Tumgik
#the quiet year
Text
Have you played THE QUIET YEAR ?
By Avery Alder
Tumblr media
A game about playing as a community after the collapse of civilization. Over the course of an in game year you will play out their attempts to manage resources and various community projects while creating a map of your community and the surrounding landscape.
308 notes · View notes
fiovske · 1 year
Note
Do you have any recs for other non-DnD game systems? I've only ever played 5e, and I'm a little intimidated to get into other systems, but I also want to branch out and get away from WOTC's bullshit.
Sure thing! I am also including a link to the itch.io pages since that's where i get most of these games!
Blades In The Dark: i'm mentioning this first bc the rules are very easy to grasp and if you're looking for a setting that has a touch of ghosts and steampunk, this game is the perfect gateway to that! it's the best for a heist i have found and the game mechanics and names are so soo sick here's just a slice from their itch.io page:
Tumblr media
personally i find the setting and the stress mechanic very cool, because it takes into account the mental toil that an action can have and i find games with inbuilt consequence mechanics very compelling! it introduced the concept of clocks to me and i am obsessed.
a) adjacent to Blades, are all Forged In The Dark Games which are third-party blades games, and the most notable of them is Scum and Villiany which is space-western setting and also my favorite and if you're looking to play a game in the breadth of star-wars like interplanetary politics and everything, i highly recommend this game! b) if you're looking for a Blades game with mechanics to suit something more royalty-adjacent, with court-politics and agendas and masquerade parties and all, like say d20's court of fey and flowers vibe then i recommend Court Of Blades! I havent gotten around to playing this yet but it looks really promising and i soo badly want to play a game in this setting!
2. The Ground Itself : this is a world-building game. focused on one single place over time and how it changes and how it's people change, the events of this game can be spaced out from a week to several millennia depending on the rolls of ur dice or your choices! i have found that this game serves very well as say, a session zero game also, for setting up a place before you play in it, and not only a very fun session of making a place together for your party to play in, but also not leaving all the work to the gm! so it's a win win situation!
Tumblr media
tbh, all games by everest pipkin are very good! i wanna get my hands on world ending game as well bc it is a game about giving your campaign, your world-building and your characters the perfect send-off.
3. Wanderhome : if you're looking for something ghibli-esque (this is the closest i can come to defining this game thru popular media) then i highly recommend wanderhome! it's got a very cozy pastoral vibe to it and the art is really beautiful and you get to pick from a range of animal-folk to play as it's very cool!
Tumblr media
also honorable mentions,
a) Sleepaway is a game by the same creator in which ur a camp counsellor to a bunch of misfits and horror stories around campfires ensue! b) Yazeba's Bed & Breakfast which is an upcoming game which you can still back and it looks really interesting so i'd recommend checking it out as well!
4. Lancer: this game has mechs it has space-battles and you get to be a pilot in a future set years in the future and a thousand directions to take ur campaign in! he relationship between pilot and mech is smth that can be so personal.....
Tumblr media
i wanna play lancer sometime it has very cool mech designs and it has very much piqued my interest, if i find ppl who wanna play lancer w me im 🏃🏃!
5. Heart The City Beneath : honestly, one of my fave settings of all time, it has strong horror components so mind the cws! but the classes and the game mechanics are very intuitive and overall it helps you not only build a character that feels natural and organic, but since this is a horror setting, things do not have happy endings... however it will ensure that your characters have a well-built journey whose ends will be terrifying and magnificent.
Tumblr media
I got introduced to the fallout mechanic through this game and oooo how i love it, it's the perfect blend of your actions have consequences + every consequence is interesting and will affect your character deeply and emotionally, which is <33
this list got too long so i will just mention some more here:
the quiet year (very good map-making game, for before the frost shepherds arrive in winter.)
beam saber (forged in the dark game that deserves its on mention! austin ramsey's games i highly recommend!)
thirsty sword lesbians (ecactly what it says on the tin, i wanna check this game out also)
lotr's one ring rpg (this one is the closest substitute to classic d&d bc lets be real. tolkien is where d&d got it's shit from. and i have heard good things abt this game even tho i've never had the chance to play it)
mothership rpg (space horror whose build mechanics are very easy and user-friendly and i've had a LOT of fun with this!)
orbital (one very beautifully written rpg about life in space and it's only 32 pages but well-worth the time, highly recommend)
that's all i can give off the top of my head, i might've missed a few but these are strong standouts, so i hope u find at least one to your liking!
384 notes · View notes
becuzitisbitter · 1 month
Text
My first game is now available for download, pay what you want.
Tumblr media Tumblr media Tumblr media
31 notes · View notes
necer0s · 8 months
Text
I kinda really want to run a variant of The Quiet Year adjusted for creating a village in the Skyjacks setting as it survives the 200 years after the stars fall. There’s a lot of interesting variations that could be made…
The seasons, for example. Rather than a sequential season after season, I’m thinking about adding a die roll to each card draw, and depending on the result a Maelstrom will occur and change the season. To maintain the semi-random timed nature of The Quiet Year, I’m thinking about adding a Mariner Invasion countdown clock based off the Nordia arc, where drawing certain cards would add omen after omen until the Mariner finally arrives.
I also have vague thoughts about adding a new mechanic, somewhere in between starting a project and discovering something new, that I’m tentatively calling Build A Tradition. The idea being that you would declare a new tradition and talk about how it came to be, and then rather than counting down it would count up with each successive turn, growing more powerful over time. Add some cards that can disrupt or accelerate a tradition’s growth, and I think you’ve got a decent mechanic.
I’m not quite sure what sort of timescale I want this to work on, though. 200 years is a ton of time to play through, so it’s gotta be more of a sample within that range. Maybe a few years, with each turn representing a month rather than a week? I’d love to have an Illimat deck to base it off of, as well…
49 notes · View notes
cactusnymph · 23 days
Text
just played the quiet year for the first time with @void-whisper and it was an absolute blast! 10/10 would recommend!
10 notes · View notes
silverstreamrpg · 4 months
Text
Tumblr media Tumblr media
The collaborative map my new Pathfinder group made using The Quiet Year, vs. the redone version I made in Inkarnate!
I'm going to keep adjusting it and adding to it as we get into the game, but this was a lot of fun to do and create with my players!
10 notes · View notes
thominyourside · 11 months
Text
hello anyone that is still on tumblr! I made a TTRPG! If you have a tarot deck and enjoy character creating and world building, give it a try
49 notes · View notes
sadcypress · 9 months
Text
Tumblr media
Feels like Griddlehark nonsense.
14 notes · View notes
brenna-ivy · 1 year
Photo
Tumblr media
Commission for Kate A celebration piece of their TTRPG group ending their game of The Quiet Year.
—————————————————————————————-
Want to commission me? Go here
Links to my Ko-fi, prints, Instagram, and other sources can be found in the Linktree in my bio.
25 notes · View notes
sevilai · 9 months
Text
Tumblr media Tumblr media
We played The Quiet Year with some new friends we made and our settlement ended up with a sea serpent protector. His name is Jeff and we LOVE JEFF
We found a crystal spire that could empower people so we gave some to him to make him stronger. Regular and "Jaded" forms included!
13 notes · View notes
ozbian · 4 months
Text
Austin: contributes the mechanism for Keith's garbage catapult
Also Austin: takes a contempt token for Keith's garbage catapult
5 notes · View notes
tieflingbi · 1 year
Text
Tumblr media
We spent the afternoon playing The Quiet Year and we had a blast! There might have been a few casualties among villagers, a few dead androids, a few weird mysteries.... just a regular tuesday in our unnamed lil village :D
7 notes · View notes
caramel645 · 5 months
Text
What if you played a quiet year game through the whole year? Each week irl is a week in game, each season is, well the next season until winter arrives and the frost sheppards arrive. Maybe you could write a log book from the pov of a citizen?
5 notes · View notes
snapbookreviews · 1 year
Text
10+ Alternatives to Dungeons & Dragons
Looking for a ttrpg that isn't #Dungeons&Dragons? There's a lot out there, here are some of my personal faves, featuring such gems as #TheVeil from @samjokopub, #TheQuietYear by @lackingceremony and many others.
There’s been a lot of hubbub recently surrounding Wizards of the Coast’s updated Open Gaming License, and while it appears that the worst of OGL 1.1 has been rolled back in iteration 1.2, trust has been broken and many fans remain wary at best and riotously upset at worst. With anxieties swirling it really does seem like a good time to be exploring other systems, which is always fun, but feels…
Tumblr media
View On WordPress
12 notes · View notes
fwhoaco · 1 year
Text
We played the Quiet Year last night and my dear husband, @adraicbrom , invented the heinous lobster-wolf and wouldnt stop talking about them. So, please welcome to the world: K8leighee the lobster-wolf!
Tumblr media
12 notes · View notes
ripplequest · 9 months
Text
THE GRAND WEAVING
hello beautiful bubblefolk here is my homebaked worldbuilding system called "The Grand Weaving"! It was heavily inspired by the map making ttrpg The Quiet Year particularly their use of prompt cards. It is intended for 2-6 players however it can also be used solo. There at 14 prompt cards that can be assigned to a suit of playing cards (Joker being 14)
There are 3 Stages of the game:
First Weave
Development
Final Weave
Within a Weaving stage players take turns drawing from a deck of prompts and add their own personal touch to the world being created. There are 3 Steps in your turn:
Create Something! Can be literally anything; a creature, an item, location, etc
Draw from the Deck! Taking a card from the Weaving prompts and resolving it.
Create a Character! Making a character who inhabits the world, no matter how important or minor (for example you could make the ruler of a powerful kingdom that was added, or a wizard or just knows how to create hotdogs)
After all 14 First Weave cards have been used everyone moves onto the Development stage which is an open conversation of people changing, adding or removing anything they would like collectively to develop the world. Finally, the Final Weave is functionally the same as the first but with a different set of 14 Prompts!
Last but not least here is the 28 prompts :)
FIRST WEAVE
An Allpowerful God has manifested, who are they? OR New powerful magic has been discovered, what is it?
There's a giant body of water, what is it? OR There's a giant man-made object, what is it?
What is the most feared predator? OR What is the most commonly domesticated animal
Anicient technology is discovered, what is it? OR A supernatural enviroment is discovered, what is it?
What is the most famous landmark? OR What is something hidden?
What is the most beautiful thing? OR What is the most hideous thing?
There's something in the skies, what is it? OR There's something underground, what is it?
Create a civilsation with a strong ideal OR Create a civilsation with a strong desire.
Create a monster the land fears OR Create a mythical creature with a great legend around them.
What is the strongest military force? OR What is the dominant religious order?
Create a nobility line OR Create the highest title to be earned.
Create a lesser known community OR Create an isolated community.
There's an otherworldly presence, what is it? OR There's a paranormal presence, what is it?
Introduce a mystery OR Introduce a worldchaning invention.
FINAL WEAVE
A tragic death occurs, who was it, what are the consequences? OR A tragic accident occurs, what happened, what are the consequences?
A powerful artifact empowers a group, what is it and what is it capable of? OR A deity pledges to aid a group, who are they and what to they grant?
A supernatural disaster occurs, what is it, what was effected? OR An old prophecy comes true, what is it and what happened?
Another Race is created, who are they? OR Another kingdom is created, where is it?
A conflict breaks out, between who? OR There's a disappearance, what was it?
Create a crime group, what is their defining heist? OR Create a monster, what did it attack?
Create a mystery OR Create a legend.
War tensions begin to brew, between who, why? OR An alliance is made, between who, why?
Magic mutations effect a group, what are they, how? OR A great disease infects a group, what is it, how?
A revolution breaks out, who is revolting, why? OR A great power desparity is put in place, who is on top, how?
Something is stolen, what is it, from who? OR A gift is given, what is it, to who?
A character is now famous, who are they, what did they do? OR A bounty is placed on a character, who are they, what did they do?
Innovations fix a problem, what is the invention, what did it fix? OR A hero fixes a problem, who is the hero, what did they fix?
Create a plot twist OR Create a plot hook.
5 notes · View notes