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#xenoblade future redeemed
Now that the art book has confirmed that Logos/Malos is indeed inside N’s sword we can now say this about this scene:
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Tfw you are fighting your great-grandfather wielding his uncle-in-law/your great-great-great uncle as a sword, who is fighting your cat-sister who is possessed by (half of) your other great-great-great uncle, while using your own great-great-grandmothers as weapons (they’re not genetically your great-great-grandmothers, they were married to your genetic great-great-grandmother, who was also a cat)
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faithomx · 7 months
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the fr party
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fenixsmutraph · 7 months
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Rex is just having one of those days.
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pindagreat · 7 months
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jjmej · 8 months
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so fucking true actually
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vanillahina · 1 year
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Shulk finds the Ontos core, thinking it's only Alvis's necklace
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knerrvana · 9 months
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A
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fenixseraph · 1 year
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Have a Sol Badguy-ified Rex to go with Ky Shulk, doing that thing he did best.
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Even though A takes a lot of design cues from Alvis, it’s amazing how different A feels just by placing A next to a different protag.
Alvis playing off of Shulk: vague and mysterious foreseer guiding Shulk to his destiny
A playing off Matthew: Underpaid babysitter who doesn’t need visions to know Matthew is going to do something A will regret
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leeches-drawer · 7 months
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oh Rex how I love you (he still doesn't know how strong he's truly gotten)
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tetty-arts · 9 months
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Wave 4 Shulk that was commissioned by @alcamothss !
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daydreaming-maiden · 1 year
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We’re getting English tweets about the Future Redeemed cast, today was Matthew and A. Nothing unusual about Matthew, but look at the one about A.
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No pronouns for A, while Matthew is referred to as a he in his tweet and in A’s. A might be nonbinary, Juniper also wasn’t addressed with any specific pronouns leading up to the base game’s release and was confirmed as nonbinary when it came out when we saw them referred to as they/them.
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koter-irl · 9 months
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My Xenoblade OST Trinity Box Set arrived! It contains 5 OST discs for Xenoblade 1, 6 for Xenoblade 2, and 9 for Xenoblade 3, as well as a booklet containing tracklists, lyrics, credits, and messages from the composers (as well as Tetsuya Takahashi), I am uploading these messages and transcriptions of them for any Xeno fans on here that may be interested in seeing the contents. Let's begin!
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Message 01 - ACE (Tomori Kudo)
I first participated in the production of the series with Xenoblade Chronicles, in March of 2009, which is exactly 14 years ago from the time of writing this comment. Thanks to being given the chance to join the project, I was regarded as a "Xenoblade Chronicles Composer" and gradually started gaining recognition. It became a precious project for me as a composer. The first time I really felt this is when I performed music from Xenoblade Chronicles at the video game music orchestral concert "PRESS START." The fans cheered a lot for us.
My creative spirit was kindled every time I read the series' scripts, and I found myself thinking, "wow, this is interesting!" I was always inspired to create new video game music that hadn't been made before (well, "new" within my own range of experience.) As the series piled up with new entries, the music also powered up. We even recorded with an orchestra. Although there was hardship each time, I think I was able to grow alongside the Xenoblade Chronicles series.
I would like to express my gratitude again for being given the opportunity to take part in such a wonderful series. I would be thrilled if everyone enjoyed these musical pieces, while remembering the various scenes in which they were used, for many years to come.
(More messages below the cut)
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Message 02 - ACE (CHiCO)
I was deeply moved by the first game's script and vision which went far beyond my imagination, and with the words of the person in charge of the music at the time, "This project will go down in gaming history," I wanted to create music that would overturn the existing "video game sound." It seems like yesterday that I started composing with enthusiasm, and I have constantly taken on many different challenges through my music. I worked so hard that the phrase, "as if my life depended on it," most likely isn't an exaggeration. Before realizing it, it had become a life's work.
In my personal life, I became a mother between Xenoblade Chronicles and Xenoblade Chronicles 2. One month after giving birth, I had the chance to perform the Xenoblade Chronicles portion at the concert called "PRESS START." There are so many things I'd like to say about that busy time; it truly left a deep impression on me.
I would be more than happy if the music I made became someone's enjoyment, thanks to the wonderful Xenoblade Chronicles series.
My childhood dream was to be like Mother Teresa. Though, even if I lived for a thousand years, I'd still be nowhere near her.
I am full of gratitude for the director, the staff at MONOLITHSOFT, Nintendo, Dog Ear Records who reached out to me, everyone at PROCYON STUDIO who produced this CD album and everyone else involved for allowing me to take part until the end of these three entries to the Xenoblade Chronicles series.
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Message 03 - Kenji Hiramatsu
Each time I worked on the music of the Xenoblade Chronicles series, I steadily looked for and drew out new sources of creativity within me. To ensure that my music did not get overshadowed by the world of the game, I wanted it to have unprecedented brilliance. Although there were many struggles, I took on the challenge with all my might and somehow reached the end. Like an RPG, the Xenoblade Chronicles series helped me grow immensely.
Looking back at the past three games, I feel that time has really flown by. However, taking part in a series loved even now by many throughout the world and overcoming many hurdles have become a precious treasure to me as a composer! I also treasure the many thoughts and feelings I receive from the fans about my music. These treasures are an important driving force in helping me take on the next challenge.
To be honest, after completely using up all my energy working on Xenoblade Chronicles 3, I feel a little weak. But I think sharing this soundtrack with everyone will become another source of strength for me!
Now that this series has reached one point of closure, it's time for a fresh start! I wonder what kind of sources of creativity I'll find in the future. I hope everyone's looking forward to it!
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Message 04 - Manami Kiyota
Ever since I was a child, I wanted to become a composer. Although I somehow found myself debuting as a singer, I was given the opportunity to write music for the Xenoblade Chronicles series.
At first, I think I caused everyone a lot of trouble with all the retakes. When I managed to successfully submit my work and played the game for the first time, I remember how excited I was to hear my music in the game. That said, whenever I play the game, I get so immersed that I forget I created music for it... (laughs)
By the time I started working on the third entry, I feel I had come to understand what my role is in the Xenoblade Chronicles series. I always aim to create music that exists as a sort of atmosphere within the world created by the director and among the visuals, the voice acting, and the sound effects. After playing Xenoblade Chronicles 3, I've been playing Xenoblade Chronicles: Definitive Edition, Future Connected, Xenoblade Chronicles 2 and Torna ~ The Golden Country. There are new discoveries and excitements when playing through the series.
I am truly happy to have been able to work on a world I love, the world of the Xenoblade Chronicles series. I'd like to give my heartfelt gratitude to the director, Mr. Takahashi, everyone at MONOLITHSOFT, all the composers, all the staff, and the players who enjoyed the games. Thank you very much.
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Message 05 - Yasunori Mitsuda
Having worked with Mr. Takahashi, the director of the series, on numerous projects over the years, starting with Xenogears released in 1998, then Xenosaga Episode I, and then the Xenoblade Chronicles series, he is what I would call a brother in arms and a good friend who fully understands my music. That said, when he contacted me saying, "I want you to work with us on Xenoblade Chronicles," I declined. I felt that the project didn't need me because its fascinating atmosphere and world were already complete. As my own rule, I never decide whether to participate based solely on how much honor or profit I can get. Instead, I always try to consider what kind of "music" and "sound" the game wants and whether it really needs my "color." After he contacted me, I concluded that the game's already-established world didn't need anything new. For that reason, I declined his offer many times.
However, after Mr. Takahashi spoke to me in person and said, "Mitchan (note while writing - this is Mitsuda's nickname,) the series only makes sense if we close Xenoblade Chronicles with your music." I decided to accept his offer, though only the ending theme (I'm weak to heartfelt requests.) After that, I participated in Xenoblade Chronicles 2 and Xenoblade Chronicles 3, and found myself working with him for a very long time. Although the Xenoblade Chronicles series has successfully reached one point of closure this year in 2023, to be honest, I'm still asking myself if there was a meaning in my participation. The answer shouldn't come from me; if fans have been happy throughout the series, I think participating was the right decision. I'd like to express my gratitude to all those who have enjoyed the Xenoblade Chronicles series up until now. Thank you.
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Message 06 - Tetsuya Takahashi
I have had few experiences where the word "harmony" has fit so well. I've known Mr. Mitsuda for around 30 years and it has almost been 15 years since I first met each of the other Xenoblade Chronicles composers. I suspect it's due to the accumulation of a decade and a half, but it was easy to imagine the kind of music I would receive in return to any request I made. And the music that I received far exceeded my expectations.
Looking back, when working on Xenoblade Chronicles it's true that I was fumbling to find each composer's expertise as I sent out orders for the music. However, that was only until halfway through. In the latter half of development, I personally remember there being considerably less trial and error. Most importantly, the composers were so passionate that I thought preserving that passion, without tampering with this or that, would be the best way to reach the players.
After going through that process, I felt I had a lot of leeway when working on Xenoblade Chronicles 2. This was largely thanks to Mr. Mitsuda, who doubled as music producer. From small matters to more important ones, he listened to my various thoughts and also gave me a lot of advice. I was able to use that leeway to spend more time thinking about the overall direction and mechanism of the music.
Speaking of mechanisms, the incorporation of a jazz-style atmosphere in Torna ~ The Golden Country is fresh in my mind. While the main reason for it was simply because I liked an American film I watched in 2015 titled Whiplash, there wasn't enough time to implement it in the main game, and considering the flow from the music in Xenoblade Chronicles, I decided it would be too abrupt so I incorporated it in the additional story rather than the main game. Considering each composer's style, I was confident that it would go well and was very happy with the result.
And then, Xenoblade Chronicles 3. There waiting, cultivated over time, was peace of mind and a sense of trust. This is what I mean by "harmony."
While also feeling apologetic, I'd like to express my gratitude to the composers for sticking with me without getting discouraged by my selfishness over the past a5 years (twice as long for Mr. Mitsuda.)
To all the composers, thank you!
And that's it, these are the six messages included in the booklet contained with the Trinity Box Set, hopefully this has been insightful and entertaining for anyone reading, and I hope you enjoyed reading it, I'm glad to have been able to post these online for all to see. Thanks!
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fenixsmutraph · 7 months
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The moment Rex and A knew they would get along swimmingly.
Based off a friend's joke about that one Spongebob meme image:
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morgandumbidiot · 8 months
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shitty doodl of A in a t-shirt because i dunno how to draw their actual outfit lol
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pembroke · 1 year
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healers are my fave class to play in xenoblade 3 so i spent nearly the entire future redeemed dlc playing as glimmer and i love her ✨✨
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