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sitting-on-me-bum · 2 months
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Female sea lions on Enderby Island. The opportunistic pigs living nearby will scavenge “dead whales and seals or even krill and squid,” said Horn.
Visual: Bill Morris for Undark
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drawnnnquartered · 1 year
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“Undark/Notime” (2023), handprinted linocut on paper. This was for an alumni print exchange and the theme was Light and Darkness.
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dndsettingsinfo · 1 year
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Undark Village [50×40] by Mapzilla
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voktapi · 2 months
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dlsphjournalism · 4 months
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UNDARK -- Opinion: Drug Companies Must Update Their Evidence for Covid-19 Treatments
BY LYNORA SAXINGER (FJHI '24) -- Strong science, particularly vaccine development, helped us steer our way through the Covid-19 pandemic. Now, as the pandemic recedes, it’s time to hold drug companies accountable for the treatments they’ve developed. The evidence for these medications has not kept pace with major changes in the nature of the Covid-19 pandemic, and updated studies should be required to maintain approval for these very profitable drugs. READ MORE.
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biglisbonnews · 7 months
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One Man’s Hunt for Alien Artifacts [Book Review] In “Interstellar,” Harvard professor Avi Loeb argues that searching for alien technology on Earth may save our species. The post One Man’s Hunt for Alien Artifacts [Book Review] appeared first on The Good Men Project. https://goodmenproject.com/featured-content/one-mans-hunt-for-alien-artifacts-book-review/
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filth-thezine · 1 year
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Gilbert said that it’s possible fungus becomes more pathogenic in response to the harshness of space, although his team is working on a new study to help clarify that connection. Microbes prefer warm, moist areas, like the environment inside the human body. So, microbes that escape from that habitat onto the cold, dry surfaces — also subject to radiation and a lack of gravity — can pick up new survival skills over generations, he said. “Unfortunately,” he added, “some of those survival strategies are associated with things like antibiotic resistance or enhanced virulence against humans.”
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queenlua · 14 days
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"Our results suggest that between 6.5% and 16.9% of text submitted as peer reviews to these conferences could have been substantially modified by LLMs ... the estimated fraction of LLM-generated text is higher in reviews which report lower confidence, were submitted close to the deadline, and from reviewers who are less likely to respond to author rebuttals." (emphasis mine)
this is just a rando arxiv thing so like grain of salt, but
(1) lmao
(2) it is interesting (and depressing) to me how, like. there's a realm of stuff that we Have Not Been Able To Automate, right, where you actually need A Real Fucking Human Being to sit down and Use Their Cognitive Faculties to determine Is This Real Or Is It Bullshit. and for a while we've been relying on, like, some human Typing Up Some Paragraphs as a sort of proof-of-work that can't really be replicated by an automated system
now admittedly, all these systems that fucking *hate* the "ineffiency" of spending human time and expertise to properly analyze a situation, so the people in those roles are inudated with Too Much Work, and thus they've already been trying to skirt proof-of-work in various ways (writing lazy/bad peer feedback, skimming the paper, etc). so, y'know, "use of chatgpt to churn out the peer reviews you despise doing and don't have time for anyway" is just a step function in a trend that already clearly existed. but it does seem sort of troubling how much everything pushes toward doing things in this "efficient" way (that is, ways that look good in ways that are easily legible) instead of, like, are we doing something real here. because the real doesn't go away. and when quality just goes to shit because ppl are too lazy/tired to properly vet stuff, augh
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satoshi-mochida · 2 years
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At Tokyo Game 2022, we got a chance to sit down with former ATLUS composer Shoji Meguro to discuss his first independent game Guns Undarkness, which was recently successfully funded on Kickstarter.
Guns Undarkness is a stealth-based science-fiction RPG where you try to get the drop on the enemy before engaging in turn-based combat. As Meguro’s first attempt at making his own game, he applied to Kodansha‘s Game Creators Lab, an independent game developer support organization. Although not selected, he was awarded 500,000 yen and raised the rest of the game’s development funds through Kickstarter.
Despite leaving ATLUS, he still plans to work with the company as a freelance composer. We ask for details below.
Now that you’re not working at ATLUS anymore, does that mean you could work with other companies?
Shoji Meguro: “I have a good relationship with ATLUS, so I don’t think I’ll work with other companies for a while. That’s not to say I cant do a collaboration on a song or two with other people, but in terms of doing a full soundtrack, I would only do that with ATLUS right now. But that’s also no promise that I’ll be the composer for future Persona games.”
How has your original concept for Guns Undarkness that you came up with in 2005 changed until now?
Meguro: “It changed almost entirely. All that stayed the same was that I knew I wanted to make a JRPG with guns in a science-fiction setting.”
The story outline mentions there was divide between the rich and poor. Does this game have a political message?
Meguro: “No, I don’t like to think about politics, so it’s not focused on any political topics. In this world the divide of rich and poor lead to a war where the world is destroyed and we have to see what humanity does after such a big reset.”
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Silly question, but in choosing the year 2045 for the setting, was that year chosen at random or is there a particular reason?
Meguro: “I try to look at the real world timeline of events and technology development and come up with a conclusion that, in such and such year technology might be at a certain point. So when I laid all that out I came up with 2045.”
In screenshots and videos, the main character’s name is simply “Protagonist.” Does this imply you can name the character?
Meguro: “Ah yes, the player will decide his name. This is a bit of a spoiler, but there’s a scene where Will says something like ‘Hey, register your name.'”
Characters are also often shown with a particular weapon. Is everyone limited to one type of weapon, such as Naomi with pistols, or can you change them?
Meguro: “That’s a good question. For the protagonist, you can choose any weapon you want, while side characters specialize in one weapon type, like pistols with Naomi, but they also have a secondary weapon you can choose for them.”
Can you talk a bit about the stealth system?
Meguro: “You don’t avoid encounters outright like in some games. Instead you try to sneak up on an enemy and hide your characters around cover to try to get the best positioning for a sneak attack.”
“When aiming at enemies, a percentage of accuracy can be seen. The longer you set your sights on an enemy the more your accuracy will go up, which leads to more damage when starting the battle in addition to not missing. It’s a risk, however. The longer you hold the higher the accuracy goes up, but the chance the enemy may turn around and spot you also goes up. So you’ll be in a situation where you’re aiming and thinking ‘come on, just a little more to 100 percent… please don’t turn around.'”
That sounds a bit like XCOM.
Meguro: “Oh, I love XCOM. He (points to Yuki Katayama, Kodansha) showed me it saying ‘Hey, try this game!’ and I got so hooked on it that I fell behind on my work (laughs).”
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I see there is a relationship system. Is it similar to Persona? What are the benefits of developing your relationships?
Meguro: “Yes, it’s very similar to Persona. You can talk with your teammates to raise your relationship with them which leads to unlocking team combination attacks in battle.”
Now that you’re developing a whole game rather than just music, you have to consider many things like modeling, animation, level design, and so on. What’s been the most fun and most challenging?
Meguro: “It’s all very difficult. (Laughs.) It’s hard to choose one thing because I get tired of things quickly. I’ll do one thing for a month or two, and then get tired of it and do a different thing for a month or two until I get tired of it and so on.”
When making music for games, are they made knowing its for a specific level or scene, or do you just make a bunch of tracks and apply them later?
Meguro: “80 percent of time I make a track for a specific scene or level, and about 20 percent are songs that I made and get placed after the fact.”
For video game music, do you have to consider anything game-related like matching the beat to the speed of the character or timing a chorus when some event occurs?
Meguro: “Of course we consider the speed of the track, making sure the song from one scene to the next isn’t too jarring or different—there’s many components involved. Timing isn’t really something I consider, I just make a different track for a different scene.”
Before we let you go, is there anything you’d like to say to the fans?
Meguro: “We’re really excited to meet our goals and make the game for everyone. Seeing everyone’s enthusiasm has given us 120 percent energy to work even harder. I hope fans look forward to the music, and also support us in making our first game. As a designer I’m just like a first-grader with no experience. I will keep working hard to improve the game. To those who funded us on Kickstarter as well as those who didn’t, we thank you for your support. Please look forward to it.”
Thank you for your time, Mr. Meguro!
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uidbmgmt · 1 year
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I’d like to think I’m like gamma radiation. Dangerous AF, 100% will give you cancer, and has been the play-toy of white men, but I’m probably more like alpha radiation. Repulsed by skin, exploited by white men, and is strangely desirable. Like radium during the radium craze of the early 1900s. I wish I was radiation. Radiation feels nothing and yet is the ultimate wrath of mankind. I’d like to be that powerful with the ability to destroy what wrongs me.
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augustdementhe · 2 years
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Every now and again, I'll wax on about how the cotton candy smoke of the Overnight Sensation album soothes me, and now is one of those times.
I didn't THINK I needed to watch a video to put up a fucking curtain rod, I've done it BEFORE, and I'm fucked if I could tell you why THIS wall is so much different....
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sitting-on-me-bum · 8 months
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A yellow-eyed penguin parent and chick, the world’s rarest penguin species. Their biggest remaining stronghold is on the Auckland Islands.
Visual: Bill Morris for Undark
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jstor · 5 months
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Hey, I don’t know whoever runs this is in contact with the authors of daily jstor, but If you can, please pass along my appreciation to them! I’ve been trying to cut down on my social media use, and I’ve been filling the gap with their well-informed articles. I’ve also discovered Aeon, undark and quanta through their article collations and it’s so much better than mindless scrolling and reactionary headline clicking. (I do wish there was a comment section so I could talk to others about the content of articles, but I understand why that may be avoided!)
Anyway, please pass on my thanks, you’re making the internet a better place.
Hi there, we work rather closely together and will pass this along 🫶 Thanks for sharing!
For anyone who hasn't yet, check out JSTOR Daily for current topics contextualized with articles available on JSTOR!
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petite-gloom · 7 months
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regarding finding articles to read - email newsletters have saved me. I recommend longreads (usually US focused but always something interesting), the marginalian (formerly brainpickings), atlas obscura, the public domain review (curiosities of culture now in the public domain - Unidentified Floating Object: Edo Images of Utsuro-bune was a recent fun read for me), undark for science, lithub for reading/book news, and aeon for essays and culture (they have a weekly psychology based newsletter too).
thank you! i used to read aeon but must have lost it somewhere along the way. a quick glance at the homepage tells me im happy to be back 😌 will check out the others too. they sound like what im looking for! many many thanks
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senso1954 · 6 months
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time passed hard. and the task was the hardest thing she'd ever do... she forgot, the moment she saw you. so it would seem to be true— when cruel birth debases, we forget, when cruel death debases, we believe it erases all the rest that precedes. but stand brave, life-liver, bleeding out your days in the river of time. stand brave, time moves both ways... in the nullifying, defeating, negating, repeating joy of life... the nullifying, defeating, negating, repeating joy of life... the moment of your greatest joy sustains; not axe nor hammer, tumour, tremour, can take it away and it remains... it remains... and it pains me to say i was wrong: love is not a symptom of time, time is just a symptom of love and all the nullifying, defeating, negating, repeating joy of life. the nullifying, defeating, negating, repeating joy of life. hardly seen, hardly felt, deep down where your fight is waiting, down til the light in your eyes is fading— joy of life... where i know that you can yield when it comes down to it, bow like the field when the wind combs through it— joy of life... and every little gust that chances through will dance in the dust of me and you with joy of life. and in our perfect secret-keeping: one ear of corn, in silence, reaping— joy of life. joy! again, around, a pause, a sound, a song, a way a-lone a-last a-loved a-long! a cave, a grave, a day, arise, ascend... areion, rharian, go free and graze, amen! a shore, a tide, unmoored, a sight, abroad, a dawn, unmarked, undone, undarked, a god! no time, no flock, no chime, no clock, no end! white star, white ship, nightjar, transmit, transcend, white star, white ship, nightjar, transmit, transcend, white star, white ship, nightjar, transmit, transcend, white star, white ship, nightjar, transmit, trans–
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dlsphjournalism · 1 year
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UNDARK -- Science Falls Behind as Syphilis Stages Another Comeback
BY BHARGAVI DUVVURI (FGJ ‘23) --  SYPHILIS HAS LONG BEEN difficult to eradicate — and it’s having another resurgence. In the United States alone, more than 171,000 cases of the sexually-transmitted infection were reported in 2021, up 68 percent since 2017, according to preliminary data from the Centers for Disease Control and Prevention. Especially concerning, doctors say, are cases of congenital syphilis, where the infection is passed from a pregnant person to their fetus during pregnancy, which have nearly tripled in the same time period. READ MORE. 
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