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#-they incorporate the motion of the scene into the motion of the first part of the eyecatcher
glassedplanets · 5 months
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i am still soooo charmed by that one set of eyecatchers
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"My Enemy, My Ally" review
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Romulans stole Spock's brain! (or at least, some Vulcan brains)
Novel from 1984, by Diane Duane, and the first of the five-book series Rihannsu.
The plot itself is okay: the Romulans have a new devious scheme (capturing Vulcans to extract the telepathic abilities from their brains), and the Enterprise must stop their plans. Only this time, Kirk will have to collaborate with a bunch of good, renegade Romulans to succeed. It's not terribly original, nor it's the first time that Kirk has allied himself with Romulans in these novels, but as a plot it's entertaining. However, the narrative drags a lot, specially in the first half of the novel, and it takes a reaaally long time to set things into motion. In part, this is due to a "tell, rather than show" approach. For example, there's a lengthy conversation about how the Enterprise and its Romulan allies are going to stage a fake battle between both ships, in full detail. And then a lengthy description of the ships doing just that. One of these two segments isn't needed. There's also a lot of fluff, specially in scenes at the Recreation deck, and plenty of new character introductions, that don't lead anywhere nor have any real importance. A lot of the new character roles could have been filled by the usual crew, anyway. Now, I don't think that a novel should just be barebones plot, but I didn't find these "extra" scenes particularly entertaining nor enlightening. So in my opinion, this novel would have improved greatly if it was cut short. Though the later sections suffer less of this, and are more focused.
The story is notable for introducing a lot of new material about Romulan culture, and specially language (which seems to me even more unpronounceable than Klingon). In fact, most of the time Romulans are referred to as "Rihannsu", which is the name of the race in their own language. I don't know to what extent Duane developed the grammar and vocabulary, but it seems to have a certain structure to it. There's also much emphasis on the power of names over things and people, and some glimpses into the Romulan worship of Elements. A lot of this has probably never been incorporated into the series, but Romulans having several names (of which only the first is revealed to strangers) seems to have its origins here.
As for characters, the most developed one is Ael, the Romulan commander that strikes an alliance with Kirk. At times she comes dangerously close to Mary Sue territory (for example, beating McCoy at a game she had just learned, despite the doctor being skilled enough to beat none other than Spock). But otherwise, she's fine for her role in the story. In many ways, she's both a mirror and a foil for Kirk, suffering also under the weight of command, and the difficult decisions between duty and her crew's wellbeing. Though not exactly a tragic character, there's also a lot of sadness and burdens in her past. On the other hand, Kirk rubbed me the wrong way. Or rather, his relationship with his crew. I found it way too lax and informal, and sometimes it seems he's more like a cool dad for them, rather than a Captain. Kirk in the series had his goofy moments, of course, and Shatner imbued him with much comedic potential. But nonetheless, there was always some gravitas about him, and a respectful distance with his subordinates. Even with someone as close as Spock, he was usually pretty formal. The only one who broke this pattern was McCoy, and that was precisely why their relationship was special. So yeah, I just don't see Kirk trading jokes with Sulu while under enemy fire, or receiving sassy remarks from Uhura, sorry. Also, as happened in The Wounded Sky, there's again a wide array of fancy aliens populating the Enterprise. I didn't mind them that much in the previous novel, since the story is so unusual, that it could have existed outside the Star Trek universe without damage being done. This time around... I've decided that I'm not a fan of this idea. Apart from being too distracting, Starfleet strikes me as a mostly human institution, at least at the time of TOS (after all, HQ is in San Francisco), and Spock often struggled being accepted among the crew. He was THE alien, and this led to isolation and even ocassional prejudices against him. Now, this wouldn't make much sense if the crew were regularly sipping coffee next to a gelatinous blob of tentacles... As for Spock and McCoy, they're mostly okay, though they tend to get overshadowed by the extended cast, and obviously, Ael.
I must be in the minority here, since most people seem to love this novel, but in general, I didn't like it much. Perhaps it's a consequence of having just read John Ford's masterful The Final Reflection, and his fascinating take on Klingons. Perhaps I simply don't care all that much about Romulans...
Some spoilers under the cut:
The first chapters switch perspectives between Ael and Kirk. While Ael reflects on her falling out with the Romulan Senate, because of her opposition to a certain revolutionary research, Kirk is ordered to patrol the Neutral Zone, as part of a task force. Ael has been "exiled" as commander of a shitty starship named Cuirass, crewed by shitty subordinates. But she keeps contact with her old, loyal ship Bloodwing, now commanded by Tafv, her own son. When news of the Federation ships arriving reach her, she sets her plan into motion. After sabotaging the Cuirass' systems, she escapes in a scout ship to Bloodwing. And the latter ship destroys Cuirass, whose crew she considers traitors to the Empire for their collaboration in the Senate's schemes.
After this, Bloodwing rendezvous with Enterprise near the Neutral Zone, and Ael asks permission to come aboard alone, promising some very important info. Then she explains to Kirk what's going on: The Romulan government has started developing a new weapon at the station in Levaeri V. They capture Vulcans and extract their brain tissue, in order to implant the genetic material into Romulans, and thus give them all their telepathic abilities, even enhanced. After leaving Vulcan centuries ago, the Romulans' divergent development made them unable to mind-meld, or do any of that cool Vulcan stuff. But now, with the new research, powerful individuals could read minds, control thoughts and subject any opposition. Ael believes this will ruin the Empire and its old code of honor. And in turn, will cause conflicts with both the Federation and the Klingons. Thus, she asks Kirk to "lend" her the Enterprise, to help destroy the research station. Her plan is faking a capture of the Enterprise by Bloodwing, then towing the starship into Romulan space and destroy the facility along the way. Spock confirms through a mind-meld that Ael's telling the truth.
Kirk is sympathetic with her cause, but refuses to go along with the plan, on the grounds that he can't intervene in Romulan internal affairs. Things change, however, when the Vulcan ship that was patrolling near the Enterprise is spirited away under their noses. Ael explains that its disappearance matches the modus operandi of Romulans. The Vulcans are being taken to the research station (and now I understand why Spock chose to serve in a human starship; Vulcan ships seem to have the worst luck, between being eaten by amoebas and now this...). Kirk can't ignore the matter anymore, now that the Vulcans are in danger, so he decides to go with Ael.
After faking a battle between Bloodwing and Enterprise, they proceed to Levaeri V. Ael's crew take positions in the Enterprise bridge, while Kirk and the rest of the officers play a bit of theater, faking their capture in the brig, to fool the escorts sent by the Empire. Once approaching the station, Bloodwing and the Enterprise suddenly turn against the escorts and destroy them.
In the last part, Kirk sends a large strike force into the station, to free the Vulcan captives and destroy all research with their brains. But meanwhile, the Enterprise is assaulted by a treacherous faction among Ael's people. Scotty, Chekov and Sulu must fight to recover the ship, while down in the station the battle continues.
Spirk Meter: 1/10*. There's a bit about Spock being particularly interested in the proceedings of Kirk's mind, while playing chess. But I can't think of anything else, and even this is really minimal.
There's also some Mcspirk. McCoy likes to study Kirk and Spock while they play chess, to delve deeper into their personalities and psyches. And when Kirk complains that, if Spock and McCoy keep babysitting him, he'll end up taking their hands, McCoy says that's okay with him. But warns him about Spock, and the kind of rumors that could run through the ship. Also, Ael observes that the three of them seem to share a single mind. Though that's downplayed by the comparison with the similar link between Ael and her son.
*A 10 in this scale is the most obvious spirk moments in TOS. Think of the back massage, "You make me believe in miracles", or "Amok Time" for example.
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boredandwiredkitty · 10 days
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Listening to old favorite songs and getting some inspiration to write again.
For the longest time ever and and still a bit now I've been into omegaverse. Found some of my favorite kinks from it. Im a little ashamed to admit. I always wanted to incorporate it into some of my own fics and have made a few but I have yet to publish any of them. Maybe I will after this one.
I also highly recommend listening to the song as you read my little drabble. You don't have to but it might help you see the headspace I went in while writing. I really wanted to explore a bit more of the feral side of wheeljack. What if you both tried to deny what you both wanted. That push and pull. It all began as one scene in my head and the song morphed it into the whole fic that you see.
This is part one since I accidentally made it too damn long of a two part story
As always Minors DNI! This is a 18+ rated fic with NSFW! YOU HAVE BEEN WARNED!
This fic does contain most omegaverse themes so if you're adverse to that this might not be for you.
Reader is AFAB if you're wondering.
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Heavy panting and heavy footfalls were the only things you could hear over your pounding spark.
Stuck again in the same dream that you get time to time. You were always running. You weren't quite sure why. Was it to something? Was it from something? Was it both? Only the pull in your chest urged you forward. Unsure if it was fear or inclination.
Just as you were about to stop and turn to see if something was behind you the rug was pulled from under you. Abruptly feeling the sensation of falling.
You awoke with a jolt. Clutching the bed underneath you confirming your stability. You were not falling nor needing to run. Everything's fine.
Sort of.
You only got that dream periodically. Right around every time your body goes through a particular change.
The limiters were off and all hell was about to break loose.
As familiar symptoms began to creep throughout your frame trepidation mixed with it.
You couldn't calm your rapid spark as your internal temp was faintly yet steadily rising. The damn dream was always a warning. A premonition of sorts.
"Please dont" You murmured to yourself. Though it was futile. You didn't know how to stop it once it was set in motion. Especially without outside help.
But who were you going to ask? With such sensitive information no less? Was there anyone you trusted enough to ask for help from? Let alone even know HOW to help you?
It was the early hours of morning before the world seemed to wake up. Dawn had yet to break over the horizon. It wasn't much time but just enough to either find help or put enough distance between yourself and a certain other.
You weakly swung your legs over the side of the bed. Becoming even more aware of your incoming heat. You even wondered if it was coming too fast.
Did shockwave have something to do with this?
The first couple of times this happened was back in shockwaves lab. Every time you started showing noticeable signs he would quickly administer some sort of drug and it would seem to vanish without a trace.
The first time it happened you were obviously concerned and immediately went to the scientist with complaints of your new alarming symptoms. The uncomfortable warmth paired with mental fog and a strange urge that burned through your body. The urge to go looking for someone so strong it overpowered everything else. You didn't know who or what but you felt like you had to find what your body needed so desperately. A feeling like you absolutely depended on it for survival.
The unconcerned tank mech only stared at you in response with his one glaring red optic when you approached him that day. Only to turn silently and cluncked to a place in the lab to began working on something. Not bothering to utter a single word to you. Not too long after he arrived with a needle loaded up what you guessed was more energon mixed with something else due to its ever so slight opaqueness.
You squirmed and questioned how he couldn't just make it into something you could drink.
"This is more effective. Injecting it directly into your bloodstream will nullify your heat immediately."
"Heat?" You asked him incredulously as he pushed the plunger carefully.
"Yes. It seems are you are beginning your first heat cycle. No matter, I have made a temporary cure for your cycle and you shall be back to normal operation in a moment."
You winced as the fluid entered your body. You hated the invasive cold feeling of liquid forcefully entering your veins. "Will it be gone permanently?"
"No. It will only prevent symptoms this cycle. Do not worry. Your systems are still functional. You just are no longer under the affects."
"Great to hear." You stated sarcastically as he moved away to go back to his current project. He was looking at a strand of CNA next to a strand of human DNA. Probably another part of your cyberformation project.
After that every heat you had; depending on how quickly your symptoms set in; he would either give you the injection or a ingestable variation. You hated the injections but you had to admit it was much nicer that relief was almost instant. The medicine would take much longer and sometimes waiting for the symptoms to dissappear was unbearable. You would not let yourself drop to degrading levels around the emotionless logic fueled scientist. You would rather die before it got to that point.
Now you sat up in the darkness of your room back at autobot headquarters. Without shockwave or any medication to get through this.
You wanted to ask ratchet for help but you didn't know if he had anything to help you or even knew how to make it. Given your circumstances it was probably only shockwave that knew.
Ratchet knew of your technorganic body but he was still learning of all its ins and outs. It was only fairly recently that you showed him shockwaves handiwork. You were patient as he would carefully examine you and run different tests to see the extent of the cyberformation. But you doubted if he knew anything about your current predicament.
You stiffly got up. There's no harm at trying.
You walked out in the dimness of the base and found the medic looking over some files.
"Hey ratchet." You quietly called out to him careful not to startle the poor older mech.
His helm quickly turned to you noticing your weary looking frame. "What are you doing up?"
You suddenly felt bashful. "I um." You squirmed under his worried gaze. "I'm getting my heat cycle. And I'm hoping you could help me."
The flush over his face made you realize you should've been more clear. "I do not think I would be the right mech for such a task. Why don't you ask w-" He began before you cut him off from saying his name.
"Nonono! That's not what I'm saying. Can you give me some medicine to alleviate the symptoms?!" You exclaimed while waving your arms frantically in front of you.
"You want me to make a medicine?" He queried.
"Yes. That's what I meant," You confirmed back.
Ratchet stood there in deep thought for a moment. Murmuring to himself before looking back up at you.
"I'd hate to ask but what would shockwave do when this would happen? Or is this the first time?"
You shook your head. "Shockwave had different remedies. Sometimes it was an injection. Sometimes it was a medicine that I would drink. It depended on how bad the symptoms were." You told him truthfully. Hopeful he would find something.
"What exactly are your symptoms?"
Your eyes darkened. What a unpleasant question.
While you spent your time here you noticed something you never would've back at the lab. Something you would only have realized once EXPOSED to it.
The mech that plagued you. That you were injected with their energon. Repeatedly. Invading your veins to begin the cyberforming process. Their biomatter mixed with yours. How your body called out to theirs as if they were a homing beacon. You were a moth and they were the flame.
You took a deep breath. Attempting to calm your fretful spark. Trying to figure out how to tell him. "I start to feel a bit feverish." You began and ratchet nodded at you in acknowledgement. Silently urging you to keep going. "I get mental fog. My body feels a bit weaker than usual," You continued. Watching as ratchet was listening intently to every word you said.
Ratchet gazed at you probingly as you stopped listing anything else. "Is that all? Are you sure you're not having any other symptoms than that? Because if that were the case it could be something else besides a heat cycle."
You scowled. "No" you grumbled. Feeling defeated at confessing this out loud.
You raised your head to look ratchet better in the optics. "I get the most desperate and embarrassing URGE for a certain autobot."
You watched his optics widen a bit. "Who is it?"
You bit your lip as you felt a sudden tug in your spark. "Who do you think?" You snapped defensively.
Ratchet nodded in understanding. "I'll see what I can do but I cannot guarantee that I will have anything ready by the time you fully get your heat. In that case what do you want me to do?" His voice was professional. Like any medical practitioner.
"Send me away." You quickly spoke with a sweep of your arm. "Just get me out of here before something happens! I don't care where. Hell, inject me with whatever concoction you come up with! Anything to stop this heat from happening! I'll even drink the nastiest medicine you make!"
Ratchet jolted back aghast. "Are you sure that's what you want? Do you not want to try anything else?"
You nodded solemnly, "What other choice do I have? I don't want to inflict my heat on anyone else."
"Has it affected anyone before?"
You wrinkled your nose in thought. "Not that I'm aware. It never really seemed to bother shockwave. But that mech is rather stoic so it's hard to tell. Maybe the vehicons if I'm further in my heat but I'm usually isolated from most others."
Ratchet turned to start typing on his console. "That could either be because either you don't produce pheromones to attract other bots or.." He trailed off as he typed. Then looking over at the exit of the hangar. "That you affect only ONE mech. Given your symptoms that you described."
You choked on your spit and deadpanned. Currently the said mech was out on a mission. But when they come back what will happen? Will he be unaffected or completely taken over and forced into rut? Was that something you wanted to take chances on? It was getting harder to tell as clouded thoughts started to flit through your mind. Maybe it would be interesting to see if he would react. But what then?...
"If you wish to stay somewhere else after they get back I'll be sure to move you before letting them return to base."
You nodded politely. "That would be preferable thank you."
With that ratchet extended a servo to which you climbed on as he took you to his medical work station.
You tried not to put up much of a fuss as he did various scans. Typing different things on his monitor.
"Will you be adverse to me taking an energon sample?" He asked gently.
You made a face. You hated injections and getting fluids drawn. "I'd prefer if you didnt." You grumbled honestly.
"Unfortunately it would be much harder to get an accurate suppressant made if I don't get all the information that is stored in your genetic makeup."
You grimaced. Aka he needed your blood. If he didn't have it it would be as useful as taking a shot in the dark. You really wanted to avoid needles as much as possible though.
Ratchet sensed your unease. Being shockwaves captive is no joke. He didn't want to think about what that mech put you through. "Don't worry. I'll apply the techniques that nurse Darby taught me in case I ever had to help with the kids."
He then activated his holoform and brought out a small kit for drawing blood. "I'll try to make this as painless as possible."
You tried to be still and not fight ratchet so much but you couldn't help but flinch away when he brought the needle close to your arm.
"Why don't I turn on the TV so you have something to distract yourself." He asked you gently while moving the needle away.
You tried to sit up straighter. "I don't know. I'm not used to having a distraction. I don't know if it will work."
"Here." Ratchet then removed his holoform and picked you up. Placing you on the couch and turned on the TV. Setting it to a low enough volume. "Do you want to talk about anything?"
You now we're settled next to ratchets holoform again as you faced the TV on the couch they had for the kids. Some early morning cartoons were playing that you remember seeing as a kid and felt a wave of nostalgia wash over you. A sense of familiarity as you stared at the screen.
"It's kinda hard to find anything to talk about anything right now." You gave a light chuckle. "The brain fog is slowly taking over." You confessed still focused on the TV.
"Is it bad?" He asked as he carefully pierced your skin with the needle and watched you wince.
You shook your head. "Not that bad yet. But I bet it's only going to get worse."
"Probably." Ratchet agreed as he continued focusing on drawing your energon mixed blood. "But I will do my best to prevent it."
"Thank you. I appreciate it."
"You're very welcome." He told you with a smile. "How are you feeling besides the heat? Any issues with the cyberforming?"
"None that I'm aware." You stated. Glancing over to look at him for a moment. Doing your best to not look down at what was happening with your arm.
"Well while I have a sample I'll be running some tests to make sure everything is doing alright. I'll probably have June look over at your panels as well."
"Sounds good" You told him. Noticing how he was already moving to stand up. "Done already?" You asked incredulously.
"Yep. Already got enough samples for testing. You're good to go."
Samples? As in plural? You looked down at your arm and saw a little bandaid, then to his hand where he held five vials of your mixed blood.
"No way!" You whispered in astonishment. Reaching out to hold one of the warm vials in your hand. "This is so trippy." You laughed as you lifted it up to examine it closer. Trying to use the light from the TV to see through the vial.
"Wasn't too bad was it?" Ratchet asked as you handed him back the vial.
"No you did good. But I wonder if me going into heat is particularly to blame. I think I'm starting to go mentally numb to my surroundings."
"I'm going to go start running the tests. You can sit here for now. Let me know if the symptoms get worse or if you need anything."
You nodded and watched as he left. You couldn't help but wonder why you didn't feel anything with anyone else. There was no pull. No longing. No lust. Nothing. Which you were thankful for. But you felt nervous how bad it would get with HIM in proximity while you were going into heat. His lingering scent was already making you feel the warmth between your legs.
"Maybe I will ask smokescreen to take me out somewhere to keep me out of the base." You mumbled to yourself. He was a good and trusted friend. With that thought and uncomfortable feeling coiled in your gut. Like the thought of being alone with someone else repulsed you. Which made no sense since you were fine being alone with ratchet. Maybe because the scenario is different?
You couldn't make heads or tails of it. It was getting harder to think deeply. So you just relaxed as you started to watch the next show that played. Numbing your mind to everything but the screen infront of you.
As you went through different episodes the more you felt the warmth radiating from your body. Did your spark always sound this loud? What were you doing again?
You moved to stand up but then remembered you were waiting on ratchet. How much longer till he would be done? How long do normal cybertronian heats last? How long does it usually take for symptoms to get bad?
You were about to call out to him to ask when you realized he had already been calling your name.
You blinked at him. "Um, yes?" You asked stupidly.
"They are requesting to return to base. Do you want to go somewhere real quick?"
Your mind lagged. Go?... Go where? Where will you go? Making a decision felt difficult.
Your mouth fell open but no words came to mind. "I dont....." you trailed off. You couldn't think. All you could think about was how uncomfortable you felt and how your clothes felt too warm. You wanted to cool off. A cold shower sounded nice right now.
"Shower" You told him.
Ratchet looked at you incredulously. "What?.. nevermind," Ratchet sighed shaking his helm. it seemed your heat was coming on faster than expected. It was only a matter of time before you would be incoherent. He needed to find somewhere for you to stay in the meantime. but housing a technorganic in heat would be no easy feat. Considering this would be your first time fully going into heat. Who knows how your body would handle it. He wanted to keep you close by to check on you. Since it was obvious you weren't producing any pheromones that affected him. He was your physician and he wanted to help in any way he could.
He quickly picked you up and activated the ground bridge. Rushing you out to the barracks to get washed up. Maybe a hygiene ritual will help cool your symptoms. Even if for a bit. At the very least it would dampen the intensity of your pheromones for short amount of time.
He set you down. "Let me know if you need anything else. I will have Fowler be helping you." And with that he swiftly dissapeared back to the hangar.
You blinked as you just staired at the direction he went. Your mind trying to keep up. What just happened?
You shook your head and slapped your cheeks. Trying to regain your senses.
Shower. You were here to shower.
You went inside and found a stall. Pulling the curtain you stripped your clothes and hung them on the divider wall. Maybe a shower will help. You could only wish silently to yourself as you turned the knob.
Back at base ratchet arrived as everyone was stepping through the bridge. First Magnus strutted in. Looking completely unaffected followed by smokescreen who also seemed completely unaware of any potential pheromones in the air. Leaving ratchet to muse that maybe his hypothesis was right.
It was when wheeljack walked through he staggered. Seeming to be completely thrown off the moment he entered the base. With bulkhead looking over at him concerned.
"Whoa Jackie. You alright?"
The white wrecker blinked in a daze before coming to his senses. "Yeah. I'm alright."
Ratchet could only hum in thought. So he WAS right. You could only affect wheeljack. So all he had to do was keep you both separated. Since that seemed to be your wish.
Wheeljack spotted the medic seeming to be in deep though and walked over. "Whatcha working on?" He couldn't help but notice the closer he got the stronger the smell. Was it ratchet? He had to wonder and find out for himself.
"I'm just going over (name)'s charts."
He looked at the screen to see a strand of CNA mixed with DNA along with another strand of CNA next to it. "Is something wrong?" He couldn't hide the worry in his voice.
"No nothings wrong per se. Just looking over some things for her since she asked." Ratchet stated while typing on the screen before turning to the wrecker. "Why? Is something the matter?"
Wheeljack looked caught off guard again. "Nah its just..." He paused for a brief moment. Thinking of what to say. "It's nothing. Just wondering." He then looked around. "Is (name) around?"
"She just went out. She will be back later." He stated and turned back to his work. The faster he can make the suppressant the faster your symptoms will dissappear. As well as your pheromones.
Ratchet didn't even realize wheeljack was halfway out the door before he frantically called back to him. "And where do you think you're going?!"
"Just out for a moment. I'll be back." He stated without turning around. Causing poor ratchet to bristle over his flippant retort.
"I need you to stay here for the time being. The others may require backup." Ratchet snipped
"Awe c'mon doc. I just got here. Don't tell me you're going to send me out again." He complained loudly. He was desperate to see if you were the source of those enticing pheromones.
"I just might now get back here!" The medic snapped at the white mech. "And stop calling me doc!"
You were standing there just letting the water drum over you. The coolness seeping into your skin. The running water helped with the uncomfortable warmth you felt but it didn't help the thick fog your mind was swimming through or the absolute urge to go looking for the mech that your body was calling out for.
You rested your head against the cool tiles of the stall. You wanted these symptoms to go away. If only you were back at shockwaves lab. He would administer the shot without a second thought. You should've grabbed some medicine before you escaped. You figured if the scientist felt emotions he would be laughing at your predicament right now. Or maybe. This is exactly what he wanted. But why?
Subconsciously your hand had found itself between your legs. Fingers sliding inside the place that ached as your mind wondered to your wrecker. Your fingers didn't offer much but the thoughts of it being him helped. A stifled moan caught in your throat when you heard a sound outside and decided you were in there long enough. It not like you weren't in the desert right now or anything and that water was not usually something of abundance. Nor should you be entertaining such dangerous ideas.
You lamented on how the coolness quickly left your body and struggled to dry off and redress.
You left the showers to find Fowler waiting for you. "Ratchet informed me you weren't feeling right and had me look over you for the time being. Is there anything you need?"
"Something cool. Or maybe a nap." Or maybe a third that shall not be mentioned.
"Would you like me or one of the bots to take you into town to get some ice cream then?
Your eyes lit up for a second as a certain wrecker crossed your mind before you quickly dismissed that thought.
"I'm not sure." You told him truthfully.
You didn't know what you wanted. Nothing sounded appealing to you. All except for the carnal urge to find the white lancia and make him yours. To sink your teeth into him. Intertwine your body with his. To feel his spark beat against yours. But such an intimately deep and primal urge scared you. You were scared of the unknowns. You were still intigrating yourself into team prime. Slowly becoming comfortable with everyone around you. Being thrust into a situation like this was alarming.
"I'll just hang out in a different hanger and try to get some rest." You told him. All in all you didn't feel like being around anyone. Well all except one mech. But you weren't ready for that. You were starting to remember him better. Rekindle your close friendship. Such a commitment was not something to take lightly. You would do your best not to give in.
You ended up at an adjacent hangar and the others were polite enough to lend you an office to crash in. They even were kind enough to lend you a pillow. Once you seemed settled in enough on the small couch Fowler left to go back to his own office.
"If you need anything just give me a call." Fowler told you before leaving.
You hummed in acknowledgement and watched him dissappear from the doorway. Closing the door behind himself. Leaving you by yourself with your thoughts all over again.
You wanted to rest. Even with the malaise wearing down your body you wouldn't be able to relax. Not with the desire to seek out relief plaguing your hazed mind. Picking and nagging at you. But you wouldn't be caught dead pleasuring yourself in public like this.
You laid there for what felt like hours. Trying menial mental tests to keep you sane. You feared the moment you slipped up you would lose control. But as time ticked by your mental awareness shrank to next to nothing. Even your short term memory started to fail. It was getting to the point you would get up to leave. Only to stop yourself when you remembered just WHY you placed yourself into quarantine to begin with. Then found yourself pacing as you battled your own body. It felt like chains were constricting your body. Hot, heavy, and extremely uncomfortable. All with that mech on the other end tugging at you to come closer.
You didn't want to be caged up any longer. You've had enough of that back with the decepticons. The air was too stuffy. It was getting harder to breathe. You were sure soon the walls were going to start closing in on you.
You walked out to notice that the hangar was vacant. All military personnel had already left for the most part. How long were you in that office? Was it already night? There's no way. You stepped out and felt unease wash over you. It was uncomfortably quiet. You had gotten used to the hustle and bustle of hangar E. How there was at least one living being in the hangar at all times.
You left the hangar quickly. Not wanting to stay there much longer. The silence was suffocating.
What you weren't expecting was finding yourself wandering mindlessly over to the outside of hangar E. It was dark outside but like usual inside the hangar it was relatively lit. You wanted that familiarity. Something about it was calling you. Or maybe it was your instincts. It was getting harder to tell. You didn't even know what you were doing or why you were even there in the first place. Your self controll must really be slipping now.
You shook your head. You wanted to ask ratchet but thought better than to just waltz right in. You needed to go back before making a mistake. Turning to trudge back to the hangar you found yourself unable to take a single step. You would go back; Only that you had to conveniently forget which one you had actually stayed in.
Fuck.
You wanted to cry in frustration. What were you even doing? Where were you? Why were you still so freaking warm. And where was ratchet with your suppressant. "Just hurry up with the damn suppressant already!" You cried out to no one in particular. Well no one in earshot. At least that's what you thought.
The scent. Oh Primus the scent that started filtering into your nose. It made you feel weaker. it made the heat of desire burn hotter, stronger, heavier. A vice tightening with every vent. Like a starved animal. It clouded everything out of your mind. You turned around and was met with the sight of wheeljack standing just outside hangar E.
Just as you opened your mouth to say something you clamped your hand around it. No! Don't draw him closer. If you do you will lose the very shred of self control you had left.
He spotted you and began to make his way to you.
At first you stumbled towards him. Drunk off of his scent. It coaxing you sweetly while pulling you in. Calling to you. Beconing. Only for you to regain your senses enough to run.
And run you did.
To be continued...
Part two
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atamascolily · 2 months
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As someone who makes fanvids and AMVs, I spend a lot of time looking at media in unconventional ways--cycling the same clips over and over again, jumping around in a non-linear fashion rather than watching straight through in chronological order, etc, etc. Usually, this is in service of getting shots to line up with the music or finding that one snippet that perfectly illustrates a lyric, but it also means I spend a lot of time engaged with the source material at a level of repetition and detail that most viewers do not indulge in.
I thought nothing would be able to top that level of granularity, but then I started making text post memes by juxtaposing media screenshots with clever and witty posts made by strangers on the Internet. Instead of watching the same clips over and over again, I was now watching specific individual scenes shot by shot, searching for the perfect frame to pause and screenshot. Suddenly, I was engaged with the source material on a whole new level, staring at stills I have never really looked at before, despite having watched them in motion a billion times already.
This was especially true of Madoka Magica and even more true for Rebellion, where the animators had lovingly incorporated whole new levels of detail I had never encountered before--some of them so complex and intricate, they could only be fully appreciated as stills, either because they were only on screen for an instant or because there was so much action/other stuff going on in the foreground that drew my eye when I was watching casually or for plot. (As much as I love subtitles, they did not help with this, since their presence meant my eyes were also naturally drawn to the bottom of the screen as well instead of focusing on the background.)
I started documenting my PMMM observations here on Tumblr, partially because it was low-stress and informal fun, and partially because this site has such excellent and convenient image hosting (for now, anyway) that it's really easy to discuss and compare multiple images at a time, which I think is more effective than reams of text at proving my points.
When I look at a screenshot, I have two major questions in mind:
1) What am I looking at? 2) What does it mean?
The first question is one of observation and identification. This part is usually straightforward, but can be more complicated if the animators are drawing on an element of Japanese culture that I'm not already familiar with. The answers to this question vary considerably depending on context, but they're usually not a source of tremendous controversy among the fandom; they are fairly objective, with a definitive right or wrong answer.
The second question, however, is more complicated and subjective. This is where analysis and interpretation come in--of the shot itself, the scene in which it occurs, and how it fits into the installment/series/franchise as a whole. It's entirely possible for different people to have wildly different takes on this, and multiple readings can and do exist simultaneously.
In my meta writings, I usually attempt to answer both questions: first, by pointing out details that I think are interesting, and then by offering my interpretation of them. Rebellion in particular is so visually dense that it's possible to randomly pause at any scene and find something new; no matter how much I watch it, there is always more to analyze.
To be clear, I don't think that watching Rebellion frame by frame is inherently better than watching the whole thing straight through, just that different perspectives and insights are possible. In this sense, both Madoka Magica TV series and Rebellion are inherently fractal in nature, with meaning multiple levels and layers regardless of scale. Unlike real-life fractals like the Mandelbrot set, however, there is a clearly defined limit to this--I doubt once you zoom into the pixel level there is anything to find, but hey, you never know with SHAFT.
I generally prefer to work with material that has already been released rather than stuff that hasn't, but I try to ground my predictions in my observations as much as possible--by which I mean, consistent with the show's themes and motifs on both a macro and micro level. That in itself doesn't guarantee that they're right, but I like to think they are plausible, which is all you can really hope for with that sort of thing. And of course, all my analyses and predictions tell you as much about me--how I see the world and what I value--as they do the work itself.
I used to joke that I was working on an honorary master's in media studies and Rebellion in particular, but after looking back at my output over the last six months, I'm not so sure that's a joke anymore...
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yllowpages · 1 year
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JO.HN WI.CK : FIGHTING STYLES. PART 2.
this is a follow-up to my post on john’s fighting styles and i’d recommend reading that first since it’s a more in-depth description of each style and the purpose behind it. what i’m going to be doing here is giving visual examples of almost everything i listed on the first post and kind of explain what he’s doing in those specific moments.
BRAZILIAN JIU-JITSU :
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in brazilian jiu-jitsu, this is known as a flying guard sweep. considering BJJ is a grappling and ground combat style, this is an effective way to get an opponent to the ground and gain the upper hand. what he’s doing is locking his arm around his opponent’s neck and then wrapping his legs around this guy’s waist. what we can’t really see, since it’s happening just off screen, is the final move to fully complete the technique, which is getting his arm (in this case his right arm) behind his opponent’s leg. that last step is what actually completes the rolling motion.
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this is another sweep, although pretty different from the flying guard sweep. this one is called a flying armbar (which is a variation of the regular armbar move). john executes it pretty traditionally here. in BJJ when performing a flying armbar, the fighter will want to have his hands on the collar of his opponent’s gi (or suit in this situation), which is what john is doing here. having his hands on the collar of the other’s clothing gives him more control over the movement of his opponent’s body when performing the armbar. john then falls himself to pull his opponent to the ground, get the right angle, and execute the armbar. the basis of the actual armbar is john holding onto and controlling his opponent’s right arm when he’s on the floor, also keeping one leg across his opponent’s chest, while he sort of “cranks” at his opponent’s arm, pulling it, as well as pushing with his leg. 
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just as a bonus, this is a flying armbar that john performs in the stables during parabellum. this move was actually performed by keanu’s stunt double, jackson spidell (with a little sneaky facial replacement cgi). i don’t have actual confirmation on whether this is a flying armbar or not, but considering the way both men are gripping each other’s clothes for control and john then using his weight to pull his opponent down, i really do think it’s the same move. this one is, however, a little more extreme with how high john is able to get his leg up on his opponent before falling and rolling to the ground to complete the armbar (thank you, jackson).
BJJ, JUDO, GUN-FU :
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this choke is called a triangle choke and it’s practiced in both BJJ and judo. what’s happening is john is wrapping his legs around his opponent’s neck, locking in the choke with his other leg on top, and making sure the opponent’s arm is trapped as well. in traditional practices of these martial arts, this specific technique is meant to constrict off the blood flow to the carotid artery and, through applied pressure, force the opponent to pass out. of course, the point of john’s gun-fu is incorporating his firearms expertise into his regular combat, which is why he doesn’t completely seal the technique and instead extends his legs and shoots this guy in the head.
JUDO :
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i mentioned the “sacrifice” technique in the first post and this is a good example of it. when john is throwing his opponent, he steps inward and basically falls backwards himself to drag this guy down. the technique of falling to pull or throw the opponent is known as “sacrificing” yourself.
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going along with the sacrifice technique, this is the standing technique which is accomplished by simply throwing an opponent over one’s shoulder or hip. this is obviously a standing shoulder throw and not a standing hip throw. it’s pretty standard and you can spot this kind of throw in a lot of hollywood fight scenes. 
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this is an example of a tripping move that john performs at least four times (?) in chapter 2, that i was able to catch. this moment is obviously from chapter 3 from the knife fight scene. this specific execution is actually a way clearer version of this move than most of the examples i found in chapter 2, in that this one is fully on screen and a pretty orthodox execution of the move as well.  the way this move is executed is through john using his leg to bring their leg out and knock them down, which is what we see in the gif. sometimes simply sweeping one leg out is enough to knock an opponent down, but we can see that john clearly wasn’t able to throw his opponent off balance enough with the first leg, due to the limited space, so he makes sure to knock his second leg as well, which completes the move correctly.
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this is actually the same tripping move, although a modified version. what makes this modified is john having his opponent’s leg trapped. he uses this to his advantage, keeping the leg trapped, getting himself a little closer, and then performing the trip and flipping the guy over. 
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john performs this type of throw a number of times, but this moment with cassian is just the one i happened to choose. it’s an “over the back” throw and it’s done by getting someone into a fireman’s carry pose (over your back/top of the shoulders, at least holding onto one arm to throw them, but sometimes with an arm around the thigh) and then throwing them down in whatever direction you choose. with cassian, john throws him to the side, but he uses this same throw on one of santino’s guards later in the film and throws the guard behind him : see below.
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as a note: what separates this throw from the standing technique, covered above, as the throws are pretty similar, is the fact that standing technique almost always has the fighter throwing their opponent in front of them while this fireman’s carry throw is not super conducive to that positioning.
SAMBO :
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this move is very similar to the one i just covered between john and cassian, but the move itself is more present in sambo, which is the fighting style viggo and john both use in their fight together.
AIKIDO :
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this throw that he does on this guy is a wrist manipulation technique called a corner drop. he sort of moves his opponent off line and then immediately pushes down which causes his opponent to drop instantly.
HAPKIDO :
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this is a pretty damn good example of john using rope (or in this case his belt) techniques to block attacks, trap his attacker’s limb, and then use that leverage against them. we even see him employ what seems to be the tripping move i have listed underneath judo, so it’s really fun to see him mixing and matching his combat and techniques like that. in this moment also it seems like hapkido rope combat works very well considering he’s battling two opponents at once, which isn’t something we’d seen john do in the previous films.
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simply put, this is just an example of john using his belt with hapkido rope techniques to perform a throw over his shoulder. this throw does have a lot of similarities to the “over the back” throw i have under judo (and it’s even more similar to a throw john performs on cassian in the subway) and that would be because hapkido does share a lot of throwing techniques with judo.
there's one other instance of john seemingly utilizing these rope-style hapkido techniques and it's during his fight with miss perkins in the first film, which i have gif'd here. john uses his arm sling in a similar way as his belt in chapter 3.
BOXING :
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i personally wouldn’t consider boxing one of john’s primary hand-to-hand combat styles, but he certainly is proficient in it. the man knows how to throw a solid punch without breaking his thumb. but the example i’m using here obviously isn’t of any punching technique. we’ve seen punches before. we don’t need to see it again. so i went for john demonstrating some very routine blocking technique, achieved by lifting his arms toward his head and ears to block incoming blows. there’s nothing fancy about it, it’s just a normal block, but i do think it’s important to point out not only the techniques john uses to attack, but also what he does on defense as well.
CLOSE-QUARTERS COMBAT :
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this is obviously something we see john do a lot of, although CQC in its traditional military setting is performed with a small team of people, rather than going solo as john does. but in any case, the things we see him do in the red circle are a good example of solo CQC, which is hand-to-hand combat as well as close-range firearms.
SHINOBI-IRI :
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because it’s a stealth and infiltration practice, i think these examples are great, frankly. john clearly shows his ability to silently approach and attack opponents, throwing them off guard. in the first gif, he obviously shoves the man’s lit cigarette into his mouth (ow), and in the second he uses a garrote wire (in the commentary for chapter 2, keanu stated that he thought using the garrote wire was very fun). and then of course we have john sneaking up on zero in winston's glass house, which was a setting chosen specifically for showing off these sorts of techniques.
STRIKING TECHNIQUES :
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we don’t see john do a ton of striking, honestly?? he does a little bit with cassian in rome, but most of the time he’s using his gun as a striking tool or simply shooting alongside his regular combat. this opening sequence for chapter 2 is one of the only times we see him genuinely just use non-lethal strikes since he’s not actively trying to kill these guys. in any case, we usually see a lot of boxing when it comes to using strikes as an attack in movies, but john’s strikes are a little more martial arts-based. boxing is usually little movement of the lower body and focuses mainly with the waist and arms. but we see john use his entire body to attack, including kicks and bending down to strike at the legs and groin. this would be consistent with judo or sambo.
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maxsix · 2 years
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ATEEZ: GUERRILLA
It has taken me three days to calm down and form coherent thoughts. This turned out longer than expected so it’s behind a cut. If you haven’t watched the music video, this is your sign from God. 
1) Firstly. Who does all the screaming. I want to know. It’s a very important piece of information that I need to know. The laugh is Hongjoong’s but does he also do all the screaming. I need answers, NASA! 
2) The Energy. Every single reaction I’ve seen about this song uses the word “energy”. Ateez do what other groups think they’re doing when the genre is hype because I’ve never NOT ONCE seen Ateez slack off. They leave blood and sweat on the floor for their rivals to slip on. When I first heard the song I thought my heart was just pounding from the excitement but my oximeter said I was actually having a near svt episode, lol. I shouldn’t laugh, it’s kind of unpleasant but HR 120 bpm? Yeah, only Ateez tbh. 
3) Production Quality. I’d like to thank the Academy and KQ for the increase in budget for the MV because it really shows. They used it in a way that wasn’t an empty flex (expensive clothes, meaningless sets, fireworks) but rather, added to the world they’ve been building up since debut. You can see the narrative continue and I really appreciate that. The audio production on the song is just flaw free for me. I usually have so much to nitpick, even in good songs, but I have nothing else to add to Guerrilla. It must have so many layers and tracks to it but it was quiet when it needed to be and absolutely feral at the right parts. What a way to end a track. It didn’t fade out but exploded like a grenade. You can’t ever say that Ateez don’t commit to a concept in every single sense. You’ve heard of Ugly Crying, well Ateez Ugly Hype and have never been afraid to do that. 
3) War Aesthetics. Okay bitch, listen, the creative team really stepped up 800% here for this era and this MV. There are so many warfare references in those 4 minutes that it makes my mind exhausted just thinking of the planning that went into all this. The speaker-bombs were fucking inspired. The use of zeppelins immediately remind me of war, particularly WW1, and an alternative steampunk reality. This part of the MV, which is a piece of art tbh, has got to be a homage to ‘Raising the flag on Iwo Jima’ during WW2 as well as Banksy’s Rage, The Flower Thrower piece in Jerusalem. I think that part of the MV was deliberately in slow motion because the inspiration came from still images. They make very clear statements about war and anti-war sentiments. Without boring you all, the last thing I wanted to mention is the font and colours used for the choreo scenes looks straight from vintage propaganda media. I could keep going but this post is already way too long.  
4) Metal/Rock Aesthetics. That band room? With all the cables and amps? The mics? The spy cameras? The tv monitors? The fisheye lens? You can tell the team has watched a billion 1990s music videos. It also reminded me a lot of American Idiot. That’s all I wanted to say about that. There’s just a lot of influence in those shots. 
5) Screamo in KPOP?! The way it was incorporated was really well done because it’s not prominent enough to scare away the more sensitive casual listener but it was definitely prominent enough for metal fans to have a crisis. We talk about Cultural Reset-This and Cultural Reset-That but nobody has produced a track like Guerrilla before. Nobody. This is one of those times where you can use hyperbole and be right. Nobody has made a song like this and there is no other song like this in KPOP right now. Respect to the Ateez team and the members for their total commitment because they operate like one big breathing organism and that’s why everything feels cohesive. I’ve been waiting 84 years for this. I hope we get to see it with a band one day. 
6) Kim Hongjoong. I don’t know if it’s true or not but I feel his influence all over this. This is HIS era and the style/genre suits him the best. I know he likes Linkin Park and at the very least, this style of music, but I do wonder how much he was able to dictate the Ateez sound and direction. Guerrilla is so good and fed me so well that even if they never do this style again, I’m actually fine with that. 
7) Literally. I just think it’s so amusing how literal this whole song/mv is. There’s just no “hidden meanings” or subtleties here. I’m not sure Ateez can even do subtle. Even their soft material is aggressively emotive. Haha. 
8) People sometimes wonder why I only write long reviews about Ateez music but it’s because they always give me meat to sink my teeth into. Answer is still my Top 3 favourite kpop songs of ALL TIME. There’s just always so much to talk about and it doesn’t even hinge on how hot the members are. You know a group is Legit Good when visual appeal isn’t the first thing I want to talk about. We’re so lucky to live in the Ateez Era. 
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mikayla-blog · 2 months
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Rainy Day at the NGA
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On a rainy Saturday, I decided to visit the National Gallery of Art with my grandma and boyfriend. And although it was unexpectedly crowded, I really enjoyed exploring this museum for the first time. When we arrived, I immediately gravitated towards the huge sculptures, specifically the giant blue Rooster titled Hahn by Katharina Fritsch. This sculpture is placed on the top floor of the building and can be seen from the street and immediately grabbed my attention. I love the scale of this piece. After visiting the Rooster, we made our way all the way downstairs and worked our way back up to the top starting in the west building of the NGA which highlighted pieces from around the Medievil Period. There was a lot of intricately detailed Christian artwork in this area of the museum. We then traveled to the modern art section of the museum where I saw many paintings that I appreciated. I really loved Andy Warhol’s Green Marilyn and it was incredible to see such an iconic piece in person. Two of my favorite pieces were Study for a Running Dog by Francis Bacon as well as A Moment of Calm by Max Ernest. These two modern pieces, while evoking drastically different emotions, really spoke to me in different ways. I love how A Moment of Calm reads as a cohesive nature scene from far away but as I got closer I was able to notice how the entire painting is made up of much smaller shapes. I also love how in. Study for a Running Dog I am able to perceive the feeling of motion through the artists hazy strokes. Another aspect of this museum that I loved weren’t the gardens and the incorporation of plants even inside the museum. In the lobby, there were a few small trees planted which were growing from large pots. There were many sculptures throughout the museum that were surrounded by greenery and flowers which really added to the atmosphere of the museum making it feel very calm and secluded in some parts. I loved visiting this museum and truly enjoyed seeing new art. There is still so much more of the museum that I would love so see another time.
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bukharistore · 2 months
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Boots Cucumber Cleansing Lotion 150 ML
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Boots Cucumber Cleansing Lotion 150 ML in Pakistan
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sana6085 · 2 months
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Double Suicide By Shinoda
I thought the interesting part of this film was that it incorporates traditional Japanese arts and artistic direction. For example, in order to focus the viewer's attention on the main character's movements, the movements of the people around him were stopped.  This technic is also used to insert narration. I think this is the same kind of direction that can be seen in Japanese Kabuki. In addition, there are many scenes in the film in which traditional paintings are used as backgrounds. Sometimes, the pictures seemed to be the main subject of the scene rather than characters. My eyes were sometimes drawn to the pictures rather than the characters. Moreover, the method of blacks(Kuroko) switching maison seine within one shot was innovative and interesting, creating an atmosphere similar to that of a kabuki or stage play.
In addition, I can enjoy varieties of camera work. For example, the slow motion used in the scene where Jihei destroys the house out of desperation and the match cut between the folding screen and the surface of the water that was used to connect the next scene were interesting. 
From here, I will write my considerations throughout this film. The film begins with a depiction of a female doll's head. I thought this may be a foreshadowing of Koharu's death at the end. Additionally, in the first scene where Jihei crosses the bridge, dead bodies of a man and woman who probably committed forced double suicide are depicted. It seemed to express the fate of Jihei at the end of the film. In the final scene, the dead bodies of Jihei and Koharu are actually shown under the bridge. Therefore, it is reasonable to assume that the first depiction of  a couple’s bodies was foreshadowing, but there are some differences between the bodies of the couple and those of Jihei and Koharu. Their bodies, unlike the first one, are not holding hands. Also, the bodies of Koharu and Jihei are facing in opposite directions. I think these differences between the first ones and the bodies of Jihei and Koharu express that their deaths were due to their desire to love each other while they were against social mores. I also thought that Koharu's line before her death, "I will die on this side of the bridge and you (Jihei) will die on the other side," was reflected in their bodies facing different directions.
In addition, the fact that the last intimacy of Jihei and Koharu was at a grave also creates an atmosphere about the future for the two of them.
Lastly, personally, I hate Jihei’s behavior throughout this film. I was really surprised especially to see that he ignores his wife taken by her father while his children are looking at them. This means he chose his fate to be with Koharu over his wife, over his own children. I hates his selfishness.
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amandi-mga2024mi5015 · 3 months
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Artist Research - Ana Mendieta
My Favourite Works:
University works:
Her early works deal with the theme of violence against women, as Mendieta evokes the suffering of the female body.
Untitled (glass on body imprints - face) 
Mendieta presses her face forcefully against a pane of glass at differing angles. Beyond demonstrating her bodily distress, the distortion of her face across the various images disturbs the work’s function as a portrait. In other words, Mendieta’s photographs of her face do not cohere as representative of herself, thereby disrupting how others view her and draw conclusions about her identity. She made this piece in college.
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Untitled (Facial Cosmetic Variations)
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Rape scene/ Rape-Murder (1973) 
this was one of her first ever performances. She created this piece after one of her fellow students at Lowa University, Sara Ann Otten, was found brutally raped and murdered. She used this piece to bring attention to the sexual violence women are subjected to. 
Ana invited other students from her MFA program to her apartment, where she had left her door purposely ajar, viewers could easier pear into the dramatically lit space to see Mendieta bent over her kitchen table. Upon entering the space, her apartment was in disarray, as if it was the location of a violent sexual assault. The dimly lit space, created a closed composition directing the audience to the central core focal point of the performance, Mendieta’s body, which was striped from the waist down, bent over and tied to a table. All visible parts of the artist’s body were smeared in animal blood, dripping from her buttock to her calves, and pooling in a puddle at her feet. 
The addition of blood would become a dominant element of Mendieta’s art practices in which its inclusion offered multiple meanings. In this context, not only did the substance allude to a violent act, but also was in reference to Mendieta’s personal interest in the religious rituals of the Afro-Cuban practice of Santeria. Santeria attributes blood to Goddess Ochun who symbolized female sexuality, power and spiritual life force. Ana believed blood was not negative, but empowering, and aligned herself with Goddess Ochun to present the female subject as in control of her own representation.
Body Tracks 
In this film Mendieta makes track-like marks, trails of blood that drag from her forearms, drawing a downward movement like bloodshed which, when it ends, leaves the viewer staring at the remains of the action, transformed into performative text. An integral part of the performance, the motion turned Mendieta’s body into a living paint brush that gave the artist complete control of the composition while restoring her agency as a ‘third world woman.’ 
In this way, Ana’s body became a site of resistance to subvert the gendered colonial structures embedded in society.  The use of blood, again attributed to Santeria religious practices, symbolically refilled her identity with the elemental fluid, which carries sacred power and life force, asking the question, what is the real substance of identity? But also in relation to grief over the lose of her homeland, symbolized by the shedding of blood. 
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Silueta Series (1973-1980)
My favourite series. Mendieta staged performances where she laid down in natural landscapes or covered her body in organic materials and then documented the resulting imprints or silhouettes. The silhouettes themselves were temporary and due to the nature of how they are made, also meant they were accessible to the public without having to pay to see it. 
These performances recall Mendieta’s experience as an exile who was separated from her homeland at a young age. In her Silueta performances she marked the land, leaving the trace of her absent body. This trace perhaps serves as a metaphor for her absence from her birthplace; she was unable to return to Cuba until the 1980s.
Ties into her incorporation of a goddess figure.
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Ochun (1981)
Ochún meditates on Mendieta’s experiences as an immigrant. The video features a Silueta sculpted from earth off the coast of Key Biscayne, on Florida’s southern tip. Water, which dominates the video’s views and soundtrack, is presented as a uniting element that connects both places, evoking the artist’s hope to capture “the transition between my homeland and my new home . . . reclaiming my roots and becoming one with nature.”
We see the waves wash over the imprint of her body as it slowly carries parts of it with each ebb and flow. The idea is that the waves are picking up pieces of her off the US shores and carrying her back home.
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Labyrinth of Venus series 
Until feminist scholars began documenting the nuanced ways colonial conquest sanctioned sexual violence against non-white indigenous women at a rate higher than that of white western women, historians rarely conceptualised how gender and sexual violence were intrinsic to all aspects of Colonialism. The work of Cuban artist, Ana Mendieta provides insight to the complex relationship. Her work explored her relationship with gendered colonialism and institutionalised ‘gendered racism endured by women of color that dehumanises them by denying them gender. For Mendieta, this came in the form of discrimination based on her Cuban identity and experiences of sexual violence against women. the artist’s experience with colonial sexual domination and discrimination in the United States culminated in her use of the female form to theorise third-wave feminist post-colonial issues pertaining to gendered racism directed at ‘third world women,’ a term used by Mendieta in 1980 to address white global feminism’s avoidance of fights of non-white women at her curated show, ‘Dialectics of Isolation: An Exhibition of Third World Women Artists in the United States’ at A.I.R. Gallery, New York 
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Blog 6: Research Into Immersive Art 3 and my ideas
by Anna Mini Jayan
The last one I’d like to talk about is Entropy, an immersive experience by Limelight. It is an immersive experience where the audience can witness the wonder of the creation of life forms and how empty spaces are transformed into beautiful aspects of nature. The audience can immerse themselves in the systems that build up life and experience the flow of energy that facilitates it. It creates sensations within the audience and allows them to feel complex concepts like growth, decay, and rebirth. The part that fascinated me the most in this one is that the visuals can be adapted to different formats and spaces. The visuals are also very aesthetic and calming.
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We had started brainstorming ideas from the first day. Since not all of us including me were able to come up with an idea on the spot without looking at references and being prepared beforehand, we decided to share ideas the next day. The goal was to choose one idea or incorporate aspects of different ideas together. After looking through various immersive experiences, I ended up with two ideas.
My first idea was to create the environment of a strange planet or an existing planet like Mars. The audience’s view would be through the astronaut's helmet and they would accompanied by a character who turns the camera to display the world around them. This idea was still quite vague since I was not clear on what kind of planet it was or what exactly the audience would be shown. The idea was not chosen since it could potentially create motion sickness due to the lack of clarity.
The second idea I thought of involved an imaginary world experience. The experience would begin with a black screen and an eye-blinking motion that ends up revealing a beautiful world. This idea focused more on sensation than narration. The imaginary world would have luminescent trees and vines on either side and an abstract galaxy-like sky. The audience would be guided by something like a butterfly or a light through the trees only to reveal a huge luminescent tree with energy flowing through it and strange glowing fruits falling from it. The scene then starts to glitch to suggest that this is all just an imagination or a simulation and it returns to the black screen and starts a loop. The loop idea was generated in our first group discussion by Camila and since we had almost fixed that, I decided to go with it in the second idea. This idea was also not chosen in favor of our final main idea by Zaeem although it also had a glitch aspect to it.
Bibliography
Limelight (2023) ENTROPY // A Mind-Blowingly Beautiful IMMERSIVE EXPERIENCE by Limelight [YouTube Video]. Available from: https://www.youtube.com/watch?v=pWqH015g7As
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huluactivatesblog · 3 months
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Is Hulu Live TV Worth the Hype? Unveiling the Streaming Revolution
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In the consistently advancing scene of amusement, web-based features have arisen as the essential wellspring of content utilization for a huge number of clients around the world. Hulu Live television, a critical player in this field, has collected extensive consideration and commendation. As buyers progressively cut the rope on customary satellite television, real time features like Hulu Live television guarantee another period of accommodation and adaptability. This article plans to dive into the different parts of Hulu Live television, looking at its highlights, content library, evaluating, and generally speaking incentive to respond to the inquiry: Is Hulu Live television worth the promotion?
The Rise of Streaming Services Over the past ten years, content consumption has undergone a significant transformation. Real time hulu.com/activate features have turned into the go-to decision for watchers looking for on-request admittance to a huge swath of motion pictures, Network programs, and unique substance. Customary satellite television, with its proper timetables and restricted choices, has battled to stay up with the comfort and customization presented by streaming stages.
Hulu, one of the early contestants into the streaming field, broadened its contributions with Hulu Live television, mixing the best of on-request gushing with live TV. This move intended to take care of the developing interest for live satisfied, like news, sports, and occasions, while keeping up with the adaptability that web-based features are known for.
The Hulu Live television Experience
Hulu Live television separates itself via flawlessly coordinating live stations with its on-request library. Supporters get close enough to an extensive variety of live programming, including news, sports, and diversion channels, notwithstanding the broad on-request satisfied currently accessible on Hulu's standard membership. This half breed model endeavors to overcome any issues between customary digital television and web-based features.
Content Library and Channel Setup
One of the key variables deciding the worth of any real time feature is its substance library. There are a lot of channels on Hulu Live TV that cover news, sports, entertainment, and more. Well known channels like ESPN, CNN, Fox News, and NBC are incorporated, guaranteeing endorsers approach live occasions and current programming.
Besides, Hulu Live television gives neighborhood stations in numerous region, tending to a typical worry for string cutters who could pass up territorial news and programming. The consideration of neighborhood channels improves the help's allure, particularly for the people who need to keep an association with their local area while embracing the adaptability of streaming.
A significant advantage of the live TV service is the incorporation of Hulu's extensive on-demand library. Endorsers gain admittance to live stations as well as to a huge assortment of motion pictures, Network programs, and Hulu Firsts. This double contribution takes care of the different inclinations of watchers, permitting them to switch consistently between live programming and on-request satisfied.
Experience and User Interface A streaming service's user-friendly interface is essential, and Hulu Live TV strives to provide a streamlined experience. The stage's connection point is intended to be instinctive, making it simple for endorsers of explore through live channels, on-request satisfied, and customized suggestions.
The help additionally upholds highlights like cloud DVR, permitting clients to record live television and watch it later. The shift in viewer behavior toward on-demand and time-shifted content consumption is reflected in this functionality. The accommodation of recording live occasions without the requirement for extra equipment or memberships upgrades the general incentive of Hulu Live television.
Estimating Levels and An incentive for Cash
While Hulu Live television offers a great exhibit of elements, the valuing structure is a basic thought for possible supporters. The help works on a layered valuing model, with various plans taking special care of different necessities.
Access to the entire Hulu streaming library, live TV channels, and the ability to use the service on multiple devices are all included in the basic Hulu + Live TV plan. The evaluating is serious contrasted with customary link memberships, offering a savvy elective for those hoping to save money on their month to month diversion costs.
Notwithstanding, it's fundamental for clients to consider their particular requirements and inclinations while picking an arrangement. Hulu Live television offers additional items for premium stations like HBO, Kickoff, and others, permitting clients to redo their membership in view of their number one substance.
Sports and Live Occasions
For sports lovers, the accessibility of live games is a significant figure assessing the value of a real time feature. Hulu Live television covers an expansive range of sports stations, making it a practical choice for avid supporters who need to get live games and occasions without depending on satellite television.
The stage additionally gives admittance to significant games associations, including the NFL, NBA, MLB, and that's just the beginning. Live games streaming has turned into an important landmark for real time features, and Hulu Experience television's consideration of such happy reinforces its situation on the lookout.
Difficulties and Impediments
While Hulu Live television offers an alluring bundle, it's not without its difficulties and impediments. The licensing agreements that control the availability of content can occasionally result in live TV lineup differences based on location. This can be a wellspring of dissatisfaction for clients who anticipate a predictable channel setup across various locales.
In addition, the streaming quality can be impacted by the client's web association. In regions with more slow web speeds or during top utilization times, clients might encounter buffering or lower goal, affecting the general survey insight. These difficulties highlight the dependence of streaming services on external factors, which potential subscribers should take into consideration.
The Competition Hulu Live TV competes with streaming giants like Netflix and Amazon Prime Video as well as more recent entrants like Disney+ in a highly competitive market. Every one of these administrations has its novel selling focuses, whether it's a tremendous library of unique substance, selective arrangements with specific studios, or an emphasis on family-accommodating programming.
Hulu Experience television's mix with the more extensive Hulu stage gives it an unmistakable benefit. A level of adaptability that few rivals can match is provided by the single subscription that includes both live television and streaming on demand. In any case, clients should survey their needs and inclinations to figure out which administration adjusts best to their amusement needs.
Is Hulu Live television Worth The effort?
In the fantastic plan of the streaming upheaval, Hulu Live television has laid down a good foundation for itself as a convincing choice for those looking for an exhaustive diversion arrangement. Its cross-breed model, mixing live television with a broad on-request library, takes special care of the assorted inclinations of current watchers.
The assistance's cutthroat valuing, easy to use connection point, and consideration of nearby channels add to its allure. Hulu Live TV is a good alternative for people who want to escape the restrictions of traditional cable TV and still watch live programming.
Be that as it may, the choice to buy into www.hulu.com/activate Live television eventually relies upon individual inclinations and review propensities. Clients should gauge the advantages and disadvantages, considering factors like substance accessibility, estimating, and the general survey insight.
As the streaming scene keeps on developing, with new players entering the market and existing administrations upgrading their contributions, shoppers have more options than any other time in recent memory. Hulu Live television, with its creative way to deal with mixing live and on-request satisfied, stays a huge player in the streaming unrest, offering a brief look into the eventual fate of diversion utilization.
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joeabdelsater · 4 months
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Development Project 1: Part 4
The next part of my work consisted of creating a landscape background to simulate the typical view of Lebanese mountains. First, I generated terrain in landscape mode by importing a height map that I found at motionforgepictures.com. Then, I applied a Quixel texture to the landscape, and I began adding some rock Megascan assets closer to the windows to create an illusion of depth in the background.
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For the background image that I used, I downloaded it from Freepik (https://www.freepik.com/free-photo/peak-mountain-vegetation_7777838.htm) and took it into Adobe Photoshop to generate an opacity map out of it. For that, I made a second version of the image by selecting the sky and painting it in black and white to mask it out.
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I imported both maps into Unreal and tried linking the black and white map to the "Opacity Mask" node of the material automatically, which did not work. After some digging up, I bumped across the "Lerp" blueprint element on the official Unreal Engine website (https://docs.unrealengine.com/4.26/en-US/BlueprintAPI/Math/Float/Lerp/). Once I connected it to my maps and used it as an intermediate, I was able to see the change in the viewport and the portion of the sky in the image was no longer visible.
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The creation of this background introduced me to light channels in Unreal. I had to set up a different lighting system for the plane which acted as the backdrop, since it was catching shadows from the other assets in the scene, like the house for example.
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To incorporate natural elements into the scene, I used Quixel Megascan foliage elements and spread them across the interior and exterior of the environment. One plant in particular that I used is the thyme plant which is a very common native species that could be found in the Lebanese wilderness.
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As for the opposite side of the house, I placed a plane across the view and applied to it a standard water material which is integrated into Unreal's system.
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References:
Mitchell, C.J. (2023). Landscape Heightmap 16k Free Download. [online] Motion Forge Pictures. Available at: https://www.motionforgepictures.com/landscape-heightmap-16k-free-download/
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creativecourse · 5 months
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Blender & After Effects Course Information Blender & After Effects Course by Iaroslav Kononov, Max Kravchenko, and Carlos Vialet is designed to help users seamlessly integrate native 3D into After Effects by combining Blender and After Effects for an efficient workflow. Maximize creative potential by seamlessly integrating native 3D into After Effects, combining Blender and AE for a streamlined workflow. Required Software Blender, After Effects (Beta) What is this Blender & AE course about? After Effects has finally embraced 3D capabilities, and we’re excited to offer you a new and immersive experience. In this course, we’ll dive into the complete pipeline of creating promotional videos, as introduced in our promo. Previously, this workflow required integration with Cinema 4D Light, which had limitations. However, now, After Effects natively supports 3D. What does this mean for you? It signifies that you’re stepping into the endless possibilities. Be sure to watch our promotional video to gain a comprehensive understanding of what the latest After Effects update offers. 3D model import, Image-Based Lighting, Advanced 3D Renderer, 2D/3D Interoperability, Animated lights and cameras. We’re dedicated to bringing something truly exceptional to the market, and we’re here to walk you through the process of seamlessly combining Blender 3D and After Effects. Throughout this course, you’ll acquire the 3D knowledge in Blender necessary to craft extraordinary scenes in your beloved software, After Effects. What You’ll Learn In This Course? LESSON #1: Blender Basics and Import to AE Learn the fundamental aspects of the Blender interface essential for establishing a smooth connection between Blender and After Effects. We will also cover how to prepare your model for importing it into After Effects. LESSON #2: 3D Shapes Modeling We will explore modeling, shading, texturing and lighting in Blender, emphasizing the fundamental principles necessary for a successful import into After Effects. LESSON #3: Hand Modeling Discover the art of modeling more complex objects, such as hands. Delve into the intricacies of topology and polygonal modeling techniques. LESSON #4: Character Modeling Put all your knowledge into practice and apply it to the entire character creation process in Blender, preparing it for use in After Effects. LESSON #5: Hand Animation It’s time to dive into After Effects, import our 3D models, and begin animating them. Gain a grasp of the fundamental principles for working with 3D in After Effects. LESSON #6: 3D Shapes Transitions Get ready to craft some excellent transitions using 3D techniques. We’re about to tackle the first segment of the promotional video animation. LESSON #7: 3D Shapes Morphing Animation The most intriguing and exhilarating part of your animation journey awaits you in this exceptional lesson on shape morphing, but this time in the exciting domain of 3D space. LESSON #8: Advance Techniques Let’s create an advanced scene featuring a multitude of 3D shapes and discover the techniques for working with 3D lighting to achieve a striking and explosive visual impact. LESSON #9: 3D Character Animation Of course, incorporating a new 3D dimension into character animation is essential, and we’re here to guide you through making it achievable in this thrilling lesson. About Author Iaroslav Kononov The proud founder of Motion Design School. With over 15 years of experience as a 2D/3D animation artist and a broad skill set encompassing software like Adobe Animate, After Effects, Blender, Cinema4D, and more… In this course, I am honored to guide you on a transformative journey toward unlocking your creative potential. Max Kravchenko Working in Motion Design School since it was founded and have ten years of experience in 2D and 3D animation. Created more than hundreds of tips and tricks #motiontricks in Motion Design School’s Instagram account In this course, I will take you on a mind-blowing journey as we unlock your creative potential through animation mastery.
Carlos Vialet Greetings, fellow 3D enthusiasts! I am a 3D artist and generalist with over ten years of experience in software such as Blender. I am well-versed in the art of creating stunning visuals and bringing ideas to life with this versatile software. In this course, I will impart all the knowledge you need to become a skilled and accomplished Blender specialist! More courses from the same author: Iaroslav Kononov, Max Kravchenko & Carlos Vialet
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creativesplashpune · 7 months
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Case Study - Pebbles Urbania- A sequence of homely homes!
Pebbles Urbania is mapped at Bavdhan and has set a benchmark for beautiful, spacious, and well-designed homes nestled in green surroundings. Loaded with amenities like indoor and outdoor recreational activities, healing gardens, amphitheatre, clubhouse, and much more, Pebbles Urbania makes living no less than a celebration.
Creative Splash and Pebbles Urbania decided to build a great video for the site and sight. The client shaped homes that shape lives and we captured the essence of it in audio-visual form and presented it using eclectic creative techniques. When we jumped on the ride to make the project a wonderful visual journey, we were thrilled and delighted to work with such a development scheme!
The Challenge-
Pebbles Urbania was a project covering a huge area and yet managing to add a special touch in every corner of the plan. With multifarious USPs like ample space and recreational activities right in one of the best parts of the city, with all facilities in close proximity, it was a task to cover all the goodness that Pebbles Urbania in a handful of frames. The mission was to cover all the aspects in minimum time.
The Provision-
We came up with the idea of making 3 films with 3 approaches-
1) Explainer Video
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From the initial stage, we thought of this project as a medley of 3D, drone shoots, camera tracking, and superimposing elements. The output didn’t differ from the blueprint as well! With all these techniques, the video that came to our timeline was an Explainer Video- a 2-minute tour that took the viewers through the lanes of unique features of Pebbles Urbania. 
The first stop was at the site office. A giant house roofing millions of dreams was floating in the blue skies, hooked to the balloons of luxury, amenities, and connectivity. The birds’ eye view took the viewers through the clouds and landed at the site office. And let’s not forget how cool unboxing is! The script was written in such a way that when the house landed in the vicinity of Pebbles Urbania, it became a home
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Unboxing of the house was done and it opened a gift that provided the residents with everything they asked for! To represent that, we built many scenarios. The brochure was packed in the box and as every page was flipped, more offerings were revealed. One page opened up to an open building with 3 floors of exquisite homes. With the plan of making the audience feel more involved, we put on a palette of colours and as each option was selected, the insides of the home changed their colours! The same building flipped and turned into solar panels, they multiplied and went back to their place in the brochure. With smooth transitions and attractive visuals, we wrapped the Explainer video. 3D animation paired with artistic methodologies made this video one of the most loved videos for the brand. 
2) Connectivity Film
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Amidst the hustle and bustle of the city, comfort seemed to be really far. Pebbles Urbania resolved the issue. To flaunt this, a ‘connectivity film’ was made that leaned towards the perks of the location. Here, we took complete liberty to innovate, express, and communicate. With our cameras flying in the sky and capturing the surroundings, and our tracking skills waiting to be unleashed, this connectivity film was no less than an exciting voyage!  
Ahead of that, the specs of the location were shown and the markers popped up indicating the closeness to comfort and amenities like schools, industrial hubs, hospitals, and elementary connections to other parts of the city.
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Tracking points for superimposing graphics on the footage.
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Using VFX, Camera Tracking and Motion Graphics, a short video clip was made that took the audience on a walkthrough. We incorporated typography and 3D graphics as well to enhance the feel and look of the scene. This wide array of shooting and editing techniques complemented the script that was penned and the output of all these efforts was indeed a joy to look at!
The film lived up to the purpose- flaunting the topography and the amenities it had to offer!
3) Concept Advertisement
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When kids are happy, everyone is happy. Agreed, but when kids are growing at Pebbles Urbania, the kids are the happiest! The concept advertisement did its job and helped in showing what a ‘home’ is. The story tracked and trucked the little girl that narrated a day in her life. 
Our motto was fixed at showing the world through innocent eyes. She looked around to find her grandmother’s Tulshi Vrundravan right at the home- indicating spacious houses and immediate connection. When looked at from another angle, it also invited happiness and traditions to roam freely within the home. Positivity was the hero here.
Next up was her grandfather who claimed to step downstairs for a ‘morning walk’ and instead came home straight for lunch. Indeed, he found his friends and the group found a space where everyone would enjoy! 
The next scene followed the trails kids left in the park while they were relishing every bit of their childhood. Sandpits, slides, and play areas for kids were highlighted. Not only that, but it also revealed that the planning and blueprint of Pebbles Urbania were perfect for all age groups- right from kids to the elderly.
As this was a Television Commercial, we were bound to a 1 minute timer, and in mere 57 seconds, 24 hours were displayed exhibiting nothing but pure joy. Pebbles Urbania is a citadel of comfort and this film captured the essence really well.
The camera shooting showed the actual site and assured the audience of the best quality of society. While shooting, we were alert to the vibrancy of the place and yet we managed to plant their brand colours throughout the film, without making it too harsh and obvious.
#ffbb5f #0e306b #05a284 #009cd7 #94bd4a #ff9e77 #fd6a6c
The Outcome-
3 films; 3 perspectives; Infinite impressions.
We made 3 films for the client and each one turned out to be special in its own way. Concept Advertisements and Television Commercials made their way into the hearts of people, and the same people paved their way to Pebbles Urbania. The location, planning, construction, offerings and other facilities were clearly showing themselves in the videos and this helped the client to turn their potential customers into sales!
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maacwanowrie · 11 months
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Breaking Down the Process: Behind-the-Scenes of Visual Effects Production
A VFX diploma or VFX classes in Pune teach students how to manipulate images on a screen to create visual effects that are impossible to capture in real life. A VFX course will train you to become a professional in this field.
Visual effects have become an integral part of modern filmmaking, transforming the way stories are brought to life on the silver screen. While audiences are captivated by the magic on display, the process of creating visual effects is a complex and meticulous undertaking. Behind the scenes, a team of talented artists, technicians, and producers work together to seamlessly integrate computer-generated imagery (CGI) and practical effects into the live-action footage. Let's take a closer look at the behind-the-scenes process of visual effects production.
  The first stage of visual effects production involves pre-production planning and conceptualization. The director and visual effects supervisor collaborate to envision the visual effects required for the film. Storyboards, concept art, and animatics are created to establish the desired look and feel. This phase also includes extensive research and development, where the team explores innovative techniques and technologies to achieve the desired effects.
 Once the creative vision is established, the production phase begins. This involves capturing the live-action footage on set, which will later be integrated with visual effects. During shooting, the visual effects supervisor and the on-set visual effects team ensure that the necessary elements and markers are captured to aid in the integration process. This could include reference markers, motion capture data, or green screen setups for later CGI insertion.
 Post-production is where the visual effects truly come to life. The footage captured on set is handed over to the visual effects team, who begin the process of creating and integrating the CGI elements. This phase involves a combination of digital artistry, computer programming, and technical wizardry. Artists utilize specialized software and tools to model, animate, texture, and light the digital assets. Simulations, such as fluid dynamics or physics-based effects, are also incorporated to add realism to the visuals.
 The integration of CGI with live-action footage is a crucial step in visual effects production. This process, known as compositing, involves seamlessly blending the computer-generated elements with the practical footage. The compositors meticulously match lighting, colors, and camera movements to ensure a cohesive and realistic result. The use of techniques like rotoscoping, matte painting, and motion tracking allows for precise alignment and seamless integration.
 Quality control and review are essential during the post-production phase. The visual effects shots go through multiple iterations and reviews to fine-tune the details and ensure they meet the director's vision. This involves collaboration and feedback from the visual effects supervisor, director, and other key stakeholders. Once the shots are approved, they are rendered at high resolutions and composited into the final film.
 The final stage of visual effects production is the delivery of the finished shots. The visual effects team provides the completed shots to the film's post-production team, who integrate them into the final edit of the film. The visual effects shots are then color graded, sound designed, and mixed to achieve the desired aesthetic and cinematic experience.
 In conclusion, visual effects production is a complex and collaborative process that involves meticulous planning, technical expertise, and creative artistry. From pre-production to post-production, a team of talented professionals work tirelessly to bring the director's vision to life. Through a combination of CGI, practical effects, and compositing, visual effects seamlessly enhance the storytelling and create breathtaking visual spectacles that captivate audiences worldwide.
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