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#Or any really stylized art
hantassodabox · 5 months
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Did a funny height chart for my 1 braincell barbarian
Currently on the lookout for someone who could do a comm of him in a sorta stylized traditional Japanese look
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alicenpai · 1 year
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apparently i never uploaded this one so. carole & tuesday button from 2019 !  ❤🎶🎹🎸
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skunkes · 7 months
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badly executed art under readmore
gotta draw ugly before i can draw good but i can still be deeply embarrassed and ashamed about it
anyway
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a little like you and a little like me
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thought tawog tumblr/gumblr would enjoy this video from a little while back!
this guy is a bit smug at times, but he's got a lot of really good videos on deconstructing and replicating different art styles, which i found to be very insightful! perhaps, even- dare i say it- educational?
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mondritter · 1 month
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A friend of mine asked me about 4 live-action crushes that I still have to this day...
And my answer was this
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She was completely silent for about 30s and then just chuckled 😭😭😭
I'm still trying to figure out why because there are so many possibilities tbh 🤣
(It's been years since I've done a portrait, I should stick with them, at least in doodles like this one lmao)
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The sigils glimmered like gold paint on his skin by the time he had finished, swirling gaelic symbols glimmering whenever a flash of lightning gave them something to reflect. Lights, motes of shimmering magical energy, rose around him and swayed in the breeze. They illuminated the pages with warm, golden light, and his metal fingers dug into the supple deerskin they were bound in.
He could feel damp on his skin from the humidity of the storm, and hear the peppering spray of sea foam and rainfall. He could smell salt and petrichor, and it settled in his bones.
His jaw set, tearing eyes locked on those stone spires, and magic poured from his mouth.
Some painting practice of a scene from a drabble I wrote. I was told it looked a little better without my boy there, but I decided to leave him in this version! ;;
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northern-passage · 1 year
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I love the way you draw lips? Idk how to articulate this, but they're so believably full? Like, you've stylised them in a way that looks like how the fat distribution in real ppl's lips looks but not in a way that's like, mega realism or an offensive caricature or something. Also, not a lot of people draw lips like that, they just draw sort of a line and I do that too with my thinner-lipped characters, but it stands out the way u do it. Also sorry if this is inappropriate but I want to smooch them all very much. Looking forward to seeing clem!
thank you!!! it started out with me just not being able to draw lips lmfao so i would just block them out with color and now i just... still do it that way hahaha. my goal is to always give everyone very kissable lips, so i'm glad to hear it's been successful 😇
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fithragaer · 1 year
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How much do the illustrators for all those random ass mobile games with a million titty centric ads get paid? It’s fucking peanuts right
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salsa-di-pomodoro · 1 year
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Apparently drawing slugcats is shokingly easy
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softgrungeprophet · 11 months
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gotta say, i'm def way more willing to—not overlook but tolerate—some (keyword: some) blatant cheesecake or Sex Appeal™ in comics when the artist has a certain level of technical skill and/or strong compositions (ie Bachalo or Ramos) vs like... artists who sacrifice page composition and readability solely to draw cheesecake and thus actively sabotage their own sequential work (Sandoval...) especially the ones without the technical skill (... like the porn tracers who can't keep character appearance even sort of consistent...)
#do not argue w me about ramos lacking technical skill (in the past) i put an 'or' in there for a reason#also disagree but it's subjective#similar applies to sameface-y art... much more leeway for ie Aja (tho i think this is also a matter of graphical pop art styling)#compared to one of a dozen nearly identical semi-realistic over-rendered black lipstick artists#i think it's also fair to say that i'm way more forgiving of unusual or wonky art than some people#but i think there's also a huge problem in fandom and pro circles alike that treats any form of stylization as 'bad art'#which annoys the hell out of me esp when it's shit isolated and taken out of context from composition and color#(semi)realism isn't actually Superior To All Other Art and some people could really stand to learn that#everyone has preferences but there's a difference between having preferences and being like#''i've decided this art is garbage because of a tiny portion of a single panel that isn't even drawn incorrectly''#which i've seen? more times than you would think? ppl will be like 'this hand sucks' or 'what a terribly drawn baby!'#and then it's like. literally nothing. there's nothing wrong. it's a hand or it's a baby and it looks completely normal?#like? huh?? are you seeing something i'm not? wow anyway i got off topic down here#sexy ladies are way overdone and way objectified in comics but it's much less annoying when the art and writing is actually decent lol#but when i see fucked up art with boring compositions dead expressions AND excessive objectification? I'm out#nadia rambles#nadia reads comics#apropos of nothing I was just thinking about it
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meesehands666 · 1 year
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I hate (not really) when I see an amazing piece of art and then I go to the op and the tags are some gamer fandom I don’t want to be associated with because I’m a huge hater I love hating and I have to go “they fucking tricked me” but they did it honorably so I must accept it.
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buttercupart · 2 years
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late night concept stuff for a redesigned/reimagined oc story i’ve been plotting in my head since i was 10, these characters and their story are very dear to me lol
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kurgy · 2 years
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man I might just. purge my art tag. like save everything to my hard drive but just get rid of it. keep some, my dnd art and my recent New Harbor stuff but other than that just scorched earth
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ive said this before but so much of what Retvrn Freaks glorify in early modern european art are just components inherent to the mediums being used at the time as opposed to like. an example of heightened skill that has been supposedly Lost in these degenerate times.... oil paint just looks like that. its very tonal and rich and even an artist with mediocre rendering skills will have their rendering skills improved by painting in oil. old oil paintings took years to complete not because the artists doing them were very skilled but because oil takes months to dry and they built up subtle washes over dried paint. tracing was also commonly utilized during that time period, and artists also often had small armies of apprentices who would do the hard work for them with no credit. these huge highly tonal oil paintings become significantly less impressive when you actually learn about their context.
#this isnt to like. diss or hate on oil painters or even all art made in europe during that time period#there are lots of great artists from that time period#but i also dont think that sort of art is more valuable than any other artistic movement#and i think posing these two very culturally european mediums as like the Pinnacle of art is stupid#another issue which isnt really to do with what im talking about here is like cultural ideals surrounding art...#if youre educated in a western tradition youre sort of encouraged to idolize realism and its associated artistic skills#eg: (anatomical accuracy - rendering skills - perspective)#and then favor mediums which lend better to those ideals. and then when you look at art from other cultural traditions#where the focus may have been on something different like color or symbol or narrative over realism you sort of see them as “lesser”#or theres the assumption that the artists who made those pieces were worse at art or unable to make highly realistic pieces#which is of course nonsense and also often racist (eg. colonizers in west africa assuming there must have been a greek colony#there because they found realistic statues and couldnt understand how people who currently made more stylized art could have made them)#but you even see this in popular assumption about european art pre-enlightenment too#like all those memes making fun of medieval manuscript faces. they drew like that because the narrative was more important than the realism#because the artists drawing them were basically illustrating bible stories#medium at hand also has a big hand to play here. art made for woodcut is gonna look different to art made for fabric#and oil paints arent uniquely european but they arent as widespread as clay or textile
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winifredtheweirdo · 1 year
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Quick fish. Shadow is the art duplicated, color flattened out, then pulled down to the right.
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skycowboys · 1 year
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Hey!!! You made a "how to draw wings" sheet, but— how on Earth do you draw horse!?!? The bane of every artists existence
Yeahhh horses are hard. They have lots of little nuances on top of complex anatomy and weird ass shapes (literally and figuratively). Drawing them requires lots and lots of practice. And this is like...entire art book levels of subject matter but here are a few tricks that I've picked up over time -
Key body shapes - shoulder, barrel, hip
I won't go too far into this one because Ken Hultgren does a much better job in his book The Art of Animal Drawing. But TL;DR - a horse's body has three main masses - the shoulder, the barrel, and the hip. Each one is tricky to draw on it's own since they're all weird shapes, but it's helpful to me to break a horse body down into simpler terms.
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Key muscle masses
When I draw horses, I like to emphasis curves vs straights. Horses have that built in naturally as their body is often either "pure muscle" or "pure bone". There's some really nice details at the intersections of body parts, like at the front elbow and behind the ears along the neck (aka the "poll") where there's highly definable muscle groups that can help with visual clarity.
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Fun fact, young horses grow hip-first. The horse in the photo above is 8 years old. That same horse at 4 years is below. Cracks me up how much taller his hip was at the time.
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Ok so the muscles on the front legs combined with the shoulder mass is a fave combo of mine. The shoulder mass itself is something that I've found that is particularly horse-ish. For me, it's a pretty big visual signifier - almost more important than the neck. You can show a lot of tension/action in the body with the shoulder depending how you simplify it. Horses use their shoulders A LOT (too much if you ask any dressage rider or reiner), so emphasizing the shoulder can make a horse more expressive.
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Legs. Oh heavens, the legs.
Yeah ok so again, Hultgren goes into fantastic detail on legs and hooves (I still follow how he simplifies hooves to this day my gosh that guy is a genius), but I often break them down like this for quick sketching. Are horse's legs realistically this emphasized? No, but I like the visual language; believable but expressive. This can apply to any size/shape from arabians to drafts.
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And finally...
A few head details -
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Overall horses have SO many variables. The fun part about that is that they're highly customizable and able to be endlessly stylized. The tough part is that they're hard to draw strictly because of all of the little things to keep track of to make sure the horse reads as "horse".
And so because third time's the charm, Ken Hultgren's Art of Animal Drawing really is one of the best I've seen for breaking down, simplifying, and applying horse anatomy to active drawings.
But most of all, the more you draw horses the easier they'll be.
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