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#as much as i hate this game i do love it
birdietrait · 2 months
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the sims 5 just does not appeal to me whatsoever. more so now after seeing that leak
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myststone · 1 year
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ITS NOT WHAT IT LOOKS LIKE
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GUYS HES NOT JUST JUMPING TO SAVE HER FROM FALLING
GUYS THE MALICE WAS AFTER HER
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HE ISN’T TURNING TO RUN HE’S TURNING TO SAVE HER
TO BE WITH HER
AFTER SHE WAS ALONE FOR 100 YEARS
AFTER SHE LOST EVERYONE SHE EVER CARED FOR
HES NOT LETTING THAT HAPPEN AGAIN
EVEN IF IT MEANS THEY BOTH SUFFER
HE’S DAMN SURE THEY’RE GOING TO DO IT TOGETHER
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manitapaleta · 1 year
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the Li-Wilson family is the cutest, change my mind
(you cant)
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tombstoneswerewaiting · 5 months
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ending it all
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funkbun · 14 days
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i think it's funny how floofy n beffica are leading that Evil Grumpuses poll cause to me they're two completely different levels of "Shitty Person" lol
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they're like this to me
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midoristeashop · 6 months
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HEHE may we see the WIP for Secrets post apocalypse au?? 👉👈
Ok listen so my art process heavily depends on ideas that claw their way out of my brain onto anything they can grab and they just so happened to grab my stats notebook so that’s what we got
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I looove @hijacksecrets idea that Jack was the only one to survive the survival pod things (very portal esque I LOVE it) like just waking up and BOOM no more traffic and apocalypse things just dragons :)
definitely gonna do some digital stuff cuz I thrive on post-apocalypse things <3
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lena-cant · 9 months
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I started replaying fire emblem: path of radiance earlier this week after recently really only playing modern (awakening onward) FE for the past 5 years and it's really hitting home for me how much of modern fe's script is taken up by useless minutiae. camp conversations in por are the thing really hitting it for me. In more recent fe games, there's a lot of little bits of dialogue in the between-level hub but it rarely ever adds to our understanding of a character or interact with the story. It's just there because the characters are in the hub and therefore they need a sentence or two to say to the protag.
meanwhile path of radiance has these wonderful little conversations in the camp. they're not all like, peak fiction or anything but they almost always deliver on short nuggets of story that let you know how specific characters are reacting to what's going on in the story, or otherwise just something about them. I can count on my hands the amount of moments in three houses and engage where characters outside of the "main cast" of those games actually react to story events but they're doing it left and right in path of radiance.
this, along with the fact that most characters only have 3-5 supports means that the characters all feel sharper, more present, and like they're a part of the story. I'm not gonna pretend that every character in por is a masterful study or anything but even the weak characters in por feel less annoying than some of the strongest characters in three houses or engage because they're just inserted into the world more elegantly.
so much of the dialogue in the newer games just feels superfluous by comparison. xander doesn't have checks notes 12 romantic supports because the devs/writers felt that he as a character needed that much fleshing out. he has them because they needed him to have that many girls to kiss for the eugenics mechanics to work! part of the reason why characters in the newer games feel significantly more one note in comparison is that they're stretched thin. there's so much pointless shit they have to say, decided by quota before the writers even got their hands on the characters and it all builds up into a weaker end product
anyway this has been one elitist whinging about the new games that I like less
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laniidae-passerine · 6 months
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I made my post about Dean Highbottom and then as I was writing my tags realised that his Hunger Games counterpart is Haymitch. and now my head is in my hands and I don’t think I’ll ever recover
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acheronidae · 2 months
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I don't think Dr. Ratio betraying Aventurine was actually planned.
It honestly came across to me as Aventurine trying to convince himself that it was the plan in order to feel like he had more control over the situation than he actually did (and to convince others of that, playing off the moments of vulnerability like they were just an act so no one tried to examine what was really going on with him phycologically).
His anger and fear seemed far too genuine to have been fake.
And on Dr. Ratio's end: if he had also planned this from the start, what use would his message of advice have had? If there were no hard feelings involved between them, why would he have said something so emotionally charged, to be read only when Aventurine really needed those words?
It seemed like Dr. Ratio's way of apologizing for what he did and making it clear to Aventurine (without explicitly saying it, of course) that he genuinely cares about him.
Tl;dr: I think Aventurine was pretending that Dr. Ratio's betrayal was planned to cope with his lack of control. Also, these two are gay for each other.
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stillbreathing-aer · 1 month
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UGGGHHH IM SO UPSET THAT THE GUYS ARE JUST FREAKS IN SEASON ONE OF MYSTREET
i could hate so much on mcd aaron cause all that was so random with him and aph, and even if they did relationship building off screen, it wasn't shown well and felt out of place
and the other guys weren't.. well, they were weird, laurance and travis most specifically, but they cared and had more depth than just being pervs
AND THEN I START WATCHING S1 OF MYSTREET.
the guys are absolute creeps and barely have anything too them (as far as i can tell) apart from being a little too into aph or being super weird around women. granted, dante's getting better now that nicole's around.
they're just weirdos and aaron is ACTUALLY CHILL. (so aph, i get it)
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mitchmotch · 4 months
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day 7 of 30 min sketch mondays w @revalito! a screenshot redraw (kind of!!) w my main vinyl in her winter outfit ^^
screenshot i referenced (not mine i just found it on google!):
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darkspiket · 2 years
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fire emblem fates?!?! in the year 2022?!?!?
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mandalora · 3 months
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Stolen from amidonexor, no one asked me either
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seth-burroughs · 3 months
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I don't think that the reason why Number One's homunculus came out perfect and everyone else's was defective is that No1 had a ""Superior"" extra wrinkly guinness record brain or whatever the fuck. It's most likely because, you know, the UG facility's research was probably way better funded and carefully, well, researched, and picked out just one individual to focus on cloning -- on the other hand, KW's Project: Homunculus was unbelievably fucking rushed because Huesca wanted so bad to have one over the unified government he just started raw dogging the experiments and collected the DNA of almost every single person in that city because even if their homunculi do come out a bit undercooked at least they've got the numbers babyyyyy take that unified fuck. I think more thought and care went into building all these damn clone pods we saw for all of them than their actual creation. "something unexpected occured in our efforts to find suitable DNA" -> "i will die in approx. 20 seconds and STILL I won't admit I any% blind speedran playing god and failed due to the easily foreseeable consequences of my abysmal choices. It's actually a dna skill issue on those defects fuck them pinkies my final message. goodbye"
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worrywart-ish · 7 months
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"Look. If this was... If this was all just some kind of ruse... on my part, I mean, how.. base... Why would I lead you all this way? I'll level with you, yes, I, would, like, it... back. I'd very much, if you must know, but... You know what? At this point I would settle for not being wiped out of existence. I would happily settle for that."
(...)
"We're in a good spot here. A good spot. I kill you, I get my town, get the Transistor... Not bad... not bad. Or you kill me, and well, I've often wondered what it's like in there, so... in a way, no matter what... I win."
(...)
"Poor Asher. For the end, he just... He went and told you our whole plan, did he. Expecting what? Your sympathy? Your mercy?"
me, every single time:
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eosofspades · 10 months
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okay i meant to make this post forever ago but my personal opinion on why so many people were so dissatisfied with lightfalll (disclaimer: i am not one of these people, i love lightfall SO much), is that lightfall was kind of subjected to a really aggressive marketing campaign.
like, stick with me here, i feel like almost all the lightfall release content (the trailers especially) were so focused on battling the witness, how this battle has been centuries in the making and this is the Second Collapse Finally Finding Us, only for there to be,,, no real resolution. the end was left on such a severe cliffhanger, but not only that, there was NO battle with the witness. the witness didn't even seem to be having a hard time at all with what we WERE throwing at it.
and for narrative reasons *i* am obsessed with this ending; in terms of storytelling i adore practically every creative decision that was made in lightfall, but i think the reason that so many people were so upset about it is because lightfall had such intense marketing and was rooted in the implication that this was the End of Days, only for us to get almost no closure, and instead so many more questions.
(there's also something to be said, i think, about the fact that the people who ARE most upset about this are like, the youtube gamer dudebros who's content is very very often rooted in the aggressive, violence-and-warfare, pvp-centric, no-interest-in-lore approach to destiny, and that the people i've seen primarily ENJOYING the narrative decisions (or at least being understanding about it) are the artists and writers and loremasters of the fandom, but i'm not quite sure,,, how to expand on that point.)
#like. something something yt dudebros who are like 'uhhh destiny is about violence and war and the lore is only for people who suck at pvp#and destiny is a shitty evil game i hate it sooooo much hashtag 26871435 hours recorded gameplay' asshats#being the ones complaining MOST about the narrative in. a narrative driven game. and refusing to engage with ANY lore in a LORE HEAVY GAME#vs. the community on here thats full of artists and writers and people who actually like to analyze the story and characters#and engage with the lore and have any emotional attachment at all to the characters and world and themes#being the ones who are like. appreciative of the narrative decisions made and looking forward to where the story will take us and#looking at the game with LOVE instead of hatred and malice#and even if you didn't like lightfall!!! people in the latter category are still the people who i keep seeing be like#'yeah even if i didn't personally like it i can understand the significance of this narrative decision.'#'i acknowledge that bungie put so much time and effort and passion into making this even if it wasnt satisfying to me personally.'#'i have the critical thinking skills to understand that bungie is not a sentient malicious entity trying to ruin my life; me; specifically'#like. do you get what im saying. gamer dudebros who think the world revolves around them vs the fandom members who actually understand art#bc. thats what destiny is. its art. the whole thing is a massive art project made by a group of people that are very passionate about it.#do you hear what im saying at ALL its like two separate fandoms for the same piece of media the difference is so stark#mine#destiny 2#lightfall#destiny 2 lightfall#eos destiny essays
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