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#I like the 90s script a lot
mybrainproblems · 2 years
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My brain went on a whole thing about the retro-present of the spn verse last night and I just did not retain like. ANY of it.
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andthebeanstalk · 1 year
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"The Professor's Workshop"
An excerpt from my graphic novel script drafts, posted here without beta bc it motivates me to write. In this chapter, the protagonists David and Kuruk are being given a tour of Armadillo Island by its mayor.
"Just wait til you meet them!" RJ exclaims excitedly. "They're the mind of a generation - maybe two!" He now adds an additional spring to his step, and David has to jog to keep up with him, despite them both being very short men. Kuruk follows behind, looking deeply skeptical.
RJ leads them down a winding forested path to a more remote part of the village, continuing to talk about the island the whole time while occasionally asking friendly questions of his guests.
They arrive at a secluded building tucked away in the bright green foliage of the island. The building is made in the same unique colorful architectural style as the rest of the island, but it has an odd overall shape - as though it has seen many small additions and renovations over the years. Paint chips in a couple places, but otherwise it looks well-cared-for. Shiny metal vents and chimneys emerge from the roof and sides, gently emitting white smoke. A stone pathway leads from the sign to the door, nearly hidden in untamed tall grass.
Out front, a high-quality colorful carved wooden sign reads:
Doctor Professor Xosha Zapata, PhD
Chemist & Architect Extraordinaire
"The sign was a gift from me," RJ chirps, stopping for a moment to admire it.
"No kidding," David deadpans politely, obviously hiding a smile.
(Behind him, the side of Kuruk's mouth twitches upwards a little for just a moment.)
RJ is marches up the overgrown stone and knocks confidently on the door, which turns out to not be fully closed; it creaks open from his knocking.
RJ stands just outside of the doorway and shouts inside cheerfully, causing Kuruk to wince at the volume. "OH, PROFESSOR!!! Are you in, Professor? I've met the most lovely chaps and I'd love to introduce them to our island's premiere scientific mind!"
There is a distant muffled sound from within.
"... PROFESSOR?" RJ shouts again, looking slightly concerned, "ARE YOU ALRIGHT?"
An indistinct wobbly speech bubble comes from inside, ending in question marks.
RJ looks both worried and like a man on a mission. "WE'RE COMING IN TO CHECK ON YOU - ALRIGHT, PROFESSOR?" He shouts loud enough this time that David and Kuruk both wince.
RJ hustles in and our heroes follow hesitantly behind.
The small entryway opens into a large room with high ceiling. It appears to be a lab or a workshop of some kind. Skylight windows light the room with soft sunlight, and dust motes float in the air in the brightest of the rays of light.
In terms of the contents of the room, the place looks like if a cartoon professor somehow had even more ADHD than usual:
There are dozens of beakers and vials on a number of desks and tables. A few of the beakers sit on lit bunsen burners, bubbling with colorful substances and sending white smoke up into the vents above them. At least one beaker has bubbled over and created an unidentifiable burnt mass at its base.
There are multiple architectural drafting tables with designs and blueprints on them in various states of completion.
There are several chalkboards full of notes in messy handwriting.
Books, papers, notebooks cover nearly every flat surface and several of the non-flat ones. Many torn notebook pages have been taped to the walls. [I guess this fantasy world has an equivalent to scotch tape now. ... I'm fine with that.]
The only decorations are a cluster of very nice painting on a small section of the wall. (Readers looking very closely will notice they all have the same artist's signature - Epa, who runs the inn.)
There is nothing to suggest nefarious scientific activity. Real "absentminded professor" energy.
In the far corner of the room, a set of scaffolding and a ladder block off a small space.
"H-hello? RJ, is that you?" says a small speech bubble from behind the scaffolding.
"Aha!" RJ leaps in that direction impressively quickly for a tiny man in his 50s.
Before David and Kuruk catch up to him, they hear RJ's relieved and once again cheerful voice:
"Ah, professor! There you are, thank goodness!!! You had us worried for a moment there!"
"...'Us' ?" says the unknown person in a pinched voice.
David and Kuruk round the corner to see three things:
One: an incomplete 8-foot-tall architectural model of a building,
Two: a fallen ladder, and
Three: a very embarrassed-looking non-binary person whom they recognize as the amateur vigilante they last saw getting shoved into the town square fountain by Armadillo Woman. Ze is wearing overalls, safety goggles pushed up on zyr head, a white shirt with some almost neon-colored stains on it, and a safety harness.
Ze appears unharmed, but they are suspended in the air by a cord attached to the back of the harness, and they look exceedingly uncomfortable. Zyr feet are dangling high off the ground, and ze is slowly and involuntarily rotating in place.
"Oh." Ze says weakly at the sound of additional footsteps. "There's... more people to witness this. ...My lucky day." They look as though they'd rather melt away into the earth. As they speak, they continue to spin, and they miss their initial chance to look at David and Kuruk, not seeing their faces until spinning slowly back around.
RJ, however, continues with his introductions, gesturing grandly and earnestly. "Mister David, Mister Kuruk - please meet the esteemed Doctor-Professor Xosha Zapata! Professor, these are my new friends Kuruk and David! They're here for the festival!"
Behind RJ, Kuruk squints at being called RJ's "new friend." David just looks amused.
"Y-You can just call me Xosha actually I'm not really--"
Xosha stops as ze finally catches sight of David and Kuruk - zyr face somehow falls even further. "Ah. We've, uh, met, actually," they say with a pained smile.
RJ is delighted. "Really?!? Fantastic! You must tell me all about it! How you met, what everyone was wearing! Every detail!"
"Um, actually, do you think maybe somebody could get me down first, please?" Xosha says in a small voice.
RJ looks surprised to find Xosha still in the air; he presses his hand to his forehead. "Oh! Oh my! Of course of course - my apologies! - I just get so carried away! Gentlemen, would you assist me?"
David and Kuruk nod. Kuruk looks like he's questioning how his life has come to this.
"Tell us what to do, Professor!" RJ says with his hands on his hips.
What follows is a ridiculous comical sequence in which Xosha explains how this happened and the men help zyr get down.
Ze was standing on a tall ladder and working on the architectural model. The safety harness they're wearing supports their torso and pelvis, and it connects to a rope from a clever pulley system on the ceiling. The early light of dawn indicates that this was probably a few hours ago.
They lean too far to reach for something and lose their balance, kicking the ladder out from under them while simultaneously knocking the pulley controls out of their reach.
Their legs kick in the air as they tried to release themselves from the harness, but in their struggles they manage only to somehow tangle the straps of their overalls and cause a lot of discomfort.
The final flashback panel is a distant wide shot of the whole workshop with the lonely defeated figure of Xosha hanging comically from the harness in the background.
Per Xosha's direction, RJ and David find the pulley controls and begin to lower zyr down in stops and starts. The pulley system is not cooperating with them, and Xosha yelps in a mix of alarm and discomfort with each small drop. It looks very painful, and David winces in sympathy. RJ looks similarly apologetic.
After the first small drop, Kuruk moves quickly to stand under Xosha.
"I will catch you," he says, looking entirely unsure of himself, but ready nonetheless.
"Thank-- you," Xosha squeaks, "It's-- YAAHH--!!!"
They let out a final yelp as they drop the last few feet. Kuruk catches them from behind [either under the arms or by the harness] and slows their fall so they land safely on their feet. Kuruk continues to support them for a few seconds until they seem steady.
As soon as Kuruk lets go, however, Xosha whimpers and lowers zyrself to the ground in a comically pained ball. Evidently, hanging from a pelvis harness hurts one's crotch and hips like a motherfucker, and Xosha is too exhausted to pretend otherwise. They are still clearly embarrassed, but they seem to have accepted their humiliating fate.
RJ hurries over to help them take the harness off, crouching on the ground next to them and patting their shoulder consolingly. He asks them what happened, and he asks if they need help taking the harness off. Xosha accepts his help and explains, accompanied by 3-5 cartoony flashback panels:
In the flashback, ze is standing on a tall ladder and working on the architectural model. The safety harness they're wearing supports their torso and pelvis, and it connects to a rope from a clever pulley system on the ceiling that can be manually adjusted by the user. The early light of dawn indicates that this was probably a few hours ago.
Xosha leans too far to reach for something and loses their balance, kicking the ladder out from under them while simultaneously knocking the pulley controls out of their reach.
They are caught by the harness and the expression of pain on their face is ridiculous and exaggerated for humor.
Their legs kick in the air as they tried to release themselves from the harness, but in their struggles they manage only to somehow tangle the straps of their overalls and cause more discomfort.
The final flashback panel is a distant wide shot of the whole workshop - with the lonely defeated figure of Xosha gently swaying in the background.
In the present, Xosha buries their head in their hands and lets out a loud long groan; they lament how stupid their mistake was, and RJ reassures them that even geniuses make mistakes! Xosha insists that ze is not a genius. RJ declares that they are too modest. It is clear that this is not the first time they have had this conversation.
David takes in the absurdity of it all and he smiles at Kuruk across the room. Kuruk doesn't smile back, but he does meet David's gaze and there is a hint of a twinkle in his eye amongst his general bewilderment.
Finally, Xosha manages to get the harness off and sit in a chair, letting out a long sigh.
On the final page of the chapter, a large panel shows Xosha in a detailed, fully-rendered (shaded, inked, colored, etc.) shot with warm natural lighting. Ze looks up from their chair with an attempt at a smile that lands a little closer to a wince. The shot is framed to make them appear endearing in their awkwardness. They are both cute and anxious.
"So, uhh, I'm guessing you have some questions about yesterday?" ze says.
Below that panel, a banner with large font reads:
Tune in next time for Part 3, Chapter 7:
"The Professor."
[End.]
If you liked this and want to read the published scripts with concept art on AO3, you can do that! I get a comment on those like once every 3 months and every time it gives me serotonin for like 3 weeks tbh. If you don't mind an unusual reading format, then you can find sexy men tied up and rescued, gay sky pirates, budding friendships, autistic/ADHD friendship, so many Trans people, sexy fat characters, empowering disability representation, a group of actors who would fit right in with The Ember Island Players, a haunted mop, a magical trauma recovery library, a lesbian biker gang that robs imperialistic museums - AND SO MUCH MORE
Note to self: I think maybe I'll change Xosha's pronouns to they/them and zey/zem, instead of they/them and ze/zyr. Seems to fit better.
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gamma-radio · 10 months
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I hate when people play phone audio out loud in public spaces. The screechy quality of phone speakers, the disregard for literally anyone's auditory comfort, my poor autistic ears — I rage mode.
I know I'm not alone, so I am going to share my flawless embarrassment-free technique to get them to stop.
1) Carry a pair of earbuds on you. Not required, but it helps give you the confidence to actually confront them
2) walk up to them and be as nice as possible, no matter how mad you are. However, do not explain yourself or apologize, just make a simple request: "Hi, would you mind using earbuds for that?" (You're not asking them to stop, just change their method)
3a) 90% of the time they will shamefully put their phone away, and because you were so nice, they aren't even mad at you!! Then you can thank them for being so thoughtful, and maybe compliment their shirt or something! Everybody loves compliments.
3b) Alternatively, they might say, "I don't have earbuds." Normally, this would put you in an awkward situation, but You aren't normal. You are Prepared.
OFFER THE EARBUDS: "That's okay," you say, "you can borrow mine!" dazzling smile, you are so nice and thoughtful, what a great guy you are
Don't worry about losing your earbuds (or if you don't actually have earbuds), because they won't accept your offer. THEN they will put their phone away of their own free will. You never even had to ask.
If you want a detailed explanation of why this works (for the autistic besties, I see u):
People don't like it when you tell them what to do, especially if that request is to stop doing their activity in any shape or form. It pisses them off, and rightfully so! No one wants to be controlled.
That's why this method is so good: you never asked them to stop their activity, you asked them to make a small change to how they are doing the activity, which is far less obtrusive.
This works for lots of things, and lots of people. Imagine being a kid, goofing around, and someone says, "Stop doing that." Upsetting! Compared to: "Would you mind being quieter?" Because really, the issue is not that you are goofing around, the issue is that you are being loud and disruptive about it.
Same goes for the stranger on their phone in public. It's totally fine that they're watching a video, the problem is that they're being disruptive, and chances are they know that being disruptive is rude.
The second half of why this works is offering the earbuds.
When you ask them to change how they're doing their activity, you are placing a burden on them. If they have a pair already, it is a very tiny burden. If they don't have a pair, it is suddenly an insurmountable burden, and that's very uncomfortable. In fact, it's so uncomfortable that by making the request, you might become the bad guy in the situation (according to them) even if you're being nice, and even if they're in the wrong.
That's why you offer the earbuds. Now you are actively helping them by alleviating the burden. You are being kind and thoughtful instead of demanding!
Sure, they might think you're a little weird, because it's not part of the social script, but they've got no ground to be mad at you.
Which brings up the last point: offering to lend your earbuds isn't part of the social script. It's surprising, and so their default reaction is to avoid that path: they will decline your offer. So, you don't have to worry about a stranger wearing your earbuds with their gross stranger ears.
So that's the whole idea behind the method. Confrontation that is respectful and thoughtful of their autonomy and your comfort all at the same time. ~social engineering for good~
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weeb-polls-with-pip · 4 months
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Autistic Anime Boys Prelims - Propaganda Division - Group 6
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Propaganda:
Kiriwo -
"Seems innocent at first and he's just a guy with a special interest in magic items, but watch out."
Arjuna -
"MASKING KING!!!!!! ok joke aside one of his biggest things is that he's super scared that if anyone gets too close to him they'll notice he's not perfect/has a 'secret darkness' (that's literally just a guy) and overall a lot of his storyline is a strong parallel for being neurodivergent and becoming more comfortable with accepting it. he's also super strict and hard on himself for any sort of failure that isn't in line with what's socially appropriate but at the same time he doesn't always have a good grasp on what that is which is how you get stuff like him blowing up a forest to try and impress someone. it also runs in his family bc his brother is autistic as hell too."
Sherlock -
"God, where do I start? I mean what Holmes adaptation, even if he's not the main character, would this be if he were not autistic coded? And our combo of autism and ADHD is absolute perfection, all tied up with a pretty, excitable face. Hit him with the crime hyperfixation and do not make him wear socks."
Apollo -
"Not canonically autistic but he has ZERO volume control plus he scripts/repeats stuff (“I’M FINE!!!”), sometimes mimics other people’s speech patterns (like replying “ja” to Klavier), sensitive to loud noises (stayed backstage at a concert cuz it was too loud) and bright lights (complained about the stage lights being too bright at the same concert + screamed when opening the hatch to the bright stage at magic show), and has been really into space since he was a kid, which could definitely be a hyperfixation (not to mention how he read every single one of Phoenix’s old case files back when he admired him). Plus he’s a little TOO normal, to the point where it circles back around to making him the odd one out, which is absolutely what masking feels like for me. Even when he tries to be fun and weird he gets strange looks/made fun of for not being weird in the right way. The list of autism symptoms is just a checklist for him at this point."
Heiji -
"90% of the cast in detective conan is autistic but heiji is the most autistic of them all."
Urara -
"Another alien who is so excited to dance with everyone that he does not understand that his intended purpose of inviting people to dance via water communication is brainwashing them into dancing and is causing extreme chaos. He nearly causes an apocalypse by being so excited about dancing but he apologizes and tries to make friends with Yuki at the end of the story. He is extremely soft spoken and try, finding it difficult to begin conversations and fidgeting."
Shu -
"speaking specifically about the first season but he was the "explains everything so the audience knows whats happening" guy. he was pretty antisocial (not sure if thats just how he was or if he lived alone [which was fucked up cause he was 11]) . im trying to think of more but my brain goes hghghhhggggh im just a big fan of him."
Vash -
"ain’t no way i’m the only one who’s submitted him. go look at the gif of him crawling in the dirt like a bug while he dodges bullets and get back to me."
Hyakkimaru -
"Due to a terrible curse he has lived his whole life without several body parts including his eyes and ears. Because of this he is often overstimulated and awkward in new situations (when he doesn't do what he does best, killing monsters and samurai with his sword arms) He can't say or express much, and often comes off as strange and creepy, but he is actually a cutie patootie full of emotions, has a big heart, a keen brain, endless inner strength and loves the people close to him! This adorable, cursed, demon slaying boy deserves everything!"
Kei -
"He has the tbh face. Also he canonically has sensory issues and gets sensory overload. He constantly wears earbuds. He has an extremely rigid sense of morality and considers himself a savior figure. He has a hard time relating to other people and is a bit awkward in his interactions."
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vintagegeekculture · 4 months
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RIP Tracy Tormé, Creator of the "Holodeck Malfunction Episode" and Sliders
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Tracy Tormé’s most enduring legacy in popular culture is that, while a writer on TNG’s tempestuous first and second seasons, he created the entire concept of the Holodeck Malfunction Episode.
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Yes, even people who suggest you skip TNG’s first couple seasons say that “The Big Goodbye” is one you don’t want to miss. And there was a very nice tribute to Tracy Torme in an episode of Picard, which had him as the author and creator of Dixon Hill… which he is, and deserves credit for this.
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I suppose I should mention I had a personal encounter with Tracy Tormé at a convention. The main thing I remember was that he looked absolutely terrified when someone asked him about what happened with “The Royale,” far and away TNG’s worst episode except the clip show, about the crew getting trapped on a hotel they can’t leave from a badly written book. To his great credit, he took responsibility for the episode not working and did not pass on the problems to the production crew.
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The most extraordinary thing about Tracy Torme is that he had a Forrest Gump like ability to appear in the background of scifi culture’s greatest moments.
Not only was he inside the TNG writers’ room in 1987-88, he was around during the production of Terminator with James Cameron. Tormé was the one who, hearing about the production of the film, squealed on it to Harlan Ellison, telling Ellison that it was based on his old Outer Limits episodes, with a visual based on his script for “Demon With a Glass Hand.” In other words, he was the Gavrilo Princip who got that entire conflict started, where two of the most proud personalities in scifi butted heads, James Cameron vs. Ellison. Cameron, to this day, insists that the film company gave Ellison money and a credit because it was easier to pay him off than to go through litigation (which rings true, frankly, for risk averse production companies), and to this day Cameron insists, with his absolutely expected big dick swagger, that Ellison is a “parasite” who received money for nothing, and if it had been up to him, he wouldn’t have given him a dime.
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It’s also worth mentioning that Torme also created the TV series Sliders.
Has anyone else noticed that Sliders is an incredibly right wing show? Seriously, watch it again if you haven’t seen it in years. If you haven’t watched this show since the 90s and you were a kid and all that went over your head, it’s kind of amazing how Limbaugh/Newt Gingrich era right-wing Sliders actually was. It made 24 look like Doonesbury. The targets of Sliders were 90s New Right satire: health care systems, infuriating hippies, the nanny state disallowing the public smoking of cigars, California weirdness, the drug culture, the USSR. Torme’s right wing views were less John Millius-style “blood alone moves the wheel of history” stuff, but more like that of a slobby regular joe in the 90s, Dennis Leary’s character in Demolition Man for instance, who mostly just wants to smoke cigars, ogle girls, and eat hamburgers without getting scolded by his wife. He was less “Passion of the Christ” and more “Animal House.”
I am not saying this as a negative, but merely a description. Contrary to popular belief, right wingers driven by bizarre sexual pathology and weird grudges produce amazing art, as Millius and John Swartzwelder show. A lot of Steven Universe fans love to say things like “all good art is about empathy and kindness” and I reject that notion. Good art can also be about reflecting things in the human experience like fear, trauma, cruelty, and paranoia.
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For that reason, it doesn’t surprise me that Tracy Torme’s best movie script was a horror film about a traumatic experience, Fire in the Sky. An ominous movie about a vanished ranch hand who was the victim of alien abduction, in the earned finale the film’s tension builds toward, our hero remembers the true cause of his missing time: an abduction by aliens, who’s motives are emotionless and incomprehensible, and who subject him to horrific vivisection that we see in excruciating detail. Travis Walton is treated not with sadism or cruelty, but with icy detachment, by alien superintellects that view him as no different than cattle, and are to him as we are to cattle. The most terrifying detail of the film is that the classic “gray alien” look turns out to be spacesuits, revealing a far more frightening appearance underneath.
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shockyeahmiguelohara · 5 months
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The post(s) I've seen on my dashboard discussing the explicit and weasel-y language used to describe Miguel O'Hara in the script for Across the Spiderverse, doesn't surprise me.
Doesn't surprise, but otherwise confirms what I was feeling about how they approached the character wasn't at all inaccurate.
And to top it all off, their language towards Gwen Stacy's father, or and cops in general (including Jeff Morales), is couched in the most blatant "good cops, bad apples" sentiment.
And, when you think about the fact that Miguel O'Hara's character was established and lives in a future where all of Nueva York is a Judge Dredd-type police state, and he is routinely attacked by said police? A script calling him an "animal" but asking the audience to capitulate sympathy for Officer Stacy, is some ole bullshit.
These fools really decided that, out of all the Spider-Man affiliated characters to use in their movie about Miles Morales, they were gonna pick the Spider-Man character whose entire narrative was antithetical to their storytelling.
And then on top of that, create a "utopian" Nueva York specifically to cast criticism on Miguel as a character, who is a cop-esque character hunting down a Black teenager.
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I've seen the argument that if he'd been characterized as he was in the comics (leaning more towards whiteness than anything), the writer's sympathies might've been for him. I honestly don't think that'd be the case.
In a lot of ways, Miguel's character is defined by the fact that he is Mexican first before he's white. It's like how Miles was advertised as "Half-Black, Half Puerto-Rican" and that colored everything about Miles as a character was approached pre-Into the Spiderverse. Specifically what parts of his character weren't addressed.
I think you can make the argument of how Miguel was initially promoted to the masses in the 90s ("he's not the nice Spider-Man") carried with its some uncomfy ideas about Mexicans and aggression. (And now carries the consequence of allowing certain writers to mishandle him.)
His whiteness is his access to capital (his job, etc), his general outlook, most of which forms so much of his story. Oppositely, his status as "half Mexican" is typically only used or mentioned in passing. A way to highlight the poverty of his dysfunctional family.
(It doesn't have the presence of say, Miles' connection to his culture through his parents and his neighborhood in the Insomniac game and PS5 sequel.)
And then there's his choice of costume (an outfit he modified from a Dia de los Muertos shindig) and sarcastic references to his status as a biracial child.
His being a biracial Mexican man, and the dystopian future he lived in has always been a big component in framing him as the "take no prisoners" Spider-Man legacy character. But, for all the problems that come with how PAD approached in his titles, there was always context for Miguel's actions and his environment.
And I feel like Across the Spiderverse stripped Miguel of that nuance.
It's also why we ended up with Bendis', "Who cares if I'm Black? I'm also half-Puerto Rican!" speech from Miles in the comics back in 2015/2016.
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bun-z-bakery · 28 days
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(Repost from my abandoned account) these are just my personal head canons for dogday. this is a survivor au
(All characters are over 18 btw)
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-dogday sometimes has dog like tendencies, like growling, barking etc.
-he doesn't remember a lot about his life as a worker but will share stories he remembers of his human life once you two become close.
-man is like a love sick puppy. First you save him? Give him legs? AND a home?! And his friends are here too?! You really are his angel.
-he's very protective of his angel. He can't have anyone take them away or even hurt them. Plus all those years locked away, he can't loose you, you're his hope.
-this man will most certainly plan his confession, script and all. Maybe you're away at work and this is something he's been working on for a while. He's always bringing you little gifts on his hunting trips (depending on if you like to collect rocks and such) but this dude went out of his way to find the best of the best. Even somehow found flowers beautiful enough to almost rival your beauty, keyword: almost.
-he enjoys spending time with you, poppy and kissy, he enjoys playing outside with you three, even if you guys have been out of the factory for years already. They still enjoy the outside world.
-I know bro is huge, like dude is taller than an American door way (according to some measurements fans have made, hes 9'5) if you're a shorty (like me 5 feet even😭) he will most definitely pick you up and carry you like a dogtoy. He likes the feeling of carrying his angel, it gives him a sense of pride doing so. Even if you accidentally hit the ceiling or he needs to really get down so you don't hit the top of the doorframe, he will always apologize or joke about it.
-he's a cuddler, he LOVES cuddling! He has his own giant dog bed in your shared room, but he prefers to sleep on your shared bed. If you're away from work and he's eepy, he'll pass out on your bed because it smells like you. Your scent keeps him at bay until you come home. Poor guy will shoot up and push anyone out of his way to be the first to get to you! He sits there on the floor waiting for his mandatory headpats and kisses as soon as he hears your keys.
-it takes his brain a few minutes to properly turn on. After all those years he finally gets proper sleep, I can imagine you waking up first and getting ready for the day to prepare breakfast for the group and you poke him, trying to wake him. He'll mumble some random stuff about not letting rats do taxes then fall back asleep only to be woken again by your pokes still talking nonsense. I can also see him sometimes waking up confused, you know like when you wake up your parents and they're mad for no reason asking what's wrong while gasping for air? (Just me?) I can see him being THAT dead asleep bhahsha
-my take on the survivor au is more of a modern take (as in yes the factory closed years also but reader is possibly in early to late 20s sometime in 20xx / non specified year) so they weren't an employee but probably knew someone like a family member who worked there or was dared to enter the factory (we'll see if I ever post my fanfic haha as these hcs kinda tie into that story) so dogday being alive in the 80s or 90s he probably has like the old school idea of love and attempts to swoon you as such. The flowers, cheesy pick up lines.
-I can imagine because he's not up to date with the newer terms and he might be confused while trying to seem cool haha. "Angel what does rizzler mean?" (Poor peepaw)
- Personally I love the theory that DogDay is an ex worker aka Rich. Which is probably why he was the leader of the smiling critters. Because he was mature enough to make sure everyone was in line/well behaved, I also think some other workers were turned into the mascots too (obviously) but maybe they trusted Rich more so they just threw him into the dance circle and hope that he'd be a good leader.
- this one ties into the first one btw! I like the think that maybe he was one of the mascots when he worked there. Like a guy in the costume who worked with the kids (hence the zipper, how else would the workers get into the bigger body suits?)
- I like to think DogDay likes when Angel calls him by his old human name. Maybe once he opens up more about his human life (or at least bringing up some of the memories he still has) he just randomly brings up his name when talking about a memory and hearing Angel repeat his name back, he'd probably like hearing it. It might make him feel like less of a monster in a sense. Granted I think he wouldn't care about what Angel calls him but he would most definitely prefer for them to alternate. Like you know when someone makes you mad and you use their real name instead of their nickname? He'd hate for his Angel to get mad, especially at him. But when living with 3 other people it can get a bit hectic.
"DogDay! Did you bring mud into the house?!"
"N-No!... "
*silence*
"RICH, WHERE ARE YOU?!"
*footsteps are heard and DogDay bolts out the door*
- Now this head canon I have can go either one of two ways, right? Hear me out. Listen up, listen carefully, and listen closely. (Lmk if you got that reference) ok so back to the zipper! I think the zipper just opens to his organs tbh like the zipper was just left functional in case he needed to be "repaired internally". BUT another thought, I also can see there being some sort of barrier! You know those stuff animals who have their stuffing blocked by a barrier so it doesn't fall out but the zipper opens to a compartment where you can store items? I kinda think that's whats there tbh, I mean it makes sense. What if one of the kids opened the zipper by mistake? Surely there would be a barrier just in case.
- as I mentioned in the last hc post, I can see him trying to swoon Angel in the old romantic type of way. I can see him pinning after Angel hard, at first they wouldn't get the hint, they'd probably think he's thinks he's indebted to them for rescuing them and giving the 3 of them a better and new life. But quickly they realize bro is in love. Of course poppy teases him about it too at some point lol. He doesn't really try to hide it either. I can see poppy and kissy thinking it's sweet and first then they get annoyed once you're the only thing he talk about lol.
- You're married. That's all! No but I can see in his mind you two are basically married. He'd probably want to have new custom star collars made for both of you or maybe even a ring for you and a matching collar or something for him to wear and propose. Of course it will bother him a bit because he can't go out with you, take you on dates or show you off but he trusts you (even though he gets jealous when you smell like someone else) he basically tries his best with what you guys have (If only there was a holiday that came once a year where you guys could go out dressed in customs without looking like freaks).
- He looks like the type of guy who would love pasta. I'm not sure why or how this even came into mind but I just feel like that's what he often wants for dinner. Poppy would probably eat fruit for dinner, kissy isn't really picky, but Dogday would probably be asking for either pasta or meat. Also I think Angel would be hesitant to feed certain foods to Dogday because you know, he's a dog (not really but hear me out) but because he acts like one at times I could see Angel being like haha nope you can't eat this!
*Angel eating chocolate cookies*
"May I have some?" *cutely pouts*
"I don't want you dying, love."
"You know I'm not actually a dog...right?"
ok ok you got me there" (they just really didn't wanna share lol)
- tbh this is more of a general head canon for the toys but I seeing as they had to resort to c*nnibalism. They clearly need food and water to survive. I think catcap was probably keep Dogday alive as a "lol now look at you now, look at me" (yes that's a BP reference) moment but only feeds him when he felt like it, since food is basically scarce in that place. I think that their human organs were transferred over but little things like veins, teeth, tongue, blood vessels basically anything that's not a major organ was made artificially and connected in a sense to those major organs making them function as such.
Yeah that's kinda it lol, there might be some more parts to this if I can think of anything else! But yeahhh that's kinda my hc and rambles lol (I tend to ramble a lot especially when I have to give context, I apologize!)
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emilybeemartin · 11 months
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Ok ok ok ok listen. Because I have anxiety I feel it's my duty to say that this show won't be for everyone. I came to it over quarantine because my husband suggested we read Bernard Cornwell's series together, and I agreed because I liked Hornblower and knew this was the army equivalent and, let's face it, I wanted to see scruffy mid-thirties Sean Bean in uniform.
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THE PREMISE:
Richard Sharpe is a lowborn rank-and-file soldier in the 95th Rifles during the Napoleonic Wars who is raised to an officer after saving Sir Arthur Wellesley's life (this all happens differently in the books, but the basic event is the same). Throughout the series, he rises in the ranks thanks to his bravery and heroism/recklessness, but he's always caught between two worlds--trying to be a leader of common men while never being accepted by the rest of the highborn officers.
Let's start with the bad:
CONS:
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Look, this is a 90s drama glorifying the British army. So like, there are gonna be issues. Women are mostly romantic side pieces to be wooed and rescued, and there are plenty of subplots, verbiage, and stereotypes that didn't age well. Production values are low for the first few and so you've got battle scenes with like fifteen guys and a horse, which honestly I find endearing. But no episode is more cringey than Sharpe's Gold. Due to legal issues, the script had to be rewritten with none of the original material, and it turned into this bizarro semi-supernatural horror involving Aztec gold (in Spain, yes). It's completely different from all the other episodes, and even Sean Bean didn't like it (he called it a "mish mash," which is true). It's such a weird piece of work that we almost stopped watching the show, but we continued, and we were relieved to find that the rest of the series is markedly better. History Hack podcast does a great dive into why this episode was so whack.
PROS:
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I MEAN COME ON
Sean really understood this character--absolute chaos on the battlefield and shy and awkward pretty much everywhere else. He's amazing in battle scenes and he's EPIC at acting wounded. But the scenes I replay over and over are when he's socially out of his depth and gets flustered and sputtery and so Sheffield the captions can't handle it.
Supporting cast:
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You'll find a lot of your classic British TV favorites making appearances throughout this series, and the camaraderie among the riflemen is always fun. Obviously this is a dude fest, as stated above, but some of the women are also written and acted really, really well--- Assumpta Serna as Teresa is that winning combination of a love interest/action heroine who doesn't devolve into a damsel in distress, and even passes the Bechdel test on a few occasions. And Diana Perez as Ramona is so badass and enjoyable.
Locations: Aside from a few interior sets, these films are mostly shot outside on location, with practical effects and stunts. There's some gorgeous scenery of the Crimean peninsula standing in for Spain and Portugal, and it's just really fun watching these guys run around rocky escarpments and fields with flares and stage explosives going off around them.
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Music: I saw someone tag the opening theme as "electric guitar jumpscare" and they're not wrong. It's wonderfully anachronistic and totally 90s and you'll never get used to it. But far better are the soldiers' songs John Tams threads throughout, as well as his and Muldowney's thematic scores, and you will always, always finish an episode with him singing "Over the Hills and Far Away" stuck in your head.
Filming Lore: There was a LOT that happened during filming. Everything from Paul McGann having to drop out as the lead to misadventures in filming in Crimea just after the collapse of the Soviet Union. History Hack podcast has an awesome series of "filming of" episodes with input from cast, crew, and historians, and Jason Salkey (Rifleman Harris) has a book called "From Crimea With Love" that details the batshit filming adventures. I haven't read it but he references it every six minutes throughout the podcasts.
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So: you've been warned, you've been primed. Start with Sharpe's Rifles; it's on Youtube. Watch it and Eagle, maybe jump to Battle or Siege if you're not sure, and then make up your mind.
If this all sounds enjoyable to you, but you wish there were more tall ships, more Paul McGann, more heroic brooding, and even MORE true love cosplaying as masculine camaraderie, you're in luck! Because you should also watch Hornblower!
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And then draw fan art of it all! Please,,, I am so lon el y
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pastafossa · 4 months
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Pasta omg did they canonically confirm Matt wasnt blipped?! If that fight was post-Ronin but pre-Hawkeye it has to be during the Blip right???
My brain is gonna explode already
IT SURE AS FUCK LOOKS LIKE IT.
And if we're RIGHT, and now that we know netflix DD is canon, this scene told us a lot This is mostly me hypothesizing here BUT:
Matt, Fisk not blipped.
Good sign towards one theory that Foggy + Karen were blipped to angst Matt up, which is why they weren't called for the original script before they tossed that out to rewrite it, because there were signs that it was going to have a lot of it DURING the blip. Rewrites not withstanding, Foggy and Karen might still have been blipped even if they come back. At the very least, I'm assuming they blipped.
Matt: new red suit again, which means he did NOT keep the black suit post S3. Which is good, we don't need another Nobu fight.
FISK was out and about post blip. And if DD is canon, we know Matt had his dirt on Vanessa to keep Fisk in prison by his choice. If Vanessa was blipped (@wonderlandmind4 pointed out no wedding ring on Fisk - divorce when they came back? Something happened when she blipped back? Wasn't blipped but killed during the chaos of the blip?), it would explain why Fisk was out since Matt would have nothing to hold over him.
Fisk confirming with Maya that none of his people have every stood up against Matt, so Matt's been at least partially successful at hampering Fisk. However, Fisk's power clearly indicates Matt's fighting a losing battle, much like before. I'm thinking this will lead to him getting help (return of JJ? Frank? Spidey appearance?).
In other words I have theories based on like 90 seconds but that's what I've got and I may or may not already be examining my Blip Side Fic outline and making adjustments.
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zebulontheplanet · 3 months
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Hi, I wanted to ask how you experience being semi-verbal if that’s not too personal. I’m fully verbal, expect for occasional episodes of verbal loss and other than the times I’m overstimulated and feel “scared” of speaking, I have times where I feel “against” speaking if that makes sense. Like, negative towards it if that makes sense. I wondered if you ever experience the same thing, or if it might be common at all.
Hey anon! It’s not to personal at all and actually a very good question. I don’t know if you want like a “what’s it like being semiverbal” or a “what’s your experience with the public” so I’m just gonna do both.
My relationship with speech has always been complicated. I was always a quiet person, so in my teens when my speech started getting worse, I kinda just…accepted it in a way? I wasn’t too mad about it. I wasn’t really mad at all to be honest because I didn’t like speech in the first place. Although once I became semiverbal and started experiencing event WORSE speech, it upset me. Being semiverbal to me means that 90% of the time I speak in short sentences or just in simple words like, Yes, No, Maybe, Mhm, etc. I rarely speak in full sentences. That’s just who I am. I use an AAC device to combat this and get my words out when I can, however I do primarily still use mouth words because my family is very ok with me just speaking shortly or not at all. They’re very accepting of it and for that I’m grateful. I also experience very frequent speech loss episodes, which doesn’t make me semiverbal, but it does contribute to my speech problems. I also script a LOT and use echolalia a lot.
My experience with the public has been rocky. A lot of people assume I’m really shy, or quiet, or can’t speak at all. I’ve had multiple people assume I can’t speak. Which is like, ok..but I usually speak up for myself using my AAC device or the sentences I can use.
I think most of my issues with the public haven’t been bad until I started using AAC. People accepted I was quiet or “shy” but they didn’t accept that I used other methods of communication that wasn’t speech. That’s when the issues started and that’s when I started having bad experiences with the public.
I hope this helps and if you have any further questions then let me know! I don’t mind answering them. I hope this answered some of your questions and curiosity though. Have a lovely day anon!
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writebackatya · 6 months
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Darkwing Duck’s* Biggest Fans Haters
*As in the old tv show from the world of DuckTales (2017), not the superhero Drake Mallard assumes the identity of to fight evil
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To fans like Drake Mallard and Launchpad McQuack, Darkwing Duck is the greatest piece of television history that helped shape their lives to become the ducks they are today thanks to its titular hero who never gave up despite the odds against him
To the rest of the world, Darkwing Duck was just another superhero show from the 90s that starred a problematic diva d-list actor that may or may not have died
Opinions are subjective of course, neither are 100% correct nor incorrect but I feel like when the fandom talks about Darkwing Duck it’s always about the characters that would also like the show. So why not flip the script a little? We’ll start small and work our way up to its biggest hater
Gosalyn Waddlemeyer:
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“GOSALYN!?” You might be screaming at your monitor/phone to which I have to say:
“Yeah”
Again we are not talking about the Drake Mallard or his super identity here, but the tv show he and Launchpad are obsessed with. Because frankly, I bet Gosalyn loves doing all that superhero stuff with her adoptive dads. It’s a cool life to live!
Other than the fact that Drake is a huge nerd who INSISTS that Gosalyn do her “homework” and watch every episode of Darkwing Duck, read all the sacred texts (comic books), and playing the original Darkwing Duck video game on the original hardware so she won’t use the rewind or save features that modern games or ROMs have
Like all kids who have had an adult push their interests onto them, she has a little disdain for the show. But not a whole lot since she’s first on this list. I like to think she’s in the same boat as Dewey where she finds the show cheesy and doesn’t really hate it per say and sees why Drake and LP love the show. She even has a few guilty pleasure episodes
But one thing she doesn’t understand is why Drake and Launchpad insist on watching the Darkwing Duck Christmas Special every year when they’re both practicing Jews
Scrooge McDuck:
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Yeah the old man can barely remember Drake, let alone the Darkguy Drake played in that movie he cancelled so I don’t really see Scrooge being a fan of the Masked Mallard. (No, not that Masked Mallard OG DuckTales fans)
If Scrooge did sit down and watch the show, he’d find it to be rather ridiculous if anything. Some vigilante running around dressed like The Spirit or The Shadow or whatever superhero kids are into these days getting slapped around and fighting back just doesn’t seem like his cup of tea
I like to think when Donald and Della were kids they watched Darkwing Duck at the mansion and Scrooge just walked by the room, looked at the TV for a few seconds, scoffed, and moved on with his life forgetting all about that nonsense his niece and nephew were watching
Louie Duck:
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Honestly I always had this headcanon that Louie just isn’t a fan of superheroes. Like at all. He finds the stories all copy and paste, using all the cliches he hates from other genres and putting them in tights.
And don’t even get him started on superhero related adventures! If he sees a sky beam, Louie is running in the opposite direction of it. He’s not dealing with the many different diva supervillains out there trying to take over the world with cartoony extreme measures, he doesn’t wanna be around all that property damage
He does have a favorite superhero tho. Waddle Duck because he gave him a Pep once
Lena Sabrewing:
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She thinks it’s lame.
Gandra Dee:
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This is a no brainer for me. Gandra Dee made herself Darkwing Duck’s biggest hater the moment she heard the duck talk shit about Gizmoduck around Fenton who insisted she does not reveal his secret identity to Drake, because Drake is all he has left
Wanting to respect her boyfriend’s wishes, Gandra decides not to spill the beans but instead add more fuel to the fire by talking shit about Darkwing Duck
And she does not hold back
She’s not ashamed to talk shit on the show. It’s predictablity, it’s cheesiness, the plot holes, how lame it was for its own time, etc
It ain’t her childhood, she ain’t afraid to fight dirty either. She will bring up problematic episodes that depicted races in a not so good and stereotypical light (“It was the nineties! They were different times!” -Drake probably) such as the fact that in one episode Darkwing Duck called a group of Native Americans “primitive savages” or that a non-Asian actor played an Asian character in a sterotypcial manner and that how one of the characters names was “Duck Ling”(Okay but for real, all that shit did happen in the OG show.)
This of course frustrates Drake who is extra suspicious of Gandra ever since he saw her with Gizmoduck and writes her off as a blind fan girl who doesn’t know what she’s talking about
She’s pretty chill about not being into the show with Launchpad tho. He respects her opinions because he’s Launchpad and at the end of the day Gandra is still his friend
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apeekintothepantry · 2 months
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Happy Pokémon Day! February 27th is the anniversary of the first two Pokémon games’ release in Japan, and it’s a minor holiday in my house, as a fun excuse to make Pokémon inspired food, watch some Pokémon shows or movies (we’re going to watch Netflix’s new Pokémon Concierge this year!), and get excited about upcoming games and releases. This year, we’re making a Pokémon Sword and Shield inspired burger-steak curry and I’m making a dessert from the Pokémon Cookbook by Victoria Rosenthal. It’s one of my favorite fandom cookbooks – all the recipes are vegetarian or vegan, to get around the awkward question of where does the meat in the Pokémon universe come from?
But that’s not all we’re making! Ever since Nicki and Isabel were released, I’ve been dying to do a post about them and Pokémon’s infamous “Jelly Filled Doughnuts”, better – and more accurately! – known as onigiri.
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Pokémon was released in the United States in 1998 via two Gameboy games: Pokémon Red and Pokémon Blue. The games quickly caught on to be one of the biggest pop culture phenomenon of the late 90’s and early 00’s, and as a kid at the heart of this explosion, I can’t overstate how much of a big deal it was. One of the great things about Pokémon – and probably why it has such lasting, widespread appeal – is that there are so many ways to interact with the franchise, and the marketing doesn’t skew hugely towards one gender or the other. Cool, tough Pokémon like Charizard got pretty similar billing to cute, pink Pokémon like Jigglypuff, and there were so many options for potential favorites that it was easy for any kid to find some creature to attach themselves to.
One of my petty complaints with Nicki and Isabel’s collection and books is the almost complete lack of mention of Pokémon and other anime that was really popular among kids in 1999. I know AG probably didn’t want to shell out for licensing deals with Nintendo or The Pokémon Company, but their stories just don’t feel accurate without discussing their prized binder of Pokémon cards or begging their parents to take them to see the Pokémon movie in theaters. Maybe the authors were just a little too old to get caught up in Pokémania?
I’ve also always thought its close overlap with the Beanie Babies crazy helped get millennial children like me very into the “gotta catch ‘em all” aspect of the franchise. Is this why I’m such a crazy toy collector as an adult? Who knows.
The Pokémon anime was one of the main ways kids like me got hooked on the franchise, because not everyone was allowed to have a Gameboy of their own (me), and not everyone liked video games, but even if you didn’t like video games, the cartoon might appeal to you. Although it was far from the first Japanese cartoon to air on US television, Pokémon was one of if not the first truly mainstream favorites of the 1990’s. 4Kids, the company in charge of dubbing the show into English, decided that American kids wouldn’t understand or be open to certain aspects of the show that reflected its Japanese roots, and so made a lot of strange choices in rewriting the script. One of the most notorious was deciding Brock’s rice balls were actually jelly filled doughnuts:
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Onigiri – also known as omusubi or nigirimeshi – are balls of rice with a variety of fillings inside. They’re often compared to sandwiches, as an easy, quick, cheap meal or snack that combines carbs and other ingredients. While the concept of taking a rice ball and stuffing it full of other tasty treats goes way back to ancient Japan, the triangle shape became popular in the 1980’s thanks to a new machine that automated the filling process. Further developments over the last 40 years have created unique ways to prepackage onigiri without making the nori wrapping sticky. The ones we made were an attempt at recreating the “Hawaiian” (spam and pineapple) rice balls from our favorite food hall back in DC. One of my favorite pandemic indulgences was getting take out from the food hall, which often included a sampler of some of my favorite onigiri, and I haven’t been able to find anything close to similar where we are now. One of the many reasons I’m excited to move!
Even as a kid, I wasn’t convinced the food in the anime was fried dough with fruit jelly inside, because they sure look like rice. I also think 4Kids didn’t anticipate that Pokémon’s widespread popularity would inspire many of its fans – including me – to become absolutely obsessed with Japanese food and culture. I would’ve been more excited if they’d just been straight with me and shown more Japanese food on the show, and then probably begged my parents to make it or take me to a restaurant that made it. While I can’t confidently cite numbers of how many other people were first exposed to Japanese culture and food through Pokémon and franchises like it, I do think it’s a bit of a missed opportunity to highlight how things like this exposed kids like Nicki and Isabel to parts of a culture outside their own!
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assumptionprime · 5 months
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My Favorite Games I Played in 2023
(with no regard to when they came out. I don’t care. I played them this year)
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Tears of the Kingdom
Breath of the Wild is my favorite game. Period. All time. And while Tears of the Kingdom didn’t dethrone it, it’s largely more of that same game I love so damn much. I don’t think any open world game has crafted a world I just love running around and doing whatever I want as much as these. It’s all so exactly my shit.
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Bomb Rush Cyberfunk
This game filled a Jet Set Radio Future shaped hole I didn’t realize was in my heart. It’s kind of funny that Sega announced a new JSR game after an indie dev put out the best one. Great music, great throwback art-style, and simple gameplay that just hooked me in. Skating around the city hunting for secrets and stringing together combos is so damned fun. It’s just fun.
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Slay the Princess
You’re on a path in the woods. And at the end of that path is a cabin. And in the basement of that cabin is the best visual novel I’ve ever played. It’s just excellent on every front: gorgeous hand-drawn art, a perfectly moody soundtrack, and a great script delivered with excellent performances. Slay the Princess is brutal, creepy, surprising, and sweet. It is, after all, a love story.
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Tunic
If you somehow haven’t played it yet (as I hadn’t) Tunic is 2D Zelda crossed with a dash of Dark Souls and a whole lot of mystery. Despite an unassuming start, Tunic surprised me over and over. I’ve never seen a game handle information about itself like Tunic does. When I play through it a second time it will, it must, be a completely different experience because I know the game now. That’s kind of true about any game, but it’s especially true here.
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Signalis
I don’t like horror. Movies, shows, games, whatever. I’m a big giant baby who doesn’t like being scared. And I absolutely loved Signalis. It’s Resident Evil gameplay crossed with Silent Hill style but then it’s set in space and 90% of the characters are android women. I heard a lot of strong recommendations, and decided to give it a shot. I set the combat to casual (and turned the brightness up a little after the first time an enemy screamed and surprised me from a dark corner) and got through. Signalis is dense with themes and imagery. The first thing I did after beating the game was watch multiple video essays discussing the story, and disagree with them. I’m gonna be thinking about it for a long time.
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minas-linkverse · 6 months
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Do you have any tips or tricks on how to start a comic like this? Or even just how you got started?? I've had my own au for years that I so badly wanna put out into the world but I've been struggling with finding a good way to start it!!!!
Hm!! Ok!! This is a tough question with many different answers even just from me. I'll do my best to answer tho!! 😮
The main bit of advice I want to give, and which I think is vital to anyone creating anything:
☆ Know yourself.
When looking up advice for creating, people love to tell you that by doing things a specific way is the best and only way to go. Often advice of this sort has solid points, you should plan ahead, you should have easy character designs, buut... You don't have to.
I do not work well with outlines or scripts. I dislike sketching. You'd think that'd make being a long form comic artist impossible for me, but nope.
I know theres things I cannot do, so I've put all my practise to what I can do. My lineart style allows me to almost skip sketching completely, my scripts are more of an A to B structure than law. I improv 90% of the time when making pages. It's kinda like dnd with myself.
I would absolutely not reccomend what I'm doing to others, but I know it works for me. People can tell me I'm doing it wrong but its either wrong or no comic at all, SO. Suck it. 👍
Er. Rambling now.
My point is, figure out what you can and cant do, and do your best to give yourself the ideal work enviorment and process.
☆ Deal with being overwhelmed
Making just a few panels and suddenly realising its gonna take years to get anywhere is SO demoralising. It's gonna happen and its gonna happen again, and again, and—
But continuing with the earlier advice, you gotta ask yourself what would help you. Are you willing to sacrifice quality? Do you just need a break? Maybe you're like me and like to include smth you love in every update so you'll have something to get excited about making.
That feeling of overwhelm is trying to tell you something, so figure out what that is so it wont end the project for you.
☆ Start it
You wont like what you make when starting. I've never heard of an artist who has.
I'm not saying start this instant, not everyone is as into improv and flailing around as me. But I will say you'll never feel ready. Figure out the minimun of what you need to start and do it. Show friends first if youre afraid to post.
Also where to start? Well sure there's lots of good advice online about that, but you can also just doodle random stuff until you feel like diving deeper. That's what LV started with, just Twi and Wild hanging out with animals and some headcanons. It may not be the most tightly written work but theres beauty in the humanity of a mess.
☆ Extras
A "failed project" or "forgotten WIP" is only a failure if you let yourself feel that way. Yea it can be a hauntingly strong feeling thats hard to deal with... But it can be beaten. WIPS are proof you tried and not everyone can say they have.
Lv is far from done and I have no intention of dropping it, but because the journey has been so nice I'd satisfied even if I had to call it here. Its smth that helps me with the overwhelm... What I've made is beautiful even now.
Comparing yourself to others is gonna rip your heart out. I love that theres other links meet aus out there and hope the best for those artists but I caNNot follow any of them or I'll crumble to dust.
So Uhm.
Basically. Have fun and be yourself. 👍
Ps. Readability is basically the most important thing for a comic artist to pay attention to, that and not destroying yourself with details and rendering. 🙌 Good luck out there!
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ponett · 1 year
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I have now finally seen the Mario movie. It was Pretty Good. Here are my wordy thoughts on it. (I am going to spoil the entire movie. Duh.)
In many ways, the Mario movie does what I wish the first Sonic movie had done. They just took the characters and the premise and the world from the games, and made it a straightforward animated adventure movie. It's bright and colorful and remixes things JUST enough to include fun elements from multiple games, and it doesn't make Mario get adopted by James Marsden or whatever. It even has the music!
That's all you really need, right? Right...?
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I'll get this out of the way up front. Chris Pratt was fine. He's fine
If anything, it really feels like they did the movie a disservice by letting us hear so little of the Mario voice in the previews. It took one scene for Pratt to disappear into the role for me. It was totally fine. If anything, I found Charlie Day's normal voice coming out of Luigi WAY more distracting, even if I did like him in the role.
Everyone else was pretty good, for the most part. Jack Black was obviously very good as Bowser, but I'm biased. Seth Rogen does the Seth Rogen laughs as Donkey Kong, but I thought DK was fun, too. (I liked his little rivalry with Mario where he was just constantly giving him shit.) The only casting choice I truly hated was Fred Armisen as Cranky Kong. I hated every line that came out of his mouth. He sounds atrocious. Just the worst. I swear to fucking god if they do a DKC movie and we have to hear him for 90 minutes
I did think Peach was lacking, but that was on the script, not Anya Taylor-Joy's performance. It's cool to see Peach fight, but it's one of those all too common instances where the writers put so much effort into making the main girl kick ass and be an effortlessly confident girlboss that they forgot to give her an actual personality. Not that I'd point to Super Princess Peach and its mood swing superpowers as positive representation or anything, but there's a happy middle ground, surely. Shrek was 22 years ago, just having the princess do flying kung fu kicks isn't enough.
Okay. With the voices out of the way, let's talk about the big picture:
It's way better than the words "Illumination Mario movie" implied, and I mostly enjoyed my time with it. The spirit of Mario is there 100%. But I'd also describe it as "ruthlessly efficient."
This was perhaps the main complaint critics had, and they were absolutely right. People have responded to these totally average reviews with "Well, what did you expect? Shakespeare?! It's MARIO!!" Like, yes, I would prefer it if the movie I paid to see had writing that was good instead of bad. What a shocker. My issue isn't that it's not "high-brow" enough. The problem is that it feels mercenary. It feels like an editor went through and deleted almost every line of dialogue that isn't some form of exposition, at the expense of the pacing. Any scene that's not a montage or some sort of action is kept as short as they could make it, with barely any room for embellishment, character interaction, or anything other than the bare minimum word count to hit all the typical Save the Cat Hollywood screenwriting 101 story beats to the letter. There aren't even as many jokes as you might think (and the ones that are there are extremely hit or miss, including a lot of the slapstick with Mario himself).
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Mario and Peach's little arc together in the front half of the film is probably the worst example of this pacing. Even having read reviews that complained about how fast Peach goes from meeting Mario (by her admission the first other human she's ever met) to deciding to train him as the new savior of the Mushroom Kingdom, I was SHOCKED at how fast it was. They don't even lampshade it.
Peach takes Mario straight into the big training sequence where he learns how to use mushrooms and jump over platforming obstacles. Peach is apparently already a hypercompetent platforming pro and a great fighter, so there's no clear reason why she's taking the time to train this random guy to be half as good as her when the world is in danger. Then they set off on their adventure, Toad joins them, and we get a VERY brief travel montage. It's about thirty seconds total - just long enough to give Peach a line about how she wants to protect this beautiful world of hers to try and give her some stakes. We get the genre-mandated nighttime campfire heart to heart, which is exactly long enough to have Mario say he misses Luigi and to have Peach give the two sentence summary of her origin story and not a second longer. Then they reach the Kongs, and their big journey is complete. (They barely interact for the rest of the movie.) So much of the movie is like this - always ready to get on to the next scene as soon as a new one starts.
I'm not criticizing the script because I expect The Super Mario Bros. Movie to be a prestige drama - although there are certainly halfhearted attempts at a dramatic arc. The stuff with Mario's family was a fun enough idea, but again, ruthless efficiency. We get one quick scene with them at the start to give Mario some pathos, because I guess Save the Cat said he's gotta have some pathos. And then Mario gets his dad's approval amidst the action of the final battle in Brooklyn to resolve his arc, just so the movie can end as quickly as possible once Bowser is defeated. (Despite now having the approval of their family and their community back in Brooklyn, Mario and Luigi move to the Mushroom Kingdom off-screen without a single word dedicated to this decision, because that's where they live in the games.)
Look. I am not comparing it to The Godfather. Don't give me that shit. I am not asking for an extra half hour to explore Mario and Luigi's childhood trauma. I am not asking for the complex inner workings of the Mushroom Kingdom monarchy. I know this is gonna be a basic Hero's Journey adventure for kids. It just feels like it's turning down so many opportunities to have a little fun with the characters, to let them interact and play off of each other, to let there be some adventure on this adventure. This is the first time we've gotten to see these characters interact with fully voiced dialogue in a very, very long time! "Yeah, it's not High Art, but it's FUN!" Stories are fun! Character interactions are fun! The script could be having so much more fun!! It is adamantly against making the Story parts of this story-driven movie any more Fun than they functionally need to be!!!
Mario, Peach, and Toad's journey to find the Kongs is shorter than the training montage that precedes it. After the opening, Bowser mostly just sits in his castle and waits for the third act to start. Luigi's there, too, but he only gets one scene with Bowser and then the movie mostly forgets he exists until the climax. He doesn't even get to try and sneak out of Bowser's castle and get up to hijinx. He's just there to be a motivation for Mario, so he sits in a cage for half the movie. It's the bare outline of a script with action scenes added in.
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Aside from the fact that it's Jack Black singing as Bowser, I feel like this overly-efficient script might be part of the reason why the "Peaches" scene stands out so much. It's a moment that didn't strictly need to be there to keep the plot moving or to provide an action setpiece. It's not even a reference to another Mario thing. It's just a fun and memorable little character moment that's there for its own sake. That's what the movie needed more of. To stop and smell the roses more often. To play in the space.
To be clear, this isn't a unique problem with this movie. Critics have been noting for years that second acts are disappearing from big Hollywood movies in favor of the Act I plot setup and the Act III action, even though Act II is supposed to be where you get to explore your actual premise. And lots of animated movies give me this exact same vibe of being too "screenwriterly," or feeling like they had an executive breathing down their necks and demanding changes based on focus testing. But these common issues are why I come away mostly feeling like the movie is on the better end of "average," rather than totally blowing my mind. You have seen this movie many times before, just not with Mario in it.
And, of course, there's the music. The score by Brian Tyler based on various classic Mario and Donkey Kong tunes (frustratingly all attributed to Koji Kondo) is absolutely beautiful, but it's unfortunately frequently overshadowed by the licensed music. Everyone already complained about things like the use of Take On Me in place of a lovingly arranged DKC medley, but it feels illustrative of the tug of war the movie is caught in the middle of, between wanting to be a lavishly faithful Mario movie and wanting to be a generic tentpole animated adventure movie. Every single licensed song used is the most obvious, overused song they could have picked for the scene. It reeks of cynical executive meddling and it took me out of the movie every time.
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But there really was a lot of care and love put into this movie - more than probably any other video game movie ever made, not that that's a high bar. I don't want to underplay that too much amidst all my complaints spurred by the absolutely insane response to the reviews.
Aside from the countless background references that people will be picking apart for years, touches like the Captain Toad tune playing in the background of Toad's introduction or the Mario Kart 8 menu music playing in the kart garage really help bring it to another level of authenticity. I also enjoyed seeing some more obscure Mario enemies that felt like they were picked more for being fun to animate than for being nostalgic and marketable. No matter how many times I sarcastically pointed to the screen and deadpanned "reference. reference." I am not immune to noticing these things and smiling. I am not immune to the DK Rap. These alone don't make the movie good, but it's nice to have a video game movie that feels like it was made by people who like video games.
Most importantly, the animation is great throughout. It's leaps and bounds ahead of other Illumination work, and it's the best the Mario cast has ever looked. They even made Donkey Kong handsome, somehow. They're all so squishy and expressive, and they move so fluidly - especially in the action scenes. I particularly liked the more kinetic ones like the aerial Banzai Bill chase and the Mario Kart sequence. Truly, the Mad Max-inspired car battle on Rainbow Road where Mario literally does the speedrun shortcut is this movie firing on all cylinders.
Other, more hand-to-hand fights nail the Popeye-esque vibe Mario should be going for. He's an underdog who gets the shit kicked out of him by bigger, stronger opponents until he gets his signature powerup and turns the tables on them. My favorite animation of all probably came from the use of Cat Mario to turn the tide in the DK fight. They had so much fun making Mario move like a cat. Again, it feels like a choice made because it'd be fun to animate rather than just a nostalgia move.
It's that animation and that attention to detail that carry the film, really. They elevate it from mediocrity into being a fun watch for a fan like me, albeit one I couldn't help but pick apart with Anthony as we watched it at home. I'm glad I saw it, but there's a lot of room to improve with the inevitable sequel. I hope they do. I can't deny that I had fun with the movie, but I hope next time that fun is partially because of the script instead of in spite of it.
Stray thoughts:
Overall, I would say I enjoyed the movie a lot more than Sonic 1, but probably not as much as Sonic 2. Not that these movies need to be pitted against each other.
I hated the Luma. I hated how hilarious they clearly thought the Luma was. They have the fucking Luma break the fourth wall to end the movie and start the credits. This is going to be a deep cut for fans of bad animated films, but the whole time I was just thinking of the little fish from Romeo & Juliet: Sealed With A Kiss who's just the director's kid saying random nonsense. You know I'm right
I rolled my eyes at the "our princess is in another castle" joke and several other jokes that would have been dated in a gamer webcomic 20 years ago but I guess they had to be there
How much of Brooklyn did Bowser's giant floating castle take out? We know 9/11 happened in this universe because the Freedom Tower is there, hasn't New York been through enough
I can't believe there's a Diskun easter egg
The dog is the most Illumination character design in the movie. It felt like it wandered on set from The Secret Life of Pets
Mario being a gamer and playing Kid Icarus of all things just made me remember this tweet:
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Yes Anthony did get mad at me for being thirsty for Bowser
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slylock-syl · 5 months
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We hit 900 pages last Saturday, so here's the fun facts for Chapter 5!~
Behind the Scenes: Chapter 5 - Encoded!
The story from here on underwent MASSIVE rewriting, pretty much about 90% of it. The concepts are the same but a LOT was added, a LOT was removed, and a LOT was changed. Even as of right now, the entire rest of the story is WILDLY incomplete.
The flashback scene between CP and the Hacker at the very beginning changed a fair bit from the original script, it wasn't nearly as "graphic" as it turned out to be in the final version.
The ends of Hacker's hair changing color was a last minute decision.
The decision to make CP see in grayscale was also a last minute decision, the only color he can see is magic signatures.
CP no longer has any of his former abilities, the only ability he has now is a new one he gained from the fall, Copy. The only way for him to perform any sort of "magic" is to copy it from another being and save it for later use. He can save as many copies as he is able, but he can only use so many at once without overloading.
CP is unable to fall asleep, his mind always feels like it's "buzzing", in a sense. The best he can manage is closing his eyes and zoning out for a while.
The broken edges of CP's skull are visibly different between present times and the flashback to when CP first arrived, there's a reason for this. The fall caused some intense mental distress to CP, primarily anxiety, which is why his personality is drastically different from the prologue. Because of this, occasionally he'll pick at the edges and break pieces off.
CP is incapable of touching living beings or anything afflicted with the Hacker's virus, doing so results in a painful shock followed by a sense of dread for all parties involved.
Over the course of this chapter, there's a moment where CP's personality changed from toned down to anxious, which signified the start of things turning weird.
Maecros undertones definitely started slowly making its way into both the writing and the subtle mannerisms of the associated characters during this chapter.
Originally, Necros wasn't going to be wearing a ring during the section where he discovers the "writing" on his arms. He was originally going to absentmindedly pick at a thread and discover them from there, but since Maestro was written back into the story from this point on, certain details changed and evolved.
The introduction of CP's Reality Spheres was a major new addition, I actually created a couple brushes specifically to assist in drawing out scenes with them.
The ring originally had a color, back when it was still a part of the world it originated from. The reason it turned white was because it disconnected from the Reality Sphere it was created in.
There's a reason Necros sewed messages onto his arm with his own magic instead of by any other method. Since the only color CP can see is from magic signatures, people are always the color of their magic (provided they have magic). And since the messages were made of Necros' threads, this means CP was unable to see the messages on Necros, and wouldn't know to remove them to maintain his "illusions".
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