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#the falmer
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What if we were two imperial soldiers who pushed our beds together, haha jk…. Unless…?
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motrothi · 29 days
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Falmer mother and child
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motherhenna · 2 months
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I've always wanted to do a "Pieta"-esque piece, and figured my Skyrim OCs would be a good vehicle to do it! Scene takes place shortly after the final Alduin fight, at the throat of the world: Vakna (dragonborn) doing her best to keep her Falmer lover, Sivasei conscious while imploring Odahviing to take them back to Whiterun.
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falmerbrook · 4 months
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Ear Headcanons
So this was meant to be just my headcanon for the differences between the different mer races' ears (size, shape, if they can move on their own, etc.), but there's a tinge of just general visual differences between them in there too (because this ended up being really good face practice for me). I'll mostly talk about ears though. Obviously this is more meant to be general trends than hard and fast rules.
I'll start with the playable races.
Altmer
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Tall and skinny ears that can move out and back a bit (moderate range of motion). They mostly are close to the head but can also stick out a bit.
Dunmer
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They have a wide variety of how their ears can be shaped; small, tall, wide, big, straight up, curvy, etc. The typically stick out more than Altmer's and have a larger range of motion.
Bosmer
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The largest variety of any of the races. Their ears can look like just about anything any other race has (except maybe Maormer) from any mer ears, to more human ears, to more animal-like ones. They have a large range of motion regardless of how they look.
Orsimer
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Small, almost human-sized ears, but they stick out more from the head than humans and can be wider. The pointed end tends to stick out. They can rarely move.
Breton
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Breton basically just have human ears with a little point at the top. I thought it would be fun to draw a sort of comparison to your average Nede and average Breton to highlight the subtle more merish look that I think Bretons should have too.
Ok now for non-playable races
Snow elves/Falmer
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Ok so I have terminal Falmer brainrot so I have a lot of completely made up headcanons for these guys sorry lol.
Snow elves have the least variety. They are usually shorter and closer to the head than the other mer races (which evolved as an adaptation to counter frostbite in my headcanon) and can't move. Conversely, I like to headcanon that falmer are on their way to evolving rudimentary echolocation, and therefore have huge ears that stick out far from their head, and are very mobile (this is also why their faces are covered in wrinkles). They can look more traditionally merish, or some of them have real funky shapes.
Chimer
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Basically a mix between how the Altmer/Aldmer and current Dunmer look (both in their general appearance and ears). Think of it like the transition between the Aldmer look and Dunmer.
Dwemer
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Dwemer have relatively short ears (compared to other mer) and don't stick out much, but they can be wide along the side of the head. Their shape is usually pretty angular and have limited mobility.
Aldmer
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Your standard pointy fantasy elf ears. So I technically headcanon the Aldmer as many different (although similar) groups that are referred to as one group due to the nature of retelling history and some propaganda sprinkled in there, but in general, since the other mer of Tamriel descended from them, I see them as sort of generic. Nothing particularly notable in their ears. Minimal to moderate ability to move them.
Ayleid
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Curvy. They have Aldmer sized ears with twisting and curving in different directions. Limited movement, and not too much range in size (just shape). I have 0 reasons for thinking this, I just thought it would be fun and unique and maybe fit their aesthetics.
Maormer
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I like that canon Maormer ears look fin-like but I want to turn it up to 11. Large variety of shape and size, but usually large and fin-shaped as a general trend. Huge range of movement.
Ohmes/Ohmes-raht
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They aren't elves, but they are described as human/mer-like, so I figured I'd include the Ohmes. They usually have pointy, mer-esque ears, but less distinct than most mer. Despite being relatively small, they have a wide range of movement for their size (and move in similar ways to the way cats ears move for the rest of the Khajiit). They can be extra fuzzy or have little tufts at the end for Ohmes-raht.
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rvelchc · 4 months
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falmer my beloved
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thana-topsy · 6 months
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Knight-Paladin Gelebor
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theribbajack · 9 months
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"You were born a slave," said Konahrik. "Do you not wish for freedom?" The sightless eyes of the Falmer gazed straight ahead. "My people learned long ago," said she, "that to wish for the impossible would be too much to bear."
Tried a bit of a fancier style for an upcoming scene from my fic Death and the Maiden.
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"Statue of the Snow Prince" - Note the statues facial similarity to the "degenerated" appearance of Falmer as opposed to the traditionally handsome depiction we see of the Snow Prince statue in TES V.
Concept art for The Elder Scrolls V: Skyrim
Art by Adam Adamowicz
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choilacanth · 9 months
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Day 1: Beast
Late for day 1 of TES Summer Fest, but have some chaurus studies.
My initial idea for beast didn’t make it in time, but this was in preparation for it. It'll be something I look forward to sharing :]
Image ID: several drawings/studies of chaurus in fountain pen, assembled like a reference sheet. One is being led by a much smaller Falmer and one is "bowing" like a puppy.
@tes-summer-fest
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auri-ei · 29 days
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keep your head up!!
Check out my Ko-Fi!
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lotusfaebell · 9 months
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I just received one of the most beautiful art pieces of my TES Snow Elf! ❄️ Look at her! 🥺
Artwork done by Paola Pieretti
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hanklenuts · 3 months
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HELLO TESBLR AGAIN i present to u my oc deinmaar again,,,,,,,, this is his outfit !! no information about him on the picture because its on the earlier ones teehee
his new cl othes...
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May the light of Auri-El illuminate your darkest hour ☀️
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— Knight-Paladin Gelebor
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sabiartrin · 1 year
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The last ones.
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falmerbrook · 5 months
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It’s interesting that there’s no snow elf structures or ruins left in Skyrim (that we know of or see in the games) besides the Chantry of Auri-El. I can see a few reasons why that might be:
From a Doyalist perspective, the game developers just didn’t add any for whatever reason. Maybe they didn’t even consider it, maybe they didn’t have time, maybe they didn’t want two sets of abandoned elf ruins (alongside the dwemer), etc.
The snow elves used building materials that degraded faster or didn’t last thousands of years. Given the Chantry of Auri-El and the way shrines and arches around it have stood relatively in tact for thousands of years without anyone tending to them makes me doubt this option though.
The Nords/Atmorans destroyed any snow elf structures or settlements. This would be plausible if, like the last option, their structures weren’t very big or permanent, but like with the last option that’s sort of doubtful. Dragons, however, could’ve helped with that.
The Nords/Atmorans converted snow elf structures or used them for their own purposes, and now we just can’t tell they were ever something else. Our one reference for snow elf architecture (the Chantry of Auri-El) is made of stone (either built or carved out of the mountain (the cooler option imo)), and perhaps old snow elf ruins were just used as templates for Nord barrows or cities because of their sturdy build and location. There’s a theory I’ve seen floating around that the College of Winterhold either at one point was a snow elf ruin that was converted into something else, or was built on top of one, due to its similar architecture style to the Chantry of Auri-El. Maybe cities like Windhelm or (the original) Winterhold were built on top of snow elf cities.
Perhaps it’s just a mix of the above. Maybe only their important or significant religious structures were built of stone and the rest of was easier for the Nords/Atmorans to raze and then degrade back into the environment. What wasn’t destroyed was eventually incorporated into the Nord’s society as tombs or cities.
And none of this is in the game because the developers maybe perceived the snow elves as just a prerequisite for the falmer, rather than a group of people with a culture of their own. Or maybe for some behind the scenes reason in the development of the game like I mentioned earlier. Who knows.I have fun speculating about it though
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xykcta · 1 year
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tes lore be like: falmers are the most cruel and ugly creatures, hungry for revenge
me: yeah yeah here is my sweet pale nakie kitty
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