Long overdue render of Zlatomir’s Dark shift (partial shift of his True form), and I’ve been meaning to make one since its initial design! There is such extended lore behind the design (and Shadow beings in general) but a quick takeaway from what can be seen here is that his shadows mimic the texture and scent of charcoal, the lungs are absent as parasitic petals have fed off them (as per what his offensive power is) but the heart remains intact. These petals is what he both breathe and speak through and are considered an organ, making him resistant to asphyxiation.
The Thumping Room. Within it lingers a scent of rust accompanied by a rhythmic sound of countless hearts. Taffy’s hearts. Taffy’s harvests. Upon entering, your heart rate twists and thumps right along with them, the beating choir.
Some gifting for my girl's upcoming birthday! I'm way too early for it, but I rather finish it than having projects piling up a backlog.
Since people seem to like Zlatomir's parasitic petals, I thought it would be a good opportunity to show they aren't actual flowers and instead a mimicking tissue. They do shed occasionally, but they also have blood supply and nerve endings that dry up before they do so. Touching them causes the same discomfort as touching any internal organ would do, and Taffy sneaking her hands in there is a painful ordeal. Like a moth to light, she can't help herself, but she does it out of infatuated obsession love and makes sure to be as gentle as possible. He reluctantly lets her, because beyond the discomfort and pain he feels an incredible sense of safety and warmth when those hands finally cradle his heart.
Something significantly more recent! Even think it's one of the last full scale pieces I made on the PC before jumping to Procreate. One thing I find both fun and challenging in general is using pale colors and still keep things intimidating or hostile.
What was intended to be an animation for a voice test turned out more ambitious and in the end became an exercise on different angles of his head as well as keeping him on-model throughout each frame. Probably won’t pick it up again, but if I do something similar in the future I’ll definitely use references even though the improv was fun.
Timelapse this piece for anybody curious. It was originally a study of a graphite-esque approach by building values up, but it turned out to be mostly a study of how to define muscles on a scrawny body type, and references of that are scarce to say the least.
He might have hated her guts, but he could sympathize grieving the loss of the love of her life as he had done. Except that hers was now dead, his had let go of him.
the process of this one is so damn slow and I feel really stuck on what I want to go for. I think it lacks a background, but the room it’s supposed to take place in is empty and windowless so my options are limited… >:T
I really struggle with adding descriptions or just text in general for my posts. Writing a sentence feels cold and disengaged and anything beyond a sentence feels like awkward oversharing. But I also think it's all in my head, so I want to do better.
╢Personal work and characters╟
A tiny farm boy Zlaromir! He's not much of an animal person and wouldn't ever own a pet for company or hobbies. Generally speaking, he finds animals kinda freaky, horses and roosters in particular belong in their own hell, but hens are alright and there was a particular one he became fond of. Her willingness to lunge herself at his siblings to peck at their faces was a nice perk too.