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#beginning of pleasantview
ladylauviah-blog · 8 months
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Lil Buzz Grunt.
So innocent. For now.
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Welcome back to Pleasantview!
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Beneath the tranquil surface of picket fences and suburban bliss lies a tapestry of intrigue and drama. The Caliente sisters bring a touch of spice to town, while the enigmatic disappearance of Bella Goth still haunts us. Love is in the air as Cassandra and Don prepare to tie the knot, and Dina and Mortimer take their relationship to the next level. The Burbs are back, seeking a fresh start, and the Ramirezes have just opened a furniture store that's all the rage. Young love blooms between Angela Pleasant and the notorious Dustin Broke, while an unexpected pregnancy shakes Brandi's world. Darren struggles with his art, Lilith seeks solace with Dirk, and Daniel and Mary-Sue Pleasant's picture-perfect life hides secrets. Dive into the drama of Pleasantview, where every family has a story to tell. Learn more about me and my blog under the cut!
︵‿︵‿୨♡୧‿︵‿︵
🌟 Hi, and Welcome to my version of Pleasantview! 🌟
🔗 The Save File: Big shoutout to @anotherplumbob for creating the amazing save file I use. Check it out here!
My Gameplay Style
Inspiration & Credit: A heartfelt thanks to @pleasantsims! Your creative flair and stories have reshaped my love for The Sims. I'm here to spread that joy and inspiration further. IYKYK!
Rotational Play: I switch households every in-game week, giving each household 7 days per season. I've disabled neighborhood progress to keep stories fresh and unexpected (though, oops, sometimes I slip up with the settings!).
Wants-Based Gameplay: My Sims' desires drive their stories. I aim to fulfill their wants, letting autonomy stir up some delightful chaos along the way. Remember ACR? Yes, those unpredictable moments are back!
The Sims 2 Vibes: I've modded my game to mirror the feel of The Sims 2, including aspirations, hobbies, and those quirky chance cards. Dice rolls and creative twists keep things interesting. All stories kick off post-scripted events. In my world, Don and Cassandra are married, Dina and Mortimer eloped, and Daniel... well, let's say he's had better days.
Resources: Check out these posts for more about how I set up my game to play rotationally and mod recs! [how I set up my in-game settings] [my mccc settings] [townie/NPC management] [mods rec list for whims and personality overhaul] [my tagging system / how to navigate my blog]Feel free to send me an ask or message if you have questions about my settings, notice that something clashes, or have your own resources or suggestions!
What to Expect from My Blog
✨Mature Content Alert: This blog is best suited for those 18+ as I am an adult.
✨Creator Credits: While I can't recall every mod, I'm always open to "Where Can I Find?" questions. Huge thanks to our creative community!
✨Sim Stories Galore: This space is dedicated to my Sim tales and related content.
✨Community Interaction: Got questions or thoughts about my game or Sims? Feel free to reach out! Your enjoyment of my stories makes this all worthwhile.
✨Sharing is Caring: Feel free to reblog and engage. Your support means the world!
✨Community Guidelines: Please keep interactions Sims-related. Off-topic outreach will be blocked. Y'all know exactly what bots I'm talking about -_-
✨No Pressure Zone: I won't adhere to a strict posting schedule to avoid burnout. Sometimes, even a Simmer needs a Sims break!
About Me
Sul, sul! I'm Kaity B (she/her), a 29-year-old Simmer from the USA. When not immersed in the Sims, you'll find me vibing to lofi, sipping coffee, exploring galaxies far, far away, sketching, rolling D&D dice, and juggling adulthood.
Proud parent of Nova (the best dog), Bellamy and Bella (my adorable cats), and a happily married life enthusiast. Keep an eye out for our Sim selves roaming around town!
Since 2004, I've been crafting tales with the Pleasantview crew. Now, in celebration of The Sims 2's 20th anniversary, I'm excited to share these stories with you.
Thank you for your likes and follows and for joining me on this journey.
Wishing you a pleasant day in your own Sim adventures, and welcome to the neighborhood!
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dorothea-goth · 8 months
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Gunther Goth and Cornelia Crumplebottom are already great friends thanks to their mothers becoming close as well. So many play dates!
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simspaghetti · 2 years
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Dirk's friend Dustin drops by, and he shows him the acceptance letter
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simswag · 2 years
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Pleasantview - third round
Herb sadly passed away peacefully in his home as he made breakfast for his wife.
Coral decided to have a small funeral with close family members, where they all reminisced on the happy memories they have of Herb.
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pleasantonshire · 6 months
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Let the challenge begin!
Pleasantview... Pleasantonshire, in its humble beginnings as a simple settlement!
My hood is pretty much ready to play, with the exception of one home's interior which needs some decorating. But I am burnt out from all building and re-decorating, and itching to play!
I've made a character page, so you can see all the settlers of my neighborhood! I opted for the genetically correct version of some of the premades (thank you to @marvelann, @plumbtales, and @simgigglegirl). Other have remain unchanged, while some sims (mostly 2nd gen, like Angela/Dustin/Dirk) are born in-game versions of the original sims.
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cora626 · 1 month
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Slight Delay in New Pleasantview Project
After things were going smashingly well, I have now run into a series of crashing and pink. I am beginning to think I went a little too big with this maybe? But then again, how do people make Uberhoods and play them successfully?
This neighborhood has no CC (Except for the 3 bridges in the neighborhood). I even tried removing all the trees and then when I did that the lot loaded with pink! I am not sure what is triggering this but until I find out I will need to stop working on the lots and work on the technical side of this. I want to cry right now because I really had an awesome vision for this. This does not mean I am giving up. I am just a little angry about all the stupid limitations this game has. I have a feeling I may need to find another SC4 to work with, maybe this gorgeous one is too much? For now, I will see what I can do with this one, if it continues to crash, I will need to start looking for another home for my lots :(. This SC4 was perfect for what I wanted to do so this is going to be really hard for me. So much for dreaming big. I even packaged all the lots, deleted the sims 2 and re-installed it just in case the mods and CEP saved in the C drive folders were causing the crash. I guess not :(
Currently, I am a little tired and a little upset so for now, good night.
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clouseplayssims · 5 months
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Oregon Trail Challenge
To begin with, randomize 8 families. One of these households will be the Leader and will pick one of the options below. You may choose to play all the households in rotation or play solely the Leader and install Story Progression to have the other households move forward.
It is advised that you install CC such as wagons, oxen, horses, etc. but not required. You can go full Mad Max if you want to - you do you!
It is advised to set up identical lots, place families, and then set family funds. There are no rules regarding the beginning lot.
Select a career for the Leader
Banker
Start off with $5,000 simoleons.
Carpenter
Start off with (3) wood planks, (3) nails, and all sims in household have 4 logic skill points.
Start off with $1,000 simoleons.
Farmer
Start off with extra fridge.
Once a career is selected sims can purchase supplies at Matt's General Store - oxen to pull the wagon, food, clothing, ammunition, and spare wagon parts.
Start off with $800 simoleons.
THE CHALLENGE
The challenge will take 16 sim days to complete. Due to delay mechanic, these will be referred to as tiles. Sims have 20 days to reach the end of the trail before winter sets in.
There are several landmarks such as a river crossing or a fort. Each landmark has different choices available to the player, such as purchasing supplies at a fort, talking to fellow travelers at a geographic landmark, or choosing how to cross a river.
Rivers can be crossed by fording the river, caulking the wagon and floating across, or in some cases by paying for a ferry; the chance of crossing without failure, which can result in losing supplies or damaging the wagon, depends on the state of the river and the weather.
As the party progresses further along the trail, the prices for supplies rise. At two landmarks, the player can choose to take a "cut-off", or shortcut; these paths are shorter but bypass the next landmark, a fort.
Sims have 20 days to reach the end of the trail before winter sets in. Once winter sets in, Winter Handicap applies.
Roll d6 every day to determine if a random event occurs. An odd roll means an event occurs - roll for event.
Sims may hunt any day on the trail, however hunting delays by 1 day.
THE TRAIL
Pre-Trail Matt's General Store Tile 1 - Trail Tile 2 - Trail Tile 3 - River Tile 4 - Fort Crumplebottom (5% markup on supplies) Tile 5 - Jail Rocks Landmark Tile 6 - Trail Tile 7 - River Tile 8 - Chimney Rocks Landmark Tile 9 - Fort Goth (10% markup on supplies) Tile 10 - Independence Rock Landmark Tile 11 - River Tile 12 - Fort Lothario (15% markup on supplies) Tile 13 - Trail Tile 14 - Trail Tile 15 - Fort Caliente (20% markup on supplies) Tile 16 - Trail
You've reached the Pleasantview Valley!
RIVER CROSSING
Rivers can be crossed by fording the river, caulking the wagon and floating across, or in some cases by paying for a ferry; the chance of crossing without failure, which can result in losing supplies or damaging the wagon, depends on the state of the river and the weather.
---Fording the River
Roll a d10 for survival. D1 is an automatic drowning. Having a body skill level of 4 or higher automatically ensures survival.
---Caulking the Wagon
Roll a d10 for survival. D1 is an automatic drowning. Having a body skill level of 3 or higher automatically ensures survival.
---Ferry
Costs $100 simoleons per wagon.
LANDMARK
Sims have an option to visit the landmark and talk to other travelers. Max motives to be used on all sims within the wagon train. Visiting landmark does delay by 1 day.
WINTER HANDICAP
If the wagon trail hasn't completed all 16 tiles after 20 days they will be handicapped.
Change all seasons to winter.
RoS to be rolled for all households every day.
If it snows in game, delayed an additional day.
HUNTING
If the player chooses to hunt they should go to community lot set up with Sun & Moon hunting objects. Must use ammunition (use whatever you'd like to represent this - for example, I used a deco rifle as an example for a day's worth of bullets) and remain on lot for 24 hours. Will delay wagon train by 1 day.
OTHER PENALTIES
There is a penalty for losing all livestock - it will take 2 days to complete 1 tile.
RANDOM OCCURRENCE SCENARIOS
Roll d6: D1/D4 Injury/Sickness, D2/D5 Event, D3/D6 Delay. Optional: roll D6 again for delay - odd the delay stands, even can disregard.
Injury/Sickness (d12)
1 Buffalo Stampede
Every sim has to roll a d6 for survival. Rolling a 1 means the sim will die. Drop energy of all impacted sims to 25%. -Having a body skill level of 4 or higher automatically overrules survival roll.
2 Hypothermia/Frostbite Every sim has to roll a d10 for survival. Rolling a 1 means the sim will die. Change sim temp to freezing. -Having a body skill level of 4 or higher automatically overrules survival roll.
3 Heatstroke Every sim has to roll a d10 for survival. Rolling a 1 means the sim will die. Change sim temp to heatstroke. -Having a body skill level of 4 or higher automatically overrules survival roll.
4 Accidental Gunshot Roll to determine which sim was shot. Roll a d6 for survival. Rolling a 1 means the sim will die. Roll d6 every day for the next 5 days to determine if infection sets in. -Having a body skill level of 4 or higher automatically overrules survival roll.
5 Animal Bite Roll to determine which sim was bit. Roll a d10 to determine extent of injuries. (1 extreme to 10 mild) Rolling a 1 means the sim has rabies. Roll d6 every day for the next 5 days to determine if infection sets in.
6 Mild Sickness (Cold, Flu) Roll to determine which sim is impacted, give them a cold via game mechanics.
7 Burned by Campfire Roll to determine which sim was burned. Roll d6 every day for the next 2 days to determine if infection sets in.
8 Broken bone (arm, foot, hand, hip, or leg) Roll to determine which sim was injured. Roll d6 every day for the next 2 days to determine if infection sets in. Impacted sim must rest in bed for the duration. Optional: use CC cast to indicate injury.
9 Serious Sickness (Cholera, Consumption, Diphtheria, Dysentery, Grippe, Malaria, Measles, Pneumonia, Scarlet Fever, Scurvy, Smallpox, Typhoid Fever, Water Poisoning) Roll to determine which sim is impacted, give them a pneumonia via game mechanics.
10 Food Poisoning Roll to determine which sims are impacted. Roll a d6 for survival. Rolling a 1 means the sim will die.- Having an interest level of 4 or higher in Health automatically overrules survival roll.
11 Snakebite Roll to determine which sim was bitten. Roll a d6 for survival. Rolling a 1 means the sim will die. Roll d6 for the next 1 day to determine if infection sets in. -Having a body skill level of 4 or higher automatically overrules survival roll.
12 Poison Ivy Roll to determine which sim is impacted, give them poison ivy via game mechanics.
-----INFECTION Infection sets in if a 1 is rolled. There are three levels of infection. If I sim rolls for an infection and reaches level 2, they must roll and go back down to 1 before getting better.
Level 1 - mild, fever/chills. Give sim cold via game mechanics.
Level 2 - more severe, all motives to drop by 50%.
Level 3 - death.
Event (d10)
1 Prairie fire Every sim has to roll a d6 for survival. Rolling a 1 means the sim will die. -Having a body skill level of 4 or higher automatically overrules survival roll.
2 Strangers Approach Roll a d6 to determine if this is a positive (odd) or negative (even) event. -Having a charisma skill level of 4 or higher automatically overrules negative roll.
Positive - roll to see what the party gains. 1 $100 in Simoleons 2 Wagon 3 Oxen 4 Food 5 Clothing 6 Equipment
Negative - roll to see what the strangers take from the party. 1 $100 in Simoleons 2 Wagon 3 Oxen 4 Food 5 Clothing 6 Equipment
3 Abandoned Wagons Roll d6 to determine which abandoned wagon they find. ***You may other create 6 abandoned wagon lots or randomize from buy mode what is found.
4 Missing Person or Livestock Roll to determine which sim or animal is missing. Can choose to delay travel and roll to look or to move on. If delay is chosen, roll a d6 to determine if sim/animal is found - rolling a 6 means the search is successful. -Having a logic skill level of 4 or higher increases chance of finding lost sim/animal by +2.
5 Theft Roll to see which sim gains thief trait. They must attempt to swipe an item every day they are on the trail.
6 Wild Fruits/Vegetables Gain d6 amount of food.
7 Death of Livestock Roll to determine which livestock die.
8 Drowning (almost) Roll to determine which sim is impacted. Drop energy to 25%.
9 Spoiled Food All meat has spoiled and must be removed from inventory.
10 Found Fresh Water Roll d10 to determine how many buckets to put in inventory.
Delays (d6)
1 Severe Weather (thunderstorm, fog, duststorm, hailstorm, etc.) Roll d4 to determine how many days the wagon train is delayed.
2 Quicksand Ahead Roll d4 to determine how many days the wagon train is delayed.
3 Obstructed Path (fallen rocks and boulders) Roll d4 to determine how many days the wagon train is delayed.
4 Livestock is injured. Can choose to delay or to put animal down.
5 Animals Exhausted Delayed 1 day.
6 Wagon accident (Tipped Wagon, wagon caught on fire, broken parts, Wagon stuck in mud or deep sand, etc.) Delayed 1 day. Must use wagon parts to repair or wagon must be abandoned. -Having a mechanical skill level of 4 or higher always wagon to be repaired without parts.
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gingerbeardmansim · 6 months
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MinJun, the person that DM'd Rosa in the School Chat was,
MIN-JUN KIM
Min-Jun is 15 and just moved here from Pleasantview with his mother Mio. Min-Jun is fairly outgoing, witty, intelligent, loves reading, writing and playing chess. He also adores his mother, as it is just the two of them from the very beginning His father died when he was only 3 months old. So, Min-Jun never really misses having a father, as he has never had one around.
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luverofralts · 2 months
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Arkhelios Adventures
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"Theodosius, thank you for joining us. My name is Alys, and I will be part of your welcoming team for your entrance to Shadowvale Academy. Do you have any questions for me?"
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Theo glowered at the woman, who continued to smile politely back at him.
"Can I talk to my boyfriend now? Why are we still in stupid Arkhelios? I want to go back to Pleasantview."
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Alys' serene expression never wavered. She gestured to her right and another adult appeared beside her. Unlike this Alys, he didn't look like a demon, though maybe Theo was being presumptive. It's not like he looked like a demon most of the time either.
"My name is Leofric," the man said, smiling a little too enthusiastically. "I'm going to be your therapeutic guidance counselor. If you ever need to talk about your thoughts or feelings, I'm at your service. You can talk to me about anything, and it will stay between us. It's going to be a difficult transition, and sometimes demons can be a little too, uh, expressive when their emotions bottle up. Part of taking control over your abilities means taking control over your emotions too. I'll help you work through your emotional stumbling blocks, so that you can graduate into a responsible, mature hybrid in complete control of himself."
"No, I'm fine," Theo insisted angrily. "I'm going back to Pleasantview."
The teen snapped his fingers to summon a demonic portal, but none appeared. He tried again and again, but with no result.
"We've been entrusted with your true name, child," Alys stated coldly. "You'll find that many of your abilities may be out of your reach until you learn to master them. Coming with us isn't a choice. I'm afraid Pleasantview will have to wait."
"No! It's not fair! I need to talk to Adam! I'm not going!"
Overwhelmed with fear, anger, and despair, Theo found himself bursting into tears. He tried to stop the tears in order to look intimidating, but he couldn't. All he could feel within him was a cyclone of those emotions, blurring out every rational thought.
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"Change can be difficult, I know," Leofric said soothingly, putting a reassuring arm around the teen. "What you're feeling is natural, especially now that you've realized that your normal means of escape are no longer possible. This is all part of the process; it's only natural. Why don't we continue this conversation inside so that it can remain private?"
"Where are we?" Theo asked through his tears. "I don't even know this part of Arkhelios."
"Because your parents and elected leader are sheltering you," Alys replied. The tone in her voice dashed Theo's hopes of escaping. Hopefully the rest of his so-called team were nicer than she was. Somehow, he didn't think he'd be that lucky.
"This is the former residence of the Chun family and the current residence of the Chun Undead. It is a part of your journey and where we must begin."
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"I don't remember this place," Theo insisted, staring at the walls, hoping something would spark in his mind and trigger a reason why he was being forced to be here. "Those are my parents on the wall, but I've never been here before."
"This is the area where President Bellamy houses the undead," Leofric explained. It's part of a small zoned area for Arkhelios' undead residents to embrace their second chance at life."
"This is the zombie containment area?" Theo gasped. "No one's been here but the president herself! How did you get access here? Aunt Lucy and Grandma petition the government every five years to keep this place sealed. No one is allowed here."
"I think you will find that there are very few places where we don't have access," Alys replied. "We had need of it and it was made available to us. For our purposes, we were also granted the help of the undead. Your president has been very helpful. "
Theo frowned. These weren't the same same kind of teachers the Pleasantview Academy had, and they were well known for their long reach within the country. Wherever he was going, it looked like he would miss the freedom of Pleasantview. Whoever these people were, they were impossibly powerful, both politically and magically.
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"Theo! Theo Dorhack."
"Grandpa? Is that you?" Theo stared at the zombie that was creeping toward him. He certainly looked like Theo's father, and was a zombie, so logically that would make this man his Grandpa Ian.
Theo didn't really know what to expect of his grandfather. From his grandmother's rants, Ian had been a worthless, cheating bum who squandered their money with his whore mistress. There may be some truth to that description, but when Theo thought about how she usually spoke about him, he decided to give his grandfather some grace. Nearly everyone was actually better than how his grandmother described them.
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"Hey, Grandpa," Theo greeted nervously. "How have you been? It's been awhile, huh?"
Theo vaguely recalled his father mentioning that Theo had met his grandfather when he was younger, but Theo had no memory of it. The zombie seemed to understand what Theo was saying, even if he couldn't respond in complete sentences.
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"Sit down, Theodosius," Alys commanded, gesturing to the couch beside her.
Ian seemed to respond to the command, gently pushing his grandson towards the requested seat. Theo grudgingly gave into the command, seeing that he was outnumbered and nearly powerless.
"Now, before we can continue with your admittance, we need to measure the limits of your potential," Alys said. Theo perked up at the thought that he could stall the process, but abandoned all hope when Alys locked her eyes intensely with his. "This is in no way optional. If you refuse to participate willingly, we have your true name already. You will be made to complete the exams."
Theo tried not to show fear, but this woman was a professional. Even when she was merely watching him, flashes of terror flooded Theo, warning him against defying her.
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"O-okay," Theo gulped. "What do I need to do?"
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"We were hoping to chart your natural state to establish an estimate of your abilities," Leofric answered. "Your file indicates that you displayed a large amount of power in this location as an infant. There is a stain of demonic magic in this house that we were hoping to attribute to you, but from seeing you interact with the space, it looks like it belongs to another demon. Perhaps Dorhack, as this was once his domain. It will be added to our measurements, but we need to dig deeper. You will accompany us at dawn to the secondary location. Until that time, you are permitted to sleep. I'd suggest that you take this opportunity. Testing may be...tiring and the chance to sleep may not come again any time soon."
Theo stretched out on the couch he was sitting on, watching his team members watch him coldly. Falling asleep wouldn't be so bad, especially if it meant escaping this nightmare for a few hours. In his dreams, he could return to Pleasantview like he wanted. In his dreams, he could hold Adam again.
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As soon as the sun rose, Theo was rudely awakened when a freezing cup of water was emptied on his head. Alys tried to remain impartial, but Theo swore that there was a devious sparkle in her eye when he woke up sputtering.
"We're leaving. Now."
With sleep still in his eyes, Theo walked through the portal Alys had opened for him. On the other side, he stood in front of a weathered, small house, surrounded by water. Theo recognized the area from his childhood.
"This is still Arkhelios," he stated. "Is this the school? This is down the street from where my dad used to live."
This was much closer to the water than where Roman used to live, but Theo could still see the lights of Arkhelios in the distance. He didn't fully remember the near bunker they had lived in before taking over the Bellamy estate, but he did remember how quiet it was. Very few people came to the island next to Arkhelios due it's size and lack of amenities.
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"This, Theo, is where you were born. Your entrance into the world was here, so it stands to reason that this is the best place to connect with the root of your magic. We have your true name and the location and time of your birth. All we need now is to see how your body reacts to our conditions."
"Conditions?" Theo repeated, but Alys was already climbing the stairs that led to the house.
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"Stand in the magic circle and reach out your hands," the demon commanded. Leofric lingered near her, writing something in a notebook.
Theo did as he was told and immediately felt a rush of energy. His outstretched arm began to waver with the intensity of it all.
Alys nodded her approval and looked over at Leofric.
"Okay, test one, attempt one. And...go."
She snapped her fingers and immediately, all the rush of energy Theo felt exploded, colliding into him at breakneck speed. Energy flooded his mind, and he could feel the weight of the horns on his head, indicating that he'd shifted into his dark form.
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"This feels funny," Theo stated, noticing the energy forming around his hands. He felt the top of his head worriedly. "There's still the extra horns from before. Plus the wings. They're sort of a new thing. Maybe they're part of what's wrong with me?"
"Unlikely." With a snap of her fingers, Theo immediately shifted out of his dark form, hitting the ground as his regular self. The change happened before his body could even register the movement.
"Well, that's what happened the other day with Adam," Theo said, hopeful that the experiment had concluded for the day and that he could go home. "So, since you've got the data, I should probably-"
"Test one, attempt two," Alys replied, snapping her fingers again. Theo swore she looked excited at the opportunity to inflict pain and discomfort on him.
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The rush of energy came faster this time, still nearly knocking Theo to his feet. The transformation felt nearly instantaneous. Theo could feel the power coursing through his veins, energy exploding from his fingers. Every second, he felt as though he was about to burst from the amount of energy coursing through him. This was how he felt with Adam. The wild, unyielding power that threatened to destroy him had taken over his body within seconds.
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"Now hold that position," Alys commanded. "We're getting a good reading. Okay, now try to summon energy to your hand, just what you did with Apprentice Darktide."
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Theo obeyed the order, despite the amount of pain that he felt while doing so. Energy crackled in the air around him. His eyes felt like they were burning in their sockets. The room faded away from his vision, leaving him with nothing but endless darkness. Theo was sinking into darkness as an unnatural light shone within him, destroying his ability to concentrate on what was happening to him. He was going to explode from the magical pressure building inside of him. There was only darkness and pain and fear and....
Theo's mind snapped back to attention the instant it collided with something impossible to ignore. A tiny light in the darkness called to him, offering him shelter from the chaos of his thoughts.
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The more Theo reached for the light, the more familiar it became. He could feel an unmistakable warmth unfurl around him, easing the fury of the energy forcing the shift into a dark form.
Adam, I finally found you.
There could be no mistaking the change in the air. Even Ian could sense that something had changed, despite not having the capacity to voice it in words. Theo didn't appear to be struggling nearly as much as he had before.
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It was impossible for Theo to fight the urge to stay in his dark form, but he was making an incredible effort resisting it. He was no longer breathing heavily and was able to maneuver his hands together to expel whatever he could of the power burning within him.
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"Fascinating," Alys exclaimed, putting away her notes in order to fully observe what she was seeing. "Finally, a reading that makes sense. Leofric, when we get back to the school, please send our gracious sovereign a message. The situation is as she thought it might be. The boy is stable here where he entered the world, while using a secondary source's power."
"That's wonderful," Leofric replied. "He can follow a fairly standardized course of study then. I'll have most of his entrance package ready within an hour of our arrival." He paused for a moment, running different scenarios through his mind. "And the secondary source? Do we need to contact them?"
Alys shook her head, still marveling at the teen in front of her. With every passing second, the boy seemed more calm, more in control of himself. Provided the right elements, this little hybrid was more than capable of growing into the threat the Sovereign envisioned. Once he learned to control his abilities, who knew what he could do, especially when paired with this secondary source?
"Only the Sovereign and Master Maricourt need to be informed," she decided. "They are our employers. The magic that they have said this boy can produce...well, the Ocean never gifts such power to a single person. You remember the stories. How odd to finally see such a thing in person."
Leofric nodded, still unsure of what his opinion on the matter would be.
"I'd be more inclined to believe the boy is the result of blood and contracted magic," he suggested. "This Dorhack and his daughter making contracts with powerful families and performing illegal magic would also explain the boy's abilities."
"No, this has the stink of a deity all over it. Impossible life magic, pairing the boy off to be grounded by another? You're far too young to know this, but our controversial life deity came into being due to circumstances much like this. Maybe this all started with Dorhack, but even he couldn't pull this off."
"I disagree. Blood magic amplified by a broken curse can easily explain this," Leofric replied. "I suppose we'll see when he gets settled in and starts training which one of us is right."
Alys snapped her fingers again, releasing Theo and sending him crashing to the floor, his dark form immediately vanished.
"It's a bet. Take Mr. Bellamy through the portal and get him settled. I'll be along shortly."
She gestured towards a wall, opening a portal that would lead Leofric and his young charge to the school.
"I have a feeling that this will be one of our more memorable students."
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ladylauviah-blog · 4 months
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Brokes comparison
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I got so unlucky with Skip Genes it's kinda sad.
Also, pls ignore purple eyes, it's default replacement.
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In a twist worthy of a soap opera, Kaylynn Langerak heads in for a check-up only to find her ex-flame, Don Lothario, donning a lab coat as her doctor. The ever-dramatic Dr. Lothario informs her that she’s expecting twin boys. His expression is as confident as ever, but we all know Don's reliability is as firm as wet tissue. Kaylynn, filled with joy and amazement, listens intently, unaware that this is just the beginning of her rollercoaster ride through Pleasantview’s unending drama. Perhaps next time, Dr. Lothario should leave the diagnosis to someone who actually reads medical textbooks.
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Learn more about the Langerak household here! (not updated at the moment)
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dorothea-goth · 7 months
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Gunther and Cornelia's first kiss :)
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sims-for-semi · 8 months
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acknowledgements
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Surprisingly, it's been harder to write acknowledgements than to have written all this simfiction HAHAHA. Where to start?
I'm happy. I'm very very happy, because not only did I have the opportunity to write about something I love, but because over the course of these three years I have shared with a lot of people aaall over the world, and it has been a rewarding experience in every way. Yes, it wasn't the best novel in the world, but as I mentioned before, I was draining myself of energy as time went on, getting my college degree, starting to work and all that.
If you've been following me for a while, and I know many of you have, you'll know that this started just because I finally had a little bit of time during the pandemic to sit down and get things done. It's been three years since then and damn, it's taken me a hell of a lot longer than expected to finish. Anyway, I'm glad I set out to get it done even though I wanted to give up halfway through, because 1. I like to deliver 2. I owed it to myself. Next year I'm going to be 20 years playing The Sims, and how until then had I not been able to create a silly little story about my favorite video game characters?
One of my missions while writing everything was to be able to maintain some of the gameplay while setting up scenes and editing in Photoshop. Could it have been better? Yes, I'm sure it could. But I also know that I had as much fun as I could have had doing it all.
Simblr is such a wonderful community. I am fascinated to be able to share something I am so passionate about with you. It is a privilege for me that my posts have reached so many people. Who would have thought we were all so invested in the Goths and old, boring Pleasantview.
To wrap things up, I'm gifting you my "Pleasant Valley" so you can read it from the beginning. It's yours. It's ours.
And with the risk of forgetting some people, I want to thank you from the bottom of my heart:
and also guallarauco, Piperamitt, tamagniis, da3stars, aheavenscorner, Strangetownfan21, and spookythings as well as the 20 guests that left kudos on AO3. Your support, your likes, your reblogs were FUNDAMENTAL for me to keep writing.
@rurpleplayssims
@plumbtales
@clouse-playssims
@jsasimmer
@keoni-chan
@weirdnerdearnest-blog
@lulousims
@al-pomegranate-seeds
@bluemasims
@janika31
@cindysimblr
@silverspringsimmer
@dearsimmies
@simstationdance
@plumbbobtoggle
@missplayer30
@renfree
@cozy-sims
@cyberafterglow
@gordonlegacies
@midsummersunrise
@riosimblr
Gracias totales 💗
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