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#ansalon
astoriachef · 2 months
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greenedera · 1 year
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Alhana Starbreeze, princess of Silvanesti, flew to Tarsis to ask for the help of the knights of Solamnia against the armies of the Dark Queen. What happened, then... do you remember it?
📕 Digital painting created for the upcoming 2nd edition of the manual "Tasslehoff's pouches of Everything", soon on DM Guild! 🎟 Support my work by supporting the Dragonlance  Nexus on Patreon: https://www.patreon.com/Dragonlance
"Alhana was known to have had long black hair, porcelain white skin, dark purple eyes, graceful, and to have appeared cold, aloof, and imperious when outsiders and other non-Silvanesti, first met her." source dragonlance.fandom.com artstation: https://www.artstation.com/artwork/DAeKlA
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wastehound-voof · 11 months
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Artist: Jeff Easley
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dndhistory · 18 days
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446. Douglas Niles and Tracy Hickman - DL11: Dragons of Glory (1986)
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A unique addition to the Dragonlance series of modules, this eleventh entry in the series is not really a continuation of the adventure of our gang of mismatched heroes but a parallel board game. Similarly to the recent fifth edition "Warriors of Krynn" board game that was supposed to be played in conjunction with the Shadow of the Dragon Queen campaign, this entry is actually a board game that is supposed to determine how the wider War of the Lance is going. 
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It's interesting that we would get this game in parallel to the already existing Battlesystem wargame, but Dragons of Glory is supposed to determine the war at an even larger scale, at the scale of the whole continent, with players moving whole armies around the map instead of being a skirmish battle. 
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In fact you could play Dragonlance at three levels, the micro level of the roleplaying adventure, a middle level of Battlesystem local battles and a macro level where you would use this game to determine positions of whole armies and war advancement across the continent of Ansalon. If, for example, your roleplaying party happens to be in some location where this game determines there is an active Dragon Army, this should then influence the micro roleplaying action. For this reason you get a massive map and a load of counters bundled with this set as well as rules for this board game. Not sure if anyone actually used this as it seems hard to manage as well as demanding that you get your friends together for yet another game! 
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The continent of Ansalon, home of the DragonLance saga.
(Link to interactive map)
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vivianvixen · 1 year
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The alignment framework in Dragonlance is fucked
First of all, the setting makes a huge deal about how important balance is, but also the good gods are more correct than the others and the evil gods are the most wrong, at least when it comes to how they are to deal with mortals. So clearly the High God has a favorite side.
But that's not the worst of it, oh no. Let's talk about the Cataclysm, the event that shaped the world of the original Dragonlance modules. The gods tossed a mountain on Istar to punish the Kingpriest for his hubris. But what was said hubris?
At the height of the Holy Empire of Istar, the forces of good had decisively won, basically ruling the entire continent of Ansalon. They went on to destroy the churches of the evil and neutral gods, legalize slavery, and enact genocide against goblins and minotaurs. So the argument seems to be that if the forces of good aren't balanced by the forces of evil, they'll do all the same things that the forces of evil would, but just in the name of good, which is some epic level "both sides" horseshoe theory nonsense.
Is this what the gods, specifically the good ones, punished Istar for? No, not really. They did send various calamities as warnings, but the people just assumed it was the doing of the evil gods, because why would they think anything else? And the last straw for the good gods wasn't all the slavery and genocide, it was when the Kingpriest asked them to be made a god.
And all the while, the Kingpriest remained lawful good.
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littledragoncorp · 1 year
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Dragonlance Hardcover Releases 12/6/2022
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Dragonlance Hardcover Free Dice set with purchase. Enlist in the War of the Lance  Takhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, only the defenders of the city of Kalaman stand in their way. But the Dragon Armies want more than just to crush their foes. An ancient evil in the Dragon Queen’s service seeks a magical weapon that could dominate Krynn for all time. Dragonlance: Shadow of the Dragon Queen is a tale of conflict and defiance set during the legendary War of the Lance. Create characters from Krynn, the world of the Dragonlance setting, then march them to the front lines of battle against the terrifying Dragon Armies. - Introduces the Kender race for player characters to use in the D&D Beyond character builder - Adds the Lunar Sorcery subclass to imbue sorcerers with lunar magic from Krynn's three mystical moons - Brings new backgrounds like the Knights of Solamnia and Mages of High Sorcery to use in character creation - Gives Dungeon Masters everything they need to run D&D campaigns set in Dragonlance during the War of the Lance - Fight against legendary villains like Lord Soth and legions of draconians, dragons, and other servants of the Dragon Queen in the encounter builder - Brings war as a genre of play to Dungeons and Dragons fifth edition - Contains a poster map depicting the continent of Ansalon and the Kalaman theater of war. Come Visit us today to get Dragonlance Hardcover in Person 22 Main St. S. 2nd Floor, Brampton, Ontario at Dragon World Card Games & Collectibles. - We have one of the biggest Dice Collections for sale in Canada. - We have dice from Ice Cream Dice, Die Hard, Udixi, HD, Chessex, Yusun, Bescon, Critit, Lindorm, Wizard of the Coast, Fate, Polyhero, Gate Keeper Games and more. I'm always looking to add unique interesting dice to our shop. - But wait, there's more! I also have 5E books, old school books, Maps, Terrain, Dice Trays, Miniatures both painted and unpainted. - We also carry alcohol ink for making your own dice, as well as coloring books & Markers, Puzzles and Board games. - For those who love TCG's we have both sealed and singles of Magic the Gathering, Pokemon, Dragon Ball Super, and Yu-Gi-Oh!. Check out our second online store as well! Dragon World Games This is a Limited Product. Read the full article
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the-invested-ranger · 11 months
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Ranger Gathering 2023
Prompt 1: Camp
This Prompt Fic uses an OC I made a long time ago, before I knew about Royal Ranger. If you don’t like reading OC content then this ain’t for you.
The OC in question is named Leanna Harris, Lea for short. Yes she is a female ranger, I made her when I was a teenager and before I discovered DnD to sate my representation needs. If you want a description of Lea or any additional information about her it will be below the cut after the prompt. That being said, enjoy!
Lea kicked dirt into the remains of the small cook fire she used for her breakfast. The sun wasn’t even up yet but she had a long day of riding ahead of her. She was on her way to this year's Ranger Gathering. This gathering marks her first full year as a Ranger and she found herself more excited than ever to arrive. She had never understood why Gilan was always so excited, but now she understood. She hadn’t seen another Ranger in a whole year and aside from the reports she got every week, she had no idea how her friends were doing.
Standing, she walked across her little camp to where her horse, Petal, was grazing happily. The horse's ears flicked at her approach but she did not look up from her contented munching. Lea placed her hands on her hips and looked at her horse.
“You practically grazed this part of the forest clean.” The little horse gave a short snort. “Oh don’t give me that. It’s time to go, finish your breakfast.” The horse raised its neck from where it had been grazing and patiently let Lea tighten the straps of her saddle. Strapping her bag to the saddle, Lea looked over her little camp. “How many of these camps do you think we’ve made and left behind?” Petal shook her mane in response. “Do you suppose other travelers ever use what we leave behind?” 
Lea swung up into the saddle and Petal looked back at her Ranger. “Alright, alright.” Lea urged the horse forward and Petal trotted off towards the road proper. “I know you’re excited to see our friends again.” She looked up through the trees as the quickly brightening sky. “If we hurry, we can make it before midday.” Lea tapped Petal’s flanks as they reached the road and the horse increased her speed to a canter.
The Ranger spared one last look over her shoulder at the bones of the camp they left behind and thought about the countless others she’s left. The memories they held. She smiled as she rode away. The next camp would be good, she decided. The next camp has friends waiting for me.
Leanna Harris
Average height by Ranger standards/ Brown hair usually tied up in a bun or some kind of tail/ Blue eyes
Leanna is around the same age as Will and Horace. Originally from Meric Fief, her first mentor died of a sudden illness in the first year of her apprenticeship. Having no mentor, she was bounced between Gilan and Halt. She and Will got along well and were a good team so usually she would stay in Redmont with Will and Halt. Though when Gilan went on missions, she went with him to get experience. She was on just such a mission with Gilan when Will was kidnapped by Scandians and went with Halt and Horace to rescue him. When she graduated and became a full Ranger she was stationed in her home Fief, Meric.
During her apprenticeship she became especially close with a fellow apprentice, Ansalon Prier. He was apprenticed to his father, a ranger of one of the southern fiefs. Will and Gilan have an active betting pool over who will confess first (Crowley and Halt do as well, but it's a secret). Lea insists that a relationship with another Ranger is unprofessional and Ansalon denies any feelings all together.
Lea has all the skills any typical Ranger has. She trained with Will to perfect a jongleur persona and is a wonderful dancer. She also has a knack for estimating times and has a better than average internal clock.
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jblandomaps · 2 years
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“Ansalon: A Map of Dragonlance and Krynn” Canvas Prints are in! My printer as usual did a fantastic job, and these big poster prints look awesome! Pick one up off my site here: https://jaredblando.com/prints/dui374g4wve1yfkof4wgh7ba1r14oe #wotc #prints #canvas #canvasprints #dragonlance #dragon #dungeonsanddragons #dungeonsanddragonsart #dnd #dndart #fantasyartwork #map #wotc #oldmaps #world #rpg #krynn #margaretweis #tracyhickman #cartography #digital #digitalart #photoshop #wacomtablet #book #artistsofinstagram (at Portland, Oregon) https://www.instagram.com/p/ChS2w3uPPLD/?igshid=NGJjMDIxMWI=
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bugbearbrothers · 2 years
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DL2, Dragons of Flame from the TSR 1984. Dragons of Flame is the second module in the first major story arc in the Dungeons & Dragons Dragonlance series of game modules. Its cover features a painting by Jeff Easley depicting Tasslehoff Burrfoot peering at a red dragon and Verminaard of the Dragonarmies of Ansalon. Continuing from the previous module, Dragons of Despair, players reenact the Dragonlance story using the pre-generated players. The player characters return to their hometown and find it overrun by evil; the elves of Qualinost hire them to free captives that the Draconians have imprisoned in the fortress of Pax Tharkas.
The same player characters from Dragons of Despair are available again, with their character sheets reflecting that they have each increased a level from the previous adventure. Tika becomes a playable character at the end of chapter six, and Gilthanas, a new character, becomes playable at the end of chapter eight. Laurana, who becomes a playable character in DL6 Dragons of Ice, also makes her debut in this module. While I wasn’t really a fan of pre-generated characters, and there was no XP incentive, and it was a bit of a railroad, it was still fun playing it the events in the books.
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thefandomentals · 2 years
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"The secret of steel has always carried with it a mystery." Beadle And Grimm's Pandemonium Warwlehouse does Dragonlance in their next big release.
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the-knew-network · 1 month
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The Knew Network had its first ever D&D workshop last night with Avi Klein and myself hosting. Attendance was sparse but enthusiastic and knowledge was imparted and a great discussion had.
The history of the 50 year old game and its evolution, along with the basic mechanics of character building were the main points of the workshop.
I will recap all that and forge ahead on next week’s workshop as we move toward The TKN Celebrity D&D Campaign: Adventures in Ansalon!!
CHECK OUT E182 OF THE GREEN ROOM (copy&paste): https://www.facebook.com/share/v/mpUZekH1iaD9fVLX/?mibextid=WC7FNe
CHECK OUT THE TKN YOUTUBE CHANNEL (copy&paste): http://www.YouTube.com/@theknewnetwork
(TUNE INTO MY WEEKLY FACEBOOK LIVE AT 6:30PM EASTERN, EVERY SATURDAY, FOR ALL THE NEWS AND CLUES!)
#TKN #dungeonsanddragons #youtubechannel
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greenedera · 2 years
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Astinus of Palanthas portrait - MEDM the DM - digital art, commission https://www.artstation.com/artwork/14kJDe
Dragonlance Fandom: A portrait of Astinus of Palanthas, with the likeness of the Dungeon Master Sean "MEDM" Anderson, commission. "Astinus: the Ageless One, was the master historian of Ansalon, who many likened to the god Gilean himself. He was the master historian of Ansalon, who many likened to the god Gilean himself.He worked for the preservation of history and treated everything with as little emotion or bias as possible. Astinus was careful to almost never intervene in any situation, so as not to disturb the flow of history by his actions. As the epitome of neutrality, he constantly worked night and day in his study, rarely saw visitors and also rarely allowed any of his books to be taken out of the Great Library of Palanthas." As Dungeon Master for the Dragonlance 5th edition Podcast "Echoes of Krynn", he's like Astinus, watching over the destiny of the characters. To know more about said podcast, very well done, check: www.echoesofkrynn.com MEDM as professional Dungeon Master: https://startplaying.games/gm/medm
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kalianos · 1 month
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So I just got the Dragonlance Shadows of the Dragon Queen 5e book.
so...I grew up reading Dragonlance books basically. All I knew about Dungeons and Dragons was from there initially.
I have two shelves double lined with books from the setting I read so much of it.
Had an internal moment of massive nostalgia seeing the map of Ansalon in the back. Read through bits of the adventure. Tickled pink at the progression for someone becoming a Wizard of High Sorcery down to having them go through the Test.
Trying to make peace with Lunar Sorcery though. Initally I thought it was some epixy of Wild Sorcery but...thats essentially primal magic released by the Greygem so *shrug*
I feel like a teenager again, vacationing inthe Colorado Mountains in a log cabin reading my entire collection of the War of the Lance into the Chaos war to the War of Souls.
I...I want to run a D&D campaign again for the first time in five years.
Granted I always wanted to use Starlight Hall as a plot point for an all dwraf campaign, and I really need to write down the False Hydra campaign I ran.
>_> And write out memoirs of what I dealt with running for my initial group. The good and bad. Going to be Difficult. But good exercise.
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amicidomenicani · 3 months
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Santi Giordano Ansalone, sacerdote, Lorenzo Ruiz, padre di famiglia, e Compagni Martiri
(memoria) Giacinto Ansalone, nato il 1° novembre 1598, a S. Stefano Quisquina (AG), all’età di 17 anni, affascinato dall’ideale missionario entrò nell’Ordine dei Domenicani nel convento di Agrigento e prese il nome di Giordano. Iniziati gli studi nel convento di Palermo, si trasferì nel 1618 a Salamanca per completarli e acquistare un’adeguata preparazione al suo desiderio di recarsi missionario…
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rileywritesthings · 1 year
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Started writing a TTRPG campaign for friends
I decided to share this here because I'm kind of happy where it's going so far. Have a sneak peek!
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The Cataclysm left the continent of Ansalon in ruins. Seas rushed in where none had been before, cities formerly on a coastline were landlocked, their economies in ruins. Worst of all, the gods of the world had abandoned them, leaving the faithful scattered and torn. Now, 300 years later, rumors are beginning to spread that the gods have returned. Some say that the gods mean nothing, that they abandoned the world when the Cataclysm fell, so why should they believe in them? Some say the gods never left and simply waited for the world to find their way back to their embrace. Regardless of what did or did not happen to the gods, the clouds of war are gathering over Ansalon.
You are an adventurer on a mission. Whether you search for the gods, treasure, family, or some motive yet unknown, your goal is the same: Stop the advance of the Dark Queen’s forces and prevent war from spreading across all of Krynn. You and your companions will face many challenges, fighting the dragon armies on your journey. You may even come face to face with a god or two.
One thing is certain: Takisis, the Queen of Darkness, must not win.
You begin your adventure in a town called Solace, on the Plains of Abanasinia. The town is in rough shape after the Red Dragon Army, led by the ruthless Dragon Highlord Verminaard, laid waste to all those who opposed him. Any who stood against him were taken prisoner and transported by goblins and draconians south past Qualinesti and into the mountains separating Abanisina from the Plains of Dust. There lay a mine, where the men were separated from their families and forced to labor away, while the women were forced to cook for the dragon army. The children, meanwhile, were placed under the care of an old, blind red dragon who had a soft spot for young ones after her own children were taken from her and murdered in a war that occurred many centuries ago. She cared not for the men in charge, but would defend her children with her life.
You find yourself in the burned out town, doing your best to avoid the attention of the occupiers lest you get dragged into the mines yourself. The Inn of the Last Home, once found atop the tallest tree in the region, had been ripped up from its foundation and now rested on the ground as the dragon army found the trees to be tiresome. You make your way inside and find yourself a table near the door, keeping a wary eye on the patrons. You trust no one in this place, save yourself.
Suddenly, the door flies open and in strides a tall, lizardlike creature: a draconian. It walks past you showing no interest and instead moves to the bar, banging on it loudly and calling for a mug of ale. You start to edge toward the door, intending to leave and move on to find a safer haven, when the door opens again and you find yourself face to face with a bespectacled, bearded old man with a pointed patchwork hat planted crookedly on top of his head. The old man winks as he makes his way past you into the inn. You shake your head, wondering what the old man is up to as you take your leave.
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