturated what i already did instead of recoloring lol but#he is now supposed to be shaded silver lol#but thats why his coat pattern is on the darker side compared to what it *should* be#og elias bouchard coming from an important/roch family and while whole thing with thinking he just *deserves* stuff bc of his upbringing.#etc. -> he is purebred and matches the breed standards etc for a scottish fold of his color#obviously the eye color doesn't matter because. ahaha#i thought elias fit the Scottish fold vibes because: Scottish folds are known for looking sort of like owls and having intense eyes#and the cat body/face type (also present in british shorthairs) to me gives off sort of... unnasumming vibes?#like ahaha yes i am a boring boss who loves paperwork look at how unnasumming i am season 1-2 elias y'know#trying to think of what cat breed jonah would be. and also jon gerry etc you know all the other characters i like#would it be boring to have multiple british shorthairs#i mean..#Michael shelley/distortion is a laperm that's all I know#i didn't particularly care with the personality attributes associated with eliascat because it didn't need to fit his personality on account#of not being his original body. but i do try to keep in mind the best personality/look/etc. cat attributes as a whole for a character#also sometimes get obsessed with jt making historical and geographical sense but then it just limits me greatly to a point im not into it#so i don't care about specific breeds in that respect lol#tma#my art#elias bouchard#the magnus archives#some notes looking back(made it 2 hours ago but still looking back ok..) on it now are that i feel like elias would never choose this breed#for his next bodyhop because of the inherent health issues in scottish folds. I saw the breed was created in like the early 1960s and#assumed that maybe the health issues wouldn't have been common knowledge until later enough for jonah to be unaware of them but actually no#there's legislation about it like 6 years later LOL so jonah would..maybe not make this choice#i guess in the future when drawing i will just make him a British shorthair#my catTMA is simultaneously 'they are just regular cats or like all show cats or something' and 'exact tma plot but as intelligent cats'#LOL its just vague in my mind idk..also maybe jon can be an Abyssinian#ALSO WHAT WAS I THINKING 'jonah may not have been aware about x thing' like did i...did i forget. me 2 hours ago was dumb as rocks
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clowningaroundmars · 4 months
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still suffering from bad motorcity brainrot so my brain conjured up a funny ass scenario where the gang finally learns more about texas' family.
well, more than just "texas has a real big family"
based off of chris p's confirmation that texas was going to have cerebral parents who are the exact opposite of him
Chuck shuffles in on socked feet to the pile of Burners casually lounging in their main living room area and chatting.
Mike is of course the first one to interrupt the conversation and greet him, noticing all the screens his best friend had pulled up. Then, when a semi-preoccupied Chuck didnt immediately answer back, Mike sat up and leaned his elbows on his knees.
"Hey, Chuckles. I said good morning!"
Chuck looked up suddenly, as if just realizing where he was.
"O-OH yeah hey guys, morning ahaha..." Chuck ran a nervous hand through his hair, revealing a furrowed brow that Mike immediately noticed.
"What's with all the screens so early in the day? You're usually halfway through breakfast before pulling one of those up," Mike chided jokingly.
"Uh so, like, late last night--"
"Morning. you mean early in the morning," Mike grinned, and then exclaimed when Chuck reached for a pillow to toss at his face.
"Last night..." Chuck continued, "I noticed something going on with the east gate. It's weird, the battery we found should have been full enough to last us 'til the end of the year but uh... yeah it's totally drained now, guys." By now, Chuck was taking a seat next to Mike and letting his friend lean into his space to study the screens. "And I was lookin' at the new motion sensors we installed recently and it seems like it drained fast right after someone... or something moved near it a couple nights ago."
"Yeah but if someone's trying to siphon off battery power from the gates, that could be a real big problem in the future," Dutch put in.
Julie waggled her head, considering Chuck's words. "Could be a lot of things, honestly. That fusion battery wasn't really meant to last long anyways, it was only a temporary fix at the time."
Texas kicked his legs in the air from where he laid on a beanbag at everyone's feet. "Wait, the eastern gate? Isn't that gate the one that was havin' problems that one time Kane busted in like about a year ago?" He crunched on some mystery substance in a plastic container.
Most likely something from Jacob's kitchen.
Mike laughed. "The very same, buddy."
"Tch'aaww that gate's lame. It keeps breakin' all the time! I wouldn't be surprised if it's just old and basically turning into total junk."
Julie turned to Mike and Dutch. "Y'know, he might be right--"
"Duh, Texas is always right!"
"...That gate really does have some history. It was the first offically maintained entrance into Motorcity years ago when Deluxe was first being built. I'm pretty sure Kane abandoned it on purpose after our crazy battle with those Ultra Golems."
Mike shook his head. "So he most likely cut the power from that gate then, huh. Makes sense why the battery's almost dead! That's a lot of heavy lifting for only one battery."
Chuck stopped typing on his screens for a second. "Why didn't we just scavenge for a newer battery after you beat that big robot Kane sent in? We secured that gate after, didnt we?"
Dutch and Julie smirked at each other.
"Someone might've gotten a bit distracted by an opportunity that ended up bein' a little too good to be true," Dutch elbowed Mike.
Mike guffawed and immediately tried to downplay the mistake. "Aw man, I mean yeah-- that, aaannd also we got that distress call from Doc Hudson not long after, too... so I mean--"
"Mmnn yeah, gotcha." Chuck deadpanned, returning back to triple-checking his maps and motion sensor logs.
"Anyways," Texas cuts in, "that gate's old an' dusty. It totally needs an overhaul, Texas-style. Hoo-WAH!!" He kicks his legs in the air in a flurry and uses the hand not holding his container to do a quick karate chop.
Everyone looks at him.
"Texas," Dutch starts patiently, "we're not construction workers, man. That's up to the Motorcity council to decide when the whole thing gets fixed now. I'm pretty sure they'd know about the power being cut off by now."
"Yeah, they should since I just pinged one of the council members about it too," Chuck piped up.
Texas shakes his head like a father explaining something to a child who isn't understanding what he's saying at all. "Yeah duh I know, guys, I'm not dumb!"
Dutch bites back a mean retort. Julie smirks again behind a carefully placed hand.
"I could just go to my mom and tell her everything! Then she can just send her construction worker dudes to tear down the thing and like, I dunno, hook it up to our own power supply or whatever. No effort on our part!" He flexes an arm casually.
A pause.
Mike was the first to speak up. "Wait, what? Your mom?"
"Uh, yeah, you guys didnt know my mom's head of the council?"
Dutch does a double take. "Head of the council?!"
"Yeah, Stretch. Head of the Motorcity council! She's been leadin' it since I was like a tiny Texas baby. She just keeps gettin' re-elected, heh. Makes sense since she's cleaned up and expanded a lot of stuff, I guess."
"...And she gave birth to you?!"
Texas, as usual, lets the insult sail right over his head. "I know right? Both my parents are totally lame and boring. Not like Texas, hwa-CHAA!! They don't know anything about martial arts movies, sweet Muay Thai kicks or Texasifyin' stuff! They just wear boring suits and go to like a million meetings! My dad's not like in city council or whatever but he's a uh... a... what's-it-called. An archic-tech. He doesn't even build the stupid buildings and junk, he just designs 'em."
Mike elbowed Dutch back, hissing "dude!" under his breath. Chuck snorted.
Everyone stares for a couple of seconds, Dutch rubbing his chin in disbelief.
"Wait, your dad's an architect?" Chuck asks incredulously.
Texas shrugs and stuffs his mouth with the mystery food. "Yeah? I thought I told you guys all about this!"
Mike leans forward and asks Texas directly, "does your dad only design buildings? Or does he help your mom with the city planning too?"
Texas munches for a few seconds before answering. "Mnnyeah, he's like... he plans and draws pretty much everything in Motorcity, like where the hotels and shops and stuff can go. He designed the whole downtown area I think. Obviously they're not done fixin' up the place, but the public bathhouse was his idea, so."
"He's an urban planner, Texas! Wow, not just an architect either, he does both!" Julie admires out loud.
Dutch leans back on the couch dramatically and sighs. "The bathhouse, oh damn."
Everyone took a quick second to reminisce about their trip to the bathhouse with fond smiles. It was a gorgeous Greek-inspired building as tall and beautiful as it was comforting, a recent addition to the bustle of downtown Motorcity. It had sleek marble walls, cozy alcoves for private meetups, grand staircases seemingly everywhere and polished golden accents gleaming in every corner.
The building was split into two sections with a giant-- and equally beautiful-- indoor garden separating the halves, and a courtyard with a net in the middle stationed out back for friendly games of volleyball or tennis. The bath itself sat like a reigning king in the front, right past the fancy lobby and locker rooms. In the back half, the indoor pool stayed open for swimming only in the summer. During the cold winter months the pool was frozen and turned into a makeshift ice skating rink.
Both pool and bath were massive and alive day after day with Motorcitizens relaxing after a hard day's work, meeting up with friends, or just taking the kids out to a fun day of swimming.
It was everyone's favorite spot to relax and hang out during chilly days thanks to the saunas as well.
Motorcity's gang members have officially sectioned the bathhouse and the immediate area off as a neutral zone, strictly banning violence and disputes from there. That decision was introduced by Julie and quickly adopted after everyone figured it'd be hard to tell which member was from which gang when they were all naked.
Knowing that Texas' father-- of all people-- was the man most likely responsible for that slice of heaven in an otherwise grimy and dark city was... well, it was weird.
"So," Chuck said, scratching his head, "your dad designs things and your mom orders the funds around. For, like, the whole city."
"Yyyup." Texas answers.
"Sooo... what does the rest of your family do?"
Texas takes a minute to think. "My grandma owns a shop downtown. All my sisters are out studying with people, doin' apprenticeships n' stuff. They mostly like to build and program stuff, one of them's over at the Cablers' right now. Oh yeah, my oldest sister is in a band! She's the lead guitarist and everything! She's badass, like Texas."
Dutch nods slowly, rubbing the bridge of his nose. "Uh huh. Mhm. This idiot's family is super smart and accomplished. Now I've seen everything."
Mike huffs out a laugh. "Wow, Tex. That's uhm... yeah, that's great! Think we can shoot your parents a quick message and maybe pass along some ideas?"
"I've got tons of ideas for a more efficient electrical wiring system!! With better security in place too! And a failsafe just in case!" Chuck blurts out. He then realizes his excitement and leans back self-consciously. "AHA-- ahem, that is if they're uh, if they're, y'know-- if it's not too much to impose on them, of course!"
Mike smiles warmly at Chuck and turns back to Texas. "No, I think they'd probably love the help, right Tex?"
Texas guffaws, spewing a few crumbs everywhere. "Tchyyyeaah!! Texas' parents are always so dang busy all the time like... ugh. Yeah, Skinny over here would probably be their favorite guy for a while just for takin' on some o' the work."
Chuck grins and opens up a new screen with some schematics, and gets right to work.
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lycanr0t · 2 months
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i feel very frustrated about the trend of giving chil body hair bc if it was any other anime twink i would be thrilled its just that it seems to only be because people are SO afraid of him looking young they have to make him hairy to justify liking him in ships.
meanwhile it does directly go against canon (he literally is supposed to look like a child. this is integral to both his character and his race's lore as a whole and it makes no damn sense that he would be mistaken for a child if he has body hair i mean. cmon.)
and it's like. some men are hairless. some men look young. when youre a trans man in your 20s-30s its especially common to be mistaken for a teenager, even more so if you're not on t. and short. these traits do not make you less of a man or an adult. :/
#rot posts#listen its like. i just wish ppl werent doing it for the reasons they seem to be#you NEVER see tiny little men get body hair in fanart i should know ive been in multiple fandoms where i was the only 1 givin bitches hair#but it also sucks when its like. clearly from a place of discomfort and not wanting him to seem young#rather than actually loving body hair#for example where is laios with body hair. wheres kabru. mithrun. literally any other character#(senshi us a slight exception on account of semi canonically having hair)#it just feels like a performance for no one. ok yeah good job you made chil look like a hairy 30 year old#did you pay attention to how that totally disregards his story and how he canonically looks like a child and that IS an important aspect#half foots face infantilism to an extreme and his appearance is a part of this. the discrimination he faces is partially BECAUSE of looks!#so changing him to erase such a HUGE important aspect of his race's lore just bc ppl seem uncomfortable with him being young looking feels#idk the feeling. its frustrating to me#i just wish there was some self reflection here. i guess. some actual acknowledgement of his canon struggles#do you even like chil if you cant accept one of his core canonical traits...#whew anyways this is HUGELY a limited edition post bc im deleting it as soon as my husband reads it ❤️#i hate drama i hate discourse so like always if you try to start shit i will ignore + block you soo fast dont try me
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coughloop · 2 months
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foxymc · 4 months
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Thinking about aroallo Della Duck again
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