And maybe that’s relevant somehow.
Lyrics are from November by Sparkbird!
[Image description: watercolor art of the Seven Birds from The Adventure Zone, all with solemnly frowning expressions. Magnus, a pale-skinned human, stands at the center, holding the Temporal Chalice. He's flanked by Davenport, a light-skinned gnome with graying hair, and Merle, a brown-skinned dwarf who's holding a white chess piece.
Behind them is Lucretia, a woman with dark brown skin who's holding the Bulwark Staff with her eyes closed, and Taako, an elf with light brown skin who's holding the Umbra Staff. He's facing away from Lucretia, but his eyes are pointed towards her.
Barry and Lup float behind the others in lich form, with text above the group reading: "not only is it thicker, blood is stickier than water". End ID.]
[Plain text: "And maybe that's relevant somehow." End description.]
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“Taako,” Edward says as Taako puts his hand on the wheel. “We’ve had a little confab, and-“
“Confab?” Merle interrupts. “Isn’t that a little conference room-y?”
“Like Wolf of Wall Street?” Magnus adds. “Did you guys see Wolf of Wall Street?”
“Er, yes. A little too, a little too long for us.”
“Yeah, I kinda felt like it was just a redo of Goodfellas, too.” Merle shrugs. “Goodfellas was good enough on its own, y’know?”
“Yes, definitely, definitely not Scorsese’s best work. Taako?”
“Speaking,” Taako answers, trying not to feel the conspicuous lack of hit points too hard.
“We’ve been having ourselves a little think, and we want to make you a very special offer.”
“Yes,” Lydia chimes in. “We’ve never given this option to anyone journeying through Wonderland before, but we just can’t resist.”
“Hit me,” he answers wearily. “Maybe not literally. Cha boy is hurting.”
“We are going to allow you to opt out of the wheel and instead answer this very simple, very easy question.”
“You see, Taako, Edward and I are, mm, rather taken with your fetching umbrella there.”
Taako blinks, looking down at the Umbra Staff, dread growing in his stomach. “Okay.”
“That’s why we’re offering you the choice of a lifetime: you can take a penalty or you can give us that tasty little treasure.”
“Penalty,” Taako answers, only aware that he’s saying so halfway through the word coming out of his mouth.
“Taako,” Magnus mutters. “Taako, a penalty might kill you.”
“I don’t care, just means I get my Sunday afternoons back. I’m fine. Taako’s good out here. Penalty me.”
“Taako,” Merle says. “We’ll buy you a new umbrella. Real nice one.”
“Nope. I’m good. All good for Taako. I said it, I meant it, let’s move on. Hit me with that bad boy.”
There’s an almost disconcerting silence punctuated by Edward and Lydia muttering to each other. Taako grips the Umbra Staff in his slightly sweaty palm.
“We’re prepared to up the ante,” Edward says.
“Whatever you have, I don’t want it.”
“Are you sure? We think you might.”
A little 8 bit cartoon of a bell floats in front of them, placidly turning in a steady circle. Taako swallows.
“What,” he says, in an attempt at breezy. “Something Pac-Man could eat? No, thank you. Grossarooni.”
“If you give us the staff,” Lydia says. “We will give you the Animus Bell.”
Taako’s hands are shaking. He looks down at the handle of the Staff and is a little surprised to see he’s white knuckling it.
“No more fighting,” Edward tells him. “No more choices. Everybody’s happy.”
He thinks he’s gonna throw up. He swallows, staring at the handle.
“Taako,” Merle says. “This seems like a reeeeeeally good deal.”
Taako’s mouth works. He doesn’t know how to vocalize what he’s feeling. He doesn’t even know what it is he’s feeling at all. This is my last piece of- he thinks before the thought is unceremoniously cut off. He doesn’t know what it’s the last piece of but they can’t have it. They’re not allowed to touch it.
“Taako?” Magnus has his cautiously steady voice on, which is never a good sign. “You good?”
Taako looks up at them helplessly. Both their brows are furrowed but Magnus is looking off into the corner at something else, staring intently.
“Hey,” Merle says suddenly. “You didn’t say we could take it with us.”
“Beg pardon?” Edward asks.
“The Bell. You didn’t say we could take it with us, you just said Taako could have it. So does he get to leave with it?”
“Well-“
“I mean, kinda bogus, isn’t it? You’re asking him to give something up when really, you get to keep both things.”
“Yeah,” Magnus says, finally pulling his attention off from the corner. “Yeah, I’m with Merle. This is bullshit.”
Taako, decisively, sits down.
“Taako?” Lydia asks. “What are- what are you doing?”
“I mean, if I die in here, you can just take it off my corpse, right? No harm no foul. So why would I give it to you now? So I’m just gonna stop playing.”
“That’s not… really an option, Taako-“
“I can sit here in this room forever,” he interrupts. “And be miserable but not like, that miserable. Or I can spin that wheel, and keep going, and get even more miserable, and eventually, probably, uh, pretty soon, I’ll die, and you can have it then, what do I give a shit, I’m dead.”
“Yeah.” Magnus sits on one side of Taako. “Yeah, I’m with Taako. No easy outs.”
“I like easy outs,” Merle says, sitting on Taako’s other side. “But this doesn’t seem like it’s it, so, y’know, I’m with him, too.”
“I will say,” Taako adds. “I will be exponentially more miserable with these two thugs here with me for all eternity, just gonna be a real downer, so maybe it’s a more difficult decision for you than not.”
“Gee, thanks,” Merle grumbles. Magnus doesn’t blink.
Edward and Lydia mumble again, then fall silent.
“You still want that job opportunity?” Lydia asks.
“I mean, I think I’m good. Love your style, real Zoolander shit, but I’m gonna have to pass on that one.”
“Bummer.” She sighs softly. “Spin the wheel, Taako.”
All three of them get up and Taako approaches the wheel, feeling profoundly, inordinately grateful that the Unbra Staff, for now, remains in his hand and, a little surprisingly, grateful to the two chucklefucks standing on either side of him.
For a bizarre moment, he thinks the Staff might be a little grateful too.
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Legacy is not Legend of Korra
Was listening to the Teen Talk today (I want to know about SEASON 3 TELL ME ABOUT SEASON 3) and Anthony was talking about like "oh everyone didn't like season 2 as much as season 1, just like Avatar the last Airbender and the Legend of Korra, and I'm okay with that". And sorry to have hard let's play podcast opinions on main but I don't think of it as a Legend of Korra; I think of it as a TAZ: Amnesty.
And the thing in my opinion about TAZ: Balance and TAZ: Amnesty is that Amnesty was better. I know this will be controversial but I genuinely think this is true. TAZ Balance was, while amazing, also consisted of Griffin McElroy pulling together a fantastic finale out of his ass from the irreverent gaffs and bits his brothers and father had been making for 30 ish episodes. Without that hard work and railroading on the DM's behalf, Balance would've become disjointed and aimless. This is fine, this happens, but it means that TAZ Balance is not the pinnacle of the show that many people make it out to be. Yes, it's what a lot of people started with, but the nostalgia often time overrides what it actual was, which was an insane disjointed ride that was brought together by the power of a DM's storytelling ability, not a masterpiece.
By season 2 of both shows, the players knew what they were doing from the gate, they had an established interpersonal dynamic, they made sure the world was set up before starting, they were still riding an emotional high while also cognizant of their problems the first time around. Which resulted in a season that - while chaotic - was consistent and focused from the start. This is not the same with TAZ Balance or Odyssey, because those they spent 20-40 episodes getting their improv/TTRPG footing, resulting in a lot of bits and goofs that, while funny and great for engagement, resulted in egregious detours and tonal dissonance. By season 2 of both TAZ and DnDads, they know enough to know what bits and goofs will hurt the story and characters, and therefore how to interact with them.
Yes, I will say that Legacy did not have as clean as a plotline than Odyssey, but I do think considering what Anthony and everyone else was working with, and the story they had decided to tell, that was going to happen. It was a hard sell from the beginning. And despite that, and despite all the dropped plotlines and Hermie dying and being forgotten, it was still pretty damn good, and a worthwhile addition to the series. And even if it wasn't, the players enjoyed it, and that matters a lot more than if we the audience think it was the best storytelling ever, because when it comes to let's plays like this, the game can exist without us the audience, and still give value to people's lives, it's just the creators' lives not ours. It's cool we get to watch, but we are not the goal so much as in other story telling mediums.
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