so in between commission pileup this month ive managed to play through all of the acts of hardspace shipbreaker and YALL IT IS SO GOOD I AM GOIUNG TO PLAY IT FOR STREAM THIS THURSDAY >:0
I'm Live! Achieving MAXIMUM Satisfaction in PowerWash Simulator! :D
THE creator of Invader Zim himself actually raided my Twitch art livestream while I was drawing Spock…
This is a crazy world we live in.
Back when RTGame did his playthrough of Bloodborne I fell in love with the Idea of Jim Sacry- So I obviously did some fanart!
He may never been relevant since then but I still love this scary man.
I do a weekly Saturday morning cartoon stream on twitch, watching old cartoons uploaded to YouTube. We’re going today in about two hours (10 AM EST) if you wanna join.
me and @hyenagirlteeth are playing realm of the mad god come hang out and have a awesome time :)
ayo yall its minecraft time see you in here
Muah Muah Tattoo
100% By Me
Disallowed For Random
best used on lighter skin & bodies due to low opacity!
DO NOT RECOLOR OR CONVERT
DO NOT CLAIM AS YOUR OWN
DO NOT SHARE
ANY PROBLEMS FEEL FREE TO MESSAGE ME ON INSTAGRAM
Thank you everyone who came to my stream to see the unveiling of CouplesCraft: APOCALYPSE!
Let me summarize everything I talked about on-stream!
APOCALYPSE is a Minecraft gamemode custom-built from scratch by myself and @dukeofash. It will feature a completely unique Minecraft experience that features a tense PVPVE environment, working as a marriage between the gameplay of MineZ and Escape From Tarkov
The gamemode has a completely revamped melee system inspired by Minecraft Dungeons, including combo attacks with differing hitboxes, damage values, and effects. To pair with this melee system is a redesigned roster of enemies with stun states and clearly telegraphed attacks.
The game will take place with a primary hub world that allows players to have a plot of land that they have permission to build on, and will serve as their base of operations. From there, a portal can be traversed taking them to the dangerous overworld.
The overworld will be separated into 4 distinct areas with neutral ground separating them, with the different biomes and themes mixing together as you get closer to the center of the map. Different areas will contain unique loot and enemies.
Here's some concept art of some of the enemy variants you might encounter in the final release (made by @dukeofash):
In the overworld, building and health regeneration will be disabled. Your only hope of surviving with the loot you've collected is to make it to a portal back home, marked with beacons to help you find your way to them. If you die, all of the items on your person will be lost.
Don't fret, though: You can still heal with potions and other medical supplies, as well as avoid combat entirely with our stealth system, designed specifically for APOCALYPSE by @charlotonne
Progress for the gamemode will wipe completely every few months, giving all players a fresh start, and putting them on equal ground with each other. However, players can earn a special currency to purchase titles and cosmetics which persist between wipes.
The gamemode will require ZERO MODS, even with the custom modeled and animated mobs. Not even Optifine, like last time. You could play this thing on a school computer. All you'll need is the included resource pack.
Take a look at our development roadmap which shows everything currently done, as well as everything that still needs doing (click here! It’s too big to morally put it on a tumblr post!)
Unlike the first CouplesCraft server, APOCALYPSE will not require a subscription to myself or @dukeofash. It will be completely free to play. Development will take at least another year, so please consider supporting my dev streams on my Twitch channel
Thank you all for giving me the chance to introduce this to you! The foundation for the server is nearly all implemented, and future development just needs to focus on creating the raw content. I can't wait to be able to play this with you all.