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#Crown of the Magister
thymefraym · 1 year
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New Video Alert: Solasta: Crown of the Magister Playthrough
Episode 040: Um… Sleeping Dragon! Description: I know I joked about it. And I know that this is based on Dungeons and Dragons, but it's still always an amazing thing when you meet a dragon (or it should at least be so).
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And as always, I would love to invite you to join me live every Monday and Wednesday from 7:30 pm until 10:00 pm (Pacific Time). We'd love to see you there! https://twitch.tv/ThymeFraym
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The Harmonious Convergence of Gaming and Music in Baldur’s Gate 3
Baldur’s Gate 3 is not just a game; it’s an experience that transcends the boundaries of interactive storytelling and auditory artistry. The game’s soundtrack, a masterpiece crafted by the talented Borislav Slavov, is a testament to the emotive power of music in gaming. Let’s delve into the creation of this iconic soundtrack, explore similar musical masterpieces, unravel the significance of the…
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enolezdrata · 11 months
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Our party but in Solasta game! Highly recommend to pay attantion to it, DnD based game with pretty simple story, but characters… if your OCs fit the archetype, then get ready to enjoy dialogues of the main quest
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enkisstories · 5 months
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I love how Solasta gives my OCs dialogue based on my input during character generation. It's not Wildermyth level of depth, but stil sooo welcome! More crpgs should do this (looking at you, Kingmaker, shafting my custom chars in every regard).
These particular nutcases are from 2007ish, when I dusted off my old Hero Quest box and replaced the original heros with custom minis. Ever since I used them in various crpgs, too.
Martin is usually a LE wizard, but I also ran a redeemed CG version of him a couple of times. He got his name from the default name his miniature came with.
Rattus Carceri is usually a CN elf archer of various base classes (here: Lowlife Ranger).
Lorne Ornamental is usually a CN dwarf cleric (contrary to Hero Quest, where he is a thief).
Barbie is usually a CN human berserker swinging two-handed weapons.
Sometimes they get joined by Martin's trap handling slave Marcus (a merc in Hero Quest) and his wife, the druid Melany (they picked her up in Temple of Elemental Evil).
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mapas-fantasticos · 6 months
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Map of the continent of Ferendragh from the videogame Solasta: Crown of the Magister.
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chibirisa20 · 1 month
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Silva Valepine - Wandering Fighter
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yarnlass · 2 months
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Mystra's Choice
In my obsession with Forgotten Realms lore (and Gale) I've started reading some old 2e material, specifically a supplement I've found called Secrets of the Magister by Ed Greenwood.
I'm pretty sure now that 'Magisters' aren't a canon position in 5e, which would make sense given that Mystra dies at least twice before we get to 5e and Mystra is heavily involved in the lives of Magisters, but I wanted to highlight an interesting part regarding Mystra and the way she handles her Chosen/Magisters after their deaths (or in the Magister's case, defeat, death, or retirement).
Mystra reaches out to the souls and spirits of all great mages at their passing, and all of her Magisters and Chosen, too, great or otherwise. She tests their resolve and character, reviews their past performance, and either works a doom upon them herself, or offers them Mystra’s Choice. All that priests of any faith say about this Choice is that a speak with dead spell does not work on any being who has undergone it.
The Lady of Mysteries may restore the bodies of Chosen and put them back to work, if they desire it, but Magisters never survive the Choice unchanged.
There is an understanding that both Chosen and Magisters are there to fulfill a duty, and that they can fail or succeed. Chosen and Magisters are different, with different abilities and duties, but in the end they can both end up failing and face the consequences, or they can reap the rewards of a job well done.
The interesting thing here is that Chosen have the added option of being revived if they've failed and want to redeem themselves. The wording isn't all that clear, but the text implies that this is an option granted only after going through the Choice. (Not to go into too much of a tangent, but in comparison the options a failed Magister can choose from are not bad -- they can be transformed into a magical creature that retains their memories, or reincarnated as a magical-ish beast like a dragon or unicorn without their memories, and access to at least one spell as well as spell immunities for some reason. I don't see how becoming a magic-wielding unicorn is a punishment, exactly; it sounds dope.)
Interestingly, this text makes no mention of Chosen or Magisters being rewarded by joining Mystra in her divine realm (apart from Magisters being transformed into magical creatures as servants of some kind). It could be that it's not covered in this book because of the focus on Magisters, but even though Magisters are arguably more important to Mystra (at least judging by the abilities and authority she grants them while in office) their rewards are limited: they can become shadowstaves (still need to read what they are all about, but essentially they seem to be magical servants), they can be reborn (but without the ability to study and perform magic), or they can bargain a unique fate with Mystra.
And some....very unique fates have been bargained for. One guy asked to be turned into a magical spring to restore a forest, one guy became a magical gateway that steals vitality and magic spells from all that use it (Mystra won't say which one), and one guy turned into a monster that just....changes magical items into fucked up cursed magical items (and suffers constantly in regret for his life choices....and it was absolutely his choice to become a monster). Most request to be transformed into artifacts for some fucking reason.
I wonder if a different reincarnation of Mystra realized that having a nice afterlife as a reward for hard work should be an added option, or if she realized she shouldn't have the office of Magister continue anymore after she was reborn in 3 & 4e. It tends to attract weirdos.
My point being: serving Mystra in any capacity seems to be a better deal when alive, and has a lot more perks. This seems like it could be a very real reason why wizards tend to extend their lives for as long as possible....
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Okay so I was replaying Solasta's main campaign with a new party made up of the new DLC classes (and a dragonborn barbarian cuz why not) and I got to the Manacalon library part and found this dragonborn statue again.
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I don't know what I was expecting to happen, but–
Bruh.
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Bruh. xD
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kashkadavr · 1 year
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My squad for dls
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thespacelizard · 1 year
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5 times Locke catches what Aryas throws, and 1 time he doesn’t
@fluffbruary day 22, where entirely by accident i wrote a fic for 'throw' that mirrors perfectly with my fic for 'catch' from earlier in the month! Up on AO3 here
In which Aryas throws a lot of things.
New quest acquired; time to pack up and go. Aryas is ready to go, pack by the door, weapons on—Locke’s taking longer. Locke always takes longer. Aryas has accounted for this, because accounting for Locke-time is second nature by now. He uses it to scour the room for forgotten things, of which there are usually several.
Because Locke.
This time it’s a boot under the bed. He chucks it at Locke without warning; Locke yelps, grabbing it before it can clock him in the face, and hugs it to his chest.
“Give me a heads-up lawkeeper, gods’ sakes,” he grouses. Then he realises what he’s holding. “Oh shit, that’s where that went.”
He shoves his foot into the boot, and five Locke-minutes—read, fifteen—later they’re on their way.
---
One of the many advantages to magical storage bags is that you can, in fact, have a nice, cold beer at the end of a long, hot day trekking through the Badlands. Aryas ignores Locke’s increasingly unsubtle hints for as long as possible because it does Locke good not to always immediately get what he wants, and it does Aryas good to practise restraint.
Eventually he rolls his eyes—to let Locke know he hasn’t entirely won—and tosses him a beer. In one quick motion, Locke grabs it out of the air, pops the closure, and tips his head back to take a long draw.
“Ah, much better,” he sighs, grinning. Aryas sips at his own drink and watches the sunset, instead of the sweat trickling down Locke’s neck.
---
“What is wrong with you, why would you throw a knife at me?”
“At the giant spider, actually.”
“Do I look like I have eight legs?”
“Stop whining, you caught it.”
“Because I’m a very dextrous and talented man, and the gods smile on my continued existence—you almost killed me!”
“Don’t be melodramatic.”
“We don’t throw knives at friends, isn’t that a rule? That sounds like it should be a rule. I’m making it a rule.”
“Do you want me to throw another?”
“Oh, please, you don’t have another to—ack!”
---
Locke’s crouched on the ledge above him, scanning the darkness ahead; Aryas can almost see his ears twitching. After a minute or so, he nods.
“All clear.”
With a grunt of effort, Aryas tosses up the small chest—Locke’s ready, catching it as it hits its apex, twisting easily, using the chest’s momentum to spin it down onto the ledge beside him. It’s not big, but it’s heavier than it looks like it should be. If Locke hadn’t lost his lockpicks to thieving goblins two days before they got here, this would have been a lot easier.
Aryas scrambles up the rock, struggling to keep hold of the lantern as he does so. He gets high enough to set it on the ledge, and then Locke’s grabbing his arm, hauling him the last of the way up. He topples onto his back in the process—he’s small, Aryas is not, and half-plate is heavy. Locke lets out an oof, and for a moment Aryas just stares at the half-elf below him, heart thumping in his chest.
“Air, breathing, would very much like to,” Locke squeaks out, shoving at him. Aryas rolls off him.
This is not the place to get distracted.
---
“Here.” Aryas throws the coin purse at Locke, who grabs it and immediately spills half the contents across the table to run his fingers through the glittering gold coins. “Don’t spend it on stupid things.”
“You think everything fun is stupid, lawkeeper.”
“I’m not paying for your food if you run out.”
Locke rolls his eyes. His hair’s loose, the tie dangling around his wrist. He shoves the tangles back from his face and pouts. “You’d let me starve?”
“It’d be what you deserve if you waste all your money on fake magical items again.”
“Once!”
“Twice.”
“Even if I did get scammed again,” Locke starts counting his coin away, a little half-smile crooking the corner of his mouth, “you wouldn’t let me starve.”
No, Aryas knows. He wouldn’t.
---
“You want a drink?”
Locke doesn’t look up from his book. The Antiquarians hadn’t wanted it, just the rest of the chest’s contents, and Locke’s been glued to it since they got back to Caer Cyflen. Something about the stars, his ongoing obsession drawing him in again.
“Nah, I’m good.”
Aryas scratches the back of his neck. “No, I mean—do you want to get a drink with me?”
Now Locke does glance up at him, smirking.
“You scared of the barmaid again?”
“That was one time,” Aryas tries not to growl. Locke laughs, and there’s sunset light streaking the side of his face, turning the flyaways of his auburn hair to gold. “You want a drink or not?”
“Like I said, I’m good.” He holds up the book. “Just getting to a good part, you know?”
“Sure,” Aryas says. Pauses. Thinks. Gives up. “I’ll see you later.”
Locke hums an already-distracted reply, immersed in his occult pages once more. Aryas gets himself halfway down the hall, well out of earshot, before he groans and thumps his head against the wall.
Why is it Locke can catch everything except a hint?
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thymefraym · 1 year
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New Video Alert: Solasta: Crown of the Magister Playthrough
Episode 041: A Dragon Owes Us a Favor? Description: They say never look a gift dragon in the mouth, but there's still something to be said to befriending a dragon who appears to have been around since the last great calamity. And we done got it!
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And as always, I would love to invite you to join me live every Monday and Wednesday from 7:30 pm until 10:00 pm (Pacific Time). We'd love to see you there! https://twitch.tv/ThymeFraym
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appendingfic · 1 year
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Solasta Character: *gains access to Spider Climb* Solasta Character: *begins walking upside-down on ceilings and overhangs at every available opportunity*
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diversegaminglists · 1 year
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I love it when game have randomise name features.
Dorcas: Golden Dragonborn, Loremaster Wizard.
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999nigga · 2 years
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like I know I’m in my flop era bc I just spent two hours creating characters for a topdown turn based dnd type game
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enkisstories · 5 months
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Six hours into Solasta my initial joy at hearing my own chars talk (to npc, mostly, but sometimes also to each other) has not waned.
Pictured here is a very simple, yet effective trick: Instead of offering four dialogue options for a main character to choose from, the game puts each option into the mouth of the most fitting party member. That way my custom party comes to life.
Martin and Rattus are spot-on, exactly as I imagine them. Lorne is recognizeable, too, only Barbie sounds way more valorous and kind than I'd ever write her.
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He looked at Barbie, when he said that, but it coming from the smallest party member made me chuckle.
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autonomous-zed · 1 year
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From today's stream with the gang. You can hear me scream, "OH NO"
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