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#yomawari: midnight shadows
inujous · 1 month
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backrooms rp server fun: Charlie & Johnny are basically a new familial unit with (1) Haruhi.
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zetsuboushachi · 10 months
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Hopefully Nothing Bad or Sad Happens to These Kids
They probably live happily ever after without anything tragic happening.
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amemenojaku · 2 years
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yui
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flojocabron · 7 months
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Now that we're in October and spooky season, here's a videogame series that needs more attention during this time. Yomawari. It's a very creepy, atmospheric game with its cutesy Japanese look. This game was a bit more talked about a few years back, and it doesn't get much love now. It's been given a few sequels already, but as time passes, copies are getting a bit harder to find. It started on Vita, then ps4 and Switch got one too. The switch version has two games in one cart. But good luck trying to find it as it's out of print, too. You might have better chances of finding it on a Sony console.
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linmeowcat14 · 2 years
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Yomawari:Midnight Shadows-Haru.
(Fanart Redrawing)
*Even so, I still hope to see you again in the night…*
Art by me.
*This is for sharing only, please do not use for other commercial purposes and repost.*
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lifextime · 8 months
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Yomawari : Midnight Shadows
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Voici la review du second opus de Yomawari, une petite trilogie qui suit son bonhomme de chemin. Ce second opus est tout aussi une réussite, un petit jeu d'horreur comme je l'apprécie.
📖Histoire: "Yomawari: Midnight Shadows" continue l'exploration d'histoires sombres et émotionnelles introduite dans "Yomawari: Night Alone". Dans cette suite, vous suivez les aventures de deux amies, Yui et Haru, qui se retrouvent séparées après avoir assisté à un feu d'artifice estival. Chacune doit alors faire face à une nuit effrayante peuplée de créatures surnaturelles pour retrouver l'autre. La narration est poignante et pleine d'émotion, à la fois dans le déroulement de l'intrigue et dans l'exploration des thèmes de l'amitié et du courage face à l'inconnu.
🖍️Graphisme : Le style graphique mignon mais sombre de "Yomawari: Night Alone" est conservé dans "Midnight Shadows". Les environnements sont encore plus détaillés et diversifiés, avec des zones urbaines, des forêts, des temples, et bien d'autres. Les esprits sont également plus variés, avec des designs qui restent terrifiants malgré leur simplicité. L'ensemble crée une atmosphère visuelle qui mélange parfaitement l'innocence de l'enfance avec l'horreur.
📈 Difficulté : "Yomawari: Midnight Shadows" maintient un niveau de difficulté similaire à son prédécesseur. La survie dépend de la compréhension des comportements des esprits et de l'utilisation judicieuse des ressources limitées. Le jeu peut être punitif, mais cela renforce le sentiment d'impuissance et d'urgence face aux menaces de la nuit.
🎮 Gameplay : Le gameplay reste en grande partie inchangé par rapport à "Night Alone", avec un mélange d'exploration, de résolution d'énigmes et d'évitement d'esprits. Cependant, "Midnight Shadows" introduit une nouveauté avec la possibilité de jouer à la fois Yui et Haru, chacune ayant ses propres sections de gameplay. Cela ajoute une nouvelle dimension à l'expérience de jeu et permet une plus grande immersion dans l'histoire.
🎵 Ambiance : L'approche minimaliste de la bande sonore de "Yomawari: Night Alone" est reprise et perfectionnée dans "Midnight Shadows". Les sons ambiants sont encore plus précis et détaillés, avec des bruits de pas, des bruissements d'arbres et des cris d'esprits qui accentuent l'atmosphère terrifiante. La bande sonore, bien que discrète, renforce parfaitement l'ambiance oppressante.
💬 Anecdotes: Dans une interview, les développeurs de Nippon Ichi Software ont mentionné que les expériences de jeu d'horreur de "Yomawari: Night Alone" ont grandement contribué à l'élaboration de "Midnight Shadows". Les retours des joueurs sur le premier titre ont été essentiels pour affiner l'équilibre du gameplay et l'atmosphère du deuxième jeu.
Un autre fait intéressant est que le jeu comprend des esprits basés sur des yōkai, tout comme le premier titre, mais avec une gamme encore plus large de créatures tirées du folklore japonais. Cela ajoute à l'authenticité culturelle et à l'horreur du jeu.
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En conclusion, "Yomawari: Midnight Shadows" est une excellente suite qui conserve les forces de "Night Alone" tout en les approfondissant et en les élargissant. Le jeu offre une histoire émouvante, une atmosphère terrifiante, des graphismes délicieusement sombres et un gameplay stimulant, le tout soutenu par une bande sonore discrète mais efficace. Pour les amateurs d'horreur et de narrations subtiles, c'est un incontournable.
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Finished paying yomawari night alone and midnight shadows and holy shit the stories are so good! Scared me a lot as well! Great horror games! Going to play lost in the dark now!
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zehecatl · 10 months
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happy steam sale to all, here’s a 'little’ rec list for (primarily) indie games that, in my opinion, isn’t as popular as they deserve to be!
Ghostwire: Tokyo -60% the only triple a game you’ll see on this list, and my own all time personal favourite. if you like anime, japanese history and folklore, and bromance, you will very likely love this game. it also lets you explore Tokyo and pet the dogs! and cats! literally perfect game!!
Iconoclasts -70% i have been shilling this game, at every major steam sale, for pretty much four-five years. before Ghostwire, it was my all time favourite video game. it was in development, by one person, for around eight years. it is still, in my opinion, one of the most gorgeous pieces of pixel art in the whole damn medium. just. please check it out i beg
Angels of Death -40% rpgmaker game that absolutely excels at being a character driven story. it also got an anime adaptation? which i’ve actually never seen?? but if you grew up playing horror rpgmaker games, please do yourself a favour, and check this out. and if you didn’t- check it out anyway! it’s not super scary or anything, with a more psychological horror focus
Owlboy -65% tiny owl boy does his very best and will worm his way into your heart and then crush it because life is maybe a bit too cruel to him. also you can fly! did i mention you can fly??
Pony Island + The Hex -80% did you adore Inscryption? did you like the meta element? then oh boy, should you check out Daniel Mullins’ two former games! they’re good! probably has the same vibe as Inscryption! could not tell you i still have not played that thing! but these are both very good, and absolutely worth every cent
Underhero -70% it’s a bit rough around the edges, but man, this game has so much love put into it, and i think it deserves way more love than it got
My Friend Pedro -75% the action is definitely the high point here, but i have a personal soft spot for the lil’ bit of lore we do get. like, there is something there, and i want to dig my fingers in. also wacky banana is funny
Sayonara Wild Hearts -40% queer girls on motorcycles? in my rhythm game?? it’s more likely than you think!! (also, if you suck at rhythm games: me too, this is still worth picking up)
MO:Astray -50% the fact that seemingly no one on tumblr has played this... despite the fact that it feels like it’d be a right shoe in... criminal. there is a little CREACHUR! LOOK AT IT. IT IS A SLIME!!
The Messenger -75% i legit thought this game was way more popular than it, apparently, is, which i think just speaks volume of my opinion on it. it’s genuinely right up there with Shovel Knight as iconic retro throwbacks- plus! the devs are making THE most gorgeous indie rpgs, apparently set in the same universe. so that is another reason to check it out
This Strange Realm of Mine -90% an extremely weird little game that will likely not be for everyone, or even most people, but that i really liked. considering the price, i don’t really think there’s much to lose on buying this little gem
Darkside Detective -70% funny point & click game with very shipable protagonists! there’s also a ‘second season’ that i have not played (yet), but is very likely absolutely worth getting
Haiku, the Robot -33% it is, rather obviously, not as good as Hollow Knight, but if you’re suffering from ‘waiting for Silksong’, perhaps this little gem will tide you over
Transiruby -30% another small metroidvania! has really pretty pixel art, and is just a fun little time
Flynn, Son of Crimson -50% not what it was promised, but it’s a fun platformer with gorgeous pixel art, and a dog. it’s a good time, and isn’t that what we all want :]
Yomawari: Midnight Shadows -70% a cute horror game, with excellent enemy designs, and a whole town to explore. also the story is so good. i am still absolutely enamoured with this title. this is, technically, the 2nd in a series, but you can play the games standalone, and while i’m sure the 1st is just as good, i’ve only played this one. because priorities (also keep in mind!! that this is a horror game!!! i’d recommend looking up some trigger warnings, because, uh. horror game!)
A Short Hike -35% just an extremely cozy and fun little game. exploring every inch of this island was just such a good time, i still think extremely fondly of this title
Webbed -30% i am gently laying an hand on the shoulder of every bug enthusiastic on this website. you play as a spider. who is trying to get back her boyfriend from a bird. and there’s a really fun swinging mechanic. do you really need anything more?
Garden Story -60% i am once again shocked this game isn’t more popular. what do you mean a cozy adventure game with community restoration, foraging, and some fun combat with a grape protagonist isn’t one of the biggest sellers in cozy gaming spheres. there’s a frog. you can put on different hats. what else do you want!!
Donut County -70% funny little game about making holes and being a chaotic racoon. i have an extremely soft spot for the characters in this, i could not explain it <3
also Oxenfree is not on sale, but it’s cheap, and the sequel is dropping very soon! and you should absolutely check it out! because it’s really REALLY good!!
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pierrelucstl · 6 months
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Last one of the day, and it's another Yomawari art!
This was my entry for the second art contest, this time for Yomawari: Midnight Shadows. I won second place that time.
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jadebunbun · 6 months
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Jade Bunbun is Starting Yomawari Midnight Shadows🎴🐇⭐♥️
HEY EVERYBUNNY ITS SCARY TIME NOW🎴🐇⭐♥️ We're playing #YomawariMidnightShadows today
twitch_live
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atikal · 1 year
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I really hope ManlyBadassHero does a playthru of Yomawari Lost in the Dark because I loved getting his perspective on the 1st 2. When I originally played the 2nd one, Midnight Shadows, I was kind of mixed about the ending, but once I watched Manly play it and give his thoughts/perpective I liked it a lot more. I just love that he’ll put deep thought into games and would love to see him play it and here his thoughts
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freyafukunaga · 7 months
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week 2 of halloween! now that i think about it, i definitely could've kept streaming dark souls considering the whole atmosphere, but it's too late for regrets now!
thursday afternoon! Life Eternal, a game about a necromancer tasked with resurrecting his lord, and then i'll be finishing Up All Night and playing one of its sequels!
saturday, YOMAWARI: Midnight Shadows, which a friend gifted me three years ago and i just. never launched it. so. that will be nice to start. and then Twisted, a dark fairy tale vn in which i am so fucking bi.
i should have the spoons to spookware this sunday, so hoping i get to rattle those bones with my darlin!
hope to see y'all there~
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fataliitea · 1 year
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so I bought Yomawari: Lost in the Dark a few days ago, and just beat the story last night, and boy do I have some thoughts. note: my experience is with the Long Night Collection on Switch for the first two games.
I'll try to stay spoiler free as best as I can for those interested, because despite how ridiculous some of the bosses are, I highly recommend it as a survival horror experience.
the controls are the exact same as the previous games, with the small added bonus of being able to spin/turn your character with the right stick, which only used to just let you look around slightly. this only works if you're standing still, but it's a really neat touch imo.
the movement of the flashlight as well is slightly delayed, but also way more smooth. it's near seamless with how it looks. honestly, the way it shines and works with the world was one of the first things I noticed.
a lot of spirits from Midnight Shadows returned, with only a few new ones scattered about, excluding the bosses, which is kinda weird when you remember LitD is not connected to the first two. it is it's own story and town, no connecting between the first two towns.
a really cool (and sometimes OP ability) you gain is the ability to close your eyes and sneak passed spirits. this obviously doesn't work for all of them, but the ones it does work for, is numerous. this does have its draw backs however... the speed your character moves is painfully slow, you have to actively hold down the trigger buttons, and there are no bushes/signs/etc to hide behind anymore. this sucks worse because those things where near guaranteed to save you in a pinch, where the closed eyes doesn't always work.
same as MS, there is no ability to warp straight home, which really sucks imo. I don't know why they got rid of that feature from Night Alone, it was so useful.
the heartbeat sound has changed as well, it's hard to describe but it's definitely different.
moving on from controls, the actual story is superb. i love the amount of engagement it has, pulling you in especially into the side stories. my only gripe is the amount of hand holding it does. obviously NA required a lot of assumptions on the players end, which made a lot of puzzles difficult, and MS helps a bit with that, but I still needed to look up some things.
LitD holds your hand too much in some places, and not at all in others. during the little stories, what I could've easily learnt through watching or just being shown, was blatantly told to me by the protag. like yes, I'm aware, I saw it with my own two eyes.
obviously I could go on but this post is long enough, and everything else is just a nitpick or me gushing. please, I highly recommend checking the game out yourselves, or watching a walkthrough.
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kurjakani · 2 years
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Yomawari night alone kept crashing constantly so i hopped into midnight shadows but yeah i feel like its on mw for always playing shitty games for the aesthetic (the aesthetic also being shitty, i love ugly games) but im just so agast when i actually play a game that has even the simplest but fun gameplay like who wouldv thought. Video games are actually fun???
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srepgames · 1 year
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[Análisis] Yomawari: Lost in the Dark                                                         
Publicado por SrepGames
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Título: Yomawari: Lost in the Dark Género: Aventura, Estrategia, Terror Desarrollador: Nippon Ichi Software Editor: NIS America Fecha de lanzamiento: 25 de octubre de 2022 Plataformas: PC, PlayStation 4 y Nintendo Switch Copia del juego proporcionada por NIS America
Yomawari: Lost in the Dark es la tercera entrega de la serie Yomawari, que comenzó en 2016. Tanto Night Alone y Midnight Shadows fueron bien recibidos por esa mezcla entre lo lindo y lo aterrador, comiéndose en dos de mis juegos favoritos de terror. Y si bien existen conexiones sutiles con los títulos anteriores, se puede jugar Lost in the Dark sin haber jugado los dos anteriores.
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Antes de comenzar el juego, podremos crear nuestro personaje y darle un nombre. Las opciones son limitadas, pero elegir la apariencia y el nombre de tu personaje definitivamente crea una conexión más cercana con quién interpretas. A partir de ahí, tu personaje aparece en el baño de la escuela y tengo que decir que es de las introducciones más duras que vi en un videojuego. No voy a contar nada más para no arruinar la sorpresa, solo que una vez pasamos la introducción vamos a despertar en una ciudad por la noche. No recordamos cómo llegamos allí, así que deberemos ponernos a investigar qué está sucediendo.
Para progresar necesitaremos encontrar todos tus recuerdos antes de que termine la noche. Sin embargo, la historia pasa demasiado tiempo sin llegar a ninguna parte. Después de varias horas, pensé que ya estaba por terminar el juego y oh sorpresa, hiciste todo mal y te toca empezar desde el principio. Realmente fue una experiencia frustrante y a más de uno le van a quitar las ganas de seguir jugando. Pequeño consejo si no quieren desperdiciar su tiempo, tengan una guía a mano del juego.
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Al igual que los anteriores títulos, se juega desde una vista isométrica y carecen completamente de combates. ¿Cómo enfrentaremos a los espíritus malvados que acechan por la ciudad? pues cerrando los ojos. En lugar de limitarte a esconderte, puedes cerrar los ojos libremente en cualquier lugar. Mientras recorres la ciudad fantasma, tu ritmo cardíaco se elevará cuando estés cerca de los espíritus. Cerrar los ojos hace que la pantalla se vuelva negra y solo veremos en la pantalla una niebla rojas al ritmo de nuestras pulsaciones que marcan al enemigo. Es una mecánica que nos mantendrá tensos en todo momento, rezando para ver si saldremos vivos de cada encuentro.
Sin embargo, cerrar los ojos no es la forma por defecto de vencer a todos espíritus malignos, ya que cada tipo de enemigo es diferente. Esto crea un elemento rompecabezas con estos encuentros en los que deberemos aprender cómo lidiar con cada enemigo. También tenemos una barra de resistencia que se comportará de distintas formas si estamos cerca de enemigos. Cuando no estemos cerca de enemigos podremos correr y el consumo de resistencia será bajo, pero cuando estamos cerca de algún espíritu nuestro ritmo cardiaco aumentará y nuestra barra de resistencia se agotará casi de inmediato.
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Lost in the Dark tiene una estructura juego no lineal. Comenzaremos a explorar la ciudad hasta que nos encontramos con algún item que desencadena el inicio de un recuerdo. Esto te incita a seguir esa pista, ya que indica el lugar donde podremos encontrar un recuerdo principal. Cada recuerdo principal hace avanzar la narrativa e iremos descubriendo los motivos por el que estamos en esa ciudad fantasma.
Como en las anteriores entregas, la única forma de guardar nuestro progreso será ofreciendo una moneda a las distintas estatuas Jizo repartidas por la ciudad. Así que buscar monedas y saber administrarlas será algo fundamental en nuestra aventura, así como también seleccionar estratégicamente en que estatua vamos a guardar.
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La serie Yomawari llego para quedarse y Lost in the Dark sigue ofreciendo ese mezcla magistral entre lo hermoso y lo terrorífico, que nos mantendrá en completa tensión hasta cuando queramos guarda la partida. Puede que esta entrega sea un poco más frustrante que sus predecesores y algunas nuevas mecánicas no terminan de convencer, pero termina siendo un buen juego y te deja con ganas de una cuarta entrega. Su duración es la justa, aproximadamente una 10 horas si vamos solo por la historia y hacemos las cosas bien. Los que ya quieran ponerse a buscar todos los colecciones y exprimir el 100% del juego, van a tener para más de 20 horas.
Nota: 7.5/10
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lavi1avi · 7 months
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I have finished Yomawari Midnight Shadows. I def liked the story more this time round (fucking broke me at the end). I haven't finished exploring tho, it's much bigger than the first, so gonna take my time doing that.
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